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		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Special:Contributions/60.240.3.70"/>
		<updated>2013-06-19T13:48:58Z</updated>
		<subtitle>From ErfWiki</subtitle>
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	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_35:1/Text</id>
		<title>LIAB 35:1/Text</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_35:1/Text"/>
				<updated>2010-06-25T10:16:27Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
'''Panel Caption:''' [[Slately|King Slately]]'s Stateroom [[Spacerock]], [[Capital]] of [[Jetstone]]&lt;br /&gt;
&lt;br /&gt;
'''[[Slately|King Slately]]:''' By whatever odd means... yes, [[Jillian Zamussels|Queen Jillian]] did save us.&lt;br /&gt;
&lt;br /&gt;
'''[[Slately|King Slately]]:''' I thank you for sending her to our aid.&lt;br /&gt;
&lt;br /&gt;
'''[[Don King]]:''' Hey.&lt;br /&gt;
&lt;br /&gt;
'''[[Don King]]:''' You're welcome.&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Decrypted</id>
		<title>Decrypted</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Decrypted"/>
				<updated>2010-06-17T10:38:55Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Undo revision 37506 by 80.1.180.100 (Talk) Can't find it, cite it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|430|&lt;br /&gt;
[[File:Wandas_army.JPG|thumb|right|400px|Wanda decrypts an RCC army]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Decrypted&amp;quot; is the term given to the upgraded [[uncroaked]] (or &amp;quot;popped again&amp;quot;) [[Wanda Firebaugh|Wanda]] creates after attuning to the [[Arkenpliers]]. Decrypt is used as a verb (he was decrypted), an adjective (a decrypted unit), and a noun (decrypted retain their stats), similar to the usage of [[uncroaked]]. Decrypted superficially appear to be alive, lacking the physical evidence of the trauma that [[croaked]] them.&lt;br /&gt;
&lt;br /&gt;
Unlike uncroaked units, decrypted units do not decay.{{erf|1|145}}&lt;br /&gt;
&lt;br /&gt;
Decrypted are loyal to the tool wielder, regardless of past allegiances, but still remember their past loyalties, any information they knew in the past, and loves. {{blog|2009|09|summer-updates-033}} They are also immune or resistant to [[Turnamancy]].{{erf|2|29}}&lt;br /&gt;
&lt;br /&gt;
Many [[unit]]s that could not be uncroaked are [[decryptable]]. (For example, [[Wiener Rammers]] can be decrypted.){{erf|1|146}}&lt;br /&gt;
&lt;br /&gt;
Decrypted units have zero upkeep cost and retain more of their pre-death strength, if not full strength, than uncroaked.{{erf|1|145}}&lt;br /&gt;
&lt;br /&gt;
When destroyed, Decrypted turn to dust like the [[Uncroaked]].  Units cannot be Decrypted more than once.{{blog|2009|10|summer-updates-043}}&lt;br /&gt;
&lt;br /&gt;
Decrypted [[Natural Allies]] are units of the side of the wielder of the Arkempliers, and don't count as a separate [[tribe]], so if all members of a Natural Allies tribe are croaked, not even Decrypting them can allow to build more units of their former tribe.{{blog|2009|10|summer-updates-045}}&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
The unit is enslaved to [[Wanda]] and may suffer a major mental attitude adjustment (e.g. &amp;quot;You were correct, of course. Royalty is obsolete.&amp;quot;{{Erf|1|145}}) possibly due to a change in its Natural [[Thinkamancy]] or a choice made by [[Wanda]] at the time of decryption; otherwise, the Unit retains all of its previous [[Unit#Statistics|stats]], [[Unit#Natural Abilities|abilities]], and [[Level|levels]], but it may suffer a demotion if it was of a high rank and that position is already occupied by another [[Unit]]. &lt;br /&gt;
&lt;br /&gt;
As with [[Uncroaked|uncroaking]], uniforms and insignia are changed when the uncroaked join their new side.  Decrypted seem to gain Wanda's insignia {{erf|1|144}} rather than the insignia of their chief warlord {{erf|1|116}}, but this is [[Wanda]]'s choice for units she creates {{blog|2009|08|summer-updates-026}} rather than a feature of decryption itself.  Units like [[Wiener-Rammers]] with no uniform may suffer a change of color in skin or fur.{{erf|1|146}}&lt;br /&gt;
