<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://www.erfworld.com/wiki/skins/common/feed.css?270"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://www.erfworld.com/wiki/index.php?title=Special:Contributions/199.90.157.11&amp;feed=atom&amp;limit=50&amp;target=199.90.157.11&amp;year=&amp;month=</id>
		<title>ErfWiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://www.erfworld.com/wiki/index.php?title=Special:Contributions/199.90.157.11&amp;feed=atom&amp;limit=50&amp;target=199.90.157.11&amp;year=&amp;month="/>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Special:Contributions/199.90.157.11"/>
		<updated>2013-05-23T08:00:16Z</updated>
		<subtitle>From ErfWiki</subtitle>
		<generator>MediaWiki 1.16.5</generator>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Heir</id>
		<title>Heir</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Heir"/>
				<updated>2013-05-06T20:06:28Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Banhammer and Faq */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
An Heir is a [[Unit]] that will become [[Ruler]] of their [[Side]] when the current Ruler [[croaking|croaks]].&lt;br /&gt;
&lt;br /&gt;
An Heir may be [[pop]]ped for the purpose, at great cost in production, or named from among existing units, at great cost in [[Shmuckers]].&lt;br /&gt;
&lt;br /&gt;
It is not uncommon for an Heir to also serve as [[Chief Warlord]], but it is not necessary for one unit to serve both functions, and both titles can be redistributed by the Ruler.&lt;br /&gt;
&lt;br /&gt;
==Known Heirs==&lt;br /&gt;
&lt;br /&gt;
*[[Gobwin Knob]]&lt;br /&gt;
**[[Stanley]] - Former [[Heir Designate]] under [[King Saline IV]]{{Erf|1|079}}; now [[Overlord]]&lt;br /&gt;
&lt;br /&gt;
*[[Jetstone]]&lt;br /&gt;
** [[Prince Ansom]] - Former Heir to [[King Slately]]; [[Croaked]] &amp;amp; [[Decrypted]]&lt;br /&gt;
**[[Prince Ossomer]] - Possible Former Heir to [[King Slately]] after Ansom was croaked; [[Croaked]], [[Decrypted]], [[Turned]], and finally [[Dusted]]&lt;br /&gt;
**[[Prince Tramennis]] - Former [[Heir Designate]] to [[King Slately]]; now [[King]]&lt;br /&gt;
&lt;br /&gt;
*[[Transylvito]]&lt;br /&gt;
**[[Don King]] - Former Popped Heir to [[King County]]; now [[King]] of [[Transylvito]]&lt;br /&gt;
**Unknown [[Royal]] male - Former Popped Heir to [[Don King]]; [[Croaked]]&lt;br /&gt;
**Unknown [[Royal]] female - Former Popped Heir to [[Don King]]; [[Croaked]]&lt;br /&gt;
**Viscount [[Caesar Borgata]] - [[Noble]] [[Heir Designate]] to [[Don King]]&lt;br /&gt;
**Unknown Royal Heir, being [[pop]]ped.&lt;br /&gt;
&lt;br /&gt;
*[[Unaroyal]] - [[Side]] destroyed&lt;br /&gt;
**[[Princess Cruz]] - Former Heir to [[Queen Bea]]; [[Decrypted]], then [[Dusted]]&lt;br /&gt;
&lt;br /&gt;
*[[Faq]]&lt;br /&gt;
**[[Jillian Zamussels]] - Former Popped Heir to [[King Banhammer]]; now [[Queen]] {{Erf|1|082}}&lt;br /&gt;
**Unknown Royal Heir, being [[pop]]ped.&lt;br /&gt;
&lt;br /&gt;
*[[Goodminton]] - Side destroyed&lt;br /&gt;
**[[Wanda Firebaugh]] - Former [[Heir Designate]] to [[Overlord Firebaugh]]. Became [[Overlord]] of Goodminton shortly before the side was destroyed. Currently [[Chief Caster|Chief]] [[Croakamancer]] of [[Gobwin Knob]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Heir may start a new [[Side]] by claiming a [[Capital]] site.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
Does the &amp;quot;cost&amp;quot; of an heir depend on how big the [[Side]] is? or how big the capitol [[City]] might be?&lt;br /&gt;
&lt;br /&gt;
It may be the case that all Heirs must be [[Commander]]s; every Heir seen thus far was either popped as a Warlord-Heir, or was named Heir Designate while serving as a Warlord or Caster. (Stanley was promoted to Warlord, and ''then'' named [[Heir Designate]].) Naming an [[Heir Designate]] may require promoting the [[unit]] to Warlord first.&lt;br /&gt;
&lt;br /&gt;
Ansom refers to Jillian as [[Prince]]ss when he finds out about [[Faq]] {{Erf|1|083}}.  This seems to be a customary title for a [[Royal]] Heir.&lt;br /&gt;
&lt;br /&gt;
It is unclear how [[Ansom]] became Heir - he may have been [[pop]]ped as an Heir, or merely [[pop]]ped as a [[Royal]] [[Warlord]] and later named [[Heir Designate]].&lt;br /&gt;
&lt;br /&gt;
It may be that Heirs, while capable of claiming sacked and razed [[Capital]]s, may not be able to claim neutral cities. No one has spoken of claiming [[Unaroyal]] and restarting that side. Of course, this might be due to other issues. Stanley has no Heirs to claim Unaroyal. And the RCC II, while they have heirs, may not feel that the limited benefits of gaining one new unmanned city outweigh the expense of seizing and fortifying it.&lt;br /&gt;
&lt;br /&gt;
Since a [[Warlord]] in production may be [[pop]]ped as an Heir (at the cost of additional [[turn]]s), and since there is a small chance of a Warlord in production instead popping as a Caster, then it is possible that a Warlord-Heir may instead pop as a Caster-Heir.&lt;br /&gt;
&lt;br /&gt;
==Multiple Heirs and Line of Succession==&lt;br /&gt;
&lt;br /&gt;
So far, two sides are known to have had multiple [[Royal]] progeny; [[Transylvito]] and [[Jetstone]].&lt;br /&gt;
&lt;br /&gt;
It is unclear if Transylvito's heirs existed concurrently or consecutively. Each was Heir for a time but later [[croaked]]. [[Don King]] then named non-Royal [[Warlord]] [[Caesar Borgata]] as Heir Designate. Later, with Borgata still serving as Heir (and Chief Warlord), Transylvito began popping a new Royal Heir.&lt;br /&gt;
&lt;br /&gt;
In the case of Jetstone, it is known that three Princes ([[Ansom]], [[Ossomer]], and [[Tramennis]]) existed at the same time.  It is clear that Ansom served Jetstone as [[Chief Warlord]], was replaced by Ossomer after his [[croak]]ing, who was replaced by Tramennis after ''his'' croaking. However, the line of succession as Heir is less clear. After the capture of Ossomer by [[Gobwin Knob]], [[Parson]] comments that they &amp;quot;have [Jetstone's] heir,&amp;quot; which could refer to either Ansom or Ossamer. After Ossamer was croaked and decrypted, [[Slately]] expends a great deal of effort and [[Schmuckers]] to name Trammenis [[Heir Designate]], which means Trammenis did not become an Heir automatically. It is unclear if Ossamer was ever Heir, and if so, whether he inherited that position because he was popped as a &amp;quot;backup&amp;quot; Heir as part of a line of succession, or if he was named Heir Designate after Ansom was croaked and decrypted.&lt;br /&gt;
&lt;br /&gt;
Slately does have thoughts on Transylvito not having a royal &amp;quot;line of succession,&amp;quot; but this could be referring to Transylvito having no [[Royal]] Heir at all at the time, and thus it does not rule out the possibility that a side can have only one Heir at a time. That would mean, in the event of losing an Heir, a side must ''then'' spend a great deal of production to pop a new Heir, or spend a great deal of Schmuckers to name an Heir Designate, instead of taking either (or both) of those steps beforehand. Considering that an Heir would likely only die in a time- and money-consuming conflict, and that the primary function of an Heir is to preserve the side in the event of the [[Ruler]] croaking, this would make losing an Heir extremely problematic.&lt;br /&gt;
&lt;br /&gt;
If a side can have multiple Heirs concurrently, and any Heir can claim a [[Capital site]], it's possible that [[side]]s have Heirs not only for security, but as a threat to rivals.  It lets a [[Side]] credibly threaten to destroy their [[Capital]] and start a new side. However, again assuming a side can have multiple concurrent Heirs, it may be the case that only the first in the line of succession may capture a [[Capital site]].&lt;br /&gt;
&lt;br /&gt;
Normally a [[Ruler]] can [[disband]] [[unit]]s immediately, with just a thought.  However, Heirs can apparently &amp;quot;make a play for the throne&amp;quot;.  This may mean that an Heir cannot be disbanded like a normal unit, or simply that they must manipulate other [[Side]]s and [[Natural Allies]] (as Stanley may have) to gain the throne.&lt;br /&gt;
&lt;br /&gt;
==Banhammer and Faq==&lt;br /&gt;
&lt;br /&gt;
An '''Heir''', if it escapes the destruction of its [[Side]], becomes a [[Barbarian]], as happened to [[Jillian]]. If it then recaptures its original [[Capital]], the [[Side]] may be restored (as suggested by '''Ansom'''). [[King Banhammer]] popped an Heir in response to a [[Predictamancy|prediction]], but this would not change the [[Predictamancer]]'s claim that his Kingdom will fall. With [[Jillian]] away at the time of the Fall of [[Faq]], she was not present to commit a suicidal attack against overwhelming forces (as her demeanor would have demanded), and so she survived the event by not being present. This leaves her free to return later with adequate forces to recapture Faq and restore her [[Side]]. This may have been Banhammer's plan all along: knowing his daughter could not flee from an overwhelming force (where a philosopher Prince would have seen the wisdom of escape and so could have been kept close), she could not be kept near him in Faq. This demanded that Banhammer create friction between himself and his daughter, allowing him to send her away to do as she would willingly while ensuring her survival; whereas, had she known he was trying to protect her, she would have resisted.&lt;br /&gt;
&lt;br /&gt;
Heirs may have some protection against being disbanded by the [[Ruler]].  Even though [[King Banhammer]] doesn't seem to like Jillian, he doesn't disband her.  This could be due to Jillian misunderstanding his opinion of her, or perhaps, Natural Thinkamancy imparts something like parental love.  It may also have been purely an expense issue, or possibly a moral one (just because he doesn't ''like'' her doesn't mean he should ''disband'' her.)&lt;br /&gt;
&lt;br /&gt;
==Popping an Heir==&lt;br /&gt;
&lt;br /&gt;
It is stated that popping a Royal Heir would take the total production of the [[City of Faq]] (when it was a [[level|level 4]] [[City]]) for 60 Turns.{{blog|2009|09|summer-updates-037}}&lt;br /&gt;
&lt;br /&gt;
Designating a Heir should take just as much worth or more but in actual money, instead of production time. The price to designate [[Prince]] [[Tramennis]] as [[Jetstone]]'s heir during the [[Assault on Jetstone]] would be roughly 165,000 [[Shmucker]]s. (5K*28 archons=140K + 25K bonus, assuming [[Gobwin Knob]] had not lost or gained any [[archon]]s in between the [[Battle for Gobwin Knob]] and the [[Battle of Expository Bridge]].)&lt;br /&gt;
&lt;br /&gt;
These may be the only means of acquiring an Heir. However, it is possible that a [[popped]] [[Warlord]], which has a certain percentage chance of being [[Noble]], or [[Royal]], and/or a [[caster]], also has a chance of being an Heir.&lt;br /&gt;
&lt;br /&gt;
==Puppet States==&lt;br /&gt;
&lt;br /&gt;
Heirs may claim [[sack]]ed cities as their own. However, heirs also have inherent [[loyalty]] to the side that popped them. Therefore, it is possible that establishing an heir in a city may allow a side to create a puppet side, similar to what [[Transylvito]] did to [[Faq]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Erfworld_Mechanics]]&lt;br /&gt;
[[Category:Unit]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Heir</id>
		<title>Heir</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Heir"/>
				<updated>2013-05-06T20:05:21Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Speculation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
An Heir is a [[Unit]] that will become [[Ruler]] of their [[Side]] when the current Ruler [[croaking|croaks]].&lt;br /&gt;
&lt;br /&gt;
An Heir may be [[pop]]ped for the purpose, at great cost in production, or named from among existing units, at great cost in [[Shmuckers]].&lt;br /&gt;
&lt;br /&gt;
It is not uncommon for an Heir to also serve as [[Chief Warlord]], but it is not necessary for one unit to serve both functions, and both titles can be redistributed by the Ruler.&lt;br /&gt;
&lt;br /&gt;
==Known Heirs==&lt;br /&gt;
&lt;br /&gt;
*[[Gobwin Knob]]&lt;br /&gt;
**[[Stanley]] - Former [[Heir Designate]] under [[King Saline IV]]{{Erf|1|079}}; now [[Overlord]]&lt;br /&gt;
&lt;br /&gt;
*[[Jetstone]]&lt;br /&gt;
** [[Prince Ansom]] - Former Heir to [[King Slately]]; [[Croaked]] &amp;amp; [[Decrypted]]&lt;br /&gt;
**[[Prince Ossomer]] - Possible Former Heir to [[King Slately]] after Ansom was croaked; [[Croaked]], [[Decrypted]], [[Turned]], and finally [[Dusted]]&lt;br /&gt;
**[[Prince Tramennis]] - Former [[Heir Designate]] to [[King Slately]]; now [[King]]&lt;br /&gt;
&lt;br /&gt;
*[[Transylvito]]&lt;br /&gt;
**[[Don King]] - Former Popped Heir to [[King County]]; now [[King]] of [[Transylvito]]&lt;br /&gt;
**Unknown [[Royal]] male - Former Popped Heir to [[Don King]]; [[Croaked]]&lt;br /&gt;
**Unknown [[Royal]] female - Former Popped Heir to [[Don King]]; [[Croaked]]&lt;br /&gt;
**Viscount [[Caesar Borgata]] - [[Noble]] [[Heir Designate]] to [[Don King]]&lt;br /&gt;
**Unknown Royal Heir, being [[pop]]ped.&lt;br /&gt;
&lt;br /&gt;
*[[Unaroyal]] - [[Side]] destroyed&lt;br /&gt;
**[[Princess Cruz]] - Former Heir to [[Queen Bea]]; [[Decrypted]], then [[Dusted]]&lt;br /&gt;
&lt;br /&gt;
*[[Faq]]&lt;br /&gt;
**[[Jillian Zamussels]] - Former Popped Heir to [[King Banhammer]]; now [[Queen]] {{Erf|1|082}}&lt;br /&gt;
**Unknown Royal Heir, being [[pop]]ped.&lt;br /&gt;
&lt;br /&gt;
*[[Goodminton]] - Side destroyed&lt;br /&gt;
**[[Wanda Firebaugh]] - Former [[Heir Designate]] to [[Overlord Firebaugh]]. Became [[Overlord]] of Goodminton shortly before the side was destroyed. Currently [[Chief Caster|Chief]] [[Croakamancer]] of [[Gobwin Knob]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Heir may start a new [[Side]] by claiming a [[Capital]] site.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
Does the &amp;quot;cost&amp;quot; of an heir depend on how big the [[Side]] is? or how big the capitol [[City]] might be?&lt;br /&gt;
&lt;br /&gt;
It may be the case that all Heirs must be [[Commander]]s; every Heir seen thus far was either popped as a Warlord-Heir, or was named Heir Designate while serving as a Warlord or Caster. (Stanley was promoted to Warlord, and ''then'' named [[Heir Designate]].) Naming an [[Heir Designate]] may require promoting the [[unit]] to Warlord first.&lt;br /&gt;
&lt;br /&gt;
Ansom refers to Jillian as [[Prince]]ss when he finds out about [[Faq]] {{Erf|1|083}}.  This seems to be a customary title for a [[Royal]] Heir.&lt;br /&gt;
&lt;br /&gt;
It is unclear how [[Ansom]] became Heir - he may have been [[pop]]ped as an Heir, or merely [[pop]]ped as a [[Royal]] [[Warlord]] and later named [[Heir Designate]].&lt;br /&gt;
&lt;br /&gt;
It may be that Heirs, while capable of claiming sacked and razed [[Capital]]s, may not be able to claim neutral cities. No one has spoken of claiming [[Unaroyal]] and restarting that side. Of course, this might be due to other issues. Stanley has no Heirs to claim Unaroyal. And the RCC II, while they have heirs, may not feel that the limited benefits of gaining one new unmanned city outweigh the expense of seizing and fortifying it.&lt;br /&gt;
&lt;br /&gt;
Since a [[Warlord]] in production may be [[pop]]ped as an Heir (at the cost of additional [[turn]]s), and since there is a small chance of a Warlord in production instead popping as a Caster, then it is possible that a Warlord-Heir may instead pop as a Caster-Heir.&lt;br /&gt;
&lt;br /&gt;
==Multiple Heirs and Line of Succession==&lt;br /&gt;
&lt;br /&gt;
So far, two sides are known to have had multiple [[Royal]] progeny; [[Transylvito]] and [[Jetstone]].&lt;br /&gt;
&lt;br /&gt;
It is unclear if Transylvito's heirs existed concurrently or consecutively. Each was Heir for a time but later [[croaked]]. [[Don King]] then named non-Royal [[Warlord]] [[Caesar Borgata]] as Heir Designate. Later, with Borgata still serving as Heir (and Chief Warlord), Transylvito began popping a new Royal Heir.&lt;br /&gt;
&lt;br /&gt;
In the case of Jetstone, it is known that three Princes ([[Ansom]], [[Ossomer]], and [[Tramennis]]) existed at the same time.  It is clear that Ansom served Jetstone as [[Chief Warlord]], was replaced by Ossomer after his [[croak]]ing, who was replaced by Tramennis after ''his'' croaking. However, the line of succession as Heir is less clear. After the capture of Ossomer by [[Gobwin Knob]], [[Parson]] comments that they &amp;quot;have [Jetstone's] heir,&amp;quot; which could refer to either Ansom or Ossamer. After Ossamer was croaked and decrypted, [[Slately]] expends a great deal of effort and [[Schmuckers]] to name Trammenis [[Heir Designate]], which means Trammenis did not become an Heir automatically. It is unclear if Ossamer was ever Heir, and if so, whether he inherited that position because he was popped as a &amp;quot;backup&amp;quot; Heir as part of a line of succession, or if he was named Heir Designate after Ansom was croaked and decrypted.&lt;br /&gt;
&lt;br /&gt;
Slately does have thoughts on Transylvito not having a royal &amp;quot;line of succession,&amp;quot; but this could be referring to Transylvito having no [[Royal]] Heir at all at the time, and thus it does not rule out the possibility that a side can have only one Heir at a time. That would mean, in the event of losing an Heir, a side must ''then'' spend a great deal of production to pop a new Heir, or spend a great deal of Schmuckers to name an Heir Designate, instead of taking either (or both) of those steps beforehand. Considering that an Heir would likely only die in a time- and money-consuming conflict, and that the primary function of an Heir is to preserve the side in the event of the [[Ruler]] croaking, this would make losing an Heir extremely problematic.&lt;br /&gt;
&lt;br /&gt;
If a side can have multiple Heirs concurrently, and any Heir can claim a [[Capital site]], it's possible that [[side]]s have Heirs not only for security, but as a threat to rivals.  It lets a [[Side]] credibly threaten to destroy their [[Capital]] and start a new side. However, again assuming a side can have multiple concurrent Heirs, it may be the case that only the first in the line of succession may capture a [[Capital site]].&lt;br /&gt;
&lt;br /&gt;
Normally a [[Ruler]] can [[disband]] [[unit]]s immediately, with just a thought.  However, Heirs can apparently &amp;quot;make a play for the throne&amp;quot;.  This may mean that an Heir cannot be disbanded like a normal unit, or simply that they must manipulate other [[Side]]s and [[Natural Allies]] (as Stanley may have) to gain the throne.&lt;br /&gt;
&lt;br /&gt;
==Banhammer and Faq==&lt;br /&gt;
&lt;br /&gt;
A Heir, if it escapes the destruction of its [[Side]], becomes a [[Barbarian]], as happened to [[Jillian]]. If it then recaptures its original [[Capital]], the [[Side]] may be restored (as suggested by Ansom). [[King Banhammer]] popped an Heir in response to a prediction, but this would not change the [[Predictamancer]]'s claim that his Kingdom will fall. With [[Jillian]] away at the time of the Fall of [[Faq]], she was not present to commit a suicidal attack against overwhelming forces (as her demeanor would have demanded), and so she survived the event by not being present. This leaves her free to return later with adequate forces to recapture Faq and restore her [[Side]]. This may have been Banhammer's plan all along: knowing his daughter could not flee from an overwhelming force (where a philosopher Prince would have seen the wisdom of escape and so could have been kept close), she could not be kept near him in Faq. This demanded that Banhammer create friction between himself and his daughter, allowing him to send her away to do as she would willingly while ensuring her survival; whereas, had she known he was trying to protect her, she would have resisted.&lt;br /&gt;
&lt;br /&gt;
Heirs may have some protection against being disbanded by the [[Ruler]].  Even though [[King Banhammer]] doesn't seem to like Jillian, he doesn't disband her.  This could be due to Jillian misunderstanding his opinion of her, or perhaps, Natural Thinkamancy imparts something like parental love.  It may also have been purely an expense issue, or possibly a moral one (just because he doesn't ''like'' her doesn't mean he should ''disband'' her.)&lt;br /&gt;
&lt;br /&gt;
==Popping an Heir==&lt;br /&gt;
&lt;br /&gt;
It is stated that popping a Royal Heir would take the total production of the [[City of Faq]] (when it was a [[level|level 4]] [[City]]) for 60 Turns.{{blog|2009|09|summer-updates-037}}&lt;br /&gt;
&lt;br /&gt;
Designating a Heir should take just as much worth or more but in actual money, instead of production time. The price to designate [[Prince]] [[Tramennis]] as [[Jetstone]]'s heir during the [[Assault on Jetstone]] would be roughly 165,000 [[Shmucker]]s. (5K*28 archons=140K + 25K bonus, assuming [[Gobwin Knob]] had not lost or gained any [[archon]]s in between the [[Battle for Gobwin Knob]] and the [[Battle of Expository Bridge]].)&lt;br /&gt;
&lt;br /&gt;
These may be the only means of acquiring an Heir. However, it is possible that a [[popped]] [[Warlord]], which has a certain percentage chance of being [[Noble]], or [[Royal]], and/or a [[caster]], also has a chance of being an Heir.&lt;br /&gt;
&lt;br /&gt;
==Puppet States==&lt;br /&gt;
&lt;br /&gt;
Heirs may claim [[sack]]ed cities as their own. However, heirs also have inherent [[loyalty]] to the side that popped them. Therefore, it is possible that establishing an heir in a city may allow a side to create a puppet side, similar to what [[Transylvito]] did to [[Faq]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Erfworld_Mechanics]]&lt;br /&gt;
[[Category:Unit]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Node</id>
		<title>Node</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Node"/>
				<updated>2013-05-06T19:58:50Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Magic101}}&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
Nodes are locations associated with the [[Grandiocosmic Strings]]. They help a [[Thinkamancer]] magnify the G-string vibrations they create when casting [[Thinkamancy]]. Some nodes have special properties, such as nodes of [[intuition]]. By travelling between two nodes of intuition, a Thinkamancer can get a brief insight into their [[Fate]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Magic]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Conquers</id>
		<title>Conquers</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Conquers"/>
				<updated>2013-05-06T19:52:13Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: Redirected page to Conquering&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Conquering]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Tracy</id>
		<title>Tracy</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Tracy"/>
				<updated>2013-05-06T19:51:34Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stats&lt;br /&gt;
 |name= Tracy&lt;br /&gt;
 |race= [[Men]]&lt;br /&gt;
 |faction=&lt;br /&gt;
 |class= Caster (Unknown Discipline)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
'''First Appearance:''' [[LIAB 82]]&lt;br /&gt;
&lt;br /&gt;
He was one of the [caster]s attempting to prevent [[Parson]] from breaching the [[Magic Kingdom]]'s neutrality by entering an enemy [[portal]] without permission.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Caster]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Haffaton</id>
		<title>Haffaton</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Haffaton"/>
				<updated>2013-03-19T16:38:05Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Speculation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
Haffaton was a [[side]] involved in conflict with [[Goodminton]] around the time when [[Wanda]] popped. Haffaton is [[alliance|unallied]] at the time,&amp;lt;sup&amp;gt;[[IPTSF Text 6]]&amp;lt;/sup&amp;gt; but later gets [[Frenemy]] and [[Quisling]] as allies.&amp;lt;sup&amp;gt;[[IPTSF Text 26]]&amp;lt;/sup&amp;gt; After the destruction of [[Goodminton]], Haffaton obtained the services of [[Wanda]]. At the peak of its power, Haffaton were rumoured to have 40 or 50 cities, and almost completely surrounded the secret kingdom of [[Faq]]. If it had been aware of Faq's existence, it could almost certainly have conquered that small country, and perhaps have gained the services of a [[predictamancer]] and a [[foolamancer]]. &lt;br /&gt;
&lt;br /&gt;
Haffaton's [[livery]] is &amp;quot;black with white trim&amp;quot;.&amp;lt;sup&amp;gt;[[IPTSF Text 7]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At some point Haffaton employs [[High Elves]] as [[natural allies]].&amp;lt;sup&amp;gt;[[IPTSF Text 27]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Haffaton's [[Overlord]] went by the name of '[[Judy Gale ]]'.&lt;br /&gt;
&lt;br /&gt;
Haffaton possessed the [[Arkenshoes]].&lt;br /&gt;
&lt;br /&gt;
==Known Cities==&lt;br /&gt;
&lt;br /&gt;
*[[Capital]] [[City]] of Haffaton, level 5 &amp;lt;sup&amp;gt;[[IPTSF Text 14]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
*another level 5 city &amp;lt;sup&amp;gt;[[IPTSF Text 14]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
*[[Kiloton]], level 4, Haffaton's second-largest production center &amp;lt;sup&amp;gt;[[IPTSF Text 11]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
*[[Plankton]], level 2&lt;br /&gt;
*[[Coolminton]], level 1 &amp;lt;sup&amp;gt;[[IPTSF Text 25]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
*[[Efbaum]], level 5, Capital site&lt;br /&gt;
*[[Faq]], level?, Capital Site&lt;br /&gt;
*[[Kibo]], level?&lt;br /&gt;
*[[Otoh]], level?&lt;br /&gt;
&lt;br /&gt;
Haffaton held the following cities before Goodminton captured them:&lt;br /&gt;
*[[Goodfinger]], level ?, which originally belonged to Goodminton&lt;br /&gt;
*[[Frankburg]], level 1&lt;br /&gt;
*[[Hamfurter]], level 1&lt;br /&gt;
&lt;br /&gt;
Haffaton held the following cities before Faq [[raze]]d them:&lt;br /&gt;
*[[Diecast]], level 2&lt;br /&gt;
*[[City of Goodminton‎|Goodminton]], level 2, Capital site &amp;lt;sup&amp;gt;[[IPTSF Text 47]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Inhabitants==&lt;br /&gt;
*[[Olive Branch]], [[Florist]], Level 12, Overlady, former Chief Caster&lt;br /&gt;
*[[Wanda Firebaugh]], [[Croakamancer]], [[Turning|Turned]] to Faq&lt;br /&gt;
*[[Larry Ansell]], [[Warlord]], [[Level]] 7, [[Croaking|Deceased]]&lt;br /&gt;
*[[Christian Sidehug]], [[Warlord]], Level 4&lt;br /&gt;
*[[Judy Gale]], [[Overlord]], returned to [[Stupidworld]]&lt;br /&gt;
*[[Jillian Zamussels|J. Banhammer]], [[Prisoner]], Released&lt;br /&gt;
*[[Tina]], [[Turnamancer]], Deceased&lt;br /&gt;
*[[Barton]], [[Dollamancer]], Deceased&lt;br /&gt;
*[[Komatsu]], [[Dirtamancer]], Deceased&lt;br /&gt;
*[[Maxwell]], [[Thinkamancer]], Deceased&lt;br /&gt;
*[[Maya Calendar]], [[Predictamancer]], Deceased&lt;br /&gt;
*[[Orwell]], [[Lookamancer]], Formerly Faq, now a [[Prisoner]].&lt;br /&gt;
&lt;br /&gt;
==Known units==&lt;br /&gt;
&lt;br /&gt;
*[[War beast]]s&lt;br /&gt;
**[[Pedobear]]s&lt;br /&gt;
**[[Copycat]]s &amp;lt;sup&amp;gt;[[IPTSF Text 7]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
**[[Roastbeast]]s &amp;lt;sup&amp;gt;[[IPTSF Text 7]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
*[[Infantry]]&lt;br /&gt;
**[[Firemen]] &amp;lt;sup&amp;gt;[[IPTSF Text 6]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
**[[Scout]]s&lt;br /&gt;
**[[Archer]]s&lt;br /&gt;
*[[Commander]]s&lt;br /&gt;
**[[Warlord]]s&lt;br /&gt;
**[[Caster]]s&lt;br /&gt;
*[[Animated Units]]&lt;br /&gt;
**[[Uncroaked]] (after [[Wanda]] joins Haffaton)&amp;lt;sup&amp;gt;[[IPTSF Text 28]]&amp;lt;/sup&amp;gt; &lt;br /&gt;
**[[Tannenbaum]]s&lt;br /&gt;
**[[Scarecrow]]s&lt;br /&gt;
**[[Metal Golem]]s&lt;br /&gt;
**[[Plants|Plant units]] as yet unnamed.&lt;br /&gt;
*[[Natural Allies]]&lt;br /&gt;
**[[High Elves]] &amp;lt;sup&amp;gt;[[IPTSF Text 27]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
According to [[Overlord Firebaugh]], [[Goodminton]] has faced [[Foolamancy]], [[Thinkamancy]], [[Hat Magic]], [[Weirdomancy]] and [[Carnymancy]] in its fight against Haffaton (in addition to [[Olive Branch]]'s [[Flower Power]]).  As most casters are unable to cast outside of their discipline, this likely indicates that Haffaton has a sizeable number of casters.&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
The name Haffaton refers to the expression &amp;quot;half a ton&amp;quot; or &amp;quot;half ton&amp;quot; (roughly equal to 1000 pounds).&lt;br /&gt;
&lt;br /&gt;
Another possible interpretation would be the expression &amp;quot;(to) have a ton&amp;quot;, as in &amp;quot;I have a ton of units&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Haffaton may also refer to [http://en.wikipedia.org/wiki/Halftone halftone] - &amp;quot;technique that simulates continuous tone imagery through the use of dots, varying either in size, in shape or in spacing&amp;quot;. This technique is used in printing photographic images - usually black-and-white - in newspapers (which may explain Haffaton's black and white livery).&lt;br /&gt;
&lt;br /&gt;
Haffaton may also be a corruption of &amp;quot;half a town&amp;quot; implying that it is a mere shell.&lt;br /&gt;
&lt;br /&gt;
[[Category:Side]]&lt;br /&gt;
[[Category:Capital Side]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Haffaton</id>
		<title>Haffaton</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Haffaton"/>
				<updated>2013-03-19T16:34:02Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
Haffaton was a [[side]] involved in conflict with [[Goodminton]] around the time when [[Wanda]] popped. Haffaton is [[alliance|unallied]] at the time,&amp;lt;sup&amp;gt;[[IPTSF Text 6]]&amp;lt;/sup&amp;gt; but later gets [[Frenemy]] and [[Quisling]] as allies.&amp;lt;sup&amp;gt;[[IPTSF Text 26]]&amp;lt;/sup&amp;gt; After the destruction of [[Goodminton]], Haffaton obtained the services of [[Wanda]]. At the peak of its power, Haffaton were rumoured to have 40 or 50 cities, and almost completely surrounded the secret kingdom of [[Faq]]. If it had been aware of Faq's existence, it could almost certainly have conquered that small country, and perhaps have gained the services of a [[predictamancer]] and a [[foolamancer]]. &lt;br /&gt;
