Side
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==Other sides== | ==Other sides== | ||
| - | Non-capital sides (also referred to as [[Natural_Allies|natural allies]]) have no capital, no cities, no royals.{{erf|1|079a|Parson's Klog #9}} They do, however, have their own treasuries and can form long semi-permanent alliances. | + | Non-capital sides (also referred to as [[Natural_Allies|natural allies]]) have no capital, no cities, no royals.{{erf|1|079a|Parson's Klog #9}} They do, however, have their own treasuries and can form long semi-permanent alliances. If there is a way for Natural Allies to become a Capital Side, it has not been stated in the comic. |
===Known natural allies Sides:=== | ===Known natural allies Sides:=== | ||
* [[Elves]] | * [[Elves]] | ||
| + | ** [[Altruist Elves]] | ||
| + | ** [[Eager Elves]] | ||
| + | ** [[Lofty Elves]] | ||
| + | ** [[Luckless Elves]] | ||
| + | ** [[Schlemiel Elves]] | ||
| + | ** [[Shady Elves]] | ||
| + | ** [[Superfluous Elves]] | ||
| + | ** [[Tardy Elves]] | ||
| + | ** [[Woodsy Elves]] | ||
| + | * [[Giant]]s | ||
| + | ** [[Western Giants]] (natural allies to [[Faq]], formerly [[Jitterati]]) | ||
* [[Gobwins]] (seem to be natural allies to [[Gobwin Knob]]) | * [[Gobwins]] (seem to be natural allies to [[Gobwin Knob]]) | ||
* [[Marbits]] (seem to be natural allies to [[Jetstone]]) | * [[Marbits]] (seem to be natural allies to [[Jetstone]]) | ||
| - | * [[Witches]] (natural allies to [[Dagwood]]) | + | * [[Witches]] |
| - | * [[ | + | ** [[Sand Witches]] (natural allies to [[Dagwood]]) |
| + | ** [[Man Witches]] (natural allies to [[Dagwood]]) | ||
==Barbarians== | ==Barbarians== | ||
Revision as of 08:57, 1 November 2009
Contents |
Proposed Canon
A Side is a group of characters and Units involved in the conflict in Erfworld and is led by a single Ruler, which is a King if the Unit is Royal, or an Overlord if not. The Side includes all Units, cities, and terrain under the leadership of that Ruler.
There is a distinction between capital sides and other sidesErf-b1-p086.
Capital sides
Capital sides (as the name implies) have capitals and are governed by a Ruler. A capital side can also own cities other than the capital. If the Ruler of a city is a Royal, the city may produce Noble and Royal Units. Royal sides sometimes split off into new sides.Erf-b1-p079a
Known capital sides:
- Carpudlians
- Charlescomm
- Dagwood
- Faq (destroyed by Gobwin Knob), now reestablished by Jillian under the protection of Transylvito
- Foxmud
- Gobwin Knob
- Haggar
- Hobbittm
- Hyatt
- Jetstone
- Jitterati
- Milquetoast (destroyed by Gobwin Knob)Erf-b1-p034
- Sofa King
- Transylvito
- Unaroyal (self destructed to prevent further decryption by Gobwin Knob) summer-updates-043
Other sides
Non-capital sides (also referred to as natural allies) have no capital, no cities, no royals.Erf-b1-p079a They do, however, have their own treasuries and can form long semi-permanent alliances. If there is a way for Natural Allies to become a Capital Side, it has not been stated in the comic.
Known natural allies Sides:
- Elves
- Giants
- Western Giants (natural allies to Faq, formerly Jitterati)
- Gobwins (seem to be natural allies to Gobwin Knob)
- Marbits (seem to be natural allies to Jetstone)
- Witches
- Sand Witches (natural allies to Dagwood)
- Man Witches (natural allies to Dagwood)
Barbarians
It does not seem that Barbarians are a single side; rather, "Barbarian" is a catch all term used to describe Units without a side or neutral cities without a Ruler. If Rulers or their Heirs lose their capital they become Barbarians. Jillian Zamussels is one example of a Barbarian.
Barbarians have to rely on either Farming, Hunting, or mercenary work to pay upkeep of their Units. They can form alliances with capital sides.