&lt;br /&gt;
Wanda may be able to see through her units eyes, and if not, they will tell her anything relevant that happened to them. {{blog|2009|10|summer-updates-044}}&lt;br /&gt;
&lt;br /&gt;
Decrypted still are able to gain [[experience]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As they have zero upkeep, it is unlikely that any food pops for them, and thus unlikely that they need to eat and drink.  It is unclear whether they can eat and drink.&lt;br /&gt;
&lt;br /&gt;
It is unknown as of yet exactly how the Arkentools do what they do.  It seems that they give Wanda an advanced form of Croakamancy, but it is a theory that it makes a combo-caster.  Allowing Wanda to use a Croakamancy/Healomancy/Turnamancy spell to make the decrypted. Another possibility: could it be a form of [[Retconjuration]], allowing Wanda to remake the croaked unit as she sees fit?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Being &amp;quot;popped again&amp;quot; is certainly a joking reference to the Christian concept of being [http://en.wikipedia.org/wiki/Born_again_(Christianity) born again], as being popped is the Erfworlders' version of being born, and [[Ansom]], the one who coined the phrase, converted to Toolism upon being popped again and proceeded to evangelize his new faith more than anyone else.&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
&lt;br /&gt;
Decryption, in the real world, is used as the opposite of encryption, that is protecting data by turning it into a seemingly random sequence of symbols by means of a cypher and a key. Decryption is the opposite process, which takes useless gibberish and turns it into useful information, paralleling the process of taking a useless corpse and turning it into a useful creature. The same term is sometimes also used for removing desired content from protected sources (such as DVDs, music files and books). In this case, Wanda might have gained the ability to effectively remove the &amp;quot;DRM&amp;quot; from enemy units, allowing her to raise them without penalties and under her control.  Alternately, the process of updating the MMORPG [http://en.wikipedia.org/wiki/Dungeons_%26_Dragons_Online DDO] contains a decrypting step, possibly suggesting the process is just an update to the units rules.&lt;br /&gt;
&lt;br /&gt;
This makes the term a double pun, the 1st one being on &amp;quot;getting the unit out of a crypt&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Real World References]]&lt;br /&gt;
[[Category:Unit]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/TBFGK</id>
		<title>TBFGK</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/TBFGK"/>
				<updated>2010-06-15T09:26:48Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: I'm not sure if that is really necessary but whatever. Fixed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{book menu bar|1|1|TBFGK}}&lt;br /&gt;
&lt;br /&gt;
=The Battle for Gobwin Knob=&lt;br /&gt;
&lt;br /&gt;
==[[Descriptive Table of Contents]]==&lt;br /&gt;
&lt;br /&gt;
{{:Descriptive_Table_of_Contents/TBFGK}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Comic]]&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/City</id>
		<title>City</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/City"/>
				<updated>2010-06-11T09:05:00Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: /* Regent */ why remove the part about the time required? It completely broke the grammar of the sentence as well.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Geography101}}&lt;br /&gt;
{{city101}}&lt;br /&gt;
{{ImageStackRight|240|&lt;br /&gt;
[[File:Gobwin_Knob.JPG|thumb|right|400px|'The City of [[Gobwin Knob]] from [http://www.erfworld.com/book-1-archive/?px=%2F121.jpg Page 121.]']]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