&lt;br /&gt;
Haffaton's [[livery]] is &amp;quot;black with white trim&amp;quot;.&amp;lt;sup&amp;gt;[[IPTSF Text 7]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At some point Haffaton employs [[High Elves]] as [[natural allies]].&amp;lt;sup&amp;gt;[[IPTSF Text 27]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Haffaton's [[Overlord]] went by the name of '[[Judy Gale ]]'.&lt;br /&gt;
&lt;br /&gt;
Haffaton possessed the [[Arkenshoes]].&lt;br /&gt;
&lt;br /&gt;
==Known Cities==&lt;br /&gt;
&lt;br /&gt;
*[[Capital]] [[City]] of Haffaton, level 5 &amp;lt;sup&amp;gt;[[IPTSF Text 14]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
*another level 5 city &amp;lt;sup&amp;gt;[[IPTSF Text 14]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
*[[Kiloton]], level 4, Haffaton's second-largest production center &amp;lt;sup&amp;gt;[[IPTSF Text 11]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
*[[Plankton]], level 2&lt;br /&gt;
*[[Coolminton]], level 1 &amp;lt;sup&amp;gt;[[IPTSF Text 25]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
*[[Efbaum]], level 5, Capital site&lt;br /&gt;
*[[Faq]], level?, Capital Site&lt;br /&gt;
*[[Kibo]], level?&lt;br /&gt;
*[[Otoh]], level?&lt;br /&gt;
&lt;br /&gt;
Haffaton held the following cities before Goodminton captured them:&lt;br /&gt;
*[[Goodfinger]], level ?, which originally belonged to Goodminton&lt;br /&gt;
*[[Frankburg]], level 1&lt;br /&gt;
*[[Hamfurter]], level 1&lt;br /&gt;
&lt;br /&gt;
Haffaton held the following cities before Faq [[raze]]d them:&lt;br /&gt;
*[[Diecast]], level 2&lt;br /&gt;
*[[City of Goodminton‎|Goodminton]], level 2, Capital site &amp;lt;sup&amp;gt;[[IPTSF Text 47]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Inhabitants==&lt;br /&gt;
*[[Olive Branch]], [[Florist]], Level 12, Overlady, former Chief Caster&lt;br /&gt;
*[[Wanda Firebaugh]], [[Croakamancer]], [[Turning|Turned]] to Faq&lt;br /&gt;
*[[Larry Ansell]], [[Warlord]], [[Level]] 7, [[Croaking|Deceased]]&lt;br /&gt;
*[[Christian Sidehug]], [[Warlord]], Level 4&lt;br /&gt;
*[[Judy Gale]], [[Overlord]], returned to [[Stupidworld]]&lt;br /&gt;
*[[Jillian Zamussels|J. Banhammer]], [[Prisoner]], Released&lt;br /&gt;
*[[Tina]], [[Turnamancer]], Deceased&lt;br /&gt;
*[[Barton]], [[Dollamancer]], Deceased&lt;br /&gt;
*[[Komatsu]], [[Dirtamancer]], Deceased&lt;br /&gt;
*[[Maxwell]], [[Thinkamancer]], Deceased&lt;br /&gt;
*[[Maya Calendar]], [[Predictamancer]], Deceased&lt;br /&gt;
*[[Orwell]], [[Lookamancer]], Formerly Faq, now a [[Prisoner]].&lt;br /&gt;
&lt;br /&gt;
==Known units==&lt;br /&gt;
&lt;br /&gt;
*[[War beast]]s&lt;br /&gt;
**[[Pedobear]]s&lt;br /&gt;
**[[Copycat]]s &amp;lt;sup&amp;gt;[[IPTSF Text 7]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
**[[Roastbeast]]s &amp;lt;sup&amp;gt;[[IPTSF Text 7]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
*[[Infantry]]&lt;br /&gt;
**[[Firemen]] &amp;lt;sup&amp;gt;[[IPTSF Text 6]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
**[[Scout]]s&lt;br /&gt;
**[[Archer]]s&lt;br /&gt;
*[[Commander]]s&lt;br /&gt;
**[[Warlord]]s&lt;br /&gt;
**[[Caster]]s&lt;br /&gt;
*[[Animated Units]]&lt;br /&gt;
**[[Uncroaked]] (after [[Wanda]] joins Haffaton)&amp;lt;sup&amp;gt;[[IPTSF Text 28]]&amp;lt;/sup&amp;gt; &lt;br /&gt;
**[[Tannenbaum]]s&lt;br /&gt;
**[[Scarecrow]]s&lt;br /&gt;
**[[Metal Golem]]s&lt;br /&gt;
**[[Plants|Plant units]] as yet unnamed.&lt;br /&gt;
*[[Natural Allies]]&lt;br /&gt;
**[[High Elves]] &amp;lt;sup&amp;gt;[[IPTSF Text 27]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
According to Overlord Firebaugh, Goodminton has faced Foolamancy, Thinkamancy, Hat Magic, Wierdamancy and Carnymancy in its fight against Haffaton (in addition to Olive Branch's Flower Power).  As most casters are unable to cast outside of their discipline, this likely indicates that Haffaton has a sizeable number of casters.&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
The name Haffaton refers to the expression &amp;quot;half a ton&amp;quot; or &amp;quot;half ton&amp;quot; (roughly equal to 1000 pounds).&lt;br /&gt;
&lt;br /&gt;
Another possible interpretation would be the expression &amp;quot;(to) have a ton&amp;quot;, as in &amp;quot;I have a ton of units&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Haffaton may also refer to [http://en.wikipedia.org/wiki/Halftone halftone] - &amp;quot;technique that simulates continuous tone imagery through the use of dots, varying either in size, in shape or in spacing&amp;quot;. This technique is used in printing photographic images - usually black-and-white - in newspapers (which may explain Haffaton's black and white livery).&lt;br /&gt;
&lt;br /&gt;
Haffaton may also be a corruption of &amp;quot;half a town&amp;quot; implying that it is a mere shell.&lt;br /&gt;
&lt;br /&gt;
[[Category:Side]]&lt;br /&gt;
[[Category:Capital Side]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Sign</id>
		<title>Sign</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Sign"/>
				<updated>2013-03-14T15:35:41Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Speculation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Proposed Canon =&lt;br /&gt;
&lt;br /&gt;
Signs are the visible indication that [[Signamancy]] is at work.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
Signs may be as simple as a [[Heavy Unit]] looking heavy, like a [[Twoll]] or [[Parson Gotti]].&lt;br /&gt;
&lt;br /&gt;
It would also explain the &amp;quot;decayed&amp;quot; look of characters dealing with moral or emotional conflict, such as [[Wanda]] during her service under [[Olive Branch]], or the &amp;quot;clear Signs of personal decline&amp;quot; of [[Delphie Temple]].&lt;br /&gt;
&lt;br /&gt;
[[Jillian Zamussels]], as she transitioned from [[Warlord]] to [[Ruler]], lost muscle tone (sign of strength, as a warrior) and became rounder (softer physically and perhaps emotionally? In this case [[Don King]] is the pinnacle of a Ruler) and gained grace of posture (more regal - both more a [[Royal]] and more a Ruler).&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Fugitive</id>
		<title>Fugitive</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Fugitive"/>
				<updated>2013-03-14T15:31:43Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Known Fugitives */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
A fugitive is a [[prisoner]] who has managed to escape. They take their turn at the same time as their captor. They get to move before any other unit, as if they were the first to be given orders by the [[side]]. Since no one is paying their [[upkeep]] and even fugitive [[commander]]s do not get to have a [[purse]] like a [[barbarian]], it is critical that the fugitive manages to [[forage]] enough food for a meal. If the fugitive fails to keep up with his/her upkeep, their move will drop to zero, chains will reappear, their captor will know their precise location, and the fugitive becomes a [[captive]] again, reliant on the capturing [[side]] to pay their upkeep.&lt;br /&gt;
&lt;br /&gt;
Fugitive status ends when the unit in question manages to reach another unit on their side or claims a [[city]].&lt;br /&gt;
&lt;br /&gt;
==Units Known to be Fugitives at some time==&lt;br /&gt;
*[[Jillian Zamussels]]&lt;br /&gt;
*[[Olive Branch]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Erfworld Mechanics]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/IPTSF_Text_63</id>
		<title>IPTSF Text 63</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/IPTSF_Text_63"/>
				<updated>2013-02-25T23:27:24Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{pager int|Text 63|IPTSF}}&lt;br /&gt;
&lt;br /&gt;
“Protect me!” squeaked the [[Olive_Branch|Overlady]]. She quickly scampered back behind the great altar stone, eyes frantically darting among the faces in the [[Wizard’s Hall]].&lt;br /&gt;
 &lt;br /&gt;
[[Chief]] [[Jillian]] advanced on her, locked into that amazing slow-time reality of combat. She glanced from side to side, checking off the critical objects. There were those curtains, for one thing. The [[ruler]]/[[caster]] would probably run behind them in a moment. Jillian didn’t know what was back there. Maybe traps, maybe a bolt-hole of some kind, barrable doors...she couldn’t assume that the prey was cornered.&lt;br /&gt;
 &lt;br /&gt;
She took a step, and heard a clanking sound to the left and behind. The [[golem]] and [[scarecrow]] had just begun to charge at her, but she still had time before they’d become a problem.&lt;br /&gt;
 &lt;br /&gt;
She took another step, sparing a few thoughts to consider the target as a caster. [[Hippiemancy]] was one of the harder kinds of magic to fight. [[Dame]] [[Branch]] could almost certainly hit her with a spell to keep her from engaging. So if it looked like she was going to cast, then a quick leap over the altar stone or a throw of her sword would be the only options.&lt;br /&gt;
 &lt;br /&gt;
Two more steps. On the left, [[Banhammer]] moved toward her. “Stop,” he ordered.&lt;br /&gt;
 &lt;br /&gt;
For the barest moment, she met her father’s eyes. “Disregard,” she told him bluntly, and took another step.&lt;br /&gt;
 &lt;br /&gt;
He stopped in his tracks, staring dumbly at her.&lt;br /&gt;
 &lt;br /&gt;
“The [[side]]’s at stake,” she added.&lt;br /&gt;
 &lt;br /&gt;
Yeah. He’d have to disband her to keep her from sticking Olive. And if she had to stand and explain ''that'' to the [[Titans]], then she had no problem with it. She served [[Faq]], and would do no less than her [[Duty]] to the side. Right now, Faq could conquer [[Haffaton]] with one sword strike. Nothing else trumped that.&lt;br /&gt;
 &lt;br /&gt;
Dame Branch showed no signs of casting or fleeing, so there was about to be an option here. Going left or right around the altar stone would matter. She should maybe try a feint, to direct the quarry’s run.&lt;br /&gt;
 &lt;br /&gt;
Another step, with [[Three-Edged]] feeling wonderful, eager in her grip. [[Orwell]] waddling up from the right earned himself a quick glance. But although he was technically a Haffaton [[unit]] now, he was also a fat, scared [[Lookamancer]] who’d never been in a single [[engagement]]. His mouth was open, struggling for words. She’d go for an incapacitating strike to the spine if he tried anything, but he wouldn’t.&lt;br /&gt;
 &lt;br /&gt;
“Please!” shouted Olive, gripping the stone and crouching.&lt;br /&gt;
 &lt;br /&gt;
Jillian said nothing. No need for banter, nothing to negotiate. Croak the Overlady and take her empire, and anything she could offer now would belong to Faq anyway. Even the heroine buds..&lt;br /&gt;
 &lt;br /&gt;
She decided her move: she’d feint right, then juke left past her father when the target took the bait. With a practiced, convincing fake, she looked and stepped that direction.&lt;br /&gt;
 &lt;br /&gt;
And Orwell stepped directly into her path.&lt;br /&gt;
 &lt;br /&gt;
...Casting.&lt;br /&gt;
 &lt;br /&gt;
“Lemon Jefferson,” intoned the Lookamancer. He reached out to touch her arm, ''initiating an engagement''. His attack ran so counter to her expectations that he managed to catch her exposed fingertips beneath the cuff of her demi-gaunt as she moved to hilt-strike him out of the way.&lt;br /&gt;
 &lt;br /&gt;
That contact was all it took. The lights went out. Jillian was left completely blind.&lt;br /&gt;
 &lt;br /&gt;
The strike she’d started was still sprung up in her muscles, though. It connected with the caster’s arm, slamming him aside. She added a quick, improvised cut just above where his hip ought to be. It connected with a sack of soft belly, cutting so deep that her sword was nearly yanked out of her grip as Orwell jerked backwards.&lt;br /&gt;
 &lt;br /&gt;
The [[Orwell|Lookamancer]] cried out, then she heard him hit the marble dais with two flops and a crack. He made no more sound.&lt;br /&gt;
 &lt;br /&gt;
“No. Great Titans...” whispered her father, somewhere to the left and behind.&lt;br /&gt;
 &lt;br /&gt;
[[Jillian]] froze, bringing her sword up in an elementary defensive stance. She had never been blinded in combat before (although there were several units out there that could do it to you). She really wasn’t sure what to do now. She listened, trying to picture the space she was in.&lt;br /&gt;
 &lt;br /&gt;
She heard—and ignored—[[Banhammer]] crying out Orwell’s name, as he ran past her to the enemy unit’s aid. But it was the footsteps behind his that were the real problem. Metal clacks on marble, and a scurrying whoosh of straw. She turned to face the golem and scarecrow. She’d have to handle them, somehow, in absolute blackness. And fast, or the Overlady would bolt.&lt;br /&gt;
 &lt;br /&gt;
The footsteps were loud, at least. She had a sense of where they were. She wound up to receive them with a sweeping parry, but her timing was late. The metal fist struck her in the left breast just as she clanged her sword against the golem’s midsection. A flat blow, useless.&lt;br /&gt;
 &lt;br /&gt;
The punch was a real clobber, and it hurt. A rib or two was surely cracked. But she kept her weapon, and only stumbled back into a defensive crouch.&lt;br /&gt;
 &lt;br /&gt;
She gripped [[Three-Edged]] with both hands, extending it like a feeler. When something soft brushed against the blade, she violently C-hooked the tip, cutting into straw and cloth. The straw and cloth kept closing on her anyway. So she tore into it...hard, with a complete disregard for the other unit. If she could take out this one, she might stand a chance against the tougher one alone.&lt;br /&gt;
 &lt;br /&gt;
Something smacked her face, leaving deep scratches—the scarecrow’ flailing hand. But the sword was doing excellent work in the thing’s torso now, so she turned her head away and sawed at it with both arms. There were clanking footsteps, very near. She tried to pivot around to get the opponents in each other’s way. If the metal one gave her just one more moment to finish the job...&lt;br /&gt;
 &lt;br /&gt;
The bright light startled her. Jillian was on her keister several feet away before she understood that she had taken a slamming blow to the temple from that disbanded thing’s fist again. She climbed to her feet, still holding on to the sword, but now with some balance issues on top of everything else. She’d lost her mental picture of the room. She heard the clanks again, but couldn’t place them in space. They were closing, but how soon? She wobbled.&lt;br /&gt;
 &lt;br /&gt;
What could she do at this point? She’d never been anything ''like'' this vulnerable in a fight before. It started to dawn on her that a chief [[warlord]] could actually lose a fight to a couple of unled units under circumstances like these. Especially if one was an armored heavy.&lt;br /&gt;
 &lt;br /&gt;
Jillian struck an unsteady stance and struggled to picture her opponents. Or the room. Anything. She wanted a fresh flower. She wanted to go home, like Judy had. She braced herself for the next attack as best she could, planning to dodge at first contact. If she could survive first contact.&lt;br /&gt;
 &lt;br /&gt;
She could see herself doing it. That was something, at least. She could picture her own stance. She could envision her feet planted. She could see her...own rear end?&lt;br /&gt;
 &lt;br /&gt;
She could also see—&lt;br /&gt;
 &lt;br /&gt;
She ducked, and struck the tin golem in the armpit from underneath its heavy swing. A white spark flew. Somehow, she’d known exactly where it was, and that its powerful left hook was coming in at her.&lt;br /&gt;
 &lt;br /&gt;
Three-Edged was made of a tougher metal than the golem, and it cut in, unhinging the thing’s arm almost completely. The half-disassembled straw doll blundered toward her as well, spilling bits of itself everywhere, and she somehow could picture that as well.&lt;br /&gt;
 &lt;br /&gt;
Whatever “vision” she had was limited and weird. The disorientation was still profound, but now she knew where she was in space, relative to her enemies. That was enough for the Chief’s fighting instinct to take over.&lt;br /&gt;
 &lt;br /&gt;
She thrust the point of her blade right through the approaching scarecrow’s face, and yanked upward. The burlap sack of its head ripped fully away from its shoulders and spilled out, empty.&lt;br /&gt;
 &lt;br /&gt;
The tin golem raised a huge boot to stomp her leg, but she swiveled and slipped her hip to the side. Its clublike foot slammed down on bare marble. She flung the doll head aside, and in one motion she planted the sword through the center of the metal monster’s chest.&lt;br /&gt;
 &lt;br /&gt;
It swung at her with its good arm, as if unaffected. She withdrew the sword reluctantly, and fell back a few steps. Right, it had no heart. She’d have to go for a head shot.&lt;br /&gt;
 &lt;br /&gt;
It ripped away its wounded arm with its good one, and wielded the severed limb like a club. This gave the monster more reach than she had with her sword, but she still was quicker. She ducked in fast and low, not even looking at it, but still seeing that it had committed to a strike. Then she twisted out of the way and let the fist slam into the floor just behind her heel.&lt;br /&gt;
 &lt;br /&gt;
She was seeing herself in the picture as well, and her head finally clicked with the new orientation. This was someone else’s view of her, from outside the fight.&lt;br /&gt;
 &lt;br /&gt;
Yeah. Of course it was. This was [[Jack Snipe]]’s view.&lt;br /&gt;
 &lt;br /&gt;
Tracking completely with the [[Foolamancy]]-vision now, she counterstruck. With the big hulk stooped low from its missed strike, she took a huge, almost lazy overhead swing and put her blade cleanly through its entire neck, an executioner-style critical hit. The head dropped and bit the marble, rolling away. It let its other arm fall. Then the rest of it slumped to its knees and collapsed in a heap.&lt;br /&gt;
 &lt;br /&gt;
She stood, seeing a vision of herself with sweat on her bangs, panting. She lined her eyes up, like looking in the mirror, so that she’d be facing him.&lt;br /&gt;
 &lt;br /&gt;
“[[Jack Snipe|Jack]], you...magnificent fool, don’t look at me!” she shouted. “I need to see her!”&lt;br /&gt;
 &lt;br /&gt;
“Oh! Right!” came Jack’s voice from in front of her.&lt;br /&gt;
 &lt;br /&gt;
Her view shifted wildly, then she was looking at a figure in the air. The [[Overlady]] was clinging to the [[broomstick]], and flying up the main corridor, out of sight.&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Overlord</id>
		<title>Overlord</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Overlord"/>
				<updated>2013-02-25T23:24:31Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An Overlord is a [[Ruler]] that is not a [[Royal]].&lt;br /&gt;
&lt;br /&gt;
{{ImageStackRight|150|{{crop|180|510|330|700|TBFGK_4.jpg}}}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
Known Overlords include:&lt;br /&gt;
*[[Stanley the Tool]] of [[Gobwin Knob]]&lt;br /&gt;
*[[Charlie]] of [[Charlescomm]]&lt;br /&gt;
*[[Overlord Firebaugh]] of [[Goodminton]] (http://www.erfworld.com/2011/10/inner-peace-through-superior-firepower-episode-001/)&lt;br /&gt;
*[[Wanda Firebaugh]], briefly Overlord of Goodminton.&lt;br /&gt;
*[[Judy Gale]] of [[Haffaton]]&lt;br /&gt;
*[[Dame]] [[Branch]] of [[Haffaton]]&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
[[Sides]] run by Overlords rather than Royals can't [[pop]] [[Royalty and Nobility|Royal or Noble]] units.&lt;br /&gt;
&lt;br /&gt;
[[Category:Erfworld Mechanics]]&lt;br /&gt;
[[Category:Unit]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Scarecrow</id>
		<title>Scarecrow</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Scarecrow"/>
				<updated>2013-02-25T23:22:21Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Known Users */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
A scarecrow is a non-living [[Unit]] created by a [[Dollamancer]]. The Unit can perform [[garrison Ability|Garrison]] duties.&lt;br /&gt;
&lt;br /&gt;
==Known Users==&lt;br /&gt;
*[[Transylvito]]&lt;br /&gt;
*[[Haffaton]]&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
If the design is limited to being similar to [[Real World]] scarecrows, it will be roughly human sized, appear to be made of sticks and straw stuffing clothes.&lt;br /&gt;
&lt;br /&gt;
So far, the only side seen using scarecrows is [[Transylvito]].{{ref|[[First Intermission 13]]}}&lt;br /&gt;
&lt;br /&gt;
=Fanon=&lt;br /&gt;
&lt;br /&gt;
If based on real world scarecrows, Scarecrow units may have little or no move or attack, making them exclusively garrison units serving as sentries.  To compensate for this, they may have natural Lookamancy to pierce Foolamancy or natural Shockamancy to harm or demoralize enemy troops.  If based more on the Scarecrow from the Wizard of Oz, Erfworld Scarecrows may accompany armies in addition to garrison duties and serve as combat support troops; not engaging in direct combat, but using Lookamancy and Shockamancy to support the troops who are doing the actual fighting.&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
In the Wizard of Oz, one of the three main supporting characters to Dorothy was the Scarecrow. The Scarecrow had no brain, and sought the Wizard to try to get one. Dorothy, like Parson, was pulled from her World (which was suppsed to be ours) and into an alternate reality, Oz, where magic existed. Oz bears many similarities to Erfworld, but the greatest difference is that it is not a game world. Parson's statement before leaping through the portal near the conclusion of the Battle for Gobwin Knob, &amp;quot;There's no place like home,&amp;quot; was the phrase Dorothy used to return to her own world. Parson was, obviously, not so lucky.&lt;br /&gt;
&lt;br /&gt;
[[Category:Unit]]&lt;br /&gt;
[[Category:Non-living]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Labeler</id>
		<title>Labeler</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Labeler"/>
				<updated>2013-02-25T23:21:16Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Canon==&lt;br /&gt;
Labeler is a [[Signamancer]] in service to [[Faq]] before its destruction.  &lt;br /&gt;
It is likely that he is the signamancer that is responsible for making the capital look so nice. {{ref | [[IPTSF_Text_30]] }}&lt;br /&gt;
&lt;br /&gt;
==Real World Reference==&lt;br /&gt;
Labellers can be used to make various labels or 'signs' to be placed on items.&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Arkentool</id>
		<title>Arkentool</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Arkentool"/>
				<updated>2013-02-14T16:32:08Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Tool redirects here. For other uses, see [[tool_(disambiguation)|tool (disambiguation)]]&lt;br /&gt;
=Canon=&lt;br /&gt;
&lt;br /&gt;
Arkentools are a group of [[Artifacts]] believed to be created by the [[Titans]] of Ark. They are sometimes referred to as &amp;quot;the tools of the Titans&amp;quot;.{{erf|1|020}} {{erf|1|004}} While useful on their own, their true power is revealed when they are attuned to their user. The Arkentools look different from most objects in the world; they resemble three-dimensional computer-generated images.&lt;br /&gt;
&lt;br /&gt;
[[Parson]]'s first [[Stupid Meal]] says there are four known Arkentools.{{erf|1|039}}&lt;br /&gt;
&lt;br /&gt;
The Arkentools seen so far are:&lt;br /&gt;
*the [[Arkenhammer]]&lt;br /&gt;
*the [[Arkenpliers]]&lt;br /&gt;
*the [[Arkendish]]&lt;br /&gt;
*the [[Arkenshoes]] (which are no longer in [[Erfworld]])&lt;br /&gt;
*the &amp;quot;fourth&amp;quot; Arkentool&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
Attunement is governed by [[Fate]] [[magic]]. {{erf|1|022}}&lt;br /&gt;
&lt;br /&gt;
[[Stanley]] took the title of Tool because he felt that he was destined to collect the Arkentools{{erf|1|020}}; however, recently, his failure to reach [[Faq]] has left him in doubt as to his destiny. [[Wanda]]'s attunement to the [[Arkenpliers]] has also cast doubt on his belief system, making him uncharacteristically cautious about demanding anything of those that work for him.&lt;br /&gt;
&lt;br /&gt;
The [[Main Page|Erfwiki]] is also a Tool, but whether it exists within [[Erfworld]] in addition to its known [[Real World|Stupidworld-Prime]] incarnation remains to be seen. [[User:Parson_Gotti|Probably]].&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
==The Fourth Arkentool==&lt;br /&gt;
&lt;br /&gt;
A Fourth Arkentool has been revealed to be the [[Arkenshoes]]. However, they have apparently been removed from Erfworld when [[Judy Gale]] returned to Kansas.{{ref| [[IPTSF Text 62]]}} It is therefore possible that the fourth Arkentool of Parson's Stupid Meal is still to be identified.&lt;br /&gt;
&lt;br /&gt;
It is possible the fourth arkentool relates to [[Retconjuration]], perhaps being called the Arkenpen, having the ability to 'rewrite' or 'retcon' parts of erfworld. Another theory is that the fourth Arkentool will relate to dirtamancy (thus being the Arkenshovel).  As the tool does not need to have any obvious connection to its related mancy - e.g. pliers have no obvious connection to Croakamancy - this does not mean the fourth tool will be a shovel, even if it is dirtamancy related. Possibly the fourth tool will be something that creates reality? One deals with information, one with CONTROL and CHANGE, one with FORCE; what may the next tool be themed by?&lt;br /&gt;
&lt;br /&gt;
Additionally it is possible that [[Parson]] may be the fourth Arkentool given that at the start of book one he was in the process of designing a game very similar to 'erfworld'.&lt;br /&gt;
This would possibly explain his ability to 'break' certain game rules in the same way that Arkentools have been said to be 'game-breakers'. However, no other Arkentool is a PERSON, which Parson certainly is.&lt;br /&gt;
&lt;br /&gt;
Erfworld relies heavily on puns and comedic references to Parson's world; accordingly, the fourth Arkentool may be humorous, such as the Arkensaw or Arkenwelder; one may presume that the titans at least have a sense of humor about this.&lt;br /&gt;
&lt;br /&gt;
As Parson was a master games-master and games designer, it may well be that he is not an Arkentool, but a newly recruited TITAN.&lt;br /&gt;
&lt;br /&gt;
==Attunement==&lt;br /&gt;
[[Sylvia]]'s recounting of when she touched the [[Arkenpliers]] {{erf|2|T29}} and its contrast with [[Ossomer]]'s memories indicates that it may be possible for any non-royal commander to attune to any tool.  It may simply be that the current wielders are simply the first non royals to wield them and survive.  It's also possible that the wielder has to be a non-Royal Warlord; Stanley was a non-Royal Warlord, and Wanda's Croakamancy-derived ability to command Uncroaked in battle may be close enough to qualify.&lt;br /&gt;
&lt;br /&gt;
==Etymology of the Name==&lt;br /&gt;
The Arkenstone was the name of a large and valuable dwarven gemstone in J.R.R. Tolkien's ''The Hobbit''.  Tolkien took the name from Old English: eorcen-stán (also spelled eorcnan-stán, earcen-stán, etc.), or Old Norse jarkna-steinn, meaning &amp;quot;precious stone&amp;quot;.  Thus, &amp;quot;arken&amp;quot; by itself might be interpreted to mean &amp;quot;precious&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Associated Discipline==&lt;br /&gt;
&lt;br /&gt;
Given that the [[Arkendish]] provides &amp;quot;unmatched&amp;quot; [[Thinkamancy]] and the [[Arkenpliers]] provide clearly unequalled [[Croakamancy]], many readers feel that there is an associated Discipline for the other two Arkentools. Exactly ''which'' disciplines these are is still a matter of intense debate. For instance, some readers suspect that all the Arkentools are associated with [[Fate]]-aligned disciplines, given that this pattern fits both the Arkendish and Arkenpliers, and that Fate is thought by Ansom and Wanda to be the determining factor in a [[Unit]]'s attunement to the artifact. However, this is not universally agreed upon, given the difficulties with assigning a Fate-aligned discipline to the Arkenhammer. (See [[Arkenhammer#Associated_Discipline_Debate|this article]] for a detailed discussion of the [[Arkenhammer]]'s possible associated disciplines, with arguments for and against each.)&lt;br /&gt;
&lt;br /&gt;
There has been [[Mathamancy Bracer|speculation]] that Parson's mathamancy bracer is a mathamancy-based Arkentool as it has many similar ability giving features. It is also possible that Parson's watch-calculator itself is an Arkentool.&lt;br /&gt;
&lt;br /&gt;
==Associated Element==&lt;br /&gt;
&lt;br /&gt;
Its has been noted that the [[Arkenpliers]] may be extending the magic of [[Croakamancy]] to the [[Life]] element, which could indicate that it is associated with that element.  [[Stanley the Tool]] noted that Wanda belived the [[Arkenhammer]] could perform [[Shockmancy]], [[Rhyme-o-mancy]], [[Carnymancy]], [[Changemancy]] and [[Date-a-mancy]] which are all in classes of [[Magic]] that use the [[Matter]] element and may be the tool's associated element.  The [[Arkenshoes]] naturally seem to be associated with [[Motion]].  In the belief that each of the four Arkentools is associated with a different [[Magic Elements|element]], the Arkendish would then be associated with no element like the [[Clevermancy]] disciplines and involve the raw magic.&lt;br /&gt;
&lt;br /&gt;
==Real World References and their Implications==&lt;br /&gt;
&lt;br /&gt;
It was pointed out that several characters have names that alludes to companies around the world that manufacture tools:&lt;br /&gt;
*[http://www.stanleytools.com/ Stanley] manufactures hand tools&lt;br /&gt;
*[http://www.wanda-tools.net/ Zhejiang Wanda Tools Co. Ltd] specializes in making pliers&lt;br /&gt;
