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	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Caster</id>
		<title>Caster</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Caster"/>
				<updated>2009-12-30T23:04:27Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Caster Creation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Magic101}}&lt;br /&gt;
=Canon=&lt;br /&gt;
==Caster Creation==&lt;br /&gt;
''Casters'' are created in the same way as warlords; when popping a warlord, there is a chance of getting a caster instead.  This inherently means that popped casters are of a random type, as well.&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
Casters are [[unit]]s that can use [[scroll]]s and cast [[spell]]s. While certain [[unit]]s can use [[spell]]s or spell-like abilities (e.g. [[Archons]]), Casters are the only units in [[Erfworld]] that can learn and cast [[spell]]s beyond their unit's specific ability or spell set. Casters are further defined as being [[Commander]]s and being able to form [[caster link]]s. Casters are called by their class or discipline, so a caster who casts from [[Lookamancy]] is called a Lookamancer, and a caster who does general [[Hippiemancy]] would be called a Hippiemancer.&lt;br /&gt;
&lt;br /&gt;
==Using Magic==&lt;br /&gt;
Every caster belongs to a [[magic|magical]] discipline (e.g. [[thinkamancy]] or [[croakamancy]]) and can cast spells from that discipline. Some casters can only cast spells belonging to their discipline, while other casters can cast spells from multiple disciplines.{{erf|1|013}} Multi-discipline casters are uncommon and there may be limits on what spells they can cast and how successful those spells are. &lt;br /&gt;
&lt;br /&gt;
Casting spells uses a caster's [[juice]]{{erf|1|104}} so there is a limit on the amount of magic a caster can perform during one turn {{erf|1|090}}. Casters can extend this limit by creating and using [[scroll]]s. Scrolls increase the versitility of casters by allowing them to cast spells they don't know or spells that are part of a discipline they can't otherwise cast from.{{erf|1|126}}.&lt;br /&gt;
&lt;br /&gt;
==Commander==&lt;br /&gt;
Like [[Warlord]]s, Casters are [[commander]]s and can lead [[units]] in combat. {{erf|1|084a|Parson's Klog #10}} However, they almost never do so since they are too rare and valuable to risk. Moreover, they do not have the [[Leadership]] ability and do not grant a [[Leadership]] [[Combat#Combat_Bonuses|bonus]] to units under their direct command. Some casters can grant a special bonus to particular units, presumably limited to those directly tied to their magical specialty. For example, Dirtamancers provide bonuses to [[golems]] under their command, and Croakamancers provide bonuses to [[uncroaked]] units.{{erf|1|084a|Parson's Klog #10}}&lt;br /&gt;
&lt;br /&gt;
In some situations, casters can also grant abilities to units under their command. For example, a Croakamancer can grant the [[Dance-Fighting]] special ability to [[Uncroaked]] units under its command. {{erf|1|127}}  The Caster would likely need to possess the dance-fighting ability on their own to be able to bestow it to other units.&lt;br /&gt;
&lt;br /&gt;
==Caster Links==&lt;br /&gt;
''Main Article: [[caster link]]''&lt;br /&gt;
&lt;br /&gt;
A Thinkamancer can join one or two other casters together into a [[caster link]] allowing those casters to cast powerful spells,  multi-discipline spells, or create multi-discipline [[Magic_Item|magical items]] or scrolls. The most powerful spells and items (apart from those created and used by [[Titans]]) are created by linked casters. &lt;br /&gt;
&lt;br /&gt;
==Magic Kingdom==&lt;br /&gt;
''Main Article: [[Magic Kingdom]]''&lt;br /&gt;
&lt;br /&gt;
The [[Magic Kingdom]] is an island that can only be entered by casters through [[portal]]s in [[Erfworld]] [[city|cities]].  Communities of [[barbarian]] casters live here, and the island is divided into eight sections, one for each class of magic.  Casters of the various disciplines co-mingle freely, including those who are members of different [[side]]s, who may enter and leave through [[Magic_Kingdom#Portal_Park|Portal Park]] to socialize or deal with other casters for their [[Ruler]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As barbarians, Casters from the Magic Kingdom may be hired as mercenaries, for use by the hiring [[Side]], as [[Faq]] did with [[Vanna]].&lt;br /&gt;
&lt;br /&gt;
==Croaked Casters==&lt;br /&gt;
Once a caster is croaked they may be uncroaked.  An uncroaked caster does not retain spellcasting abilities and functions as generic uncroaked infantry.{{Erf|1|077a|Uncroaked casters just function as infantry}}&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
==Caster Creation==&lt;br /&gt;
&lt;br /&gt;
Casters are extremely rare, largely because they cannot be popped intentionally.&lt;br /&gt;
&lt;br /&gt;
After popping its first caster, popping another caster becomes much more unlikely.&lt;br /&gt;
&lt;br /&gt;
Many sides seem to have [[Thinkamancer]]s (at least three among the combatants of the [[Battle for Gobwin Knob]]).  They may be more commonly popped than members of other Disciplines.  Conversely, even in the Magic Kingdom, [[Dirtamancer]]s are apparently rare and in demand.&lt;br /&gt;
&lt;br /&gt;
Some additional possibilities on how casters' numbers might be restricted:&lt;br /&gt;
&lt;br /&gt;
* As a side has existed for more turns, the chance of popping a caster decreases.&lt;br /&gt;
* Each time a side pops a caster, the chances of popping another decreases.&lt;br /&gt;
* There is a limit on the number of casters in the world (could be based on each type)&lt;br /&gt;
** The odds of a caster popping decreases as the number of casters in the world increases&lt;br /&gt;
** There is a hard limit on the number of casters in the world&lt;br /&gt;
** It may be that sides are limited to a maximum number of casters.  For example, three or fewer, with it being rare but possible to pop up to three casters.  Capture, however, would be more beneficial since it allows for more than the minimum number and it means the casters may have already leveled.&lt;br /&gt;
&lt;br /&gt;
==Casters, Sides, and the Magic Kingdom==&lt;br /&gt;
&lt;br /&gt;
The [[Magic Kingdom]] is a special location that only casters can enter.  Casters from active sides can enter and exit the Magic Kingdom via portals.  However, some casters in the Magic Kingdom do not belong to sides on Erfworld.  The number of casters in the Magic Kingdom may, at any given time, outnumber those on Erfworld.&lt;br /&gt;
&lt;br /&gt;
Can a Ruler give orders to a caster in the Magic Kingdom?&lt;br /&gt;
&lt;br /&gt;
==Caster levelling==&lt;br /&gt;
Leveling for casters may work differently then for other [[unit]]s. If casters need to kill enemy units to gain [[experience]] then leveling could be very difficult due to the fact that casters tend to be kept in [[capital]] cities.  Some types, such as [[florist]]s, might not even possess any magical means to [[croak]] another unit.&lt;br /&gt;
&lt;br /&gt;
It is possible that casters gain experience by using magic or by simply participating in a battle in any way.&lt;br /&gt;
&lt;br /&gt;
[[Category:Unit]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Magic]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Parson-Bogroll_Relationship</id>
		<title>Parson-Bogroll Relationship</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Parson-Bogroll_Relationship"/>
				<updated>2009-12-30T22:43:42Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bogroll was intensely loyal and devoted to Parson. Bogroll claimed that his greatest wish would be to save Parson's life.  Parson became fond of Bogroll, though he found interaction with him awkward. Bogroll's death in combat played a major role in Parson's eventual decision to discard his [[Sword of Ruthlessness]]. &amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Parson Gotti]] : [[Bogroll]]&lt;br /&gt;
[[Category:Relationships]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Parson-Bogroll_Relationship</id>
		<title>Parson-Bogroll Relationship</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Parson-Bogroll_Relationship"/>
				<updated>2009-12-30T22:43:14Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bogroll was intensely loyal and devoted to Parson. Bogroll claimed that his greatest wish would be to save Parson's life.  Parson became fond of Bogroll, though he found interaction with him awkward. Bogroll's death in combat played a major role in Parson's eventual decision to discard his Sword of [[Ruthlessness]]. &amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Parson Gotti]] : [[Bogroll]]&lt;br /&gt;
[[Category:Relationships]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Parson-Jack_Relationship</id>
		<title>Parson-Jack Relationship</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Parson-Jack_Relationship"/>
				<updated>2009-12-30T22:40:13Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jack and Parson seem to be quite cordial.  They haven't been seen having much interaction until recently.  Parson seems to understand about two thirds of Jacks witticisms, which is more than most people. They have worked together to develop new tactical concepts, with Jack using his [[Foolamancy]] to visually simulate the movement of [[units]] and outcomes of battles as calculated by Parson's [[Mathamancy]] bracer.  &amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Parson Gotti]] : [[Jack Snipe]]&lt;br /&gt;
[[Category:Relationships]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Parson-Jack_Relationship</id>
		<title>Parson-Jack Relationship</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Parson-Jack_Relationship"/>
				<updated>2009-12-30T22:39:39Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jack and Parson seem to be quite cordial.  They haven't been seen having much interaction until recently.  Parson seems to understand about two thirds of Jacks witticisms, which is more than most people. They have worked together to develop new tactical concepts, with Jack using his [[Foolamancy]] to visually simulate the movement of [[units]] and outcomes of battles as calculated by Parson's [Mathamancy]] [[bracer]].  &amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Parson Gotti]] : [[Jack Snipe]]&lt;br /&gt;
[[Category:Relationships]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Parson_Gotti</id>
		<title>Parson Gotti</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Parson_Gotti"/>
				<updated>2009-12-30T22:29:50Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|240|&lt;br /&gt;
[[File:Parson.png|center]]&lt;br /&gt;
{{Stats&lt;br /&gt;
 |name= Parson Gotti&lt;br /&gt;
 |race= [[Parson's World|Earth human]]&lt;br /&gt;
 |faction= [[Gobwin Knob]]&lt;br /&gt;
 |tribe= &lt;br /&gt;
 |class= [[Warlord]], formerly [[Chief Warlord]]&lt;br /&gt;
 |level= 2&lt;br /&gt;
 |move= 0 ([[Garrison Ability|Garrison]])&lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= [[Leadership]], [[Unit#Natural_Abilities|Heavy]], [[Summon Perfect Warlord Spell|Special]],&lt;br /&gt;
 |eyebook= LordHamster&lt;br /&gt;
 |booksound= Eep?&lt;br /&gt;
 }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Canon=&lt;br /&gt;
&lt;br /&gt;
'''Parson A. Gotti''', (born December 7, 1982 in Indianapolis, Indiana), or '''Lord Hamster''', is a human gamer, and author of the webcomic [http://hamstard.com/ Hamstard]. Originally from Earth, resident of the city of Columbus, Ohio{{erf|1|037a}}, he was summoned to [[Erfworld]] by [[Wanda Firebaugh]] in 3 [[AW]], and appointed [[Chief Warlord]] under [[Stanley the Tool]] of [[Gobwin Knob]]. He was demoted to [[Warlord]] in 10 [[AW]].&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
''&amp;quot;I have no problem with that, Tool.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Ultimate Strategy, Logic, Abstract Thinking&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Stupid Name, Low Leadership, High Upkeep, Stairs&lt;br /&gt;
&lt;br /&gt;
'''First Appearance:''' [[TBFGK 14]]&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
&lt;br /&gt;
When first seen, Parson is going through a normal day.{{erf|1|014}} Later that evening he discusses [[Gwiffon|marshmallow peeps]] and [[marbit]]s with [[Ross]].{{erf|1|015}} After the arrival of three other friends  -- [[Ashna]], [[Carl]], and [[Takashi]] -- Parson introduces them to his latest game.{{erf|1|016}} As he does so, he is transported{{erf|1|016}} to [[Gobwin Knob]], which bears a strong resemblance to the game board he had created.{{erf|1|024}}&lt;br /&gt;
&lt;br /&gt;
Upon arrival, Parson is greeted by [[Stanley the Tool|Stanley the Plaid]] and [[Wanda Firebaugh]], quickly discovering Erfworld's [[Boop|built-in censorship]] prevents him from cursing{{erf|1|018}}. Parson is interviewed by Stanley, who wants to determine his competence. During this conversation, Parson discovers he can lie by telling Stanley that calling someone a Tool is a form of respect, and Staney likes it so much, he orders everyone to use that title{{erf|1|020}}. Stanley then shows him around [[Gobwin Knob]], his [[capital]] [[city]]. Parson is ordered to laugh at Stanley's jokes, and discovers the order cannot be disobeyed, but it can be manipulated by laughing inappropriately, which inspires Stanely to end that order. Parson also learns that Stanley might be able to disband him at whim thanks to the spell that [[Summon Perfect Warlord Spell|summoned]] him. During the tour, Parson realizes that he has joined a [[Side]] that most would consider evil, and says as much{{erf|1|031}}. Stanley's anger is raised, and he demonstrates his power while explaining his destiny. Parson is ordered not to speak until ordered otherwise. He is also given an important piece of equipment, his [[Eyebook]]. With this, he merely thinks what he wants to write and it appears on the page, and moments later discovers that it connects to Eyebooks held by other inhabitants of the city. [[Sizemore Rockwell]] comes to Parson's rescue that evening, helping him learn a lot about the &amp;quot;rules&amp;quot; of Erfworld, and ordering him to speak -- Stanley's order had not indicated only he could break the silence. Parson's lackey, [[Bogroll]], provides him with a metal breastplate for armor, and helps him get to bed.&lt;br /&gt;
&lt;br /&gt;
The next morning, Parson appears before [[Stanley the Tool|Stanley]] and their [[ration]]s [[pop]]{{erf|1|039}}. On the side of the [[Stupid Meal]], Parson learns a rule about the [[combat]] [[Erfworld Mechanics|mechanics]] of [[Erfworld]], but it is something that all natives know. This stuns Stanley, and makes him worry that Parson is incompetent. [[Wanda Firebaugh|Wanda]] shows up and is told about this, and a mistake the Tool had just made. Parson defends himself, and Wanda comes to his rescue by presenting new knowledge -- [[Prince Ansom]]'s entire battle plan for the upcoming invasion. The details of the spell that affects [[Jillian Zamussels]], Wanda's quasi-unwitting spy, gives Parson the idea for setting a trap for Ansom. Since Jillian can only move on her captor's [[turn]], he suggests placing her a long way from [[Prince Ansom|Ansom]], expecting him to come to her rescue and having to stay there until the next day, when a large force of [[dwagon]]s would destroy him. This plan fails when Count [[Vinny Doombats]], Ansom's closest aide, convinces him to send someone else -- [[Sir Webinar]], some other [[Jetstone]] forces, and [[Charlescomm]] mercenary [[Archon]]s. Parson becomes frustrated that he was not informed of a potential ally -- [[Charlie]] of [[Charlescomm]] -- but Wanda indicates that Charlie is hated by Stanley, so it could never have worked. Charlie bears many similarities to Stanley -- [[Overlord]], [[Arkentool]], non-[[Royal]] -- which may explain the dislike. Parson is taken to the library to study, intending to pull an all-nighter.&lt;br /&gt;
&lt;br /&gt;
When Parson does have an idea, he proceeds back to the [[Situation Room]] where the [[Eyemancer Table]] stays, and finds the controller, [[Misty]]. He asks her many questions, and though she kills half of his plan, she stays to help Parson. In the morning, Parson is lambasted by Wanda for involving Misty personally, and learns the the Table is a unique artifact that only Stanley possesses. He has had a [[Thinkamancer]] ([[Maggie]]) link Misty the [[Lookamancer]] with their [[Foolamancer]] ([[Jack Snipe]]) to create the Table, Eyebooks, and other powerful magics, but the link is dangerous to the participants because they lose their individuality. Trying to talk to one by name could break the [[spell]], potentially [[croaking]] the [[caster]]s. Parson realizes this assists his plan, since [[Prince Ansom|Ansom]] can't see hidden [[hex]]es. Wanda gives Parson time to implement his plan by distracting Stanley sexually, while Parson puts the [[dwagon]]s and their [[uncroaked]] [[warlord]]s to work{{erf|1|048}}. Dwagons invade the [[Royal Crown Coalition]] column, destroying only [[siege engine]]s and withdrawing. He then places the spent dwagons over a nearby lake, and surrounds a forest hex with a circle of fresh dwagons. The [[Royal Crown Coalition]]'s [[flying unit]]s are all with [[Jillian]], so too far to really help. This is intended to entice Ansom into thinking the wounded dwagons are inside the circle.&lt;br /&gt;
&lt;br /&gt;
At this point, [[Stanley the Tool|Stanley]] arrives and asks what they were going to do this [[turn]], and discovers Parson had already moved. Initially, he is happy with the plan and when [[Prince Ansom|Ansom]] begins [[turn]], all goes well. He discovers the [[dwagon]] trap and tries to break inside, discovering the [[hex]] is empty. He is too short of [[Move]] to get back to his lines except by smashing through a heavily defended hex. Ansom decides to send [[Jillian Zamussels|Jillian]] out to hunt the wounded [[dwagon]]s, instead of calling her to help him punch out of the trap. She does find the dwagons, and becomes conflicted -- the [[Suggestion Spell]] cast by [[Wanda Firebaugh|Wanda]] is trying to stop her from attacking them, while she wants to attack them, both out of [[loyalty]] to Ansom and her own violent tendencies. She attacks, and Ansom comes to help the fight, leaving the [[forest]] [[unit]]s inside the trap. They annihilate the dwagons and expect to be attacked in the morning. Stanley is enraged by the loss of so many of his beloved dwagons, and orders Parson, [[Sizemore Rockwell|Sizemore]], and Wanda out of his sight. He orders the [[Eyemancy|Eyemancer]]s to break their link, and takes the [[Foolamancer]] with him{{erf|1|072}}. [[Wanda]] was mentally damaged by the breaking of her [[spell]], becoming almost catatonic, so she is escorted to her room by the other two.&lt;br /&gt;
&lt;br /&gt;
Parson wants to try to convince [[Stanley the Tool|Stanley]] not to abandon them in the morning, but he awakens after Stanley, and finds Stanley already choosing three [[hobgobwin]] [[Knights in Stanley's Service]] to accompany him, and they leave{{erf|1|076}}. Stanley has also prevented Parson from doing anything significant this [[turn]] by ordering all troops back to [[Gobwin Knob]] and taking all the [[dwagon]]s with him. Parson settles in to lick his wounds and prepare the defense of the [[city]]. Parson first discovers [[Misty]] is dead from the broken link. He also learns the history of [[Stanley the Tool]], how he rose to power from basic [[infantry]]. Stanley was initially promoted to [[Warlord]], found the [[Arkenhammer]], used that and the [[dwagon]]s he could now tame to win battles, becoming [[Chief Warlord]], and finally [[Heir]] Designate. Stanley then took a number of [[caster]]s on a &amp;quot;special mission&amp;quot;, while their [[gobwin]] allies broke [[alliance]] and attacked [[Gobwin Knob]], executing [[King Saline IV]], making Stanley the new [[Overlord]]. He then retook the [[city]] easily with his dwagons and [[Arkentool]]. Parson also finds [[Maggie]], the [[Thinkamancer]], is perfectly fine. He correctly determines that she intentionally caused the breaking of the link to redirect damage intended for her back towards the other two [[caster]]s, croaking [[Misty]] and crippling the [[Foolamancer]].&lt;br /&gt;
&lt;br /&gt;
Meanwhile, [[Jillian Zamussels|Jillian]] has determined that [[Stanley the Tool|Stanley]] is headed for her old [[kingdom of Faq]], a place that was nearly inaccessible. [[Prince Ansom|Ansom]] creates a plan that will cut [[Stanley the Tool|Stanley]] off and hopefully [[croak]] him. He has [[Vinny Doombats|Vinny]] and Jillian take all of their [[flying unit|air forces]] to a choke point in the mountains, where they will be met by more forces from [[Transylvito]]. [[Marbit]]s from the [[Royal Crown Coalition]] reach [[Gobwin Knob]] and enter the [[Tunnels]], beginning the invasion of the [[city]].&lt;br /&gt;
&lt;br /&gt;
In the morning, Parson orders [[Sizemore Rockwell|Sizemore]] to crush the leading [[scout]]ing stack of [[Marbits]] in the [[Tunnels]], in order to suggest that they reached a garrison stack and the tunnels are undefended{{erf|1|087}}. Parson next tries to break up the Coalition by convincing [[Charlie]] to abandon his contract with the Royal Crown Coalition. Charlie declines, but his interest in Parson is piqued{{erf|1|090}}. From now on, Charlie will try to find ways to get Parson to join his side, willingly or not. Parson then decides to use his [[Thinkamancer]]'s limited [[juice]] to throw [[Ansom]] into a tizzy, by poking at the conviction of his superiority. [[Prince Ansom|Ansom]] becomes enraged, ranting, but before Parson can deliver his masterstroke, [[Stanley the Tool|Stanley]] interrupts{{erf|1|092}}. The insanity of his [[Foolamancer]] is making him useless, and Stanley was hoping [[Maggie]] knew a way to heal him, but she does not. She does theorize that calling him by his true name will help; however neither she nor Stanley know it. Stanley is expecting trouble getting to Faq, and without the Foolamancer, he suspects he won't make it.&lt;br /&gt;
&lt;br /&gt;
[[Jillian Zamussels|Jillian]] and [[Vinny Doombats|Vinny]] proceed with the plan, but make a stop at [[Gobwin Knob]] in order to try to capture [[Wanda Firebaugh|Wanda]]; instead, Jillian learns that Wanda is allied with Stanley by choice, not forced by some spell, and watches as the air defenses of the city smashes a significant portion of her contingent{{erf|1|095}}. Jillian heads towards Faq defeated. &lt;br /&gt;
Meanwhile [[Sir Webinar]] and [[Dora]] take [[Jetstone]] [[troops]] into the [[Tunnels]].&lt;br /&gt;
&lt;br /&gt;
In the evening, Parson realizes that [[Wanda Firebaugh|Wanda]] is intending to abandon the city and rescue [[Stanley the Tool|Stanley]] from the trap. He stops her by revealing that he has made a deal with [[Charlie]], where the mercenary will make his price tag to [[Transylvito]] too expensive, and remain neutral the next [[Turn]], weakening the trap enough to allow [[Stanley the Tool|Stanley]] to survive{{erf|1|103}}.&lt;br /&gt;
&lt;br /&gt;
The next morning, [[Jillian Zamussels|Jillian]] and company hook up with [[Transylvito]]'s [[Chief Warlord]], eight additional [[Warlord]]s, and hundreds of [[doombat]]s. They set the trap for Stanley. [[Charlie]] does as advertised, and invades [[Gobwin Knob]]'s [[Airspace]] with thirty or more [[Archon]]s, theoretically enough to capture the [[city]]. Parson convinces him to sit back and wait, by telling him that his chances of holding the city is significant{{erf|1|105}}. &lt;br /&gt;
Charlie, interested in seeing the abilities of someone he wants recruit, holds off to watch the fight.&lt;br /&gt;
&lt;br /&gt;
[[Stanley the Tool|Stanley]] slams into the trap, and tries to fight his way through. In the midst of the battle, [[Jillian Zamussels|Jillian]] calls the [[Foolamancer]] by name, [[Jack Snipe|Jack]], and breaks his madness{{erf|1|113}}. Jack, in turn, uses his [[Foolamancy]] to save Stanley. With only six [[dwagon]]s and a single [[Knights In Stanley's Service|Knight]], they retreat back in the direction of [[Gobwin Knob]].&lt;br /&gt;
&lt;br /&gt;
[[Sizemore Rockwell|Sizemore]] engages the [[Royal Crown Coalition|RCC]] forces in the [[Tunnels]], croaking their [[Warlord|leadership]] and eventually the entire expedition force. [[Wanda Firebaugh|Wanda]] [[uncroaked|uncroaks]] the entire [[Jetstone]] complement, placing them on the [[Outer Walls]] to defend against a potential attack{{erf|1|116}}. The presence of former friends enrages [[Prince Ansom|Ansom]], and he orders the [[RCC]] to begin the attack immediately. [[Ansom]] begins the attack personally, turning former [[Jetstone]] [[troops]] to dust, but Wanda takes her [[flying unit|air forces]] and crosses [[Archon]] held territory to dismount Ansom and separate him from the [[Arkenpliers]]{{erf|1|119}}. Wanda chased the pliers while she sent her air forces after Ansom, but Ansom allies with [[Charlescomm]]. [[Archon]]s enter the battle, cutting down Wanda and her contingent{{erf|1|121}}. Ansom approaches Wanda with intent to [[croak]], but Wanda appears to want to be touched by the Arkenpliers, so he retreats instead, and Sizemore arrives to take her away. &lt;br /&gt;
Using [[scroll]]s from Wanda's secret stash, she is healed. The Outer Walls are breached, so Parson pull his forces back to the [[garrison]] walls. There he sets up Wanda with her uncroaked to form a defensive line with as high a bonus as possible, including his own presence and [[Dance-Fighting]]{{erf|1|127}}. &lt;br /&gt;
This does not last long, as he discovers that the [[Archon]]s above can instruct normal troops in dance-fighting through an effect similar to the game Dance Dance Revolution. Parson falls back into the dungeon, collapsing the garrison on top of the invaders. Unfortunately, not enough were croaked. The [[Royal Crown Coalition|RCC]] is swarming the remaining defenders, and Parson pulls back again to the Portal room, so that at least the [[caster]]s can retreat to the [[Magic Kingdom]] and become [[barbarian]]s instead of being forced to join RCC [[Side]]s. When all looks lost, Parson tells the [[caster]]s they can retreat through the portal, but they do not go, realizing it was not an order{{erf|1|134}}. Parson is forced to reveal his final plan -- link the [[Dirtamancer]] and [[Croakamancer]] and awaken the volcano. This is done, and Parson orders them out of the [[city]]. As the city collapses around him, Parson runs into the Portal himself, hoping it would return him to Earth{{erf|1|136}}. &lt;br /&gt;
The RCC is engulfed in a massive volcanic eruption.&lt;br /&gt;
&lt;br /&gt;
Parson finds himself in the [[Magic Kingdom]]{{erf|1|140}}. He is not accepted, however, and is knocked unconscious while the [[caster]]s find [[Thinkamancer]]s to undo the link joining [[Maggie]], [[Wanda Firebaugh|Wanda]], and [[Sizemore Rockwell|Sizemore]]. Later, he awakens and is taken back through the portal to [[Gobwin Knob]]. There he finds that Sizemore has already crossed through, and found that a bit of his handiwork had succeeded. Deep in the mountain were unmined [[gem]]s, which Sizemore tried to uncover with the volcanic eruption. Wanda begins searching and finds the [[Arkenpliers]], attuning immediately{{erf|1|142}}. She discovers [[Prince Ansom|Ansom]]'s corpse and [[uncroaked|uncroaks]] it, discovering that the pliers have enhanced her [[Croakamancy]]{{erf|1|144}}. She calls the new Ansom [[decrypt]]ed: he is intelligent, retains much of his former memory, all of his abilities, and appears like a living creature, but his mind is now aligned with the goals of [[Gobwin Knob]]. Wanda continues and begins creating an army to replace the one previously lost.&lt;br /&gt;
&lt;br /&gt;
Parson reveals to [[Maggie]] that he almost ordered the link broken and for her to take the full backlash of the broken spell. She does not disagree that maybe she deserved it. He has become worried about the effect of [[Natural Thinkamancy]] on his decision making, and Maggie informs him that some part of him wanted to cause all the damage that he did. Parson wanders off and finds a lava flow. &lt;br /&gt;
There he talks to whatever force brought him to [[Erfworld]]. He asks whether he did this deed, or if it was [[Erfworld]] itself. He gets no answers. He takes out his sword, which confers upon him ruthlessness, and flings it into the lava, where it melts{{erf|1|150}}. Parson insists that he is not a game piece, but a player, and proves this by finally screaming a true swear word that doesn't get censored into a &amp;quot;boop.&amp;quot; &lt;br /&gt;
The [[Battle for Gobwin Knob]] is over.&lt;br /&gt;
&lt;br /&gt;
==[[Inventory]]==&lt;br /&gt;
&lt;br /&gt;
*[[Eyebook]]&lt;br /&gt;
*[[3D_Glasses|3D Glasses]]&lt;br /&gt;
*[[Mathamancy_Bracer|Mathamancy Bracer]]&lt;br /&gt;
*[[Calculator Watch|Calculator Watch]]&lt;br /&gt;
*[[Parson's_Sword|Parson's Sword]] (destroyed)&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===[[Sizemore Rockwell]]===&lt;br /&gt;
&lt;br /&gt;
{{:Parson-Sizemore Relationship}}&lt;br /&gt;
&lt;br /&gt;
===[[Wanda Firebaugh]]===&lt;br /&gt;
&lt;br /&gt;
{{:Parson-Wanda Relationship}}&lt;br /&gt;
&lt;br /&gt;
===[[Stanley the Tool]]===&lt;br /&gt;
&lt;br /&gt;
{{:Parson-Stanley Relationship}}&lt;br /&gt;
&lt;br /&gt;
===[[Maggie]]===&lt;br /&gt;
&lt;br /&gt;
{{:Parson-Maggie Relationship}}&lt;br /&gt;
&lt;br /&gt;
===[[Jack Snipe]]===&lt;br /&gt;
&lt;br /&gt;
{{:Parson-Jack Relationship}}&lt;br /&gt;
&lt;br /&gt;
===[[Bogroll]]===&lt;br /&gt;
&lt;br /&gt;
{{:ParsonBogroll}}&lt;br /&gt;
&lt;br /&gt;
===[[Charlie]]===&lt;br /&gt;
&lt;br /&gt;
{{:Parson-Charlie Relationship}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
Apparently Parson is a [[Heavy Unit]] and cannot ride a [[Mount]].{{blog|2009|09|summer-updates-032}} Being both a Heavy and a Garrison Unit, he's incapable of leaving Gobwin Knob on foot or mounted.&lt;br /&gt;
&lt;br /&gt;
Parson was able to pass through the portal to the [[Magic Kingdom]], something that as a Warlord should have resulted in his immediate disbanding. Once there he is identified as a [[Hippiemancer]] by a Grand Abbie{{Erf|1|140|8}}.  Whether this suggests he has additional abilities he is unaware of, reflects his unique and anomalous properties in Erfworld, was a lie by the Grand Abbie used to defuse a tense situation, or something else entirely remains to be seen. However, Parson has had street signs put up in Gobwin Knob. {{blog|2009|09|summer-updates-044}} Since [[Signamancy]] is a form of [[Hippiemancy]], this may be significant. &lt;br /&gt;
&lt;br /&gt;
Theoretically he could use the Magic Kingdom to move between cities much as a Garrison Caster would, but the casters in the Kingdom are leery of having a Warlord in their land.&lt;br /&gt;
&lt;br /&gt;
At the end of Book 1{{Erf|1|150}}, Parson destroyed his sword and successfully cursed. &lt;br /&gt;
Since then, he has also considered croaking [[Stanley]], though perhaps only as a thought experiment. This could indicate many possibilities including:&amp;lt;br&amp;gt;&lt;br /&gt;
:1. He is no longer subject to the effects of the [[Summon Perfect Warlord Spell|Summon Spell]] (or at least the [[Thinkamancy|Thinkamantic]] portions of it).&amp;lt;br&amp;gt;&lt;br /&gt;
:2. [[Erfworld]] has rewarded him for services rendered.&amp;lt;br&amp;gt;&lt;br /&gt;
:3. He can use willpower to fight [[Natural Thinkamancy]].&amp;lt;br&amp;gt;&lt;br /&gt;
:4. He can now curse at will. (This item, at least, seems to be confirmed by casual profanity during the Summer Updates.  {{blog|2009|06|summer-updates-009}})&lt;br /&gt;
:4.a. Parsons inability to curse may be a convention adopted by the authors because the giantitp website does not appear to indulge in cursing.  Unlike OOTS which simply doesn't curse, the authors made it part of the coercive storyline of Erfworld's mind control. A one time final curse word at the end of the series being a concession to the authors of Erfworld for the finale.  Now on their own website, the authors are free to have their main character realistically curse as many gamers from our world would.&lt;br /&gt;
&lt;br /&gt;
Having presided over the destruction of the entire alliance army, Parson may have leveled; however, he has only croaked one thing directly himself (a [[Wiener-Rammer]]), and has directly presided only over battles from which he retreated, which would prevent him from leveling. This includes the [[Volcano Uncroaking]] event, in which all of the actual dying by [[Royal Crown Coalition]] occurred while Parson was in the [[Magic Kingdom]].  It is further made unclear because aside from the stats listed in his stupid meal his stats can't be viewed as other unit's stats can be.&lt;br /&gt;
&lt;br /&gt;
His inability to move at current may be a means of controlling his power, similar to other modern uses of [http://en.wikipedia.org/wiki/Deus_ex_machina Deus ex machina] plot devices. Since the arrival of Parson was such a device in the first place, its probably a necessary means of keeping Parson in check until the plot decides otherwise. As of yet it is unclear whether the ability to move can be gained (e.g. by levelling) by a unit itself or has to be in form of a promotion. {{blog|2009|06|summer-updates-009}}&lt;br /&gt;
===Parson the Signamancer===&lt;br /&gt;
&lt;br /&gt;
It has been speculated that [[Parson Gotti]] may be a [[Signamancer]], based on a variety of factors: Signamancy being Fate-aligned Hippiemancy, [[Janis]]'s claim that he is a Hippiemancer of some sort, and perhaps the nature of Signamancy itself{{blog|2009|9|summer-updates-037}} which meshes very well with Parson's ''ability'' to coming up with new powerful (described as 'disturbing') game-changing strategies in Erfworld's reality.  It is possible that [[Janis]]'s claim is based on Parson's true nature, that is he is a gamer as opposed to and in addition to a playing piece in world bound by game like rules.  Paradoxically as both an outsider and an expert, the ''significance'' of many aspects of Erfworld are quite clear to Parson in that he ''naturally'' looks to what everything in Erfworld ''signifies'' not what they &amp;quot;are&amp;quot;.  Parson appears to conduct many signamancy experiments.  These are countless, but examples are fun: When intoxicated, he decides to take a short flight across Gobwin Knob's quad.  If a powerful signamancer, he is deciding to risk his life in a signamancy experiment to see what happens when a flying unit that is mountable, a dwagon, is ridden by a non-flying garrison unit with zero move.[http://www.erfworld.com/summer-update-2009-archive/?px=%2FE032_EugeneConniff_Banana.jpg]  He has conducted and continues to conduct what appear to be signamancy experiments, such as what happens when you leave a hex with zero move [http://www.erfworld.com/summer-update-2009-archive/?px=/E027_PatJacobs_ParsonHex.jpg], attempt ranged attacks with no unit special ranged attack (bracer scenario) [http://www.erfworld.com/summer-update-2009-archive/?px=/E006_ParsonPonders_600.jpg] , blowing up Gobwin Knob [http://www.erfworld.com/book-1-archive/?px=/134.jpg] , etc.  With each experiment, he has proven his perception of the underlying game rules via Signamancy are real and can be taken advantage of, for example he set up chains of ranged fliers to cross hundred of hexes 'pony express style' in a single turn, defeated an entire army by uncroaking a volcano, and even disobeyed a direct order from Stanley without disbanding [http://www.erfworld.com/page/22/] (this last one is very special for reasons we won't go into here).  And in case you missed the italics (above), it is also important to note that like archons and all such special units, Parson's power appears to be ''natural'' [[http://www.erfworld.com/wiki/index.php/Natural_Thinkamancy]], that is he appears to be a natural signamancer.  As such, [[Janis]]'s claim that he is a &amp;quot;Hippiemancer of some sort&amp;quot; seems sound and more to the point, he appears to be an extremely powerful natural signamancer.  This is perhaps often missed by fans of Erfworld for two reasons. First, because Erfworld fans share Parson's powerful ''natural signamancy'' with regard to how they interpret Erfworld.  Because after all, signamancy is all about interpretation of ''signs'' as ''signals'' to seeing the reality that underlies what is taken for granted, aka in''signifi''cant, by others, perhaps much like Enlightenment [http://en.wikipedia.org/wiki/Enlightenment_in_Buddhism] in our reality.  (This also might explain why its called ''Hippiemancy'' for obvious allusions.)  Second, because Signamancy mechanics do not appear to change Erfworld the way other magics operate, for example Croakamancy directly makes croaked units into uncroaked units, rather Signamancy appears to give in''sig''hts (see the signals) into how the the existing Erfworld works that can then be exploited by &amp;quot;non-magical&amp;quot; means (perhaps not unlike Enlightenment).&lt;br /&gt;
&lt;br /&gt;
For example, it has been noted by fans that Parson has created in Gobwin Knob a set of street signs based on characters from the Simpsons and his favorite foods and if Parson is a Signamancer, then (the thought goes) that these signs may begin to affect the streets on which they are located.  (In a strange turn of pun, this type of mechanic is actually known as magical thinking [http://en.wikipedia.org/wiki/Magical_thinking]).  In terms of Erfworld mechanics, it will be interesting to see if ''signamancy magic'' works to directly change the content of Erworld's reality like other magics (as the assumption above infers), or perhaps like Enlightenment, it simply impacts Parson's view (perspective) of reality which then allows him to take extremely powerful &amp;quot;non-magical&amp;quot; actions that no one else would suspect possible because of what they've taken for granted as ''insignificant''.  (So far the mechanic appears to be the latter case.)&lt;br /&gt;
&lt;br /&gt;
Perhaps part of Parson's apparent Signamancy ability is that he can also expertly parse ''signs'' (Perhaps a pun on his name ''Parson''.)  That is to say his ability to determine &amp;quot;the relative importance or prominence of a piece of a ''sign''&amp;quot;[http://en.wikipedia.org/wiki/Salience_%28semiotics%29] in the great mix of signs everyone sees everyday.  This is perhaps best demonstrated when as the &amp;quot;Perfect Warlord&amp;quot;, or equally plausibly as a natural signamancer/warlord, in Book I page 124 [http://www.erfworld.com/book-1-archive/?px=%2F124.jpg] speaks to how he parses what he sees for war to win back the trust of his fellow(?) casters.&lt;br /&gt;
&lt;br /&gt;
Finally, this perhaps explains many of Parsons relationships.  He appears most comfortable in relationships with casters, Bogroll a notable exception.  For example, his two closest companions in Erfworld are both casters; Maggie, who repeatedly notes he is a very different sort of warlord, and Sizemore, who stated very early on that he had a deep interest in all kinds of magic. It is possible that Sizemore's interest in Parson could be a subconscious reflection of this. Parson's comfort with them appeared most significant during a drunken Signamantic(?) conversation about the nature of time in Erfworld. [http://www.erfworld.com/summer-update-2009-archive/?px=%2FE029_JoeZuniga_DrunkTime.jpg] Last but not least, Signamancy would explain why he understands much of Jack's, the Foolamancer's, ''cloaked'' speech. As a Signamancer he would ''naturally'' be able to see clearly to a Foolamancer's ''cloaked'' meaning.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*Parson is named after his grandfather: whether this is his maternal or paternal grandfather is unknown.&lt;br /&gt;
*&amp;quot;Parson A. Gotti&amp;quot; is an anagram of &amp;quot;A protagonist&amp;quot;.&lt;br /&gt;
*His upkeep is over 1000 Shmuckers a turn.  By comparison, the strongest [[Archon]] unit has an upkeep around 500 Shmuckers a turn.&lt;br /&gt;