Cities are fixed locations in Erfworld. They can produce units and provide [[Shmuckers]] for a [[side]]'s [[treasury]], and they also provide some defense in [[combat]].&lt;br /&gt;
&lt;br /&gt;
Some cities are [[capital]]s for [[Capital Sides]].&lt;br /&gt;
&lt;br /&gt;
Cities, like [[Units]], have Levels; the lowest being level 1 and the highest being level 5. A city's level determines, in large part, its size and the strength of its defenses. However, this does not take into account natural terrain modifiers. For example, Gobwin Knob's terrain makes it a far tougher defensive position than other level 5 cities. In the same way, it is theoretically possible for a low-level city, due to its terrain, to be as tough as an unmodified Level 5. [[Shmuckers]] can be used to pay for the growth or change of a city. Damaged cities lose levels. Higher-level cities are better defended.{{Erf|1|133}} A city's level does not necessarily take into account its true defensive strength.&lt;br /&gt;
&lt;br /&gt;
Cities come replete with buildings, but no civilian inhabitants; no 'populace.' Units popped in the city or brought in from outside may live in the buildings, and they may also be used for storage, but they are not houses with families, or shops, etc. They are popped empty and remain so until filled by the city's garrison.&lt;br /&gt;
&lt;br /&gt;
Capital cities are usually ruled by the [[ruler]] of a [[side]]. When a ruler dies without an [[heir]], the cities of that side become neutral. Units inside these cities are not allowed to [[Movement|move]], [[Combat|attack]], cast [[spell]]s: they are essentially frozen in time, at the mercy of attackers.&lt;br /&gt;
&lt;br /&gt;
Destroyed cities may be [[Claiming a City|claimed]] by either an [[Heir]]{{Erf|1|083}} or [[Warlords]] of another [[Side]]{{Erf|1|078}}. A destroyed city is not the same as a [[ruins|ruin]]&lt;br /&gt;
&lt;br /&gt;
===Unit Production===&lt;br /&gt;
The [[ruler]] sets the [[unit]] production for the city. Each city can produce certain types of [[units]], depending on the [[side]] that built the city, and the level of that city.&lt;br /&gt;
&lt;br /&gt;
For example, Gobwin Knob cities can produce [[warlord]]s and [[spidew]]s at level two but can never produce [[gwiffon]]s.  Bigger units take longer to produce.{{Erf|1|043a}} Cities ruled by a royal can produce royals and nobles.&lt;br /&gt;
&lt;br /&gt;
A [[ruler]] may also pop an [[heir]] in this way, but this takes a tremendous number of turns.&lt;br /&gt;
&lt;br /&gt;
===Regent===&lt;br /&gt;
''Main Article: [[Regent]]''&lt;br /&gt;
&lt;br /&gt;
A [[Warlord]] can be assigned to manage a city. Having a Regent Warlord boosts city income and reduces [[unit]] [[upkeep]], among other things. To gain this bonus, the Warlord must spend his/her side's turn walking around the city, observing or &amp;quot;supervising,&amp;quot; as it were. &amp;lt;sup&amp;gt;[[First Intermission 35]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==City Zones==&lt;br /&gt;
''Main Article:[[City Zones]]''&lt;br /&gt;
&lt;br /&gt;
Cities are divided into zones. A city is treated as a single hex for the owning [[side]]: no move is expended for the owning [[side]]'s [[unit]]s when transferring from zone to zone, allowing the defensive units to redeploy to protect the city at will (though it still takes time to actually move the distance). &lt;br /&gt;
Enemy [[side]]s must expend [[movement|move]] in order to enter a city zone. There may be restrictions on where a zone can be attacked from.&lt;br /&gt;
&lt;br /&gt;
The most thoroughly described zones were in Gobwin Knob before it was destroyed. Other cities may be built differently.{{Erf|1|098a}}&amp;lt;sup&amp;gt; and &amp;lt;/sup&amp;gt;{{Erf|1|116a}}&lt;br /&gt;
*[[Outer Walls]]: may only be passed if breached.&lt;br /&gt;
*[[Tunnels]]: may only be entered by light units, with some exceptions.&lt;br /&gt;