*[http://www.dishnetwork.com/ Dish Network] formed by Charles W. &amp;quot;Charlie&amp;quot; Ergen  provides satellite television service in the United States&lt;br /&gt;
&lt;br /&gt;
There is a company named [http://rockwelltools.com/ Rockwell] that manufactures tools.  It is also worth noting that one of the earliest [http://www.freepatentsonline.com/1449702.html patents] for a shovel design was given to James B. Sizemore. It has thus been suggested by some readers that the fourth Arkentool might be an Arkenshovel and be given to the character [[Sizemore Rockwell]].&lt;br /&gt;
&lt;br /&gt;
It was (half) humorously suggested that [[the fourth Arkentool]] should be named Arkensaw - just for [http://en.wikipedia.org/wiki/Arkansas the fun] of it. If so, it should be found in [http://en.wikipedia.org/wiki/Little_Rock Little Rock].&lt;br /&gt;
&lt;br /&gt;
Now we know that the fourth arkentool is the [[Arkenshoes]], which are a reference to the Wizard of Oz character Dorothy's Ruby Red Slippers, the possibility that they will be the way for Parson to go home is strong.&lt;br /&gt;
&lt;br /&gt;
==Relation to Units==&lt;br /&gt;
&lt;br /&gt;
It is probable that each Arkentool has an associated special Unit. The Arkenhammer permits the taming of [[Dwagons]], and the Arkenpliers create '[[decrypted]]'. Most readers agree that the Arkendish is probably involved with creating [[Archons]]. Few sides can [[pop]] Archons and [[Charlescomm]] is the only side that can pop them at a rate of up to 1.5 per turn.{{blog|2009|10|summer-updates-%e2%80%93-046}} So far, the main effect of the Arkentools on [[Erfworld]] seems to be to alter the demographics of Erfworld's population, by increasing the numbers of [[Archons]], [[Dwagons]] and [[Decrypted]].  --Speculation--  It may be that the Arkenshovel, if it is in fact the fourth Arkentool, may give the wielder the ability to summon and control [[Daemons]], although there is no evidence of this presented so far.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:black; color:white; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:gray; width:100px&amp;quot; |Arkentool||style=&amp;quot;background:gray; width:125px&amp;quot; |Special [[Unit]]||style=&amp;quot;background:gray; width:200px&amp;quot; |Associated Discipline||style=&amp;quot;background:gray; width:100px&amp;quot; |Associated Axis||style=&amp;quot;background:gray; width:125px&amp;quot; |Associated Elements&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|[[Arkenhammer]]||[[Dwagons]]||Disputed||Unknown||Unknown&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|[[Arkenpliers]]||[[Decrypted]]||[[Croakamancy]]||[[Fate]]||[[Motion]] &amp;amp; [[Matter]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|[[Arkendish]]||[[Archons]]||[[Thinkamancy]]||[[Fate]]||[[Life]] &amp;amp; [[Motion]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|[[Arkenshoes]] ||Superior [[Motion]]?||Possibly [[Changemancy]]?||[[Fate]]||[[Motion]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|&amp;quot;Arkenshovel&amp;quot; (speculation)||Superior [[Golems]]?||Possibly [[Dirtamancy]] and/or [[Changemancy]]?||[[Erf]] or [[Fate]]||[[Matter]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
I think we're missing some obvious speculation here. The [[Main Page]] says the wiki is a tool. Is there any reason it can't exist in [[Erfworld]] too? Perhaps as some book with special power beyond it's encyclopedic knowledge.&lt;br /&gt;
&lt;br /&gt;
==Changing the Fundamental Laws of Magic==&lt;br /&gt;
&lt;br /&gt;
The inhabitants of the [[Magic Kingdom]] are not simply concerned about [[Wanda]]'s actions because of their political implications. There is a widespread theoretical consensus, which [[Sizemore]] shares, that she is extending [[Croakamancy]] to the [[Life]] axis. Is [[Charlie]] and the Arkendish extending  [[Thinkamancy]] to the [[Matter]] axis by creating so many [[Archons]] who can use Thinkamancy? Does [[Stanley]]'s army of [[Dwagons]] alter Erfworld's magical laws in a third way?&lt;br /&gt;
&lt;br /&gt;
==Purpose within Erfworld==&lt;br /&gt;
[[Janis]] believes that [[Parson Gotti|Parson's]] outside the box approach to combat is going to &amp;quot;break&amp;quot; Erfworld and bring an end to the continual warfare{{erf|1|141}} &amp;amp;mdash; it is apparently more than coincidence that the Arkentools are coming into play around the time Parson arrived in Erfworld. As Erfworld is based on strategy game mechanics, the Arkentools themselves seem to be what are often called &amp;quot;game breakers&amp;quot; &amp;amp;ndash; special abilities, units or items which confer an unfair/unbalanced advantage to the side that possesses them making them exceedingly difficult to counter. It seems plausible then, that the &amp;quot;fate magic&amp;quot; alluded to surround the Arkentools is to bring all four together and somehow break Erfworld itself using them (e.g. rewriting the rules into something closer to the [[Real World]]). The common phrase &amp;quot;Tools of the Titans&amp;quot; adds to this possibility by implying that the Arkentools are the tools by which Erfworld was originally built.&lt;br /&gt;
&lt;br /&gt;
A theory for how this can be done is to use the Arkendish to form a [[Caster link]] between the wielders of the other 3 Arkentools (creating the first ever 4 caster link in Erfworld's history), the power of the tools and the link combined allows the participants to reshape the entire Erfworld itself. This would work in a similar kind of way to the volcano link (&amp;quot;I actually modified the terrain type, like a Titan&amp;quot;{{erf|1|142|6}}) without the raw destruction. The obvious problem with this idea is that [[Stanley]] is not a caster as far as we know; there are several workarounds for this including the plot allowing him to become a [[caster]], he may be killed and end up passing the hammer to someone who is a caster or (because this is a unique circumstance) the Arkendish link may be able to include non-casters.&lt;br /&gt;
&lt;br /&gt;
==Relative Complexity==&lt;br /&gt;
Of the three arkentools we've seen so far, they have been of increasing levels of complexity.&lt;br /&gt;
&lt;br /&gt;
On the low end, there is the Hammer. Simple. Straightforward. A thing on the end of a stick to let you hit things better. Next is the Pliers. Moving parts, but still pretty simple. Two parts held together to help you pinch things. Then there's a leap up to a satellite dish. Power sources, invisible waves and rays, all to aid in communication. The fourth tool... is still a mystery. Roughly though, we can place it in one of three positions then: Even Simpler, the Missing Step, or Clarke's Model.&lt;br /&gt;
&lt;br /&gt;
*Even Simpler would place it below the hammer in terms of complexity. Where the Hammer is a thing on a stick, the fourth tool would be... a stick. Or a thing. A single piece tool with a minimum of crafting in it. An awl, a chisel, a screwdriver... maybe even an anvil. The simplest physical thing would be- a ball.&lt;br /&gt;
*The Missing Step would place it between the Pliers and the Dish. Something to bridge the gap from the purely physical nature of the Pliers to the pure energy nature of the Dish. Perhaps something involving springs and gears, clockwork or steam. An engine, perhaps? This seems unlikely, though.&lt;br /&gt;
The fifth Arkentool could be an item that a game maker would use. The hammer could destroy disliked units. The pliers reshaped dead units to serve a new master. The dish is a connection between the player charlie and his pieces. If the fifth tool is a middle step between the pliers and the Arkendish it may be a rake or paint brush. It's power could include the ability to reshape the terrain of the game.(Similar to how Sizemore reshaped parts of the magic kingdom.)&lt;br /&gt;
*Clarke's Model would put it beyond the Dish. Considering the increasing size of the disparity in complexity in going from Hammer to Pliers to Satellite Dish, the next step would be so great as to surpass all levels of technology that currently exist, or that could exist in the foreseeable near future. To us, the reader, it would appear simply as... magic. And in a world where magic is not uncommon, that might be the hardest tool of all to pinpoint.&lt;br /&gt;
&lt;br /&gt;
That being said,  a guess as to what it might be... the portals. The fourth Arkentool is a transporter system, either formerly attuned to the founder of the Magic Kingdom or currently to someone inside it. If this is correct, the manifestation of it as a material object may well be- a key. But no normal key, nor a magic key, but the key which opens portals.&lt;br /&gt;
&lt;br /&gt;
==More Arkentools==&lt;br /&gt;
As the Arkentool count was given to us by a [[Stupid Meal]] that has been proven at least inaccurate in all other aspects, there is possibility that the four 'known' Arkentools are items out of a larger set and some 'unknown Arkentools' exist and have been forgotten in the countless turns since the world was forged.&lt;br /&gt;
&lt;br /&gt;
[[Category:Canon]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;br /&gt;
[[Category:Arkentool]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Charlie</id>
		<title>Charlie</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Charlie"/>
				<updated>2013-02-14T16:28:09Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|240|&lt;br /&gt;
{{Stats&lt;br /&gt;
 |name= Charlie&lt;br /&gt;
 |race=&lt;br /&gt;
 |faction= [[Charlescomm]]&lt;br /&gt;
 |tribe= &lt;br /&gt;
 |class= [[Ruler]] ([[Overlord]])&lt;br /&gt;
 |level= &lt;br /&gt;
 |move= &lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= [[Arkendish]],&lt;br /&gt;
 |eyebook= CharlsNChrg&lt;br /&gt;
 |booksound= Ta-da!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Proposed Canon==&lt;br /&gt;
''&amp;quot;May I call you...'' &amp;quot;mind slave?&amp;quot;''&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Getting Paid, Shrewd Dealing, Knowing Things, Pulling [[G Strings]]&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Bad Reputation, Underestimating Opponents, Acting Like A Bastard, Opposed by all [[Thinkamancers]]&lt;br /&gt;
&lt;br /&gt;
'''First Appearance:''' [[TBFGK 42]] (voiceover dialog only); [[LIAB 39]] (presence represented by various avatars)&lt;br /&gt;
&lt;br /&gt;
Charlie is the [[Ruler]] of [[Charlescomm]], a [[Side]] in [[Erfworld]]. Charlie is not [[Royal]], so he is an [[Overlord]].  The following is known from the decrypted [[Archons]]: Charlescomm is the only city possessed by Charlie's side and is level 5; Charlie pops only Archons, of which he had just over 600 at the time of TBfGK; the only other units who are permanently on his side are golems, of which there were about 700 at the time of TBfGK; Charlie often hires casters from the Magic Kingdom for specific jobs, though he does not pop them.&lt;br /&gt;
 &lt;br /&gt;
Charlie is attuned to a powerful [[artifact]] - the [[Arkendish]], one of four known [[Arkentools]].&lt;br /&gt;
&lt;br /&gt;
He was once known as the wizard and ruler of [[Efbaum]], the strongest [[side]] of its time, but was ultimately overthrown by [[Haffaton]]. This means Charlie is a [[caster]], but it unknown what [[Magic]] discipline may be. While [[Judy Gale]] was supposed to croak him, she let him go because she appreciated his charm and he went on to found [[Charlescomm]].&lt;br /&gt;
&lt;br /&gt;
Other than these facts, nothing else is known about Charlie. He apparently never leaves the main tower of Charlescomm, where he lives with a personal guard of Archons who are rarely seen by any of Charlescomm's normal soldiers. All communication with Archons or clients is done through the Arkendish, where Charlie only manifests as a &amp;quot;calm male voice&amp;quot; sometimes accompanied with &amp;quot;a slowly changing pattern of soothing colors.&amp;quot; {{blog|2009|10|summer-updates-041}} All existing Charlescomm units have popped during Charlie's rule, and none of them know where Charlie came from beforehand or where he acquired the Arkendish from. Charlie does not permit questions about himself, from either his units or clients. {{blog|2009|10|summer-updates-–-046}}&lt;br /&gt;
&lt;br /&gt;
Charlie has made a magical deal with [[Parson]] and has the ability to force Parson to make twelve [[mathamancy]] calculations on Parson's [[Mathamancy Bracer]].  So far, Charlie has spent four of these on:&lt;br /&gt;
&lt;br /&gt;
*Two calculations on the strength of Gobwin Knob vs. hypothetical Archon attacks.  These calculations were requested immediately after the deal was made.{{erf|1|103}}&lt;br /&gt;
*One calculation on the odds of Gobwin Knob still standing after at the end of the current [[turn]].{{erf|1|105}}&lt;br /&gt;
*One calculation on the odds that forfeiting the eight remaining calculations would be a fair exchange for learning [[decrypted|why the Archon units lost at Gobwin Knob now fight for Stanley]]. The calculation (a 4.14% chance of the exchange being worth it) led Charlie to refuse the deal. This calculation backfired: it taught Parson how to use his bracer to perform sophisticated calculations (and meta-calculations) on abstract future events.{{blog|2009|10|summer-updates-039}}&lt;br /&gt;
&lt;br /&gt;
===Charlie's Rules===&lt;br /&gt;
The [[Archon]]s in Charlie's employ have to follow a set of rules.   They are somewhat reminiscent of the [http://memory-alpha.org/en/wiki/Rules_of_Acquisition Ferengi Rules of Acquisition] though, given Rule #3, not ''quite'' as extreme.  The comparison is loose, at best, and there has been no in comic comparison by Parson yet.  The following rules are known:&lt;br /&gt;
* Charlie's Rule #3: We are in the business of solving problems for our clients. Corollary: Creating problems for our clients creates business.&lt;br /&gt;
* Charlie's Rule #9: If they swing, make 'em miss. If they flee, make 'em run somewhere worse. But if they just stand there, pull the rug out from under 'em.&lt;br /&gt;
* Charlie's Rule #15: Some things are more important than money. Corollary: Most things are not more important than money.&lt;br /&gt;
* Charlie's Rule #17: Don't bet on the lame runner, unless you know you can shoot the healthy one. Corollary: Betting on the healthy runner and shooting the lame one is the better bet.&lt;br /&gt;
* Charlie's Rule #19: Charlie's rules need to be bent sometimes. (Presumed Corollary: Most of the time Charlie's rules do not need to be bent. Alternate corollary: Other rules need to be bent most of the time.)&lt;br /&gt;
&lt;br /&gt;
===Relationships===&lt;br /&gt;
&lt;br /&gt;
====The [[Magic Kingdom]]====&lt;br /&gt;
Charlie maintains an excellent reputation as an employer with most of the inhabitants of The [[Magic Kingdom]].{{blog|2009|10|summer-updates-–-046}}&lt;br /&gt;
&lt;br /&gt;
====[[Temple of the Thinkamancers]]====&lt;br /&gt;
&lt;br /&gt;
However, the Thinkamancers of the Magic Kingdom , led by The [[Great Minds that Think Alike]], oppose Charlie because he knows too many of their secrets about [[Thinkamancy]]. The Thinkamancers may have helped create the [[Summon Perfect Warlord Spell]] as part of their plan to eliminate Charlie.&lt;br /&gt;
&lt;br /&gt;
====[[Wanda]]====&lt;br /&gt;
[[Wanda]]'s attunement to the [[Arkenpliers]] poses a very serious threat to Charlie's existence.  As long as [[combat|War]] is simply a matter of different [[sides]] competing for economic resources, then most [[Royal]]s will not hesitate to hire a non-[[royal]] [[Mercenary]] like Charlie, if it seems profitable to do so. But by allowing [[Ansom]] to spread the idea that there is an inherent ideological conflict between [[Royal]]s and [[Units]] [[attuned]] to the [[Arkentool]]s, [[Wanda]] damaged [[Charlie]]'s ability to persuade [[Royal]]s to hire him.&lt;br /&gt;
&lt;br /&gt;
Charlie's primary objective at the [[Assault on Jetstone]] was to have [[Wanda]] [[croak]]ed, in order to discredit [[Toolism]]. But [[Jillian]]'s revelation that Wanda does not hate Charlie and would probably even be willing to work for him could dramatically change Charlie's relationship with Wanda.&lt;br /&gt;
&lt;br /&gt;
====[[Parson Gotti]]====&lt;br /&gt;
&lt;br /&gt;
{{:Parson-Charlie Relationship}}&lt;br /&gt;
&lt;br /&gt;
====[[Jillian Zamussels|Queen Jillian]]====&lt;br /&gt;
&lt;br /&gt;
{{:Jillian-Charlie Relationship}}&lt;br /&gt;
&lt;br /&gt;
====[[Prince Tramennis]]====&lt;br /&gt;
&lt;br /&gt;
Charlie sees Tramennis as someone he could potentially work with. He's given Tramennis most of the information he has on [[Parson]] for free, and offered a sufficiently large reward for [[croaking]] or capturing the [[Archon]]s who were [[decrypted]] to allow Tramennis to become [[Jetstone]]'s [[heir]]. If he could establish a strong enough working relationship with Tramennis, he might decide to end his secret alliance with [[Jillian]], who has shown herself to be dangerously unpredictable. Unfortunately for Charlie, though, Tramennis is proving to be as willful about following his own agenda as Jillian. He has decided to ignore Charlie's strong recommendation that he not [[parley]] with [[Gobwin Knob]].&lt;br /&gt;
&lt;br /&gt;
==Speculation==&lt;br /&gt;
The [[Arkendish]] gives him unmatched abilities in [[Thinkamancy]]{{erf|1|088}}, but the extent of these abilities is not described. It may explain his ability to hack into the supposedly secure [[Eyebook|Eyebooks]].{{erf|1|100}} It may also explain his understanding of Parson's [[Real World]] leetspeak chat lingo in [[Eyebook]] messages, if its power extends to reading surface thoughts at long range, or through the Eyebook which already provides that function, though his largely unknown background from before his possession of the Arkendish might hold that explanation. If the [[Arkendish]] can intercept messages sent by other [[Thinkamancer]]s, it would explain how he learned that Queen [[Jillian]] had rebuilt [[Faq]]. &lt;br /&gt;
&lt;br /&gt;
[[Maggie]] and some other people in Erfworld consider Charlie enigmatic and bizarre.{{erf|1|088}} [[Stanley the Plaid]] has, in [[Wanda]]'s words, a &amp;quot;strong personal dislike for Charlie.&amp;quot;{{erf|1|043}}&lt;br /&gt;
&lt;br /&gt;
It is possible that Charlie is actually from [[Parson's World]]. This would also explain his understanding of Parson's references. It would also explain his &amp;quot;playing style&amp;quot;: a power-player with cheat codes (the Arkendish) creating an unbalanced side ([[Charlescomm]], with no farms or mines or regular troops) and a highly-specialized unbalanced unit-class (the Archons).&lt;br /&gt;
&lt;br /&gt;
Charlie is not a loyal person as the term is normally used, and is content to play just about all [[Side]]s so that he ends up maximizing his [[Side]]'s gain during a negotiation; however, to protect Charlescomm's reputation, he does not break alliances outright, nor will he abandon an [[Alliance]] that has ended a contract. He has been known to make his services prohibitively expensive, in order to avoid the appearance that he is contracting with the [[Side]] opposing a previous employer in a conflict. This is inconsistent with normal mercenary behavior, and may help explain the confusion other Erfworlders have concerning his reliability.&lt;br /&gt;
&lt;br /&gt;
Charlie provides his employees with significant freedom in providing their services to clients. Employees are permitted to provide freebies or not, at their own discretion.&lt;br /&gt;
&lt;br /&gt;
Charlie seems to be pretty good at remembering his underlings' names, as opposed to [[Stanley]], at least when remembering his archons' names.&lt;br /&gt;
&lt;br /&gt;
After the Battle of [[Gobwin Knob]], most of the members of the [[Royal Crown Coalition]] believe he is working with [[Stanley]] and refuse to deal with him. However, he has managed to form a tentative alliance with Queen [[Jillian]].&lt;br /&gt;
&lt;br /&gt;
[[Parson]] suspects that Charlie is directly behind the [[gobwin]]s being missing from [[Gobwin Knob]]. This might be a form of psychological subterfuge to undermine Parson's role in GK's affairs, as Charlie and Parson are intellectual adversaries, while [[Ansom]], the current chief warlord is more of a nuisance. Given [[Stanley the Tool]]'s responses, this seems the most likely explanation.&lt;br /&gt;
&lt;br /&gt;
If there are any male [[Archon]]s in Charlie's service, then one of them may be named Bosley.&lt;br /&gt;
&lt;br /&gt;
Though Charlie is universally referred to by male pronouns, it may be that &amp;quot;he&amp;quot; is in fact female. In {{blog|2010|03|book-2-–-text-updates-018|Book 2 Text Update 18|inline=yes}}, the video [[Thinkagram]] shown to [[Prince]] [[Sammy]] flickers to a &amp;quot;ghostly female face&amp;quot; before settling on the city of Haggar. Since Charlie communicates directly via the Arkendish and not through a [[Thinkamancer]] unit, there should be no one else in the Thinkagram circuit, so it is plausible that this female face belonged to Charlie. (Hiding even gender, as a detail of personal identity, would be very much in character for Charlie.) Alternatively, it could have just been the Archon spying on [[Haggar]]'s capital &amp;amp;mdash; Charlie called the Archon (causing her face to appear briefly for the outgoing [[thinkagram]]) and asked her to open a thinkagram to him so that he could relay what she was seeing to [[Prince Sammy]] &amp;quot;live&amp;quot;. [This doesn't rule out Charlie being female of course but this particular piece of evidence is not very strong.]&lt;br /&gt;
&lt;br /&gt;
Charlie may have spies in the [[Magic Kingdom]]. The dossier on Parson that Charlie gave to [[Prince Tramennis]] spoke of Parson entering the Magic Kingdom. The only way he could have acquired this information is if someone in the Magic Kingdom told him. (That same briefing spoke of Parson as ''being'' a [[Mathamancer]], making no mention of [[Parson's Bracer]]. It's possible that Charlie still has plans to steal the Bracer for himself, or simply doesn't want [[Tramennis]] or his side knowing about the bracer.)&lt;br /&gt;
&lt;br /&gt;
Some Erfworld fans postulate that Charlie isn't a unit attuned to the Arkendish, but is the Dish itself. This would seem to be unfounded, now that Charlie is known to have previously ruled Efbaum, though it is possible the Arkendish warped him in some way.&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
Charlie and Charlie's [[Archon]]s are references to a television series [http://en.wikipedia.org/wiki/Charlie%27s_Angels Charlie's Angels] featuring 3 young women working as private investigators for their boss, Charlie, whose face is never seen on screen. If this homage continues, we will never see Charlie's face, though we may catch sight of extremities or a silhouette.&lt;br /&gt;
&lt;br /&gt;
His [[eyebook]] name is based on the title of the show [http://en.wikipedia.org/wiki/Charles_in_Charge Charles in Charge].&lt;br /&gt;
&lt;br /&gt;
The Archon Rules of Behaviour established by Charlie are reminiscent of the Ferengi Rules of Acquisition. &lt;br /&gt;
&lt;br /&gt;
When Parson first contacts Charlie via Thinkamancy{{erf|1|088}}, the mental picture in Parson's head (red jumpsuit, black background) is a duplicate of the &amp;quot;telepathy&amp;quot; used in the television series [http://en.wikipedia.org/wiki/Mork_%26_Mindy Mork &amp;amp;amp; Mindy], when Mork is conversing with his superior, Orson.&lt;br /&gt;
&lt;br /&gt;
His original title, the Wizard of Efbaum, is a reference to The Wonderful Wizard of Oz.&lt;br /&gt;
&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Ruler]] of [[Efbaum]]&lt;br /&gt;
| Previous=Unknown&lt;br /&gt;
| Next=''None, [[Side]] destroyed''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Ruler]] of [[Charlescomm]]&lt;br /&gt;
| Previous=Unknown&lt;br /&gt;
| Next=''None, incumbent''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Charlie</id>
		<title>Charlie</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Charlie"/>
				<updated>2013-02-14T16:25:44Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Real World References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|240|&lt;br /&gt;
{{Stats&lt;br /&gt;
 |name= Charlie&lt;br /&gt;
 |race=&lt;br /&gt;
 |faction= [[Charlescomm]]&lt;br /&gt;
 |tribe= &lt;br /&gt;
 |class= [[Ruler]] ([[Overlord]])&lt;br /&gt;
 |level= &lt;br /&gt;
 |move= &lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= [[Arkendish]],&lt;br /&gt;
 |eyebook= CharlsNChrg&lt;br /&gt;
 |booksound= Ta-da!&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Proposed Canon==&lt;br /&gt;
''&amp;quot;May I call you...'' &amp;quot;mind slave?&amp;quot;''&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Getting Paid, Shrewd Dealing, Knowing Things, Pulling [[G Strings]]&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Bad Reputation, Underestimating Opponents, Acting Like A Bastard, Opposed by all [[Thinkamancers]]&lt;br /&gt;
&lt;br /&gt;
'''First Appearance:''' [[TBFGK 42]] (voiceover dialog only); [[LIAB 39]] (presence represented by various avatars)&lt;br /&gt;
&lt;br /&gt;
Charlie is the [[Ruler]] of [[Charlescomm]], a [[Side]] in [[Erfworld]]. Charlie is not [[Royal]], so he is an [[Overlord]].  The following is known from the decrypted [[Archons]]: Charlescomm is the only city possessed by Charlie's side and is level 5; Charlie pops only Archons, of which he had just over 600 at the time of TBfGK; the only other units who are permanently on his side are golems, of which there were about 700 at the time of TBfGK; Charlie often hires casters from the Magic Kingdom for specific jobs, though he does not pop them.&lt;br /&gt;
 &lt;br /&gt;
Charlie is attuned to a powerful [[artifact]] - the [[Arkendish]], one of four known [[Arkentools]].&lt;br /&gt;
&lt;br /&gt;
He was once known as the wizard and ruler of [[Efbaum]], the strongest [[side]] of its time, but was ultimately overthrown by [[Haffaton]]. While [[Judy Gale]] was supposed to croak him, she let him go because she appreciated his charm and he went on to found [[Charlescomm]].&lt;br /&gt;
&lt;br /&gt;
Other than these facts, nothing else is known about Charlie. He apparently never leaves the main tower of Charlescomm, where he lives with a personal guard of Archons who are rarely seen by any of Charlescomm's normal soldiers. All communication with Archons or clients is done through the Arkendish, where Charlie only manifests as a &amp;quot;calm male voice&amp;quot; sometimes accompanied with &amp;quot;a slowly changing pattern of soothing colors.&amp;quot; {{blog|2009|10|summer-updates-041}} All existing Charlescomm units have popped during Charlie's rule, and none of them know where Charlie came from beforehand or where he acquired the Arkendish from. Charlie does not permit questions about himself, from either his units or clients. {{blog|2009|10|summer-updates-–-046}}&lt;br /&gt;
&lt;br /&gt;
Charlie has made a magical deal with [[Parson]] and has the ability to force Parson to make twelve [[mathamancy]] calculations on Parson's [[Mathamancy Bracer]].  So far, Charlie has spent four of these on:&lt;br /&gt;
&lt;br /&gt;
*Two calculations on the strength of Gobwin Knob vs. hypothetical Archon attacks.  These calculations were requested immediately after the deal was made.{{erf|1|103}}&lt;br /&gt;
*One calculation on the odds of Gobwin Knob still standing after at the end of the current [[turn]].{{erf|1|105}}&lt;br /&gt;
*One calculation on the odds that forfeiting the eight remaining calculations would be a fair exchange for learning [[decrypted|why the Archon units lost at Gobwin Knob now fight for Stanley]]. The calculation (a 4.14% chance of the exchange being worth it) led Charlie to refuse the deal. This calculation backfired: it taught Parson how to use his bracer to perform sophisticated calculations (and meta-calculations) on abstract future events.{{blog|2009|10|summer-updates-039}}&lt;br /&gt;
&lt;br /&gt;
===Charlie's Rules===&lt;br /&gt;
The [[Archon]]s in Charlie's employ have to follow a set of rules.   They are somewhat reminiscent of the [http://memory-alpha.org/en/wiki/Rules_of_Acquisition Ferengi Rules of Acquisition] though, given Rule #3, not ''quite'' as extreme.  The comparison is loose, at best, and there has been no in comic comparison by Parson yet.  The following rules are known:&lt;br /&gt;
* Charlie's Rule #3: We are in the business of solving problems for our clients. Corollary: Creating problems for our clients creates business.&lt;br /&gt;
* Charlie's Rule #9: If they swing, make 'em miss. If they flee, make 'em run somewhere worse. But if they just stand there, pull the rug out from under 'em.&lt;br /&gt;
* Charlie's Rule #15: Some things are more important than money. Corollary: Most things are not more important than money.&lt;br /&gt;
* Charlie's Rule #17: Don't bet on the lame runner, unless you know you can shoot the healthy one. Corollary: Betting on the healthy runner and shooting the lame one is the better bet.&lt;br /&gt;
* Charlie's Rule #19: Charlie's rules need to be bent sometimes. (Presumed Corollary: Most of the time Charlie's rules do not need to be bent. Alternate corollary: Other rules need to be bent most of the time.)&lt;br /&gt;
&lt;br /&gt;
===Relationships===&lt;br /&gt;
&lt;br /&gt;
====The [[Magic Kingdom]]====&lt;br /&gt;
Charlie maintains an excellent reputation as an employer with most of the inhabitants of The [[Magic Kingdom]].{{blog|2009|10|summer-updates-–-046}}&lt;br /&gt;
&lt;br /&gt;
====[[Temple of the Thinkamancers]]====&lt;br /&gt;
&lt;br /&gt;
However, the Thinkamancers of the Magic Kingdom , led by The [[Great Minds that Think Alike]], oppose Charlie because he knows too many of their secrets about [[Thinkamancy]]. The Thinkamancers may have helped create the [[Summon Perfect Warlord Spell]] as part of their plan to eliminate Charlie.&lt;br /&gt;
&lt;br /&gt;
====[[Wanda]]====&lt;br /&gt;
