Sack
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When a [[city]] falls into the hands of an enemy [[side]], the conquering side can choose to sack the city, reducing it below level 1 so that it no longer functions as a city. The resulting site is similar to [[ruins]] and can randomly pop [[Barbarian]] [[unit]]s, [[gem]]s, and [[Magic Item]]s. The city site may be claimed by any [[side]] and [[rebuild|rebuilt]]. | When a [[city]] falls into the hands of an enemy [[side]], the conquering side can choose to sack the city, reducing it below level 1 so that it no longer functions as a city. The resulting site is similar to [[ruins]] and can randomly pop [[Barbarian]] [[unit]]s, [[gem]]s, and [[Magic Item]]s. The city site may be claimed by any [[side]] and [[rebuild|rebuilt]]. | ||
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[[Category:Proposed Canon]] | [[Category:Proposed Canon]] | ||
[[Category:Erfworld Mechanics]] | [[Category:Erfworld Mechanics]] | ||
Revision as of 00:27, 12 March 2011
Proposed Canon
When a city falls into the hands of an enemy side, the conquering side can choose to sack the city, reducing it below level 1 so that it no longer functions as a city. The resulting site is similar to ruins and can randomly pop Barbarian units, gems, and Magic Items. The city site may be claimed by any side and rebuilt.