Ruins
From ErfWiki
(Difference between revisions)
m (Header fix, categories) |
(→Speculation) |
||
| Line 1: | Line 1: | ||
| - | = | + | =Canon= |
| - | + | Ruins are a [[Terrain Type]], resembling a former building, structure, or small city. They are always single isolated [[hex|hexes]], usually found far from the nearest [[city]]. | |
| + | |||
| + | However, ruins are ''not'' former cities or structures, and their origin is unclear. Ruins occasionally [[pop]] random [[Units]], often groups of [[Heavy Unit|heavies]]. They also periodically pop [[Magic Item|Magic Items]] or [[Artifacts]] which may be discovered by a [[Warlord]] or [[Caster]], who spends a full [[turn]] searching there. | ||
| - | |||
[[Category:Erfworld Mechanics]] | [[Category:Erfworld Mechanics]] | ||
Revision as of 09:02, 11 July 2009
Canon
Ruins are a Terrain Type, resembling a former building, structure, or small city. They are always single isolated hexes, usually found far from the nearest city.
However, ruins are not former cities or structures, and their origin is unclear. Ruins occasionally pop random Units, often groups of heavies. They also periodically pop Magic Items or Artifacts which may be discovered by a Warlord or Caster, who spends a full turn searching there.