*[[Airspace]]: may only be entered by fliers.&lt;br /&gt;
*[[Garrison]]: may be attacked from any of the other zones above; however, if the attackers come from the Outer Walls they must breach an additional set of garrison walls. In Gobwin Knob, the garrison is further divided into three areas:&lt;br /&gt;
**[[Courtyard]].&lt;br /&gt;
**[[Tower]]: provides a boost to [[caster]]s. {{Erf|1|116a|If that's the Tower, the Spell Casters will get a boost.}}&lt;br /&gt;
**[[Dungeon]]: provides bonuses to [[dirtamancer]]s and tunnel [[unit]]s.{{Erf|1|116a|But it'd probably be the dungeon, where we'll have bonuses to tunnel units and Sizemore.}} Units captured from other sides are also kept here. &lt;br /&gt;
*Special Zone:&lt;br /&gt;
**Some cities may have special zones. For example, Gobwin Knob is situated on a volcano and has a [[lava lake]] zone. [[City of Haggar|Haggar]] and [[Aqua Velva]] are [[port]]s, and have a separate harbor zone.&lt;br /&gt;
&lt;br /&gt;
===Other City Locations===&lt;br /&gt;
A city may include some other important locations, such as:&lt;br /&gt;
*[[Portal]] Room&lt;br /&gt;
*[[Cesspit]]&lt;br /&gt;
*[[Casting room]]&lt;br /&gt;
&lt;br /&gt;
==Capital Cities==&lt;br /&gt;
''Main Article: [[Capital]]''&lt;br /&gt;
&lt;br /&gt;
Each [[side]] may have only one [[capital]] city. Capital cities are the center of each side, and there are several things that can only be done at capital cities. If a side's capital falls, but its [[ruler]] or [[heir]] does not, the side's units become [[barbarian]].&lt;br /&gt;
&lt;br /&gt;
==Ports==&lt;br /&gt;
''Main Article: [[Port]]''&lt;br /&gt;
&lt;br /&gt;
Port cities lie on [[hex]]es that are boundaries to bodies of [[water]], allowing for the production and housing of [[ship]]s, which can deliver [[unit]]s across water.&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Erfworld Mechanics]]&lt;br /&gt;
[[Category:Locations of Erfworld]]&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Talk:LIAB_33a</id>
		<title>Talk:LIAB 33a</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Talk:LIAB_33a"/>
				<updated>2010-06-11T09:01:47Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'd like to include the title &amp;quot;Parson's Klog&amp;quot; in this page even though by TBFGK standards the Klogs are all &amp;quot;(previous page)a&amp;quot;, &amp;quot;(previous page)b&amp;quot;, etc. [[User:Jorgath|Jorgath]] 16:04, 9 June 2010 (UTC)&lt;br /&gt;
::Wait, do you mean having the url being something like [[LIAB KLOG 01]]? That can be done fairly simply. BTW, why is this page &amp;quot;LIAB 33a&amp;quot;? Why not just &amp;quot;34&amp;quot;? [[User:Miment|Miment]] 06:13, 11 June 2010 (UTC)&lt;br /&gt;
:::As Jorgath said, the Klogs in book 1 were given number (number)a and the letter was sequential if there was more than 1 (number)b. I guess it was picked under assumption of following the same scheme. I'm not sure what he means by &amp;quot;title&amp;quot;, redirects are easy though I can't think of why it would be necessary [Is there a Category:Klogs with a list of them?]. [[Special:Contributions/60.240.3.70|60.240.3.70]] 09:01, 11 June 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Building</id>
		<title>Building</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Building"/>
				<updated>2010-06-11T08:52:47Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Editing screwup fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{city101}}&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
Buildings are the empty structures that pop automatically as part of an Erf [[City|city]]. Generally, buildings are thought of as separate from the main defensive structures of a city, such as parapets or [[Tower|towers]].&lt;br /&gt;
&lt;br /&gt;
While some buildings can be used as barracks or stables, many do not seem intended for use by Erf units.&lt;br /&gt;
&lt;br /&gt;
