Predictamancy

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=Canon=
=Canon=
{{MagicSchool
{{MagicSchool
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=Proposed Canon=
=Proposed Canon=
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Predictamancy is one of the three disciplines of the [[Magic]] class [[Hocus Pocus]]; it is aligned with the axis of [[Fate]].{{erf|1|038a|Parson's Klog #2}}
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Predictamancy is one of the three disciplines of the [[Magic]] class [[Hocus Pocus]]  and composed solely of the [[Magic_Elements|element]] of [[Life]]; it is aligned with the axis of [[Fate]].{{erf|1|038a|Parson's Klog #2}}
==Abilities==
==Abilities==
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*[[Findamancer]]s and [[Predictamancer]]s in the [[Magic Kingdom]]{{erf|1|013}} together forged a [[Spell]]{{erf|1|005}} that was supposed to summon the "Perfect Warlord".
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*Can tell whether or not taking a particular shot will have enough [[Numbers]] to hit and can choose not to take the shot if it won't.
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*Can peer into Fate to see what is supposed to happen in the future, reveal prophecies, and advise on the best steps to take in response.
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*[[Findamancer]]s and [[Predictamancer]]s in the [[Magic Kingdom]]{{erf|1|013}} together forged a [[Spell]]{{erf|1|005}} that was supposed to summon the "[[Perfect Warlord]]".
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==Known Predictamancers==
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== Natural Predictamancy ==
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*[[Marie]]: An predictamancer from [[FAQ]] responsible for many plot central predictions.
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[[Intuition]] is said to be a natural form of Predictamancy that allows units to dimly, subconsciously, perceive their [[Fate]] in [[LIAB Text 38]].
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[[Battlespace determination]]s is said to be Natural Predictamancy in [[IPTSF Text 27]].
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=Speculation=
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==Predictions that have proven accurate==
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*[[Marie]] predicted that [[Faq]] would fall some day.{{erf|1|082}}
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*[[Marie]] determined the order in which cities of [[Faq]] were veiled by the [[Foolamancer]].{{erf|1|107}}
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*[[Marie]] predicted that [[Wanda]] would take possession of an [[Arkentool]] and attune to it.{{erf|1|143}}
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==Predictamancy and causality==
==Predictamancy and causality==
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The mechanisms of predictamancy have not been described in any detail. Some possible mechanics are:
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Fate is believed to be controlled by the [[Titan]]s. Fate is planned up to a point, but every once in a while, there comes a very important turn where something must be decided, such as when Parson needed to decide whether or not to break the laws of the [[Magic Kingdom]] and enter an enemy portal without permission. Once said decision has been made, the Titans continue planning out their story from there.
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===Self Fulfilling Prophecy===
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Predictamancy works by peering into the Titans' great plan or anything else that has similarly already been decided. Fate enforces itself like a railroading or even cheating [http://en.wikipedia.org/wiki/Gamemaster game master] by manipulating behind the scenes mechanics. It can do so via [[Luckamancy]], the design of a newly [[pop]]ped unit and has even been shown to be capable of tampering with Parson's [[Mathamancy Bracer]]. It likely nudges units into making certain decisions through [[intuition]] as well. With a great deal of difficulty, it is indeed possible to defeat Fate. The easiest way is by cheating it through [[Carnymancy]]. This results in a conflict between the two. For example, when Parson was trying to determine the odds of successfully casting a Carnymancy [[scroll]], Fate made his bracer say [[zero]] to dissuade him from trying, but [[Charlie]]'s Carnymancy allowed the true number to appear for a flash. Even without [[Carnymancy]], it is still possible to fight Fate, but this results in a backlash against the person to resist their fate, causing an event that they like even less to occur.
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Knowledge of the predictions or predictamancy itself casues the predictions to be true. It could be argued that [[Wanda]] only became attuned to the [[Arkenpliers]] due to a course of actions based on future knowledge.{{erf|1|143}}
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===Future event created by prediction===
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==Known Predictamancers==
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An use of Predictamancy could "plant" an event somewhere in the future of the targeted creature/item/land. For example, when Wanda was affected by Predictamancy, she was "foretold" to attune herself to an Arkentool, but not which one or when. From that point, events that could cause her to attune had a higher odd of occurring, until the prophecy was fulfilled.
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*[[Marie Lavraie]]: A predictamancer from [[FAQ]] responsible for many plot central predictions.
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*[[Delphie Temple]] of [[Goodminton]], [[croaked]]
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===Outside influence===
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*[[Maya Calendar]] of [[Haffaton]], croaked
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Forces beyond the scope of ordinary cause and effect in [[Erfworld]] (For instance the [[Titans]]) alter events to reach the predicted state regardless of anybody's knowledge or choices.
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*[[Phillip]] of the Magic Kingdom
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===Foreknowledge===
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The Predictamancer obtains knowledge of future events by some unspecified means. Any actions taken on this knowledge are known in advance as well, and any influence already accounted for. Thus the act of predicting (or more precisely the act of telling someone a prediction) can change events, but the events leading up to the foreknown event are also foreknown.
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=Speculation=
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==Predictions that have proven accurate==
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*[[Marie Lavraie]] predicted that [[Faq]] would fall some day.{{erf|1|082}}
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*[[Marie Lavraie]] predicted that Jillian would become the Queen of [[Faq]] someday.
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*[[Marie Lavraie]] determined the order in which cities of [[Faq]] were veiled by the [[Foolamancer]].{{erf|1|107}}
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*[[Marie Lavraie]] predicted that [[Wanda]] would take possession of an [[Arkentool]] and attune to it.{{erf|1|143}}
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*[[Marie Lavraie]] predicted that [[Janis]] would stack with [[Parson]] {{erf|2|67}}
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*[[Delphie Temple]] predicted that [[Wanda]] would have [[Olive Branch]] as her Chief Caster. {{blog|2011|11|inner-peace-through-superior-firepower-–-episode-009}}
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*[[Delphie Temple]] predicted that [[Goodminton]] would not conquer [[Haffaton]], and that if Wanda continued to talk "she will bring ruin to Goodminton" {{blog|2011|11|inner-peace-through-superior-firepower-–-episode-010}}
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*[[Delphie Temple]] predicted that a [[unit]] named [[Jillian]] (or Gillian) would arrive at the ruins of [[Goodminton]].
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*[[Maya Calendar]] predicted that [[Jillian]] would croak the [[ruler]] of [[Haffaton]].
[[Category:Magic]]
[[Category:Magic]]
[[Category:Proposed Canon]]
[[Category:Proposed Canon]]
[[Category:Speculation]]
[[Category:Speculation]]

