Sack

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(Proposed Canon)
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==Proposed Canon==
==Proposed Canon==
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When a [[city]] falls into the hands of an enemy [[side]], the conquering side can choose to sack the city, reducing it below level 1 so that it no longer functions as a city. The resulting site is similar to [[ruins]] and can randomly pop [[Barbarian]] [[unit]]s, [[gem]]s, and [[Magic Item]]s. The city site may be claimed by any side and rebuilt. A barbarian [[Warlord]] can use the site to start a new side.
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When a [[city]] falls into the hands of an enemy [[side]], the conquering side can choose to sack the city, reducing it below level 1 so that it no longer functions as a city. The resulting site is similar to [[ruins]] and can randomly pop [[Barbarian]] [[unit]]s, [[gem]]s, and [[Magic Item]]s. The city site may be claimed by any [[side]] and [[rebuilt]]. A [[barbarian]] [[Warlord]] can use the site to start a new side.
==Speculation==
==Speculation==

Revision as of 19:19, 1 December 2009

Proposed Canon

When a city falls into the hands of an enemy side, the conquering side can choose to sack the city, reducing it below level 1 so that it no longer functions as a city. The resulting site is similar to ruins and can randomly pop Barbarian units, gems, and Magic Items. The city site may be claimed by any side and rebuilt. A barbarian Warlord can use the site to start a new side.

Speculation

Sacking a city results in a gain for the sackers. So far that gain has been mentioned in terms of Shmuckers, though it could actually occur as some kind of good or gem and simply be valued in Shmuckers.

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