Poison

From ErfWiki

(Difference between revisions)
Jump to: navigation, search
(Created page with "=Proposed Canon= Poison is a specual ability possessed by some units. All poisons, both magical and mundane, are Flower Power. =Speculation= Poisons likley cover a range of p...")
 
(One intermediate revision not shown)
Line 1: Line 1:
=Proposed Canon=
=Proposed Canon=
-
Poison is a specual ability possessed by some units.
+
Poison is a [[special]] ability possessed by some units and a [[status effect]] said units can inflict on others. It causes damage over time, though the time can vary from a few minutes to many turns.
-
All poisons, both magical and mundane, are Flower Power.
+
All poisons, both magical and mundane, are [[Flower Power]].
=Speculation=
=Speculation=
-
Poisons likley cover a range of powers.  These may range from instant kills, causing hits over time/move, or reducing stats temporarily.
+
Poisons likely cover a range of powers.  These may range from instant kills, causing hits over time/move, or reducing stats temporarily.
 +
 
 +
[[Category:Erfworld Mechanics]]
 +
[[Category:Status Effect]]

Latest revision as of 20:05, 2 September 2013

[edit] Proposed Canon

Poison is a special ability possessed by some units and a status effect said units can inflict on others. It causes damage over time, though the time can vary from a few minutes to many turns.

All poisons, both magical and mundane, are Flower Power.

[edit] Speculation

Poisons likely cover a range of powers. These may range from instant kills, causing hits over time/move, or reducing stats temporarily.

Go To:
Personal tools