[[Wanda]]'s attunement to the [[Arkenpliers]] poses a very serious threat to Charlie's existence.  As long as [[combat|War]] is simply a matter of different [[sides]] competing for economic resources, then most [[Royal]]s will not hesitate to hire a non-[[royal]] [[Mercenary]] like Charlie, if it seems profitable to do so. But by allowing [[Ansom]] to spread the idea that there is an inherent ideological conflict between [[Royal]]s and [[Units]] [[attuned]] to the [[Arkentool]]s, [[Wanda]] damaged [[Charlie]]'s ability to persuade [[Royal]]s to hire him.&lt;br /&gt;
&lt;br /&gt;
Charlie's primary objective at the [[Assault on Jetstone]] was to have [[Wanda]] [[croak]]ed, in order to discredit [[Toolism]]. But [[Jillian]]'s revelation that Wanda does not hate Charlie and would probably even be willing to work for him could dramatically change Charlie's relationship with Wanda.&lt;br /&gt;
&lt;br /&gt;
====[[Parson Gotti]]====&lt;br /&gt;
&lt;br /&gt;
{{:Parson-Charlie Relationship}}&lt;br /&gt;
&lt;br /&gt;
====[[Jillian Zamussels|Queen Jillian]]====&lt;br /&gt;
&lt;br /&gt;
{{:Jillian-Charlie Relationship}}&lt;br /&gt;
&lt;br /&gt;
====[[Prince Tramennis]]====&lt;br /&gt;
&lt;br /&gt;
Charlie sees Tramennis as someone he could potentially work with. He's given Tramennis most of the information he has on [[Parson]] for free, and offered a sufficiently large reward for [[croaking]] or capturing the [[Archon]]s who were [[decrypted]] to allow Tramennis to become [[Jetstone]]'s [[heir]]. If he could establish a strong enough working relationship with Tramennis, he might decide to end his secret alliance with [[Jillian]], who has shown herself to be dangerously unpredictable. Unfortunately for Charlie, though, Tramennis is proving to be as willful about following his own agenda as Jillian. He has decided to ignore Charlie's strong recommendation that he not [[parley]] with [[Gobwin Knob]].&lt;br /&gt;
&lt;br /&gt;
==Speculation==&lt;br /&gt;
The [[Arkendish]] gives him unmatched abilities in [[Thinkamancy]]{{erf|1|088}}, but the extent of these abilities is not described. It may explain his ability to hack into the supposedly secure [[Eyebook|Eyebooks]].{{erf|1|100}} It may also explain his understanding of Parson's [[Real World]] leetspeak chat lingo in [[Eyebook]] messages, if its power extends to reading surface thoughts at long range, or through the Eyebook which already provides that function, though his largely unknown background from before his possession of the Arkendish might hold that explanation. If the [[Arkendish]] can intercept messages sent by other [[Thinkamancer]]s, it would explain how he learned that Queen [[Jillian]] had rebuilt [[Faq]]. &lt;br /&gt;
&lt;br /&gt;
[[Maggie]] and some other people in Erfworld consider Charlie enigmatic and bizarre.{{erf|1|088}} [[Stanley the Plaid]] has, in [[Wanda]]'s words, a &amp;quot;strong personal dislike for Charlie.&amp;quot;{{erf|1|043}}&lt;br /&gt;
&lt;br /&gt;
It is possible that Charlie is actually from [[Parson's World]]. This would also explain his understanding of Parson's references. It would also explain his &amp;quot;playing style&amp;quot;: a power-player with cheat codes (the Arkendish) creating an unbalanced side ([[Charlescomm]], with no farms or mines or regular troops) and a highly-specialized unbalanced unit-class (the Archons).&lt;br /&gt;
&lt;br /&gt;
Charlie is not a loyal person as the term is normally used, and is content to play just about all [[Side]]s so that he ends up maximizing his [[Side]]'s gain during a negotiation; however, to protect Charlescomm's reputation, he does not break alliances outright, nor will he abandon an [[Alliance]] that has ended a contract. He has been known to make his services prohibitively expensive, in order to avoid the appearance that he is contracting with the [[Side]] opposing a previous employer in a conflict. This is inconsistent with normal mercenary behavior, and may help explain the confusion other Erfworlders have concerning his reliability.&lt;br /&gt;
&lt;br /&gt;
Charlie provides his employees with significant freedom in providing their services to clients. Employees are permitted to provide freebies or not, at their own discretion.&lt;br /&gt;
&lt;br /&gt;
Charlie seems to be pretty good at remembering his underlings' names, as opposed to [[Stanley]], at least when remembering his archons' names.&lt;br /&gt;
&lt;br /&gt;
After the Battle of [[Gobwin Knob]], most of the members of the [[Royal Crown Coalition]] believe he is working with [[Stanley]] and refuse to deal with him. However, he has managed to form a tentative alliance with Queen [[Jillian]].&lt;br /&gt;
&lt;br /&gt;
[[Parson]] suspects that Charlie is directly behind the [[gobwin]]s being missing from [[Gobwin Knob]]. This might be a form of psychological subterfuge to undermine Parson's role in GK's affairs, as Charlie and Parson are intellectual adversaries, while [[Ansom]], the current chief warlord is more of a nuisance. Given [[Stanley the Tool]]'s responses, this seems the most likely explanation.&lt;br /&gt;
&lt;br /&gt;
If there are any male [[Archon]]s in Charlie's service, then one of them may be named Bosley.&lt;br /&gt;
&lt;br /&gt;
Though Charlie is universally referred to by male pronouns, it may be that &amp;quot;he&amp;quot; is in fact female. In {{blog|2010|03|book-2-–-text-updates-018|Book 2 Text Update 18|inline=yes}}, the video [[Thinkagram]] shown to [[Prince]] [[Sammy]] flickers to a &amp;quot;ghostly female face&amp;quot; before settling on the city of Haggar. Since Charlie communicates directly via the Arkendish and not through a [[Thinkamancer]] unit, there should be no one else in the Thinkagram circuit, so it is plausible that this female face belonged to Charlie. (Hiding even gender, as a detail of personal identity, would be very much in character for Charlie.) Alternatively, it could have just been the Archon spying on [[Haggar]]'s capital &amp;amp;mdash; Charlie called the Archon (causing her face to appear briefly for the outgoing [[thinkagram]]) and asked her to open a thinkagram to him so that he could relay what she was seeing to [[Prince Sammy]] &amp;quot;live&amp;quot;. [This doesn't rule out Charlie being female of course but this particular piece of evidence is not very strong.]&lt;br /&gt;
&lt;br /&gt;
Charlie may have spies in the [[Magic Kingdom]]. The dossier on Parson that Charlie gave to [[Prince Tramennis]] spoke of Parson entering the Magic Kingdom. The only way he could have acquired this information is if someone in the Magic Kingdom told him. (That same briefing spoke of Parson as ''being'' a [[Mathamancer]], making no mention of [[Parson's Bracer]]. It's possible that Charlie still has plans to steal the Bracer for himself, or simply doesn't want [[Tramennis]] or his side knowing about the bracer.)&lt;br /&gt;
&lt;br /&gt;
Some Erfworld fans postulate that Charlie isn't a unit attuned to the Arkendish, but is the Dish itself. This would seem to be unfounded, now that Charlie is known to have previously ruled Efbaum, though it is possible the Arkendish warped him in some way.&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
Charlie and Charlie's [[Archon]]s are references to a television series [http://en.wikipedia.org/wiki/Charlie%27s_Angels Charlie's Angels] featuring 3 young women working as private investigators for their boss, Charlie, whose face is never seen on screen. If this homage continues, we will never see Charlie's face, though we may catch sight of extremities or a silhouette.&lt;br /&gt;
&lt;br /&gt;
His [[eyebook]] name is based on the title of the show [http://en.wikipedia.org/wiki/Charles_in_Charge Charles in Charge].&lt;br /&gt;
&lt;br /&gt;
The Archon Rules of Behaviour established by Charlie are reminiscent of the Ferengi Rules of Acquisition. &lt;br /&gt;
&lt;br /&gt;
When Parson first contacts Charlie via Thinkamancy{{erf|1|088}}, the mental picture in Parson's head (red jumpsuit, black background) is a duplicate of the &amp;quot;telepathy&amp;quot; used in the television series [http://en.wikipedia.org/wiki/Mork_%26_Mindy Mork &amp;amp;amp; Mindy], when Mork is conversing with his superior, Orson.&lt;br /&gt;
&lt;br /&gt;
His original title, the Wizard of Efbaum, is a reference to The Wonderful Wizard of Oz.&lt;br /&gt;
&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Ruler]] of [[Efbaum]]&lt;br /&gt;
| Previous=Unknown&lt;br /&gt;
| Next=''None, [[Side]] destroyed''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Ruler]] of [[Charlescomm]]&lt;br /&gt;
| Previous=Unknown&lt;br /&gt;
| Next=''None, incumbent''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Slately</id>
		<title>Slately</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Slately"/>
				<updated>2013-02-14T16:22:04Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Real World References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|260|&lt;br /&gt;
{{crop|350|650|550|950|LIAB_12.jpg}}{{Stats&lt;br /&gt;
 |name= King Slately&lt;br /&gt;
 |race= [[Men]]&lt;br /&gt;
 |tribe= [[Jetstone]]&lt;br /&gt;
 |faction= [[Jetstone]]&lt;br /&gt;
 |class= [[Ruler]] ([[King]])&lt;br /&gt;
 |level= &lt;br /&gt;
 |move= &lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= [[Royal]], [[Leadership]]&lt;br /&gt;
 |eyebook= &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Canon ==&lt;br /&gt;
'''First Appearance''': [[LIAB 12]]&lt;br /&gt;
&lt;br /&gt;
King Slately is the [[Ruler]] of [[Jetstone]] [[faction]]. He has been a king for over three thousand [[turns]].{{erf|2|T33}} His father was [[Headboard]], King of Jetstone.{{erf|2|T57}}&lt;br /&gt;
&lt;br /&gt;
He has [[pop]]ped twenty-three sons and daughters.{{erf|2|T33}}  Among them Victor (his first son), Lustrius (his third son, probably an [[Heir]] who Slately thought was destined to be king), Titas, Forthewin, Wonderloaf, [[Ansom]], [[Ossomer]], and [[Tramennis]] (specifically not popped as an [[Heir]]).&lt;br /&gt;
&lt;br /&gt;
A double of King Slately was created through [[Dittomancy]] prior to the (confirmed) [[croak]]ing of King Slately {{erf|2|87}}. his double will persist until the start of the next turn.{{erf|2|89}}  This was known because if the double had been croaked, no corpse would remain, however a known corpse does exist.&lt;br /&gt;
&lt;br /&gt;
==Proposed Canon==&lt;br /&gt;
''&amp;quot;She took another of my sons.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Strengths''': [[Leadership]], Organization, Stoicism&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses''': Tact, Humility, Empathy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slately claims that the magic of [[signamancy]] has changed his appearance over time, turning him short and fat to reflect his sedentary lifestyle.{{erf|2|T33}}  During his 3000 turns of kingship he has only seen a battle once and that from a heavily guarded turret.  Again, signamancy is meant to reflect the character or personality of a unit as well as its [[rank]]. The decrypted [[Ossomer]] noted that the resolved, angered look Slately bore while preparing his plan of killing as many decrypted [[Archon]]s as possible to earn enough [[Shmucker]]s (as a reward from [[Charlie]]) to make Tramennis his heir was signamancy: the little man finally seems to be royal.{{erf|2|T47}} For the purpose of his plan, the Dollamancer [[Ace]] and the [[Hat Magic]]ian [[Cubbins]] have turned the king's costume into powerful [[Magic Item]]s: His crown was made into a foolamancy-proof cap, the Jetstone's royal scepter can shoot [[Shockamancy]] and his cloak could deflect one bolt.{{erf|2|72}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slately appears to have had a close relationship the previous [[Jetstone]] [[Dollamancer]], [[Holly Shortcake]]. When musing on what could be his imminent croaking, his mind turns to the possibility of meeting her again in the hereafter, and more specifically, &amp;quot;Could it be his final reward to know love again?&amp;quot;{{erf|2|T42}} Further evidence is his keeping in the throne room a [[Doll]] she had created for &amp;quot;sentimental reasons.&amp;quot;{{erf|2|92}}&lt;br /&gt;
:Additionally: &amp;quot;He truly disliked [[Ace|this Caster]], this...joke or punishment of the Titans. Once he had been careless with the life of someone he loved, and so the Titans gave him this jar-headed jackass to &amp;quot;replace&amp;quot; her.&amp;quot;{{erf|2|T48}}&lt;br /&gt;
&lt;br /&gt;
==Speculation==&lt;br /&gt;
After the defeat at [[Gobwin Knob]], King Slately approached some sides, including [[Haggar]], and tried to persuade them to join the second [[Royal Crown Coalition]]. He may have approached [[Jitterati]] and [[Carport]], but if so, his efforts failed.&lt;br /&gt;
&lt;br /&gt;
Since his first references and early appearances, Slately has begun to show serious character depth and even development.  He seems struck by the loss of his sons and to actually care for them.  He originally disapproved of Tramennis because of his signamancy but has since revised his opinion.  Finally he approached [[Don King]] to request a loan to appoint Tramennis as heir.  He admitted his failings and his own lack of the royal ideals that he constantly blustered about and craved a chance to finally honor his sons and their sacrifice.  He hopes to save his son Tramennis and perhaps die leaving him the kingdom.&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
The name of the faction, Jetstone, seems to be a portmanteau of the names of the Hanna-Barbera cartoons [http://en.wikipedia.org/wiki/The_Jetsons The Jetsons] and [http://en.wikipedia.org/wiki/The_Flintstones The Flintstones].  King Slately's name is an amalgamation of the names of the bosses on the two shows, Mr. Spacely (Jetsons) and Mr. Slate (Flintstones).&lt;br /&gt;
&lt;br /&gt;
King Slately's appearance is based on the King of Hearts and King of Diamonds from a playing card deck. Slately's coloring and design are closer to the traditional King of Hearts, but his mustache only appears on the King of Diamonds. &lt;br /&gt;
&lt;br /&gt;
During the [[Siege of Spacerock]], Prince Tramennis says that Slately must be evacuated.  His response is a quote from Grand Moff Tarkin in Star Wars:  A New Hope...  &amp;quot;Evacuate?  In our moment of triumph?  I think you overestimate their chances.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
His new outfit, made of powerful magic items and warpaints, makes  him look like the Martian Ambassador of the film &amp;quot;Mars Attack&amp;quot;.&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Ruler]] of [[Jetstone]]&lt;br /&gt;
| Previous=[[Headboard]]&lt;br /&gt;
| Next=''[[Tramennis]], start of next turn''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Slately</id>
		<title>Slately</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Slately"/>
				<updated>2013-02-14T16:21:05Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|260|&lt;br /&gt;
{{crop|350|650|550|950|LIAB_12.jpg}}{{Stats&lt;br /&gt;
 |name= King Slately&lt;br /&gt;
 |race= [[Men]]&lt;br /&gt;
 |tribe= [[Jetstone]]&lt;br /&gt;
 |faction= [[Jetstone]]&lt;br /&gt;
 |class= [[Ruler]] ([[King]])&lt;br /&gt;
 |level= &lt;br /&gt;
 |move= &lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= [[Royal]], [[Leadership]]&lt;br /&gt;
 |eyebook= &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Canon ==&lt;br /&gt;
'''First Appearance''': [[LIAB 12]]&lt;br /&gt;
&lt;br /&gt;
King Slately is the [[Ruler]] of [[Jetstone]] [[faction]]. He has been a king for over three thousand [[turns]].{{erf|2|T33}} His father was [[Headboard]], King of Jetstone.{{erf|2|T57}}&lt;br /&gt;
&lt;br /&gt;
He has [[pop]]ped twenty-three sons and daughters.{{erf|2|T33}}  Among them Victor (his first son), Lustrius (his third son, probably an [[Heir]] who Slately thought was destined to be king), Titas, Forthewin, Wonderloaf, [[Ansom]], [[Ossomer]], and [[Tramennis]] (specifically not popped as an [[Heir]]).&lt;br /&gt;
&lt;br /&gt;
A double of King Slately was created through [[Dittomancy]] prior to the (confirmed) [[croak]]ing of King Slately {{erf|2|87}}. his double will persist until the start of the next turn.{{erf|2|89}}  This was known because if the double had been croaked, no corpse would remain, however a known corpse does exist.&lt;br /&gt;
&lt;br /&gt;
==Proposed Canon==&lt;br /&gt;
''&amp;quot;She took another of my sons.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Strengths''': [[Leadership]], Organization, Stoicism&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses''': Tact, Humility, Empathy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slately claims that the magic of [[signamancy]] has changed his appearance over time, turning him short and fat to reflect his sedentary lifestyle.{{erf|2|T33}}  During his 3000 turns of kingship he has only seen a battle once and that from a heavily guarded turret.  Again, signamancy is meant to reflect the character or personality of a unit as well as its [[rank]]. The decrypted [[Ossomer]] noted that the resolved, angered look Slately bore while preparing his plan of killing as many decrypted [[Archon]]s as possible to earn enough [[Shmucker]]s (as a reward from [[Charlie]]) to make Tramennis his heir was signamancy: the little man finally seems to be royal.{{erf|2|T47}} For the purpose of his plan, the Dollamancer [[Ace]] and the [[Hat Magic]]ian [[Cubbins]] have turned the king's costume into powerful [[Magic Item]]s: His crown was made into a foolamancy-proof cap, the Jetstone's royal scepter can shoot [[Shockamancy]] and his cloak could deflect one bolt.{{erf|2|72}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slately appears to have had a close relationship the previous [[Jetstone]] [[Dollamancer]], [[Holly Shortcake]]. When musing on what could be his imminent croaking, his mind turns to the possibility of meeting her again in the hereafter, and more specifically, &amp;quot;Could it be his final reward to know love again?&amp;quot;{{erf|2|T42}} Further evidence is his keeping in the throne room a [[Doll]] she had created for &amp;quot;sentimental reasons.&amp;quot;{{erf|2|92}}&lt;br /&gt;
:Additionally: &amp;quot;He truly disliked [[Ace|this Caster]], this...joke or punishment of the Titans. Once he had been careless with the life of someone he loved, and so the Titans gave him this jar-headed jackass to &amp;quot;replace&amp;quot; her.&amp;quot;{{erf|2|T48}}&lt;br /&gt;
&lt;br /&gt;
==Speculation==&lt;br /&gt;
After the defeat at [[Gobwin Knob]], King Slately approached some sides, including [[Haggar]], and tried to persuade them to join the second [[Royal Crown Coalition]]. He may have approached [[Jitterati]] and [[Carport]], but if so, his efforts failed.&lt;br /&gt;
&lt;br /&gt;
Since his first references and early appearances, Slately has begun to show serious character depth and even development.  He seems struck by the loss of his sons and to actually care for them.  He originally disapproved of Tramennis because of his signamancy but has since revised his opinion.  Finally he approached [[Don King]] to request a loan to appoint Tramennis as heir.  He admitted his failings and his own lack of the royal ideals that he constantly blustered about and craved a chance to finally honor his sons and their sacrifice.  He hopes to save his son Tramennis and perhaps die leaving him the kingdom.&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
The name of the faction, Jetstone, seems to be a portmanteau of the names of the Hanna-Barbera cartoons [http://en.wikipedia.org/wiki/The_Jetsons The Jetsons] and [http://en.wikipedia.org/wiki/The_Flintstones The Flintstones].  King Slately's name is an amalgamation of the names of the bosses on the two shows, Mr. Spacely (Jetsons) and Mr. Slate (Flintstones).&lt;br /&gt;
&lt;br /&gt;
King Slately's appearance is based on the King of Hearts and King of Diamonds from a playing card deck. Slately's coloring and design are closer to the traditional King of Hearts, but his mustache only appears on the King of Diamonds. &lt;br /&gt;
&lt;br /&gt;
During the [[Siege of Spacerock]], Prince Tramennis says that Slately must be evacuated.  His response is a quote from Grand Moff Tarkin in Star Wars:  A New Hope...  &amp;quot;Evacuate?  In our moment of triumph?  I think you overestimate their chances.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
His new outfit, made of powerful magic items and warpaints, makes  him look like the Martian Ambassador of the film &amp;quot;Mars Attack&amp;quot;.&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Ruler]] of [[Jetstone]]&lt;br /&gt;
| Previous=[[Headboard]]&lt;br /&gt;
| Next=''Tramennis, start of next turn''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Slately</id>
		<title>Slately</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Slately"/>
				<updated>2013-02-14T16:18:12Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|260|&lt;br /&gt;
{{crop|350|650|550|950|LIAB_12.jpg}}{{Stats&lt;br /&gt;
 |name= King Slately&lt;br /&gt;
 |race= [[Men]]&lt;br /&gt;
 |tribe= [[Jetstone]]&lt;br /&gt;
 |faction= [[Jetstone]]&lt;br /&gt;
 |class= [[Ruler]] ([[King]])&lt;br /&gt;
 |level= &lt;br /&gt;
 |move= &lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= [[Royal]], [[Leadership]]&lt;br /&gt;
 |eyebook= &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Canon ==&lt;br /&gt;
'''First Appearance''': [[LIAB 12]]&lt;br /&gt;
&lt;br /&gt;
King Slately is the [[Ruler]] of [[Jetstone]] [[faction]]. He has been a king for over three thousand [[turns]].{{erf|2|T33}} His father was [[Headboard]], King of Jetstone.{{erf|2|T57}}&lt;br /&gt;
&lt;br /&gt;
He has [[pop]]ped twenty-three sons and daughters.{{erf|2|T33}}  Among them Victor (his first son), Lustrius (his third son, probably an [[Heir]] who Slately thought was destined to be king), Titas, Forthewin, Wonderloaf, [[Ansom]], [[Ossomer]], and [[Tramennis]] (specifically not popped as an [[Heir]]).&lt;br /&gt;
&lt;br /&gt;
A double of King Slately was created through [[Dittomancy]] prior to the (confirmed) [[croak]]ing of King Slately {{erf|2|87}}. his double will persist until the start of the next turn.{{erf|2|89}}  This was known because if the double had been croaked, no corpse would remain, however a known corpse does exist.&lt;br /&gt;
&lt;br /&gt;
==Proposed Canon==&lt;br /&gt;
''&amp;quot;She took another of my sons.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Strengths''': [[Leadership]], Organization, Stoicism&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses''': Tact, Humility, Empathy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slately claims that the magic of [[signamancy]] has changed his appearance over time, turning him short and fat to reflect his sedentary lifestyle.{{erf|2|T33}}  During his 3000 turns of kingship he has only seen a battle once and that from a heavily guarded turret.  Again, signamancy is meant to reflect the character or personality of a unit as well as its [[rank]]. The decrypted [[Ossomer]] noted that the resolved, angered look Slately bore while preparing his plan of killing as many Archons as possible to earn enough [[Shmucker]]s to make Tramennis his heir was signamancy: the little man finally seems to be royal.{{erf|2|T47}} For the purpose of his plan, the Dollamancer [[Ace]] and the [[Hat Magic]]ian [[Cubbins]] have turned the king's costume into powerful [[Magic Item]]s: His crown was made into a foolamancy-proof cap, the Jetstone's royal scepter can shoot [[Shockamancy]] and his cloak could deflect one bolt.{{erf|2|72}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slately appears to have had a close relationship the previous [[Jetstone]] [[Dollamancer]], [[Holly Shortcake]]. When musing on what could be his imminent croaking, his mind turns to the possibility of meeting her again in the hereafter, and more specifically, &amp;quot;Could it be his final reward to know love again?&amp;quot;{{erf|2|T42}} Further evidence is his keeping in the throne room a [[Doll]] she had created for &amp;quot;sentimental reasons.&amp;quot;{{erf|2|92}}&lt;br /&gt;
:Additionally: &amp;quot;He truly disliked [[Ace|this Caster]], this...joke or punishment of the Titans. Once he had been careless with the life of someone he loved, and so the Titans gave him this jar-headed jackass to &amp;quot;replace&amp;quot; her.&amp;quot;{{erf|2|T48}}&lt;br /&gt;
&lt;br /&gt;
==Speculation==&lt;br /&gt;
After the defeat at [[Gobwin Knob]], King Slately approached some sides, including [[Haggar]], and tried to persuade them to join the second [[Royal Crown Coalition]]. He may have approached [[Jitterati]] and [[Carport]], but if so, his efforts failed.&lt;br /&gt;
&lt;br /&gt;
Since his first references and early appearances, Slately has begun to show serious character depth and even development.  He seems struck by the loss of his sons and to actually care for them.  He originally disapproved of Tramennis because of his signamancy but has since revised his opinion.  Finally he approached [[Don King]] to request a loan to appoint Tramennis as heir.  He admitted his failings and his own lack of the royal ideals that he constantly blustered about and craved a chance to finally honor his sons and their sacrifice.  He hopes to save his son Tramennis and perhaps die leaving him the kingdom.&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
The name of the faction, Jetstone, seems to be a portmanteau of the names of the Hanna-Barbera cartoons [http://en.wikipedia.org/wiki/The_Jetsons The Jetsons] and [http://en.wikipedia.org/wiki/The_Flintstones The Flintstones].  King Slately's name is an amalgamation of the names of the bosses on the two shows, Mr. Spacely (Jetsons) and Mr. Slate (Flintstones).&lt;br /&gt;
&lt;br /&gt;
King Slately's appearance is based on the King of Hearts and King of Diamonds from a playing card deck. Slately's coloring and design are closer to the traditional King of Hearts, but his mustache only appears on the King of Diamonds. &lt;br /&gt;
&lt;br /&gt;
During the [[Siege of Spacerock]], Prince Tramennis says that Slately must be evacuated.  His response is a quote from Grand Moff Tarkin in Star Wars:  A New Hope...  &amp;quot;Evacuate?  In our moment of triumph?  I think you overestimate their chances.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
His new outfit, made of powerful magic items and warpaints, makes  him look like the Martian Ambassador of the film &amp;quot;Mars Attack&amp;quot;.&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Ruler]] of [[Jetstone]]&lt;br /&gt;
| Previous=[[Headboard]]&lt;br /&gt;
| Next=''Tramennis, start of next turn''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Slately</id>
		<title>Slately</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Slately"/>
				<updated>2013-02-14T16:16:20Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|260|&lt;br /&gt;
{{crop|350|650|550|950|LIAB_12.jpg}}{{Stats&lt;br /&gt;
 |name= King Slately&lt;br /&gt;
 |race= [[Men]]&lt;br /&gt;
 |tribe= [[Jetstone]]&lt;br /&gt;
 |faction= [[Jetstone]]&lt;br /&gt;
 |class= [[Ruler]] ([[King]])&lt;br /&gt;
 |level= &lt;br /&gt;
 |move= &lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= [[Royal]], [[Leadership]]&lt;br /&gt;
 |eyebook= &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Canon ==&lt;br /&gt;
'''First Appearance''': [[LIAB 12]]&lt;br /&gt;
&lt;br /&gt;
King Slately is the [[Ruler]] of [[Jetstone]] [[faction]]. He has been a king for over three thousand [[turns]].{{erf|2|T33}} His father was [[Headboard]], King of Jetstone.{{erf|2|T57}}&lt;br /&gt;
&lt;br /&gt;
He has [[pop]]ped twenty-three sons and daughters.{{erf|2|T33}}  Among them Victor (his first son), Lustrius (his third son, probably an [[Heir]] who Slately thought was destined to be king), Titas, Forthewin, Wonderloaf, [[Ansom]], [[Ossomer]], and [[Tramennis]] (specifically not popped as an [[Heir]]).&lt;br /&gt;
&lt;br /&gt;
A double of King Slately was created through [[Duplimancy]] prior to the (confirmed) [[croak]]ing of King Slately {{erf|2|87}}. his double will persist until the start of the next turn.{{erf|2|89}}  This was known because if the double had been croaked, no corpse would remain, however a known corpse does exist.&lt;br /&gt;
&lt;br /&gt;
==Proposed Canon==&lt;br /&gt;
''&amp;quot;She took another of my sons.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Strengths''': [[Leadership]], Organization, Stoicism&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses''': Tact, Humility, Empathy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slately claims that the magic of [[signamancy]] has changed his appearance over time, turning him short and fat to reflect his sedentary lifestyle.{{erf|2|T33}}  During his 3000 turns of kingship he has only seen a battle once and that from a heavily guarded turret.  Again, signamancy is meant to reflect the character or personality of a unit as well as its [[rank]]. The decrypted [[Ossomer]] noted that the resolved, angered look Slately bore while preparing his plan of killing as many Archons as possible to earn enough [[Shmucker]]s to make Tramennis his heir was signamancy: the little man finally seems to be royal.{{erf|2|T47}} For the purpose of his plan, the Dollamancer [[Ace]] and the [[Hat Magic]]ian [[Cubbins]] have turned the king's costume into powerful [[Magic Item]]s: His crown was made into a foolamancy-proof cap, the Jetstone's royal scepter can shoot [[Shockamancy]] and his cloak could deflect one bolt.{{erf|2|72}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Slately appears to have had a close relationship the previous [[Jetstone]] [[Dollamancer]], [[Holly Shortcake]]. When musing on what could be his imminent croaking, his mind turns to the possibility of meeting her again in the hereafter, and more specifically, &amp;quot;Could it be his final reward to know love again?&amp;quot;{{erf|2|T42}} Further evidence is his keeping in the throne room a [[Doll]] she had created for &amp;quot;sentimental reasons.&amp;quot;{{erf|2|92}}&lt;br /&gt;
