Quotes: Magic

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==Stuffamancy==
==Stuffamancy==
===Dirtamancy===
===Dirtamancy===
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*"Touching the spade to the grass of Portal Park put Sizemore directly in touch with Erfworld. He sensed the physical world in deep, primal ways which he found difficult to convey to other casters. Even Changemancers and Dittomancers would stare at him blankly when he described it, though they too practiced forms of Stuffamancy."<br>''Sizemore Rockwell, [[LIAB Text 45]]''
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*"... Sizemore can dig through solid rock, it's cool to watch."<br>
 +
:::''Parson Gotti, [[TBFGK 77a]]''
 +
*"Touching the spade to the grass of Portal Park put Sizemore directly in touch with Erfworld. He sensed the physical world in deep, primal ways which he found difficult to convey to other casters. Even Changemancers and Dittomancers would stare at him blankly when he described it, though they too practiced forms of Stuffamancy."<br>
 +
:::''Sizemore Rockwell, [[LIAB Text 45]]''
 +
*"He could feel the ground feeling him, pulling him down, pushing up on the soles of his feet as he lifted each leg to walk. In the soil below, rocks sat immersed in the cold mud. Their whole surface touched it, in all dimensions at once. Sizemore could feel this contact as if the pebbles were his own toes and fingers"<br>
 +
:::''Sizemore Rockwell, [[LIAB Text 45]]''
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*"He could feel the ground feeling him, pulling him down, pushing up on the soles of his feet as he lifted each leg to walk. In the soil below, rocks sat immersed in the cold mud. Their whole surface touched it, in all dimensions at once. Sizemore could feel this contact as if the pebbles were his own toes and fingers"<br>''Sizemore Rockwell, [[LIAB Text 45]]''
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*"Sizemore's mind slid away, down below his feet, to his other self. The strata, the stresses, the peace of land at rest, he understood them that way: as if they were parts of his own body. The ground could be comfortable and sedate, like a tired person feels when lying on onsic a soft mattress. Or it could be awkward, unsustainable, like a man trying to lean on a jagged stump, or sleep upside down on a stone staircase. The land in the Magic Kingdom was deeply, permanently at rest."<br>
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:::''Sizemore Rockwell, [[LIAB Text 45]]''
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*"This body analogy described something he had always intuited about the land. But only since his link with the Lady Firebaugh did he think of it consciously. His entire mental frame for visualizing his discipline had been reworked on that day. A hundred turns later, he was still reconsidering the fundamentals of his craft. [...] Between the volcano link-up and his three recent levels (two from traps and combat, one from all of the city rebuilding), Sizemore was now a greater Dirtamancer than he ever imagined he could become. He had not actually crossed the threshold to Master class, but that could happen any time a caster gained powerful new insight into his discipline or major class. The body analogy wasn't quite enough to push him past that mark; he was still missing something. But for the first time in his life, he felt pretty sure that he would get there."<br>
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*"Sizemore's mind slid away, down below his feet, to his other self. The strata, the stresses, the peace of land at rest, he understood them that way: as if they were parts of his own body. The ground could be comfortable and sedate, like a tired person feels when lying on onsic a soft mattress. Or it could be awkward, unsustainable, like a man trying to lean on a jagged stump, or sleep upside down on a stone staircase. The land in the Magic Kingdom was deeply, permanently at rest."<br>''Sizemore Rockwell, [[LIAB Text 45]]''
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:::''Sizemore Rockwell, [[LIAB Text 45]]''
-
 
+
-
 
+
-
*"This body analogy described something he had always intuited about the land. But only since his link with the Lady Firebaugh did he think of it consciously. His entire mental frame for visualizing his discipline had been reworked on that day. A hundred turns later, he was still reconsidering the fundamentals of his craft.<br>[...]<br>Between the volcano link-up and his three recent levels (two from traps and combat, one from all of the city rebuilding), Sizemore was now a greater Dirtamancer than he ever imagined he could become. He had not actually crossed the threshold to Master class, but that could happen any time a caster gained powerful new insight into his discipline or major class. The body analogy wasn't quite enough to push him past that mark; he was still missing something. But for the first time in his life, he felt pretty sure that he would get there."<br>''Sizemore Rockwell, [[LIAB Text 45]]''
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===Changemancy===
===Changemancy===

Revision as of 23:23, 11 November 2012

Quoted statements about the various branches of magic.

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Quotes. Citations. Everything.
I would request that this be limited to quotes on how magic works for now, rather than things like "So... magic, right?"


Pull quotes from TBFGK 38a later; basics of magic, classes &c.

Contents

Elements

Life

Motion

Matter

Classes

Hocus Pocus

Findamancy

Predictamancy

Mathamancy

  • "Mathamancy is what, again? Analyzing probabilities... predicting outcomes?
    Yes, and the raw calculations of that work."
    Parson & Sizemore, TBFGK 54

