Prisoner

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=Proposed Canon=
=Proposed Canon=
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A '''Prisoner''' is a [[unit]] that has been [[capturing|captured]] by another [[side]]. The side that has captured them can manifest or remove chains from them at will. It is even possible for the capturing side to give a prisoner [[order]]s, though [[Loyalty]] presumably makes it easy for the captive to resist. If a prisoner happens to be a [[commander]] and is left unguarded and unconfined, they are free to become a [[fugitive]].
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A '''Prisoner''' is a [[unit]] that has been [[capturing|captured]] by another [[side]]. The side that has captured them can manifest or remove chains from them at will. It is even possible for the capturing side to give a prisoner [[order]]s, though the lack of [[Loyalty]] presumably makes it easy for the captive to [[disobey]]. If a prisoner happens to be a [[commander]] and is left unguarded and unconfined, they are free to become a [[fugitive]].
==Known Prisoners==
==Known Prisoners==

Revision as of 18:37, 6 September 2013

Proposed Canon

A Prisoner is a unit that has been captured by another side. The side that has captured them can manifest or remove chains from them at will. It is even possible for the capturing side to give a prisoner orders, though the lack of Loyalty presumably makes it easy for the captive to disobey. If a prisoner happens to be a commander and is left unguarded and unconfined, they are free to become a fugitive.

Known Prisoners

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