:Additionally: &amp;quot;He truly disliked [[Ace|this Caster]], this...joke or punishment of the Titans. Once he had been careless with the life of someone he loved, and so the Titans gave him this jar-headed jackass to &amp;quot;replace&amp;quot; her.&amp;quot;{{erf|2|T48}}&lt;br /&gt;
&lt;br /&gt;
==Speculation==&lt;br /&gt;
After the defeat at [[Gobwin Knob]], King Slately approached some sides, including [[Haggar]], and tried to persuade them to join the second [[Royal Crown Coalition]]. He may have approached [[Jitterati]] and [[Carport]], but if so, his efforts failed.&lt;br /&gt;
&lt;br /&gt;
Since his first references and early appearances, Slately has begun to show serious character depth and even development.  He seems struck by the loss of his sons and to actually care for them.  He originally disapproved of Tramennis because of his signamancy but has since revised his opinion.  Finally he approached [[Don King]] to request a loan to appoint Tramennis as heir.  He admitted his failings and his own lack of the royal ideals that he constantly blustered about and craved a chance to finally honor his sons and their sacrifice.  He hopes to save his son Tramennis and perhaps die leaving him the kingdom.&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
The name of the faction, Jetstone, seems to be a portmanteau of the names of the Hanna-Barbera cartoons [http://en.wikipedia.org/wiki/The_Jetsons The Jetsons] and [http://en.wikipedia.org/wiki/The_Flintstones The Flintstones].  King Slately's name is an amalgamation of the names of the bosses on the two shows, Mr. Spacely (Jetsons) and Mr. Slate (Flintstones).&lt;br /&gt;
&lt;br /&gt;
King Slately's appearance is based on the King of Hearts and King of Diamonds from a playing card deck. Slately's coloring and design are closer to the traditional King of Hearts, but his mustache only appears on the King of Diamonds. &lt;br /&gt;
&lt;br /&gt;
During the [[Siege of Spacerock]], Prince Tramennis says that Slately must be evacuated.  His response is a quote from Grand Moff Tarkin in Star Wars:  A New Hope...  &amp;quot;Evacuate?  In our moment of triumph?  I think you overestimate their chances.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
His new outfit, made of powerful magic items and warpaints, makes  him look like the Martian Ambassador of the film &amp;quot;Mars Attack&amp;quot;.&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Ruler]] of [[Jetstone]]&lt;br /&gt;
| Previous=[[Headboard]]&lt;br /&gt;
| Next=''Tramennis, start of next turn''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Judy_Gale%27s_World</id>
		<title>Judy Gale's World</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Judy_Gale%27s_World"/>
				<updated>2013-02-14T16:12:09Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;While Judy Gale has been comfirmed as not being an Erfworld native, very little is known about the world from where she came.  She might be from the Real World, Stupidworld, or even some other, as yet unidentified, world.  This is an attempt to codify what is known about Judy's World.&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
The world &amp;quot;Kill&amp;quot; is used in place of the word &amp;quot;Croak&amp;quot; and means essentially the same thing.&lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Year&amp;quot; is a term used to measure a 365 day/turn cycle.  This may be ''exactly'' 365 days or (like the Real World) a 365 day and change period that is referred to as 365 days for convienvence purposes and results in a Leap Year.&lt;br /&gt;
&lt;br /&gt;
A place called &amp;quot;Kansas&amp;quot; exists, which implies the existence of the native indian tribe for which the place in the United States of America was named, possibly implying the existence of the USA or a very similar equivalent thereof.  It is flat, windy and smells like pig boop.  It contains rural areas, implying the existence of other areas, such as urban sites.&lt;br /&gt;
&lt;br /&gt;
Judy Gale is the same size as Jillian, Wanda and other Erfworld [[Men]], and thus is smaller than [[Parson Gotti]].&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
If Judy is 'normal' sized for humans of her world, this likely means that she does not come from Stupidworld.  However, as there have been no size comparisons between Erfworlders and Real Worlders, she could come from the Real World, or from some other.  If she is from the Real World, this would mean that Stupidworlders are larger than Real Worlders.&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Arkentool</id>
		<title>Arkentool</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Arkentool"/>
				<updated>2013-01-30T16:30:26Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Relation to Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Tool redirects here. For other uses, see [[tool_(disambiguation)|tool (disambiguation)]]&lt;br /&gt;
=Canon=&lt;br /&gt;
&lt;br /&gt;
Arkentools are a group of [[Artifacts]] believed to be created by the [[Titans]] of Ark. They are sometimes referred to as &amp;quot;the tools of the Titans&amp;quot;.{{erf|1|020}} {{erf|1|004}} While useful on their own, their true power is revealed when they are attuned to their user. The Arkentools look different from most objects in the world; they resemble three-dimensional computer-generated images.&lt;br /&gt;
&lt;br /&gt;
[[Parson]]'s first [[Stupid Meal]] says there are four known Arkentools.{{erf|1|039}}&lt;br /&gt;
&lt;br /&gt;
The Arkentools seen so far are:&lt;br /&gt;
*the [[Arkenhammer]]&lt;br /&gt;
*the [[Arkenpliers]]&lt;br /&gt;
*the [[Arkendish]]&lt;br /&gt;
*the [[Arkenshoes]]&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
Attunement is governed by [[Fate]] [[magic]]. {{erf|1|022}}&lt;br /&gt;
&lt;br /&gt;
[[Stanley]] took the title of Tool because he felt that he was destined to collect the Arkentools{{erf|1|020}}; however, recently, his failure to reach [[Faq]] has left him in doubt as to his destiny. [[Wanda]]'s attunement to the [[Arkenpliers]] has also cast doubt on his belief system, making him uncharacteristically cautious about demanding anything of those that work for him.&lt;br /&gt;
&lt;br /&gt;
The [[Main Page|Erfwiki]] is also a Tool, but whether it exists within [[Erfworld]] in addition to its known [[Real World|Stupidworld-Prime]] incarnation remains to be seen. [[User:Parson_Gotti|Probably]].&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
==The Fourth Arkentool==&lt;br /&gt;
&lt;br /&gt;
The Fourth Arkentool has been revealed to be the Arkenshoes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;It is possible the fourth arkentool relates to [[Retconjuration]], perhaps being called the Arkenpen, having the ability to 'rewrite' or 'retcon' parts of erfworld. Another theory is that the fourth Arkentool will relate to dirtamancy (thus being the Arkenshovel).  As the tool does not need to have any obvious connection to its related mancy - e.g. pliers have no obvious connection to Croakamancy - this does not mean the fourth tool will be a shovel, even if it is dirtamancy related. Possibly the fourth tool will be something that creates reality? One deals with information, one with CONTROL and CHANGE, one with FORCE; what may the next tool be themed by?&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Additionally it is possible that [[Parson]] may be the fourth Arkentool given that at the start of book one he was in the process of designing a game very similar to 'erfworld'.&lt;br /&gt;
This would possibly explain his ability to 'break' certain game rules in the same way that Arkentools have been said to be 'game-breakers'. However, no other Arkentool is a PERSON, which Parson certainly is.&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Erfworld relies heavily on puns and comedic references to Parson's world; accordingly, the fourth Arkentool may be humorous, such as the Arkensaw or Arkenwelder; one may presume that the titans at least have a sense of humor about this.&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;As Parson was a master games-master and games designer, it may well be that he is not an Arkentool, but a newly recruited TITAN.&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attunement==&lt;br /&gt;
[[Sylvia]]'s recounting of when she touched the [[Arkenpliers]] {{erf|2|T29}} and its contrast with [[Ossomer]]'s memories indicates that it may be possible for any non-royal commander to attune to any tool.  It may simply be that the current wielders are simply the first non royals to wield them and survive.  It's also possible that the wielder has to be a non-Royal Warlord; Stanley was a non-Royal Warlord, and Wanda's Croakamancy-derived ability to command Uncroaked in battle may be close enough to qualify.&lt;br /&gt;
&lt;br /&gt;
==Etymology of the Name==&lt;br /&gt;
The Arkenstone was the name of a large and valuable dwarven gemstone in J.R.R. Tolkien's ''The Hobbit''.  Tolkien took the name from Old English: eorcen-stán (also spelled eorcnan-stán, earcen-stán, etc.), or Old Norse jarkna-steinn, meaning &amp;quot;precious stone&amp;quot;.  Thus, &amp;quot;arken&amp;quot; by itself might be interpreted to mean &amp;quot;precious&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Associated Discipline==&lt;br /&gt;
&lt;br /&gt;
Given that the [[Arkendish]] provides &amp;quot;unmatched&amp;quot; [[Thinkamancy]] and the [[Arkenpliers]] provide clearly unequalled [[Croakamancy]], many readers feel that there is an associated Discipline for the other two Arkentools. Exactly ''which'' disciplines these are is still a matter of intense debate. For instance, some readers suspect that all the Arkentools are associated with [[Fate]]-aligned disciplines, given that this pattern fits both the Arkendish and Arkenpliers, and that Fate is thought by Ansom and Wanda to be the determining factor in a [[Unit]]'s attunement to the artifact. However, this is not universally agreed upon, given the difficulties with assigning a Fate-aligned discipline to the Arkenhammer. (See [[Arkenhammer#Associated_Discipline_Debate|this article]] for a detailed discussion of the [[Arkenhammer]]'s possible associated disciplines, with arguments for and against each.)&lt;br /&gt;
&lt;br /&gt;
There has been [[Mathamancy Bracer|speculation]] that Parson's mathamancy bracer is a mathamancy-based Arkentool as it has many similar ability giving features. It is also possible that Parson's watch-calculator itself is an Arkentool.&lt;br /&gt;
&lt;br /&gt;
==Associated Element==&lt;br /&gt;
&lt;br /&gt;
Its has been noted that the [[Arkenpliers]] may be extending the magic of [[Croakamancy]] to the [[Life]] element, which could indicate that it is associated with that element.  [[Stanley the Tool]] noted that Wanda belived the [[Arkenhammer]] could perform [[Shockmancy]], [[Rhyme-o-mancy]], [[Carnymancy]], [[Changemancy]] and [[Date-a-mancy]] which are all in classes of [[Magic]] that use the [[Matter]] element and may be the tool's associated element.  The [[Arkenshoes]] naturally seem to be associated with [[Motion]].  In the belief that each of the four Arkentools is associated with a different [[Magic Elements|element]], the Arkendish would then be associated with no element like the [[Clevermancy]] disciplines and involve the raw magic.&lt;br /&gt;
&lt;br /&gt;
==Real World References and their Implications==&lt;br /&gt;
&lt;br /&gt;
It was pointed out that several characters have names that alludes to companies around the world that manufacture tools:&lt;br /&gt;
*[http://www.stanleytools.com/ Stanley] manufactures hand tools&lt;br /&gt;
*[http://www.wanda-tools.net/ Zhejiang Wanda Tools Co. Ltd] specializes in making pliers&lt;br /&gt;
*[http://www.dishnetwork.com/ Dish Network] formed by Charles W. &amp;quot;Charlie&amp;quot; Ergen  provides satellite television service in the United States&lt;br /&gt;
&lt;br /&gt;
There is a company named [http://rockwelltools.com/ Rockwell] that manufactures tools.  It is also worth noting that one of the earliest [http://www.freepatentsonline.com/1449702.html patents] for a shovel design was given to James B. Sizemore. It has thus been suggested by some readers that the fourth Arkentool might be an Arkenshovel and be given to the character [[Sizemore Rockwell]].&lt;br /&gt;
&lt;br /&gt;
It was (half) humorously suggested that [[the fourth Arkentool]] should be named Arkensaw - just for [http://en.wikipedia.org/wiki/Arkansas the fun] of it. If so, it should be found in [http://en.wikipedia.org/wiki/Little_Rock Little Rock].&lt;br /&gt;
&lt;br /&gt;
Now we know that the fourth arkentool is the [[Arkenshoes]], which are a reference to the Wizard of Oz character Dorothy's Ruby Red Slippers, the possibility that they will be the way for Parson to go home is strong.&lt;br /&gt;
&lt;br /&gt;
==Relation to Units==&lt;br /&gt;
&lt;br /&gt;
It is probable that each Arkentool has an associated special Unit. The Arkenhammer permits the taming of [[Dwagons]], and the Arkenpliers create '[[decrypted]]'. Most readers agree that the Arkendish is probably involved with creating [[Archons]]. Few sides can [[pop]] Archons and [[Charlescomm]] is the only side that can pop them at a rate of up to 1.5 per turn.{{blog|2009|10|summer-updates-%e2%80%93-046}} So far, the main effect of the Arkentools on [[Erfworld]] seems to be to alter the demographics of Erfworld's population, by increasing the numbers of [[Archons]], [[Dwagons]] and [[Decrypted]].  --Speculation--  It may be that the Arkenshovel, if it is in fact the fourth Arkentool, may give the wielder the ability to summon and control [[Daemons]], although there is no evidence of this presented so far.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:black; color:white; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:gray; width:100px&amp;quot; |Arkentool||style=&amp;quot;background:gray; width:125px&amp;quot; |Special [[Unit]]||style=&amp;quot;background:gray; width:200px&amp;quot; |Associated Discipline||style=&amp;quot;background:gray; width:100px&amp;quot; |Associated Axis||style=&amp;quot;background:gray; width:125px&amp;quot; |Associated Elements&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|[[Arkenhammer]]||[[Dwagons]]||Disputed||Unknown||Unknown&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|[[Arkenpliers]]||[[Decrypted]]||[[Croakamancy]]||[[Fate]]||[[Motion]] &amp;amp; [[Matter]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|[[Arkendish]]||[[Archons]]||[[Thinkamancy]]||[[Fate]]||[[Life]] &amp;amp; [[Motion]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|[[Arkenshoes]] ||Superior [[Motion]]?||Possibly [[Changemancy]]?||[[Fate]]||[[Motion]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|&amp;quot;Arkenshovel&amp;quot; (speculation)||Superior [[Golems]]?||Possibly [[Dirtamancy]] and/or [[Changemancy]]?||[[Erf]] or [[Fate]]||[[Matter]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
I think we're missing some obvious speculation here. The [[Main Page]] says the wiki is a tool. Is there any reason it can't exist in [[Erfworld]] too? Perhaps as some book with special power beyond it's encyclopedic knowledge.&lt;br /&gt;
&lt;br /&gt;
==Changing the Fundamental Laws of Magic==&lt;br /&gt;
&lt;br /&gt;
The inhabitants of the [[Magic Kingdom]] are not simply concerned about [[Wanda]]'s actions because of their political implications. There is a widespread theoretical consensus, which [[Sizemore]] shares, that she is extending [[Croakamancy]] to the [[Life]] axis. Is [[Charlie]] and the Arkendish extending  [[Thinkamancy]] to the [[Matter]] axis by creating so many [[Archons]] who can use Thinkamancy? Does [[Stanley]]'s army of [[Dwagons]] alter Erfworld's magical laws in a third way?&lt;br /&gt;
&lt;br /&gt;
==Purpose within Erfworld==&lt;br /&gt;
[[Janis]] believes that [[Parson Gotti|Parson's]] outside the box approach to combat is going to &amp;quot;break&amp;quot; Erfworld and bring an end to the continual warfare{{erf|1|141}} &amp;amp;mdash; it is apparently more than coincidence that the Arkentools are coming into play around the time Parson arrived in Erfworld. As Erfworld is based on strategy game mechanics, the Arkentools themselves seem to be what are often called &amp;quot;game breakers&amp;quot; &amp;amp;ndash; special abilities, units or items which confer an unfair/unbalanced advantage to the side that possesses them making them exceedingly difficult to counter. It seems plausible then, that the &amp;quot;fate magic&amp;quot; alluded to surround the Arkentools is to bring all four together and somehow break Erfworld itself using them (e.g. rewriting the rules into something closer to the [[Real World]]). The common phrase &amp;quot;Tools of the Titans&amp;quot; adds to this possibility by implying that the Arkentools are the tools by which Erfworld was originally built.&lt;br /&gt;
&lt;br /&gt;
A theory for how this can be done is to use the Arkendish to form a [[Caster link]] between the wielders of the other 3 Arkentools (creating the first ever 4 caster link in Erfworld's history), the power of the tools and the link combined allows the participants to reshape the entire Erfworld itself. This would work in a similar kind of way to the volcano link (&amp;quot;I actually modified the terrain type, like a Titan&amp;quot;{{erf|1|142|6}}) without the raw destruction. The obvious problem with this idea is that [[Stanley]] is not a caster as far as we know; there are several workarounds for this including the plot allowing him to become a [[caster]], he may be killed and end up passing the hammer to someone who is a caster or (because this is a unique circumstance) the Arkendish link may be able to include non-casters.&lt;br /&gt;
&lt;br /&gt;
==Relative Complexity==&lt;br /&gt;
Of the three arkentools we've seen so far, they have been of increasing levels of complexity.&lt;br /&gt;
&lt;br /&gt;
On the low end, there is the Hammer. Simple. Straightforward. A thing on the end of a stick to let you hit things better. Next is the Pliers. Moving parts, but still pretty simple. Two parts held together to help you pinch things. Then there's a leap up to a satellite dish. Power sources, invisible waves and rays, all to aid in communication. The fourth tool... is still a mystery. Roughly though, we can place it in one of three positions then: Even Simpler, the Missing Step, or Clarke's Model.&lt;br /&gt;
&lt;br /&gt;
*Even Simpler would place it below the hammer in terms of complexity. Where the Hammer is a thing on a stick, the fourth tool would be... a stick. Or a thing. A single piece tool with a minimum of crafting in it. An awl, a chisel, a screwdriver... maybe even an anvil. The simplest physical thing would be- a ball.&lt;br /&gt;
*The Missing Step would place it between the Pliers and the Dish. Something to bridge the gap from the purely physical nature of the Pliers to the pure energy nature of the Dish. Perhaps something involving springs and gears, clockwork or steam. An engine, perhaps? This seems unlikely, though.&lt;br /&gt;
The fifth Arkentool could be an item that a game maker would use. The hammer could destroy disliked units. The pliers reshaped dead units to serve a new master. The dish is a connection between the player charlie and his pieces. If the fifth tool is a middle step between the pliers and the Arkendish it may be a rake or paint brush. It's power could include the ability to reshape the terrain of the game.(Similar to how Sizemore reshaped parts of the magic kingdom.)&lt;br /&gt;
*Clarke's Model would put it beyond the Dish. Considering the increasing size of the disparity in complexity in going from Hammer to Pliers to Satellite Dish, the next step would be so great as to surpass all levels of technology that currently exist, or that could exist in the foreseeable near future. To us, the reader, it would appear simply as... magic. And in a world where magic is not uncommon, that might be the hardest tool of all to pinpoint.&lt;br /&gt;
&lt;br /&gt;
That being said,  a guess as to what it might be... the portals. The fourth Arkentool is a transporter system, either formerly attuned to the founder of the Magic Kingdom or currently to someone inside it. If this is correct, the manifestation of it as a material object may well be- a key. But no normal key, nor a magic key, but the key which opens portals.&lt;br /&gt;
&lt;br /&gt;
==More Arkentools==&lt;br /&gt;
As the Arkentool count was given to us by a [[Stupid Meal]] that has been proven at least inaccurate in all other aspects, there is possibility that the four 'known' Arkentools are items out of a larger set and some 'unknown Arkentools' exist and have been forgotten in the countless turns since the world was forged.&lt;br /&gt;
&lt;br /&gt;
[[Category:Canon]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;br /&gt;
[[Category:Arkentool]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Arkentool</id>
		<title>Arkentool</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Arkentool"/>
				<updated>2013-01-30T16:29:34Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Relation to Units */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Tool redirects here. For other uses, see [[tool_(disambiguation)|tool (disambiguation)]]&lt;br /&gt;
=Canon=&lt;br /&gt;
&lt;br /&gt;
Arkentools are a group of [[Artifacts]] believed to be created by the [[Titans]] of Ark. They are sometimes referred to as &amp;quot;the tools of the Titans&amp;quot;.{{erf|1|020}} {{erf|1|004}} While useful on their own, their true power is revealed when they are attuned to their user. The Arkentools look different from most objects in the world; they resemble three-dimensional computer-generated images.&lt;br /&gt;
&lt;br /&gt;
[[Parson]]'s first [[Stupid Meal]] says there are four known Arkentools.{{erf|1|039}}&lt;br /&gt;
&lt;br /&gt;
The Arkentools seen so far are:&lt;br /&gt;
*the [[Arkenhammer]]&lt;br /&gt;
*the [[Arkenpliers]]&lt;br /&gt;
*the [[Arkendish]]&lt;br /&gt;
*the [[Arkenshoes]]&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
Attunement is governed by [[Fate]] [[magic]]. {{erf|1|022}}&lt;br /&gt;
&lt;br /&gt;
[[Stanley]] took the title of Tool because he felt that he was destined to collect the Arkentools{{erf|1|020}}; however, recently, his failure to reach [[Faq]] has left him in doubt as to his destiny. [[Wanda]]'s attunement to the [[Arkenpliers]] has also cast doubt on his belief system, making him uncharacteristically cautious about demanding anything of those that work for him.&lt;br /&gt;
&lt;br /&gt;
The [[Main Page|Erfwiki]] is also a Tool, but whether it exists within [[Erfworld]] in addition to its known [[Real World|Stupidworld-Prime]] incarnation remains to be seen. [[User:Parson_Gotti|Probably]].&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
==The Fourth Arkentool==&lt;br /&gt;
&lt;br /&gt;
The Fourth Arkentool has been revealed to be the Arkenshoes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;It is possible the fourth arkentool relates to [[Retconjuration]], perhaps being called the Arkenpen, having the ability to 'rewrite' or 'retcon' parts of erfworld. Another theory is that the fourth Arkentool will relate to dirtamancy (thus being the Arkenshovel).  As the tool does not need to have any obvious connection to its related mancy - e.g. pliers have no obvious connection to Croakamancy - this does not mean the fourth tool will be a shovel, even if it is dirtamancy related. Possibly the fourth tool will be something that creates reality? One deals with information, one with CONTROL and CHANGE, one with FORCE; what may the next tool be themed by?&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Additionally it is possible that [[Parson]] may be the fourth Arkentool given that at the start of book one he was in the process of designing a game very similar to 'erfworld'.&lt;br /&gt;
This would possibly explain his ability to 'break' certain game rules in the same way that Arkentools have been said to be 'game-breakers'. However, no other Arkentool is a PERSON, which Parson certainly is.&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Erfworld relies heavily on puns and comedic references to Parson's world; accordingly, the fourth Arkentool may be humorous, such as the Arkensaw or Arkenwelder; one may presume that the titans at least have a sense of humor about this.&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;As Parson was a master games-master and games designer, it may well be that he is not an Arkentool, but a newly recruited TITAN.&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attunement==&lt;br /&gt;
[[Sylvia]]'s recounting of when she touched the [[Arkenpliers]] {{erf|2|T29}} and its contrast with [[Ossomer]]'s memories indicates that it may be possible for any non-royal commander to attune to any tool.  It may simply be that the current wielders are simply the first non royals to wield them and survive.  It's also possible that the wielder has to be a non-Royal Warlord; Stanley was a non-Royal Warlord, and Wanda's Croakamancy-derived ability to command Uncroaked in battle may be close enough to qualify.&lt;br /&gt;
&lt;br /&gt;
==Etymology of the Name==&lt;br /&gt;
The Arkenstone was the name of a large and valuable dwarven gemstone in J.R.R. Tolkien's ''The Hobbit''.  Tolkien took the name from Old English: eorcen-stán (also spelled eorcnan-stán, earcen-stán, etc.), or Old Norse jarkna-steinn, meaning &amp;quot;precious stone&amp;quot;.  Thus, &amp;quot;arken&amp;quot; by itself might be interpreted to mean &amp;quot;precious&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Associated Discipline==&lt;br /&gt;
&lt;br /&gt;
Given that the [[Arkendish]] provides &amp;quot;unmatched&amp;quot; [[Thinkamancy]] and the [[Arkenpliers]] provide clearly unequalled [[Croakamancy]], many readers feel that there is an associated Discipline for the other two Arkentools. Exactly ''which'' disciplines these are is still a matter of intense debate. For instance, some readers suspect that all the Arkentools are associated with [[Fate]]-aligned disciplines, given that this pattern fits both the Arkendish and Arkenpliers, and that Fate is thought by Ansom and Wanda to be the determining factor in a [[Unit]]'s attunement to the artifact. However, this is not universally agreed upon, given the difficulties with assigning a Fate-aligned discipline to the Arkenhammer. (See [[Arkenhammer#Associated_Discipline_Debate|this article]] for a detailed discussion of the [[Arkenhammer]]'s possible associated disciplines, with arguments for and against each.)&lt;br /&gt;
&lt;br /&gt;
There has been [[Mathamancy Bracer|speculation]] that Parson's mathamancy bracer is a mathamancy-based Arkentool as it has many similar ability giving features. It is also possible that Parson's watch-calculator itself is an Arkentool.&lt;br /&gt;
&lt;br /&gt;
==Associated Element==&lt;br /&gt;
&lt;br /&gt;
Its has been noted that the [[Arkenpliers]] may be extending the magic of [[Croakamancy]] to the [[Life]] element, which could indicate that it is associated with that element.  [[Stanley the Tool]] noted that Wanda belived the [[Arkenhammer]] could perform [[Shockmancy]], [[Rhyme-o-mancy]], [[Carnymancy]], [[Changemancy]] and [[Date-a-mancy]] which are all in classes of [[Magic]] that use the [[Matter]] element and may be the tool's associated element.  The [[Arkenshoes]] naturally seem to be associated with [[Motion]].  In the belief that each of the four Arkentools is associated with a different [[Magic Elements|element]], the Arkendish would then be associated with no element like the [[Clevermancy]] disciplines and involve the raw magic.&lt;br /&gt;
&lt;br /&gt;
==Real World References and their Implications==&lt;br /&gt;
&lt;br /&gt;
It was pointed out that several characters have names that alludes to companies around the world that manufacture tools:&lt;br /&gt;
*[http://www.stanleytools.com/ Stanley] manufactures hand tools&lt;br /&gt;
*[http://www.wanda-tools.net/ Zhejiang Wanda Tools Co. Ltd] specializes in making pliers&lt;br /&gt;
*[http://www.dishnetwork.com/ Dish Network] formed by Charles W. &amp;quot;Charlie&amp;quot; Ergen  provides satellite television service in the United States&lt;br /&gt;
&lt;br /&gt;
There is a company named [http://rockwelltools.com/ Rockwell] that manufactures tools.  It is also worth noting that one of the earliest [http://www.freepatentsonline.com/1449702.html patents] for a shovel design was given to James B. Sizemore. It has thus been suggested by some readers that the fourth Arkentool might be an Arkenshovel and be given to the character [[Sizemore Rockwell]].&lt;br /&gt;
&lt;br /&gt;
It was (half) humorously suggested that [[the fourth Arkentool]] should be named Arkensaw - just for [http://en.wikipedia.org/wiki/Arkansas the fun] of it. If so, it should be found in [http://en.wikipedia.org/wiki/Little_Rock Little Rock].&lt;br /&gt;
&lt;br /&gt;
Now we know that the fourth arkentool is the [[Arkenshoes]], which are a reference to the Wizard of Oz character Dorothy's Ruby Red Slippers, the possibility that they will be the way for Parson to go home is strong.&lt;br /&gt;
&lt;br /&gt;
==Relation to Units==&lt;br /&gt;
&lt;br /&gt;