*Parson's birthday is the day (25 years to the day) that Erfworld was originally launched on Giant in the Playground.&lt;br /&gt;
*Parson appears to enjoy listening to Beck (&amp;quot;Loser&amp;quot; is the song that plays as his alarm) and Jonathan Coulton (&amp;quot;Re Your Brains&amp;quot; is the song playing in his car on the way to Kinko's).&lt;br /&gt;
&lt;br /&gt;
*Parson is a comic character who wrote a web comic, and designed a chit-game. He is summoned into a chit-game as a warlord character who attempts to overcome the paradigm of the chit-game, but remains unaware of the web comic paradigm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Chief Warlord]] of [[Gobwin Knob]]&lt;br /&gt;
| Previous=[[Manpower the Temporary]]&lt;br /&gt;
| Next=''[[Prince Ansom]]''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Warlord]]&lt;br /&gt;
[[Category:Parson's World]]&lt;br /&gt;
[[Category:Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq</id>
		<title>Kingdom of Faq</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq"/>
				<updated>2009-11-30T22:20:18Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|460|&lt;br /&gt;
{{crop|20|25|460|260|TBFGK_82.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
The Kingdom of Faq is a [[Capital Side]] in [[Erfworld]]. It was destroyed, but has been restored with Queen [[Jillian]] as its [[Ruler]].{{blog|2009|09|summer-updates-037}} It is now a member of the [[Royal Crown Coalition]] II. Count [[Vinny Doombats]] is the liaison between Faq and [[Transylvito]], and Jillian's lover. Jillian has formed a secret alliance with [[Charlie]], and the [[Western Giants]] have become Faq's [[Natural Allies]]. Since the fall of [[Unaroyal]], [[Don King]] has been sending substantial resources to Faq over the objections of his [[Chief Warlord]] [[Caesar Borgata]].&lt;br /&gt;
&lt;br /&gt;
Faq consists of a [[Capital]] of the same name and two subordinate cities. It also has [[farm]]s and [[mine]]s. Faq's cities can produce [[Noble]] [[Warlords]], [[Knight]]s, [[Infantry]], [[Gwiffon]] and [[Megalogwiff]]. The rate at which new [[units]] are being produced has been substantially increased by [[Vanna]].&lt;br /&gt;
&lt;br /&gt;
Faq is surrounded with [[mountains]] on all sides.{{erf|1|082}} Some [[tunnels]] pass through these mountains. This [[Terrain Type|Terrain]] makes it much easier to defend Faq against a numerically superior army. There is at least one pass through the mountains, called the [[Faq Gap]]. A [[Water#Known Types of Water Hexes|river]] flows through the Kingdom of Faq. &lt;br /&gt;
&lt;br /&gt;
[[King Banhammer]] was the last [[Ruler]] of Faq prior to its fall. [[Jillian Zamussels]] was his [[lineage|daughter]] and a [[heir]] to the throne.&lt;br /&gt;
&lt;br /&gt;
==Former Inhabitants==&lt;br /&gt;
&lt;br /&gt;
* [[King Banhammer]] -- [[Royal]] [[Ruler]], Deceased&lt;br /&gt;
* [[noble|Lady]] [[Wanda Firebaugh]] -- [[Croakamancer]], currently employed by Lord [[Stanley the Tool]]&lt;br /&gt;
* [[Jack Snipe]] -- [[Foolamancer]], currently employed by [[Stanley the Tool]]&lt;br /&gt;
* The [[Predictamancer of Faq]], fate unknown but presumably croaked.&lt;br /&gt;
&lt;br /&gt;
==Current Inhabitants==&lt;br /&gt;
&lt;br /&gt;
* [[King|Queen]] [[Jillian Zamussels]] -- former [[Royal]] [[Warlord]] and [[Heir]], former [[Barbarian]] [[mercenary]], current [[Ruler]]&lt;br /&gt;
* [[Vinny Doombats]], Count of [[Duckula]], [[Transylvito]] Liaison to [[Faq]], lover of Queen [[Jillian]]. &lt;br /&gt;
* [[Duncan Scone]] -- Level 6 [[Warlord]], Formerly [[Jitterati]]&lt;br /&gt;
* [[Vanna]] -- [[Turnamancer]] Formerly employed by [[Unaroyal]]&lt;br /&gt;
* Five newly created [[Noble]] [[Warlord]]s, two of which are [[level]] 2, one of which is possibly named Danny or Dave.&lt;br /&gt;
* [[Royal]] [[Heir]] likely to be popped at some point after Turn 72 After BoGK.&lt;br /&gt;
* [[Western Giants]]&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
''Main article: [[Erfworld Geography]]''&lt;br /&gt;
&lt;br /&gt;
Faq is located in the vicinity of the Kingdom of [[Transylvito]]. [[Transylvito]] [[unit]]s passed by Faq (although not seeing it) periodically.{{erf|1|138}} It is located deep within the High Mountains, nearly impassible except for fliers and tunnelers.{{erf|1|099}}&lt;br /&gt;
&lt;br /&gt;
It is northeast of [[Carport]] of the [[Carpudlians]] [[side]].&lt;br /&gt;
&lt;br /&gt;
[[Transylvito]] is to the south of Faq, with [[Jitterati]] to the northwest and [[Gobwin Knob]] to the east.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Cities== &lt;br /&gt;
(In Turn 18 After BoGK)&lt;br /&gt;
&lt;br /&gt;
*[[City of Faq|Faq]] -- Level 4, Capital. The city of Faq has unusual defenses, which seem specifically designed to defend against [[Dwagon]] attacks.  &lt;br /&gt;
*[[Otoh]] -- Level 2, farming&lt;br /&gt;
*[[Kibo]] -- Level 2, farming&lt;br /&gt;
&lt;br /&gt;
===City of Faq===&lt;br /&gt;
''Main Article: ''[[City of Faq]]''&lt;br /&gt;
&lt;br /&gt;
From {{blog|2009|09|summer-updates-037}}:&lt;br /&gt;
:&amp;quot;It was circular, sharp, and shining.&lt;br /&gt;
&lt;br /&gt;
:The outer &amp;quot;walls&amp;quot; were useless against siege, even worse than Transylvito's. They consisted of a ring of stone teeth with a reflective coating of tin, inward-curving towers that terminated in spoon-like roosts for gwiffons and megalogwiffs. There was no gate. Vinny simply flew between these pillars and entered the city. A horn somewhere announced him as an arriving allied unit.&lt;br /&gt;
&lt;br /&gt;
:The garrison was a set of six more teeth, much taller, fortified with solid walls that joined them like webbing. Three of these walls had gated archways, adorned with Gothic patterns in wrought iron and stone.&lt;br /&gt;
&lt;br /&gt;
:At the center of the garrison rose a tower constructed with all the ferocity of Jillian's imagination. It was shaped something like a white marble palm tree. The trunk was a twist of six massive columns, tapering slightly as they reached straight upward. The top of the tower was a miniature fortress, a bristle of glass and hard spikes, with ledges and platforms where many dozens of flyers could land, or hundreds of defenders could lurk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===The Peaceful Kingdom===&lt;br /&gt;
[[King Banhammer]] sought a peaceful, non-violent existence for his Kingdom, and so avoided combat that put his nation at risk.  He relied heavily on the use of [[magic]] and had multiple [[Caster|Casters]], including a [[Predictamancer_of_Faq|Predictamancer]]{{erf|1|082}}, a [[Croakamancer]] ([[Wanda Firebaugh]]), and a [[Foolamancy|Foolamancer]] ([[Jack Snipe]]){{erf|1|107}}.&lt;br /&gt;
&lt;br /&gt;
When enemy [[unit|units]] appeared nearby (usually passing through his territory unaware a nation existed there), the [[Predictamancer_of_Faq|Predictamancer]] was able to lay out the route the force would follow, allowing [[Jack Snipe|Jack]] to [[Veil]] one [[City]] at a time; thus, he managed to keep the location of Faq hidden until [[Wanda Firebaugh|Wanda]] revealed the existence of [[Faq]] to [[Stanley]].&lt;br /&gt;
When [[King Banhammer]] was informed by his [[Predictamancer]] that [[Faq]] would someday fall, his response was to [[pop]] his [[heir]], Princess [[Jillian]].&lt;br /&gt;
&lt;br /&gt;
===Mercenary Work===&lt;br /&gt;
&lt;br /&gt;
Although the kingdom had [[mine]]s and [[farm]]s, [[King Banhammer]] found it necessary to send its [[unit]]s to do [[mercenary]] work, in order to supplement the [[treasury]].{{erf|1|082}} [[Jillian]] assumed command over these mercenaries after she had problems with [[King Banhammer]]. Her employment as a mercenary provided her with combat experience that helped her reach a relatively high [[level]].&lt;br /&gt;
&lt;br /&gt;
===Fall of Faq===&lt;br /&gt;
&lt;br /&gt;
The [[Predictamancer]] who predicted Faq's fall gave [[Wanda]] a second [[Predictamancy|Prediction]]: that she would one day attune to an [[Arkentool]]. This would lead her to desperate measures in finding her destiny. She eventually learned of [[Stanley the Plaid]], a [[Warlord]] in the service of [[King Saline IV]] at the time, who had attuned to the [[Arkenhammer]]. Thinking to take this [[Arkentool]] from him, she conspired with Stanley to bring him to Faq. Her intent was to see Stanley die in the attack on her side. She had over-estimated Faq's defenses, and so Stanley succeeded in destroying and pillaging Faq, ending the side. [[Wanda]] and [[Jack]] survived this disaster by agreeing to serve under [[Stanley]]. At the time of [[Stanley]]'s attack, [[Jillian]] and at least some of her mercenaries were in the field. Faq's fall turned [[Jillian]] and the troops with her into a [[Barbarian]] force. Jillian's troops were later killed in battle with [[Witches]] and Jillian remains the only known former Faq Unit that is not working for [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
===The New Kingdom===&lt;br /&gt;
&lt;br /&gt;
The restored Kingdom of Faq has been profoundly influenced by each of the three main survivors on the Royal Side of the Battle of Gobwin Knob: [[Jillian]], [[Charlie]], and [[Vinny]]. Without [[Vinny]]'s efforts to encourage cooperation between [[Jillian]] and [[Don King]], it is unlikely that [[Transylvito]] would have provided the resources needed to first rebuild Faq and than rapidly expand its forces. Without the advice and financial support provided to [[Jillian]] by both [[Charlie]] and [[Transylvito]], Faq could not have developed as it has. &lt;br /&gt;
Between the three of them, these architects of Faq have a far better understanding of the personalities and abilities of the leaders of [[Gobwin Knob]] than anyone else on the [[Royal]] [[side]]. No one besides [[Charlie]] even begins to understand what [[Parson]] is capable of, and no one has the length of experience with both [[Wanda]] and [[Jack]] that [[Jillian]] has.  &lt;br /&gt;
As the magnitude of the threat posed by [[Gobwin Knob]] grows ever more apparent, the question of how [[Gobwin Knob]] can be stopped will be asked with greater and greater frequency. Natural [[Signamancy]] suggests that the answer will be found in Faq.&lt;br /&gt;
&lt;br /&gt;
==Livery==&lt;br /&gt;
Under Banhammer, the livery of Faq was green, Far Eastern styled clothing.&lt;br /&gt;
&lt;br /&gt;
Under Jillian, the livery is now silver and white.&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
[[Charlie]] gave [[Jillian]] the idea of making a deal between Faq and the [[Western Giants]], who were allied with [[Jitterati]]. During Jillian's attack on [[Valdez]], under the cover of a [[Parley]], the Giants switched sides to Faq.&lt;br /&gt;
&lt;br /&gt;
Given their willingness to change [[sides]], Jillian may want to be careful, as this could cause problems later, since [[Parson]] or [[Charlie]] could offer them a new contract.&lt;br /&gt;
&lt;br /&gt;
Western Giants are a perfect natural ally for Faq, as though they are [[heavy Unit|heavies]], they are mountain-capable, and may be able to cross through the [[Faq Gap|gap]] on their own.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
Because Faq's terrain makes it well suited for defense, it may be that Don envisions Faq becoming a defensive fortress where he or his [[Royal]] [[Heir]] can survive, even if Stanley destroys [[Transylvito]]. &lt;br /&gt;
Jillian and Don are still unaware that [[Stanley the Tool]] has a growing army of fliers that includes [[Dwagons]] and [[Archons]] that could threaten [[Transylvito]]. But since [[Stanley]] has attacked [[Transylvito]] in the past, [[Don King]] may believe he will attack again soon. If he decides that [[Transylvito]] is about to fall to [[Stanley]], Don could conceivably adopt Stanley's escape plan, and send  his  [[Heir]], with the remaining flying [[Transylvito Vampire|Vampire]]s, [[Goyles]],  and [[Doombats]] to Faq. Once there, they would become [[Barbarian|Mercenaries]], whom Jillian could hire.&lt;br /&gt;
&lt;br /&gt;
==Faqian Philosophy==&lt;br /&gt;
&lt;br /&gt;
Under [[King Banhammer]], Faq was devoted to the study of philosophy. {{erf|1|082}}&lt;br /&gt;
There may have been a correlation between the names of the towns and the style of philosophy practiced there. Philosophers in the capital sought to answer Frequently Asked Questions. Philosophers in Kibo were very critical of other philosopher's reasoning, deriding it as Knowledge In, Boop Out. Philosophers in Otoh, On The Other Hand, saw value on the arguments of both Faq and Kibo. &lt;br /&gt;
&lt;br /&gt;
In the future, Faqian philosophy may develop in directions pleasing to Queen [[Jillian]]. For example, both the institution of [[Royal]]ty and the [[Arkentools]] were created by the [[Titans]]. This suggests they may both have a role to play in the Titan's Plan. According to this line of reasoning, [[Stanley]]'s great crime is to attempt to use one aspect of the Titan's Plan, the Arkentools, to destroy another aspect, Royalty. The rejection of the Arkentools by the members of the [[Royal Crown Coalition]] is equally objectionable. Jillian's efforts to combine the powers of Royalty and the Arkentools, by allying with [[Charlie]], and possibly by attempting to persuade [[Wanda]] to return to Faq with the [[Arkenpliers]], represents the true will of the [[Titans]].&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
&lt;br /&gt;
Faq could be attacked by ground units through a system of [[Tunnels]]. They would benefit from a force of tunnel fighters. Two possible types of unit which could fill these roles are [[Marbit]]s and [[Gobwin]]s. Given the problems [[Stanley]] is having finding [[Gobwin]]s, it's possible that [[Charlie]] has helped [[Jillian]] forge an alliance with the [[Gobwins]].&lt;br /&gt;
&lt;br /&gt;
==The Royal Heir==&lt;br /&gt;
&lt;br /&gt;
The production capability of the City of [[Faq]] is being used to create a new [[Royal]] [[Heir]]. What might that Heir be like? &lt;br /&gt;
&lt;br /&gt;
1 Caster-Prince: New [[sides]] normally produce at least one new [[Caster]] instead of a [[Warlord]], but [[Faq]] has not done so. Can a [[Royal]] also be a Caster?&lt;br /&gt;
&lt;br /&gt;
2 Philosopher-Prince: Faq has a tradition of philosophy. Might [[Jillian]]'s child be like her Father in this way?&lt;br /&gt;
&lt;br /&gt;
3 Warrior Princess: She's just like her Mom.&lt;br /&gt;
&lt;br /&gt;
4 Transylvito Princess: [[Vinny]] is [[Jillian]]'s lover. Does that make him the Princess' father?&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
&lt;br /&gt;
The name is a pun on [http://en.wikipedia.org/wiki/FAQ FAQ]. &lt;br /&gt;
There are a lot of [[Frequently Asked Questions]] about Erfworld; fortunately, there have been many answers, or the name wouldn't work out too well. &lt;br /&gt;
&lt;br /&gt;
Faq is also a pun on &amp;quot;The Eternal Questions,&amp;quot; such as 'Who am I?', 'What do I want?', 'What is my purpose for being?', 'Is there an afterlife?', 'What is my role in society?', etc.&lt;br /&gt;
&lt;br /&gt;
Western Giants seem to be based on the San Francisco Giants baseball team.&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
*[[Jillian Zamussels]]: Queen of Faq&lt;br /&gt;
*[[Transylvito]]: Allied side. Funded Jillian's reconstruction of Faq&lt;br /&gt;
*[[Charlescomm]]: Allied side. Funded recruitetment of [[Vanna]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations of Erfworld]]&lt;br /&gt;
[[Category:Side]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Gobwin_Knob_(city)</id>
		<title>Gobwin Knob (city)</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Gobwin_Knob_(city)"/>
				<updated>2009-11-30T22:17:38Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Significant Residents */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stats&lt;br /&gt;
 |name= Gobwin Knob&lt;br /&gt;
 |side= [[Gobwin Knob]]&lt;br /&gt;
 |regent warlord= [[Parson]]&lt;br /&gt;
 |level= 5&lt;br /&gt;
 |city= Capital&lt;br /&gt;
 }}&lt;br /&gt;
[[File:Gobwin_Knob_new.jpg|thumb|right|240px|'The City of Gobwin Knob']]&lt;br /&gt;
[[File:First_Intermission_3.jpg|thumb|right|240px|Stanley flying over the main gates]]&lt;br /&gt;
''Gobwin Knob could refer to something else. See [[Gobwin_Knob_(disambiguation)|Gobwin Knob (disambiguation)]]''&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
Gobwin Knob is the [[capital]] [[city]] of [[Gobwin_Knob_(Side)|Gobwin Knob]], the [[side]] by the same name. It is ruled by [[Overlord]] [[Stanley the Tool]]. The city is the location of the [[Battle for Gobwin Knob]].&lt;br /&gt;
&lt;br /&gt;
The Level 5 city of Gobwin Knob was infamous as the most strongly fortified position on Erfworld and the capital city of the eponymous side and home to [[King Saline IV]] and [[Stanley the Plaid]] of the [[Plaid Tribe]]. The city was built around the sky-scraping [[Tower of Efdup]] within the caldera of an extinct volcano, beneath which stretched a labyrinth of tunnels and mines that were thought mined out.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
&lt;br /&gt;
The Capital was originally constructed within the caldera of a dormant volcano (the &amp;quot;Gobwin Knob&amp;quot;). This position gave the city excellent natural defenses that, at level 5, made it a formidable defensive prospect.  They also enjoyed a period of great wealth as the mountain had many precious gems within it.&lt;br /&gt;
&lt;br /&gt;
Relative to most of the world, its location is unclear.  However, [[Faq]] is located to the west of Gobwin Knob, while [[Transylvito]] in the South West, is as few as a half day or as many as three days by [[dwagons|dwagon]] away, so it is anywhere from 28 to 165 [[hex|hexes]]{{erf|1|46a| Parson's Klog #6}} away. (See Discussion for how this number was calculated.)&lt;br /&gt;
&lt;br /&gt;
[[Warchalking]] is somewhere near to the east.&lt;br /&gt;
&lt;br /&gt;
The city is roughly 200 [[hex]]es from the [[City of Unaroyal]], somewhere to the east, with [[Jetstone]] beyond.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
The city was the site of the [[Gobwin Insurrection]] and the [[Battle for Gobwin Knob]].&lt;br /&gt;
&lt;br /&gt;
===Battle for Gobwin Knob===&lt;br /&gt;
{{ImageStackRight|240|&lt;br /&gt;
[[File:Gobwin_Knob.JPG|thumb|right|400px|'The City of [[Gobwin Knob]] prior to the [[Volcano Uncroaking]] [http://www.erfworld.com/book-1-archive/?px=%2F121.jpg Page 121.]']]&lt;br /&gt;
}}&lt;br /&gt;
''Main Article: [[Battle for Gobwin Knob]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
During the Battle, the Tower, Tunnels, and Garrison (except for the Dungeon) were collapsed, reducing the City to Level 1.  This action was insufficient to stop the [[Royal Crown Coalition]], leaving some 3000 troops active, so the [[Casters]] caused the volcano to reawaken and erupt, destroying all of the invading forces, but leaving a few [[uncroaked]] and [[golem]] troops that held [[Stanley]]'s claim to the [[city]] after the Casters had evacuated. Perhaps more significantly, no living unit from any other side remained.&lt;br /&gt;
&lt;br /&gt;
[[Dirtamancer]] [[Sizemore Rockwell]] discovered that more veins of gems lay deep in the volcano and controlled the eruption so as to force several rich veins to the surface, providing the city with one of the highest known incomes in the world. The city as a whole was nearly destroyed as a result of the battle, Sizemore's collapsing of the structures, and the subsequent explosion; however, it remained a viable Level 1 city, continuing to produce [[Units]] in the aftermath of the battle.  Gobwin Knob was rebuilt to level 5 the day after the battle by order of [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
&lt;br /&gt;
During the [[Battle for Gobwin Knob]], the [[city]] of Gobwin Knob was formed of four [[City Zones]]:&lt;br /&gt;
&lt;br /&gt;
*[[Outer Walls]] -- These walls, along with the natural defense of the caldera, provided Gobwin Knob with its main protection.  Unusually, they had no gate of any kind, which made them stronger and leaving no weak point in the walls.&lt;br /&gt;
*[[Tunnels]] -- This series of tunnels was in one sense a weak point - dug mostly for mining purposes and not with defense in mind, a strong force of tunnellers could present a serious problem. It was only through hit-and-run tactics, traps, misdirection, heavy application of force, and intentional collapses that they were successfully defended.  At the end of the battle, they were collapsed wholesale.&lt;br /&gt;
*[[Airspace]] -- The zone that is the same for every city, except what you can defend it with.  Gobwin Knob had plenty of [[dwagon]]s, but they were all away during the final battle. The defenders had a small [[uncroaked]] air force and some significant [[magic]] air defenses.&lt;br /&gt;
*[[Garrison]] -- The fall-back point of the defense, it was dominated by the [[Tower of Efdup]].&lt;br /&gt;
**[[Tower]] -- The Tower of Efdup was tall and round, similar to the Space Needle, providing an excellent view.  The tower held the [[portal]] room, Stanley's office, quarters, and the &amp;quot;situation&amp;quot; room with the holographic table.&lt;br /&gt;
**[[Courtyard]] -- Stanley used the courtyard as a mustering ground.&lt;br /&gt;
**[[Dungeon]] -- Used to hold [[prisoner]]s such as [[Jillian Zamussels]]. The domain of [[Wanda Firebaugh]].&lt;br /&gt;
&lt;br /&gt;
Gobwin Knob presented an excellent example of how attacking through zones works:&lt;br /&gt;
*Outer Walls -- Needed to be breached by [[Siege engine|Siege]] [[Units]] to be passable by ground Units.&lt;br /&gt;
*Tunnels -- Could only be entered by light or tunnel-capable Units.&lt;br /&gt;
*Airspace -- Could only be entered by [[Flying unit|flying]] Units.&lt;br /&gt;
*Garrison:&lt;br /&gt;
:*Tower -- Could only be attacked from Airspace or another Garrison Zone.&lt;br /&gt;
:*Dungeon -- Could only be attacked from Tunnels or another Garrison Zone.&lt;br /&gt;
:*Courtyard -- Could only be attacked from Outer Walls or another Garrison Zone.&lt;br /&gt;
&lt;br /&gt;
Note that for all [[city|cities]], defenders treat the entire city as a single [[hex]], and so do not expend [[Movement|Move]] and may redeploy at will. (This may be limited to [[Unit]]s assigned to the Garrison.)&lt;br /&gt;
&lt;br /&gt;
===After the Battle===&lt;br /&gt;
&lt;br /&gt;
After the demolition and rebuilding of the city, the layout, along with materials, design, and decoration, changed significantly, while keeping the same basic elements.&lt;br /&gt;
&lt;br /&gt;
*Outer Walls -- Now shorter but thicker, the square walls extend around three sides of the city, then curve around the [[lava lake]] on the fourth. They feature toothed edges and densely-packed blockhoused, creating a fractal appearance.&lt;br /&gt;
**Gate -- the new main gate is prominent and ridiculously well-defended, with two towers nearly the size of the new Tower of Efdup.&lt;br /&gt;
**Lava Lake -- Technically inside the Outer Walls, only flying units may cross the lake, but they may not land. it takes up nearly a half of the city area, but is separated from the Garrison and the rest of the city by a cliff and a low wall.&lt;br /&gt;
*Airspace -- Unchanged&lt;br /&gt;
*Tunnels -- Smaller than before, and now disconnected from the outside. Cannot be used to invade the City without tunneling first.&lt;br /&gt;
*Garrison -- The new garrison is a square structure, some seven stories tall, featuring a tower on each corner.  Technically in the center of the new city, the garrison is opposite the side wall, next to the ledge overlooking the lava lake.  There is a large paved area and gate facing the city's main gate. The tower is on the opposite side.&lt;br /&gt;
:*Tower -- Square and fluted, shaped like Big Ben with a pagoda on top that houses the [[Archon]]s.&lt;br /&gt;
:*Dungeon -- Was not destroyed in the battle; presumably the same.&lt;br /&gt;
:*Courtyard -- Changes Unknown.&lt;br /&gt;
&lt;br /&gt;
Presumably, all the zones interact in the same way, with the lava lake zone allowing flying units access to the Airspace zone, and possibly the Outer Walls zone.&lt;br /&gt;
&lt;br /&gt;
====Streets====&lt;br /&gt;
&lt;br /&gt;
The City itself lays between the Garrison and the Outer Walls. Lord Hamster named the streets of the rebuilt city: East-West streets are named after &amp;quot;The Simpsons&amp;quot; characters and North-South streets are named after earth foods that he misses. Known streets include:&lt;br /&gt;
&lt;br /&gt;
* Smithers (intersects with Whopper Avenue)&lt;br /&gt;
* Burns Street (intersects with Whopper Avenue, there is a bank in this street)&lt;br /&gt;
* Homer (intersects with Donut in D'oh Plaza)&lt;br /&gt;
* Maggie Street&lt;br /&gt;
* Whopper Avenue (intersects with Smithers and Burns Street)&lt;br /&gt;
* Donut (intersects with Homer in D'oh Plaza)&lt;br /&gt;
* D'oh Plaza (Intersection of Homer and Donut)&lt;br /&gt;
&lt;br /&gt;
==Unit Production==&lt;br /&gt;
&lt;br /&gt;
The [[city]] of Gobwin Knob can [[pop]] the following [[Unit]]s:&lt;br /&gt;
&lt;br /&gt;
At Level One:&lt;br /&gt;
* [[Infantry]]: [[Men]], (presumably Plaid Tribe)&lt;br /&gt;
** [[Archer]]s, [[Stabber]]s, and [[Piker]]s&lt;br /&gt;
* [[Twoll]]s - at Level Five, the city can pop one each [[Turn]]{{blog|2009|06|summer-updates-023}}&lt;br /&gt;
&lt;br /&gt;
At Level Two:&lt;br /&gt;
&lt;br /&gt;
* [[Warlords]]&lt;br /&gt;
* [[Spidews]]&lt;br /&gt;
&lt;br /&gt;
At Level Three:&lt;br /&gt;
&lt;br /&gt;
* [[Dwagons]] - available types unknown, presumably [[pink dwagon|pink]], [[red dwagon|red]], [[yellow dwagon|yellow]], [[green dwagon|green]], [[blue dwagon|blue]], [[purple dwagon|purple]], and [[brown dwagon|brown]], with stronger types possibly only available at higher City Levels.&lt;br /&gt;
&lt;br /&gt;
==Significant Residents==&lt;br /&gt;
&lt;br /&gt;
* [[Stanley the Tool]] -- [[Ruler]], [[Overlord]]&lt;br /&gt;
* [[Parson Gotti]], [[Lord Hamster]] -- [[Regent]] [[Warlord]], strategist&lt;br /&gt;
* [[Maggie]] -- [[Thinkamancer]]&lt;br /&gt;
* [[Sizemore Rockwell]] -- [[Dirtamancer]]&lt;br /&gt;
&lt;br /&gt;
(currently in the field)&lt;br /&gt;
* [[Wanda Firebaugh]] -- [[Croakamancer]]&lt;br /&gt;
* [[Ansom]] -- [[Chief Warlord]] ([[Decrypted]])&lt;br /&gt;
* [[Jack Snipe]] -- [[Foolamancer]]&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
Gobwin Knob's original gateless walls may have had some connection to the [[unit]]s it [[pop]]ped.  The [[Spidew]]s could exit via the tunnels, and the [[Dwagon]]s could leave via airspace, while the [[Twoll]]s remained as [[Garrison]] units.&lt;br /&gt;
&lt;br /&gt;
It is known that Twolls have been outside of cities, and so not all Twolls are garrison units; it is possible that because they had no means of egress from the city, they defaulted to being Garrison units, and all the new Twolls are not, since they can now leave via the gate.&lt;br /&gt;
&lt;br /&gt;
Alternatively, it is possible that when Gobwin Knob raised in Levels originally, the design was built around the capabilities of the units available - if Twolls were not needed as a field force, (with [[Hobgobwin]]s and Spidew Cavalry available instead), then perhaps a gate was deemed an unnecessary weakness and eliminated when the city was raised to Level Five.&lt;br /&gt;
&lt;br /&gt;
At any rate, all cities built by Gobwin Knob produce the same five types of units and so there is no effect on production due to city construction.&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
Gobwin Knob is a reference to the slang term 'knob goblin', which has various obscene definitions. (Which leads Parson to laugh when he first hears the name.)&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
*[[Battle for Gobwin Knob]]&lt;br /&gt;
*[[Volcano Uncroaking]]&lt;br /&gt;
*[[Gobwin_Knob_(Side)|Gobwin Knob (side)]]&lt;br /&gt;
*[[Capital]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations of Erfworld]]&lt;br /&gt;
[[Category:Cities of Erfworld]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Wanda-Sizemore_Relationship</id>
		<title>Wanda-Sizemore Relationship</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Wanda-Sizemore_Relationship"/>
				<updated>2009-11-30T20:25:26Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sizemore normally refers to Wanda as &amp;quot;Lady Firebaugh&amp;quot;, and seems to respect her. He does not like having to defend her actions to the casters of the Magic Kingdom. As a caster, Wanda is probably aware of Sizemore's &amp;quot;Rock Star&amp;quot; status in the Magic Kingdom. She is at least superficially respectful toward Sizemore, but can be inconsiderate and curt, as she was when Sizemore suggested that [[Jillian]] could break Wanda's [[Suggestion Spell]]. They have a functional working relationship but do not appear to be social. In particular, Sizemore's willingness to study fields of magic he has no ability at puzzles the multitalented but specialized Wanda to no end.&lt;br /&gt;
&lt;br /&gt;
Wanda may have gained a greater appreciation of Sizemore as a result of [[link]]ing with him to [[uncroak]] the [[Volcano]]. If Wanda believes that Fate requires that other members of her [[side]] [[attune]] to the other [[Arkentool]]s, she may see Sizemore as a likely candidate for this role.&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Wanda Firebaugh]] : [[Sizemore Rockwell]]&lt;br /&gt;
[[Category:Relationships]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/SizemoreJanis</id>
		<title>SizemoreJanis</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/SizemoreJanis"/>
				<updated>2009-11-30T19:40:49Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Janis is extremely interested in [[Parson]]'s potential capability to change the course of [[Erfworld]]'s history. She has strongly encouraged Sizemore to remain [[Parson]]'s friend and supporter, so that Sizemore will be in a position to influence [[Parson]]. Sizemore has so far followed Janis's advice, despite his own fears that [[Parson]]'s influence on the world is likely to be terribly harmful. Sizemore believes that Janis is very wise, and he values her friendship highly. He views her as a moral authority.&lt;br /&gt;
&lt;br /&gt;
When we first met [[Janis]] and Sizemore, Janis was trying unsuccessfully to teach Sizemore to use [[Flower Power]], in return for a fee of 8 [[Rand]]s. Since she is unable to teach him, Janis offers to waive her fee, but instead Sizemore insists on paying her 20 Rands, possibly because there is a good chance that he's going to die, and so won't need the money himself. Sizemore admits to Janis that he didn't really expect to be very good at the form of magic Janis was teaching. The fact that Janis had apparently never before tried to teach Sizemore Flower Power, and that he had originally agreed to pay her for his lesson, suggests that Sizemore and Janis were not particularly close friends before [[Parson]] was summoned to [[Erfworld]]. When [[Parson]] appeared in the [[Magic Kingdom]], Janis moved decisively to take control of the situation, rendering [[Parson]] unconscious (perhaps so he wouldn't further antagonize the other casters) and offering a large sum of money to get Sizemore safely extracted from his [[link]] to [[Maggie]] and [[Wanda]]. &lt;br /&gt;
&lt;br /&gt;
Unlike most of the other [[caster]]s in the [[Magic Kingdom]], Janis remains on very good terms with Sizemore even as it becomes increasingly clear that [[Gobwin Knob]] represents a major challenge to the existing social order on [[Erfworld]]. This is because she welcomes the changes she thinks [[Parson]] may bring, rather than fearing them. &lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Sizemore Rockwell]] : [[Janis]]&lt;br /&gt;
[[Category:Relationships]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/SizemoreJanis</id>
		<title>SizemoreJanis</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/SizemoreJanis"/>
				<updated>2009-11-30T19:39:34Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Janis is extremely interested in [[Parson]]'s potential capability to change the course of [[Erfworld]]'s history. She has strongly encouraged Sizemore to remain [[Parson]]'s friend and supporter, so that Sizemore will be in a position to influence [[Parson]]. Sizemore has so far followed Janis's advice, despite his own fears that [[Parson]]'s influence on the world is likely to be terribly harmful. Sizemore believes that Janis is very wise, and he values her friendship highly. He views her as a moral authority.&lt;br /&gt;
&lt;br /&gt;
When we first met [[Janis]] and Sizemore, Janis was trying unsuccessfully to teach Sizemore to use [[Flower Power]], in return for a fee of 8 [[Rand]]s. Since she is unable to teach him, Janis offers to waive her fee, but instead Sizemore insists on paying her 20 Rands, possibly because there is a good chance that he's going to die, and so won't need the money himself. Sizemore admits to Janis that he didn't really expect to be very good at the form of magic Janis was teaching. The fact that Janis had apparently never before tried to teach Sizemore Flower Power, and that he had originally agreed to pay her for his lesson, suggests that Sizemore and Janis were not particularly close friends before [[Parson]] was summoned to [[Erfworld]]. When [[Parson]] appeared in the [[Magic Kingdom]], Janis moved decisively to take control of the situation, rendering [[Parson]] unconscious (perhaps so he wouldn't further antagonize the other casters) and offerigna  large sum of money to get Sizemore safely extracted from his [[link]] to [[Maggie]] and [[Wanda]]. &lt;br /&gt;
&lt;br /&gt;
Unlike most of the other [[caster]]s in the [[Magic Kingdom]], Janis remains on very good terms with Sizemore even as it becomes increasingly clear that [[Gobwin Knob]] represents a major challenge to the existing social order on [[Erfworld]]. This is because she welcomes the changes she thinks [[Parson]] may bring, rather than fearing them. &lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Sizemore Rockwell]] : [[Janis]]&lt;br /&gt;
[[Category:Relationships]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Sizemore_Rockwell</id>
		<title>Sizemore Rockwell</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Sizemore_Rockwell"/>
				<updated>2009-11-30T19:24:32Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Plot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|240|&lt;br /&gt;
[[File:Sizemore.png|center]]&lt;br /&gt;
{{Stats&lt;br /&gt;
 |name= Sizemore Rockwell&lt;br /&gt;
 |race= [[Men]]&lt;br /&gt;
 |tribe= [[Plaid Tribe]] (nearly lost)&lt;br /&gt;
 |faction= [[Gobwin Knob]]&lt;br /&gt;
 |class= [[Caster]] ([[Dirtamancer]])&lt;br /&gt;
 |level= 3+&lt;br /&gt;
 |move= &lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= &lt;br /&gt;
 |eyebook= ImInUrDirtz&lt;br /&gt;
 |booksound= Choo&lt;br /&gt;
 }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Proposed Canon==&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Nobody knows what's going on in this world. I guess... a few of us would like to.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Knowledge, Curiosity, Kindness&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Assertiveness, Confidence, Effectiveness&lt;br /&gt;
&lt;br /&gt;
Sizemore is (or was) apparently a &amp;quot;filthy rich rock star&amp;quot; in the [[Magic Kingdom]]; an interesting counterpoint to his lowly status under [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
&lt;br /&gt;
Sizemore Rockwell is a [[Dirtamancer]] in the service of [[Stanley the Tool|Lord Stanley]]. He was outside of Gobwin Knob when [[King Saline IV]] was overthrown, so he is not a [[Garrison]] unit, but had little if any combat experience before the Battle of Gobwin Knob. His main duty as the story opens is to animate [[Crap Golems|crap golems]]. &lt;br /&gt;
Since he seems quite competent as a Dirtamancer, it's possible he may have [[level]]ed before, as a result of using his [[Unit#Natural_Abilities|special abilities]] as a [[caster]] in non-combat situations.  Earlier, he bored a large number of mining tunnels in the volcanic base of [[Gobwin Knob]], until he believed that the gems had been mined out. He had also, at some point, crafted multiple [[Soft Rock Golem]]s, [[Hard Rock Golem]]s, [[Acid Rock Golem]]s, and one [[Metal Golem]], and done a wide variety of construction jobs in the [[Magic Kingdom]]. &lt;br /&gt;
&lt;br /&gt;
His personality, in [[Gobwin Knob]], was that of a meek intellectual, though he may have been much more confident and assertive when dealing with his fellow [[Caster]]s in the [[Magic Kingdom]]. He has attempted to learn various types of magic, and has a basic theoretical understanding of magic in general, but has no practical ability at using any magics other than Dirtamancy. He enjoys visiting the [[Magic Kingdom]], and listening to the intellectual debates which occur there. &lt;br /&gt;
&lt;br /&gt;
Soon after [[Parson]] is summoned, Sizemore teaches him some of the basics of the Erfworld [[magic|magic system]], and teaches him about several magic items, and about the [[Thinkamancy]] link. After Stanley leaves Gobwin Knob, Parson leaves him to modify the tunnels under [[Gobwin Knob]] along with his golems. &lt;br /&gt;
During the tunnel battle in [[Gobwin Knob]], Sizemore led the Gobwins and his Golems into battle, using traps and bombs to diminish the Jetstone forces swarming the tunnels. Eventually, he was cornered by [[Warlords]] [[Webinar]] and [[Dora]]. He killed both [[Warlords]] by healing an incapacitated Golem, which crushed them both. After killing the enemy commanders of the battle, Sizemore eliminated the remaining [[leadership]] and routed the tunnel invaders completely.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After the walls were pierced by the remaining RCC, Sizemore was linked with [[Maggie]] and [[Wanda Firebaugh]] to [[uncroak]] the volcano [[Gobwin Knob]] was built on. Upon successful eruption of the volcano, all of the [[RCC]] was destroyed, and Sizemore managed to also use the eruption to blast valuable gems to the surface of the mountain for recovery. He claims to have learned more about the [[Terrain Type|Terrain]] around Gobwin Knob in the few minutes he was linked than he had learned in his entire lifetime. According to [[Hippiemancer]] [[Janis]], Sizemore advanced two [[level]]s during the course of the Battle of Gobwin Knob.&lt;br /&gt;
&lt;br /&gt;
Upon [[Stanley]]'s instructions, Sizemore then upgraded the city of [[Gobwin Knob]]. He temporarily [[link]]ed with [[Maggie]] in order to do this more efficiently. He is currently mining out the top layer of gems, and instructing [[Parson]] in the details of Erfworld [[magic]]. He's also been busy rebuilding conquered cities so that they produce the same units as [[Gobwin Knob]], and sending out parties of tunnel-capable units to search for feral [[Gobwin]]s in the tunnels underneath nearby mountain hexes. While Sizemore has located many [[Marbits]], he has yet to find a single [[Gobwin]].&lt;br /&gt;
&lt;br /&gt;
During his most recent visits to the [[Magic Kingdom]], he has found that the political climate there is changing drastically, and that he is far less welcome than he used to be.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===The [[Magic Kingdom]]===&lt;br /&gt;
&lt;br /&gt;
For many [[turns]], Sizemore led a double life. In [[Gobwin Knob]], he spent long, boring hours digging tunnels and working in the crap pits for an [[Overlord]] who couldn't be bothered to remember his name. He received little respect or reward for his hard work. But when he had the opportunity to visit the Magic Kingdom, things were very different. In the Magic Kingdom, his magical talents were in great demand. Many people were so eager to hire him for work he found easy and interesting that he could easily acquire all the money he wanted and still charge rates well below what people were willing to pay. He was universally respected, found it extremely easy to make friends, and he had little difficulty finding people willing to teach him about all of the different types of magic. His mastery of dirt and stone made him a &amp;quot;filthy rich rock star&amp;quot;.    &lt;br /&gt;