The usefulness of building varies, from the clear role played by the slaughterhouse{{ref|[[First Intermission 36]]}} in the automated production of supplies, to an ice house that pops ice that goes unused, to the empty courthouse/jail, which could be used but aren't.&lt;br /&gt;
&lt;br /&gt;
==Buildings Mentioned==&lt;br /&gt;
&lt;br /&gt;
*Amphitheater {{ref|[[First Intermission 36]]}}&lt;br /&gt;
*Bank/counting house&lt;br /&gt;
*Smokehouse/Slaughterhouse&lt;br /&gt;
*Courthouse/jail&lt;br /&gt;
*Amphitheater&lt;br /&gt;
&lt;br /&gt;
Cities apparently also pop fountains from which units can drink or in which ornamental fish can be kept.&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Caesar_Borgata</id>
		<title>Caesar Borgata</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Caesar_Borgata"/>
				<updated>2010-06-08T06:01:47Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Undo revision 37318 by 209.158.241.169 (Talk) This isn't a forum, either modify the page itself or post to the talk page please&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|240|&lt;br /&gt;
{{crop|510|800|615|940|TBFGK_138.jpg}}{{Stats&lt;br /&gt;
 |name= Caesar Borgata&lt;br /&gt;
 |race= [[Transylvito Vampire]]&lt;br /&gt;
 |tribe= &lt;br /&gt;
 |faction= [[Transylvito]]&lt;br /&gt;
 |class= [[Warlord]]&lt;br /&gt;
 |level= &lt;br /&gt;
 |move= &lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= [[Leadership]], [[Noble]], [[Unit#Natural_Abilities|Flight]], [[Dance-Fighting]]&lt;br /&gt;
 |eyebook= &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
=Canon=&lt;br /&gt;
Caesar Borgata is currently the [[Chief Warlord]] and [[Heir]] of [[Transylvito]], and is the third heir under [[Don King]], and the first non-[[Royal]] one.&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
''&amp;quot;'Zat'' wise?''&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Fighting, Tactics, Keeping Secrets, Loyalty and Duty&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' No subtlety, Lack of finesse, Paranoia?&lt;br /&gt;
&lt;br /&gt;
'''First Appearance:''' [[TBFGK 104]]&lt;br /&gt;
&lt;br /&gt;
Prior to Caesar being named [[Heir Designate]], there were two [[Royal]] [[Heir]]s, both of whom Don and the troops of [[Transylvito]] eventually found unsatisfactory before they [[croaked]]. Caesar was [[pop]]ped as the Viscount of [[Vitalis]], which made him a very minor [[Noble]]. He achieved his rise to power solely on personal merit. He is both a formidable fighter and a keen tactician.  He is highly respected by all [[units]] on his [[side]] and has great [[Loyalty]] and [[Duty]]. [[Don King]] even admitted that Caesar is more popular with [[Transylvito]]'s commanders than himself.&lt;br /&gt;
&lt;br /&gt;
His position is now in doubt, because Don King has reconsidered the importance of Royalty, and is in the process of [[pop]]ping a new [[Royal]] [[Heir]] to replace Caesar. Caesar said that he and Don King used to understand one another, they could talk and had a good relationship.  They now have some fundamental disagreements, which have destroyed the understanding.  In particular, Caesar is opposed to Don's policy of rapidly building the power of [[Faq]], because it has left [[Transylvito]] exposed to attack, losing cities and good people such as [[Broadway Tony]] and other [[Warlords]].  Caesar has grown to resent and despise [[Faq]]'s Queen [[Jillian]] because of the investments being made for a woman he thinks is crazy and untrustworthy. Don believes that Caesar lacks the finesse and subtlety necessary to rule. He has therefore concluded that although Caesar may still have the qualities needed to be a very effective [[Chief Warlord]], he is no longer a suitable [[heir]]. Don King has said that he was planning to 'retire' Caesar to manage a quiet level 2 city somewhere far away but Caesar made it clear he felt that was an unjust reward.&lt;br /&gt;
&lt;br /&gt;