It is probable that each Arkentool has an associated special Unit. The Arkenhammer permits the taming of [[Dwagons]], and the Arkenpliers create '[[decrypted]]'. Most readers agree that the Arkendish is probably involved with creating [[Archons]]. Few sides can [[pop]] Archons and [[Charlescomm]] is the only side that can pop them at a rate of up to 1.5 per turn.{{blog|2009|10|summer-updates-%e2%80%93-046}} So far, the main effect of the Arkentools on [[Erfworld]] seems to be to alter the demographics of Erfworld's population, by increasing the numbers of [[Archons]], [[Dwagons]] and [[Decrypted]].  --Speculation--  It may be that the Arkenshovel, if it is in fact the fourth Arkentool, may give the wielder the ability to summon and control [[Daemons]], although there is no evidence of this presented so far.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:black; color:white; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:gray; width:100px&amp;quot; |Arkentool||style=&amp;quot;background:gray; width:125px&amp;quot; |Special [[Unit]]||style=&amp;quot;background:gray; width:200px&amp;quot; |Associated Discipline||style=&amp;quot;background:gray; width:100px&amp;quot; |Associated Axis||style=&amp;quot;background:gray; width:125px&amp;quot; |Associated Elements&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|[[Arkenhammer]]||[[Dwagons]]||Disputed||Unknown||Unknown&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|[[Arkenpliers]]||[[Decrypted]]||[[Croakamancy]]||[[Fate]]||[[Motion]] &amp;amp; [[Matter]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|[[Arkendish]]||[[Archons]]||[[Thinkamancy]]||[[Fate]]||[[Life]] &amp;amp; [[Motion]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|&amp;quot;Arkenshoes&amp;quot; ||Superior [[Motion]]?||Possibly [[Changemancy]]?||[[Fate]]||[[Motion]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|&amp;quot;Arkenshovel&amp;quot; (speculation)||Superior [[Golems]]?||Possibly [[Dirtamancy]] and/or [[Changemancy]]?||[[Erf]] or [[Fate]]||[[Matter]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
I think we're missing some obvious speculation here. The [[Main Page]] says the wiki is a tool. Is there any reason it can't exist in [[Erfworld]] too? Perhaps as some book with special power beyond it's encyclopedic knowledge.&lt;br /&gt;
&lt;br /&gt;
==Changing the Fundamental Laws of Magic==&lt;br /&gt;
&lt;br /&gt;
The inhabitants of the [[Magic Kingdom]] are not simply concerned about [[Wanda]]'s actions because of their political implications. There is a widespread theoretical consensus, which [[Sizemore]] shares, that she is extending [[Croakamancy]] to the [[Life]] axis. Is [[Charlie]] and the Arkendish extending  [[Thinkamancy]] to the [[Matter]] axis by creating so many [[Archons]] who can use Thinkamancy? Does [[Stanley]]'s army of [[Dwagons]] alter Erfworld's magical laws in a third way?&lt;br /&gt;
&lt;br /&gt;
==Purpose within Erfworld==&lt;br /&gt;
[[Janis]] believes that [[Parson Gotti|Parson's]] outside the box approach to combat is going to &amp;quot;break&amp;quot; Erfworld and bring an end to the continual warfare{{erf|1|141}} &amp;amp;mdash; it is apparently more than coincidence that the Arkentools are coming into play around the time Parson arrived in Erfworld. As Erfworld is based on strategy game mechanics, the Arkentools themselves seem to be what are often called &amp;quot;game breakers&amp;quot; &amp;amp;ndash; special abilities, units or items which confer an unfair/unbalanced advantage to the side that possesses them making them exceedingly difficult to counter. It seems plausible then, that the &amp;quot;fate magic&amp;quot; alluded to surround the Arkentools is to bring all four together and somehow break Erfworld itself using them (e.g. rewriting the rules into something closer to the [[Real World]]). The common phrase &amp;quot;Tools of the Titans&amp;quot; adds to this possibility by implying that the Arkentools are the tools by which Erfworld was originally built.&lt;br /&gt;
&lt;br /&gt;
A theory for how this can be done is to use the Arkendish to form a [[Caster link]] between the wielders of the other 3 Arkentools (creating the first ever 4 caster link in Erfworld's history), the power of the tools and the link combined allows the participants to reshape the entire Erfworld itself. This would work in a similar kind of way to the volcano link (&amp;quot;I actually modified the terrain type, like a Titan&amp;quot;{{erf|1|142|6}}) without the raw destruction. The obvious problem with this idea is that [[Stanley]] is not a caster as far as we know; there are several workarounds for this including the plot allowing him to become a [[caster]], he may be killed and end up passing the hammer to someone who is a caster or (because this is a unique circumstance) the Arkendish link may be able to include non-casters.&lt;br /&gt;
&lt;br /&gt;
==Relative Complexity==&lt;br /&gt;
Of the three arkentools we've seen so far, they have been of increasing levels of complexity.&lt;br /&gt;
&lt;br /&gt;
On the low end, there is the Hammer. Simple. Straightforward. A thing on the end of a stick to let you hit things better. Next is the Pliers. Moving parts, but still pretty simple. Two parts held together to help you pinch things. Then there's a leap up to a satellite dish. Power sources, invisible waves and rays, all to aid in communication. The fourth tool... is still a mystery. Roughly though, we can place it in one of three positions then: Even Simpler, the Missing Step, or Clarke's Model.&lt;br /&gt;
&lt;br /&gt;
*Even Simpler would place it below the hammer in terms of complexity. Where the Hammer is a thing on a stick, the fourth tool would be... a stick. Or a thing. A single piece tool with a minimum of crafting in it. An awl, a chisel, a screwdriver... maybe even an anvil. The simplest physical thing would be- a ball.&lt;br /&gt;
*The Missing Step would place it between the Pliers and the Dish. Something to bridge the gap from the purely physical nature of the Pliers to the pure energy nature of the Dish. Perhaps something involving springs and gears, clockwork or steam. An engine, perhaps? This seems unlikely, though.&lt;br /&gt;
The fifth Arkentool could be an item that a game maker would use. The hammer could destroy disliked units. The pliers reshaped dead units to serve a new master. The dish is a connection between the player charlie and his pieces. If the fifth tool is a middle step between the pliers and the Arkendish it may be a rake or paint brush. It's power could include the ability to reshape the terrain of the game.(Similar to how Sizemore reshaped parts of the magic kingdom.)&lt;br /&gt;
*Clarke's Model would put it beyond the Dish. Considering the increasing size of the disparity in complexity in going from Hammer to Pliers to Satellite Dish, the next step would be so great as to surpass all levels of technology that currently exist, or that could exist in the foreseeable near future. To us, the reader, it would appear simply as... magic. And in a world where magic is not uncommon, that might be the hardest tool of all to pinpoint.&lt;br /&gt;
&lt;br /&gt;
That being said,  a guess as to what it might be... the portals. The fourth Arkentool is a transporter system, either formerly attuned to the founder of the Magic Kingdom or currently to someone inside it. If this is correct, the manifestation of it as a material object may well be- a key. But no normal key, nor a magic key, but the key which opens portals.&lt;br /&gt;
&lt;br /&gt;
==More Arkentools==&lt;br /&gt;
As the Arkentool count was given to us by a [[Stupid Meal]] that has been proven at least inaccurate in all other aspects, there is possibility that the four 'known' Arkentools are items out of a larger set and some 'unknown Arkentools' exist and have been forgotten in the countless turns since the world was forged.&lt;br /&gt;
&lt;br /&gt;
[[Category:Canon]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;br /&gt;
[[Category:Arkentool]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Arkentool</id>
		<title>Arkentool</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Arkentool"/>
				<updated>2013-01-30T16:27:48Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Associated Element */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Tool redirects here. For other uses, see [[tool_(disambiguation)|tool (disambiguation)]]&lt;br /&gt;
=Canon=&lt;br /&gt;
&lt;br /&gt;
Arkentools are a group of [[Artifacts]] believed to be created by the [[Titans]] of Ark. They are sometimes referred to as &amp;quot;the tools of the Titans&amp;quot;.{{erf|1|020}} {{erf|1|004}} While useful on their own, their true power is revealed when they are attuned to their user. The Arkentools look different from most objects in the world; they resemble three-dimensional computer-generated images.&lt;br /&gt;
&lt;br /&gt;
[[Parson]]'s first [[Stupid Meal]] says there are four known Arkentools.{{erf|1|039}}&lt;br /&gt;
&lt;br /&gt;
The Arkentools seen so far are:&lt;br /&gt;
*the [[Arkenhammer]]&lt;br /&gt;
*the [[Arkenpliers]]&lt;br /&gt;
*the [[Arkendish]]&lt;br /&gt;
*the [[Arkenshoes]]&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
Attunement is governed by [[Fate]] [[magic]]. {{erf|1|022}}&lt;br /&gt;
&lt;br /&gt;
[[Stanley]] took the title of Tool because he felt that he was destined to collect the Arkentools{{erf|1|020}}; however, recently, his failure to reach [[Faq]] has left him in doubt as to his destiny. [[Wanda]]'s attunement to the [[Arkenpliers]] has also cast doubt on his belief system, making him uncharacteristically cautious about demanding anything of those that work for him.&lt;br /&gt;
&lt;br /&gt;
The [[Main Page|Erfwiki]] is also a Tool, but whether it exists within [[Erfworld]] in addition to its known [[Real World|Stupidworld-Prime]] incarnation remains to be seen. [[User:Parson_Gotti|Probably]].&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
==The Fourth Arkentool==&lt;br /&gt;
&lt;br /&gt;
The Fourth Arkentool has been revealed to be the Arkenshoes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;It is possible the fourth arkentool relates to [[Retconjuration]], perhaps being called the Arkenpen, having the ability to 'rewrite' or 'retcon' parts of erfworld. Another theory is that the fourth Arkentool will relate to dirtamancy (thus being the Arkenshovel).  As the tool does not need to have any obvious connection to its related mancy - e.g. pliers have no obvious connection to Croakamancy - this does not mean the fourth tool will be a shovel, even if it is dirtamancy related. Possibly the fourth tool will be something that creates reality? One deals with information, one with CONTROL and CHANGE, one with FORCE; what may the next tool be themed by?&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Additionally it is possible that [[Parson]] may be the fourth Arkentool given that at the start of book one he was in the process of designing a game very similar to 'erfworld'.&lt;br /&gt;
This would possibly explain his ability to 'break' certain game rules in the same way that Arkentools have been said to be 'game-breakers'. However, no other Arkentool is a PERSON, which Parson certainly is.&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Erfworld relies heavily on puns and comedic references to Parson's world; accordingly, the fourth Arkentool may be humorous, such as the Arkensaw or Arkenwelder; one may presume that the titans at least have a sense of humor about this.&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;As Parson was a master games-master and games designer, it may well be that he is not an Arkentool, but a newly recruited TITAN.&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Attunement==&lt;br /&gt;
[[Sylvia]]'s recounting of when she touched the [[Arkenpliers]] {{erf|2|T29}} and its contrast with [[Ossomer]]'s memories indicates that it may be possible for any non-royal commander to attune to any tool.  It may simply be that the current wielders are simply the first non royals to wield them and survive.  It's also possible that the wielder has to be a non-Royal Warlord; Stanley was a non-Royal Warlord, and Wanda's Croakamancy-derived ability to command Uncroaked in battle may be close enough to qualify.&lt;br /&gt;
&lt;br /&gt;
==Etymology of the Name==&lt;br /&gt;
The Arkenstone was the name of a large and valuable dwarven gemstone in J.R.R. Tolkien's ''The Hobbit''.  Tolkien took the name from Old English: eorcen-stán (also spelled eorcnan-stán, earcen-stán, etc.), or Old Norse jarkna-steinn, meaning &amp;quot;precious stone&amp;quot;.  Thus, &amp;quot;arken&amp;quot; by itself might be interpreted to mean &amp;quot;precious&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Associated Discipline==&lt;br /&gt;
&lt;br /&gt;
Given that the [[Arkendish]] provides &amp;quot;unmatched&amp;quot; [[Thinkamancy]] and the [[Arkenpliers]] provide clearly unequalled [[Croakamancy]], many readers feel that there is an associated Discipline for the other two Arkentools. Exactly ''which'' disciplines these are is still a matter of intense debate. For instance, some readers suspect that all the Arkentools are associated with [[Fate]]-aligned disciplines, given that this pattern fits both the Arkendish and Arkenpliers, and that Fate is thought by Ansom and Wanda to be the determining factor in a [[Unit]]'s attunement to the artifact. However, this is not universally agreed upon, given the difficulties with assigning a Fate-aligned discipline to the Arkenhammer. (See [[Arkenhammer#Associated_Discipline_Debate|this article]] for a detailed discussion of the [[Arkenhammer]]'s possible associated disciplines, with arguments for and against each.)&lt;br /&gt;
&lt;br /&gt;
There has been [[Mathamancy Bracer|speculation]] that Parson's mathamancy bracer is a mathamancy-based Arkentool as it has many similar ability giving features. It is also possible that Parson's watch-calculator itself is an Arkentool.&lt;br /&gt;
&lt;br /&gt;
==Associated Element==&lt;br /&gt;
&lt;br /&gt;
Its has been noted that the [[Arkenpliers]] may be extending the magic of [[Croakamancy]] to the [[Life]] element, which could indicate that it is associated with that element.  [[Stanley the Tool]] noted that Wanda belived the [[Arkenhammer]] could perform [[Shockmancy]], [[Rhyme-o-mancy]], [[Carnymancy]], [[Changemancy]] and [[Date-a-mancy]] which are all in classes of [[Magic]] that use the [[Matter]] element and may be the tool's associated element.  The [[Arkenshoes]] naturally seem to be associated with [[Motion]].  In the belief that each of the four Arkentools is associated with a different [[Magic Elements|element]], the Arkendish would then be associated with no element like the [[Clevermancy]] disciplines and involve the raw magic.&lt;br /&gt;
&lt;br /&gt;
==Real World References and their Implications==&lt;br /&gt;
&lt;br /&gt;
It was pointed out that several characters have names that alludes to companies around the world that manufacture tools:&lt;br /&gt;
*[http://www.stanleytools.com/ Stanley] manufactures hand tools&lt;br /&gt;
*[http://www.wanda-tools.net/ Zhejiang Wanda Tools Co. Ltd] specializes in making pliers&lt;br /&gt;
*[http://www.dishnetwork.com/ Dish Network] formed by Charles W. &amp;quot;Charlie&amp;quot; Ergen  provides satellite television service in the United States&lt;br /&gt;
&lt;br /&gt;
There is a company named [http://rockwelltools.com/ Rockwell] that manufactures tools.  It is also worth noting that one of the earliest [http://www.freepatentsonline.com/1449702.html patents] for a shovel design was given to James B. Sizemore. It has thus been suggested by some readers that the fourth Arkentool might be an Arkenshovel and be given to the character [[Sizemore Rockwell]].&lt;br /&gt;
&lt;br /&gt;
It was (half) humorously suggested that [[the fourth Arkentool]] should be named Arkensaw - just for [http://en.wikipedia.org/wiki/Arkansas the fun] of it. If so, it should be found in [http://en.wikipedia.org/wiki/Little_Rock Little Rock].&lt;br /&gt;
&lt;br /&gt;
Now we know that the fourth arkentool is the [[Arkenshoes]], which are a reference to the Wizard of Oz character Dorothy's Ruby Red Slippers, the possibility that they will be the way for Parson to go home is strong.&lt;br /&gt;
&lt;br /&gt;
==Relation to Units==&lt;br /&gt;
&lt;br /&gt;
It is probable that each Arkentool has an associated special Unit. The Arkenhammer permits the taming of [[Dwagons]], and the Arkenpliers create '[[decrypted]]'. Most readers agree that the Arkendish is probably involved with creating [[Archons]]. Few sides can [[pop]] Archons and [[Charlescomm]] is the only side that can pop them at a rate of up to 1.5 per turn.{{blog|2009|10|summer-updates-%e2%80%93-046}} So far, the main effect of the Arkentools on [[Erfworld]] seems to be to alter the demographics of Erfworld's population, by increasing the numbers of [[Archons]], [[Dwagons]] and [[Decrypted]].  --Speculation--  It may be that the Arkenshovel, if it is in fact the fourth Arkentool, may give the wielder the ability to summon and control [[Daemons]], although there is no evidence of this presented so far.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:black; color:white; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:gray; width:100px&amp;quot; |Arkentool||style=&amp;quot;background:gray; width:125px&amp;quot; |Special [[Unit]]||style=&amp;quot;background:gray; width:200px&amp;quot; |Associated Discipline||style=&amp;quot;background:gray; width:100px&amp;quot; |Associated Axis||style=&amp;quot;background:gray; width:125px&amp;quot; |Associated Elements&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|[[Arkenhammer]]||[[Dwagons]]||Disputed||Unknown||Unknown&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|[[Arkenpliers]]||[[Decrypted]]||[[Croakamancy]]||[[Fate]]||[[Motion]] &amp;amp; [[Matter]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|[[Arkendish]]||[[Archons]]||[[Thinkamancy]]||[[Fate]]||[[Life]] &amp;amp; [[Motion]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|&amp;quot;Arkenshovel&amp;quot; (speculation)||Superior [[Golems]]?||Possibly [[Dirtamancy]] and/or [[Changemancy]]?||[[Erf]] or [[Fate]]||[[Matter]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
I think we're missing some obvious speculation here. The [[Main Page]] says the wiki is a tool. Is there any reason it can't exist in [[Erfworld]] too? Perhaps as some book with special power beyond it's encyclopedic knowledge.&lt;br /&gt;
&lt;br /&gt;
==Changing the Fundamental Laws of Magic==&lt;br /&gt;
&lt;br /&gt;
The inhabitants of the [[Magic Kingdom]] are not simply concerned about [[Wanda]]'s actions because of their political implications. There is a widespread theoretical consensus, which [[Sizemore]] shares, that she is extending [[Croakamancy]] to the [[Life]] axis. Is [[Charlie]] and the Arkendish extending  [[Thinkamancy]] to the [[Matter]] axis by creating so many [[Archons]] who can use Thinkamancy? Does [[Stanley]]'s army of [[Dwagons]] alter Erfworld's magical laws in a third way?&lt;br /&gt;
&lt;br /&gt;
==Purpose within Erfworld==&lt;br /&gt;
[[Janis]] believes that [[Parson Gotti|Parson's]] outside the box approach to combat is going to &amp;quot;break&amp;quot; Erfworld and bring an end to the continual warfare{{erf|1|141}} &amp;amp;mdash; it is apparently more than coincidence that the Arkentools are coming into play around the time Parson arrived in Erfworld. As Erfworld is based on strategy game mechanics, the Arkentools themselves seem to be what are often called &amp;quot;game breakers&amp;quot; &amp;amp;ndash; special abilities, units or items which confer an unfair/unbalanced advantage to the side that possesses them making them exceedingly difficult to counter. It seems plausible then, that the &amp;quot;fate magic&amp;quot; alluded to surround the Arkentools is to bring all four together and somehow break Erfworld itself using them (e.g. rewriting the rules into something closer to the [[Real World]]). The common phrase &amp;quot;Tools of the Titans&amp;quot; adds to this possibility by implying that the Arkentools are the tools by which Erfworld was originally built.&lt;br /&gt;
&lt;br /&gt;
A theory for how this can be done is to use the Arkendish to form a [[Caster link]] between the wielders of the other 3 Arkentools (creating the first ever 4 caster link in Erfworld's history), the power of the tools and the link combined allows the participants to reshape the entire Erfworld itself. This would work in a similar kind of way to the volcano link (&amp;quot;I actually modified the terrain type, like a Titan&amp;quot;{{erf|1|142|6}}) without the raw destruction. The obvious problem with this idea is that [[Stanley]] is not a caster as far as we know; there are several workarounds for this including the plot allowing him to become a [[caster]], he may be killed and end up passing the hammer to someone who is a caster or (because this is a unique circumstance) the Arkendish link may be able to include non-casters.&lt;br /&gt;
&lt;br /&gt;
==Relative Complexity==&lt;br /&gt;
Of the three arkentools we've seen so far, they have been of increasing levels of complexity.&lt;br /&gt;
&lt;br /&gt;
On the low end, there is the Hammer. Simple. Straightforward. A thing on the end of a stick to let you hit things better. Next is the Pliers. Moving parts, but still pretty simple. Two parts held together to help you pinch things. Then there's a leap up to a satellite dish. Power sources, invisible waves and rays, all to aid in communication. The fourth tool... is still a mystery. Roughly though, we can place it in one of three positions then: Even Simpler, the Missing Step, or Clarke's Model.&lt;br /&gt;
&lt;br /&gt;
*Even Simpler would place it below the hammer in terms of complexity. Where the Hammer is a thing on a stick, the fourth tool would be... a stick. Or a thing. A single piece tool with a minimum of crafting in it. An awl, a chisel, a screwdriver... maybe even an anvil. The simplest physical thing would be- a ball.&lt;br /&gt;
*The Missing Step would place it between the Pliers and the Dish. Something to bridge the gap from the purely physical nature of the Pliers to the pure energy nature of the Dish. Perhaps something involving springs and gears, clockwork or steam. An engine, perhaps? This seems unlikely, though.&lt;br /&gt;
The fifth Arkentool could be an item that a game maker would use. The hammer could destroy disliked units. The pliers reshaped dead units to serve a new master. The dish is a connection between the player charlie and his pieces. If the fifth tool is a middle step between the pliers and the Arkendish it may be a rake or paint brush. It's power could include the ability to reshape the terrain of the game.(Similar to how Sizemore reshaped parts of the magic kingdom.)&lt;br /&gt;
*Clarke's Model would put it beyond the Dish. Considering the increasing size of the disparity in complexity in going from Hammer to Pliers to Satellite Dish, the next step would be so great as to surpass all levels of technology that currently exist, or that could exist in the foreseeable near future. To us, the reader, it would appear simply as... magic. And in a world where magic is not uncommon, that might be the hardest tool of all to pinpoint.&lt;br /&gt;
&lt;br /&gt;
That being said,  a guess as to what it might be... the portals. The fourth Arkentool is a transporter system, either formerly attuned to the founder of the Magic Kingdom or currently to someone inside it. If this is correct, the manifestation of it as a material object may well be- a key. But no normal key, nor a magic key, but the key which opens portals.&lt;br /&gt;
&lt;br /&gt;
==More Arkentools==&lt;br /&gt;
As the Arkentool count was given to us by a [[Stupid Meal]] that has been proven at least inaccurate in all other aspects, there is possibility that the four 'known' Arkentools are items out of a larger set and some 'unknown Arkentools' exist and have been forgotten in the countless turns since the world was forged.&lt;br /&gt;
&lt;br /&gt;
[[Category:Canon]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;br /&gt;
[[Category:Arkentool]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Judy_Gale</id>
		<title>Judy Gale</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Judy_Gale"/>
				<updated>2012-11-07T14:02:45Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Proposed Canon==&lt;br /&gt;
'''First Appearance''': [[IPTSF Text 50]]&lt;br /&gt;
&lt;br /&gt;
Dorothy was [[Overlord]] of [[Haffaton]]. She was kept in a drugged stupor at the end of a yellow brick road and close to an emerald [[City]].&lt;br /&gt;
&lt;br /&gt;
She is described as a ghostly looking woman wearing a blue gingham dress, with white hair done in long, improbable braids. Her [[signamancy]] indicated personal decay; she is thin, skeletal to the point of weighing nothing at all; her teeth are rotten or missing; she seems to be missing her eyebrows, but marks had been drawn on her skin above her deep brown eyes which sort of resembled them.&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
&lt;br /&gt;
She is, of course, named for the main character from the Wizard of Oz.&lt;br /&gt;
&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Ruler]] of [[Haffaton]]&lt;br /&gt;
| Previous=''Unknown''&lt;br /&gt;
| Next=''Unknown''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/IPTSF_Text_48</id>
		<title>IPTSF Text 48</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/IPTSF_Text_48"/>
				<updated>2012-10-29T14:02:38Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{pager int|Text 48|IPTSF}}&lt;br /&gt;
Fast, vicious and dirty, that’s how the [[pedobear|bear-thing]] fought. It dodged and spun, using the two-wheeled contraption to get behind the [[dwagon]] and stab it with the hat. It literally fought circles around her.&lt;br /&gt;
&lt;br /&gt;
She decided to dismount and take it on separately, dodging the dwagon’s feet and lashing tail. As it came around the frustrated mount’s backside, she timed a huge wind-up of her sword, favoring her left arm for power.&lt;br /&gt;
&lt;br /&gt;
The swing connected with a beautiful crit, knocking the nasty little creature right off its wheeled mount and halfway across the courtyard. It cracked its skull on the stone wall and landed on its rear end, already croaked before it hit the ground.&lt;br /&gt;
&lt;br /&gt;
“That’s right!” [[Jillian]] spat. “Why don’t you have a seat over there?”{{ref|catch}} She caught her breath, panting hard. Good fight. Wow. Whatever the thing was, she’d have to be on guard against those in the future.&lt;br /&gt;
&lt;br /&gt;
One jutting wheel of the bear’s cart contraption wound squeakily down to silence. A chill wind blew through the courtyard. She looked around for more unfriendlies, then glanced up at the pennant atop the tower.&lt;br /&gt;
&lt;br /&gt;
Green.&lt;br /&gt;
&lt;br /&gt;
Green!&lt;br /&gt;
&amp;lt;center&amp;gt;---&amp;lt;/center&amp;gt;&lt;br /&gt;
Her new city was a mess, she’d seen that much from the air. But it was even worse from inside. [[chief warlord|Chief]]-again Jillian took a cursory tour of some of the frigid gray streets and buildings. Everything she poked her head into was completely ransacked and empty. There was nothing to scrounge from the armory or the larder. (Fortunately, Crapsack already decided he was happy enough to eat the bear.)&lt;br /&gt;
&lt;br /&gt;
Jillian didn’t much care what had happened in this miserable place, but one detail grabbed her attention: [[Goodminton]] had once been a [[capital]]. Her orders put her out here scouting for capital sites.&lt;br /&gt;
&lt;br /&gt;
Of course, being right in the middle of [[Haffaton]]’s vast empire, this one didn’t meet the mission requirements. But it was worth considering for a moment. Was there ''any'' way they could evacuate [[Faq]] and bring everybody here? She didn’t see how, even if there was a good enough reason to. Come to think of it, she didn’t even know how her [[Banhammer|father]] planned to get everyone out of Faq, regardless of their intended destination. They didn’t have anything like the flyers it would take to evacuate all units—&lt;br /&gt;
&lt;br /&gt;
Oh, right. No, she did remember. The [[caster]]s were going to travel into the [[Magic Kingdom]] and wait. Everyone else could be expended. Hooray for casters.&lt;br /&gt;
&lt;br /&gt;
Funny how little she’d thought about home. As a fugitive, getting home was the goal. But she’d conquered homesickness a long time ago. The particulars of Faq and its precarious situation weren’t much comfort out here, so she didn’t dwell on it.&lt;br /&gt;
&lt;br /&gt;
Coming up empty on supplies was a disappointment, but now that her upkeep was tied to Faq’s treasury, it wasn’t serious. Today was still a big, big win. There was one last thing she wanted to scrounge from this empty hole before she razed it, though: maps. Knowing what was up ahead from here could save her life.&lt;br /&gt;
&lt;br /&gt;
She entered the tower through its splintered doors, seeing broken panes of glass and other signs of close combat. As she climbed, she thought about the last set of tower stairs she’d taken, in a Haffaton city she had just conquered. The similarity was unsettling. Here again was that feeling, too, the one that said, “don’t celebrate, there’s a nasty surprise for you up ahead.”&lt;br /&gt;
&lt;br /&gt;
So what could be waiting upstairs for her? Another of [[Lady Firebaugh]]’s mannequins, maybe? She’d punch it to dust. Or some other trick... Staying on her guard was all she could really do. Anyway, at least there were no... distractions this time.&lt;br /&gt;
&lt;br /&gt;
The wind whistled and moaned through the empty stone tower. Feeling the chill through the tear in her leather jacket, her bad shoulder throbbed. She shifted [[Bart]]’s sword to her off hand. Somewhere up ahead, a wooden shutter was banging at an empty windowsill.&lt;br /&gt;
&amp;lt;center&amp;gt;---&amp;lt;/center&amp;gt;&lt;br /&gt;
The Chief didn’t have far to climb before reaching what was clearly the command floor. The main situation room took up most of its space. There were maps all over the place, and cabinets full of books and papers. Sunshine poked in through a few high windows, and a small log burned in the hearth. Otherwise, the light in the room was magical.&lt;br /&gt;
&lt;br /&gt;