Spookism

Turnamancy

Dollamancy

Weirdomancy

Stuffamancy

Dirtamancy

  • "... Sizemore can dig through solid rock, it's cool to watch."
Parson Gotti, TBFGK 77a
  • "Touching the spade to the grass of Portal Park put Sizemore directly in touch with Erfworld. He sensed the physical world in deep, primal ways which he found difficult to convey to other casters. Even Changemancers and Dittomancers would stare at him blankly when he described it, though they too practiced forms of Stuffamancy."
Sizemore Rockwell, LIAB Text 45
  • "He could feel the ground feeling him, pulling him down, pushing up on the soles of his feet as he lifted each leg to walk. In the soil below, rocks sat immersed in the cold mud. Their whole surface touched it, in all dimensions at once. Sizemore could feel this contact as if the pebbles were his own toes and fingers"
Sizemore Rockwell, LIAB Text 45
  • "Sizemore's mind slid away, down below his feet, to his other self. The strata, the stresses, the peace of land at rest, he understood them that way: as if they were parts of his own body. The ground could be comfortable and sedate, like a tired person feels when lying on onsic a soft mattress. Or it could be awkward, unsustainable, like a man trying to lean on a jagged stump, or sleep upside down on a stone staircase. The land in the Magic Kingdom was deeply, permanently at rest."
Sizemore Rockwell, LIAB Text 45
  • "This body analogy described something he had always intuited about the land. But only since his link with the Lady Firebaugh did he think of it consciously. His entire mental frame for visualizing his discipline had been reworked on that day. A hundred turns later, he was still reconsidering the fundamentals of his craft. [...] Between the volcano link-up and his three recent levels (two from traps and combat, one from all of the city rebuilding), Sizemore was now a greater Dirtamancer than he ever imagined he could become. He had not actually crossed the threshold to Master class, but that could happen any time a caster gained powerful new insight into his discipline or major class. The body analogy wasn't quite enough to push him past that mark; he was still missing something. But for the first time in his life, he felt pretty sure that he would get there."
Sizemore Rockwell, LIAB Text 45

Changemancy

Dittomancy

Eyemancy

  • "This item works on "Eyemancy." Which covers "Lookamancy", "Thinkamancy", and "Foolamancy." And it uses all three of those."
    Parson Gotti, TBFGK 35
  • "The Eyemancers may be our single most valuable asset, above even the Arkenhammer. Ordering them linked was... the shrewdest thing I've ever known Stanley to do. They created the Eyebooks. They give us unmatched communications and intelliegence. When Stanley sees you have tampered with their functioning..."
    Wanda Firebaugh, TBFGK 47

Lookamancy

Thinkamancy

  • "Not entirely unwitting. Nor entirely controlled. It's... complex."
Wanda Firebaugh, TBFGK 41
  • "We control her, though. So just make her write the message. Right?
    The control is subtle, Warlord. Suggestions, perceptions, emotions... not commands."
Parson & Wanda, TBFGK 41
  • "What is this link up?
*sigh* It's a trick that only Thinkamancers can perform. A caster's will is subsumed into a... kind of psychological alloy with the Thinkamancer. The joint mind they form can cast spells no single caster can even comprehend.
The downside being that the casters lose their will...
Their sanity... their individuality... It's a risky and fragile spell, especially with three. Four can't even be done. Talking to them as individuals can break that spell, Parson. That may croak the casters. Or leave them useless. Or, have no effect."
Parson & Sizemore, TBFGK 54
  • "These kinds of spells rely on the subject. Suggestions can make her inclined to do things... such as lead recklessly, disobey orders. She provides her own reasons for these choices.
Which she is doing!
Yes. But those are things she is inclined to do anyway."
Sizemore & Wanda, TBFGK 64
  • "Suggestions like 'turn sides' or 'ignore enemy forces' may be too hard for her to rationalize, and cause her to break the spell."
Sizemore Rockwell, TBFGK 64
  • "There are things she will not do.
Okay, but... like what?
*sigh* She won't fight for someone she hates. Nor harm someone she loves."
Wanda & Parson, TBFGK 66
  • "The spell compells [sic] you to seek a reason."
Jaclyn, TBFGK 67
  • Grandiocosmic Strings (pull quotes later)
Maggie, LIAB Text 38; Isaac, LIAB Text 40

Foolamancy

  • "Waitwaitwait. Time out. We can veil our troops?"
Parson Gotti, TBFGK 61
  • "There is absolutely no way to pull this 'veiling' thing, right?
No, you need a Foolamancer in–
... in the stack you're veiling, right.
Yes, and–
And we can't do it with the Eyemancers linked up. And we can't cast on the enemy's turn."
Parson & Sizemore, TBFGK 64
  • "Foolamancy is Eyemancy. By habit and trade, a Foolamancer must look. At all times, the Foolamancer must observe the nouns around him in finest detail and broadest stroke, in a way that other minds do not. Other minds take shortcuts. Other minds construct, telling themselves stories about what they see, rather than seeing. Foolamancy is therefore only a narrative. To tell a mind it sees something, the Foolamancer must both see the world as it is, and also as it is seen.
    Staring into the void of that discrepancy is what drives one mad, really."
Jack, LIAB Text 10
  • "Habitually, he sought out the lines and dots of the scenery, the little hooks that other minds used to build their idea of the world around them."
Jack, LIAB Text 21
  • "Phoebe was made of brick. She was covered in soot. Black and red and gray, matching the colors of her raiment. All in a column, matching her general body size and opacity. She was a chimney on a rooftop, one of many dozens. It was a really good veil. Maybe her best ever. Gold star! The enemy’s minds would not have to reconcile very much with their eyes, and that was the name of the game."
Phoebe, LIAB Text 56

Hippiemancy

Flower Power

  • "But in the presence of so much Flower Power, time perception sort of crumbles. The Hippiemancers call it–
    'Flaking.' I know."
Sizemore & Wanda, TBFGK 11
  • "Even a Grand Abbie couldn't hope to quiet the coming battle."
Wanda Firebaugh, TBFGK 13

Signamancy

Date-a-mancy

Naughtymancy

Shockmancy

Croakamancy

  • "Uncroaked casters just function as infantry..."
Parson Gotti, TBFGK 77a

Retconjuration

Stagemancy

Hat Magic

  • "Is it dual use?
    Abjuration only. Report any engagements and observations at the end of your move."
Jillian & Ansom, TBFGK 9

Carnymancy

Rhyme-o-mancy

Clevermancy

Luckamancy

Healomancy

Moneymancy

Axes

Erf

Fate

Numbers

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