For Sizemore, the [[Magic Kingdom]] was his sanctuary, a place where all of the irritations and indignities of everyday life in [[Gobwin Knob]] simply vanished. Until, that is, [[Parson]] had him blow up the [[Volcano]], and everything changed. &lt;br /&gt;
&lt;br /&gt;
Sizemore's new found friendships with [[Parson]] and [[Maggie]] may be going a long way to make his life in [[Gobwin Knob]] more interesting and enjoyable. But the growing realization that [[Gobwin Knob]] may actually have the power to conquer [[Erfworld]] is  driving a wedge between Sizemore and all of his former friends in the [[Magic Kingdom]], with the exception of [[Janis]]. Sizemore suddenly belongs to a [[side]] whose vaulting ambitions and radical tactics are increasingly abhorrent to the [[caster]]s in the [[Magic Kingdom]]. And this growing division threatens to destroy not only the entire network of friendships Sizemore has created, but the tradition of political neutrality which the [[Magic Kingdom]] has always maintained in the past.  &lt;br /&gt;
&lt;br /&gt;
===[[Parson Gotti]]===&lt;br /&gt;
&lt;br /&gt;
{{:Parson-Sizemore Relationship}}&lt;br /&gt;
&lt;br /&gt;
===[[Wanda Firebaugh]]===&lt;br /&gt;
&lt;br /&gt;
{{:WandaSizemore}}&lt;br /&gt;
&lt;br /&gt;
===[[Janis]]===&lt;br /&gt;
&lt;br /&gt;
{{:SizemoreJanis}}&lt;br /&gt;
&lt;br /&gt;
===[[Maggie]]===&lt;br /&gt;
&lt;br /&gt;
{{:SizemoreMaggie}}&lt;br /&gt;
&lt;br /&gt;
===[[Stanley the Tool]]===&lt;br /&gt;
&lt;br /&gt;
{{:StanleySizemore}}&lt;br /&gt;
&lt;br /&gt;
==Speculation==&lt;br /&gt;
&lt;br /&gt;
Sizemore has a theoretical knowledge of many types of magic, but currently lacks the practical ability to effectively use any magic besides Dirtamancy, though he has been seen to use a Shockmancy scroll on one occasion. He may gain the ability to use more types of magic in the future, either because of his own advancement to a higher level, or because of his ability to link closely with Maggie. According to [[Hippiemancer]] [[Janis]], Sizemore had advanced two levels during the course of the Battle of Gobwin Knob.&lt;br /&gt;
There are some signs that Sizemore may be becoming more assertive, confident and effective.&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
&lt;br /&gt;
Sizemore's name is derived from the stage names of two members of the band [http://superbigcool.com/assrockers/ Assrockers]: Durt Sizemore and Riff Rockwell.{{WoT|1646581}}&lt;br /&gt;
&lt;br /&gt;
It is also worth noting that one of the earliest [http://www.freepatentsonline.com/1449702.html/ patents] for a shovel design was given to James B. Sizemore.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Caster]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Sizemore_Rockwell</id>
		<title>Sizemore Rockwell</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Sizemore_Rockwell"/>
				<updated>2009-11-30T19:23:19Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Plot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|240|&lt;br /&gt;
[[File:Sizemore.png|center]]&lt;br /&gt;
{{Stats&lt;br /&gt;
 |name= Sizemore Rockwell&lt;br /&gt;
 |race= [[Men]]&lt;br /&gt;
 |tribe= [[Plaid Tribe]] (nearly lost)&lt;br /&gt;
 |faction= [[Gobwin Knob]]&lt;br /&gt;
 |class= [[Caster]] ([[Dirtamancer]])&lt;br /&gt;
 |level= 3+&lt;br /&gt;
 |move= &lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= &lt;br /&gt;
 |eyebook= ImInUrDirtz&lt;br /&gt;
 |booksound= Choo&lt;br /&gt;
 }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Proposed Canon==&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Nobody knows what's going on in this world. I guess... a few of us would like to.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Knowledge, Curiosity, Kindness&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Assertiveness, Confidence, Effectiveness&lt;br /&gt;
&lt;br /&gt;
Sizemore is (or was) apparently a &amp;quot;filthy rich rock star&amp;quot; in the [[Magic Kingdom]]; an interesting counterpoint to his lowly status under [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
&lt;br /&gt;
Sizemore Rockwell is a [[Dirtamancer]] in the service of [[Stanley the Tool|Lord Stanley]]. He was outside of Gobwin Knob when [[King Saline IV]] was overthrown, so he is not a [[Garrison]] unit, but had little if any combat experience before the Battle of Gobwin Knob. His main duty as the story opens is to animate [[Crap Golems|crap golems]]. &lt;br /&gt;
Since he seems quite competent as a Dirtamancer, it's possible he may have [[level]]ed before, as a result of using his [[Unit#Natural_Abilities|special abilities]] as a [[caster]] in non-combat situations.  Earlier, he bored a large number of mining tunnels in the volcanic base of [[Gobwin Knob]], until he believed that the gems had been mined out. He had also, at some point, crafted multiple [[Soft Rock Golem]]s, [[Hard Rock Golem]]s, [[Acid Rock Golem]]s, and one [[Metal Golem]], and done a wide variety of construction jobs in the [[Magic Kingdom]]. &lt;br /&gt;
&lt;br /&gt;
His personality, in [[Gobwin Knob]], was that of a meek intellectual, though he may have been much more confident and assertive when dealing with his fellow [[Caster]]s in the [[Magic Kingdom]]. He has attempted to learn various types of magic, and has a basic theoretical understanding of magic in general, but has no practical ability at using any magics other than Dirtamancy. He enjoys visiting the [[Magic Kingdom]], and listening to the intellectual debates which occur there. &lt;br /&gt;
&lt;br /&gt;
Soon after [[Parson]] is summoned, Sizemore teaches him some of the basics of the Erfworld [[magic|magic system]], and teaches him about several magic items, and about the [[Thinkamancy]] link. After Stanley leaves Gobwin Knob, Parson leaves him to modify the tunnels under [[Gobwin Knob]] along with his golems. &lt;br /&gt;
During the tunnel battle in [[Gobwin Knob]], Sizemore led the Gobwins and his Golems into battle, using traps and bombs to diminish the Jetstone forces swarming the tunnels. Eventually, he was cornered by [[Warlords]] [[Webinar]] and [[Dora]]. He killed both [[Warlords]] by healing an incapacitated Golem, which crushed them both. After killing the enemy commanders of the battle, Sizemore eliminated the remaining [[leadership]] and routed the tunnel invaders completely.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After the walls were pierced by the remaining RCC, Sizemore was linked with [[Maggie]] and [[Wanda Firebaugh]] to [[uncroak]] the volcano [[Gobwin Knob]] was built on. Upon successful eruption of the volcano, all of the [[RCC]] was destroyed, and Sizemore managed to also use the eruption to blast valuable gems to the surface of the mountain for recovery. He claims to have learned more about the [[Terrain Type|Terrain]] around Gobwin Knob in the few minutes he was linked than he had learned in his entire lifetime. According to [[Hippiemancer]] [[Janis]], Sizemore advanced two [[level]]s during the course of the Battle of Gobwin Knob.&lt;br /&gt;
&lt;br /&gt;
Upon [[Stanley]]'s instructions, Sizemore then upgraded the city of [[Gobwin Knob]]. He temporarily [[link]]ed with [[Maggie]] in order to do this more efficiently. He is currently mining out the top layer of gems, and instructing [[Parson]] in the details of Erfworld [[magic]]. He's also been busy rebuilding conquered cities so that they produce the same units as [[Gobwin Knob], and sending out parties of tunnel-capable units to search for feral [[Gobwin]]s in the tunnels underneath nearby mountain hexes. While Sizemore has located many [[Marbits]], he has yet to find a single [[Gobwin]].&lt;br /&gt;
&lt;br /&gt;
During his most recent visits to the [[Magic Kingdom]], he has found that the political climate there is changing drastically, and that he is far less welcome than he used to be.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===The [[Magic Kingdom]]===&lt;br /&gt;
&lt;br /&gt;
For many [[turns]], Sizemore led a double life. In [[Gobwin Knob]], he spent long, boring hours digging tunnels and working in the crap pits for an [[Overlord]] who couldn't be bothered to remember his name. He received little respect or reward for his hard work. But when he had the opportunity to visit the Magic Kingdom, things were very different. In the Magic Kingdom, his magical talents were in great demand. Many people were so eager to hire him for work he found easy and interesting that he could easily acquire all the money he wanted and still charge rates well below what people were willing to pay. He was universally respected, found it extremely easy to make friends, and he had little difficulty finding people willing to teach him about all of the different types of magic. His mastery of dirt and stone made him a &amp;quot;filthy rich rock star&amp;quot;.    &lt;br /&gt;
For Sizemore, the [[Magic Kingdom]] was his sanctuary, a place where all of the irritations and indignities of everyday life in [[Gobwin Knob]] simply vanished. Until, that is, [[Parson]] had him blow up the [[Volcano]], and everything changed. &lt;br /&gt;
&lt;br /&gt;
Sizemore's new found friendships with [[Parson]] and [[Maggie]] may be going a long way to make his life in [[Gobwin Knob]] more interesting and enjoyable. But the growing realization that [[Gobwin Knob]] may actually have the power to conquer [[Erfworld]] is  driving a wedge between Sizemore and all of his former friends in the [[Magic Kingdom]], with the exception of [[Janis]]. Sizemore suddenly belongs to a [[side]] whose vaulting ambitions and radical tactics are increasingly abhorrent to the [[caster]]s in the [[Magic Kingdom]]. And this growing division threatens to destroy not only the entire network of friendships Sizemore has created, but the tradition of political neutrality which the [[Magic Kingdom]] has always maintained in the past.  &lt;br /&gt;
&lt;br /&gt;
===[[Parson Gotti]]===&lt;br /&gt;
&lt;br /&gt;
{{:Parson-Sizemore Relationship}}&lt;br /&gt;
&lt;br /&gt;
===[[Wanda Firebaugh]]===&lt;br /&gt;
&lt;br /&gt;
{{:WandaSizemore}}&lt;br /&gt;
&lt;br /&gt;
===[[Janis]]===&lt;br /&gt;
&lt;br /&gt;
{{:SizemoreJanis}}&lt;br /&gt;
&lt;br /&gt;
===[[Maggie]]===&lt;br /&gt;
&lt;br /&gt;
{{:SizemoreMaggie}}&lt;br /&gt;
&lt;br /&gt;
===[[Stanley the Tool]]===&lt;br /&gt;
&lt;br /&gt;
{{:StanleySizemore}}&lt;br /&gt;
&lt;br /&gt;
==Speculation==&lt;br /&gt;
&lt;br /&gt;
Sizemore has a theoretical knowledge of many types of magic, but currently lacks the practical ability to effectively use any magic besides Dirtamancy, though he has been seen to use a Shockmancy scroll on one occasion. He may gain the ability to use more types of magic in the future, either because of his own advancement to a higher level, or because of his ability to link closely with Maggie. According to [[Hippiemancer]] [[Janis]], Sizemore had advanced two levels during the course of the Battle of Gobwin Knob.&lt;br /&gt;
There are some signs that Sizemore may be becoming more assertive, confident and effective.&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
&lt;br /&gt;
Sizemore's name is derived from the stage names of two members of the band [http://superbigcool.com/assrockers/ Assrockers]: Durt Sizemore and Riff Rockwell.{{WoT|1646581}}&lt;br /&gt;
&lt;br /&gt;
It is also worth noting that one of the earliest [http://www.freepatentsonline.com/1449702.html/ patents] for a shovel design was given to James B. Sizemore.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Caster]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/User_talk:24.70.204.135</id>
		<title>User talk:24.70.204.135</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/User_talk:24.70.204.135"/>
				<updated>2009-10-31T04:50:14Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You are putting a lot of speculation into proposed canon.&lt;br /&gt;
&lt;br /&gt;
I'm sorry you think so, because I've been trying to be careful. You said, in part, on the talk: Faq Gap page:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Okay, this is how it works. If someone pulls off your material and corrects it or says it doesn't belong, you discuss it here. I may be wrong about something here, and I would be happy to see some evidence of that. But the newest information we have is that Giants can get into the kingdom on their own. There is a &amp;quot;the&amp;quot; gap. There are tunnels. Transylvitians are under the impression that they travelled through that area all the time and nothing was there. But that was with Jack Snipe letting them believe that. So what if mountaing-capable units can get in? 1st, they have to want to go there (why would they want to?) and even if they did, they'd see nothing, leading to more &amp;quot;why would you want to go there?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I leave your most salient argument in Spec as a concession, mystery man; I also combat it. CIHN&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Until I read that, I hadn't thought I'd done anything out of line, but since it seemed I hadn't met this Wiki's standards, I apologized and I immediately tried to explain why I didn't entirely agree with your reasoning. Since then, I've made a point of looking several times at the Faq Gap discussion page, waiting for your response. I didn't realize you wouldn't respond on the Faq Gap discussion page. &lt;br /&gt;
&lt;br /&gt;
Basically, this whole problem happened because I was trying really hard to interpret the summer updates and the Wiki in light of Jillian's comment that Faq was only accessible by air or by tunnel. Since that was practically the only explicit thing Rob had said about Faq's geography, I thought we should take it very literally until it was explicitly disproved by subsequent events in the updates or comic. I can see how the arrival of Western Giants in Faq suggests to you that Jillian was wrong, and Faq can be reached on foot by Mountain Units, but it seemed to me at least possible that the Giants had been carried into Faq by Meaglogiffs. I guess once I considered the possibility that they had flown in, I let my desire to find an explanation consistent with Jillian's statement get the better of me, and I started to assume that it was likely, even almost certain, that they had been flown in, because that was the only way to make the Giant's arrival consistent with Jillian's statement. I'll try to be more careful in the future.&lt;br /&gt;
&lt;br /&gt;
If you want to discuss this further,will you respond here, or on the Faq Gap page, or on another page?&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/User_talk:24.70.204.135</id>
		<title>User talk:24.70.204.135</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/User_talk:24.70.204.135"/>
				<updated>2009-10-31T04:43:51Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You are putting a lot of speculation into proposed canon.&lt;br /&gt;
&lt;br /&gt;
I'm sorry you think so, because I've been trying to be careful. You said, in part, on the talk: Faq Gap page:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Okay, this is how it works. If someone pulls off your material and corrects it or says it doesn't belong, you discuss it here. I may be wrong about something here, and I would be happy to see some evidence of that. But the newest information we have is that Giants can get into the kingdom on their own. There is a &amp;quot;the&amp;quot; gap. There are tunnels. Transylvitians are under the impression that they travelled through that area all the time and nothing was there. But that was with Jack Snipe letting them believe that. So what if mountaing-capable units can get in? 1st, they have to want to go there (why would they want to?) and even if they did, they'd see nothing, leading to more &amp;quot;why would you want to go there?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I leave your most salient argument in Spec as a concession, mystery man; I also combat it. CIHN&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Until I read that, I hadn't thought I'd done anything out of line, but since it seemed I hadn't met this Wiki's standards, I apologized and I immediately tried to explain why I didn't entirely agree with your reasoning. Since then, I've made a point of looking several times at the Faq Gap discussion page, waiting for your response. I didn't realize you wouldn't respond on the Faq Gap discussion page. &lt;br /&gt;
&lt;br /&gt;
Basically, this whole problem happened because I was trying really hard to interpret the summer updates and the Wiki in light of Jillian's comment that Faq was only accessible by air or by tunnel. Since that was practically the only explicit thing Rob had said about Faq's geography, I thought we should take it very literally until it was explicitly disproved by subsequent events in the updates or comic. I can see how the arrival of Western Giants in Faq suggests to you that Jillian was wrong, and Faq can be reached on foot by Mountain Units, but it seemed to me at least possible that the Giants had been carried into Faq by Meaglogiffs. I guess once I considered the possibility that they had flown in, I let my desire to find an explanation consistent with Jillian's statement get the better of me, and I started to assume that it was likely, even almost certain, that they had been flown in, because that was the only way to make the Giant's arrival consistent with Jillian's statement. I'll try to be more careful in the future.&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Ruler</id>
		<title>Ruler</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Ruler"/>
				<updated>2009-10-31T01:38:07Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Transylvito */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
A Ruler is the leader of a [[Side]] in [[Erfworld]], [[Talk:Gem|confirmed here]].&lt;br /&gt;
&lt;br /&gt;
A Ruler with [[Royal|royal ancestry]] is typically called a King or Queen, dependent on gender.  A Ruler without royal ancestry is called an [[Overlord]].&lt;br /&gt;
&lt;br /&gt;
The Ruler has absolute power over his subjects. He literally can end them with a thought. All subjects are forced to serve his will due to [[Thinkamancy|Natural Thinkamancy]]. The Ruler decides what city production, can promote units to [[Warlord]]s, and can designate an [[Heir]]. The Ruler chooses the [[Chief Warlord]], but can command his [[Side|Side's]] Turn if necessary.&lt;br /&gt;
&lt;br /&gt;
A Ruler that dies without an [[Heir]] causes that [[Side]] to end. [[City|Cities]] become neutral, and [[Units]] in cities are unable to act even to leave. Units in the field [[disbanding|disband]]{{erf|1|098b|Parson's Klog #12}}{{blog|2009|10|summer-updates-043}}.&lt;br /&gt;
&lt;br /&gt;
==Known Rulers and their Heirs==&lt;br /&gt;
&lt;br /&gt;
===[[Charlescomm]]===&lt;br /&gt;
&lt;br /&gt;
*[[Charlie]] (current [[Overlord]])&lt;br /&gt;
*heir: unknown, if any&lt;br /&gt;
&lt;br /&gt;
===[[Faq]]===&lt;br /&gt;
&lt;br /&gt;
*[[King Banhammer]] ([[croaked]], succeeded after a significant delay by [[Royal]] heir, Princess [[Jillian Zamussels]]){{blog|2009|09|summer-updates-037}}&lt;br /&gt;
*[[Jillian Zamussels]] (current [[King|Queen]])&lt;br /&gt;
*heir: In production, but not yet [[pop]]ped&lt;br /&gt;
&lt;br /&gt;
===[[Gobwin Knob]]===&lt;br /&gt;
&lt;br /&gt;
*[[King Saline IV]] (croaked, succeeded by [[Stanley the Tool]])&lt;br /&gt;
*[[Stanley the Tool]] (current [[Overlord]])&lt;br /&gt;
*heir: none&lt;br /&gt;
&lt;br /&gt;
===[[Jetstone]]===&lt;br /&gt;
&lt;br /&gt;
*[[King Slately]] (current King)&lt;br /&gt;
*previous heir: [[Prince Ansom]], [[Chief Warlord]], croaked in the [[Battle for Gobwin Knob]]. &lt;br /&gt;
*heir: Probably [[Prince Ossomer]], [[Chief Warlord]], or [[Prince Tramennis]].&lt;br /&gt;
&lt;br /&gt;
===[[Transylvito]]===&lt;br /&gt;
&lt;br /&gt;
*[[Don King]] (current King)&lt;br /&gt;
*previous heir: prince, unnamed son of Don King, croaked, presumably as a result of an attempted coup against Don King&lt;br /&gt;
*previous heir: princess, unnamed daugher of Don King, croaked&lt;br /&gt;
*heir [[Heir Designate|(Designate)]]: [[Caesar Borgata]], Chief Warlord and Viscount of [[Vitalis]].&lt;br /&gt;
*potential [[Royal]] heir in production, but not yet popped.&lt;br /&gt;
&lt;br /&gt;
===[[Unaroyal]]===&lt;br /&gt;
&lt;br /&gt;
*[[Queen Bea]] (former Ruler, deceased)&lt;br /&gt;
*heir: [[Princess Cruz]] (deceased, [[Decrypted]] by Gobwin Knob, and destroyed)&lt;br /&gt;
&lt;br /&gt;
==Confusion==&lt;br /&gt;
&lt;br /&gt;
Confusion on the name of this position came from Parson learning facts incrementally. Initially, he was mostly familiar with Stanley, an [[Overlord]], so Klog 5 referred to Overlords. Later, he apparently learned that Overlords are Rulers that are not Royal, and so the more general term Ruler is introduced in Klog 10. This change in terminology gave the impression that the two terms were synonymous. Rob Balder has confirmed that Ruler is the correct term, and that Overlord is merely a Ruler that is not Royal.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
The [[Heir]] of a side is usually the [[Chief Warlord]] and vice-versa. From the four known heirs, Ansom, Stanley, Caesar, and Jillian, the former three were also known to be their side's Chief Warlord and the status of the fourth in that regard is unknown.&lt;br /&gt;
&lt;br /&gt;
It is worth noting That Jillian and Ansom were popped as heirs and Ansom was later (possibly immediately, possibly only after gaining a certain number of levels) promoted to Chief Warlord; which means for a time, at least a portion of one turn, possibly many turns, the Chief Warlord was not the Heir.&lt;br /&gt;
&lt;br /&gt;
Conversely, Stanley was promoted to Chief Warlord first and then after a while was promoted to Heir, due to his victories with dwagons. Had [[King Saline IV]] popped an Heir instead, as is common, he likely would not have made that Heir his Chief Warlord - at least not right away.&lt;br /&gt;
&lt;br /&gt;
It makes sense to combine the two positions: a chief warlord is the second most important unit of a side and has a lot of influence in military and diplomatic strategic and acts in many ways as replacement for the Ruler. Also the chief warlord is by definition and natural thinkamancy the most loyal person and therefore least likely to plan regicide.&lt;br /&gt;
&lt;br /&gt;
However, Chief Warlord is an appointed position, and any Commander can be given the job. Strategically speaking, the best choice is the person with the best mind for tactics, and/or the highest [[Leadership]] bonus, since his bonus extends further than anyone else's.&lt;br /&gt;
 &lt;br /&gt;
Acquiring an Heir is in general extremely expensive, either in [[Shmuckers]] ([[Heir Designate]]) or in production ([[Heir]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Unit]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Ruler</id>
		<title>Ruler</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Ruler"/>
				<updated>2009-10-31T01:35:38Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Faq */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
A Ruler is the leader of a [[Side]] in [[Erfworld]], [[Talk:Gem|confirmed here]].&lt;br /&gt;
&lt;br /&gt;
A Ruler with [[Royal|royal ancestry]] is typically called a King or Queen, dependent on gender.  A Ruler without royal ancestry is called an [[Overlord]].&lt;br /&gt;
&lt;br /&gt;
The Ruler has absolute power over his subjects. He literally can end them with a thought. All subjects are forced to serve his will due to [[Thinkamancy|Natural Thinkamancy]]. The Ruler decides what city production, can promote units to [[Warlord]]s, and can designate an [[Heir]]. The Ruler chooses the [[Chief Warlord]], but can command his [[Side|Side's]] Turn if necessary.&lt;br /&gt;
&lt;br /&gt;
A Ruler that dies without an [[Heir]] causes that [[Side]] to end. [[City|Cities]] become neutral, and [[Units]] in cities are unable to act even to leave. Units in the field [[disbanding|disband]]{{erf|1|098b|Parson's Klog #12}}{{blog|2009|10|summer-updates-043}}.&lt;br /&gt;
&lt;br /&gt;
==Known Rulers and their Heirs==&lt;br /&gt;
&lt;br /&gt;
===[[Charlescomm]]===&lt;br /&gt;
&lt;br /&gt;
*[[Charlie]] (current [[Overlord]])&lt;br /&gt;
*heir: unknown, if any&lt;br /&gt;
&lt;br /&gt;
===[[Faq]]===&lt;br /&gt;
&lt;br /&gt;
*[[King Banhammer]] ([[croaked]], succeeded after a significant delay by [[Royal]] heir, Princess [[Jillian Zamussels]]){{blog|2009|09|summer-updates-037}}&lt;br /&gt;
*[[Jillian Zamussels]] (current [[King|Queen]])&lt;br /&gt;
*heir: In production, but not yet [[pop]]ped&lt;br /&gt;
&lt;br /&gt;
===[[Gobwin Knob]]===&lt;br /&gt;
&lt;br /&gt;
*[[King Saline IV]] (croaked, succeeded by [[Stanley the Tool]])&lt;br /&gt;
*[[Stanley the Tool]] (current [[Overlord]])&lt;br /&gt;
*heir: none&lt;br /&gt;
&lt;br /&gt;
===[[Jetstone]]===&lt;br /&gt;
&lt;br /&gt;
*[[King Slately]] (current King)&lt;br /&gt;
*previous heir: [[Prince Ansom]], [[Chief Warlord]], croaked in the [[Battle for Gobwin Knob]]. &lt;br /&gt;
*heir: Probably [[Prince Ossomer]], [[Chief Warlord]], or [[Prince Tramennis]].&lt;br /&gt;
&lt;br /&gt;
===[[Transylvito]]===&lt;br /&gt;
&lt;br /&gt;
*[[Don King]] (current King)&lt;br /&gt;
*previous heir: prince, unnamed son of Don King, croaked, presumably as a result of an attempted coup against Don King&lt;br /&gt;
*previous heir: princess, unnamed daugher of Don King, croaked&lt;br /&gt;
*heir [[Heir Designate|(Designate)]]: [[Caesar Borgata]], Chief Warlord and Viscount of [[Vitalis]].&lt;br /&gt;
&lt;br /&gt;
===[[Unaroyal]]===&lt;br /&gt;
&lt;br /&gt;
*[[Queen Bea]] (former Ruler, deceased)&lt;br /&gt;
*heir: [[Princess Cruz]] (deceased, [[Decrypted]] by Gobwin Knob, and destroyed)&lt;br /&gt;
&lt;br /&gt;
==Confusion==&lt;br /&gt;
&lt;br /&gt;
Confusion on the name of this position came from Parson learning facts incrementally. Initially, he was mostly familiar with Stanley, an [[Overlord]], so Klog 5 referred to Overlords. Later, he apparently learned that Overlords are Rulers that are not Royal, and so the more general term Ruler is introduced in Klog 10. This change in terminology gave the impression that the two terms were synonymous. Rob Balder has confirmed that Ruler is the correct term, and that Overlord is merely a Ruler that is not Royal.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
The [[Heir]] of a side is usually the [[Chief Warlord]] and vice-versa. From the four known heirs, Ansom, Stanley, Caesar, and Jillian, the former three were also known to be their side's Chief Warlord and the status of the fourth in that regard is unknown.&lt;br /&gt;
&lt;br /&gt;
It is worth noting That Jillian and Ansom were popped as heirs and Ansom was later (possibly immediately, possibly only after gaining a certain number of levels) promoted to Chief Warlord; which means for a time, at least a portion of one turn, possibly many turns, the Chief Warlord was not the Heir.&lt;br /&gt;
&lt;br /&gt;
Conversely, Stanley was promoted to Chief Warlord first and then after a while was promoted to Heir, due to his victories with dwagons. Had [[King Saline IV]] popped an Heir instead, as is common, he likely would not have made that Heir his Chief Warlord - at least not right away.&lt;br /&gt;
&lt;br /&gt;
It makes sense to combine the two positions: a chief warlord is the second most important unit of a side and has a lot of influence in military and diplomatic strategic and acts in many ways as replacement for the Ruler. Also the chief warlord is by definition and natural thinkamancy the most loyal person and therefore least likely to plan regicide.&lt;br /&gt;
&lt;br /&gt;
However, Chief Warlord is an appointed position, and any Commander can be given the job. Strategically speaking, the best choice is the person with the best mind for tactics, and/or the highest [[Leadership]] bonus, since his bonus extends further than anyone else's.&lt;br /&gt;
 &lt;br /&gt;
Acquiring an Heir is in general extremely expensive, either in [[Shmuckers]] ([[Heir Designate]]) or in production ([[Heir]]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Unit]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq</id>
		<title>Kingdom of Faq</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq"/>
				<updated>2009-10-30T20:46:08Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|460|&lt;br /&gt;
{{crop|20|25|460|260|TBFGK_82.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
The Kingdom of Faq is a [[Capital Side]] in [[Erfworld]]. It was destroyed, but has been restored with Queen [[Jillian]] as its [[Ruler]].{{blog|2009|09|summer-updates-037}} It is now a member of the [[Royal Crown Coalition]] II. Count [[Vinny Doombats]] is the liaison between Faq and [[Transylvito]], and Jillian's lover. Jillian has formed a secret alliance with [[Charlie]]. Since the fall of [[Unaroyal]], [[Don King]] has been sending substantial resources to Faq over the objections of his [[Chief Warlord]] [[Caesar Borgata]].&lt;br /&gt;
&lt;br /&gt;
Faq consists of a [[Capital]] of the same name and two subordinate cities. It also has farms and mines. It is surrounded with [[mountains]] on all sides.{{erf|1|082}} This [[Terrain Type|Terrain]] makes it much easier to defend Faq against a numerically superior army. There is at least one pass through the mountains, called the [[Faq Gap]]. A river flows through the Kingdom of Faq. &lt;br /&gt;
&lt;br /&gt;
[[King Banhammer]] was the last [[Ruler]] of Faq prior to its fall. [[Jillian Zamussels]] was his [[lineage|daughter]] and a [[heir]] to the throne.&lt;br /&gt;
&lt;br /&gt;
==Known Characters==&lt;br /&gt;
&lt;br /&gt;
* [[King Banhammer]] -- [[Royal]] [[Ruler]], Deceased&lt;br /&gt;
* [[King|Queen]] [[Jillian Zamussels]] -- former [[Royal]] [[Warlord]] and [[Heir]], former [[Barbarian]] mercenary, current [[Ruler]]&lt;br /&gt;
* [[noble|Lady]] [[Wanda Firebaugh]] -- [[Croakamancer]], currently employed by Lord [[Stanley the Tool]]&lt;br /&gt;
* [[Jack Snipe]] -- [[Foolamancer]], currently employed by [[Stanley the Tool]]&lt;br /&gt;
* [[Duncan Scone]] -- Level 6 [[Warlord]], Formerly [[Jitterati]]&lt;br /&gt;
* [[Vanna]] -- [[Turnamancer]] Formerly employed by [[Unaroyal]]&lt;br /&gt;
* Five newly created [[Noble]] [[Warlord]]s, two of which are [[level]] 2, one of which is possibly named Danny or Dave.&lt;br /&gt;
* [[Royal]] [[Heir]] likely to be popped at some point after Turn 72 After BoGK.&lt;br /&gt;
&lt;br /&gt;
==Cities== &lt;br /&gt;
(In Turn 18 After BoGK)&lt;br /&gt;
&lt;br /&gt;
*[[City of Faq|Faq]] -- Level 4, Capital. The city of Faq has unusual defenses, which seem specifically designed to defend against [[Dwagon]] attacks.  &lt;br /&gt;
*[[Otoh]] -- Level 2, farming&lt;br /&gt;
*[[Kibo]] -- Level 2, farming&lt;br /&gt;
&lt;br /&gt;
===City of Faq===&lt;br /&gt;
&lt;br /&gt;
Description of the Capital City of Faq from {{blog|2009|09|summer-updates-037}}:&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;It was circular, sharp, and shining.&lt;br /&gt;
&lt;br /&gt;
:The outer &amp;quot;walls&amp;quot; were useless against siege, even worse than Transylvito's. They consisted of a ring of stone teeth with a reflective coating of tin, inward-curving towers that terminated in spoon-like roosts for gwiffons and megalogwiffs. There was no gate. Vinny simply flew between these pillars and entered the city. A horn somewhere announced him as an arriving allied unit.&lt;br /&gt;
&lt;br /&gt;
:The garrison was a set of six more teeth, much taller, fortified with solid walls that joined them like webbing. Three of these walls had gated archways, adorned with Gothic patterns in wrought iron and stone.&lt;br /&gt;
&lt;br /&gt;
:At the center of the garrison rose a tower constructed with all the ferocity of Jillian's imagination. It was shaped something like a white marble palm tree. The trunk was a twist of six massive columns, tapering slightly as they reached straight upward. The top of the tower was a miniature fortress, a bristle of glass and hard spikes, with ledges and platforms where many dozens of flyers could land, or hundreds of defenders could lurk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===The Peaceful Kingdom===&lt;br /&gt;
[[King Banhammer]] sought a peaceful, non-violent existence for his Kingdom, and so avoided combat that put his nation at risk.  He relied heavily on the use of [[magic]] and had multiple [[Caster|Casters]], including a [[Predictamancer_of_Faq|Predictamancer]]{{erf|1|082}}, a [[Croakamancer]] ([[Wanda Firebaugh]]), and a [[Foolamancy|Foolamancer]] ([[Jack Snipe]]){{erf|1|107}}.&lt;br /&gt;
&lt;br /&gt;
When enemy [[unit|units]] appeared nearby (usually passing through his territory unaware a nation existed there), the [[Predictamancer_of_Faq|Predictamancer]] was able to lay out the route the force would follow, allowing [[Jack Snipe|Jack]] to [[Veil]] one [[City]] at a time; thus, he managed to keep the location of Faq hidden until [[Wanda Firebaugh|Wanda]] revealed the existence of [[Faq]] to [[Stanley]].&lt;br /&gt;
&lt;br /&gt;
===Mercenary Work===&lt;br /&gt;
&lt;br /&gt;
Although the kingdom had [[mine]]s and [[farm]]s, [[King Banhammer]] found it necessary to send its [[unit]]s to do [[mercenary]] work, in order to supplement the [[treasury]].{{erf|1|082}} [[Jillian]] assumed command over these mercenaries after she had problems with [[King Banhammer]]. Her employment as a mercenary provided her with combat experience that helped her reach a relatively high [[level]]. This left her in the field when [[Wanda]] conspired with [[Stanley]] to attack [[Faq]], and subsequently left her with all the mercenaries as a [[Barbarian]] force. Jillian remains the only known former Faq Unit that is not working for [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
===Fall of Faq===&lt;br /&gt;
&lt;br /&gt;
The [[Predictamancer_of_Faq|Predictamancer]] foretold the eventual fall of the kingdom of Faq. This led [[King Banhammer]] to order an [[heir]] popped: that Unit was [[Jillian Zamussels]]. The two failed to get along, and so Jillian took service leading [[Faq]]'s mercenaries far from the Kingdom.&lt;br /&gt;
&lt;br /&gt;
[[Wanda]] had been given a second [[Predictamancy|Prediction]]: she would one day attune to an [[Arkentool]]. This would lead her to desperate measures in finding her destiny. She eventually learned of [[Stanley the Plaid]], a [[Warlord]] in the service of [[King Saline IV]] at the time, who had attuned to the [[Arkenhammer]]. Thinking to take this [[Arkentool]] from him, she conspired with Stanley to bring him to Faq. Her intent was to see Stanley die in the attack on her side. She had over-estimated Faq's defenses, and so Stanley succeeded in destroying and pillaging Faq, ending the side.&lt;br /&gt;
&lt;br /&gt;
The mercenaries, including [[Jillian]], became [[Barbarians]] as a result of the loss of their [[side]] and continued their lives as they had been living, but seeking information on their homeland whenever possible. Jillian is the only [[Men|human]] [[unit]] known to survive this lifestyle, but she is not yet aware of [[Wanda]]'s part in the destruction of Faq. Jillian is the only known Faq [[unit]] that is not working for [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
===Location===&lt;br /&gt;
''Main article: [[Erfworld Geography]]''&lt;br /&gt;
&lt;br /&gt;
Faq is located in the vicinity of the Kingdom of [[Transylvito]]. [[Transylvito]] [[unit]]s passed by Faq (although not seeing it) periodically.{{erf|1|138}} It is located deep within the High Mountains, nearly impassible except for fliers and tunnelers.{{erf|1|099}}&lt;br /&gt;
&lt;br /&gt;
It is northeast of [[Carport]] of the [[Carpudlians]] [[side]].&lt;br /&gt;
&lt;br /&gt;
[[Transylvito]] is to the south of Faq, with [[Jitterati]] to the northwest and [[Gobwin Knob]] to the east.&lt;br /&gt;
&lt;br /&gt;
==Livery==&lt;br /&gt;
Under Banhammer, the livery of Faq was green, Far Eastern styled clothing.&lt;br /&gt;
&lt;br /&gt;
Under Jillian, the livery is now silver and white.&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
[[Charlie]] set up a deal between Faq and the [[Western Giants]], who were allied with Jitterati, and during the attack on [[Valdez]], under the cover of a [[Parley]], the Giants switched sides to Faq.&lt;br /&gt;
&lt;br /&gt;
Given their willingness to change [[sides]], Jillian may want to be careful, as this could cause problems later, since [[Parson]] or [[Charlie]] could offer them a new contract.&lt;br /&gt;
&lt;br /&gt;
Western Giants are a perfect natural ally for Faq, as though they are [[heavy Unit|heavies]], they are mountain-capable, and may be able to cross through the [[Faq Gap|gap]] on their own.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
At the time of this writing (Summer Update 38), it appears that [[Don King]] does not expect Jillian to participate in the war for at least 60 turns. He has ordered Jillian to pop a Royal Heir, which means Faq's armies will grow much more slowly than they would otherwise have done. Because Faq's isolation and terrain makes it well suited for defense, it may be that Don envisions Faq becoming a defensive fortress where he or his [[Royal]] [[Heir]] can survive, even if Stanley destroys [[Transylvito]]. &lt;br /&gt;
Jillian and Don are still unaware that [[Stanley the Tool]] has a growing army of fliers that includes [[Dwagons]] and [[Archons]] that could threaten [[Transylvito]]. But since [[Stanley]] has attacked [[Transylvito]] in the past, [[Don King]] may believe he will attack again soon. If he decides that [[Transylvito]] is about to fall to [[Stanley]], Don could conceivably adopt Stanley's escape plan, and send  his  [[Heir]], with the remaining flying [[Transylvito Vampire|Vampire]]s, [[Goyles]],  and [[Doombats]] to Faq. Once there, they would become [[Barbarian|Mercenaries]], whom Jillian could hire.&lt;br /&gt;
&lt;br /&gt;
==Faqian Philosophy==&lt;br /&gt;
&lt;br /&gt;
Under [[King Banhammer]], Faq was devoted to the study of philosophy. &lt;br /&gt;
There may have been a correlation between the names of the towns and the style of philosophy practiced there. Philosophers in the capital sought to answer Frequently Asked Questions. Philosophers in Kibo were very critical of other philosopher's reasoning, deriding it as Knowledge In, Boop Out. Philosophers in Otoh, On The Other Hand, saw value on the arguments of both Faq and Kibo. &lt;br /&gt;
&lt;br /&gt;
In the future, Faqian philosophy may develop in directions pleasing to Queen [[Jillian]]. For example, both the institution of [[Royal]]ty and the [[Arkentools]] were created by the [[Titans]]. This suggests they may both have a role to play in the Titan's Plan. According to this line of reasoning, [[Stanley]]'s great crime is to attempt to use one aspect of the Titan's Plan, the Arkentools, to destroy another aspect, Royalty. The rejection of the Arkentools by the members of the [[Royal Crown Coalition]] is equally objectionable. Jillian's efforts to combine the powers of Royalty and the Arkentools, by allying with [[Charlie]], and possibly by attempting to persuade [[Wanda]] to return to Faq with the [[Arkenpliers]], represents the true will of the [[Titans]].&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
&lt;br /&gt;
Faq could be attacked by ground units through a system of [[Tunnels]]. They would benefit from a force of tunnel fighters. Two possible types of unit which could fill these roles are [[Marbit]]s and [[Gobwin]]s. Given the problems [[Stanley]] is having finding [[Gobwin]]s, it's possible that [[Charlie]] has helped [[Jillian]] forge an alliance with the [[Gobwins]].&lt;br /&gt;
&lt;br /&gt;
==The Royal Heir==&lt;br /&gt;
&lt;br /&gt;
The production capability of the City of [[Faq]] is being used to create a new [[Royal]] [[Heir]]. What might that Heir be like? &lt;br /&gt;
&lt;br /&gt;
1 Caster-Prince: New [[sides]] normally produce at least one new [[Caster]] instead of a [[Warlord]], but [[Faq]] has not done so. Can a [[Royal]] also be a Caster?&lt;br /&gt;
&lt;br /&gt;
2 Philosopher-Prince: Faq has a tradition of philosophy. Might [[Jillian]]'s child be like her Father in this way?&lt;br /&gt;
