Ration

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(Created page with 'Rations are the primary food source for units. Units can also cook animals to provide additional nourishment<sup>http://www.giantitp.com/comics/erf0113.html</su...')
(Proposed Canon)
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Rations are the primary food source for [[Unit|units]]. [[Unit|Units]] can also cook animals to provide additional nourishment<sup>http://www.giantitp.com/comics/erf0113.html</sup>.
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==Proposed Canon==
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== Proposed Canon ==
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Rations are the primary food source for [[Units]].  When [[Upkeep]] is paid, Rations automatically [[pop]] near the Unit they are intended to feed at the beginning of the [[Side]]'s [[Turn]].  Rations can be made unnecessary through the use of [[provisions]] or produced through [[harvest|harvesting]].
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==Speculation==
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Captured [[Units]] may not have Rations, because no one may be paying their upkeep. The Unit may be fed with [[provisions]] instead of Rations, but if the capturing Side paid Upkeep, the Rations may pop. In this case, Rations would pop at the beginning of the capturing [[Side]]'s [[Turn]], not the Side of the Unit.
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Rations normally pop at dawn.<sup>[http://www.giantitp.com/comics/erf0037.html]</sup>
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[[Category:Proposed Canon]]
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[[Category:Speculation]]
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Rations may also pop at the beginning of [[Turn]].<sup>[http://www.giantitp.com/comics/erf0116.html]</sup>
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[[Category:Erfworld Mechanics]]
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== Speculation ==
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With the new term Battlespace<sup>[http://www.giantitp.com/comics/erf0157.html]</sup>, and knowledge that turn starts at Dawn when enemies are not near, the rule is probably that Rations pop at the beginning of Turn, not Dawn. On Parson's first day it is likely that no one was within striking distance of Gobwin Knob's Battlespace yet, so that day the Rations popped at dawn, as they did after the battle.<sup>[http://www.giantitp.com/comics/erf0157.html]</sup>
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Revision as of 02:09, 7 January 2011

Proposed Canon

Rations are the primary food source for Units. When Upkeep is paid, Rations automatically pop near the Unit they are intended to feed at the beginning of the Side's Turn. Rations can be made unnecessary through the use of provisions or produced through harvesting.

Speculation

Captured Units may not have Rations, because no one may be paying their upkeep. The Unit may be fed with provisions instead of Rations, but if the capturing Side paid Upkeep, the Rations may pop. In this case, Rations would pop at the beginning of the capturing Side's Turn, not the Side of the Unit.

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