Predictamancy

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==Abilities==
==Abilities==
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*Can tell whether or not taking a particular shot will have enough [[Numbers]] to hit and can choose not to take the shot if it won't.
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*Can peer into Fate to see what is supposed to happen in the future, reveal prophecies, and advise on the best steps to take in response.
*[[Findamancer]]s and [[Predictamancer]]s in the [[Magic Kingdom]]{{erf|1|013}} together forged a [[Spell]]{{erf|1|005}} that was supposed to summon the "[[Perfect Warlord]]".
*[[Findamancer]]s and [[Predictamancer]]s in the [[Magic Kingdom]]{{erf|1|013}} together forged a [[Spell]]{{erf|1|005}} that was supposed to summon the "[[Perfect Warlord]]".
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[[Intuition]] is said to be a natural form of Predictamancy in [[LIAB Text 38]].
[[Intuition]] is said to be a natural form of Predictamancy in [[LIAB Text 38]].
[[Battlespace determination]]s is said to be Natural Predictamancy in [[IPTSF Text 27]].
[[Battlespace determination]]s is said to be Natural Predictamancy in [[IPTSF Text 27]].
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==Predictamancy and causality==
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Fate is believed to be controlled by the [[Titan]]s. Fate is planned up to a point, but every once in a while, there comes a very important turn where something must be decided, such as when Parson needed to decide whether or not to break the laws of the [[Magic Kingdom]] and enter an enemy portal without permission. Once said decision has been made, the Titans continue planning out their story from there.
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Predictamancy works by peering into the Titans' great plan or anything else that has similarly already been decided. Fate enforces itself by manipulating [[Luckamancy]] and other behind the scenes mechanics (such as the design of a newly [[pop]]ped unit) to achieve the desired outcome. With a great deal of difficulty, it is indeed possible to defeat fate, even without [[Carnymancy]], but it results in backlash against the person to resist their fate, causing an event that they like even less to occur.
==Known Predictamancers==
==Known Predictamancers==
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*[[Delphie Temple]] of [[Goodminton]], [[croaked]]
*[[Delphie Temple]] of [[Goodminton]], [[croaked]]
*[[Maya Calendar]] of [[Haffaton]], croaked
*[[Maya Calendar]] of [[Haffaton]], croaked
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*[[Phillip]] of the Magick Kingdom
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*[[Phillip]] of the Magic Kingdom
=Speculation=
=Speculation=
==Predictions that have proven accurate==
==Predictions that have proven accurate==
*[[Marie Lavraie]] predicted that [[Faq]] would fall some day.{{erf|1|082}}
*[[Marie Lavraie]] predicted that [[Faq]] would fall some day.{{erf|1|082}}
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*[[Marie Lavraie]] predicted that Jillian would become the Queen of [[Faq]] someday.
*[[Marie Lavraie]] determined the order in which cities of [[Faq]] were veiled by the [[Foolamancer]].{{erf|1|107}}
*[[Marie Lavraie]] determined the order in which cities of [[Faq]] were veiled by the [[Foolamancer]].{{erf|1|107}}
*[[Marie Lavraie]] predicted that [[Wanda]] would take possession of an [[Arkentool]] and attune to it.{{erf|1|143}}
*[[Marie Lavraie]] predicted that [[Wanda]] would take possession of an [[Arkentool]] and attune to it.{{erf|1|143}}
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*[[Delphie Temple]] predicted that [[Wanda]] would have [[Olive Branch]] as her Chief Caster. {{blog|2011|11|inner-peace-through-superior-firepower-–-episode-009}}  
*[[Delphie Temple]] predicted that [[Wanda]] would have [[Olive Branch]] as her Chief Caster. {{blog|2011|11|inner-peace-through-superior-firepower-–-episode-009}}  
*[[Delphie Temple]] predicted that [[Goodminton]] would not conquer [[Haffaton]], and that if Wanda continued to talk "she will bring ruin to Goodminton" {{blog|2011|11|inner-peace-through-superior-firepower-–-episode-010}}
*[[Delphie Temple]] predicted that [[Goodminton]] would not conquer [[Haffaton]], and that if Wanda continued to talk "she will bring ruin to Goodminton" {{blog|2011|11|inner-peace-through-superior-firepower-–-episode-010}}
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*[[Delphie Temple]] predicted that a [[unit]] named [[Jillian]] (or Gillian) would arrive at the ruins of [[Goodminton]].
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==Predictamancy and causality==
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*[[Maya Calendar]] predicted that [[Jillian]] would croak the [[ruler]] of [[Haffaton]].
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The mechanisms of predictamancy have not been described in any detail.  Some possible mechanics are:
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===Self Fulfilling Prophecy===
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Knowledge of the predictions or predictamancy itself causes the predictions to be true. It could be argued that [[Wanda]] only became attuned to the [[Arkenpliers]] due to a course of actions based on future knowledge.{{erf|1|143}}
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===Future event created by prediction===
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Any use of Predictamancy could "plant" an event somewhere in the future of the targeted [[Unit|creature]]/[[Magic Item|item]]/[[Hex|land]]. For example, when [[Wanda]] was affected by Predictamancy, she was "foretold" to attune herself to an [[Arkentool]], but not which one or when. From that point, events that could cause her to attune had a higher odds of occurring, until the prophecy was fulfilled.
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===Outside influence===
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Forces beyond the scope of ordinary cause and effect in [[Erfworld]] (For instance the [[Titans]]) alter events to reach the predicted state regardless of anybody's knowledge or choices.
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===Foreknowledge===
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The Predictamancer obtains knowledge of future events by some unspecified means. Any actions taken on this knowledge are known in advance as well, and any influence already accounted for. Thus the act of predicting (or more precisely the act of telling someone a prediction) can change events, but the events leading up to the foreknown event are also foreknown.
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[[Category:Magic]]
[[Category:Magic]]
[[Category:Proposed Canon]]
[[Category:Proposed Canon]]
[[Category:Speculation]]
[[Category:Speculation]]

Revision as of 00:24, 30 March 2013

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Contents

Canon

Class\Axis Erf Fate Numbers
Hocus Pocus Findamancy Predictamancy Mathamancy

Proposed Canon

Predictamancy is one of the three disciplines of the Magic class Hocus Pocus and composed solely of the element of Life; it is aligned with the axis of Fate.Erf-b1-p038aSame-site.PNG

Abilities

Natural Predictamancy

Intuition is said to be a natural form of Predictamancy in LIAB Text 38. Battlespace determinations is said to be Natural Predictamancy in IPTSF Text 27.

Predictamancy and causality

Fate is believed to be controlled by the Titans. Fate is planned up to a point, but every once in a while, there comes a very important turn where something must be decided, such as when Parson needed to decide whether or not to break the laws of the Magic Kingdom and enter an enemy portal without permission. Once said decision has been made, the Titans continue planning out their story from there.

Predictamancy works by peering into the Titans' great plan or anything else that has similarly already been decided. Fate enforces itself by manipulating Luckamancy and other behind the scenes mechanics (such as the design of a newly popped unit) to achieve the desired outcome. With a great deal of difficulty, it is indeed possible to defeat fate, even without Carnymancy, but it results in backlash against the person to resist their fate, causing an event that they like even less to occur.

Known Predictamancers

Speculation

Predictions that have proven accurate

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