&lt;br /&gt;
3 Warrior Princess: She's just like her Mom.&lt;br /&gt;
&lt;br /&gt;
4 Transylvito Princess: [[Vinny]] is [[Jillian]]'s lover. Does that make him the Princess' father?&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
&lt;br /&gt;
The name is a pun on [http://en.wikipedia.org/wiki/FAQ FAQ]. &lt;br /&gt;
There are a lot of [[Frequently Asked Questions]] about Erfworld; fortunately, there have been many answers, or the name wouldn't work out too well. &lt;br /&gt;
&lt;br /&gt;
Faq is also a pun on &amp;quot;The Eternal Questions,&amp;quot; such as 'Who am I?', 'What do I want?', 'What is my purpose for being?', 'Is there an afterlife?', 'What is my role in society?', etc.&lt;br /&gt;
&lt;br /&gt;
Western Giants seem to be based on the San Francisco Giants baseball team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations of Erfworld]]&lt;br /&gt;
[[Category:Side]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq</id>
		<title>Kingdom of Faq</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq"/>
				<updated>2009-10-30T20:25:42Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Known Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|460|&lt;br /&gt;
{{crop|20|25|460|260|TBFGK_82.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
The Kingdom of Faq is a [[Capital Side]] in [[Erfworld]]. It was destroyed, but has been restored with Queen [[Jillian]] as its [[Ruler]].{{blog|2009|09|summer-updates-037}} It is now a member of the [[Royal Crown Coalition]] II. Count [[Vinny Doombats]] is the liaison between Faq and [[Transylvito]], and Jillian's lover. Jillian has formed a secret alliance with [[Charlie]]. Since the fall of [[Unaroyal]], [[Don King]] has been sending substantial resources to Faq over the objections of his [[Chief Warlord]] [[Caesar Borgata]].&lt;br /&gt;
&lt;br /&gt;
Faq consists of a [[Capital]] of the same name and two subordinate cities. It also has farms and mines. It is surrounded with [[mountains]] on all sides and accessible only by air and tunnel.{{erf|1|082}} This [[Terrain Type|Terrain]] makes it much easier to defend Faq against a numerically superior army. There is at least one pass through the mountains, called the [[Faq Gap]]. A river flows through the Kingdom of Faq. &lt;br /&gt;
&lt;br /&gt;
[[King Banhammer]] was the last [[Ruler]] of Faq prior to its fall. [[Jillian Zamussels]] was his [[lineage|daughter]] and a [[heir]] to the throne.&lt;br /&gt;
&lt;br /&gt;
==Known Characters==&lt;br /&gt;
&lt;br /&gt;
* [[King Banhammer]] -- [[Royal]] [[Ruler]], Deceased&lt;br /&gt;
* [[King|Queen]] [[Jillian Zamussels]] -- former [[Royal]] [[Warlord]] and [[Heir]], former [[Barbarian]] mercenary, current [[Ruler]]&lt;br /&gt;
* [[noble|Lady]] [[Wanda Firebaugh]] -- [[Croakamancer]], currently employed by Lord [[Stanley the Tool]]&lt;br /&gt;
* [[Jack Snipe]] -- [[Foolamancer]], currently employed by [[Stanley the Tool]]&lt;br /&gt;
* [[Duncan Scone]] -- Level 6 [[Warlord]], Formerly [[Jitterati]]&lt;br /&gt;
* [[Vanna]] -- [[Turnamancer]] Formerly employed by [[Unaroyal]]&lt;br /&gt;
* Five newly created [[Noble]] [[Warlord]]s, two of which are [[level]] 2, one of which is possibly named Danny or Dave.&lt;br /&gt;
* [[Royal]] [[Heir]] likely to be popped at some point after Turn 72 After BoGK.&lt;br /&gt;
&lt;br /&gt;
==Cities== &lt;br /&gt;
(In Turn 18 After BoGK)&lt;br /&gt;
&lt;br /&gt;
*[[City of Faq|Faq]] -- Level 4, Capital. The city of Faq has unusual defenses, which seem specifically designed to defend against [[Dwagon]] attacks.  &lt;br /&gt;
*[[Otoh]] -- Level 2, farming&lt;br /&gt;
*[[Kibo]] -- Level 2, farming&lt;br /&gt;
&lt;br /&gt;
===City of Faq===&lt;br /&gt;
&lt;br /&gt;
Description of the Capital City of Faq from {{blog|2009|09|summer-updates-037}}:&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;It was circular, sharp, and shining.&lt;br /&gt;
&lt;br /&gt;
:The outer &amp;quot;walls&amp;quot; were useless against siege, even worse than Transylvito's. They consisted of a ring of stone teeth with a reflective coating of tin, inward-curving towers that terminated in spoon-like roosts for gwiffons and megalogwiffs. There was no gate. Vinny simply flew between these pillars and entered the city. A horn somewhere announced him as an arriving allied unit.&lt;br /&gt;
&lt;br /&gt;
:The garrison was a set of six more teeth, much taller, fortified with solid walls that joined them like webbing. Three of these walls had gated archways, adorned with Gothic patterns in wrought iron and stone.&lt;br /&gt;
&lt;br /&gt;
:At the center of the garrison rose a tower constructed with all the ferocity of Jillian's imagination. It was shaped something like a white marble palm tree. The trunk was a twist of six massive columns, tapering slightly as they reached straight upward. The top of the tower was a miniature fortress, a bristle of glass and hard spikes, with ledges and platforms where many dozens of flyers could land, or hundreds of defenders could lurk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===The Peaceful Kingdom===&lt;br /&gt;
[[King Banhammer]] sought a peaceful, non-violent existence for his Kingdom, and so avoided combat that put his nation at risk.  He relied heavily on the use of [[magic]] and had multiple [[Caster|Casters]], including a [[Predictamancer_of_Faq|Predictamancer]]{{erf|1|082}}, a [[Croakamancer]] ([[Wanda Firebaugh]]), and a [[Foolamancy|Foolamancer]] ([[Jack Snipe]]){{erf|1|107}}.&lt;br /&gt;
&lt;br /&gt;
When enemy [[unit|units]] appeared nearby (usually passing through his territory unaware a nation existed there), the [[Predictamancer_of_Faq|Predictamancer]] was able to lay out the route the force would follow, allowing [[Jack Snipe|Jack]] to [[Veil]] one [[City]] at a time; thus, he managed to keep the location of Faq hidden until [[Wanda Firebaugh|Wanda]] revealed the existence of [[Faq]] to [[Stanley]].&lt;br /&gt;
&lt;br /&gt;
===Mercenary Work===&lt;br /&gt;
&lt;br /&gt;
Although the kingdom had [[mine]]s and [[farm]]s, [[King Banhammer]] found it necessary to send its [[unit]]s to do [[mercenary]] work, in order to supplement the [[treasury]].{{erf|1|082}} [[Jillian]] assumed command over these mercenaries after she had problems with [[King Banhammer]]. Her employment as a mercenary provided her with combat experience that helped her reach a relatively high [[level]]. This left her in the field when [[Wanda]] conspired with [[Stanley]] to attack [[Faq]], and subsequently left her with all the mercenaries as a [[Barbarian]] force. Jillian remains the only known former Faq Unit that is not working for [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
===Fall of Faq===&lt;br /&gt;
&lt;br /&gt;
The [[Predictamancer_of_Faq|Predictamancer]] foretold the eventual fall of the kingdom of Faq. This led [[King Banhammer]] to order an [[heir]] popped: that Unit was [[Jillian Zamussels]]. The two failed to get along, and so Jillian took service leading [[Faq]]'s mercenaries far from the Kingdom.&lt;br /&gt;
&lt;br /&gt;
[[Wanda]] had been given a second [[Predictamancy|Prediction]]: she would one day attune to an [[Arkentool]]. This would lead her to desperate measures in finding her destiny. She eventually learned of [[Stanley the Plaid]], a [[Warlord]] in the service of [[King Saline IV]] at the time, who had attuned to the [[Arkenhammer]]. Thinking to take this [[Arkentool]] from him, she conspired with Stanley to bring him to Faq. Her intent was to see Stanley die in the attack on her side. She had over-estimated Faq's defenses, and so Stanley succeeded in destroying and pillaging Faq, ending the side.&lt;br /&gt;
&lt;br /&gt;
The mercenaries, including [[Jillian]], became [[Barbarians]] as a result of the loss of their [[side]] and continued their lives as they had been living, but seeking information on their homeland whenever possible. Jillian is the only [[Men|human]] [[unit]] known to survive this lifestyle, but she is not yet aware of [[Wanda]]'s part in the destruction of Faq. Jillian is the only known Faq [[unit]] that is not working for [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
===Location===&lt;br /&gt;
''Main article: [[Erfworld Geography]]''&lt;br /&gt;
&lt;br /&gt;
Faq is located in the vicinity of the Kingdom of [[Transylvito]]. [[Transylvito]] [[unit]]s passed by Faq (although not seeing it) periodically.{{erf|1|138}} It is located deep within the High Mountains, nearly impassible except for fliers and tunnelers.{{erf|1|099}}&lt;br /&gt;
&lt;br /&gt;
It is northeast of [[Carport]] of the [[Carpudlians]] [[side]].&lt;br /&gt;
&lt;br /&gt;
[[Transylvito]] is to the south of Faq, with [[Jitterati]] to the northwest and [[Gobwin Knob]] to the east.&lt;br /&gt;
&lt;br /&gt;
==Livery==&lt;br /&gt;
Under Banhammer, the livery of Faq was green, Far Eastern styled clothing.&lt;br /&gt;
&lt;br /&gt;
Under Jillian, the livery is now silver and white.&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
[[Charlie]] set up a deal between Faq and the [[Western Giants]], who were allied with Jitterati, and during the attack on [[Valdez]], under the cover of a [[Parley]], the Giants switched sides to Faq.&lt;br /&gt;
&lt;br /&gt;
Given their willingness to change [[sides]], Jillian may want to be careful, as this could cause problems later, since [[Parson]] or [[Charlie]] could offer them a new contract.&lt;br /&gt;
&lt;br /&gt;
Western Giants are a perfect natural ally for Faq, as though they are [[heavy Unit|heavies]], they are mountain-capable, and may be able to cross through the [[Faq Gap|gap]] on their own.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
At the time of this writing (Summer Update 38), it appears that [[Don King]] does not expect Jillian to participate in the war for at least 60 turns. He has ordered Jillian to pop a Royal Heir, which means Faq's armies will grow much more slowly than they would otherwise have done. Because Faq's isolation and terrain makes it well suited for defense, it may be that Don envisions Faq becoming a defensive fortress where he or his [[Royal]] [[Heir]] can survive, even if Stanley destroys [[Transylvito]]. &lt;br /&gt;
Jillian and Don are still unaware that [[Stanley the Tool]] has a growing army of fliers that includes [[Dwagons]] and [[Archons]] that could threaten [[Transylvito]]. But since [[Stanley]] has attacked [[Transylvito]] in the past, [[Don King]] may believe he will attack again soon. If he decides that [[Transylvito]] is about to fall to [[Stanley]], Don could conceivably adopt Stanley's escape plan, and send  his  [[Heir]], with the remaining flying [[Transylvito Vampire|Vampire]]s, [[Goyles]],  and [[Doombats]] to Faq. Once there, they would become [[Barbarian|Mercenaries]], whom Jillian could hire.&lt;br /&gt;
&lt;br /&gt;
==Faqian Philosophy==&lt;br /&gt;
&lt;br /&gt;
Under [[King Banhammer]], Faq was devoted to the study of philosophy. &lt;br /&gt;
There may have been a correlation between the names of the towns and the style of philosophy practiced there. Philosophers in the capital sought to answer Frequently Asked Questions. Philosophers in Kibo were very critical of other philosopher's reasoning, deriding it as Knowledge In, Boop Out. Philosophers in Otoh, On The Other Hand, saw value on the arguments of both Faq and Kibo. &lt;br /&gt;
&lt;br /&gt;
In the future, Faqian philosophy may develop in directions pleasing to Queen [[Jillian]]. For example, both the institution of [[Royal]]ty and the [[Arkentools]] were created by the [[Titans]]. This suggests they may both have a role to play in the Titan's Plan. According to this line of reasoning, [[Stanley]]'s great crime is to attempt to use one aspect of the Titan's Plan, the Arkentools, to destroy another aspect, Royalty. The rejection of the Arkentools by the members of the [[Royal Crown Coalition]] is equally objectionable. Jillian's efforts to combine the powers of Royalty and the Arkentools, by allying with [[Charlie]], and possibly by attempting to persuade [[Wanda]] to return to Faq with the [[Arkenpliers]], represents the true will of the [[Titans]].&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
&lt;br /&gt;
Faq could be attacked by ground units through a system of [[Tunnels]]. They would benefit from a force of tunnel fighters. Two possible types of unit which could fill these roles are [[Marbit]]s and [[Gobwin]]s. Given the problems [[Stanley]] is having finding [[Gobwin]]s, it's possible that [[Charlie]] has helped [[Jillian]] forge an alliance with the [[Gobwins]].&lt;br /&gt;
&lt;br /&gt;
==The Royal Heir==&lt;br /&gt;
&lt;br /&gt;
The production capability of the City of [[Faq]] is being used to create a new [[Royal]] [[Heir]]. What might that Heir be like? &lt;br /&gt;
&lt;br /&gt;
1 Caster-Prince: New [[sides]] normally produce at least one new [[Caster]] instead of a [[Warlord]], but [[Faq]] has not done so. Can a [[Royal]] also be a Caster?&lt;br /&gt;
&lt;br /&gt;
2 Philosopher-Prince: Faq has a tradition of philosophy. Might [[Jillian]]'s child be like her Father in this way?&lt;br /&gt;
&lt;br /&gt;
3 Warrior Princess: She's just like her Mom.&lt;br /&gt;
&lt;br /&gt;
4 Transylvito Princess: [[Vinny]] is [[Jillian]]'s lover. Does that make him the Princess' father?&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
&lt;br /&gt;
The name is a pun on [http://en.wikipedia.org/wiki/FAQ FAQ]. &lt;br /&gt;
There are a lot of [[Frequently Asked Questions]] about Erfworld; fortunately, there have been many answers, or the name wouldn't work out too well. &lt;br /&gt;
&lt;br /&gt;
Faq is also a pun on &amp;quot;The Eternal Questions,&amp;quot; such as 'Who am I?', 'What do I want?', 'What is my purpose for being?', 'Is there an afterlife?', 'What is my role in society?', etc.&lt;br /&gt;
&lt;br /&gt;
Western Giants seem to be based on the San Francisco Giants baseball team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations of Erfworld]]&lt;br /&gt;
[[Category:Side]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq</id>
		<title>Kingdom of Faq</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq"/>
				<updated>2009-10-30T20:24:47Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Known Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|460|&lt;br /&gt;
{{crop|20|25|460|260|TBFGK_82.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
The Kingdom of Faq is a [[Capital Side]] in [[Erfworld]]. It was destroyed, but has been restored with Queen [[Jillian]] as its [[Ruler]].{{blog|2009|09|summer-updates-037}} It is now a member of the [[Royal Crown Coalition]] II. Count [[Vinny Doombats]] is the liaison between Faq and [[Transylvito]], and Jillian's lover. Jillian has formed a secret alliance with [[Charlie]]. Since the fall of [[Unaroyal]], [[Don King]] has been sending substantial resources to Faq over the objections of his [[Chief Warlord]] [[Caesar Borgata]].&lt;br /&gt;
&lt;br /&gt;
Faq consists of a [[Capital]] of the same name and two subordinate cities. It also has farms and mines. It is surrounded with [[mountains]] on all sides and accessible only by air and tunnel.{{erf|1|082}} This [[Terrain Type|Terrain]] makes it much easier to defend Faq against a numerically superior army. There is at least one pass through the mountains, called the [[Faq Gap]]. A river flows through the Kingdom of Faq. &lt;br /&gt;
&lt;br /&gt;
[[King Banhammer]] was the last [[Ruler]] of Faq prior to its fall. [[Jillian Zamussels]] was his [[lineage|daughter]] and a [[heir]] to the throne.&lt;br /&gt;
&lt;br /&gt;
==Known Characters==&lt;br /&gt;
&lt;br /&gt;
* [[King Banhammer]] -- [[Royal]] [[Ruler]], Deceased&lt;br /&gt;
* [[King|Queen]] [[Jillian Zamussels]] -- former [[Royal]] [[Warlord]] and [[Heir]], former [[Barbarian]] mercenary, current [[Ruler]]&lt;br /&gt;
* [[noble|Lady]] [[Wanda Firebaugh]] -- [[Croakamancer]], currently employed by Lord [[Stanley the Tool]]&lt;br /&gt;
* [[Jack Snipe]] -- [[Foolamancer]], currently employed by [[Stanley the Tool]]&lt;br /&gt;
* [[Duncan Scone]] -- Level 6 [[Warlord]], Formerly [[Jitterati]]&lt;br /&gt;
* [[Vanna]] -- [[Turnamancer]] Formerly employed by [[Unaroyal]]&lt;br /&gt;
* Five newly created [[Noble]] [[Warlord]]s, two of which are [[level]] 2, one of which is possibly named Danny or Dave.&lt;br /&gt;
* [[Royal]] [[Heir]] likely to be popped at some point after Turn 84 After BoGK.&lt;br /&gt;
&lt;br /&gt;
==Cities== &lt;br /&gt;
(In Turn 18 After BoGK)&lt;br /&gt;
&lt;br /&gt;
*[[City of Faq|Faq]] -- Level 4, Capital. The city of Faq has unusual defenses, which seem specifically designed to defend against [[Dwagon]] attacks.  &lt;br /&gt;
*[[Otoh]] -- Level 2, farming&lt;br /&gt;
*[[Kibo]] -- Level 2, farming&lt;br /&gt;
&lt;br /&gt;
===City of Faq===&lt;br /&gt;
&lt;br /&gt;
Description of the Capital City of Faq from {{blog|2009|09|summer-updates-037}}:&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;It was circular, sharp, and shining.&lt;br /&gt;
&lt;br /&gt;
:The outer &amp;quot;walls&amp;quot; were useless against siege, even worse than Transylvito's. They consisted of a ring of stone teeth with a reflective coating of tin, inward-curving towers that terminated in spoon-like roosts for gwiffons and megalogwiffs. There was no gate. Vinny simply flew between these pillars and entered the city. A horn somewhere announced him as an arriving allied unit.&lt;br /&gt;
&lt;br /&gt;
:The garrison was a set of six more teeth, much taller, fortified with solid walls that joined them like webbing. Three of these walls had gated archways, adorned with Gothic patterns in wrought iron and stone.&lt;br /&gt;
&lt;br /&gt;
:At the center of the garrison rose a tower constructed with all the ferocity of Jillian's imagination. It was shaped something like a white marble palm tree. The trunk was a twist of six massive columns, tapering slightly as they reached straight upward. The top of the tower was a miniature fortress, a bristle of glass and hard spikes, with ledges and platforms where many dozens of flyers could land, or hundreds of defenders could lurk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===The Peaceful Kingdom===&lt;br /&gt;
[[King Banhammer]] sought a peaceful, non-violent existence for his Kingdom, and so avoided combat that put his nation at risk.  He relied heavily on the use of [[magic]] and had multiple [[Caster|Casters]], including a [[Predictamancer_of_Faq|Predictamancer]]{{erf|1|082}}, a [[Croakamancer]] ([[Wanda Firebaugh]]), and a [[Foolamancy|Foolamancer]] ([[Jack Snipe]]){{erf|1|107}}.&lt;br /&gt;
&lt;br /&gt;
When enemy [[unit|units]] appeared nearby (usually passing through his territory unaware a nation existed there), the [[Predictamancer_of_Faq|Predictamancer]] was able to lay out the route the force would follow, allowing [[Jack Snipe|Jack]] to [[Veil]] one [[City]] at a time; thus, he managed to keep the location of Faq hidden until [[Wanda Firebaugh|Wanda]] revealed the existence of [[Faq]] to [[Stanley]].&lt;br /&gt;
&lt;br /&gt;
===Mercenary Work===&lt;br /&gt;
&lt;br /&gt;
Although the kingdom had [[mine]]s and [[farm]]s, [[King Banhammer]] found it necessary to send its [[unit]]s to do [[mercenary]] work, in order to supplement the [[treasury]].{{erf|1|082}} [[Jillian]] assumed command over these mercenaries after she had problems with [[King Banhammer]]. Her employment as a mercenary provided her with combat experience that helped her reach a relatively high [[level]]. This left her in the field when [[Wanda]] conspired with [[Stanley]] to attack [[Faq]], and subsequently left her with all the mercenaries as a [[Barbarian]] force. Jillian remains the only known former Faq Unit that is not working for [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
===Fall of Faq===&lt;br /&gt;
&lt;br /&gt;
The [[Predictamancer_of_Faq|Predictamancer]] foretold the eventual fall of the kingdom of Faq. This led [[King Banhammer]] to order an [[heir]] popped: that Unit was [[Jillian Zamussels]]. The two failed to get along, and so Jillian took service leading [[Faq]]'s mercenaries far from the Kingdom.&lt;br /&gt;
&lt;br /&gt;
[[Wanda]] had been given a second [[Predictamancy|Prediction]]: she would one day attune to an [[Arkentool]]. This would lead her to desperate measures in finding her destiny. She eventually learned of [[Stanley the Plaid]], a [[Warlord]] in the service of [[King Saline IV]] at the time, who had attuned to the [[Arkenhammer]]. Thinking to take this [[Arkentool]] from him, she conspired with Stanley to bring him to Faq. Her intent was to see Stanley die in the attack on her side. She had over-estimated Faq's defenses, and so Stanley succeeded in destroying and pillaging Faq, ending the side.&lt;br /&gt;
&lt;br /&gt;
The mercenaries, including [[Jillian]], became [[Barbarians]] as a result of the loss of their [[side]] and continued their lives as they had been living, but seeking information on their homeland whenever possible. Jillian is the only [[Men|human]] [[unit]] known to survive this lifestyle, but she is not yet aware of [[Wanda]]'s part in the destruction of Faq. Jillian is the only known Faq [[unit]] that is not working for [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
===Location===&lt;br /&gt;
''Main article: [[Erfworld Geography]]''&lt;br /&gt;
&lt;br /&gt;
Faq is located in the vicinity of the Kingdom of [[Transylvito]]. [[Transylvito]] [[unit]]s passed by Faq (although not seeing it) periodically.{{erf|1|138}} It is located deep within the High Mountains, nearly impassible except for fliers and tunnelers.{{erf|1|099}}&lt;br /&gt;
&lt;br /&gt;
It is northeast of [[Carport]] of the [[Carpudlians]] [[side]].&lt;br /&gt;
&lt;br /&gt;
[[Transylvito]] is to the south of Faq, with [[Jitterati]] to the northwest and [[Gobwin Knob]] to the east.&lt;br /&gt;
&lt;br /&gt;
==Livery==&lt;br /&gt;
Under Banhammer, the livery of Faq was green, Far Eastern styled clothing.&lt;br /&gt;
&lt;br /&gt;
Under Jillian, the livery is now silver and white.&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
[[Charlie]] set up a deal between Faq and the [[Western Giants]], who were allied with Jitterati, and during the attack on [[Valdez]], under the cover of a [[Parley]], the Giants switched sides to Faq.&lt;br /&gt;
&lt;br /&gt;
Given their willingness to change [[sides]], Jillian may want to be careful, as this could cause problems later, since [[Parson]] or [[Charlie]] could offer them a new contract.&lt;br /&gt;
&lt;br /&gt;
Western Giants are a perfect natural ally for Faq, as though they are [[heavy Unit|heavies]], they are mountain-capable, and may be able to cross through the [[Faq Gap|gap]] on their own.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
At the time of this writing (Summer Update 38), it appears that [[Don King]] does not expect Jillian to participate in the war for at least 60 turns. He has ordered Jillian to pop a Royal Heir, which means Faq's armies will grow much more slowly than they would otherwise have done. Because Faq's isolation and terrain makes it well suited for defense, it may be that Don envisions Faq becoming a defensive fortress where he or his [[Royal]] [[Heir]] can survive, even if Stanley destroys [[Transylvito]]. &lt;br /&gt;
Jillian and Don are still unaware that [[Stanley the Tool]] has a growing army of fliers that includes [[Dwagons]] and [[Archons]] that could threaten [[Transylvito]]. But since [[Stanley]] has attacked [[Transylvito]] in the past, [[Don King]] may believe he will attack again soon. If he decides that [[Transylvito]] is about to fall to [[Stanley]], Don could conceivably adopt Stanley's escape plan, and send  his  [[Heir]], with the remaining flying [[Transylvito Vampire|Vampire]]s, [[Goyles]],  and [[Doombats]] to Faq. Once there, they would become [[Barbarian|Mercenaries]], whom Jillian could hire.&lt;br /&gt;
&lt;br /&gt;
==Faqian Philosophy==&lt;br /&gt;
&lt;br /&gt;
Under [[King Banhammer]], Faq was devoted to the study of philosophy. &lt;br /&gt;
There may have been a correlation between the names of the towns and the style of philosophy practiced there. Philosophers in the capital sought to answer Frequently Asked Questions. Philosophers in Kibo were very critical of other philosopher's reasoning, deriding it as Knowledge In, Boop Out. Philosophers in Otoh, On The Other Hand, saw value on the arguments of both Faq and Kibo. &lt;br /&gt;
&lt;br /&gt;
In the future, Faqian philosophy may develop in directions pleasing to Queen [[Jillian]]. For example, both the institution of [[Royal]]ty and the [[Arkentools]] were created by the [[Titans]]. This suggests they may both have a role to play in the Titan's Plan. According to this line of reasoning, [[Stanley]]'s great crime is to attempt to use one aspect of the Titan's Plan, the Arkentools, to destroy another aspect, Royalty. The rejection of the Arkentools by the members of the [[Royal Crown Coalition]] is equally objectionable. Jillian's efforts to combine the powers of Royalty and the Arkentools, by allying with [[Charlie]], and possibly by attempting to persuade [[Wanda]] to return to Faq with the [[Arkenpliers]], represents the true will of the [[Titans]].&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
&lt;br /&gt;
Faq could be attacked by ground units through a system of [[Tunnels]]. They would benefit from a force of tunnel fighters. Two possible types of unit which could fill these roles are [[Marbit]]s and [[Gobwin]]s. Given the problems [[Stanley]] is having finding [[Gobwin]]s, it's possible that [[Charlie]] has helped [[Jillian]] forge an alliance with the [[Gobwins]].&lt;br /&gt;
&lt;br /&gt;
==The Royal Heir==&lt;br /&gt;
&lt;br /&gt;
The production capability of the City of [[Faq]] is being used to create a new [[Royal]] [[Heir]]. What might that Heir be like? &lt;br /&gt;
&lt;br /&gt;
1 Caster-Prince: New [[sides]] normally produce at least one new [[Caster]] instead of a [[Warlord]], but [[Faq]] has not done so. Can a [[Royal]] also be a Caster?&lt;br /&gt;
&lt;br /&gt;
2 Philosopher-Prince: Faq has a tradition of philosophy. Might [[Jillian]]'s child be like her Father in this way?&lt;br /&gt;
&lt;br /&gt;
3 Warrior Princess: She's just like her Mom.&lt;br /&gt;
&lt;br /&gt;
4 Transylvito Princess: [[Vinny]] is [[Jillian]]'s lover. Does that make him the Princess' father?&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
&lt;br /&gt;
The name is a pun on [http://en.wikipedia.org/wiki/FAQ FAQ]. &lt;br /&gt;
There are a lot of [[Frequently Asked Questions]] about Erfworld; fortunately, there have been many answers, or the name wouldn't work out too well. &lt;br /&gt;
&lt;br /&gt;
Faq is also a pun on &amp;quot;The Eternal Questions,&amp;quot; such as 'Who am I?', 'What do I want?', 'What is my purpose for being?', 'Is there an afterlife?', 'What is my role in society?', etc.&lt;br /&gt;
&lt;br /&gt;
Western Giants seem to be based on the San Francisco Giants baseball team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations of Erfworld]]&lt;br /&gt;
[[Category:Side]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq</id>
		<title>Kingdom of Faq</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq"/>
				<updated>2009-10-30T16:47:23Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Natural Allies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|460|&lt;br /&gt;
{{crop|20|25|460|260|TBFGK_82.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
The Kingdom of Faq is a [[Capital Side]] in [[Erfworld]]. It was destroyed, but has been restored with Queen [[Jillian]] as its [[Ruler]].{{blog|2009|09|summer-updates-037}} It is now a member of the [[Royal Crown Coalition]] II. Count [[Vinny Doombats]] is the liaison between Faq and [[Transylvito]], and Jillian's lover. Jillian has formed a secret alliance with [[Charlie]]. Since the fall of [[Unaroyal]], [[Don King]] has been sending substantial resources to Faq over the objections of his [[Chief Warlord]] [[Caesar Borgata]].&lt;br /&gt;
&lt;br /&gt;
Faq consists of a [[Capital]] of the same name and two subordinate cities. It also has farms and mines. It is surrounded with [[mountains]] on all sides and accessible only by air and tunnel.{{erf|1|082}} This [[Terrain Type|Terrain]] makes it much easier to defend Faq against a numerically superior army. There is at least one pass through the mountains, called the [[Faq Gap]]. A river flows through the Kingdom of Faq. &lt;br /&gt;
&lt;br /&gt;
[[King Banhammer]] was the last [[Ruler]] of Faq prior to its fall. [[Jillian Zamussels]] was his [[lineage|daughter]] and a [[heir]] to the throne.&lt;br /&gt;
&lt;br /&gt;
==Known Characters==&lt;br /&gt;
&lt;br /&gt;
* [[King Banhammer]] -- [[Royal]] [[Ruler]], Deceased&lt;br /&gt;
* [[King|Queen]] [[Jillian Zamussels]] -- former [[Royal]] [[Warlord]] and [[Heir]], former [[Barbarian]] mercenary, current [[Ruler]]&lt;br /&gt;
* [[noble|Lady]] [[Wanda Firebaugh]] -- [[Croakamancer]], currently employed by Lord [[Stanley the Tool]]&lt;br /&gt;
* [[Jack Snipe]] -- [[Foolamancer]], currently employed by [[Stanley the Tool]]&lt;br /&gt;
* [[Duncan Scone]] -- Level 6 [[Warlord]], Formerly [[Jitterati]]&lt;br /&gt;
* [[Vanna]] -- [[Turnamancer]] Formerly employed by [[Unaroyal]]&lt;br /&gt;
* Five newly created [[Warlord]]s, two of which are [[level]] 2, one of which is possibly named Danny or Dave.&lt;br /&gt;
* [[Royal]] [[Heir]] likely to be popped at some point after Turn 84 After BoGK.&lt;br /&gt;
&lt;br /&gt;
==Cities== &lt;br /&gt;
(In Turn 18 After BoGK)&lt;br /&gt;
&lt;br /&gt;
*[[City of Faq|Faq]] -- Level 4, Capital. The city of Faq has unusual defenses, which seem specifically designed to defend against [[Dwagon]] attacks.  &lt;br /&gt;
*[[Otoh]] -- Level 2, farming&lt;br /&gt;
*[[Kibo]] -- Level 2, farming&lt;br /&gt;
&lt;br /&gt;
===City of Faq===&lt;br /&gt;
&lt;br /&gt;
Description of the Capital City of Faq from {{blog|2009|09|summer-updates-037}}:&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;It was circular, sharp, and shining.&lt;br /&gt;
&lt;br /&gt;
:The outer &amp;quot;walls&amp;quot; were useless against siege, even worse than Transylvito's. They consisted of a ring of stone teeth with a reflective coating of tin, inward-curving towers that terminated in spoon-like roosts for gwiffons and megalogwiffs. There was no gate. Vinny simply flew between these pillars and entered the city. A horn somewhere announced him as an arriving allied unit.&lt;br /&gt;
&lt;br /&gt;
:The garrison was a set of six more teeth, much taller, fortified with solid walls that joined them like webbing. Three of these walls had gated archways, adorned with Gothic patterns in wrought iron and stone.&lt;br /&gt;
&lt;br /&gt;
:At the center of the garrison rose a tower constructed with all the ferocity of Jillian's imagination. It was shaped something like a white marble palm tree. The trunk was a twist of six massive columns, tapering slightly as they reached straight upward. The top of the tower was a miniature fortress, a bristle of glass and hard spikes, with ledges and platforms where many dozens of flyers could land, or hundreds of defenders could lurk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===The Peaceful Kingdom===&lt;br /&gt;
[[King Banhammer]] sought a peaceful, non-violent existence for his Kingdom, and so avoided combat that put his nation at risk.  He relied heavily on the use of [[magic]] and had multiple [[Caster|Casters]], including a [[Predictamancer_of_Faq|Predictamancer]]{{erf|1|082}}, a [[Croakamancer]] ([[Wanda Firebaugh]]), and a [[Foolamancy|Foolamancer]] ([[Jack Snipe]]){{erf|1|107}}.&lt;br /&gt;
&lt;br /&gt;
When enemy [[unit|units]] appeared nearby (usually passing through his territory unaware a nation existed there), the [[Predictamancer_of_Faq|Predictamancer]] was able to lay out the route the force would follow, allowing [[Jack Snipe|Jack]] to [[Veil]] one [[City]] at a time; thus, he managed to keep the location of Faq hidden until [[Wanda Firebaugh|Wanda]] revealed the existence of [[Faq]] to [[Stanley]].&lt;br /&gt;
&lt;br /&gt;
===Mercenary Work===&lt;br /&gt;
&lt;br /&gt;
Although the kingdom had [[mine]]s and [[farm]]s, [[King Banhammer]] found it necessary to send its [[unit]]s to do [[mercenary]] work, in order to supplement the [[treasury]].{{erf|1|082}} [[Jillian]] assumed command over these mercenaries after she had problems with [[King Banhammer]]. Her employment as a mercenary provided her with combat experience that helped her reach a relatively high [[level]]. This left her in the field when [[Wanda]] conspired with [[Stanley]] to attack [[Faq]], and subsequently left her with all the mercenaries as a [[Barbarian]] force. Jillian remains the only known former Faq Unit that is not working for [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
===Fall of Faq===&lt;br /&gt;
&lt;br /&gt;
The [[Predictamancer_of_Faq|Predictamancer]] foretold the eventual fall of the kingdom of Faq. This led [[King Banhammer]] to order an [[heir]] popped: that Unit was [[Jillian Zamussels]]. The two failed to get along, and so Jillian took service leading [[Faq]]'s mercenaries far from the Kingdom.&lt;br /&gt;
&lt;br /&gt;
[[Wanda]] had been given a second [[Predictamancy|Prediction]]: she would one day attune to an [[Arkentool]]. This would lead her to desperate measures in finding her destiny. She eventually learned of [[Stanley the Plaid]], a [[Warlord]] in the service of [[King Saline IV]] at the time, who had attuned to the [[Arkenhammer]]. Thinking to take this [[Arkentool]] from him, she conspired with Stanley to bring him to Faq. Her intent was to see Stanley die in the attack on her side. She had over-estimated Faq's defenses, and so Stanley succeeded in destroying and pillaging Faq, ending the side.&lt;br /&gt;
&lt;br /&gt;
The mercenaries, including [[Jillian]], became [[Barbarians]] as a result of the loss of their [[side]] and continued their lives as they had been living, but seeking information on their homeland whenever possible. Jillian is the only [[Men|human]] [[unit]] known to survive this lifestyle, but she is not yet aware of [[Wanda]]'s part in the destruction of Faq. Jillian is the only known Faq [[unit]] that is not working for [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
===Location===&lt;br /&gt;
''Main article: [[Erfworld Geography]]''&lt;br /&gt;
&lt;br /&gt;
Faq is located in the vicinity of the Kingdom of [[Transylvito]]. [[Transylvito]] [[unit]]s passed by Faq (although not seeing it) periodically.{{erf|1|138}} It is located deep within the High Mountains, nearly impassible except for fliers and tunnelers.{{erf|1|099}}&lt;br /&gt;
&lt;br /&gt;
It is northeast of [[Carport]] of the [[Carpudlians]] [[side]].&lt;br /&gt;
&lt;br /&gt;
[[Transylvito]] is to the south of Faq, with [[Jitterati]] to the northwest and [[Gobwin Knob]] to the east.&lt;br /&gt;
&lt;br /&gt;
==Livery==&lt;br /&gt;
Under Banhammer, the livery of Faq was green, Far Eastern styled clothing.&lt;br /&gt;
&lt;br /&gt;
Under Jillian, the livery is now silver and white.&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
[[Charlie]] set up a deal between Faq and the [[Western Giants]], who were allied with Jitterati, and during the attack on [[Valdez]], under the cover of a [[Parley]], the Giants switched sides to Faq.&lt;br /&gt;
&lt;br /&gt;
Given their willingness to change [[sides]], Jillian may want to be careful, as this could cause problems later, since [[Parson]] or [[Charlie]] could offer them a new contract.&lt;br /&gt;
&lt;br /&gt;
Western Giants are a perfect natural ally for Faq, as though they are [[heavy Unit|heavies]], they are mountain-capable, and may be able to cross through the [[Faq Gap|gap]] on their own.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
At the time of this writing (Summer Update 38), it appears that [[Don King]] does not expect Jillian to participate in the war for at least 60 turns. He has ordered Jillian to pop a Royal Heir, which means Faq's armies will grow much more slowly than they would otherwise have done. Because Faq's isolation and terrain makes it well suited for defense, it may be that Don envisions Faq becoming a defensive fortress where he or his [[Royal]] [[Heir]] can survive, even if Stanley destroys [[Transylvito]]. &lt;br /&gt;
Jillian and Don are still unaware that [[Stanley the Tool]] has a growing army of fliers that includes [[Dwagons]] and [[Archons]] that could threaten [[Transylvito]]. But since [[Stanley]] has attacked [[Transylvito]] in the past, [[Don King]] may believe he will attack again soon. If he decides that [[Transylvito]] is about to fall to [[Stanley]], Don could conceivably adopt Stanley's escape plan, and send  his  [[Heir]], with the remaining flying [[Transylvito Vampire|Vampire]]s, [[Goyles]],  and [[Doombats]] to Faq. Once there, they would become [[Barbarian|Mercenaries]], whom Jillian could hire.&lt;br /&gt;
&lt;br /&gt;
==Faqian Philosophy==&lt;br /&gt;
&lt;br /&gt;
Under [[King Banhammer]], Faq was devoted to the study of philosophy. &lt;br /&gt;
There may have been a correlation between the names of the towns and the style of philosophy practiced there. Philosophers in the capital sought to answer Frequently Asked Questions. Philosophers in Kibo were very critical of other philosopher's reasoning, deriding it as Knowledge In, Boop Out. Philosophers in Otoh, On The Other Hand, saw value on the arguments of both Faq and Kibo. &lt;br /&gt;
&lt;br /&gt;
In the future, Faqian philosophy may develop in directions pleasing to Queen [[Jillian]]. For example, both the institution of [[Royal]]ty and the [[Arkentools]] were created by the [[Titans]]. This suggests they may both have a role to play in the Titan's Plan. According to this line of reasoning, [[Stanley]]'s great crime is to attempt to use one aspect of the Titan's Plan, the Arkentools, to destroy another aspect, Royalty. The rejection of the Arkentools by the members of the [[Royal Crown Coalition]] is equally objectionable. Jillian's efforts to combine the powers of Royalty and the Arkentools, by allying with [[Charlie]], and possibly by attempting to persuade [[Wanda]] to return to Faq with the [[Arkenpliers]], represents the true will of the [[Titans]].&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
&lt;br /&gt;
Faq could be attacked by ground units through a system of [[Tunnels]]. They would benefit from a force of tunnel fighters. Two possible types of unit which could fill these roles are [[Marbit]]s and [[Gobwin]]s. Given the problems [[Stanley]] is having finding [[Gobwin]]s, it's possible that [[Charlie]] has helped [[Jillian]] forge an alliance with the [[Gobwins]].&lt;br /&gt;
&lt;br /&gt;
==The Royal Heir==&lt;br /&gt;
&lt;br /&gt;
The production capability of the City of [[Faq]] is being used to create a new [[Royal]] [[Heir]]. What might that Heir be like? &lt;br /&gt;
&lt;br /&gt;
1 Caster-Prince: New [[sides]] normally produce at least one new [[Caster]] instead of a [[Warlord]], but [[Faq]] has not done so. Can a [[Royal]] also be a Caster?&lt;br /&gt;
&lt;br /&gt;
2 Philosopher-Prince: Faq has a tradition of philosophy. Might [[Jillian]]'s child be like her Father in this way?&lt;br /&gt;
&lt;br /&gt;
3 Warrior Princess: She's just like her Mom.&lt;br /&gt;
&lt;br /&gt;
4 Transylvito Princess: [[Vinny]] is [[Jillian]]'s lover. Does that make him the Princess' father?&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
&lt;br /&gt;
The name is a pun on [http://en.wikipedia.org/wiki/FAQ FAQ]. &lt;br /&gt;
There are a lot of [[Frequently Asked Questions]] about Erfworld; fortunately, there have been many answers, or the name wouldn't work out too well. &lt;br /&gt;
&lt;br /&gt;
Faq is also a pun on &amp;quot;The Eternal Questions,&amp;quot; such as 'Who am I?', 'What do I want?', 'What is my purpose for being?', 'Is there an afterlife?', 'What is my role in society?', etc.&lt;br /&gt;
&lt;br /&gt;
Western Giants seem to be based on the San Francisco Giants baseball team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations of Erfworld]]&lt;br /&gt;
[[Category:Side]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Vanna</id>
