Numbers
From ErfWiki
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==Information== | ==Information== | ||
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One of the three axis of [[magic]] (along with [[Erf]] and [[Fate]] used to break a major class of magic into its different disciplines. | One of the three axis of [[magic]] (along with [[Erf]] and [[Fate]] used to break a major class of magic into its different disciplines. | ||
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| + | Parson's mathamancy gauntlet is aligned with the Numbers axis. | ||
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| + | {| style="text-align:center; background:gray" | ||
| + | | rowspan="2" style="background:white; width:120px" | '''<sub>Class</sub>\<sup>Axis</sup>'''|| colspan="3" style="border:1px solid darkgray; background:darkgray; color:white" | '''Magical Axis''' | ||
| + | |- style="background:gray; color:white" | ||
| + | | style="width:120px" | '''[[Fate]]''' | ||
| + | |- style="background:white" | ||
| + | | style="background:darkgray; text-align:right" | '''[[Hocus Pocus]]''' | ||
| + | | [[Mathamancy]] | ||
| + | |- style="background:white" | ||
| + | | style="background:darkgray; text-align:right" | '''[[Spookism]]''' | ||
| + | | [[Weirdomancy]] | ||
| + | |- style="background:white" | ||
| + | | style="background:darkgray; text-align:right" | '''[[Stuffamancy]]''' | ||
| + | | [[Dittomancy]] | ||
| + | |- style="background:white" | ||
| + | | style="background:darkgray; text-align:right" | '''[[Eyemancy]]''' | ||
| + | | [[Foolamancy]] | ||
| + | |- style="background:white" | ||
| + | | style="background:darkgray; text-align:right" | '''[[Hippiemancy]]''' | ||
| + | | [[Date-a-mancy]] | ||
| + | |- style="background:white" | ||
| + | | style="background:darkgray; text-align:right" | '''[[Naughtymancy]]''' | ||
| + | | [[Deletionism]] | ||
| + | |- style="background:white" | ||
| + | | style="background:darkgray; text-align:right" | '''[[Stagemancy]]''' | ||
| + | | [[Rhyme-o-mancy]] | ||
| + | |- style="background:white" | ||
| + | | style="background:darkgray; text-align:right" | '''[[Clevermancy]]''' | ||
| + | | [[Moneymancy]] | ||
| + | |} | ||
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| + | Not much is known about Numbers, except that: | ||
| + | Foolamancy may be used to 'veil' units, cities, etc. | ||
| + | Mathamancy may be used to calculate odds. | ||
| + | Moneymancy is involved in unit production. | ||
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[[Category:Erfworld_Mechanics]][[Category:Magic]] | [[Category:Erfworld_Mechanics]][[Category:Magic]] | ||
Revision as of 01:00, 10 May 2009
Information
One of the three axis of magic (along with Erf and Fate used to break a major class of magic into its different disciplines.
Parson's mathamancy gauntlet is aligned with the Numbers axis.
Not much is known about Numbers, except that: Foolamancy may be used to 'veil' units, cities, etc. Mathamancy may be used to calculate odds. Moneymancy is involved in unit production.