The big map table was fully set up and undisturbed. For a few eager moments, she pored over it, ignoring the little figurines and markers of a conflict long ago won and lost. There were two really nice routes she could take from here. She decided to play it a little paranoid and take the slightly harder and less obvious way.&lt;br /&gt;
&lt;br /&gt;
Jillian began to commit the route to memory by a rote recital method she’d developed on the trail: forty repetitions out loud, then quiz yourself. Forty more if you fail the quiz, dummy.&lt;br /&gt;
&lt;br /&gt;
“Southeast, southeast, south, southeast, south, southwest and hunt, southeast, southeast, southe—”&lt;br /&gt;
&lt;br /&gt;
She stopped on repetition twelve. Her eyes had wandered off the map to a scribbled note, held to the table by a brass paperweight. It was the unit key to this map, a pretty standard list indicating which figurines represented which unit types and classes. Below it was a numbered list for the flagged commanders, starting with “CW [[Pom Fritz|P. Fritz]].”&lt;br /&gt;
&lt;br /&gt;
And the second name read: “CC [[Wanda|W. Firebaugh]].”&lt;br /&gt;
&lt;br /&gt;
“No flippin’ way...” whispered Jillian. Her eyes shot to the map, looking for the slate blue commander piece with the #2 flag. Ah, there it was. Out on the road, with the #3 flag (“W [[Tommy|A. Firebaugh]],” the key said), and a whole mess of [[uncroaked]].&lt;br /&gt;
&lt;br /&gt;
Now she absorbed what the pieces on the map were telling her. The situation was bad, of course, but the forces which tore this place apart weren’t represented on the battlefield. Goodminton had felt bold enough to send Lady Firebaugh out to counterattack. But that was a sucker play; something they never knew about hit this city—the tannenbaums, and maybe some air forces, judging by how the tower spells had been spent.&lt;br /&gt;
&lt;br /&gt;
Huh. That didn’t click. Haffaton didn’t really do flyers. And how would you sneak in [[tannenbaum]]s that close without detection? Their move was crap. Minimal scouting would’ve seen them coming turns away. She shook her head.&lt;br /&gt;
&lt;br /&gt;
So this was Lady Firebaugh’s original side, and she was out in the field when the city fell. They didn’t capture her first, because her marker was still on this map. So she had to’ve been heir to Goodminton.&lt;br /&gt;
&lt;br /&gt;
Lady Firebaugh, with “A. Firebaugh.” She didn’t know who that was, but there were a few very large stone monuments in the [[Croakamancer]]’s park that she hadn’t been allowed to visit.&lt;br /&gt;
&lt;br /&gt;
“Yeah whaddya wanna bet? Oh, this is too good,” she said, shaking her head again. Now she cared. Now she had to know the whole story behind it all.&lt;br /&gt;
&lt;br /&gt;
Figuring to start here and then explore the tower for more clues, she threw open the nearest cabinet.&lt;br /&gt;
&lt;br /&gt;
A [[Hat Magic|top hat]] tumbled to her feet.&lt;br /&gt;
&lt;br /&gt;
“Oh. Oh, no ''way''. This can’t be one,” she said, stooping to pick it up.&lt;br /&gt;
&lt;br /&gt;
It was. Abjure/conjure hat, armor 1. “No-ho ''way''!” she laughed.&lt;br /&gt;
&lt;br /&gt;
She could talk to home now, too. Unbelievable! “Okay, where’s the wand?” she said, putting the hat in her weak hand and poking around in the cabinet with her other arm.&lt;br /&gt;
&lt;br /&gt;
The wand was indeed inside, tightly wrapped up and tied within a parchment scroll. She had to unknot the blue ribbon to get it free. She pulled out her prize, laughing again at the sheer luck of this find. Quickly, she looked around for some way to write a message, and something to write on. She glanced down at the parchment in her hand.&lt;br /&gt;
&lt;br /&gt;
'''''Your name is Jillian''''', read the parchment, in huge bold script at the top.&lt;br /&gt;
&lt;br /&gt;
Her stomach dropped. She froze for a second, then looked frantically around the room. What was this, a trap? Had they been tracking her all along? Just toying with her? What...!&lt;br /&gt;
&lt;br /&gt;
The room remained completely unchanged. Nothing moved but a few papers rustling in the perpetual cold draft. After a moment, she looked back down at the note in her hand and read the smaller lines beneath:&lt;br /&gt;
&lt;br /&gt;
''possibly Gillian or Jill, and you have a role to play for [[Fate]]. At the time that you conquer this city, Lady Wanda Firebaugh is in need of help. She has paid her debt, and must now move to the next phase of her journey. Your role is to assist her in transition. It is why you exist at all.&lt;br /&gt;
&lt;br /&gt;
''I have placed this hat where I Predict you will find it. You must use it now to contact Lady Firebaugh, and join with her. All delays and detours will cause you and those around you to suffer and perish. I know this well, for I and those I love are doomed by the Lady Firebaugh’s decisions to resist her Fate. Do not repeat her mistake.&lt;br /&gt;
&lt;br /&gt;
''Lady [[Delphie Temple]], [[Predictamancer]] of Goodminton''&lt;br /&gt;
&amp;lt;center&amp;gt;---&amp;lt;/center&amp;gt;&lt;br /&gt;
The note that Jillian put into the hat and sent read:&lt;br /&gt;
&lt;br /&gt;
'''''To: King Banhammer and Court of Faq &amp;lt;br&amp;gt;&lt;br /&gt;
'''''From: Princess Jillian Zamussels, Chief Warlord'''&lt;br /&gt;
&lt;br /&gt;
''I have escaped from Haffaton and been repatriated. I have found a suitable capital site for resettlement. As Chief Warlord, I order the following:&lt;br /&gt;
&lt;br /&gt;
''1. Immediately hire a [[Turnamancer]] from the Magic Kingdom. Use them to accelerate production for six turns. &amp;lt;br&amp;gt;&lt;br /&gt;
''2. For those six turns, [[Otoh]] and [[Kibo]] will pop [[gwiffon]]s. The City of Faq will pop [[megalogwiff]]s.&amp;lt;br&amp;gt;&lt;br /&gt;
 ''3. At the start of the sixth turn, all casters, the King, the remaining available warlords, and whatever other units can fit aboard the flyers will then evacuate to the northwest. We will rendezvous at coordinates I will specify later.&lt;br /&gt;
&lt;br /&gt;
''The city I am sacking now will provide the necessary funds. Use [[Lookamancy]], [[Predictamancy]], and [[Foolamancy]] to move the armada without detection. These orders are final.''&lt;br /&gt;
&lt;br /&gt;
She did not think it was strictly necessary to add that the capital site she’d found was the city of Haffaton.&lt;br /&gt;
&lt;br /&gt;
The note from the Predictamancer cheerily brightened the fireplace. Jillian warmed her hands before heading back down the tower.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
{{note|catch}}1. Chris Hansen was the host of the show &amp;quot;To Catch a Predator&amp;quot; which would chat with pedophiles and sexual predators online, then lure them to a house and expose them, starting with the phrase &amp;quot;Why don’t you have a seat over there?”&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Tannenbaum</id>
		<title>Tannenbaum</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Tannenbaum"/>
				<updated>2012-10-29T13:54:38Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stats&lt;br /&gt;
 |name= Tannenbaum&lt;br /&gt;
 |class= [[Heavy Unit]]&lt;br /&gt;
 |special= [[Unit#Natural_Abilities|Forest Capable]]&lt;br /&gt;
 }}&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
'''First Appearance:''' [[IPTSF Text 47]]&lt;br /&gt;
&lt;br /&gt;
A Tannenbaum is a [[plants|treelike]] [[non-humanoid]], [[forest-capable]] [[Unit]], similar to [[Gump]]s, but nastier. They have the appearance of animated Pine Trees and can be decorated with various objects, like garlands, bells and battle ornaments, which aid it in combat.  Tannenbaums appear to have very low move.{{ref|[[ IPTSF Text 48]]}}&lt;br /&gt;
&lt;br /&gt;
==Known Users==&lt;br /&gt;
[[Haffaton]]&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
&lt;br /&gt;
Tannenbaum is German for Christmas Tree, which corresponds to their appearance.&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Obedience</id>
		<title>Obedience</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Obedience"/>
				<updated>2012-10-29T13:53:08Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
{{ImageStackRight|330|{{crop|365|270|700|500|TBFGK_5.jpg}}}}&lt;br /&gt;
&lt;br /&gt;
'''Obedience''' is one of applications of Natural [[Thinkamancy]]. All [[unit]]s are subject to Natural Thinkamancies: '''Obedience''', [[Loyalty]], [[Duty]], and others.{{erf|1|084a}}&lt;br /&gt;
&lt;br /&gt;
Obedience means that units are compelled to obey orders. However, depending on the unit's relative Loyalty or intelligence, they may voice their disagreement or outright disobey the orders if they believe the order goes against higher orders or their Ruler's interests {{erf|1|005}}. Disobedience may cause the unit to [[disband]], but a clever and resourceful unit like [[Wanda]] can carry out a ''lot'' of stuff under the table.&lt;br /&gt;
&lt;br /&gt;
Orders enforced by Obedience are not limited to ones involving strategy and combat. In fact, nearly any command comes under its purview: A superior can order a unit to laugh, cry, slap themselves{{blog|2009|9|summer-updates-035}}, strip naked, or anything else they can imagine. The idea that abusing an underling's obedience might be wrong is an alien concept to the people of Erfworld. {{blog|2009|10|summer-updates-044}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Erfworld Mechanics]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/War_beast</id>
		<title>War beast</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/War_beast"/>
				<updated>2012-10-29T13:52:11Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Fanon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Fanon}}&lt;br /&gt;
&lt;br /&gt;
=Fanon=&lt;br /&gt;
&lt;br /&gt;
War Beasts are a class of unit.  All of them are powerful and dangerous units and many of them are heavies.  Some are humanoid in form, but none are sapient.  In addition, many of them also have to be physically restrained when not in battle, which may be indicitive of a low [[obedience]]; which in turn may cause them to either attack without orders or pose a physical danger to their own side.  They radiate malice and hostility and it is extremely difficult to get them to stop fighting once they have engaged in combat.  War Beasts are frequently used as shock troops due to their ferocious combat capabilities.  Due to their long production time, high upkeep and the inherent difficulty in controlling them, even sides that pop them do so sparingly.&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Lloyd_Elliot</id>
		<title>Lloyd Elliot</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Lloyd_Elliot"/>
				<updated>2012-09-25T18:50:06Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: Redirected page to Elliott&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Elliott]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_89:1/Text</id>
		<title>LIAB 89:1/Text</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_89:1/Text"/>
				<updated>2012-09-25T18:44:23Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: Created page with &amp;quot;&amp;lt;noinclude&amp;gt;{{subpage}}Category:Frame Contents&amp;lt;/noinclude&amp;gt; '''King Slately''': I must speak with Charlescomm &amp;lt;br&amp;gt; Whatever else is ...&amp;lt;br&amp;gt; Whatever I am.  '''Trammenis...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
'''[[King Slately]]''': I must speak with [[Charlescomm]] &amp;lt;br&amp;gt; Whatever else is ...&amp;lt;br&amp;gt; Whatever I am.&lt;br /&gt;
&lt;br /&gt;
'''Trammenis''':Yes, Of Course.&amp;lt;br&amp;gt; Take the Call, Sire &amp;lt;br&amp;gt; I've a charge to assemble.&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_86</id>
		<title>LIAB 86</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_86"/>
				<updated>2012-09-06T14:09:28Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: Created page with &amp;quot;{{pager|86|LIAB}} 086&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{pager|86|LIAB}}&lt;br /&gt;
[[Category:Page Annotation/LIAB|086]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Bananastan</id>
		<title>Bananastan</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Bananastan"/>
				<updated>2012-08-30T18:36:35Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: is it really a portmanteau, or is there a better name for this kind of usage ?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Proposed Canon==&lt;br /&gt;
&lt;br /&gt;
'''Bananastan''' is a capital side that existed at the same time as the original kingdom of [[Faq]].  In [[IPTSF Text 32]], [[Jillian]] states that it has a huge treasury, enough to fund Faq for a long period of time if captured.  There was ''always'' money in Bananastan.&lt;br /&gt;
&lt;br /&gt;
== Real World References ==&lt;br /&gt;
&lt;br /&gt;
Bananastan appaears to be a portmanteau of &amp;quot;Banana&amp;quot; and &amp;quot;-stan&amp;quot;. A small country that has only a single economic support, usually agriculture based, is called a Banana Republic.  After the fall of the USSR, a number of the Socialist Republics became independent countries.  It is very common for those countries in the south of the continent of Asia, usually near the Himalaya Mountains to have the affix &amp;quot;-stan&amp;quot; as part of their names.&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/IPTSF_Text_38</id>
		<title>IPTSF Text 38</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/IPTSF_Text_38"/>
				<updated>2012-08-13T21:54:07Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: Created page with &amp;quot;{{pager int|Text 38|IPTSF}}  Inner Peace (Through Superior Firepower) – Episode 038 August 12th, 2012  “This is the first time in a long time that I feel like...things are go...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{pager int|Text 38|IPTSF}}&lt;br /&gt;
&lt;br /&gt;
Inner Peace (Through Superior Firepower) – Episode 038&lt;br /&gt;
August 12th, 2012&lt;br /&gt;
&lt;br /&gt;
“This is the first time in a long time that I feel like...things are good,” said Jillian. Her hand was on Bart’s smooth chest, and she could feel his heart beating. “I mean, I know they aren’t great. Faq’s got our troubles. But we took this city. We took this bed. This is a very nice bed.”&lt;br /&gt;
&lt;br /&gt;
It was. The mattress was pure soft luxury, in contrast to the rest of the appointments in this lumpy brown city. The white sheets were satin, but not so slippery that their playtime got awkward. Nothing was awkward about it, in fact. Not even their respective rank. In this bed, she was not a Princess nor a Chief Warlord, and he was not her most junior officer. In a bed like this, they were simply lovers. Good ones, at that.&lt;br /&gt;
&lt;br /&gt;
“And you took me,” Jillian added, smiling with half-closed eyes and nuzzling his jaw.&lt;br /&gt;
&lt;br /&gt;
“Not the other way around?” asked Bart.&lt;br /&gt;
&lt;br /&gt;
“No. I didn’t give you any orders, Viscount,” she scowled playfully. “I just gave you me. Remember that.”&lt;br /&gt;
&lt;br /&gt;
“I will,” he promised.&lt;br /&gt;
&lt;br /&gt;
“Faq has nothing like this bed,” said Jillian, stretching. She put her hands on the sheets and dragged them back slowly. “It’s a disbanded shame we can’t sleep here tonight. I’d like to use it a few more times.”&lt;br /&gt;
&lt;br /&gt;
The thought of it immediately made her skin flush around the collarbone. They were free of their heavy armor here, wearing nothing at all, and it felt wonderful. Defenses are necessary, but you don’t realize how much they weigh upon you until you lay them down. She needed a moment like this. Maybe she needed a lot of moments like this.&lt;br /&gt;
&lt;br /&gt;
“Can’t we?” asked Bart.&lt;br /&gt;
&lt;br /&gt;
Jillian actually considered it for a moment. Then, “Pssh. No,” she said. Her inner commander could not be seduced by the sheets. “This is a raid, not a conquest. You don’t kick an anthill and then pitch your tent over it.”&lt;br /&gt;
&lt;br /&gt;
“Oh.”&lt;br /&gt;
&lt;br /&gt;
“They’ll be all over the place next turn. We gotta hope we can just get out now without being seen. Hopefully they won’t know who hit ‘em. Besides, we need the money.”&lt;br /&gt;
&lt;br /&gt;
“I see.” They lay there in silence for a while, curled up together. Then he slid his hand down her back to her rump. “Then when can we next...”&lt;br /&gt;
&lt;br /&gt;
Jillian tensed. “We’ll see. You can’t tell anyone about this, Bart. It’ll undermine discipline.”&lt;br /&gt;
&lt;br /&gt;
“Okay, Jillian.”&lt;br /&gt;
&lt;br /&gt;
She actually flinched a little when he called her by her name and not her title. Great. So much for “just lovers.” She hated herself for it, but she was already back in commander mode. And now the possible consequences of this moment were starting to come to mind.&lt;br /&gt;
&lt;br /&gt;
“We’ll take whatever opportunities we can, but until then we have to be very discreet,” she said, lifting herself up on an elbow to look him in the eye. “I’m still your Chief Warlord, and we have a mission.”&lt;br /&gt;
&lt;br /&gt;
If he was hurt, he did a good job of disguising it. His chin was raised bravely, and he met her eyes as a soldier. “Yes, Chief.”&lt;br /&gt;
&lt;br /&gt;
“I want to,” she said, her voice softening again. She leaned in, kissing him. “You understand. We’re in enemy territory. We just attacked what might be the biggest side in the world. If we want to get out alive, we need to focus right now on getting out without being seen.”&lt;br /&gt;
&lt;br /&gt;
“I’ve seen you,” said the mannequin.&lt;br /&gt;
&lt;br /&gt;
Jillian flipped over and sat bolt upright, throwing her feet down to the stone floor. The Dollamancer’s mannequin by the mirror had turned its head around to face her, and fixed its eyes on hers. She stared at it, open-mouthed and naked.&lt;br /&gt;
&lt;br /&gt;
“You won’t get out alive,” it said, with the force of a curse.&lt;br /&gt;
&lt;br /&gt;
Its voice was female, raspy. Distant and strained. When it spoke, there was a movement where it should have had a mouth, like the burlap had been drawn over flesh lips.&lt;br /&gt;
&lt;br /&gt;
Jillian dove for her sword on the floor next to her mail. She yanked it from its sheath, raised it high overhead, and brought it down on the mannequin’s head, knocking it off its stand to the floor.&lt;br /&gt;
&lt;br /&gt;
She finally screamed. She did not stop screaming until she had hacked the thing to bits, including the beautiful, incomplete dress.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
WRECD was in the sky and out of the city in fifteen minutes. Jillian snapped orders at every face, trying to put the kind of fear of her into them that she felt about Haffaton. She did not explain the urgency, she just led them skyward. She ordered the city razed, looked back once to see it in ruins, and bent forward into the wind at the head of her stack.&lt;br /&gt;
&lt;br /&gt;
They followed a non-navigable watercourse upstream into craggy hills. They traveled far, using all of their move, before ending turn. For what it might be worth at this point, they did not spot any Haffaton units on the way. For what it might be worth at this point, they found a dark, sheltered cave in a hex of pouring rain to hide in.&lt;br /&gt;
&lt;br /&gt;
They made no fires.&lt;br /&gt;
&lt;br /&gt;
They barely spoke.&lt;br /&gt;
&lt;br /&gt;
Bart tried to sit beside her, and she hauled off and punched him in the lip. Then she felt miserable about it, sitting on a wet rock in the dark, trying to cry silently and probably failing at that, too.&lt;br /&gt;
&lt;br /&gt;
The soldiers and warlords sat with her in the damp darkness, chewing on luxurious foods in the most wretched of settings: fresh fruits and meats they had raided from Diecast. They ate pastries, ripe pears and apricots, and bright red juicy apples, all while squatting in mud and misery.&lt;br /&gt;
&lt;br /&gt;
In the morning, not one in the company awakened.&lt;br /&gt;
&lt;br /&gt;
[[Category:Page Annotation/IPTSF|038]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_76:1/Description</id>
		<title>LIAB 76:1/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_76:1/Description"/>
				<updated>2012-07-20T14:08:18Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: Created page with &amp;quot;&amp;lt;noinclude&amp;gt;{{subpage}}Category:Frame Contents&amp;lt;/noinclude&amp;gt; A full face view of Ossomer rallying the troops, many of which are riding unipegataurs.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}Category:Frame Contents&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
A full face view of [[Ossomer]] rallying the troops, many of which are riding [[unipegataur]]s.&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_77:9</id>
		<title>LIAB 77:9</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_77:9"/>
				<updated>2012-06-28T21:18:16Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{paneler|77|9|LIAB|310|650|900|950||77|10|}}&lt;br /&gt;
[[Category:Frame Annotation/LIAB|077:9]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_77</id>
		<title>LIAB 77</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_77"/>
				<updated>2012-06-27T20:59:18Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: Created page with &amp;quot;{{pager|77|LIAB}} 076&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{pager|77|LIAB}}&lt;br /&gt;
[[Category:Page Annotation/LIAB|076]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Template:LIAB_page_info</id>
		<title>Template:LIAB page info</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Template:LIAB_page_info"/>
				<updated>2012-06-27T20:57:53Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{pagenumber}}}|&lt;br /&gt;
&lt;br /&gt;
  1={{ #switch: {{{paramname}}} |panels= 8|turn=75 |prev=   |next=2 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  2={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=1  |next=3 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  3={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=2  |next=4 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  4={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=3  |next=5 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  5={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=4  |next=6 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  6={{ #switch: {{{paramname}}} |panels=11|turn=75 |prev=5  |next=7 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  7={{ #switch: {{{paramname}}} |panels=10|turn=75 |prev=6  |next=8 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  8={{ #switch: {{{paramname}}} |panels=11|turn=75 |prev=7  |next=Text 1 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  Text 1={{ #switch: {{{paramname}}} |panels=2|turn=~75 |prev=8 |next=9 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  9={{ #switch: {{{paramname}}} |panels=10|turn=75 |prev=Text 1 |next=Text 2 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  Text 2={{ #switch: {{{paramname}}} |panels=0|turn=~75 |prev=9 |next=10 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  10={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=Text 2 |next=Text 3 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  Text 3={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=10 |next=11 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  11={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=Text 3 |next=Text 4 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  Text 4={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=11 |next=Text 5 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  Text 5={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=Text 4 |next=12 |side=[[Transylvito]]}}|&lt;br /&gt;
  12={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=Text 5 |next=Text 6 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  Text 6={{ #switch: {{{paramname}}} |panels=0|turn=~75 |prev=12 |next=13 |side=[[Faq]]}}|&lt;br /&gt;
  13={{ #switch: {{{paramname}}} |panels=14|turn=75 |prev=Text 6 |next=Text 7 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  Text 7={{ #switch: {{{paramname}}} |panels=0|turn=~75 |prev=13 |next=14 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  14={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=Text 7 |next=Text 8 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  Text 8={{ #switch: {{{paramname}}} |panels=0|turn=~75 |prev=14 |next=15 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  15={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=Text 8 |next=Text 9 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  Text 9={{ #switch: {{{paramname}}} |panels=0|turn=74 |prev=15 |next=16 |side=[[Jetstone]]}}|&lt;br /&gt;
  16={{ #switch: {{{paramname}}} |panels=11|turn=75 |prev=Text 9 |next=Text 10 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  Text 10={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=16 |next=17 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  17={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=Text 10 |next=Text 11 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  Text 11={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=17 |next=18 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  18={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=Text 11 |next=Text 12 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  Text 12={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=18 |next=19 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  19={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=Text 12 |next=Text 13 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  Text 13={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=19 |next=20 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  20={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=Text 13 |next=Text 14 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  Text 14={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=20 |next=21 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  21={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=Text 14 |next=Text 15 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  Text 15={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=21 |next=22 |side=[[Gobwin Knob]]}}|&lt;br /&gt;
  22={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=Text 15 |next=Text 16 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 16={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=22 |next=23 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  23={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=Text 16 |next=Text 17 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 17={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=23 |next=24 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  24={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=Text 17 |next=Text 18 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 18={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=24 |next=25 |side=[[Haggar]]}}|&lt;br /&gt;