		<title>Vanna</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Vanna"/>
				<updated>2009-10-30T16:44:54Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
Vanna is a [[Turnamancer]] formerly in the service of [[Unaroyal]], now working under contract for [[Faq]]. She has decreased the time needed to [[pop]] Faq's [[heir]] by 20 turns, as well as increased production in Faq's other two cities. She also helped to [[turn]] [[Duncan Scone]].  &lt;br /&gt;
She pledged to [[Queen Bea]] that she would only work for [[Royal]] [[sides]]. Her current contract was funded by [[Charlie]].&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
Vanna is a reference to Vanna White of [http://en.wikipedia.org/wiki/Wheel_of_Fortune_(U.S._game_show) Wheel of Fortune] fame. Before 1997, the letters on the puzzle board were printed on rotating triangular prisms [http://www.youtube.com/watch?v=52-QuhZTSh0&amp;amp;feature=related that were turned manually by White]. (Since 1997, the puzzle board has used computer monitors with touch screens.  White still is the hostess of Wheel of Fortune but she no longer turns the letters.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Vanna</id>
		<title>Vanna</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Vanna"/>
				<updated>2009-10-30T16:44:24Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
Vanna is a [[Turnamancer]] formerly in the service of [[Unaroyal]], now working under contract for [[Faq]]. She has decreased the time needed to [[pop]] Faq's [[heir]] by 20 turns, as well as increased production in Faq's other two cities. She also helped to [[turn]] [[Duncan Scion]].  &lt;br /&gt;
She pledged to [[Queen Bea]] that she would only work for [[Royal]] [[sides]]. Her current contract was funded by [[Charlie]].&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
Vanna is a reference to Vanna White of [http://en.wikipedia.org/wiki/Wheel_of_Fortune_(U.S._game_show) Wheel of Fortune] fame. Before 1997, the letters on the puzzle board were printed on rotating triangular prisms [http://www.youtube.com/watch?v=52-QuhZTSh0&amp;amp;feature=related that were turned manually by White]. (Since 1997, the puzzle board has used computer monitors with touch screens.  White still is the hostess of Wheel of Fortune but she no longer turns the letters.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Vanna</id>
		<title>Vanna</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Vanna"/>
				<updated>2009-10-30T16:41:31Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
Vanna is a [[Turnamancer]] formerly in the service of [[Unaroyal]], now working under contract for [[Faq]]. She pledged to [[Queen Bea]] that she would only work for [[Royal]] [[sides]]. Her current contract was funded by [[Charlie]].&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
Vanna is a reference to Vanna White of [http://en.wikipedia.org/wiki/Wheel_of_Fortune_(U.S._game_show) Wheel of Fortune] fame. Before 1997, the letters on the puzzle board were printed on rotating triangular prisms [http://www.youtube.com/watch?v=52-QuhZTSh0&amp;amp;feature=related that were turned manually by White]. (Since 1997, the puzzle board has used computer monitors with touch screens.  White still is the hostess of Wheel of Fortune but she no longer turns the letters.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Caesar_Borgata</id>
		<title>Caesar Borgata</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Caesar_Borgata"/>
				<updated>2009-10-30T15:48:03Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|240|&lt;br /&gt;
{{crop|510|800|615|940|TBFGK_138.jpg}}{{Stats&lt;br /&gt;
 |name= Caesar Borgata&lt;br /&gt;
 |race= [[Transylvito Vampire]]&lt;br /&gt;
 |tribe= &lt;br /&gt;
 |faction= [[Transylvito]]&lt;br /&gt;
 |class= [[Warlord]]&lt;br /&gt;
 |level= &lt;br /&gt;
 |move= &lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= [[Leadership]], [[Noble]], [[Unit#Natural_Abilities|Flight]], [[Dance-Fighting]]&lt;br /&gt;
 |eyebook= &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
=Canon=&lt;br /&gt;
Caesar Borgata is currently the [[Chief Warlord]] and [[Heir]] of [[Transylvito]], and is the third heir under [[Don King]], and the first non-[[Royal]] one.&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
Prior to being named Heir Designate, there were two [[Royal]] [[Heir]]s, both of whom Don and the troops of [[Transylvito]] eventually found less than satisfactory before they [[croaked]]. Caesar was [[pop]]ped as the Viscount of [[Vitalis]], which made him a very minor [[Noble]]. He achieved his rise to power largely on the basis of personal merit. He is both a skilled fighter and a keen tactician.&lt;br /&gt;
&lt;br /&gt;
His position is now in doubt, because Don King has reconsidered the importance of Royalty, and is in the process of [[pop]]ping a new Royal Heir. Caesar and Don disagree sharply on how to deal with the threat posed by [[Gobwin Knob]]. Caesar is particularly opposed to Don's policy of rapidly building the power of [[Faq]], because it has left [[Transylvito]] exposed to attack, losing cities and good people such as [[Broadway Tony]] and other [[Warlords]].  Caesar has grown to resent and despise [[Faq]]'s Queen [[Jillian]] because of the investments being made for a woman he thinks is crazy. Don is disappointed by Caesar's lack of strategic vision and failure to understand that Transylvito must change its policies if it's going to have any chance of successfully meeting the challenge of Gobwin Knob. He has therefore concluded that although Caesar may still have the qualities needed to be [[Chief Warlord]], he lacks those necessary to be a successful [[Ruler]] in such troubled times. Don may be waiting to see how Caesar reacts to the creation of a new [[Royal]] [[Heir]] before deciding whether he should remain [[Chief Warlord]].  &lt;br /&gt;
&lt;br /&gt;
With the order to pop a third [[Royal]] [[heir]] to replace [[Caesar]], Caesar feels betrayed by his King; he had already seriously suspected that he was set up when he was sent to retake [[Chocula]].  If he hadn't fought so well he would have been croaked the turn before Don King announced the creation of a new [[Royal]] [[heir]].  Also in a time where their defenses are stretched so thin the [[pop]]ping of a [[Royal]] [[heir]] requires vast resources and production capacity that he thinks could be far more wisely expended.&lt;br /&gt;
&lt;br /&gt;
Caesar suspects that Don's entire approach to [[Gobwin Knob]] and [[Faq]] is based on a misguided obsession regarding the importance of [[Royal]]ty, one that may have been exacerbated by Don King's disgust for Stanley and his love for [[Queen Bea]] of the recently destroyed [[Unaroyal]]. He may think [[Transylvito]] should focus on more profitable wars, and seems to regard [[Stanley]] and Gobwin Knob as much more trivial threats than Don does. He probably vastly overestimates his own ability to deal with [[Gobwin Knob]]. This fundamental policy disagreement may be why Don has chosen to pop a new [[Royal]] [[heir]]. One of the few things that helps Caesar remain sane in the midst of this is his love affair with [[Bunny]],[[Transylvito]]'s [[Thinkamancer]].&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
====Queen [[Jillian]]====&lt;br /&gt;
&lt;br /&gt;
{{:Jillian-Ceasar Relationship}}&lt;br /&gt;
&lt;br /&gt;
Caesar's personal troubles began when he was assigned to meet with Count [[Vinny]] and a [[Barbarian]] [[Mercenary]] named [[Jillian]]. Jillian had made what Caesar regarded as the highly improbable claim that the ruins of three previously undetected cities existed close to [[Transylvito]], and that [[Stanley]] planned to rebuild these cities after [[Gobwin Knob]] fell. [[Don King]] sent Caesar and a group of [[Warlords]] to investigate, to [[croak]] Stanley if he arrived where Jillian said he would be, and to claim the three cities for [[Transylvito]], if they actually existed. &lt;br /&gt;
Caesar was deeply suspicious of [[Jillian]] from the beginning, and made it clear that he was in charge. Jillian and Caesar quickly developed an antipathy for one another. Part of the problem was that, unlike [[Vinny]], Caesar was not particularly friendly towards the members of the RCC, and frankly seemed to care little about [[Stanley]] one way or the other. &lt;br /&gt;
&lt;br /&gt;
[[Stanley]] did indeed make an appearance, but Caesar's ambush failed to [[croak]] him, because of [[Foolamancy]]. Two of Caesar's [[Warlords]] were croaked. [[Jillian]] then demanded that they pursue [[Stanley]], but Caesar rejected her demand, because he intended to claim the three cities. When he informed her that [[Ansom]] and all of the other members of the RCC army had been mysteriously croaked, her violent reaction confirmed his contempt for her, and he probably came close to [[croak]]ing her on the spot. &lt;br /&gt;
&lt;br /&gt;
He may have quickly regretted his not doing so, because the next morning he received a change of orders from [[Don King]]. He was now ordered to escort [[Jillian]] to [[Transylvito]], and to treat her as a [[Royal]] as he did so. Whatever dealings he had had with the two [[Royal]]s who had preceded him as [[Heir]] had left him with a rather low view of [[Royal]]s in general, so he followed his orders from Don in the most sarcastic way possible. When he arrived in [[Transylvito]], he learned that Don not only intended to allow Jillian to claim the three city sites, but to give her a significant amount of money to rebuild them. This was only the first of the money transfers to [[Faq]] which Don has authorized, and to which Caesar is deeply opposed.&lt;br /&gt;
&lt;br /&gt;
====[[Don King]]====&lt;br /&gt;
&lt;br /&gt;
{{:Don-Ceasar Relationship}}&lt;br /&gt;
&lt;br /&gt;
==Speculation==&lt;br /&gt;
He is probably at least level 8, as he was quite unfazed by Jillian's dagger-attack. (She's level 9).&lt;br /&gt;
&lt;br /&gt;
As a Viscount, he was lower in social station than a Count like [[Vinny Doombats]].&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
*His name is probably a reference to [http://en.wikipedia.org/wiki/Cesare_Borgia Cesare Borgia]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Caesars_Palace Caesars Palace] and [http://en.wikipedia.org/wiki/Borgata Borgata] are famous casinos. Given the thug/mafia appearance of many characters from Transylvito, Caesar Borgata may be named for the casinos. This would also slyly imply a mafia connection to the casinos&lt;br /&gt;
*His appearance may be based on [http://en.wikipedia.org/wiki/Kiefer_Sutherland Kiefer Sutherland]'s vampire character, David, from [http://en.wikipedia.org/wiki/The_Lost_Boys The Lost Boys], or on the vampire character Spike from Buffy the Vampire Slayer and Angel.&lt;br /&gt;
&lt;br /&gt;
[[Category:Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Warlord]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Caesar_Borgata</id>
		<title>Caesar Borgata</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Caesar_Borgata"/>
				<updated>2009-10-30T15:42:22Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|240|&lt;br /&gt;
{{crop|510|800|615|940|TBFGK_138.jpg}}{{Stats&lt;br /&gt;
 |name= Caesar Borgata&lt;br /&gt;
 |race= [[Transylvito Vampire]]&lt;br /&gt;
 |tribe= &lt;br /&gt;
 |faction= [[Transylvito]]&lt;br /&gt;
 |class= [[Warlord]]&lt;br /&gt;
 |level= &lt;br /&gt;
 |move= &lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= [[Leadership]], [[Noble]], [[Unit#Natural_Abilities|Flight]], [[Dance-Fighting]]&lt;br /&gt;
 |eyebook= &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
=Canon=&lt;br /&gt;
Caesar Borgata is currently the [[Chief Warlord]] and [[Heir]] of [[Transylvito]], and is the third heir under [[Don King]], and the first non-[[Royal]] one.&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
Prior to being named Heir Designate, there were two [[Royal]] [[Heir]]s, both of whom Don and the troops of [[Transylvito]] eventually found less than satisfactory before they [[croaked]]. Caesar was [[pop]]ped as the Viscount of [[Vitalis]], which made him a very minor [[Noble]]. He achieved his rise to power largely on the basis of personal merit. He is both a skilled fighter and a keen tactician.&lt;br /&gt;
&lt;br /&gt;
His position is now in doubt, because Don King has reconsidered the importance of Royalty, and is in the process of [[pop]]ping a new Royal Heir. Caesar and Don disagree sharply on how to deal with the threat posed by [[Gobwin Knob]]. Caesar is particularly opposed to Don's policy of rapidly building the power of [[Faq]], because it has left [[Transylvito]] exposed to attack, losing cities and good people such as [[Broadway Tony]] and other [[Warlords]].  Caesar has grown to resent and despise [[Faq]]'s Queen [[Jillian]] because of the investments being made for a woman he thinks is crazy. Don is disappointed by Caesar's lack of strategic vision and failure to understand that Transylvito must change its policies if it's going to have any chance of successfully meeting the challenge of Gobwin Knob. He has therefore concluded that although Caesar may still have the qualities needed to be [[Chief Warlord]], he lacks those necessary to be a successful [[Ruler]] in such troubled times.   &lt;br /&gt;
&lt;br /&gt;
With the order to pop a third [[Royal]] [[heir]] to replace [[Caesar]], Caesar feels betrayed by his King; he had already seriously suspected that he was set up when he was sent to retake [[Chocula]].  If he hadn't fought so well he would have been croaked the turn before Don King announced the creation of a new [[Royal]] [[heir]].  Also in a time where their defenses are stretched so thin the [[pop]]ping of a [[Royal]] [[heir]] requires vast resources and production capacity that he thinks could be far more wisely expended.&lt;br /&gt;
&lt;br /&gt;
Caesar suspects that Don's entire approach to [[Gobwin Knob]] and [[Faq]] is based on a misguided obsession regarding the importance of [[Royal]]ty, one that may have been exacerbated by Don King's disgust for Stanley and his love for [[Queen Bea]] of the recently destroyed [[Unaroyal]]. He may think [[Transylvito]] should focus on more profitable wars, and seems to regard [[Stanley]] and Gobwin Knob as much more trivial threats than Don does. He probably vastly overestimates his own ability to deal with [[Gobwin Knob]]. This fundamental policy disagreement may be why Don has chosen to pop a new [[Royal]] [[heir]]. One of the few things that helps Caesar remain sane in the midst of this is his love affair with [[Bunny]],[[Transylvito]]'s [[Thinkamancer]].&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
====Queen [[Jillian]]====&lt;br /&gt;
&lt;br /&gt;
{{:Jillian-Ceasar Relationship}}&lt;br /&gt;
&lt;br /&gt;
Caesar's personal troubles began when he was assigned to meet with Count [[Vinny]] and a [[Barbarian]] [[Mercenary]] named [[Jillian]]. Jillian had made what Caesar regarded as the highly improbable claim that the ruins of three previously undetected cities existed close to [[Transylvito]], and that [[Stanley]] planned to rebuild these cities after [[Gobwin Knob]] fell. [[Don King]] sent Caesar and a group of [[Warlords]] to investigate, to [[croak]] Stanley if he arrived where Jillian said he would be, and to claim the three cities for [[Transylvito]], if they actually existed. &lt;br /&gt;
Caesar was deeply suspicious of [[Jillian]] from the beginning, and made it clear that he was in charge. Jillian and Caesar quickly developed an antipathy for one another. Part of the problem was that, unlike [[Vinny]], Caesar was not particularly friendly towards the members of the RCC, and frankly seemed to care little about [[Stanley]] one way or the other. &lt;br /&gt;
&lt;br /&gt;
[[Stanley]] did indeed make an appearance, but Caesar's ambush failed to [[croak]] him, because of [[Foolamancy]]. Two of Caesar's [[Warlords]] were croaked. [[Jillian]] then demanded that they pursue [[Stanley]], but Caesar rejected her demand, because he intended to claim the three cities. When he informed her that [[Ansom]] and all of the other members of the RCC army had been mysteriously croaked, her violent reaction confirmed his contempt for her, and he probably came close to [[croak]]ing her on the spot. &lt;br /&gt;
&lt;br /&gt;
He may have quickly regretted his not doing so, because the next morning he received a change of orders from [[Don King]]. He was now ordered to escort [[Jillian]] to [[Transylvito]], and to treat her as a [[Royal]] as he did so. Whatever dealings he had had with the two [[Royal]]s who had preceded him as [[Heir]] had left him with a rather low view of [[Royal]]s in general, so he followed his orders from Don in the most sarcastic way possible. When he arrived in [[Transylvito]], he learned that Don not only intended to allow Jillian to claim the three city sites, but to give her a significant amount of money to rebuild them. This was only the first of the money transfers to [[Faq]] which Don has authorized, and to which Caesar is deeply opposed.&lt;br /&gt;
&lt;br /&gt;
====[[Don King]]====&lt;br /&gt;
&lt;br /&gt;
{{:Don-Ceasar Relationship}}&lt;br /&gt;
&lt;br /&gt;
==Speculation==&lt;br /&gt;
He is probably at least level 8, as he was quite unfazed by Jillian's dagger-attack. (She's level 9).&lt;br /&gt;
&lt;br /&gt;
As a Viscount, he was lower in social station than a Count like [[Vinny Doombats]].&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
*His name is probably a reference to [http://en.wikipedia.org/wiki/Cesare_Borgia Cesare Borgia]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Caesars_Palace Caesars Palace] and [http://en.wikipedia.org/wiki/Borgata Borgata] are famous casinos. Given the thug/mafia appearance of many characters from Transylvito, Caesar Borgata may be named for the casinos. This would also slyly imply a mafia connection to the casinos&lt;br /&gt;
*His appearance may be based on [http://en.wikipedia.org/wiki/Kiefer_Sutherland Kiefer Sutherland]'s vampire character, David, from [http://en.wikipedia.org/wiki/The_Lost_Boys The Lost Boys], or on the vampire character Spike from Buffy the Vampire Slayer and Angel.&lt;br /&gt;
&lt;br /&gt;
[[Category:Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Warlord]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Talk:Faq_Gap</id>
		<title>Talk:Faq Gap</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Talk:Faq_Gap"/>
				<updated>2009-10-30T06:00:56Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;[[Jillian]] informed [[Ansom]] that [[Faq]] could only be accessed by air, or through tunnels. Unless she was exaggerating, not even Mountain Units like the [[Western Giants]] can reach [[Faq]] through the Gap on foot, which suggests that the Faq Gap is composed of [[High Mountains]] rather than ordinary [[Mountains]]. &lt;br /&gt;
&lt;br /&gt;
[[Impassable Mountains]] are a [[Terrain Type]] which cannot be passed even by flying [[Units]]. It's clear that there must be at least two places in the [[Mountains]] surrounding [[Faq]] where fliers can pass, because fliers from [[Transylvito]] used to pass through [Faq]] airspace on the way to somewhere else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:Jillian might have been speaking generally, or might not have known about mountain-capable units.  Or, the gap is regular mountains.  Either way, we know the giants can cross the mountains/high mountains (though not the Impassable ones).  We also know the Gap is the only one of its type because a) Jillian calls it &amp;quot;the&amp;quot; gap, and b) a warlord is sent to defend it, and no other warlord (3 available) was sent to defend another such gap.  As far as Transylvito units passing over the kingdom, I'm not sure that &amp;quot;Faq airspace&amp;quot; doesn't cover a greater area than the impassable mountain ring; also, they might have peeked in the gap and decided there was nothing there and come back out.  [[User:Commander I. Heartly Noah|CIHN]]&lt;br /&gt;
&lt;br /&gt;
Okay, this is how it works. If someone pulls off your material and corrects it or says it doesn't belong, you discuss it here. I may be wrong about something here, and I would be happy to see some evidence of that.  But the newest information we have is that Giants can get into the kingdom on their own.  There is a &amp;quot;the&amp;quot; gap.  There are tunnels.  Transylvitians are under the ''impression'' that they travelled through that area all the time and nothing was there.  But that was with [[Jack Snipe]] letting them believe that.  So what if mountaing-capable units can get in?  1st, they have to want to go there (why would they want to?) and even if they did, they'd see nothing, leading to more &amp;quot;why would you want to go there?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I leave your most salient argument in Spec as a concession, mystery man; I also combat it. [[User:Commander I. Heartly Noah|CIHN]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ok, Heartly Noah, I apologize if I've offended you. But have you read what I put in Faq Gap's Proposed Canon?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Faq Gap is a break of Mountains or High Mountains in the ring of Impassable Mountains surrounding the Kingdom of Faq. Through this hex, a group of flying units and possibly mountain-capable units may enter or exit the kingdom. It forms at least one of the natural choke points into and out of the kingdom. (Another being the Tunnels through the mountains).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I tried in that paragraph to make it clear that there is still some uncertainty here about whether mountain-capable units can enter Faq on foot or not. That's why I said the mountains in the Faq Gap might be mountains, or they might be high mountains, and why I said it was possible that mountain-capable units could enter. It's true that we can't be sure that Jillian was right when she said that Faq could only be entered by air or by tunnels. But without evidence to the contrary, can we casually dismiss her statement? Particularly when it makes it easier to understand how Faq's existence could be a complete secret?&lt;br /&gt;
&lt;br /&gt;
We agree that some Mountain Giants have gotten into Faq. But did they walk in, or were they carried by Megalogiffs? If that's been answered already, then I missed it, and I'd really appreciate it if you could point out the part I missed.&lt;br /&gt;
&lt;br /&gt;
Look, I think we can agree on certain things. Would you agree that Mountain Units can cross Mountains, but can't cross Impassable Mountains?  And that High Mountains are a Terrain Type that is tougher to cross than Mountains, but not as hard to cross as Impassable Mountains?&lt;br /&gt;
&lt;br /&gt;
So can Mountain Units cross High Mountains, or would they need to be High Mountain Units to do that? If you've seen some statement in the comic that answers that question, then I'm obviously in the wrong here, and I'll let whatever you want to write about this issue stand unchanged.  &lt;br /&gt;
&lt;br /&gt;
Regarding the issue of how many gaps there might be in the Mountains, again I thought I was being really careful not to make any big, dogmatic statements about an issue the comic haven't really gotten into yet. I thought that the reason why Jack needed the help of a Predictamancer was because he sometimes had to Veil the city of Faq, but sometimes had to veil one of the other cities, depending on where travelers through Faq were heading. That suggests to me that there might be three or more gaps in the Mountains, but I tried to be careful and say only that there were at least two. Yes, I know Jillian calls it &amp;quot;the Gap&amp;quot;, which you take to mean that it's singular. If there are other weak points in the mountains, might they possibly be called something other than &amp;quot;the Gap&amp;quot;? I'm guessing, but could one be &amp;quot;the Big Tunnel&amp;quot;, a tunnel so big flying units can fly though it? Or &amp;quot;the Ravine&amp;quot;, &amp;quot;the Pass&amp;quot;, or &amp;quot;the Gateway?&amp;quot; And maybe these weak points, whatever their names, are on the far side of Faq from Gobwin Knob?&lt;br /&gt;
&lt;br /&gt;
Again, I don't know, which is why I tried to make it clear we're not absolutely clear how many choke points there are in or out of Faq. If you know, I'd be very happy to hear the answers.&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Talk:Faq_Gap</id>
		<title>Talk:Faq Gap</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Talk:Faq_Gap"/>
				<updated>2009-10-30T05:50:42Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;[[Jillian]] informed [[Ansom]] that [[Faq]] could only be accessed by air, or through tunnels. Unless she was exaggerating, not even Mountain Units like the [[Western Giants]] can reach [[Faq]] through the Gap on foot, which suggests that the Faq Gap is composed of [[High Mountains]] rather than ordinary [[Mountains]]. &lt;br /&gt;
&lt;br /&gt;
[[Impassable Mountains]] are a [[Terrain Type]] which cannot be passed even by flying [[Units]]. It's clear that there must be at least two places in the [[Mountains]] surrounding [[Faq]] where fliers can pass, because fliers from [[Transylvito]] used to pass through [Faq]] airspace on the way to somewhere else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:Jillian might have been speaking generally, or might not have known about mountain-capable units.  Or, the gap is regular mountains.  Either way, we know the giants can cross the mountains/high mountains (though not the Impassable ones).  We also know the Gap is the only one of its type because a) Jillian calls it &amp;quot;the&amp;quot; gap, and b) a warlord is sent to defend it, and no other warlord (3 available) was sent to defend another such gap.  As far as Transylvito units passing over the kingdom, I'm not sure that &amp;quot;Faq airspace&amp;quot; doesn't cover a greater area than the impassable mountain ring; also, they might have peeked in the gap and decided there was nothing there and come back out.  [[User:Commander I. Heartly Noah|CIHN]]&lt;br /&gt;
&lt;br /&gt;
Okay, this is how it works. If someone pulls off your material and corrects it or says it doesn't belong, you discuss it here. I may be wrong about something here, and I would be happy to see some evidence of that.  But the newest information we have is that Giants can get into the kingdom on their own.  There is a &amp;quot;the&amp;quot; gap.  There are tunnels.  Transylvitians are under the ''impression'' that they travelled through that area all the time and nothing was there.  But that was with [[Jack Snipe]] letting them believe that.  So what if mountaing-capable units can get in?  1st, they have to want to go there (why would they want to?) and even if they did, they'd see nothing, leading to more &amp;quot;why would you want to go there?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I leave your most salient argument in Spec as a concession, mystery man; I also combat it. [[User:Commander I. Heartly Noah|CIHN]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ok, Heartly Noah, I apologize if I've offended you. But have you read what I put in Faq Gap's Proposed Canon?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Faq Gap is a break of Mountains or High Mountains in the ring of Impassable Mountains surrounding the Kingdom of Faq. Through this hex, a group of flying units and possibly mountain-capable units may enter or exit the kingdom. It forms at least one of the natural choke points into and out of the kingdom. (Another being the Tunnels through the mountains).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I tried in that paragraph to make it clear that there is still some uncertainty here about whether mountain-capable units can enter Faq on foot or not. That's why I said the mountains in the Faq Gap might be mountains, or they might be high mountains, and why I said it was possible that mountain-capable units could enter. It's true that we can't be sure that Jillian was right when she said that Faq could only be entered by air or by tunnels. But without evidence to the contrary, can we casually dismiss her statement? Particularly when it makes it easier to understand how Faq's existence could be a complete secret?&lt;br /&gt;
&lt;br /&gt;
We agree that some Mountain Giants have gotten into Faq. But did they walk in, or were they carried by Megalogiffs? If that's been answered already, then I missed it, and I'd really appreciate it if you could point out the part I missed.&lt;br /&gt;
&lt;br /&gt;
Look, I think we can agree on certain things. Would you agree that Mountain Units can cross Mountains, but can't cross Impassable Mountains?  And that High Mountains are a Terrain Type that is tougher to cross than Mountains, but not as hard to cross as Impassable Mountains?&lt;br /&gt;
&lt;br /&gt;
So can Mountain Units cross High Mountains, or would they need to be High Mountain Units to do that? If you've seen some statement in the comic that answers that question, then I'm obviously in the wrong here, and I'll let whatever you want to write about this issue stand unchanged.  &lt;br /&gt;
&lt;br /&gt;
Regarding the issue of how many gaps there might be in the Mountains, again I thought I was being really careful not to make any big, dogmatic statements about an issue the comic haven't really gotten into yet. I thought that the reason why Jack needed the help of a Predictamancer was because he sometimes had to Veil the city of Faq, but sometimes had to veil one of the other cities, depending on where travelers through Faq were heading. That suggests to me that there might be three or more gaps in the Mountains, but I tried to be careful and say only that there were at least two. Yes, I know Jillian calls it &amp;quot;the Gap&amp;quot;, which you take to mean that it's singular. If there are other weak points in the mountains, might they possibly be called something other than &amp;quot;the Gap&amp;quot;? I'm guessing, but could one be &amp;quot;the Big Tunnel&amp;quot;, a tunnel so big flying units can fly though it? Or &amp;quot;the Ravine&amp;quot;, &amp;quot;the Pass&amp;quot;, or the &amp;quot;the Gateway?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Again, I don't know, which is why I tried to make it clear we're not absolutely clear how many choke points there are in or out of Faq. If you know, I'd be very happy to hear the answers.&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Talk:Faq_Gap</id>
		<title>Talk:Faq Gap</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Talk:Faq_Gap"/>
				<updated>2009-10-30T05:45:56Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;[[Jillian]] informed [[Ansom]] that [[Faq]] could only be accessed by air, or through tunnels. Unless she was exaggerating, not even Mountain Units like the [[Western Giants]] can reach [[Faq]] through the Gap on foot, which suggests that the Faq Gap is composed of [[High Mountains]] rather than ordinary [[Mountains]]. &lt;br /&gt;
&lt;br /&gt;
[[Impassable Mountains]] are a [[Terrain Type]] which cannot be passed even by flying [[Units]]. It's clear that there must be at least two places in the [[Mountains]] surrounding [[Faq]] where fliers can pass, because fliers from [[Transylvito]] used to pass through [Faq]] airspace on the way to somewhere else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:Jillian might have been speaking generally, or might not have known about mountain-capable units.  Or, the gap is regular mountains.  Either way, we know the giants can cross the mountains/high mountains (though not the Impassable ones).  We also know the Gap is the only one of its type because a) Jillian calls it &amp;quot;the&amp;quot; gap, and b) a warlord is sent to defend it, and no other warlord (3 available) was sent to defend another such gap.  As far as Transylvito units passing over the kingdom, I'm not sure that &amp;quot;Faq airspace&amp;quot; doesn't cover a greater area than the impassable mountain ring; also, they might have peeked in the gap and decided there was nothing there and come back out.  [[User:Commander I. Heartly Noah|CIHN]]&lt;br /&gt;
&lt;br /&gt;
Okay, this is how it works. If someone pulls off your material and corrects it or says it doesn't belong, you discuss it here. I may be wrong about something here, and I would be happy to see some evidence of that.  But the newest information we have is that Giants can get into the kingdom on their own.  There is a &amp;quot;the&amp;quot; gap.  There are tunnels.  Transylvitians are under the ''impression'' that they travelled through that area all the time and nothing was there.  But that was with [[Jack Snipe]] letting them believe that.  So what if mountaing-capable units can get in?  1st, they have to want to go there (why would they want to?) and even if they did, they'd see nothing, leading to more &amp;quot;why would you want to go there?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I leave your most salient argument in Spec as a concession, mystery man; I also combat it. [[User:Commander I. Heartly Noah|CIHN]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ok, Heartly Noah, I apologize if I've offended you. But have you read what I put in Faq Gap's Proposed Canon?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Faq Gap is a break of Mountains or High Mountains in the ring of Impassable Mountains surrounding the Kingdom of Faq. Through this hex, a group of flying units and possibly mountain-capable units may enter or exit the kingdom. It forms at least one of the natural choke points into and out of the kingdom. (Another being the Tunnels through the mountains).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I tried in that paragraph to make it clear that there is still some uncertainty here about whether mountain-capable units can enter Faq on foot or not. That's why I said the mountains in the Faq Gap might be mountains, or they might be high mountains, and why I said it was possible that mountain-capable units could enter. It's true that we can't be sure that Jillian was right when she said that Faq could only be entered by air or by tunnels. But without evidence to the contrary, can we casually dismiss her statement? Particularly when it makes it easier to understand how Faq's existence could be a complete secret?&lt;br /&gt;
&lt;br /&gt;
Look, I think we can agree on certain things. Would you agree that Mountain Units can cross Mountains, but can't cross Impassable Mountains?  And that High Mountains are a Terrain Type that is tougher to cross than Mountains, but not as hard to cross as Impassable Mountains?&lt;br /&gt;
&lt;br /&gt;
So can Mountain Units cross High Mountains, or would they need to be High Mountain Units to do that? If you've seen some statement in the comic that answers that question, then I'm obviously in the wrong here, and I'll let whatever you want to write about this issue stand unchanged.  &lt;br /&gt;
&lt;br /&gt;
Regarding the issue of how many gaps there might be in the Mountains, again I thought I was being really careful not to make any big, dogmatic statements about an issue the comic haven't really gotten into yet. I thought that the reason why Jack needed the help of a Predictamancer was because he sometimes had to Veil the city of Faq, but sometimes had to veil one of the other cities, depending on where travelers through Faq were heading. That suggests to me that there might be three or more gaps in the Mountains, but I tried to be careful and say only that there were at least two. Yes, I know Jillian calls it &amp;quot;the Gap&amp;quot;, which you take to mean that it's singular. If there are other weak points in the mountains, might they possibly be called something other than &amp;quot;the Gap&amp;quot;? I'm guessing, but could one be &amp;quot;the Big Tunnel&amp;quot;, a tunnel so big flying units can fly though it? Or &amp;quot;the Ravine&amp;quot;, &amp;quot;the Pass&amp;quot;, or the &amp;quot;the Gateway?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Again, I don't know, which is why I tried to make it clear we're not absolutely clear how many choke points there are in or out of Faq. If you know, I'd be very happy to hear the answers.&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq</id>
		<title>Kingdom of Faq</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq"/>
				<updated>2009-10-30T03:29:34Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* The Royal Heir */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|460|&lt;br /&gt;
{{crop|20|25|460|260|TBFGK_82.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
The Kingdom of Faq is a [[Capital Side]] in [[Erfworld]]. It was destroyed, but has been restored with Queen [[Jillian]] as its [[Ruler]].{{blog|2009|09|summer-updates-037}} It is now a member of the [[Royal Crown Coalition]] II. Count [[Vinny Doombats]] is the liaison between Faq and [[Transylvito]], and Jillian's lover. Jillian has formed a secret alliance with [[Charlie]]. Since the fall of [[Unaroyal]], [[Don King]] has been sending substantial resources to Faq over the objections of his [[Chief Warlord]] [[Caesar Borgata]].&lt;br /&gt;
&lt;br /&gt;
Faq consists of a [[Capital]] of the same name and two subordinate cities. It also has farms and mines. It is surrounded with [[mountains]] on all sides and accessible only by air and tunnel.{{erf|1|082}} This [[Terrain Type|Terrain]] makes it much easier to defend Faq against a numerically superior army. There is at least one pass through the mountains, called the [[Faq Gap]]. A river flows through the Kingdom of Faq. &lt;br /&gt;
&lt;br /&gt;
[[King Banhammer]] was the last [[Ruler]] of Faq prior to its fall. [[Jillian Zamussels]] was his [[lineage|daughter]] and a [[heir]] to the throne.&lt;br /&gt;
&lt;br /&gt;
==Known Characters==&lt;br /&gt;
&lt;br /&gt;
* [[King Banhammer]] -- [[Royal]] [[Ruler]], Deceased&lt;br /&gt;
* [[King|Queen]] [[Jillian Zamussels]] -- former [[Royal]] [[Warlord]] and [[Heir]], former [[Barbarian]] mercenary, current [[Ruler]]&lt;br /&gt;
* [[noble|Lady]] [[Wanda Firebaugh]] -- [[Croakamancer]], currently employed by Lord [[Stanley the Tool]]&lt;br /&gt;
* [[Jack Snipe]] -- [[Foolamancer]], currently employed by [[Stanley the Tool]]&lt;br /&gt;
* [[Duncan Scone]] -- Level 6 [[Warlord]], Formerly [[Jitterati]]&lt;br /&gt;
* [[Vanna]] -- [[Turnamancer]] Formerly employed by [[Unaroyal]]&lt;br /&gt;
* Five newly created [[Warlord]]s, two of which are [[level]] 2, one of which is possibly named Danny or Dave.&lt;br /&gt;
* [[Royal]] [[Heir]] likely to be popped at some point after Turn 84 After BoGK.&lt;br /&gt;
&lt;br /&gt;
==Cities== &lt;br /&gt;
(In Turn 18 After BoGK)&lt;br /&gt;
&lt;br /&gt;
*[[City of Faq|Faq]] -- Level 4, Capital. The city of Faq has unusual defenses, which seem specifically designed to defend against [[Dwagon]] attacks.  &lt;br /&gt;
*[[Otoh]] -- Level 2, farming&lt;br /&gt;
*[[Kibo]] -- Level 2, farming&lt;br /&gt;
&lt;br /&gt;
===City of Faq===&lt;br /&gt;
&lt;br /&gt;
Description of the Capital City of Faq from {{blog|2009|09|summer-updates-037}}:&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;It was circular, sharp, and shining.&lt;br /&gt;
&lt;br /&gt;
:The outer &amp;quot;walls&amp;quot; were useless against siege, even worse than Transylvito's. They consisted of a ring of stone teeth with a reflective coating of tin, inward-curving towers that terminated in spoon-like roosts for gwiffons and megalogwiffs. There was no gate. Vinny simply flew between these pillars and entered the city. A horn somewhere announced him as an arriving allied unit.&lt;br /&gt;
&lt;br /&gt;
:The garrison was a set of six more teeth, much taller, fortified with solid walls that joined them like webbing. Three of these walls had gated archways, adorned with Gothic patterns in wrought iron and stone.&lt;br /&gt;
&lt;br /&gt;
