Regent

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(Cleaned up the "Known Regents" section, added "Known Regencies", removed Transylvito from the list of Regencies.)
(Removed entire proposed cannon section, as there is none for this topic. The page referenced as citation (aside from being cited incorrectly) referred only to city management, not regency.)
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{{city101}}
{{city101}}
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=Proposed Canon=
 
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A [[Warlord]] can be assigned to manage a [[city]] as its Regent. This is a temporary position that can begin or end at any time.
 
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To have an effect, the Warlord must spend his entire turn walking around the city, observing. This prevents him from taking any other meaningful actions that turn, such as [[Combat|fighting]], strategising actively, [[training]], etc.
 
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Effects of having a warlord manager are:
 
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*Lowers costs for city improvement and production of [[equipment]], [[provisions]], etc.
 
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*Increases [[shmuckers]] produced by the city.
 
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*Reduces the [[upkeep]] of [[unit]]s that spend the entire [[turn]] in the city.
 
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Citation:  http://www.erfworld.com/2009/09/summer-updates-035/
 
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==Known Regents==
 
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[[Al Frappacino]], [[Parson Gotti]]
 
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==Known Regencies==
 
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[[Aqua Velva]], [[Gobwin Knob]]
 
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=Speculation=
=Speculation=
==Royal Regent==
==Royal Regent==

Revision as of 06:53, 2 January 2011

Cities 101
Capital Cities, Port Cities, City Zones, Building, Regent, Claiming a City, Cities of Erfworld


Speculation

Royal Regent

A Royal Regent is a non-Heir, even non-Royal Commander who is named Ruler of a side on a conditional or temporary basis, until a suitable Royal Heir can be popped.

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