  25={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=Text 18 |next=Text 19 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 19={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=25 |next=26 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  26={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=Text 19 |next=Text 20 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 20={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=26 |next=27 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  27={{ #switch: {{{paramname}}} |panels=11|turn=75 |prev=Text 20 |next=28 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  28={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=27 |next=29 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  29={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=28 |next=Text 21 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 21={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=29 |next=30 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  30={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=Text 21 |next=Text 22 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 22={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=30 |next=31 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  31={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=Text 22 |next=Text 23 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 23={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=31 |next=32 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  32={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=Text 23 |next=Text 24 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 24={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=32 |next=33 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  33={{ #switch: {{{paramname}}} |panels=14|turn=75 |prev=Text 24 |next=33a |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  33a={{ #switch: {{{paramname}}} |panels=2|turn=75 |prev=33 |next=33b |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  33b={{ #switch: {{{paramname}}} |panels=2|turn=75 |prev=33a |next=34 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  34={{ #switch: {{{paramname}}} |panels=11|turn=75 |prev=33b |next=Text 25 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 25={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=34 |next=35 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  35={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=Text 25 |next=Text 26 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 26={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=35 |next=36 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  36={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=Text 26 |next=Text 27 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 27={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=36 |next=37 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  37={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=Text 27 |next=Text 28 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 28={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=37 |next=38 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  38={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=Text 28 |next=Text 29 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 29={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=38 |next=39 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  39={{ #switch: {{{paramname}}} |panels=14|turn=75 |prev=Text 29 |next=Text 30 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 30={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=39 |next=40 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  40={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=Text 30 |next=Text 31 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 31={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=40 |next=41 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  41={{ #switch: {{{paramname}}} |panels=14|turn=75 |prev=Text 31 |next=42 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  42={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=41 |next=Text 32 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 32={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=42 |next=43 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  43={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=Text 32 |next=44 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  44={{ #switch: {{{paramname}}} |panels=8|turn=75 |prev=43 |next=Text 33 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 33={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=44 |next=45 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  45={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=Text 33 |next=Text 34 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 34={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=45 |next=46 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  46={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=Text 34 |next=Text 35 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 35={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=46 |next=47 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  47={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=Text 35 |next=Text 36 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 36={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=47 |next=48 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  48={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=Text 36 |next=48a |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  48a={{ #switch: {{{paramname}}} |panels=2|turn=75 |prev=48 |next=49 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  49={{ #switch: {{{paramname}}} |panels=10|turn=75 |prev=48a |next=Text 37 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 37={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=49 |next=50 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  50={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=Text 37 |next=Text 38 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 38={{ #switch: {{{paramname}}} |panels=0|turn=~75 |prev=50 |next=51 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  51={{ #switch: {{{paramname}}} |panels=16|turn=75 |prev=Text 38 |next=Text 39 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 39={{ #switch: {{{paramname}}} |panels=0|turn=~75 |prev=51 |next=52 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  52={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=Text 39 |next=Text 40 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 40={{ #switch: {{{paramname}}} |panels=0|turn=~75 |prev=52 |next=53 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  53={{ #switch: {{{paramname}}} |panels=11|turn=75 |prev=Text 40 |next=Text 41 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 41={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=53 |next=54 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  54={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=Text 41 |next=Text 42 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 42={{ #switch: {{{paramname}}} |panels=0|turn=75 |prev=54 |next=55 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  55={{ #switch: {{{paramname}}} |panels=14|turn=75 |prev=Text 42 |next=Text 43 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 43={{ #switch: {{{paramname}}} |panels=1|turn=75 |prev=55 |next=56 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  56={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=Text 43 |next=Text 44 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 44={{ #switch: {{{paramname}}} |panels=1|turn=75 |prev=56 |next=57 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  57={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=Text 44 |next=Text 45 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 45={{ #switch: {{{paramname}}} |panels=1|turn=75 |prev=57 |next=58 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  58={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=Text 45 |next=Text 46 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 46={{ #switch: {{{paramname}}} |panels=1|turn=75 |prev=58 |next=59 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  59={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=Text 46 |next=Text 47 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 47={{ #switch: {{{paramname}}} |panels=1|turn=75 |prev=59 |next=60 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  60={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=Text 47 |next=Text 48 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 48={{ #switch: {{{paramname}}} |panels=1|turn=75 |prev=60 |next=61 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  61={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=Text 48 |next=Text 49 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 49={{ #switch: {{{paramname}}} |panels=1|turn=75 |prev=61 |next=62 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  62={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=Text 49 |next=Text 50 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 50={{ #switch: {{{paramname}}} |panels=1|turn=75 |prev=62 |next=63 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  63={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=Text 50 |next=Text 51 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 51={{ #switch: {{{paramname}}} |panels=1|turn=75 |prev=63 |next=64 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  64={{ #switch: {{{paramname}}} |panels=14|turn=75 |prev=Text 51 |next=Text 52 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 52={{ #switch: {{{paramname}}} |panels=1|turn=75 |prev=64 |next=65 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  65={{ #switch: {{{paramname}}} |panels=14|turn=75 |prev=Text 52 |next=66 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  66={{ #switch: {{{paramname}}} |panels=14|turn=75 |prev=65 |next=67 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  67={{ #switch: {{{paramname}}} |panels=14|turn=75 |prev=66 |next=68 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  68={{ #switch: {{{paramname}}} |panels=14|turn=75 |prev=67 |next=69 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  69={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=68 |next=Text 53 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 53={{ #switch: {{{paramname}}} |panels=1|turn=75 |prev=69 |next=70 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  70={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=69 |next=71 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  71={{ #switch: {{{paramname}}} |panels=12|turn=75 |prev=70 |next=72 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  72={{ #switch: {{{paramname}}} |panels=14|turn=75 |prev=71 |next=73 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  73={{ #switch: {{{paramname}}} |panels=14|turn=75 |prev=72 |next=Text 54 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 54={{ #switch: {{{paramname}}} |panels=1|turn=75 |prev=73 |next=74 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  74={{ #switch: {{{paramname}}} |panels=6|turn=75 |prev=Text 54 |next=Text 55|side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  Text 55={{ #switch: {{{paramname}}} |panels=1|turn=75 |prev=74 |next=75 |side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  75={{ #switch: {{{paramname}}} |panels=9|turn=75 |prev=Text 55 |next=76|side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  76={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=75 |next=77|side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
  77={{ #switch: {{{paramname}}} |panels=13|turn=75 |prev=76 |next=END|side=[[Royal Crown Coalition]]}}|&lt;br /&gt;
{{ #switch: {{{paramname}}} |&lt;br /&gt;
    panels=1|&lt;br /&gt;
    turn=Unknown|&lt;br /&gt;
    side=Unknown|&lt;br /&gt;
    exists=NO&lt;br /&gt;
    }}&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{ {{PAGENAME}}/doc }}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Sir_Leeroy_Jenkins</id>
		<title>Sir Leeroy Jenkins</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Sir_Leeroy_Jenkins"/>
				<updated>2012-06-26T22:07:17Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|240|&lt;br /&gt;
{{crop|186|807|244|989|TBFGK_49.jpg}}{{Stats&lt;br /&gt;
 |name= Sir Leeroy Jenkins&lt;br /&gt;
 |race= [[Men]], [[Uncroaked]]&lt;br /&gt;
 |class= [[Warlord]]&lt;br /&gt;
 |faction= [[Gobwin Knob]]&lt;br /&gt;
 |special= [[Leadership]]&lt;br /&gt;
 }}&lt;br /&gt;
}}&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
''&amp;quot;Leeeeeroy Jenkins!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Has Chicken&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' &lt;br /&gt;
&lt;br /&gt;
'''First Appearance:''' [[TBFGK 27]]&lt;br /&gt;
&lt;br /&gt;
'''Sir Leeroy Jenkins''' was an [[uncroaked]] [[warlord]] for [[Stanley the Plaid]]. Along with [[Lady Phat-Singh]] and [[Manpower the Temporary]], he was dispatched to destroy siege engines of the Coalition. He was destroyed by [[Jillian Zamussels]] when she located the warlords' hiding place and she leapt onto the [[dwagon]] he was riding, splitting him in half with her sword.{{erf|1|070}}  [[Parson]] briefly acknowledges his death, remarking &amp;quot;At least he has chicken.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
[[Parson Gotti]] told Sir Leeroy Jenkins to do a battle cry that went 'Leeeeeroy...'{{erf|1|049}} (Most likely 'Leeeeeroy Jenkins') before attacking the [[Royal Crown Coalition]]. Since his title is Sir, he may have been promoted from a [[Knight]] class [[Unit]].&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
His name is a reference to the infamous [http://en.wikipedia.org/wiki/Leeroy_Jenkins Leeroy Jenkins], who used his own name as his battlecry, and proved to be a significant detriment to World of Warcraft team, as he ignored the rest of the team's meticulous plans and attacked prematurely, exhausting them as they had to rescue him.&lt;br /&gt;
&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Chief Warlord]] of [[Gobwin Knob]]&lt;br /&gt;
| Previous=[[Ensign Toast]]&lt;br /&gt;
| Next=[[Archduke Ferdinand]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Warlord]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Sir_Leeroy_Jenkins</id>
		<title>Sir Leeroy Jenkins</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Sir_Leeroy_Jenkins"/>
				<updated>2012-06-26T22:02:30Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|240|&lt;br /&gt;
{{crop|186|807|244|989|TBFGK_49.jpg}}{{Stats&lt;br /&gt;
 |name= Sir Leeroy Jenkins&lt;br /&gt;
 |race= [[Men]], [[Uncroaked]]&lt;br /&gt;
 |class= [[Warlord]]&lt;br /&gt;
 |faction= [[Gobwin Knob]]&lt;br /&gt;
 |special= [[Leadership]]&lt;br /&gt;
 }}&lt;br /&gt;
}}&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
''&amp;quot;Leeeeeroy Jenkins!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Has Chicken&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' &lt;br /&gt;
&lt;br /&gt;
'''First Appearance:''' [[TBFGK 27]]&lt;br /&gt;
&lt;br /&gt;
'''Sir Leeroy Jenkins''' was an [[uncroaked]] [[warlord]] for [[Stanley the Plaid]]. Along with [[Lady Phat-Singh]] and [[Manpower the Temporary]], he was dispatched to destroy siege engines of the Coalition. He was destroyed by [[Jillian Zamussels]] when she located the warlords' hiding place and she leapt onto the [[dwagon]] he was riding, splitting him in half with her sword.{{erf|1|070}}  [[Parson]] briefly acknowledges his death, remarking &amp;quot;At least he has chicken.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
[[Parson Gotti]] told Sir Leeroy Jenkins to do a battle cry that went 'Leeeeeroy...'{{erf|1|049}} (Most likely 'Leeeeeroy Jenkins') before attacking the [[Royal Crown Coalition]]. Since his title is Sir, he may have been promoted from a [[Knight]] class [[Unit]].&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
His name is a reference to the infamous [http://en.wikipedia.org/wiki/Leeroy_Jenkins Leeroy Jenkins].&lt;br /&gt;
&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Chief Warlord]] of [[Gobwin Knob]]&lt;br /&gt;
| Previous=[[Ensign Toast]]&lt;br /&gt;
| Next=[[Archduke Ferdinand]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Warlord]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Speculative_Link-ups</id>
		<title>Speculative Link-ups</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Speculative_Link-ups"/>
				<updated>2012-06-26T21:58:32Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Fanon}}&lt;br /&gt;
&lt;br /&gt;
This page is intended to describe potential spells and items created by Casters joined by a Thinkamancer Link-up. As the abiltiies of more Disciplines are revealed, the possible combinations will grow significantly.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==[[Thinkamancer]]/[[Thinkamancer]]/[[Thinkamancer]]/Others==&lt;br /&gt;
This concept of this combination is that one Thinkamancer can link two more, which allows those two to link together two more [[Caster]]s each, allowing a combination of five Disciplines instead of three. Although conceptually possible, Linking is described as an ability, not a spell, and as such might not be enhanced by the Link. If Linking devolves the mind to a function, and abilities are learned outside that function or if the suppression of others' individuality requires individuality of your own, then the two Linked Thinkamancers would not have access to this ability. Given the complexity of the [[Summon Perfect Warlord Spell]], it may have required more than three Disciplines to create, and so may have been the result of a Link of this type. Given the danger of unravelling a link of only three Casters, unravelling more than three could not be anything less than suicidally dangerous.&lt;br /&gt;
* Another thought is to use a thinkamancer to chain together two other links, treating each chain as a single entity, as is the nature of the linkup. this would, of course, result in a total of seven participants and like mentioned, would be suicidal to separate without entire groups of thinkmancers working together, slowly, to unravel the linkup.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Potentially, a three thinkamancer link-up could also provide thinkamancy unparalleled outside of the Arkendish. Outright mind control as opposed to suggestion spells. Vastly improved thinkagrams. Stronger resilience of the link between casters, to the level that merely mentioning their names wouldn't kill them.&lt;br /&gt;
&lt;br /&gt;
==[[Thinkamancer]]/[[Dirtamancer]]/[[Findamancer]]==&lt;br /&gt;
This combination could find enemy [[Unit]]s and then sink them into the very ground they stand on from far beyond the range of any weapon.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
It could also find various objects or areas underground, eg. gems or tunnels.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Thinkamancer]]/[[Dirtamancer]]/[[Croakamancer]]==&lt;br /&gt;
This combination could create Bone and Flesh Golems from corpses unable to be [[uncroaked]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Uncroak a Volcano.&lt;br /&gt;
&lt;br /&gt;
==[[Thinkamancer]]/[[Shockmancer]]/[[Croakamancer]]==&lt;br /&gt;
A [[Magic Item]] could direct shock directly to the heart of a [[unit]] that died from a failed heart (gas, death of fright, death from sudden cold), restoring it to normal life instead of [[uncroaked|uncroaking]] it.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[Thinkamancer]]/[[Shockmancer]]/[[Dirtamancer]]==&lt;br /&gt;
This combination could create a Lodestone -- a natural magnet -- which could be used to point to magnetic north for navigation, or if made much more powerful, affix metal-clad [[Unit]]s in place or rip the metal weapons from the hands of troops.&lt;br /&gt;
&lt;br /&gt;
==[[Thinkamancer]]/[[Turnamancer]]/[[Dittomancer]]==&lt;br /&gt;
* Replicate enemy units when these pop they are friendly's, this could be used to disrupt an enemy in attack and defensive actions allowing for friendly troops to appear in the middle of a engagement. &lt;br /&gt;
* Give a side multiple turns in a row.&lt;br /&gt;
* Could be used to massively increase rate of production.&lt;br /&gt;
* May make [[Parson Gotti]]'s idea for a side with zero upkeep plausible.&lt;br /&gt;
* Clearly, the copied units would all have goatees . (see [http://tvtropes.org/pmwiki/pmwiki.php/Main/EvilTwin Evil Twin on Tvtropes] )&lt;br /&gt;
&lt;br /&gt;
==[[Thinkamancer]]/[[Turnamancer]]/[[Moneymancer]]==&lt;br /&gt;
Steal schmuckers from enemy treasury.&lt;br /&gt;
&lt;br /&gt;
==[[Thinkamancer]]/[[Dirtamancer]]/[[Moneymancer]]==&lt;br /&gt;
Upgrade cities at a greatly reduced cost without the casters being physically present in the cities. This link-up could be very cost-effective to a side that has many low-level cities.&lt;br /&gt;
&lt;br /&gt;
==[[Thinkamancer]]/[[Dollamancer]]/[[Healomancer]]==&lt;br /&gt;
Create golems that can heal golems and non-golem units.&lt;br /&gt;
&lt;br /&gt;
==[[Thinkamancer]]/[[Dollamancer]]/[[Croakamancer]]==&lt;br /&gt;
[[uncroaked|uncroaking]] [[cloth golem]]. Creating flesh golems (with corpses that are already beyond being uncroaked)?   &lt;br /&gt;
&lt;br /&gt;
==[[Thinkamancer]]/[[Dollamancer]]/[[Foolamancer]]==&lt;br /&gt;
Creating raiment with built in [[Foolamancy]], such as camouflage or invisibility.&lt;br /&gt;
&lt;br /&gt;
==[[Thinkamancer]]/[[Dirtamancer]]/[[Moneymancer]]==&lt;br /&gt;
Finding mines or other sources of gems.  Making mines more productive (finding more gems, 'upgrading' gems to be worth more).&lt;br /&gt;
&lt;br /&gt;
[[Category:Fanon]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_76:3/Description</id>
		<title>LIAB 76:3/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_76:3/Description"/>
				<updated>2012-06-26T21:52:56Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: Created page with &amp;quot;&amp;lt;noinclude&amp;gt;{{subpage}}Category:Frame Contents&amp;lt;/noinclude&amp;gt;  Prince Ossomer, riding a flying carpet, encourages the Jetstone troops, including several orlys and [[unipe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Prince Ossomer, riding a flying carpet, encourages the [[Jetstone]] troops, including several [[orly]]s and [[unipegataur]]s, as he provides a flying bulwark with [[King]] [[Slately]].&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_76:4/Text</id>
		<title>LIAB 76:4/Text</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_76:4/Text"/>
				<updated>2012-06-26T21:50:33Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Ace]]:Sire! Remember the trigger word!&lt;br /&gt;
&lt;br /&gt;
[[King_Slately|Slately]]:So you said, [[Dollamancer]].&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_76:1/Text</id>
		<title>LIAB 76:1/Text</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_76:1/Text"/>
				<updated>2012-06-26T21:49:24Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: Created page with &amp;quot;&amp;lt;noinclude&amp;gt;{{subpage}}Category:Frame Contents&amp;lt;/noinclude&amp;gt;  Charlotte Archon: Emily, Anne ... Let's get in there &amp;lt;br&amp;gt; It's worth if even if we can engage with that [[Slately|K...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Charlotte Archon: Emily, Anne ... Let's get in there &amp;lt;br&amp;gt; It's worth if even if we can engage with that [[Slately|King]] even briefly.&lt;br /&gt;
&lt;br /&gt;
Emily Archon: Okay Charlotte !&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_76:2/Text</id>
		<title>LIAB 76:2/Text</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_76:2/Text"/>
				<updated>2012-06-26T21:47:29Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Archon Charlotte : Easy now, pick your approach &amp;lt;br&amp;gt; we only get one.&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_76:2/Description</id>
		<title>LIAB 76:2/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_76:2/Description"/>
				<updated>2012-06-26T21:46:42Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Three [[archons]] (Charlotte, Emily and Anne) (dressed as 60's flight attendants and 50's poodle-skirted &amp;quot;soc&amp;quot;-es) are talking, planning their attack upon [[King]] [[Slately]] and [[Ossomer]]'s flight group.&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_76:2/Text</id>
		<title>LIAB 76:2/Text</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_76:2/Text"/>
				<updated>2012-06-26T21:44:46Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: Created page with &amp;quot;&amp;lt;noinclude&amp;gt;{{subpage}}Category:Frame Contents&amp;lt;/noinclude&amp;gt;  Archon: Easy now, pick your approach &amp;lt;br&amp;gt; we only get one.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Archon: Easy now, pick your approach &amp;lt;br&amp;gt; we only get one.&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_76:2/Description</id>
		<title>LIAB 76:2/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_76:2/Description"/>
				<updated>2012-06-26T21:44:08Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Three [[archons]] (dressed as 60's flight attendants and 50's poodle-skirted &amp;quot;soc&amp;quot;-es) are talking, planning their attack upon [[King]] [[Slately]] and [[Ossomer]]'s flight group.&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_76:2/Description</id>
		<title>LIAB 76:2/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_76:2/Description"/>
				<updated>2012-06-26T21:42:53Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: Created page with &amp;quot;&amp;lt;noinclude&amp;gt;{{subpage}}Category:Frame Contents&amp;lt;/noinclude&amp;gt;  Two archons are talking, planning their attack upon King Slately and Ossomer's flight group.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Two [[archons]] are talking, planning their attack upon [[King]] [[Slately]] and [[Ossomer]]'s flight group.&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_76:3/Text</id>
		<title>LIAB 76:3/Text</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_76:3/Text"/>
				<updated>2012-06-26T21:41:36Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
'''[[Ossomer]]''':Hold fast until they close, then give them everything we have!&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Dance-Fighting</id>
		<title>Dance-Fighting</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Dance-Fighting"/>
				<updated>2012-06-19T20:53:05Z</updated>
		
		<summary type="html">&lt;p&gt;199.90.157.11: /* Real World References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
In [[Erfworld]], Dance-Fighting is a [[Unit#Natural_Abilities|Natural Ability]] used in [[combat]] to add a multiplier [[Combat#Combat_Bonuses|bonus]] to a [[Unit]] or a [[Stack]].{{erf|1|125}} Often, the Units dance-fighting will adopt a style of dress, but this is not necessary to receive the bonus.&lt;br /&gt;
&lt;br /&gt;
==Known Dance-Fighters==&lt;br /&gt;
&lt;br /&gt;
*[[Transylvito]] - The vampire gangs of [[Transylvito]] are led by [[Caesar Borgata]] during their dance-fight. Their particular dance style is done to a spoof of the lyrics of Jet Song [http://en.wikipedia.org/wiki/West_Side_Story West Side Story].{{erf|1|111}}  &lt;br /&gt;
&lt;br /&gt;
*[[Knights In Stanley's Service]] - The Knights in Stanley's Service, populated by elite [[Hobgobwin|Hobgobwins]], are led by [[Stanley the Tool|Lord Stanley The Tool]] himself. They adopt black leather 'armor' and warpaint, wield axes, and generally have a Heavy Metal Appearance, and specifically in the form of the band KISS, which is  also the acronym for the same knights. .{{erf|1|076}}  Technically, with the [[Arkenhammer]], Stanley's knights [[rock]], which he claims is more powerful than dance-fighting.&lt;br /&gt;
&lt;br /&gt;
*[[Wanda Firebaugh]] at the Courtyard Breach - This dance-fight was planned by 'Lord Hamster' after learning that the [[Royal Crown Coalition]] had few troops that could dance-fight{{erf|1|128}}), while [[Gobwin Knob]] had a Master-Class [[Croakamancer]] that could lead [[uncroaked]] in dance-fighting (as well as providing a significant [[Leadership]] bonus), despite that uncroaked normally could not dance-fight. Wanda led an army of several thousand [[Uncroaked]] in a dance against [[Prince Ansom|Ansom's]] attacking forces, which resembled Michel Jackson's Thriller .{{erf|1|127}} {{erf|1|129}} Wanda was then instructed to choreograph a Safety Dance, a dance that presumably increases the defensive capabilities of the participating units. {{erf|1|133}}&lt;br /&gt;
&lt;br /&gt;
*[[Prince Ansom|Ansom's]] forces at the Courtyard Breach - Though not dance-fighters{{erf|1|127}}, a [[Spell]] from [[Charlescomm|Charlescomm's]] [[Archon|Archons]] allowed Ansom's forces to Dance-fight{{erf|1|128}}.  He started choreography with an iconic disco pose.&lt;br /&gt;
&lt;br /&gt;
*[[Jillian]] - When [[Jillian]] leaves [[Ansom]] on her mission to intercept [[Stanley]], she explains her choice of [[Raiment]] by saying that she thinks there may be dance-fighting.&lt;br /&gt;
&lt;br /&gt;
*Prince [[Sammy]] of [[Haggar]] believes that &amp;quot;There's only one way to [[Rock]]&amp;quot;. Every member of his force can, at least, headbang.  This is possibly the lowest level of either dance-fighting or [[rock|rocking out]], or perhaps an analog. (from [[LIAB Text 7]])&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
The exact mechanics of dance-fighting have yet to be explained in the comic. Most often, Dance-fighting  occurs before combat rather than during, and very frequently includes chanting or [[music|singing]]. The units that are to receive the dance-fight bonus usually dance in formation with one another, instead of using [[Real World]] modern free-style dances. One performer typically leads the dance, which others can use to keep in sync and rhythm (which may improve the bonus, but may not even be necessary). Once combat is engaged, the combatants cease dancing, but unengaged [[Unit]]s continue, suggesting that the dance needs to continue right up to the moment of combat, or that dancers can maintain the bonus on combatants.&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
The [[Transylvito]] dance-fight style is an obvious homage to The Jets from [http://en.wikipedia.org/wiki/West_Side_Story West Side Story]. Their battle-cry is even a parody of the lyrics from the Jets Song.&lt;br /&gt;
&lt;br /&gt;
[[Jillian]] dresses like Sandy from the musical [http://en.wikipedia.org/wiki/Grease_(musical) Grease] and when talking to [[Ansom]]{{erf|1|093}} quotes &amp;quot;You're the one that I want&amp;quot; (a song sung by Olivia Newton-John and John Travolta in the film version). Vinny is seen wearing a letterman jacket and black clothing similar to the one worn by Travolta's character in the final dance number of that movie, the same one in which Newton-John wears the all-black outfit on Which Jillian's costume seems to be based. The original plan for [[Transylvito]] and [[Charlescomm]] to ambush and kill [[Stanley]], as described by [[Vinny]] to [[Don King]]{{erf|1|099}}, likewise shows the dance-fighting styled after Grease (rather than the Transylvito-only West Side Story dance that actually takes place{{erf|1|111}}).&lt;br /&gt;
&lt;br /&gt;
[[Stanley the Tool|Lord Stanley's]] dance-fight style is inspired by the American Rock Band, [http://en.wikipedia.org/wiki/Kiss_(band) Kiss]. The '[[Knights In Stanley's Service]]' (K.I.S.S.) are based on a) the [http://en.wikipedia.org/wiki/KISS_Army Kiss Army], Kiss's massive fan-club, and b) an accusation that the band name KISS once stood for 'Knights in Satan's Service'. Stanley wears the face-paint of Kiss band-member [http://en.wikipedia.org/wiki/Paul_Stanley Paul 'The Starchild' Stanley], as their names draw an obvious parallel. Stanley also quotes two Kiss songs as rallying cries against the [[Transylvito]] forces{{erf|1|123}}: &amp;quot;''Stand up! You don't have to be afraid!''&amp;quot; with his Knights answering &amp;quot;I love it... Loud!&amp;quot; from the 1982 [http://en.wikipedia.org/wiki/I_Love_It_Loud I Love It Loud]; and &amp;quot;''Your lightning's all I need''&amp;quot; from the 1977 [http://en.wikipedia.org/wiki/Shock_Me Shock Me]. The quotations seem directed to the [[Arkenhammer]] itself, referring to its powers of thunder, lightning, and electric guitar.&lt;br /&gt;
&lt;br /&gt;
[[Wanda Firebaugh|Wanda's]] dance-fight at the [[City_Zones#Garrison|Garrison]] Walls{{erf|1|140}} is an obvious reference to Michael Jackson and his music video [http://en.wikipedia.org/wiki/Thriller_(music_video) Thriller].&lt;br /&gt;
&lt;br /&gt;
The [[Archon|Archons']] [[Spell]] allows [[Prince Ansom|Ansom]]'s [[troops]] to dance-fight by playing  [http://en.wikipedia.org/wiki/Dance_Dance_Revolution Dance Dance Revolution].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Erfworld Mechanics]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>199.90.157.11</name></author>	</entry>

	</feed>