:At the center of the garrison rose a tower constructed with all the ferocity of Jillian's imagination. It was shaped something like a white marble palm tree. The trunk was a twist of six massive columns, tapering slightly as they reached straight upward. The top of the tower was a miniature fortress, a bristle of glass and hard spikes, with ledges and platforms where many dozens of flyers could land, or hundreds of defenders could lurk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===The Peaceful Kingdom===&lt;br /&gt;
[[King Banhammer]] sought a peaceful, non-violent existence for his Kingdom, and so avoided combat that put his nation at risk.  He relied heavily on the use of [[magic]] and had multiple [[Caster|Casters]], including a [[Predictamancer_of_Faq|Predictamancer]]{{erf|1|082}}, a [[Croakamancer]] ([[Wanda Firebaugh]]), and a [[Foolamancy|Foolamancer]] ([[Jack Snipe]]){{erf|1|107}}.&lt;br /&gt;
&lt;br /&gt;
When enemy [[unit|units]] appeared nearby (usually passing through his territory unaware a nation existed there), the [[Predictamancer_of_Faq|Predictamancer]] was able to lay out the route the force would follow, allowing [[Jack Snipe|Jack]] to [[Veil]] one [[City]] at a time; thus, he managed to keep the location of Faq hidden until [[Wanda Firebaugh|Wanda]] revealed the existence of [[Faq]] to [[Stanley]].&lt;br /&gt;
&lt;br /&gt;
===Mercenary Work===&lt;br /&gt;
&lt;br /&gt;
Although the kingdom had [[mine]]s and [[farm]]s, [[King Banhammer]] found it necessary to send its [[unit]]s to do [[mercenary]] work, in order to supplement the [[treasury]].{{erf|1|082}} [[Jillian]] assumed command over these mercenaries after she had problems with [[King Banhammer]]. Her employment as a mercenary provided her with combat experience that helped her reach a relatively high [[level]]. This left her in the field when [[Wanda]] conspired with [[Stanley]] to attack [[Faq]], and subsequently left her with all the mercenaries as a [[Barbarian]] force. Jillian remains the only known former Faq Unit that is not working for [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
===Fall of Faq===&lt;br /&gt;
&lt;br /&gt;
The [[Predictamancer_of_Faq|Predictamancer]] foretold the eventual fall of the kingdom of Faq. This led [[King Banhammer]] to order an [[heir]] popped: that Unit was [[Jillian Zamussels]]. The two failed to get along, and so Jillian took service leading [[Faq]]'s mercenaries far from the Kingdom.&lt;br /&gt;
&lt;br /&gt;
[[Wanda]] had been given a second [[Predictamancy|Prediction]]: she would one day attune to an [[Arkentool]]. This would lead her to desperate measures in finding her destiny. She eventually learned of [[Stanley the Plaid]], a [[Warlord]] in the service of [[King Saline IV]] at the time, who had attuned to the [[Arkenhammer]]. Thinking to take this [[Arkentool]] from him, she conspired with Stanley to bring him to Faq. Her intent was to see Stanley die in the attack on her side. She had over-estimated Faq's defenses, and so Stanley succeeded in destroying and pillaging Faq, ending the side.&lt;br /&gt;
&lt;br /&gt;
The mercenaries, including [[Jillian]], became [[Barbarians]] as a result of the loss of their [[side]] and continued their lives as they had been living, but seeking information on their homeland whenever possible. Jillian is the only [[Men|human]] [[unit]] known to survive this lifestyle, but she is not yet aware of [[Wanda]]'s part in the destruction of Faq. Jillian is the only known Faq [[unit]] that is not working for [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
===Location===&lt;br /&gt;
''Main article: [[Erfworld Geography]]''&lt;br /&gt;
&lt;br /&gt;
Faq is located in the vicinity of the Kingdom of [[Transylvito]]. [[Transylvito]] [[unit]]s passed by Faq (although not seeing it) periodically.{{erf|1|138}} It is located deep within the High Mountains, nearly impassible except for fliers and tunnelers.{{erf|1|099}}&lt;br /&gt;
&lt;br /&gt;
It is northeast of [[Carport]] of the [[Carpudlians]] [[side]].&lt;br /&gt;
&lt;br /&gt;
[[Transylvito]] is to the south of Faq, with [[Jitterati]] to the northwest and [[Gobwin Knob]] to the east.&lt;br /&gt;
&lt;br /&gt;
==Livery==&lt;br /&gt;
Under Banhammer, the livery of Faq was green, Far Eastern styled clothing.&lt;br /&gt;
&lt;br /&gt;
Under Jillian, the livery is now silver and white.&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
[[Charlie]] set up a deal between Faq and the [[Western Giants]], who were allied with Jitterati, and during the attack on [[Valdez]], under the cover of a [[Parley]], the Giants switched sides to Faq.&lt;br /&gt;
&lt;br /&gt;
Given their willingness to change [[sides]], Jillian may want to be careful, as this could cause problems later, since [[Parson]] or [[Charlie]] could offer them a new contract.&lt;br /&gt;
&lt;br /&gt;
Western Giants are a perfect natural ally for Faq, as though they are [[heavy Unit|heavies]], they are mountain-capable, and may be able to cross through the [[Faq Gap|gap]] on their own.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
At the time of this writing (Summer Update 38), it appears that [[Don King]] does not expect Jillian to participate in the war for at least 60 turns. He has ordered Jillian to pop a Royal Heir, which means Faq's armies will grow much more slowly than they would otherwise have done. Because Faq's isolation and terrain makes it well suited for defense, it may be that Don envisions Faq becoming a defensive fortress where he or his [[Royal]] [[Heir]] can survive, even if Stanley destroys [[Transylvito]]. &lt;br /&gt;
Jillian and Don are still unaware that [[Stanley the Tool]] has a growing army of fliers that includes [[Dwagons]] and [[Archons]] that could threaten [[Transylvito]]. But since [[Stanley]] has attacked [[Transylvito]] in the past, [[Don King]] may believe he will attack again soon. If he decides that [[Transylvito]] is about to fall to [[Stanley]], Don could conceivably adopt Stanley's escape plan, and send  his  [[Heir]], with the remaining flying [[Transylvito Vampire|Vampire]]s, [[Goyles]],  and [[Doombats]] to Faq. Once there, they would become [[Barbarian|Mercenaries]], whom Jillian could hire.&lt;br /&gt;
&lt;br /&gt;
==Faqian Philosophy==&lt;br /&gt;
&lt;br /&gt;
Under [[King Banhammer]], Faq was devoted to the study of philosophy. &lt;br /&gt;
There may have been a correlation between the names of the towns and the style of philosophy practiced there. Philosophers in the capital sought to answer Frequently Asked Questions. Philosophers in Kibo were very critical of other philosopher's reasoning, deriding it as Knowledge In, Boop Out. Philosophers in Otoh, On The Other Hand, saw value on the arguments of both Faq and Kibo. &lt;br /&gt;
&lt;br /&gt;
In the future, Faqian philosophy may develop in directions pleasing to Queen [[Jillian]]. For example, both the institution of [[Royal]]ty and the [[Arkentools]] were created by the [[Titans]]. This suggests they may both have a role to play in the Titan's Plan. According to this line of reasoning, [[Stanley]]'s great crime is to attempt to use one aspect of the Titan's Plan, the Arkentools, to destroy another aspect, Royalty. The rejection of the Arkentools by the members of the [[Royal Crown Coalition]] is equally objectionable. Jillian's efforts to combine the powers of Royalty and the Arkentools, by allying with [[Charlie]], and possibly by attempting to persuade [[Wanda]] to return to Faq with the [[Arkenpliers]], represents the true will of the [[Titans]].&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
&lt;br /&gt;
Faq's only avenue of attack for ground units are a system of [[Tunnels]]. They would benefit from a force of tunnel fighters. Two possible types of unit which could fill these roles are [[Marbit]]s and [[Gobwin]]s. Given the problems [[Stanley]] is having finding [[Gobwin]]s, it's possible that [[Charlie]] has helped [[Jillian]] forge an alliance with the [[Gobwins]].&lt;br /&gt;
&lt;br /&gt;
==The Royal Heir==&lt;br /&gt;
&lt;br /&gt;
The production capability of the City of [[Faq]] is being used to create a new [[Royal]] [[Heir]]. What might that Heir be like? &lt;br /&gt;
&lt;br /&gt;
1 Caster-Prince: New [[sides]] normally produce at least one new [[Caster]] instead of a [[Warlord]], but [[Faq]] has not done so. Can a [[Royal]] also be a Caster?&lt;br /&gt;
&lt;br /&gt;
2 Philosopher-Prince: Faq has a tradition of philosophy. Might [[Jillian]]'s child be like her Father in this way?&lt;br /&gt;
&lt;br /&gt;
3 Warrior Princess: She's just like her Mom.&lt;br /&gt;
&lt;br /&gt;
4 Transylvito Princess: [[Vinny]] is [[Jillian]]'s lover. Does that make him the Princess' father?&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
&lt;br /&gt;
The name is a pun on [http://en.wikipedia.org/wiki/FAQ FAQ]. &lt;br /&gt;
There are a lot of [[Frequently Asked Questions]] about Erfworld; fortunately, there have been many answers, or the name wouldn't work out too well. &lt;br /&gt;
&lt;br /&gt;
Faq is also a pun on &amp;quot;The Eternal Questions,&amp;quot; such as 'Who am I?', 'What do I want?', 'What is my purpose for being?', 'Is there an afterlife?', 'What is my role in society?', etc.&lt;br /&gt;
&lt;br /&gt;
Western Giants seem to be based on the San Francisco Giants baseball team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations of Erfworld]]&lt;br /&gt;
[[Category:Side]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq</id>
		<title>Kingdom of Faq</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq"/>
				<updated>2009-10-30T03:27:22Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Speculation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|460|&lt;br /&gt;
{{crop|20|25|460|260|TBFGK_82.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
The Kingdom of Faq is a [[Capital Side]] in [[Erfworld]]. It was destroyed, but has been restored with Queen [[Jillian]] as its [[Ruler]].{{blog|2009|09|summer-updates-037}} It is now a member of the [[Royal Crown Coalition]] II. Count [[Vinny Doombats]] is the liaison between Faq and [[Transylvito]], and Jillian's lover. Jillian has formed a secret alliance with [[Charlie]]. Since the fall of [[Unaroyal]], [[Don King]] has been sending substantial resources to Faq over the objections of his [[Chief Warlord]] [[Caesar Borgata]].&lt;br /&gt;
&lt;br /&gt;
Faq consists of a [[Capital]] of the same name and two subordinate cities. It also has farms and mines. It is surrounded with [[mountains]] on all sides and accessible only by air and tunnel.{{erf|1|082}} This [[Terrain Type|Terrain]] makes it much easier to defend Faq against a numerically superior army. There is at least one pass through the mountains, called the [[Faq Gap]]. A river flows through the Kingdom of Faq. &lt;br /&gt;
&lt;br /&gt;
[[King Banhammer]] was the last [[Ruler]] of Faq prior to its fall. [[Jillian Zamussels]] was his [[lineage|daughter]] and a [[heir]] to the throne.&lt;br /&gt;
&lt;br /&gt;
==Known Characters==&lt;br /&gt;
&lt;br /&gt;
* [[King Banhammer]] -- [[Royal]] [[Ruler]], Deceased&lt;br /&gt;
* [[King|Queen]] [[Jillian Zamussels]] -- former [[Royal]] [[Warlord]] and [[Heir]], former [[Barbarian]] mercenary, current [[Ruler]]&lt;br /&gt;
* [[noble|Lady]] [[Wanda Firebaugh]] -- [[Croakamancer]], currently employed by Lord [[Stanley the Tool]]&lt;br /&gt;
* [[Jack Snipe]] -- [[Foolamancer]], currently employed by [[Stanley the Tool]]&lt;br /&gt;
* [[Duncan Scone]] -- Level 6 [[Warlord]], Formerly [[Jitterati]]&lt;br /&gt;
* [[Vanna]] -- [[Turnamancer]] Formerly employed by [[Unaroyal]]&lt;br /&gt;
* Five newly created [[Warlord]]s, two of which are [[level]] 2, one of which is possibly named Danny or Dave.&lt;br /&gt;
* [[Royal]] [[Heir]] likely to be popped at some point after Turn 84 After BoGK.&lt;br /&gt;
&lt;br /&gt;
==Cities== &lt;br /&gt;
(In Turn 18 After BoGK)&lt;br /&gt;
&lt;br /&gt;
*[[City of Faq|Faq]] -- Level 4, Capital. The city of Faq has unusual defenses, which seem specifically designed to defend against [[Dwagon]] attacks.  &lt;br /&gt;
*[[Otoh]] -- Level 2, farming&lt;br /&gt;
*[[Kibo]] -- Level 2, farming&lt;br /&gt;
&lt;br /&gt;
===City of Faq===&lt;br /&gt;
&lt;br /&gt;
Description of the Capital City of Faq from {{blog|2009|09|summer-updates-037}}:&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;It was circular, sharp, and shining.&lt;br /&gt;
&lt;br /&gt;
:The outer &amp;quot;walls&amp;quot; were useless against siege, even worse than Transylvito's. They consisted of a ring of stone teeth with a reflective coating of tin, inward-curving towers that terminated in spoon-like roosts for gwiffons and megalogwiffs. There was no gate. Vinny simply flew between these pillars and entered the city. A horn somewhere announced him as an arriving allied unit.&lt;br /&gt;
&lt;br /&gt;
:The garrison was a set of six more teeth, much taller, fortified with solid walls that joined them like webbing. Three of these walls had gated archways, adorned with Gothic patterns in wrought iron and stone.&lt;br /&gt;
&lt;br /&gt;
:At the center of the garrison rose a tower constructed with all the ferocity of Jillian's imagination. It was shaped something like a white marble palm tree. The trunk was a twist of six massive columns, tapering slightly as they reached straight upward. The top of the tower was a miniature fortress, a bristle of glass and hard spikes, with ledges and platforms where many dozens of flyers could land, or hundreds of defenders could lurk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===The Peaceful Kingdom===&lt;br /&gt;
[[King Banhammer]] sought a peaceful, non-violent existence for his Kingdom, and so avoided combat that put his nation at risk.  He relied heavily on the use of [[magic]] and had multiple [[Caster|Casters]], including a [[Predictamancer_of_Faq|Predictamancer]]{{erf|1|082}}, a [[Croakamancer]] ([[Wanda Firebaugh]]), and a [[Foolamancy|Foolamancer]] ([[Jack Snipe]]){{erf|1|107}}.&lt;br /&gt;
&lt;br /&gt;
When enemy [[unit|units]] appeared nearby (usually passing through his territory unaware a nation existed there), the [[Predictamancer_of_Faq|Predictamancer]] was able to lay out the route the force would follow, allowing [[Jack Snipe|Jack]] to [[Veil]] one [[City]] at a time; thus, he managed to keep the location of Faq hidden until [[Wanda Firebaugh|Wanda]] revealed the existence of [[Faq]] to [[Stanley]].&lt;br /&gt;
&lt;br /&gt;
===Mercenary Work===&lt;br /&gt;
&lt;br /&gt;
Although the kingdom had [[mine]]s and [[farm]]s, [[King Banhammer]] found it necessary to send its [[unit]]s to do [[mercenary]] work, in order to supplement the [[treasury]].{{erf|1|082}} [[Jillian]] assumed command over these mercenaries after she had problems with [[King Banhammer]]. Her employment as a mercenary provided her with combat experience that helped her reach a relatively high [[level]]. This left her in the field when [[Wanda]] conspired with [[Stanley]] to attack [[Faq]], and subsequently left her with all the mercenaries as a [[Barbarian]] force. Jillian remains the only known former Faq Unit that is not working for [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
===Fall of Faq===&lt;br /&gt;
&lt;br /&gt;
The [[Predictamancer_of_Faq|Predictamancer]] foretold the eventual fall of the kingdom of Faq. This led [[King Banhammer]] to order an [[heir]] popped: that Unit was [[Jillian Zamussels]]. The two failed to get along, and so Jillian took service leading [[Faq]]'s mercenaries far from the Kingdom.&lt;br /&gt;
&lt;br /&gt;
[[Wanda]] had been given a second [[Predictamancy|Prediction]]: she would one day attune to an [[Arkentool]]. This would lead her to desperate measures in finding her destiny. She eventually learned of [[Stanley the Plaid]], a [[Warlord]] in the service of [[King Saline IV]] at the time, who had attuned to the [[Arkenhammer]]. Thinking to take this [[Arkentool]] from him, she conspired with Stanley to bring him to Faq. Her intent was to see Stanley die in the attack on her side. She had over-estimated Faq's defenses, and so Stanley succeeded in destroying and pillaging Faq, ending the side.&lt;br /&gt;
&lt;br /&gt;
The mercenaries, including [[Jillian]], became [[Barbarians]] as a result of the loss of their [[side]] and continued their lives as they had been living, but seeking information on their homeland whenever possible. Jillian is the only [[Men|human]] [[unit]] known to survive this lifestyle, but she is not yet aware of [[Wanda]]'s part in the destruction of Faq. Jillian is the only known Faq [[unit]] that is not working for [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
===Location===&lt;br /&gt;
''Main article: [[Erfworld Geography]]''&lt;br /&gt;
&lt;br /&gt;
Faq is located in the vicinity of the Kingdom of [[Transylvito]]. [[Transylvito]] [[unit]]s passed by Faq (although not seeing it) periodically.{{erf|1|138}} It is located deep within the High Mountains, nearly impassible except for fliers and tunnelers.{{erf|1|099}}&lt;br /&gt;
&lt;br /&gt;
It is northeast of [[Carport]] of the [[Carpudlians]] [[side]].&lt;br /&gt;
&lt;br /&gt;
[[Transylvito]] is to the south of Faq, with [[Jitterati]] to the northwest and [[Gobwin Knob]] to the east.&lt;br /&gt;
&lt;br /&gt;
==Livery==&lt;br /&gt;
Under Banhammer, the livery of Faq was green, Far Eastern styled clothing.&lt;br /&gt;
&lt;br /&gt;
Under Jillian, the livery is now silver and white.&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
[[Charlie]] set up a deal between Faq and the [[Western Giants]], who were allied with Jitterati, and during the attack on [[Valdez]], under the cover of a [[Parley]], the Giants switched sides to Faq.&lt;br /&gt;
&lt;br /&gt;
Given their willingness to change [[sides]], Jillian may want to be careful, as this could cause problems later, since [[Parson]] or [[Charlie]] could offer them a new contract.&lt;br /&gt;
&lt;br /&gt;
Western Giants are a perfect natural ally for Faq, as though they are [[heavy Unit|heavies]], they are mountain-capable, and may be able to cross through the [[Faq Gap|gap]] on their own.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
At the time of this writing (Summer Update 38), it appears that [[Don King]] does not expect Jillian to participate in the war for at least 60 turns. He has ordered Jillian to pop a Royal Heir, which means Faq's armies will grow much more slowly than they would otherwise have done. Because Faq's isolation and terrain makes it well suited for defense, it may be that Don envisions Faq becoming a defensive fortress where he or his [[Royal]] [[Heir]] can survive, even if Stanley destroys [[Transylvito]]. &lt;br /&gt;
Jillian and Don are still unaware that [[Stanley the Tool]] has a growing army of fliers that includes [[Dwagons]] and [[Archons]] that could threaten [[Transylvito]]. But since [[Stanley]] has attacked [[Transylvito]] in the past, [[Don King]] may believe he will attack again soon. If he decides that [[Transylvito]] is about to fall to [[Stanley]], Don could conceivably adopt Stanley's escape plan, and send  his  [[Heir]], with the remaining flying [[Transylvito Vampire|Vampire]]s, [[Goyles]],  and [[Doombats]] to Faq. Once there, they would become [[Barbarian|Mercenaries]], whom Jillian could hire.&lt;br /&gt;
&lt;br /&gt;
==Faqian Philosophy==&lt;br /&gt;
&lt;br /&gt;
Under [[King Banhammer]], Faq was devoted to the study of philosophy. &lt;br /&gt;
There may have been a correlation between the names of the towns and the style of philosophy practiced there. Philosophers in the capital sought to answer Frequently Asked Questions. Philosophers in Kibo were very critical of other philosopher's reasoning, deriding it as Knowledge In, Boop Out. Philosophers in Otoh, On The Other Hand, saw value on the arguments of both Faq and Kibo. &lt;br /&gt;
&lt;br /&gt;
In the future, Faqian philosophy may develop in directions pleasing to Queen [[Jillian]]. For example, both the institution of [[Royal]]ty and the [[Arkentools]] were created by the [[Titans]]. This suggests they may both have a role to play in the Titan's Plan. According to this line of reasoning, [[Stanley]]'s great crime is to attempt to use one aspect of the Titan's Plan, the Arkentools, to destroy another aspect, Royalty. The rejection of the Arkentools by the members of the [[Royal Crown Coalition]] is equally objectionable. Jillian's efforts to combine the powers of Royalty and the Arkentools, by allying with [[Charlie]], and possibly by attempting to persuade [[Wanda]] to return to Faq with the [[Arkenpliers]], represents the true will of the [[Titans]].&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
&lt;br /&gt;
Faq's only avenue of attack for ground units are a system of [[Tunnels]]. They would benefit from a force of tunnel fighters. Two possible types of unit which could fill these roles are [[Marbit]]s and [[Gobwin]]s. Given the problems [[Stanley]] is having finding [[Gobwin]]s, it's possible that [[Charlie]] has helped [[Jillian]] forge an alliance with the [[Gobwins]].&lt;br /&gt;
&lt;br /&gt;
==The Royal Heir==&lt;br /&gt;
&lt;br /&gt;
The production capability of the City of [[Faq]] is being used to create a new [[Royal]] [[Heir]]. What might that Heir be like? &lt;br /&gt;
&lt;br /&gt;
1 Caster-Prince: New [[sides]] normally produce at least one new [[Caster]] instead of a [[Warlord]], but [Faq] has not done so. Can a [[Royal]] also be a Caster?&lt;br /&gt;
&lt;br /&gt;
2 Philosopher-Prince: Faq has a tradition of philosophy. Might [[Jillian]]'s child be like her Father in this way?&lt;br /&gt;
&lt;br /&gt;
3 Warrior Princess: She's just like her Mom.&lt;br /&gt;
&lt;br /&gt;
4 Transylvito Princess: [[Vinny]] is [[Jillian]]'s lover. Does that make him the Princess' father?&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
&lt;br /&gt;
The name is a pun on [http://en.wikipedia.org/wiki/FAQ FAQ]. &lt;br /&gt;
There are a lot of [[Frequently Asked Questions]] about Erfworld; fortunately, there have been many answers, or the name wouldn't work out too well. &lt;br /&gt;
&lt;br /&gt;
Faq is also a pun on &amp;quot;The Eternal Questions,&amp;quot; such as 'Who am I?', 'What do I want?', 'What is my purpose for being?', 'Is there an afterlife?', 'What is my role in society?', etc.&lt;br /&gt;
&lt;br /&gt;
Western Giants seem to be based on the San Francisco Giants baseball team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations of Erfworld]]&lt;br /&gt;
[[Category:Side]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Warlord</id>
		<title>Warlord</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Warlord"/>
				<updated>2009-10-30T03:12:21Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
A Warlord is a [[Commander]] that has [[Leadership]] ability{{erf|1|040a|Parson's Klog #4}}{{erf|1|084a|Parson's Klog #10}}. That special (or natural) ability grants a combat [[bonus]] to units under their command.&lt;br /&gt;
&lt;br /&gt;
As Commanders, Warlords also control their stacks in combat, allowing for directed attacks (or preventing [[combat]], as opposed to an unled stack, which must auto-attack when in contact with non-allied units.{{erf|1|040a|Parson's Klog #4}}&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
Every unit with Leadership is a Warlord, but can also be called a [[Commander]], and the terms are sometimes used interchangeably.{{erf|1|040a|Parson's Klog #4}}&lt;br /&gt;
&lt;br /&gt;
However, Warlord is a specific term for leaders with the [[Leadership]] ability. [[Commander]] is a more general term, and also encompasses [[Caster]]s, who do not have Leadership.{{erf|1|084a|Parson's Klog #10}} Both Casters{{erf|1|017}} and Warlords{{erf|1|007}} can be and have been called &amp;quot;Commander,&amp;quot; even insisting on it,{{erf|1|083}} while both have also been referred to with their more specific terms. (Incidentally, [[Wanda Firebaugh]] was once referred to as &amp;quot;officer,&amp;quot;{{erf|1|005}}, which we can only assume is a rarely-used synonym.)&lt;br /&gt;
&lt;br /&gt;
==Usage as Leaders==&lt;br /&gt;
Warlords are almost universally chosen over Casters to lead stacks; there are several reasons for this.&lt;br /&gt;
*Warlords are more common than Casters and therefore more expendable&lt;br /&gt;
*Casters are hard to replace&lt;br /&gt;
*Warlords may be, in general, more competent fighters&lt;br /&gt;
*Casters may have more tactical value elsewhere&lt;br /&gt;
*Warlords offer Leadership bonus to their troops, making them more effective&lt;br /&gt;
*Casters don't have leadership and generally offer no bonus to troops&lt;br /&gt;
&lt;br /&gt;
An exception to this commonly accepted usage of Warlords to lead stacks comes when a caster leads a particular kind of unit, such as ones that have been created using their discipline of [[magic]], such as when a [[Dirtamancer]] leads a stack of [[golems]], or [[uncroaked]] are led by a [[Croakamancer]].{{erf|1|084a|Parson's Klog #10}} These special bonuses make these particular units (and those units only) far more effective when led by the right kind of Caster. This makes a serious case for having those Casters leading those stacks rather than a Warlord. Another good reason is if Warlords are in short supply and you need to do more than auto-attack the enemy.&lt;br /&gt;
&lt;br /&gt;
==Usage as Regents==&lt;br /&gt;
A Warlord can be assigned to manage a [[city]] as its Regent. This is a temporary position that can begin or end at any time.&lt;br /&gt;
To have an effect, the Warlord must spend his entire turn walking around the city, observing. This prevents him from taking any other meaningful actions that turn, such as [[Combat|fighting]], strategizing actively, [[training]], etc.&lt;br /&gt;
&lt;br /&gt;
It should be noted that this takes the Warlord's time and effort during the side's turn; the remainder of the day (or other sides' turns) the Warlord is free to do as he wishes; so he has time to eat, read, converse, relax, etc. and could defend the city against attack, but cannot leave (as movement must occur on his own turn, when he is busy doing rounds).&lt;br /&gt;
&lt;br /&gt;
Effects of having a Warlord Regent are:&lt;br /&gt;
*Lowers costs for city improvement and production of [[equipment]], [[provisions]], etc.&lt;br /&gt;
*Increases [[Shmuckers]] produced by the city.&lt;br /&gt;
*Reduces the [[upkeep]] of [[unit]]s that spend the entire [[turn]] in the city.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
Warlords can be Infantry units promoted to warlord in the capital (although at a high cost){{erf|1|043a|Parson's Klog #5}}, or [[pop]]ped, either by a side in one of its [[city|cities]], or, rarely, as a [[barbarian]] in the wild. {{WoT|6051503}}&lt;br /&gt;
&lt;br /&gt;
When popping a warlord, there is a chance that the unit popped may be a [[caster]] instead. The chances of this are fairly high for a new side with no caster, but are otherwise quite low.&lt;br /&gt;
&lt;br /&gt;
==Unit Type==&lt;br /&gt;
A Warlord may or may not be a [[Heavy Unit]].  Non-[[Heavy Unit]] Warlords can ride [[Mount]]s.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
[[Chief Warlord]] is not a separate [[Class]], but is a subclass of [[Warlord]]. A [[Chief Warlord]] provides bonuses that other Warlords do not.&lt;br /&gt;
&lt;br /&gt;
[[Ruler]] seems to be a separate [[Class]] of [[Unit]]. It is unclear whether a Ruler counts as a Commander.&lt;br /&gt;
&lt;br /&gt;
Stanley, a Ruler, commanded a [[stack]] of [[dwagon]]s and when he left that stack, they lost his Leadership.{{erf|1|115}} It is unclear whether that referred to the [[Combat#Combat_Bonuses|Leadership bonus]], or the ability to make targeted attacks when led by a Commander. In this case, likely both. It is also not clear whether all Rulers have a Leadership bonus, or if Stanley retained his from his time as a [[Warlord]] and [[Chief Warlord]].&lt;br /&gt;
&lt;br /&gt;
Charlie (the leader of CharlesComm) does not make any use of Warlords or infantry. Indeed, it is possible (though unlikely) that he cannot pop either. Ironic, as a side so utterly dependent on schmuckers does not have warlords that increase the ammount of schmuckers the turn would get, and lowered costs on everything else.&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Unit]]&lt;br /&gt;
[[Category:Warlord]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Faq_Gap</id>
		<title>Faq Gap</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Faq_Gap"/>
				<updated>2009-10-30T03:02:07Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Speculation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
The Faq Gap is a break of [[Mountains]] or [[High Mountains]] in the ring of [[Impassable Mountains]] surrounding the [[Kingdom of Faq]].  Through this [[hex]], a group of flying units and possibly mountain-capable units may enter or exit the kingdom. It forms at least one of the natural choke points into and out of the kingdom. (Another being the [[Tunnels]] through the mountains).&lt;br /&gt;
&lt;br /&gt;
This is the site of the [[Second Battle of Faq]], and the path through which [[Stanley the Tool]] entered the kingdom for the [[First Battle of Faq]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jillian informed Ansom that Faq could only be accessed by air, or through tunnels. Unless she was exaggerating, not even Mountain Units like the Western Giants can reach Faq through the Gap on foot, which suggests that at least part of the Faq Gap is composed of High Mountains rather than ordinary Mountains. Perhaps mountain capable units can't pass through high mountain hexes on foot (unless they are also tunnelers).&lt;br /&gt;
&lt;br /&gt;
Impassable Mountains are a Terrain Type which cannot be passed even by flying Units. It's clear that there must be at least two places in the Mountains surrounding Faq where fliers can pass, because fliers from Transylvito used to pass through [[Faq]] airspace within visual range of [[Faq]]'s cities, on the way to somewhere else. That is why [[Jack]] had to [[veil]] the cities.&lt;br /&gt;
&lt;br /&gt;
Jillian might have been speaking generally, or might not have known about mountain-capable units. However, Jillian traveled widely as a mercenary, so she could easily have encountered mountain units. &lt;br /&gt;
&lt;br /&gt;
Faq was a completely secret kingdom for a long time. If  mountain capable troops could enter Faq at any time, it's more difficult to see how this level of secrecy could be maintained.&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Faq_Gap</id>
		<title>Faq Gap</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Faq_Gap"/>
				<updated>2009-10-30T03:01:16Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Speculation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
The Faq Gap is a break of [[Mountains]] or [[High Mountains]] in the ring of [[Impassable Mountains]] surrounding the [[Kingdom of Faq]].  Through this [[hex]], a group of flying units and possibly mountain-capable units may enter or exit the kingdom. It forms at least one of the natural choke points into and out of the kingdom. (Another being the [[Tunnels]] through the mountains).&lt;br /&gt;
&lt;br /&gt;
This is the site of the [[Second Battle of Faq]], and the path through which [[Stanley the Tool]] entered the kingdom for the [[First Battle of Faq]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jillian informed Ansom that Faq could only be accessed by air, or through tunnels. Unless she was exaggerating, not even Mountain Units like the Western Giants can reach Faq through the Gap on foot, which suggests that at least part of the Faq Gap is composed of High Mountains rather than ordinary Mountains. Perhaps mountain capable units can't pass through high mountain hexes on foot (unless they are also tunnelers).&lt;br /&gt;
&lt;br /&gt;
Impassable Mountains are a Terrain Type which cannot be passed even by flying Units. It's clear that there must be at least two places in the Mountains surrounding Faq where fliers can pass, because fliers from Transylvito used to pass through [Faq]] airspace within visual range of [[Faq]'s cities, on the way to somewhere else. That is why [[Jack]] had to [[veil]] the cities.&lt;br /&gt;
&lt;br /&gt;
Jillian might have been speaking generally, or might not have known about mountain-capable units. However, Jillian traveled widely as a mercenary, so she could easily have encountered mountain units. &lt;br /&gt;
&lt;br /&gt;
Faq was a completely secret kingdom for a long time. If  mountain capable troops could enter Faq at any time, it's more difficult to see how this level of secrecy could be maintained.&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Faq_Gap</id>
		<title>Faq Gap</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Faq_Gap"/>
				<updated>2009-10-30T02:59:54Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Speculation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
The Faq Gap is a break of [[Mountains]] or [[High Mountains]] in the ring of [[Impassable Mountains]] surrounding the [[Kingdom of Faq]].  Through this [[hex]], a group of flying units and possibly mountain-capable units may enter or exit the kingdom. It forms at least one of the natural choke points into and out of the kingdom. (Another being the [[Tunnels]] through the mountains).&lt;br /&gt;
&lt;br /&gt;
This is the site of the [[Second Battle of Faq]], and the path through which [[Stanley the Tool]] entered the kingdom for the [[First Battle of Faq]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jillian informed Ansom that Faq could only be accessed by air, or through tunnels. Unless she was exaggerating, not even Mountain Units like the Western Giants can reach Faq through the Gap on foot, which suggests that the Faq Gap is composed of High Mountains rather than ordinary Mountains. Perhaps mountain capable units can't pass through high mountain hexes on foot (unless they are also tunnelers).&lt;br /&gt;
&lt;br /&gt;
Impassable Mountains are a Terrain Type which cannot be passed even by flying Units. It's clear that there must be at least two places in the Mountains surrounding Faq where fliers can pass, because fliers from Transylvito used to pass through [Faq]] airspace within visual range of [[Faq]'s cities, on the way to somewhere else. That is why [[Jack]] had to [[veil]] the cities.&lt;br /&gt;
&lt;br /&gt;
Jillian might have been speaking generally, or might not have known about mountain-capable units. However, Jillian traveled widely as a mercenary, so she could easily have encountered mountain units. &lt;br /&gt;
&lt;br /&gt;
Faq was a completely secret kingdom for a long time. If  mountain capable troops could enter Faq at any time, it's more difficult to see how this level of secrecy could be maintained.&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Faq_Gap</id>
		<title>Faq Gap</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Faq_Gap"/>
				<updated>2009-10-30T02:56:11Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
The Faq Gap is a break of [[Mountains]] or [[High Mountains]] in the ring of [[Impassable Mountains]] surrounding the [[Kingdom of Faq]].  Through this [[hex]], a group of flying units and possibly mountain-capable units may enter or exit the kingdom. It forms at least one of the natural choke points into and out of the kingdom. (Another being the [[Tunnels]] through the mountains).&lt;br /&gt;
&lt;br /&gt;
This is the site of the [[Second Battle of Faq]], and the path through which [[Stanley the Tool]] entered the kingdom for the [[First Battle of Faq]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jillian informed Ansom that Faq could only be accessed by air, or through tunnels. Unless she was exaggerating, not even Mountain Units like the Western Giants can reach Faq through the Gap on foot, which suggests that the Faq Gap is composed of High Mountains rather than ordinary Mountains. Perhaps mountain capable units can't pass through high mountain hexes on foot (unless they are also tunnelers).&lt;br /&gt;
&lt;br /&gt;
Impassable Mountains are a Terrain Type which cannot be passed even by flying Units. It's clear that there must be at least two places in the Mountains surrounding Faq where fliers can pass, because fliers from Transylvito used to pass through [Faq]] airspace on the way to somewhere else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jillian might have been speaking generally, or might not have known about mountain-capable units. However, Jillian traveled widely as a mercenary. &lt;br /&gt;
&lt;br /&gt;
Faq was a completely secret kingdom for a long time. If  mountain capable troops could enter Faq at any time, it's more difficult to se how this level of secrecy could be maintained.&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Faq_Gap</id>
		<title>Faq Gap</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Faq_Gap"/>
				<updated>2009-10-30T02:54:44Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
The Faq Gap is a break of [[Mountains]] or [[High Mountains]] in the ring of [[Impassable Mountains]] surrounding the [[Kingdom of Faq]].  Through this [[hex]] of [[High Mountains]], a group of flying units and possibly mountain-capable units may enter or exit the kingdom. It forms at least one of the natural choke points into and out of the kingdom. (Another being the [[Tunnels]] through the mountains).&lt;br /&gt;
&lt;br /&gt;
This is the site of the [[Second Battle of Faq]], and the path through which [[Stanley the Tool]] entered the kingdom for the [[First Battle of Faq]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jillian informed Ansom that Faq could only be accessed by air, or through tunnels. Unless she was exaggerating, not even Mountain Units like the Western Giants can reach Faq through the Gap on foot, which suggests that the Faq Gap is composed of High Mountains rather than ordinary Mountains. Perhaps mountain capable units can't pass through high mountain hexes on foot (unless they are also tunnelers).&lt;br /&gt;
&lt;br /&gt;
Impassable Mountains are a Terrain Type which cannot be passed even by flying Units. It's clear that there must be at least two places in the Mountains surrounding Faq where fliers can pass, because fliers from Transylvito used to pass through [Faq]] airspace on the way to somewhere else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jillian might have been speaking generally, or might not have known about mountain-capable units. However, Jillian traveled widely as a mercenary. &lt;br /&gt;
&lt;br /&gt;
Faq was a completely secret kingdom for a long time. If  mountain capable troops could enter Faq at any time, it's more difficult to se how this level of secrecy could be maintained.&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Faq_Gap</id>
		<title>Faq Gap</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Faq_Gap"/>
				<updated>2009-10-30T02:52:44Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
The Faq Gap is a break of [[High Mountains]] in the ring of [[Impassable Mountains]] surrounding the [[Kingdom of Faq]].  Through this [[hex]] of [[High Mountains]], a group of flying units and possibly mountain-capable units may enter or exit the kingdom. It forms at least one of the natural choke points into and out of the kingdom. (Another being the [[Tunnels]] through the mountains).&lt;br /&gt;
&lt;br /&gt;
This is the site of the [[Second Battle of Faq]], and the path through which [[Stanley the Tool]] entered the kingdom for the [[First Battle of Faq]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jillian informed Ansom that Faq could only be accessed by air, or through tunnels. Unless she was exaggerating, not even Mountain Units like the Western Giants can reach Faq through the Gap on foot, which suggests that the Faq Gap is composed of High Mountains rather than ordinary Mountains. Perhaps mountain capable units can't pass through high mountain hexes on foot (unless they are also tunnelers).&lt;br /&gt;
&lt;br /&gt;
Impassable Mountains are a Terrain Type which cannot be passed even by flying Units. It's clear that there must be at least two places in the Mountains surrounding Faq where fliers can pass, because fliers from Transylvito used to pass through [Faq]] airspace on the way to somewhere else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jillian might have been speaking generally, or might not have known about mountain-capable units. However, Jillian traveled widely as a mercenary. &lt;br /&gt;