Revision as of 23:31, 20 May 2013

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Contents

Canon

Class\Axis Erf Fate Numbers
Hocus Pocus Findamancy Predictamancy Mathamancy

Proposed Canon

Predictamancy is one of the three disciplines of the Magic class Hocus Pocus and composed solely of the element of Life; it is aligned with the axis of Fate.Erf-b1-p038aSame-site.PNG

Abilities

Natural Predictamancy

Intuition is said to be a natural form of Predictamancy that allows units to dimly, subconsciously, perceive their Fate in LIAB Text 38. Battlespace determinations is said to be Natural Predictamancy in IPTSF Text 27.

Predictamancy and causality

Fate is believed to be controlled by the Titans. Fate is planned up to a point, but every once in a while, there comes a very important turn where something must be decided, such as when Parson needed to decide whether or not to break the laws of the Magic Kingdom and enter an enemy portal without permission. Once said decision has been made, the Titans continue planning out their story from there.

Predictamancy works by peering into the Titans' great plan or anything else that has similarly already been decided. Fate enforces itself like a railroading or even cheating game master by manipulating behind the scenes mechanics. It can do so via Luckamancy, the design of a newly popped unit and has even been shown to be capable of tampering with Parson's Mathamancy Bracer. It likely nudges units into making certain decisions through intuition as well. With a great deal of difficulty, it is indeed possible to defeat Fate. The easiest way is by cheating it through Carnymancy. This results in a conflict between the two. For example, when Parson was trying to determine the odds of successfully casting a Carnymancy scroll, Fate made his bracer say zero to dissuade him from trying, but Charlie's Carnymancy allowed the true number to appear for a flash. Even without Carnymancy, it is still possible to fight Fate, but this results in a backlash against the person to resist their fate, causing an event that they like even less to occur.

Known Predictamancers

Speculation

Predictions that have proven accurate

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