With the order to pop a third [[Royal]] [[heir]] to replace [[Caesar]], Caesar feels betrayed by his King; he had already seriously suspected that he was set up when he was sent to retake [[Chocula]].  If he hadn't fought so well he would have been croaked the turn before Don King announced the creation of a new [[Royal]] [[heir]].  Also in a time where their defenses are stretched so thin the [[pop]]ping of a [[Royal]] [[heir]] requires vast resources and production capacity that he thinks could be far more wisely expended.  &lt;br /&gt;
&lt;br /&gt;
[[Don King]] has considered simply disbanding Caesar but has decided that course is unacceptable, because the loyalty and duty of all units on his side would suffer.  If Caesar fell in battle it would be a different story, but Caesar is a very tough combatant.  One of the few things that helps Caesar remain sane in the midst of this is his love affair with [[Bunny]],[[Transylvito]]'s [[Thinkamancer]].&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
====Queen [[Jillian]]====&lt;br /&gt;
&lt;br /&gt;
{{:Jillian-Caesar Relationship}}&lt;br /&gt;
&lt;br /&gt;
Caesar's personal troubles began when he was assigned to meet with Count [[Vinny]] and a [[Barbarian]] [[Mercenary]] named [[Jillian]]. Jillian had made what Caesar regarded as the highly improbable claim that the ruins of three previously undetected cities existed close to [[Transylvito]], and that [[Stanley]] planned to rebuild these cities after [[Gobwin Knob]] fell. [[Don King]] sent Caesar and a group of [[Warlords]] to investigate, to [[croak]] Stanley if he arrived where Jillian said he would be, and to claim the three cities for [[Transylvito]], if they actually existed. &lt;br /&gt;
&lt;br /&gt;
Caesar was deeply suspicious of [[Jillian]] from the beginning, and made it clear that he was in charge. Jillian and Caesar quickly developed an antipathy for one another. Part of the problem was that, unlike [[Vinny]], Caesar was not particularly friendly towards the members of the RCC, and frankly seemed to care little about [[Stanley]] one way or the other. &lt;br /&gt;
&lt;br /&gt;
[[Stanley]] did indeed make an appearance, but Caesar's ambush failed to [[croak]] him, because of [[Foolamancy]] and the combat power of the [[Arkenhammer]]. Two of Caesar's [[Warlords]] were croaked. [[Jillian]] then demanded that they pursue [[Stanley]], but Caesar rejected her demand, because they would never find him while he had a [[Foolamancer]]. Caesar intended instead to claim the three ruined cities as he had been sent to do. Later when he informed [[Jillian]] that [[Ansom]] and all of the other members of the RCC army had been mysteriously [[croaked]], she attempted to [[croak]] him in a fit of rage. If not for [[Vinny]]'s interference he probably would have [[croak]]ed her on the spot. &lt;br /&gt;
&lt;br /&gt;
He may have regretted not doing so, because the next morning he received a change of orders from [[Don King]]. He was now ordered to escort [[Jillian]] to [[Transylvito]], and to treat her as a [[Royal]] as he did so. Whatever dealings Caesar had with the two [[Royal]]s who preceded him as [[Heir]] had left him with a rather low view of [[Royal]]s in general, so he followed his orders from Don in the most sarcastic way possible. When he arrived in [[Transylvito]], he learned that Don not only intended to allow Jillian to claim the three city sites, but to give her a significant amount of money to rebuild them. This was only the first of the money transfers to [[Faq]] which Don has authorized, and to which Caesar is deeply opposed.&lt;br /&gt;
&lt;br /&gt;
====[[Don King]]====&lt;br /&gt;
&lt;br /&gt;
{{:Don-Caesar Relationship}}&lt;br /&gt;
&lt;br /&gt;
==Speculation==&lt;br /&gt;
He is probably at least level 8, as he was quite unfazed by Jillian's dagger-attack. (She's level 9).&lt;br /&gt;
&lt;br /&gt;
As a Viscount, he was lower in social station than a Count like [[Vinny Doombats]].&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