&lt;br /&gt;
Faq was a completely secret kingdom for a long time. If  mountain capable troops could enter Faq at any time, it's more difficult to se how this level of secrecy could be maintained.&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Faq_Gap</id>
		<title>Faq Gap</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Faq_Gap"/>
				<updated>2009-10-30T02:49:42Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Speculation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
The Faq Gap is a break in of [[High Mountains]] in the ring of [[Impassable Mountains]] surrounding the [[Kingdom of Faq]].  Through this [[hex]] of [[High Mountains]], (and only through this hex) a group of flying units or mountain-capable units may enter or exit the kingdom. It forms one of the natural choke points into and out of the kingdom. (The other being the [[Tunnels]] through the mountains).&lt;br /&gt;
&lt;br /&gt;
This is the site of the [[Second Battle of Faq]], and the path through which [[Stanley the Tool]] entered the kingdom for the [[First Battle of Faq]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jillian informed Ansom that Faq could only be accessed by air, or through tunnels. Unless she was exaggerating, not even Mountain Units like the Western Giants can reach Faq through the Gap on foot, which suggests that the Faq Gap is composed of High Mountains rather than ordinary Mountains. Perhaps mountain capable units can't pass through high mountain hexes on foot (unless they are also tunnelers).&lt;br /&gt;
&lt;br /&gt;
Impassable Mountains are a Terrain Type which cannot be passed even by flying Units. It's clear that there must be at least two places in the Mountains surrounding Faq where fliers can pass, because fliers from Transylvito used to pass through [Faq]] airspace on the way to somewhere else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jillian might have been speaking generally, or might not have known about mountain-capable units. However, Jillian traveled widely as a mercenary. &lt;br /&gt;
&lt;br /&gt;
Faq was a completely secret kingdom for a long time. If  mountain capable troops could enter Faq at any time, it's more difficult to se how this level of secrecy could be maintained.&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Faq_Gap</id>
		<title>Faq Gap</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Faq_Gap"/>
				<updated>2009-10-30T02:49:04Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Speculation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
The Faq Gap is a break in of [[High Mountains]] in the ring of [[Impassable Mountains]] surrounding the [[Kingdom of Faq]].  Through this [[hex]] of [[High Mountains]], (and only through this hex) a group of flying units or mountain-capable units may enter or exit the kingdom. It forms one of the natural choke points into and out of the kingdom. (The other being the [[Tunnels]] through the mountains).&lt;br /&gt;
&lt;br /&gt;
This is the site of the [[Second Battle of Faq]], and the path through which [[Stanley the Tool]] entered the kingdom for the [[First Battle of Faq]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jillian informed Ansom that Faq could only be accessed by air, or through tunnels. Unless she was exaggerating, not even Mountain Units like the Western Giants can reach Faq through the Gap on foot, which suggests that the Faq Gap is composed of High Mountains rather than ordinary Mountains. Perhaps mountain capable units can't pass through high mountain hexes on foot (unless they are also tunnelers).&lt;br /&gt;
&lt;br /&gt;
Impassable Mountains are a Terrain Type which cannot be passed even by flying Units. It's clear that there must be at least two places in the Mountains surrounding Faq where fliers can pass, because fliers from Transylvito used to pass through [Faq]] airspace on the way to somewhere else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jillian might have been speaking generally, or might not have known about mountain-capable units. However, Jillian traveled widely as a mercenary. &lt;br /&gt;
&lt;br /&gt;
Faq was a completely secret kingdom for a long time. If  mountain capable troops could enter Faq at any time, it's more difficult to se how this leel of secrecy could be maintained.&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq</id>
		<title>Kingdom of Faq</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq"/>
				<updated>2009-10-30T02:43:58Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|460|&lt;br /&gt;
{{crop|20|25|460|260|TBFGK_82.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
The Kingdom of Faq is a [[Capital Side]] in [[Erfworld]]. It was destroyed, but has been restored with Queen [[Jillian]] as its [[Ruler]].{{blog|2009|09|summer-updates-037}} It is now a member of the [[Royal Crown Coalition]] II. Count [[Vinny Doombats]] is the liaison between Faq and [[Transylvito]], and Jillian's lover. Jillian has formed a secret alliance with [[Charlie]]. Since the fall of [[Unaroyal]], [[Don King]] has been sending substantial resources to Faq over the objections of his [[Chief Warlord]] [[Caesar Borgata]].&lt;br /&gt;
&lt;br /&gt;
Faq consists of a [[Capital]] of the same name and two subordinate cities. It also has farms and mines. It is surrounded with [[mountains]] on all sides and accessible only by air and tunnel.{{erf|1|082}} This [[Terrain Type|Terrain]] makes it much easier to defend Faq against a numerically superior army. There is at least one pass through the mountains, called the [[Faq Gap]]. A river flows through the Kingdom of Faq. &lt;br /&gt;
&lt;br /&gt;
[[King Banhammer]] was the last [[Ruler]] of Faq prior to its fall. [[Jillian Zamussels]] was his [[lineage|daughter]] and a [[heir]] to the throne.&lt;br /&gt;
&lt;br /&gt;
==Known Characters==&lt;br /&gt;
&lt;br /&gt;
* [[King Banhammer]] -- [[Royal]] [[Ruler]], Deceased&lt;br /&gt;
* [[King|Queen]] [[Jillian Zamussels]] -- former [[Royal]] [[Warlord]] and [[Heir]], former [[Barbarian]] mercenary, current [[Ruler]]&lt;br /&gt;
* [[noble|Lady]] [[Wanda Firebaugh]] -- [[Croakamancer]], currently employed by Lord [[Stanley the Tool]]&lt;br /&gt;
* [[Jack Snipe]] -- [[Foolamancer]], currently employed by [[Stanley the Tool]]&lt;br /&gt;
* [[Duncan Scone]] -- Level 6 [[Warlord]], Formerly [[Jitterati]]&lt;br /&gt;
* [[Vanna]] -- [[Turnamancer]] Formerly employed by [[Unaroyal]]&lt;br /&gt;
* Five newly created [[Warlord]]s, two of which are [[level]] 2, one of which is possibly named Danny or Dave.&lt;br /&gt;
* [[Royal]] [[Heir]] likely to be popped at some point after Turn 84 After BoGK.&lt;br /&gt;
&lt;br /&gt;
==Cities== &lt;br /&gt;
(In Turn 18 After BoGK)&lt;br /&gt;
&lt;br /&gt;
*[[City of Faq|Faq]] -- Level 4, Capital. The city of Faq has unusual defenses, which seem specifically designed to defend against [[Dwagon]] attacks.  &lt;br /&gt;
*[[Otoh]] -- Level 2, farming&lt;br /&gt;
*[[Kibo]] -- Level 2, farming&lt;br /&gt;
&lt;br /&gt;
===City of Faq===&lt;br /&gt;
&lt;br /&gt;
Description of the Capital City of Faq from {{blog|2009|09|summer-updates-037}}:&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;It was circular, sharp, and shining.&lt;br /&gt;
&lt;br /&gt;
:The outer &amp;quot;walls&amp;quot; were useless against siege, even worse than Transylvito's. They consisted of a ring of stone teeth with a reflective coating of tin, inward-curving towers that terminated in spoon-like roosts for gwiffons and megalogwiffs. There was no gate. Vinny simply flew between these pillars and entered the city. A horn somewhere announced him as an arriving allied unit.&lt;br /&gt;
&lt;br /&gt;
:The garrison was a set of six more teeth, much taller, fortified with solid walls that joined them like webbing. Three of these walls had gated archways, adorned with Gothic patterns in wrought iron and stone.&lt;br /&gt;
&lt;br /&gt;
:At the center of the garrison rose a tower constructed with all the ferocity of Jillian's imagination. It was shaped something like a white marble palm tree. The trunk was a twist of six massive columns, tapering slightly as they reached straight upward. The top of the tower was a miniature fortress, a bristle of glass and hard spikes, with ledges and platforms where many dozens of flyers could land, or hundreds of defenders could lurk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===The Peaceful Kingdom===&lt;br /&gt;
[[King Banhammer]] sought a peaceful, non-violent existence for his Kingdom, and so avoided combat that put his nation at risk.  He relied heavily on the use of [[magic]] and had multiple [[Caster|Casters]], including a [[Predictamancer_of_Faq|Predictamancer]]{{erf|1|082}}, a [[Croakamancer]] ([[Wanda Firebaugh]]), and a [[Foolamancy|Foolamancer]] ([[Jack Snipe]]){{erf|1|107}}.&lt;br /&gt;
&lt;br /&gt;
When enemy [[unit|units]] appeared nearby (usually passing through his territory unaware a nation existed there), the [[Predictamancer_of_Faq|Predictamancer]] was able to lay out the route the force would follow, allowing [[Jack Snipe|Jack]] to [[Veil]] one [[City]] at a time; thus, he managed to keep the location of Faq hidden until [[Wanda Firebaugh|Wanda]] revealed the existence of [[Faq]] to [[Stanley]].&lt;br /&gt;
&lt;br /&gt;
===Mercenary Work===&lt;br /&gt;
&lt;br /&gt;
Although the kingdom had [[mine]]s and [[farm]]s, [[King Banhammer]] found it necessary to send its [[unit]]s to do [[mercenary]] work, in order to supplement the [[treasury]].{{erf|1|082}} [[Jillian]] assumed command over these mercenaries after she had problems with [[King Banhammer]]. Her employment as a mercenary provided her with combat experience that helped her reach a relatively high [[level]]. This left her in the field when [[Wanda]] conspired with [[Stanley]] to attack [[Faq]], and subsequently left her with all the mercenaries as a [[Barbarian]] force. Jillian remains the only known former Faq Unit that is not working for [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
===Fall of Faq===&lt;br /&gt;
&lt;br /&gt;
The [[Predictamancer_of_Faq|Predictamancer]] foretold the eventual fall of the kingdom of Faq. This led [[King Banhammer]] to order an [[heir]] popped: that Unit was [[Jillian Zamussels]]. The two failed to get along, and so Jillian took service leading [[Faq]]'s mercenaries far from the Kingdom.&lt;br /&gt;
&lt;br /&gt;
[[Wanda]] had been given a second [[Predictamancy|Prediction]]: she would one day attune to an [[Arkentool]]. This would lead her to desperate measures in finding her destiny. She eventually learned of [[Stanley the Plaid]], a [[Warlord]] in the service of [[King Saline IV]] at the time, who had attuned to the [[Arkenhammer]]. Thinking to take this [[Arkentool]] from him, she conspired with Stanley to bring him to Faq. Her intent was to see Stanley die in the attack on her side. She had over-estimated Faq's defenses, and so Stanley succeeded in destroying and pillaging Faq, ending the side.&lt;br /&gt;
&lt;br /&gt;
The mercenaries, including [[Jillian]], became [[Barbarians]] as a result of the loss of their [[side]] and continued their lives as they had been living, but seeking information on their homeland whenever possible. Jillian is the only [[Men|human]] [[unit]] known to survive this lifestyle, but she is not yet aware of [[Wanda]]'s part in the destruction of Faq. Jillian is the only known Faq [[unit]] that is not working for [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
===Location===&lt;br /&gt;
''Main article: [[Erfworld Geography]]''&lt;br /&gt;
&lt;br /&gt;
Faq is located in the vicinity of the Kingdom of [[Transylvito]]. [[Transylvito]] [[unit]]s passed by Faq (although not seeing it) periodically.{{erf|1|138}} It is located deep within the High Mountains, nearly impassible except for fliers and tunnelers.{{erf|1|099}}&lt;br /&gt;
&lt;br /&gt;
It is northeast of [[Carport]] of the [[Carpudlians]] [[side]].&lt;br /&gt;
&lt;br /&gt;
[[Transylvito]] is to the south of Faq, with [[Jitterati]] to the northwest and [[Gobwin Knob]] to the east.&lt;br /&gt;
&lt;br /&gt;
==Livery==&lt;br /&gt;
Under Banhammer, the livery of Faq was green, Far Eastern styled clothing.&lt;br /&gt;
&lt;br /&gt;
Under Jillian, the livery is now silver and white.&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
[[Charlie]] set up a deal between Faq and the [[Western Giants]], who were allied with Jitterati, and during the attack on [[Valdez]], under the cover of a [[Parley]], the Giants switched sides to Faq.&lt;br /&gt;
&lt;br /&gt;
Given their willingness to change [[sides]], Jillian may want to be careful, as this could cause problems later, since [[Parson]] or [[Charlie]] could offer them a new contract.&lt;br /&gt;
&lt;br /&gt;
Western Giants are a perfect natural ally for Faq, as though they are [[heavy Unit|heavies]], they are mountain-capable, and may be able to cross through the [[Faq Gap|gap]] on their own.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
At the time of this writing (Summer Update 38), it appears that [[Don King]] does not expect Jillian to participate in the war for at least 60 turns. He has ordered Jillian to pop a Royal Heir, which means Faq's armies will grow much more slowly than they would otherwise have done. Because Faq's isolation and terrain makes it well suited for defense, it may be that Don envisions Faq becoming a defensive fortress where he or his [[Royal]] [[Heir]] can survive, even if Stanley destroys [[Transylvito]]. &lt;br /&gt;
Jillian and Don are still unaware that [[Stanley the Tool]] has a growing army of fliers that includes [[Dwagons]] and [[Archons]] that could threaten [[Transylvito]]. But since [[Stanley]] has attacked [[Transylvito]] in the past, [[Don King]] may believe he will attack again soon. If he decides that [[Transylvito]] is about to fall to [[Stanley]], Don could conceivably adopt Stanley's escape plan, and send  his  [[Heir]], with the remaining flying [[Transylvito Vampire|Vampire]]s, [[Goyles]],  and [[Doombats]] to Faq. Once there, they would become [[Barbarian|Mercenaries]], whom Jillian could hire.&lt;br /&gt;
&lt;br /&gt;
==Faqian Philosophy==&lt;br /&gt;
&lt;br /&gt;
Under [[King Banhammer]], Faq was devoted to the study of philosophy. &lt;br /&gt;
There may have been a correlation between the names of the towns and the style of philosophy practiced there. Philosophers in the capital sought to answer Frequently Asked Questions. Philosophers in Kibo were very critical of other philosopher's reasoning, deriding it as Knowledge In, Boop Out. Philosophers in Otoh, On The Other Hand, saw value on the arguments of both Faq and Kibo. &lt;br /&gt;
&lt;br /&gt;
In the future, Faqian philosophy may develop in directions pleasing to Queen [[Jillian]]. For example, both the institution of [[Royal]]ty and the [[Arkentools]] were created by the [[Titans]]. This suggests they may both have a role to play in the Titan's Plan. According to this line of reasoning, [[Stanley]]'s great crime is to attempt to use one aspect of the Titan's Plan, the Arkentools, to destroy another aspect, Royalty. The rejection of the Arkentools by the members of the [[Royal Crown Coalition]] is equally objectionable. Jillian's efforts to combine the powers of Royalty and the Arkentools, by allying with [[Charlie]], and possibly by attempting to persuade [[Wanda]] to return to Faq with the [[Arkenpliers]], represents the true will of the [[Titans]].&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
&lt;br /&gt;
Faq's only avenue of attack for ground units are a system of [[Tunnels]]. They would benefit from a force of tunnel fighters. Two possible types of unit which could fill these roles are [[Marbit]]s and [[Gobwin]]s. Given the problems [[Stanley]] is having finding [[Gobwin]]s, it's possible that [[Charlie]] has helped [[Jillian]] forge an alliance with the [[Gobwins]].&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
&lt;br /&gt;
The name is a pun on [http://en.wikipedia.org/wiki/FAQ FAQ]. &lt;br /&gt;
There are a lot of [[Frequently Asked Questions]] about Erfworld; fortunately, there have been many answers, or the name wouldn't work out too well. &lt;br /&gt;
&lt;br /&gt;
Faq is also a pun on &amp;quot;The Eternal Questions,&amp;quot; such as 'Who am I?', 'What do I want?', 'What is my purpose for being?', 'Is there an afterlife?', 'What is my role in society?', etc.&lt;br /&gt;
&lt;br /&gt;
Western Giants seem to be based on the San Francisco Giants baseball team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations of Erfworld]]&lt;br /&gt;
[[Category:Side]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq</id>
		<title>Kingdom of Faq</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq"/>
				<updated>2009-10-30T02:43:15Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|460|&lt;br /&gt;
{{crop|20|25|460|260|TBFGK_82.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
The Kingdom of Faq is a [[Capital Side]] in [[Erfworld]]. It was destroyed, but has been restored with Queen [[Jillian]] as its [[Ruler]].{{blog|2009|09|summer-updates-037}} It is now a member of the [[Royal Crown Coalition]] II. Count [[Vinny Doombats]] is the liaison between Faq and [[Transylvito]], and Jillian's lover. Jillian has formed a secret alliance with [[Charlie]]. Since the fall of [[Unaroyal]], [[Don King]] has been sending substantial resources to Faq over the objections of his [[Chief Warlord]] [[Caesar Borgata]].&lt;br /&gt;
&lt;br /&gt;
Faq consists of a [[Capital]] of the same name and two subordinate cities. It also has [[farms]] and [[mines]]. It is surrounded with [[mountains]] on all sides and accessible only by air and tunnel.{{erf|1|082}} This [[Terrain Type|Terrain]] makes it much easier to defend Faq against a numerically superior army. There is at least one pass through the mountains, called the [[Faq Gap]]. A river flows through the Kingdom of Faq. &lt;br /&gt;
&lt;br /&gt;
[[King Banhammer]] was the last [[Ruler]] of Faq prior to its fall. [[Jillian Zamussels]] was his [[lineage|daughter]] and a [[heir]] to the throne.&lt;br /&gt;
&lt;br /&gt;
==Known Characters==&lt;br /&gt;
&lt;br /&gt;
* [[King Banhammer]] -- [[Royal]] [[Ruler]], Deceased&lt;br /&gt;
* [[King|Queen]] [[Jillian Zamussels]] -- former [[Royal]] [[Warlord]] and [[Heir]], former [[Barbarian]] mercenary, current [[Ruler]]&lt;br /&gt;
* [[noble|Lady]] [[Wanda Firebaugh]] -- [[Croakamancer]], currently employed by Lord [[Stanley the Tool]]&lt;br /&gt;
* [[Jack Snipe]] -- [[Foolamancer]], currently employed by [[Stanley the Tool]]&lt;br /&gt;
* [[Duncan Scone]] -- Level 6 [[Warlord]], Formerly [[Jitterati]]&lt;br /&gt;
* [[Vanna]] -- [[Turnamancer]] Formerly employed by [[Unaroyal]]&lt;br /&gt;
* Five newly created [[Warlord]]s, two of which are [[level]] 2, one of which is possibly named Danny or Dave.&lt;br /&gt;
* [[Royal]] [[Heir]] likely to be popped at some point after Turn 84 After BoGK.&lt;br /&gt;
&lt;br /&gt;
==Cities== &lt;br /&gt;
(In Turn 18 After BoGK)&lt;br /&gt;
&lt;br /&gt;
*[[City of Faq|Faq]] -- Level 4, Capital. The city of Faq has unusual defenses, which seem specifically designed to defend against [[Dwagon]] attacks.  &lt;br /&gt;
*[[Otoh]] -- Level 2, farming&lt;br /&gt;
*[[Kibo]] -- Level 2, farming&lt;br /&gt;
&lt;br /&gt;
===City of Faq===&lt;br /&gt;
&lt;br /&gt;
Description of the Capital City of Faq from {{blog|2009|09|summer-updates-037}}:&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;It was circular, sharp, and shining.&lt;br /&gt;
&lt;br /&gt;
:The outer &amp;quot;walls&amp;quot; were useless against siege, even worse than Transylvito's. They consisted of a ring of stone teeth with a reflective coating of tin, inward-curving towers that terminated in spoon-like roosts for gwiffons and megalogwiffs. There was no gate. Vinny simply flew between these pillars and entered the city. A horn somewhere announced him as an arriving allied unit.&lt;br /&gt;
&lt;br /&gt;
:The garrison was a set of six more teeth, much taller, fortified with solid walls that joined them like webbing. Three of these walls had gated archways, adorned with Gothic patterns in wrought iron and stone.&lt;br /&gt;
&lt;br /&gt;
:At the center of the garrison rose a tower constructed with all the ferocity of Jillian's imagination. It was shaped something like a white marble palm tree. The trunk was a twist of six massive columns, tapering slightly as they reached straight upward. The top of the tower was a miniature fortress, a bristle of glass and hard spikes, with ledges and platforms where many dozens of flyers could land, or hundreds of defenders could lurk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===The Peaceful Kingdom===&lt;br /&gt;
[[King Banhammer]] sought a peaceful, non-violent existence for his Kingdom, and so avoided combat that put his nation at risk.  He relied heavily on the use of [[magic]] and had multiple [[Caster|Casters]], including a [[Predictamancer_of_Faq|Predictamancer]]{{erf|1|082}}, a [[Croakamancer]] ([[Wanda Firebaugh]]), and a [[Foolamancy|Foolamancer]] ([[Jack Snipe]]){{erf|1|107}}.&lt;br /&gt;
&lt;br /&gt;
When enemy [[unit|units]] appeared nearby (usually passing through his territory unaware a nation existed there), the [[Predictamancer_of_Faq|Predictamancer]] was able to lay out the route the force would follow, allowing [[Jack Snipe|Jack]] to [[Veil]] one [[City]] at a time; thus, he managed to keep the location of Faq hidden until [[Wanda Firebaugh|Wanda]] revealed the existence of [[Faq]] to [[Stanley]].&lt;br /&gt;
&lt;br /&gt;
===Mercenary Work===&lt;br /&gt;
&lt;br /&gt;
Although the kingdom had [[mine]]s and [[farm]]s, [[King Banhammer]] found it necessary to send its [[unit]]s to do [[mercenary]] work, in order to supplement the [[treasury]].{{erf|1|082}} [[Jillian]] assumed command over these mercenaries after she had problems with [[King Banhammer]]. Her employment as a mercenary provided her with combat experience that helped her reach a relatively high [[level]]. This left her in the field when [[Wanda]] conspired with [[Stanley]] to attack [[Faq]], and subsequently left her with all the mercenaries as a [[Barbarian]] force. Jillian remains the only known former Faq Unit that is not working for [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
===Fall of Faq===&lt;br /&gt;
&lt;br /&gt;
The [[Predictamancer_of_Faq|Predictamancer]] foretold the eventual fall of the kingdom of Faq. This led [[King Banhammer]] to order an [[heir]] popped: that Unit was [[Jillian Zamussels]]. The two failed to get along, and so Jillian took service leading [[Faq]]'s mercenaries far from the Kingdom.&lt;br /&gt;
&lt;br /&gt;
[[Wanda]] had been given a second [[Predictamancy|Prediction]]: she would one day attune to an [[Arkentool]]. This would lead her to desperate measures in finding her destiny. She eventually learned of [[Stanley the Plaid]], a [[Warlord]] in the service of [[King Saline IV]] at the time, who had attuned to the [[Arkenhammer]]. Thinking to take this [[Arkentool]] from him, she conspired with Stanley to bring him to Faq. Her intent was to see Stanley die in the attack on her side. She had over-estimated Faq's defenses, and so Stanley succeeded in destroying and pillaging Faq, ending the side.&lt;br /&gt;
&lt;br /&gt;
The mercenaries, including [[Jillian]], became [[Barbarians]] as a result of the loss of their [[side]] and continued their lives as they had been living, but seeking information on their homeland whenever possible. Jillian is the only [[Men|human]] [[unit]] known to survive this lifestyle, but she is not yet aware of [[Wanda]]'s part in the destruction of Faq. Jillian is the only known Faq [[unit]] that is not working for [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
===Location===&lt;br /&gt;
''Main article: [[Erfworld Geography]]''&lt;br /&gt;
&lt;br /&gt;
Faq is located in the vicinity of the Kingdom of [[Transylvito]]. [[Transylvito]] [[unit]]s passed by Faq (although not seeing it) periodically.{{erf|1|138}} It is located deep within the High Mountains, nearly impassible except for fliers and tunnelers.{{erf|1|099}}&lt;br /&gt;
&lt;br /&gt;
It is northeast of [[Carport]] of the [[Carpudlians]] [[side]].&lt;br /&gt;
&lt;br /&gt;
[[Transylvito]] is to the south of Faq, with [[Jitterati]] to the northwest and [[Gobwin Knob]] to the east.&lt;br /&gt;
&lt;br /&gt;
==Livery==&lt;br /&gt;
Under Banhammer, the livery of Faq was green, Far Eastern styled clothing.&lt;br /&gt;
&lt;br /&gt;
Under Jillian, the livery is now silver and white.&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
[[Charlie]] set up a deal between Faq and the [[Western Giants]], who were allied with Jitterati, and during the attack on [[Valdez]], under the cover of a [[Parley]], the Giants switched sides to Faq.&lt;br /&gt;
&lt;br /&gt;
Given their willingness to change [[sides]], Jillian may want to be careful, as this could cause problems later, since [[Parson]] or [[Charlie]] could offer them a new contract.&lt;br /&gt;
&lt;br /&gt;
Western Giants are a perfect natural ally for Faq, as though they are [[heavy Unit|heavies]], they are mountain-capable, and may be able to cross through the [[Faq Gap|gap]] on their own.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
At the time of this writing (Summer Update 38), it appears that [[Don King]] does not expect Jillian to participate in the war for at least 60 turns. He has ordered Jillian to pop a Royal Heir, which means Faq's armies will grow much more slowly than they would otherwise have done. Because Faq's isolation and terrain makes it well suited for defense, it may be that Don envisions Faq becoming a defensive fortress where he or his [[Royal]] [[Heir]] can survive, even if Stanley destroys [[Transylvito]]. &lt;br /&gt;
Jillian and Don are still unaware that [[Stanley the Tool]] has a growing army of fliers that includes [[Dwagons]] and [[Archons]] that could threaten [[Transylvito]]. But since [[Stanley]] has attacked [[Transylvito]] in the past, [[Don King]] may believe he will attack again soon. If he decides that [[Transylvito]] is about to fall to [[Stanley]], Don could conceivably adopt Stanley's escape plan, and send  his  [[Heir]], with the remaining flying [[Transylvito Vampire|Vampire]]s, [[Goyles]],  and [[Doombats]] to Faq. Once there, they would become [[Barbarian|Mercenaries]], whom Jillian could hire.&lt;br /&gt;
&lt;br /&gt;
==Faqian Philosophy==&lt;br /&gt;
&lt;br /&gt;
Under [[King Banhammer]], Faq was devoted to the study of philosophy. &lt;br /&gt;
There may have been a correlation between the names of the towns and the style of philosophy practiced there. Philosophers in the capital sought to answer Frequently Asked Questions. Philosophers in Kibo were very critical of other philosopher's reasoning, deriding it as Knowledge In, Boop Out. Philosophers in Otoh, On The Other Hand, saw value on the arguments of both Faq and Kibo. &lt;br /&gt;
&lt;br /&gt;
In the future, Faqian philosophy may develop in directions pleasing to Queen [[Jillian]]. For example, both the institution of [[Royal]]ty and the [[Arkentools]] were created by the [[Titans]]. This suggests they may both have a role to play in the Titan's Plan. According to this line of reasoning, [[Stanley]]'s great crime is to attempt to use one aspect of the Titan's Plan, the Arkentools, to destroy another aspect, Royalty. The rejection of the Arkentools by the members of the [[Royal Crown Coalition]] is equally objectionable. Jillian's efforts to combine the powers of Royalty and the Arkentools, by allying with [[Charlie]], and possibly by attempting to persuade [[Wanda]] to return to Faq with the [[Arkenpliers]], represents the true will of the [[Titans]].&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
&lt;br /&gt;
Faq's only avenue of attack for ground units are a system of [[Tunnels]]. They would benefit from a force of tunnel fighters. Two possible types of unit which could fill these roles are [[Marbit]]s and [[Gobwin]]s. Given the problems [[Stanley]] is having finding [[Gobwin]]s, it's possible that [[Charlie]] has helped [[Jillian]] forge an alliance with the [[Gobwins]].&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
&lt;br /&gt;
The name is a pun on [http://en.wikipedia.org/wiki/FAQ FAQ]. &lt;br /&gt;
There are a lot of [[Frequently Asked Questions]] about Erfworld; fortunately, there have been many answers, or the name wouldn't work out too well. &lt;br /&gt;
&lt;br /&gt;
Faq is also a pun on &amp;quot;The Eternal Questions,&amp;quot; such as 'Who am I?', 'What do I want?', 'What is my purpose for being?', 'Is there an afterlife?', 'What is my role in society?', etc.&lt;br /&gt;
&lt;br /&gt;
Western Giants seem to be based on the San Francisco Giants baseball team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations of Erfworld]]&lt;br /&gt;
[[Category:Side]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq</id>
		<title>Kingdom of Faq</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq"/>
				<updated>2009-10-30T02:41:54Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|460|&lt;br /&gt;
{{crop|20|25|460|260|TBFGK_82.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
The Kingdom of Faq is a [[Capital Side]] in [[Erfworld]]. It was destroyed, but has been restored with Queen [[Jillian]] as its [[Ruler]].{{blog|2009|09|summer-updates-037}} It is now a member of the [[Royal Crown Coalition]] II. Count [[Vinny Doombats]] is the liaison between Faq and [[Transylvito]], and Jillian's lover. Jillian has formed a secret alliance with [[Charlie]]. Since the fall of [[Unaroyal]], [[Don King]] has been sending substantial resources to Faq over the objections of his [[Chief Warlord]] [[Caesar Borgata]].&lt;br /&gt;
&lt;br /&gt;
Faq consists of a [[Capital]] of the same name and two subordinate cities. It is surrounded with [[mountains]] on all sides and accessible only by air and tunnel.{{erf|1|082}} This [[Terrain Type|Terrain]] makes it much easier to defend Faq against a numerically superior army. There is at least one pass through the mountains, called the [[Faq Gap]]. A river runs through the Kingdom of Faq. &lt;br /&gt;
&lt;br /&gt;
[[King Banhammer]] was the last [[Ruler]] of Faq prior to its fall. [[Jillian Zamussels]] was his [[lineage|daughter]] and a [[heir]] to the throne.&lt;br /&gt;
&lt;br /&gt;
==Known Characters==&lt;br /&gt;
&lt;br /&gt;
* [[King Banhammer]] -- [[Royal]] [[Ruler]], Deceased&lt;br /&gt;
* [[King|Queen]] [[Jillian Zamussels]] -- former [[Royal]] [[Warlord]] and [[Heir]], former [[Barbarian]] mercenary, current [[Ruler]]&lt;br /&gt;
* [[noble|Lady]] [[Wanda Firebaugh]] -- [[Croakamancer]], currently employed by Lord [[Stanley the Tool]]&lt;br /&gt;
* [[Jack Snipe]] -- [[Foolamancer]], currently employed by [[Stanley the Tool]]&lt;br /&gt;
* [[Duncan Scone]] -- Level 6 [[Warlord]], Formerly [[Jitterati]]&lt;br /&gt;
* [[Vanna]] -- [[Turnamancer]] Formerly employed by [[Unaroyal]]&lt;br /&gt;
* Five newly created [[Warlord]]s, two of which are [[level]] 2, one of which is possibly named Danny or Dave.&lt;br /&gt;
* [[Royal]] [[Heir]] likely to be popped at some point after Turn 84 After BoGK.&lt;br /&gt;
&lt;br /&gt;
==Cities== &lt;br /&gt;
(In Turn 18 After BoGK)&lt;br /&gt;
&lt;br /&gt;
*[[City of Faq|Faq]] -- Level 4, Capital. The city of Faq has unusual defenses, which seem specifically designed to defend against [[Dwagon]] attacks.  &lt;br /&gt;
*[[Otoh]] -- Level 2, farming&lt;br /&gt;
*[[Kibo]] -- Level 2, farming&lt;br /&gt;
&lt;br /&gt;
===City of Faq===&lt;br /&gt;
&lt;br /&gt;
Description of the Capital City of Faq from {{blog|2009|09|summer-updates-037}}:&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;It was circular, sharp, and shining.&lt;br /&gt;
&lt;br /&gt;
:The outer &amp;quot;walls&amp;quot; were useless against siege, even worse than Transylvito's. They consisted of a ring of stone teeth with a reflective coating of tin, inward-curving towers that terminated in spoon-like roosts for gwiffons and megalogwiffs. There was no gate. Vinny simply flew between these pillars and entered the city. A horn somewhere announced him as an arriving allied unit.&lt;br /&gt;
&lt;br /&gt;
:The garrison was a set of six more teeth, much taller, fortified with solid walls that joined them like webbing. Three of these walls had gated archways, adorned with Gothic patterns in wrought iron and stone.&lt;br /&gt;
&lt;br /&gt;
:At the center of the garrison rose a tower constructed with all the ferocity of Jillian's imagination. It was shaped something like a white marble palm tree. The trunk was a twist of six massive columns, tapering slightly as they reached straight upward. The top of the tower was a miniature fortress, a bristle of glass and hard spikes, with ledges and platforms where many dozens of flyers could land, or hundreds of defenders could lurk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===The Peaceful Kingdom===&lt;br /&gt;
[[King Banhammer]] sought a peaceful, non-violent existence for his Kingdom, and so avoided combat that put his nation at risk.  He relied heavily on the use of [[magic]] and had multiple [[Caster|Casters]], including a [[Predictamancer_of_Faq|Predictamancer]]{{erf|1|082}}, a [[Croakamancer]] ([[Wanda Firebaugh]]), and a [[Foolamancy|Foolamancer]] ([[Jack Snipe]]){{erf|1|107}}.&lt;br /&gt;
&lt;br /&gt;
When enemy [[unit|units]] appeared nearby (usually passing through his territory unaware a nation existed there), the [[Predictamancer_of_Faq|Predictamancer]] was able to lay out the route the force would follow, allowing [[Jack Snipe|Jack]] to [[Veil]] one [[City]] at a time; thus, he managed to keep the location of Faq hidden until [[Wanda Firebaugh|Wanda]] revealed the existence of [[Faq]] to [[Stanley]].&lt;br /&gt;
&lt;br /&gt;
===Mercenary Work===&lt;br /&gt;
&lt;br /&gt;
Although the kingdom had [[mine]]s and [[farm]]s, [[King Banhammer]] found it necessary to send its [[unit]]s to do [[mercenary]] work, in order to supplement the [[treasury]].{{erf|1|082}} [[Jillian]] assumed command over these mercenaries after she had problems with [[King Banhammer]]. Her employment as a mercenary provided her with combat experience that helped her reach a relatively high [[level]]. This left her in the field when [[Wanda]] conspired with [[Stanley]] to attack [[Faq]], and subsequently left her with all the mercenaries as a [[Barbarian]] force. Jillian remains the only known former Faq Unit that is not working for [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
===Fall of Faq===&lt;br /&gt;
&lt;br /&gt;
The [[Predictamancer_of_Faq|Predictamancer]] foretold the eventual fall of the kingdom of Faq. This led [[King Banhammer]] to order an [[heir]] popped: that Unit was [[Jillian Zamussels]]. The two failed to get along, and so Jillian took service leading [[Faq]]'s mercenaries far from the Kingdom.&lt;br /&gt;
&lt;br /&gt;
[[Wanda]] had been given a second [[Predictamancy|Prediction]]: she would one day attune to an [[Arkentool]]. This would lead her to desperate measures in finding her destiny. She eventually learned of [[Stanley the Plaid]], a [[Warlord]] in the service of [[King Saline IV]] at the time, who had attuned to the [[Arkenhammer]]. Thinking to take this [[Arkentool]] from him, she conspired with Stanley to bring him to Faq. Her intent was to see Stanley die in the attack on her side. She had over-estimated Faq's defenses, and so Stanley succeeded in destroying and pillaging Faq, ending the side.&lt;br /&gt;
&lt;br /&gt;
The mercenaries, including [[Jillian]], became [[Barbarians]] as a result of the loss of their [[side]] and continued their lives as they had been living, but seeking information on their homeland whenever possible. Jillian is the only [[Men|human]] [[unit]] known to survive this lifestyle, but she is not yet aware of [[Wanda]]'s part in the destruction of Faq. Jillian is the only known Faq [[unit]] that is not working for [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
===Location===&lt;br /&gt;
''Main article: [[Erfworld Geography]]''&lt;br /&gt;
&lt;br /&gt;
Faq is located in the vicinity of the Kingdom of [[Transylvito]]. [[Transylvito]] [[unit]]s passed by Faq (although not seeing it) periodically.{{erf|1|138}} It is located deep within the High Mountains, nearly impassible except for fliers and tunnelers.{{erf|1|099}}&lt;br /&gt;
&lt;br /&gt;
It is northeast of [[Carport]] of the [[Carpudlians]] [[side]].&lt;br /&gt;
&lt;br /&gt;
[[Transylvito]] is to the south of Faq, with [[Jitterati]] to the northwest and [[Gobwin Knob]] to the east.&lt;br /&gt;
&lt;br /&gt;
==Livery==&lt;br /&gt;
Under Banhammer, the livery of Faq was green, Far Eastern styled clothing.&lt;br /&gt;
&lt;br /&gt;
Under Jillian, the livery is now silver and white.&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
[[Charlie]] set up a deal between Faq and the [[Western Giants]], who were allied with Jitterati, and during the attack on [[Valdez]], under the cover of a [[Parley]], the Giants switched sides to Faq.&lt;br /&gt;
&lt;br /&gt;
Given their willingness to change [[sides]], Jillian may want to be careful, as this could cause problems later, since [[Parson]] or [[Charlie]] could offer them a new contract.&lt;br /&gt;
&lt;br /&gt;
Western Giants are a perfect natural ally for Faq, as though they are [[heavy Unit|heavies]], they are mountain-capable, and may be able to cross through the [[Faq Gap|gap]] on their own.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
At the time of this writing (Summer Update 38), it appears that [[Don King]] does not expect Jillian to participate in the war for at least 60 turns. He has ordered Jillian to pop a Royal Heir, which means Faq's armies will grow much more slowly than they would otherwise have done. Because Faq's isolation and terrain makes it well suited for defense, it may be that Don envisions Faq becoming a defensive fortress where he or his [[Royal]] [[Heir]] can survive, even if Stanley destroys [[Transylvito]]. &lt;br /&gt;
Jillian and Don are still unaware that [[Stanley the Tool]] has a growing army of fliers that includes [[Dwagons]] and [[Archons]] that could threaten [[Transylvito]]. But since [[Stanley]] has attacked [[Transylvito]] in the past, [[Don King]] may believe he will attack again soon. If he decides that [[Transylvito]] is about to fall to [[Stanley]], Don could conceivably adopt Stanley's escape plan, and send  his  [[Heir]], with the remaining flying [[Transylvito Vampire|Vampire]]s, [[Goyles]],  and [[Doombats]] to Faq. Once there, they would become [[Barbarian|Mercenaries]], whom Jillian could hire.&lt;br /&gt;
&lt;br /&gt;
==Faqian Philosophy==&lt;br /&gt;
&lt;br /&gt;
Under [[King Banhammer]], Faq was devoted to the study of philosophy. &lt;br /&gt;
There may have been a correlation between the names of the towns and the style of philosophy practiced there. Philosophers in the capital sought to answer Frequently Asked Questions. Philosophers in Kibo were very critical of other philosopher's reasoning, deriding it as Knowledge In, Boop Out. Philosophers in Otoh, On The Other Hand, saw value on the arguments of both Faq and Kibo. &lt;br /&gt;
&lt;br /&gt;
In the future, Faqian philosophy may develop in directions pleasing to Queen [[Jillian]]. For example, both the institution of [[Royal]]ty and the [[Arkentools]] were created by the [[Titans]]. This suggests they may both have a role to play in the Titan's Plan. According to this line of reasoning, [[Stanley]]'s great crime is to attempt to use one aspect of the Titan's Plan, the Arkentools, to destroy another aspect, Royalty. The rejection of the Arkentools by the members of the [[Royal Crown Coalition]] is equally objectionable. Jillian's efforts to combine the powers of Royalty and the Arkentools, by allying with [[Charlie]], and possibly by attempting to persuade [[Wanda]] to return to Faq with the [[Arkenpliers]], represents the true will of the [[Titans]].&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
&lt;br /&gt;