*His name is probably a reference to [http://en.wikipedia.org/wiki/Cesare_Borgia Cesare Borgia]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Caesars_Palace Caesars Palace] and [http://en.wikipedia.org/wiki/Borgata Borgata] are famous casinos. Given the thug/mafia appearance of many characters from Transylvito, Caesar Borgata may be named for the casinos. This would also slyly imply a mafia connection to the casinos&lt;br /&gt;
*His appearance may be based on [http://en.wikipedia.org/wiki/Kiefer_Sutherland Kiefer Sutherland]'s vampire character, David, from [http://en.wikipedia.org/wiki/The_Lost_Boys The Lost Boys], or on the vampire character Spike from Buffy the Vampire Slayer and Angel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Chief Warlord]] of [[Transylvito]]&lt;br /&gt;
| Previous=''Unknown''&lt;br /&gt;
| Next=''None, incumbent''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Warlord]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Talk:Caesar_Borgata</id>
		<title>Talk:Caesar Borgata</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Talk:Caesar_Borgata"/>
				<updated>2010-06-08T05:59:57Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: /* Caesar's name (real life references) */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Strategy vs Tactics==&lt;br /&gt;
&lt;br /&gt;
Strategy: The science and art of employing the political, economic, psychological, and military forces of a nation or group of nations to afford the maximum support to adopted policies in peace or war.&lt;br /&gt;
&lt;br /&gt;
Tactics: The science and art of disposing and maneuvering forces in combat.&lt;br /&gt;
&lt;br /&gt;
Based on these definitions, I'd say Caesar has so far shown a talent for Tactics, but none at all for Strategy.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Is his name based on Cesare Borgia?&lt;br /&gt;
:Also, is his appearence based on Kiefer Sutherland's vampire character, David, from The Lost Boys?&lt;br /&gt;
::Added to the main page. -- [[User:Muzzafar|Muzzafar]] 12:38, 5 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;barely&amp;quot; a noble ==&lt;br /&gt;
&lt;br /&gt;
Why say he's &amp;quot;barely&amp;quot; a noble as opposed to saying that he's a &amp;quot;low-ranking noble?&amp;quot; If anything, in a world where nobility is a very distinct trait and not just a matter of convention and custom, then one could say that a noble is a noble, inherently so and without qualification. -- DevilDan&lt;br /&gt;
:It was a poor choice of words, and the reason for the change was that I've seen some confusion elsewhere on the wiki over military ranks and noble titles, where they've been sort of heaped together, and I wanted to get away from the term &amp;quot;rank&amp;quot; if possible.  On second look, it's fine how it is. - CIHN&lt;br /&gt;
&lt;br /&gt;
==Plot and relationships==&lt;br /&gt;
It seems that alot of the information added for his &amp;quot;relationships&amp;quot; belongs in a plot section. For now I'm not adding it to his relationships templates for [[Jillian-Ceasar Relationship|Jillian]] and [[Don-Ceasar Relationship|Don King]], which are ment to work equall well for either character.--[[User:Paper Golem|Paper Golem]] 01:58, 30 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Caesar's name (real life references) ==&lt;br /&gt;
&lt;br /&gt;
Caesar might mean as in &amp;quot;Julius Caesar&amp;quot;; he is a Chief Warlord, after all.&lt;br /&gt;
&lt;br /&gt;
Also, the &amp;quot;Borgata&amp;quot; part of his name more than likely had nothing to do with a casino at all. Borgata is an Italian word; it means &amp;quot;crime family&amp;quot; (that's not the literal translation, but if you ask anyone who lives in Southern Italy, they can tell you), and the word Borgata is linked with the mafia, as it's what the families of the New York Mafia called themselves, was &amp;quot;Borgata&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Just my two cents, for whoever is watching this page (if anybody is).&lt;br /&gt;