Faq's only avenue of attack for ground units are a system of [[Tunnels]]. They would benefit from a force of tunnel fighters. Two possible types of unit which could fill these roles are [[Marbit]]s and [[Gobwin]]s. Given the problems [[Stanley]] is having finding [[Gobwin]]s, it's possible that [[Charlie]] has helped [[Jillian]] forge an alliance with the [[Gobwins]].&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
&lt;br /&gt;
The name is a pun on [http://en.wikipedia.org/wiki/FAQ FAQ]. &lt;br /&gt;
There are a lot of [[Frequently Asked Questions]] about Erfworld; fortunately, there have been many answers, or the name wouldn't work out too well. &lt;br /&gt;
&lt;br /&gt;
Faq is also a pun on &amp;quot;The Eternal Questions,&amp;quot; such as 'Who am I?', 'What do I want?', 'What is my purpose for being?', 'Is there an afterlife?', 'What is my role in society?', etc.&lt;br /&gt;
&lt;br /&gt;
Western Giants seem to be based on the San Francisco Giants baseball team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations of Erfworld]]&lt;br /&gt;
[[Category:Side]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq</id>
		<title>Kingdom of Faq</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq"/>
				<updated>2009-10-30T02:40:26Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|460|&lt;br /&gt;
{{crop|20|25|460|260|TBFGK_82.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
The Kingdom of Faq is a [[Capital Side]] in [[Erfworld]]. It was destroyed, but has been restored with Queen [[Jillian]] as its [[Ruler]].{{blog|2009|09|summer-updates-037}} It is now a member of the [[Royal Crown Coalition]] II. Count [[Vinny Doombats]] is the liaison between Faq and [[Transylvito]], and Jillian's lover. Jillian has formed a secret alliance with [[Charlie]]. Since the fall of [[Unaroyal]], [[Don King]] has been sending substantial resources to Faq over the objections of his [[Chief Warlord]] [[Caesar Borgata]].&lt;br /&gt;
&lt;br /&gt;
Faq consists of a [[Capital]] of the same name and two subordinate cities. It is surrounded with [[mountains]] on all sides and accessible only by air and tunnel.{{erf|1|082}} This [[Terrain Type|Terrain]] makes it much easier to defend Faq against a numerically superior army. There is at least one pass through the Mountains, called the [[Faq Gap]]. A [[river]] runs through the center of Faq. &lt;br /&gt;
&lt;br /&gt;
[[King Banhammer]] was the last [[Ruler]] of Faq prior to its fall. [[Jillian Zamussels]] was his [[lineage|daughter]] and a [[heir]] to the throne.&lt;br /&gt;
&lt;br /&gt;
==Known Characters==&lt;br /&gt;
&lt;br /&gt;
* [[King Banhammer]] -- [[Royal]] [[Ruler]], Deceased&lt;br /&gt;
* [[King|Queen]] [[Jillian Zamussels]] -- former [[Royal]] [[Warlord]] and [[Heir]], former [[Barbarian]] mercenary, current [[Ruler]]&lt;br /&gt;
* [[noble|Lady]] [[Wanda Firebaugh]] -- [[Croakamancer]], currently employed by Lord [[Stanley the Tool]]&lt;br /&gt;
* [[Jack Snipe]] -- [[Foolamancer]], currently employed by [[Stanley the Tool]]&lt;br /&gt;
* [[Duncan Scone]] -- Level 6 [[Warlord]], Formerly [[Jitterati]]&lt;br /&gt;
* [[Vanna]] -- [[Turnamancer]] Formerly employed by [[Unaroyal]]&lt;br /&gt;
* Five newly created [[Warlord]]s, two of which are [[level]] 2, one of which is possibly named Danny or Dave.&lt;br /&gt;
* [[Royal]] [[Heir]] likely to be popped at some point after Turn 84 After BoGK.&lt;br /&gt;
&lt;br /&gt;
==Cities== &lt;br /&gt;
(In Turn 18 After BoGK)&lt;br /&gt;
&lt;br /&gt;
*[[City of Faq|Faq]] -- Level 4, Capital. The city of Faq has unusual defenses, which seem specifically designed to defend against [[Dwagon]] attacks.  &lt;br /&gt;
*[[Otoh]] -- Level 2, farming&lt;br /&gt;
*[[Kibo]] -- Level 2, farming&lt;br /&gt;
&lt;br /&gt;
===City of Faq===&lt;br /&gt;
&lt;br /&gt;
Description of the Capital City of Faq from {{blog|2009|09|summer-updates-037}}:&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;It was circular, sharp, and shining.&lt;br /&gt;
&lt;br /&gt;
:The outer &amp;quot;walls&amp;quot; were useless against siege, even worse than Transylvito's. They consisted of a ring of stone teeth with a reflective coating of tin, inward-curving towers that terminated in spoon-like roosts for gwiffons and megalogwiffs. There was no gate. Vinny simply flew between these pillars and entered the city. A horn somewhere announced him as an arriving allied unit.&lt;br /&gt;
&lt;br /&gt;
:The garrison was a set of six more teeth, much taller, fortified with solid walls that joined them like webbing. Three of these walls had gated archways, adorned with Gothic patterns in wrought iron and stone.&lt;br /&gt;
&lt;br /&gt;
:At the center of the garrison rose a tower constructed with all the ferocity of Jillian's imagination. It was shaped something like a white marble palm tree. The trunk was a twist of six massive columns, tapering slightly as they reached straight upward. The top of the tower was a miniature fortress, a bristle of glass and hard spikes, with ledges and platforms where many dozens of flyers could land, or hundreds of defenders could lurk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===The Peaceful Kingdom===&lt;br /&gt;
[[King Banhammer]] sought a peaceful, non-violent existence for his Kingdom, and so avoided combat that put his nation at risk.  He relied heavily on the use of [[magic]] and had multiple [[Caster|Casters]], including a [[Predictamancer_of_Faq|Predictamancer]]{{erf|1|082}}, a [[Croakamancer]] ([[Wanda Firebaugh]]), and a [[Foolamancy|Foolamancer]] ([[Jack Snipe]]){{erf|1|107}}.&lt;br /&gt;
&lt;br /&gt;
When enemy [[unit|units]] appeared nearby (usually passing through his territory unaware a nation existed there), the [[Predictamancer_of_Faq|Predictamancer]] was able to lay out the route the force would follow, allowing [[Jack Snipe|Jack]] to [[Veil]] one [[City]] at a time; thus, he managed to keep the location of Faq hidden until [[Wanda Firebaugh|Wanda]] revealed the existence of [[Faq]] to [[Stanley]].&lt;br /&gt;
&lt;br /&gt;
===Mercenary Work===&lt;br /&gt;
&lt;br /&gt;
Although the kingdom had [[mine]]s and [[farm]]s, [[King Banhammer]] found it necessary to send its [[unit]]s to do [[mercenary]] work, in order to supplement the [[treasury]].{{erf|1|082}} [[Jillian]] assumed command over these mercenaries after she had problems with [[King Banhammer]]. Her employment as a mercenary provided her with combat experience that helped her reach a relatively high [[level]]. This left her in the field when [[Wanda]] conspired with [[Stanley]] to attack [[Faq]], and subsequently left her with all the mercenaries as a [[Barbarian]] force. Jillian remains the only known former Faq Unit that is not working for [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
===Fall of Faq===&lt;br /&gt;
&lt;br /&gt;
The [[Predictamancer_of_Faq|Predictamancer]] foretold the eventual fall of the kingdom of Faq. This led [[King Banhammer]] to order an [[heir]] popped: that Unit was [[Jillian Zamussels]]. The two failed to get along, and so Jillian took service leading [[Faq]]'s mercenaries far from the Kingdom.&lt;br /&gt;
&lt;br /&gt;
[[Wanda]] had been given a second [[Predictamancy|Prediction]]: she would one day attune to an [[Arkentool]]. This would lead her to desperate measures in finding her destiny. She eventually learned of [[Stanley the Plaid]], a [[Warlord]] in the service of [[King Saline IV]] at the time, who had attuned to the [[Arkenhammer]]. Thinking to take this [[Arkentool]] from him, she conspired with Stanley to bring him to Faq. Her intent was to see Stanley die in the attack on her side. She had over-estimated Faq's defenses, and so Stanley succeeded in destroying and pillaging Faq, ending the side.&lt;br /&gt;
&lt;br /&gt;
The mercenaries, including [[Jillian]], became [[Barbarians]] as a result of the loss of their [[side]] and continued their lives as they had been living, but seeking information on their homeland whenever possible. Jillian is the only [[Men|human]] [[unit]] known to survive this lifestyle, but she is not yet aware of [[Wanda]]'s part in the destruction of Faq. Jillian is the only known Faq [[unit]] that is not working for [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
===Location===&lt;br /&gt;
''Main article: [[Erfworld Geography]]''&lt;br /&gt;
&lt;br /&gt;
Faq is located in the vicinity of the Kingdom of [[Transylvito]]. [[Transylvito]] [[unit]]s passed by Faq (although not seeing it) periodically.{{erf|1|138}} It is located deep within the High Mountains, nearly impassible except for fliers and tunnelers.{{erf|1|099}}&lt;br /&gt;
&lt;br /&gt;
It is northeast of [[Carport]] of the [[Carpudlians]] [[side]].&lt;br /&gt;
&lt;br /&gt;
[[Transylvito]] is to the south of Faq, with [[Jitterati]] to the northwest and [[Gobwin Knob]] to the east.&lt;br /&gt;
&lt;br /&gt;
==Livery==&lt;br /&gt;
Under Banhammer, the livery of Faq was green, Far Eastern styled clothing.&lt;br /&gt;
&lt;br /&gt;
Under Jillian, the livery is now silver and white.&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
[[Charlie]] set up a deal between Faq and the [[Western Giants]], who were allied with Jitterati, and during the attack on [[Valdez]], under the cover of a [[Parley]], the Giants switched sides to Faq.&lt;br /&gt;
&lt;br /&gt;
Given their willingness to change [[sides]], Jillian may want to be careful, as this could cause problems later, since [[Parson]] or [[Charlie]] could offer them a new contract.&lt;br /&gt;
&lt;br /&gt;
Western Giants are a perfect natural ally for Faq, as though they are [[heavy Unit|heavies]], they are mountain-capable, and may be able to cross through the [[Faq Gap|gap]] on their own.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
At the time of this writing (Summer Update 38), it appears that [[Don King]] does not expect Jillian to participate in the war for at least 60 turns. He has ordered Jillian to pop a Royal Heir, which means Faq's armies will grow much more slowly than they would otherwise have done. Because Faq's isolation and terrain makes it well suited for defense, it may be that Don envisions Faq becoming a defensive fortress where he or his [[Royal]] [[Heir]] can survive, even if Stanley destroys [[Transylvito]]. &lt;br /&gt;
Jillian and Don are still unaware that [[Stanley the Tool]] has a growing army of fliers that includes [[Dwagons]] and [[Archons]] that could threaten [[Transylvito]]. But since [[Stanley]] has attacked [[Transylvito]] in the past, [[Don King]] may believe he will attack again soon. If he decides that [[Transylvito]] is about to fall to [[Stanley]], Don could conceivably adopt Stanley's escape plan, and send  his  [[Heir]], with the remaining flying [[Transylvito Vampire|Vampire]]s, [[Goyles]],  and [[Doombats]] to Faq. Once there, they would become [[Barbarian|Mercenaries]], whom Jillian could hire.&lt;br /&gt;
&lt;br /&gt;
==Faqian Philosophy==&lt;br /&gt;
&lt;br /&gt;
Under [[King Banhammer]], Faq was devoted to the study of philosophy. &lt;br /&gt;
There may have been a correlation between the names of the towns and the style of philosophy practiced there. Philosophers in the capital sought to answer Frequently Asked Questions. Philosophers in Kibo were very critical of other philosopher's reasoning, deriding it as Knowledge In, Boop Out. Philosophers in Otoh, On The Other Hand, saw value on the arguments of both Faq and Kibo. &lt;br /&gt;
&lt;br /&gt;
In the future, Faqian philosophy may develop in directions pleasing to Queen [[Jillian]]. For example, both the institution of [[Royal]]ty and the [[Arkentools]] were created by the [[Titans]]. This suggests they may both have a role to play in the Titan's Plan. According to this line of reasoning, [[Stanley]]'s great crime is to attempt to use one aspect of the Titan's Plan, the Arkentools, to destroy another aspect, Royalty. The rejection of the Arkentools by the members of the [[Royal Crown Coalition]] is equally objectionable. Jillian's efforts to combine the powers of Royalty and the Arkentools, by allying with [[Charlie]], and possibly by attempting to persuade [[Wanda]] to return to Faq with the [[Arkenpliers]], represents the true will of the [[Titans]].&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
&lt;br /&gt;
Faq's only avenue of attack for ground units are a system of [[Tunnels]]. They would benefit from a force of tunnel fighters. Two possible types of unit which could fill these roles are [[Marbit]]s and [[Gobwin]]s. Given the problems [[Stanley]] is having finding [[Gobwin]]s, it's possible that [[Charlie]] has helped [[Jillian]] forge an alliance with the [[Gobwins]].&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
&lt;br /&gt;
The name is a pun on [http://en.wikipedia.org/wiki/FAQ FAQ]. &lt;br /&gt;
There are a lot of [[Frequently Asked Questions]] about Erfworld; fortunately, there have been many answers, or the name wouldn't work out too well. &lt;br /&gt;
&lt;br /&gt;
Faq is also a pun on &amp;quot;The Eternal Questions,&amp;quot; such as 'Who am I?', 'What do I want?', 'What is my purpose for being?', 'Is there an afterlife?', 'What is my role in society?', etc.&lt;br /&gt;
&lt;br /&gt;
Western Giants seem to be based on the San Francisco Giants baseball team.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations of Erfworld]]&lt;br /&gt;
[[Category:Side]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Faq_Gap</id>
		<title>Faq Gap</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Faq_Gap"/>
				<updated>2009-10-29T23:50:58Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Speculation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
The Faq Gap is a break in of [[High Mountains]] in the ring of [[Impassable Mountains]] surrounding the [[Kingdom of Faq]].  Through this [[hex]] of [[High Mountains]], (and only through this hex) a group of flying units or mountain-capable units may enter or exit the kingdom. It forms one of the natural choke points into and out of the kingdom. (The other being the [[Tunnels]] through the mountains).&lt;br /&gt;
&lt;br /&gt;
This is the site of the [[Second Battle of Faq]], and the path through which [[Stanley the Tool]] entered the kingdom for the [[First Battle of Faq]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jillian informed Ansom that Faq could only be accessed by air, or through tunnels. Unless she was exaggerating, not even Mountain Units like the Western Giants can reach Faq through the Gap on foot, which suggests that the Faq Gap is composed of High Mountains rather than ordinary Mountains. Perhaps mountain capable units can't pass through high mountain hexes on foot (unless they are also tunnelers).&lt;br /&gt;
&lt;br /&gt;
Impassable Mountains are a Terrain Type which cannot be passed even by flying Units. It's clear that there must be at least two places in the Mountains surrounding Faq where fliers can pass, because fliers from Transylvito used to pass through [Faq]] airspace on the way to somewhere else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jillian might have been speaking generally, or might not have known about mountain-capable units. &lt;br /&gt;
&lt;br /&gt;
Though Jillian traveled widely as a mercenary. &lt;br /&gt;
&lt;br /&gt;
But Faq was a completely secret kingdom for a long time. It's easier to understand how nobody could know about Faq if you believe that it was cut off from mountain dwellers like the Western Giants.  &lt;br /&gt;
&lt;br /&gt;
Or, the gap is regular mountains. Either way, we know the giants can cross the mountains/high mountains (though not the Impassable ones). We also know the Gap is the only one of its type because a) Jillian calls it &amp;quot;the&amp;quot; gap, and b) a warlord is sent to defend it, and no other warlord (3 available) was sent to defend another such gap. As far as Transylvito units passing over the kingdom, I'm not sure that &amp;quot;Faq airspace&amp;quot; doesn't cover a greater area than the impassable mountain ring; also, they might have peeked in the gap and decided there was nothing there and come back out. CIHN &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations of Erfworld]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Faq_Gap</id>
		<title>Faq Gap</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Faq_Gap"/>
				<updated>2009-10-29T23:43:47Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Speculation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
The Faq Gap is a break in of [[High Mountains]] in the ring of [[Impassable Mountains]] surrounding the [[Kingdom of Faq]].  Through this [[hex]] of [[High Mountains]], (and only through this hex) a group of flying units or mountain-capable units may enter or exit the kingdom. It forms one of the natural choke points into and out of the kingdom. (The other being the [[Tunnels]] through the mountains).&lt;br /&gt;
&lt;br /&gt;
This is the site of the [[Second Battle of Faq]], and the path through which [[Stanley the Tool]] entered the kingdom for the [[First Battle of Faq]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jillian informed Ansom that Faq could only be accessed by air, or through tunnels. Unless she was exaggerating, not even Mountain Units like the Western Giants can reach Faq through the Gap on foot, which suggests that the Faq Gap is composed of High Mountains rather than ordinary Mountains. Perhaps mountain capable units can't pass through high mountain hexes on foot (unless they are also tunnelers).&lt;br /&gt;
&lt;br /&gt;
Impassable Mountains are a Terrain Type which cannot be passed even by flying Units. It's clear that there must be at least two places in the Mountains surrounding Faq where fliers can pass, because fliers from Transylvito used to pass through [Faq]] airspace on the way to somewhere else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jillian might have been speaking generally, or might not have known about mountain-capable units. &lt;br /&gt;
&lt;br /&gt;
Though Jillian traveled widely as a mercenary. &lt;br /&gt;
&lt;br /&gt;
Or, the gap is regular mountains. Either way, we know the giants can cross the mountains/high mountains (though not the Impassable ones). We also know the Gap is the only one of its type because a) Jillian calls it &amp;quot;the&amp;quot; gap, and b) a warlord is sent to defend it, and no other warlord (3 available) was sent to defend another such gap. As far as Transylvito units passing over the kingdom, I'm not sure that &amp;quot;Faq airspace&amp;quot; doesn't cover a greater area than the impassable mountain ring; also, they might have peeked in the gap and decided there was nothing there and come back out. CIHN &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations of Erfworld]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Faq_Gap</id>
		<title>Faq Gap</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Faq_Gap"/>
				<updated>2009-10-29T23:41:52Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Speculation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
The Faq Gap is a break in of [[High Mountains]] in the ring of [[Impassable Mountains]] surrounding the [[Kingdom of Faq]].  Through this [[hex]] of [[High Mountains]], (and only through this hex) a group of flying units or mountain-capable units may enter or exit the kingdom. It forms one of the natural choke points into and out of the kingdom. (The other being the [[Tunnels]] through the mountains).&lt;br /&gt;
&lt;br /&gt;
This is the site of the [[Second Battle of Faq]], and the path through which [[Stanley the Tool]] entered the kingdom for the [[First Battle of Faq]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jillian informed Ansom that Faq could only be accessed by air, or through tunnels. Unless she was exaggerating, not even Mountain Units like the Western Giants can reach Faq through the Gap on foot, which suggests that the Faq Gap is composed of High Mountains rather than ordinary Mountains. Perhaps mountain capable units can't pass through high mountain hexes on foot (unless they are also tunnelers).&lt;br /&gt;
&lt;br /&gt;
Impassable Mountains are a Terrain Type which cannot be passed even by flying Units. It's clear that there must be at least two places in the Mountains surrounding Faq where fliers can pass, because fliers from Transylvito used to pass through [Faq]] airspace on the way to somewhere else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jillian might have been speaking generally, or might not have known about mountain-capable units. Or, the gap is regular mountains. Either way, we know the giants can cross the mountains/high mountains (though not the Impassable ones). We also know the Gap is the only one of its type because a) Jillian calls it &amp;quot;the&amp;quot; gap, and b) a warlord is sent to defend it, and no other warlord (3 available) was sent to defend another such gap. As far as Transylvito units passing over the kingdom, I'm not sure that &amp;quot;Faq airspace&amp;quot; doesn't cover a greater area than the impassable mountain ring; also, they might have peeked in the gap and decided there was nothing there and come back out. CIHN &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations of Erfworld]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Faq_Gap</id>
		<title>Faq Gap</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Faq_Gap"/>
				<updated>2009-10-29T23:38:56Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Speculation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
The Faq Gap is a break in of [[High Mountains]] in the ring of [[Impassable Mountains]] surrounding the [[Kingdom of Faq]].  Through this [[hex]] of [[High Mountains]], (and only through this hex) a group of flying units or mountain-capable units may enter or exit the kingdom. It forms one of the natural choke points into and out of the kingdom. (The other being the [[Tunnels]] through the mountains).&lt;br /&gt;
&lt;br /&gt;
This is the site of the [[Second Battle of Faq]], and the path through which [[Stanley the Tool]] entered the kingdom for the [[First Battle of Faq]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jillian informed Ansom that Faq could only be accessed by air, or through tunnels. Unless she was exaggerating, not even Mountain Units like the Western Giants can reach Faq through the Gap on foot, which suggests that the Faq Gap is composed of High Mountains rather than ordinary Mountains.&lt;br /&gt;
&lt;br /&gt;
Impassable Mountains are a Terrain Type which cannot be passed even by flying Units. It's clear that there must be at least two places in the Mountains surrounding Faq where fliers can pass, because fliers from Transylvito used to pass through [Faq]] airspace on the way to somewhere else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jillian might have been speaking generally, or might not have known about mountain-capable units. Or, the gap is regular mountains. Either way, we know the giants can cross the mountains/high mountains (though not the Impassable ones). We also know the Gap is the only one of its type because a) Jillian calls it &amp;quot;the&amp;quot; gap, and b) a warlord is sent to defend it, and no other warlord (3 available) was sent to defend another such gap. As far as Transylvito units passing over the kingdom, I'm not sure that &amp;quot;Faq airspace&amp;quot; doesn't cover a greater area than the impassable mountain ring; also, they might have peeked in the gap and decided there was nothing there and come back out. CIHN &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations of Erfworld]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Faq_Gap</id>
		<title>Faq Gap</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Faq_Gap"/>
				<updated>2009-10-29T23:38:13Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
The Faq Gap is a break in of [[High Mountains]] in the ring of [[Impassable Mountains]] surrounding the [[Kingdom of Faq]].  Through this [[hex]] of [[High Mountains]], (and only through this hex) a group of flying units or mountain-capable units may enter or exit the kingdom. It forms one of the natural choke points into and out of the kingdom. (The other being the [[Tunnels]] through the mountains).&lt;br /&gt;
&lt;br /&gt;
This is the site of the [[Second Battle of Faq]], and the path through which [[Stanley the Tool]] entered the kingdom for the [[First Battle of Faq]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Jillian informed Ansom that Faq could only be accessed by air, or through tunnels. Unless she was exaggerating, not even Mountain Units like the Western Giants can reach Faq through the Gap on foot, which suggests that the Faq Gap is composed of High Mountains rather than ordinary Mountains.&lt;br /&gt;
&lt;br /&gt;
Impassable Mountains are a Terrain Type which cannot be passed even by flying Units. It's clear that there must be at least two places in the Mountains surrounding Faq where fliers can pass, because fliers from Transylvito used to pass through [Faq]] airspace on the way to somewhere else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
    Jillian might have been speaking generally, or might not have known about mountain-capable units. Or, the gap is regular mountains. Either way, we know the giants can cross the mountains/high mountains (though not the Impassable ones). We also know the Gap is the only one of its type because a) Jillian calls it &amp;quot;the&amp;quot; gap, and b) a warlord is sent to defend it, and no other warlord (3 available) was sent to defend another such gap. As far as Transylvito units passing over the kingdom, I'm not sure that &amp;quot;Faq airspace&amp;quot; doesn't cover a greater area than the impassable mountain ring; also, they might have peeked in the gap and decided there was nothing there and come back out. CIHN &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations of Erfworld]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq</id>
		<title>Kingdom of Faq</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Kingdom_of_Faq"/>
				<updated>2009-10-29T23:32:37Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Natural Allies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|460|&lt;br /&gt;
{{crop|20|25|460|260|TBFGK_82.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
The Kingdom of Faq is a [[Capital Side]] in [[Erfworld]]. It was destroyed, but has been restored with Queen [[Jillian]] as its [[Ruler]].{{blog|2009|09|summer-updates-037}} It is now a member of the [[Royal Crown Coalition]] II. Count [[Vinny Doombats]] is the liaison between Faq and [[Transylvito]], and Jillian's lover. Jillian has formed a secret alliance with [[Charlie]]. Since the fall of [[Unaroyal]], [[Don King]] has been sending substantial resources to Faq over the objections of his [[Chief Warlord]] [[Caesar Borgata]].&lt;br /&gt;
&lt;br /&gt;
Faq consists of a [[Capital]] of the same name and two subordinate cities. It is surrounded with [[mountains]] on all sides and accessible only by air and tunnel.{{erf|1|082}} This [[Terrain Type|Terrain]] makes it much easier to defend Faq against a numerically superior army.&lt;br /&gt;
&lt;br /&gt;
[[King Banhammer]] was the last [[Ruler]] of Faq prior to its fall. [[Jillian Zamussels]] was his [[lineage|daughter]] and a [[heir]] to the throne.&lt;br /&gt;
&lt;br /&gt;
==Known Characters==&lt;br /&gt;
&lt;br /&gt;
* [[King Banhammer]] -- [[Royal]] [[Ruler]], Deceased&lt;br /&gt;
* [[King|Queen]] [[Jillian Zamussels]] -- former [[Royal]] [[Warlord]] and [[Heir]], former [[Barbarian]] mercenary, current [[Ruler]]&lt;br /&gt;
* [[noble|Lady]] [[Wanda Firebaugh]] -- [[Croakamancer]], currently employed by Lord [[Stanley the Tool]]&lt;br /&gt;
* [[Jack Snipe]] -- [[Foolamancer]], currently employed by [[Stanley the Tool]]&lt;br /&gt;
* [[Duncan Scone]] -- Level 6 [[Warlord]], Formerly [[Jitterati]]&lt;br /&gt;
* [[Vanna]] -- [[Turnamancer]] Formerly employed by [[Unaroyal]]&lt;br /&gt;
* Five newly created [[Warlord]]s, two of which are [[level]] 2, one of which is possibly named Danny or Dave.&lt;br /&gt;
* [[Royal]] [[Heir]] likely to be popped at some point after Turn 84 After BoGK.&lt;br /&gt;
&lt;br /&gt;
==Cities== &lt;br /&gt;
(In Turn 18 After BoGK)&lt;br /&gt;
&lt;br /&gt;
*[[City of Faq|Faq]] -- Level 4, Capital. The city of Faq has unusual defenses, which seem specifically designed to defend against [[Dwagon]] attacks.  &lt;br /&gt;
*[[Otoh]] -- Level 2, farming&lt;br /&gt;
*[[Kibo]] -- Level 2, farming&lt;br /&gt;
&lt;br /&gt;
===City of Faq===&lt;br /&gt;
&lt;br /&gt;
Description of the Capital City of Faq from {{blog|2009|09|summer-updates-037}}:&lt;br /&gt;
&lt;br /&gt;
:&amp;quot;It was circular, sharp, and shining.&lt;br /&gt;
&lt;br /&gt;
:The outer &amp;quot;walls&amp;quot; were useless against siege, even worse than Transylvito's. They consisted of a ring of stone teeth with a reflective coating of tin, inward-curving towers that terminated in spoon-like roosts for gwiffons and megalogwiffs. There was no gate. Vinny simply flew between these pillars and entered the city. A horn somewhere announced him as an arriving allied unit.&lt;br /&gt;
&lt;br /&gt;
:The garrison was a set of six more teeth, much taller, fortified with solid walls that joined them like webbing. Three of these walls had gated archways, adorned with Gothic patterns in wrought iron and stone.&lt;br /&gt;
&lt;br /&gt;
:At the center of the garrison rose a tower constructed with all the ferocity of Jillian's imagination. It was shaped something like a white marble palm tree. The trunk was a twist of six massive columns, tapering slightly as they reached straight upward. The top of the tower was a miniature fortress, a bristle of glass and hard spikes, with ledges and platforms where many dozens of flyers could land, or hundreds of defenders could lurk.&amp;quot;&lt;br /&gt;
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&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===The Peaceful Kingdom===&lt;br /&gt;
[[King Banhammer]] sought a peaceful, non-violent existence for his Kingdom, and so avoided combat that put his nation at risk.  He relied heavily on the use of [[magic]] and had multiple [[Caster|Casters]], including a [[Predictamancer_of_Faq|Predictamancer]]{{erf|1|082}}, a [[Croakamancer]] ([[Wanda Firebaugh]]), and a [[Foolamancy|Foolamancer]] ([[Jack Snipe]]){{erf|1|107}}.&lt;br /&gt;
&lt;br /&gt;
When enemy [[unit|units]] appeared nearby (usually passing through his territory unaware a nation existed there), the [[Predictamancer_of_Faq|Predictamancer]] was able to lay out the route the force would follow, allowing [[Jack Snipe|Jack]] to [[Veil]] one [[City]] at a time; thus, he managed to keep the location of Faq hidden until [[Wanda Firebaugh|Wanda]] revealed the existence of [[Faq]] to [[Stanley]].&lt;br /&gt;
&lt;br /&gt;
===Mercenary Work===&lt;br /&gt;
&lt;br /&gt;
Although the kingdom had [[mine]]s and [[farm]]s, [[King Banhammer]] found it necessary to send its [[unit]]s to do [[mercenary]] work, in order to supplement the [[treasury]].{{erf|1|082}} [[Jillian]] assumed command over these mercenaries after she had problems with [[King Banhammer]]. Her employment as a mercenary provided her with combat experience that helped her reach a relatively high [[level]]. This left her in the field when [[Wanda]] conspired with [[Stanley]] to attack [[Faq]], and subsequently left her with all the mercenaries as a [[Barbarian]] force. Jillian remains the only known former Faq Unit that is not working for [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
===Fall of Faq===&lt;br /&gt;
&lt;br /&gt;
The [[Predictamancer_of_Faq|Predictamancer]] foretold the eventual fall of the kingdom of Faq. This led [[King Banhammer]] to order an [[heir]] popped: that Unit was [[Jillian Zamussels]]. The two failed to get along, and so Jillian took service leading [[Faq]]'s mercenaries far from the Kingdom.&lt;br /&gt;
&lt;br /&gt;
[[Wanda]] had been given a second [[Predictamancy|Prediction]]: she would one day attune to an [[Arkentool]]. This would lead her to desperate measures in finding her destiny. She eventually learned of [[Stanley the Plaid]], a [[Warlord]] in the service of [[King Saline IV]] at the time, who had attuned to the [[Arkenhammer]]. Thinking to take this [[Arkentool]] from him, she conspired with Stanley to bring him to Faq. Her intent was to see Stanley die in the attack on her side. She had over-estimated Faq's defenses, and so Stanley succeeded in destroying and pillaging Faq, ending the side.&lt;br /&gt;
&lt;br /&gt;
The mercenaries, including [[Jillian]], became [[Barbarians]] as a result of the loss of their [[side]] and continued their lives as they had been living, but seeking information on their homeland whenever possible. Jillian is the only [[Men|human]] [[unit]] known to survive this lifestyle, but she is not yet aware of [[Wanda]]'s part in the destruction of Faq. Jillian is the only known Faq [[unit]] that is not working for [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
===Location===&lt;br /&gt;
''Main article: [[Erfworld Geography]]''&lt;br /&gt;
&lt;br /&gt;
Faq is located in the vicinity of the Kingdom of [[Transylvito]]. [[Transylvito]] [[unit]]s passed by Faq (although not seeing it) periodically.{{erf|1|138}} It is located deep within the High Mountains, nearly impassible except for fliers and tunnelers.{{erf|1|099}}&lt;br /&gt;
&lt;br /&gt;
It is northeast of [[Carport]] of the [[Carpudlians]] [[side]].&lt;br /&gt;
&lt;br /&gt;
[[Transylvito]] is to the south of Faq, with [[Jitterati]] to the northwest and [[Gobwin Knob]] to the east.&lt;br /&gt;
&lt;br /&gt;
==Livery==&lt;br /&gt;
Under Banhammer, the livery of Faq was green, Far Eastern styled clothing.&lt;br /&gt;
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Under Jillian, the livery is now silver and white.&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
[[Charlie]] set up a deal between Faq and the [[Western Giants]], who were allied with Jitterati, and during the attack on [[Valdez]], under the cover of a [[Parley]], the Giants switched sides to Faq.&lt;br /&gt;
&lt;br /&gt;
Given their willingness to change [[sides]], Jillian may want to be careful, as this could cause problems later, since [[Parson]] or [[Charlie]] could offer them a new contract.&lt;br /&gt;
&lt;br /&gt;
Western Giants are a perfect natural ally for Faq, as though they are [[heavy Unit|heavies]], they are mountain-capable, and may be able to cross through the [[Faq Gap|gap]] on their own.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
At the time of this writing (Summer Update 38), it appears that [[Don King]] does not expect Jillian to participate in the war for at least 60 turns. He has ordered Jillian to pop a Royal Heir, which means Faq's armies will grow much more slowly than they would otherwise have done. Because Faq's isolation and terrain makes it well suited for defense, it may be that Don envisions Faq becoming a defensive fortress where he or his [[Royal]] [[Heir]] can survive, even if Stanley destroys [[Transylvito]]. &lt;br /&gt;
Jillian and Don are still unaware that [[Stanley the Tool]] has a growing army of fliers that includes [[Dwagons]] and [[Archons]] that could threaten [[Transylvito]]. But since [[Stanley]] has attacked [[Transylvito]] in the past, [[Don King]] may believe he will attack again soon. If he decides that [[Transylvito]] is about to fall to [[Stanley]], Don could conceivably adopt Stanley's escape plan, and send  his  [[Heir]], with the remaining flying [[Transylvito Vampire|Vampire]]s, [[Goyles]],  and [[Doombats]] to Faq. Once there, they would become [[Barbarian|Mercenaries]], whom Jillian could hire.&lt;br /&gt;
&lt;br /&gt;
==Faqian Philosophy==&lt;br /&gt;
&lt;br /&gt;
Under [[King Banhammer]], Faq was devoted to the study of philosophy. &lt;br /&gt;
There may have been a correlation between the names of the towns and the style of philosophy practiced there. Philosophers in the capital sought to answer Frequently Asked Questions. Philosophers in Kibo were very critical of other philosopher's reasoning, deriding it as Knowledge In, Boop Out. Philosophers in Otoh, On The Other Hand, saw value on the arguments of both Faq and Kibo. &lt;br /&gt;
&lt;br /&gt;
In the future, Faqian philosophy may develop in directions pleasing to Queen [[Jillian]]. For example, both the institution of [[Royal]]ty and the [[Arkentools]] were created by the [[Titans]]. This suggests they may both have a role to play in the Titan's Plan. According to this line of reasoning, [[Stanley]]'s great crime is to attempt to use one aspect of the Titan's Plan, the Arkentools, to destroy another aspect, Royalty. The rejection of the Arkentools by the members of the [[Royal Crown Coalition]] is equally objectionable. Jillian's efforts to combine the powers of Royalty and the Arkentools, by allying with [[Charlie]], and possibly by attempting to persuade [[Wanda]] to return to Faq with the [[Arkenpliers]], represents the true will of the [[Titans]].&lt;br /&gt;
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==Natural Allies==&lt;br /&gt;
&lt;br /&gt;
Faq's only avenue of attack for ground units are a system of [[Tunnels]]. They would benefit from a force of tunnel fighters. Two possible types of unit which could fill these roles are [[Marbit]]s and [[Gobwin]]s. Given the problems [[Stanley]] is having finding [[Gobwin]]s, it's possible that [[Charlie]] has helped [[Jillian]] forge an alliance with the [[Gobwins]].&lt;br /&gt;
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=Real World References=&lt;br /&gt;
&lt;br /&gt;
The name is a pun on [http://en.wikipedia.org/wiki/FAQ FAQ]. &lt;br /&gt;
There are a lot of [[Frequently Asked Questions]] about Erfworld; fortunately, there have been many answers, or the name wouldn't work out too well. &lt;br /&gt;
&lt;br /&gt;
Faq is also a pun on &amp;quot;The Eternal Questions,&amp;quot; such as 'Who am I?', 'What do I want?', 'What is my purpose for being?', 'Is there an afterlife?', 'What is my role in society?', etc.&lt;br /&gt;
&lt;br /&gt;
Western Giants seem to be based on the San Francisco Giants baseball team.&lt;br /&gt;
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[[Category:Locations of Erfworld]]&lt;br /&gt;
[[Category:Side]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Faq_Gap</id>
		<title>Faq Gap</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Faq_Gap"/>
				<updated>2009-10-29T23:12:07Z</updated>
		
		<summary type="html">&lt;p&gt;24.70.204.135: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
The Faq Gap is one of at least two breaks of [[High Mountains]] in the ring of [[Impassable Mountains]] surrounding the [[Kingdom of Faq]].  In this [[hex]] of [[High Mountains]], a group of flying units, may enter or exit the kingdom. It forms one of the natural choke points into and out of the kingdom. (The others being at least one other Gap, perhaps located near [[Otoh]] or [[Kibo]], and the [[Tunnels]] through the mountains).&lt;br /&gt;
[[Jillian]] informed [[Ansom]] that [[Faq]] could only be accessed by air, or through tunnels. Unless she was exaggerating, not even Mountain Units like the [[Western Giants]] can reach [[Faq]] through the Gap on foot, which suggests that the Faq Gap is composed of [[High Mountains]] rather than ordinary [[Mountains]]. &lt;br /&gt;
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[[Impassable Mountains]] are a [[Terrain Type]] which cannot be passed even by [[flying]] [[Units]]. It's clear that there must be at least two places in the [[Mountains]] surrounding [[Faq]] where fliers can pass, because fliers from [[Transylvito]] used to pass through [[Faq]] airspace on the way to somewhere else. &lt;br /&gt;
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This is the site of the [[Second Battle of Faq]], and the path through which [[Stanley the Tool]] entered the kingdom for the [[First Battle of Faq]]&lt;br /&gt;
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[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Locations of Erfworld]]&lt;/div&gt;</summary>
		<author><name>24.70.204.135</name></author>	</entry>

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