[[Special:Contributions/209.158.241.169 | 209.158.241.169]] 20:46, 7 June 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Category:Characters</id>
		<title>Category:Characters</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Category:Characters"/>
				<updated>2010-06-06T02:58:33Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: /* Chief Warlord */ missed one&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A character is any person or individual. Pages regarding characters may also be included in this category without having the subject of one specific person. Characters are grouped below according to several schemes followed by a list of all pages in the category arranged alphabetically.&lt;br /&gt;
&lt;br /&gt;
==What constitutes a &amp;quot;Character&amp;quot;?==&lt;br /&gt;
&lt;br /&gt;
To be a character three conditions must be met:&lt;br /&gt;
* '''A character must be a person''', or at least an empathetic animal. It must be able to act, think and feel. We must be able to empathize with it. For instance, Wanda's wardrobe isn't a character, because we wouldn't care if it were destroyed and replaced.&lt;br /&gt;
* '''A character must be individual in a significant way.'''  For instance, Stanley's plated red dwagon is not an individual. There are (or at least could be) other red plated dwagons, and being &amp;quot;Stanley's&amp;quot; isn't a characteristic of the dwagon itself. Having a name is individual, but it may not have any significance.&lt;br /&gt;
* '''A character must have narrative persistence.'''  The character needs to appear at more than one point in the narration. These appearances can be direct, references to the character, or new things that imply the character's existence.&lt;br /&gt;
&lt;br /&gt;
===Character paraphernalia and insignificant individuals===&lt;br /&gt;
If, for whatever reason, there are pages with topics that are character-like or related, feel free to include them in this category, but please try to avoid adding cordwood to the taxonomies.&lt;br /&gt;
&lt;br /&gt;
==By Side==&lt;br /&gt;
&lt;br /&gt;
===[[CharlesComm]]===&lt;br /&gt;
*Ruler:&lt;br /&gt;
**[[Charlie]]&lt;br /&gt;
*Troops:&lt;br /&gt;
**[[Archons]]&lt;br /&gt;
***[[Jaclyn]] (deceased, uncroaked by Gobwin Knob, destroyed)&lt;br /&gt;
***[[Patty]] (deceased, decrypted by Gobwin Knob)&lt;br /&gt;
***[[Maxene]] (deceased, decrypted by Gobwin Knob)&lt;br /&gt;
***[[LaVerne]] (deceased, decrypted by Gobwin Knob)&lt;br /&gt;
***[[Ginger]] (deceased, decrypted by Gobwin Knob)&lt;br /&gt;
***[[MaryAnn]] (deceased, decrypted by Gobwin Knob)&lt;br /&gt;
***Avril (deceased)&lt;br /&gt;
***[[Hilary]]&lt;br /&gt;
***Lindsay, Paris, Miley, Brittany (two deceased, (unknown which two))&lt;br /&gt;
&lt;br /&gt;
===[[Parson's_World|Earth]]===&lt;br /&gt;
&lt;br /&gt;
*[[Ashna]]&lt;br /&gt;
*[[Carl]]&lt;br /&gt;
*[[Hamstard]]&lt;br /&gt;
*[[Parson_Gotti|Parson Gotti]]&lt;br /&gt;
*[[Ross]]&lt;br /&gt;
*[[Takashi]]&lt;br /&gt;
&lt;br /&gt;
===[[Faq]]===&lt;br /&gt;
*Ruler:&lt;br /&gt;
**[[King_Banhammer|King Banhammer]] (former, deceased)&lt;br /&gt;
**[[Jillian_Zamussels|Queen Jillian Zamussels]] (current)&lt;br /&gt;
*Casters:&lt;br /&gt;
**[[Jack_Snipe|Jack Snipe]] (former, captured by Gobwin Knob)&lt;br /&gt;
**[[Predictamancer of Faq]] (presumed deceased)&lt;br /&gt;
**[[Wanda_Firebaugh|Wanda Firebaugh]] (former, captured Gobwin Knob)&lt;br /&gt;
**[[Vanna]], a [[Turnamancer]], under contract, formerly of [[Unaroyal]]&lt;br /&gt;
*Warlords:&lt;br /&gt;
**[[Duncan Scone]] Level 6, captured from [[Jitterati]]&lt;br /&gt;
**5 [[Noble]] Warlords, 2 level 2 (likely [[Belzon]] and [[Bobtail]]), 3 level 1, one named either Danny or Dave.&lt;br /&gt;
&lt;br /&gt;
===[[Gobwin Knob]]===&lt;br /&gt;
&lt;br /&gt;
*Ruler:&lt;br /&gt;
**[[King Saline IV]] (former, deceased)&lt;br /&gt;
**[[Stanley_the_Tool|Stanley the Tool]] (current)&lt;br /&gt;
*Casters:&lt;br /&gt;
**[[Jack_Snipe|Jack Snipe]] (Captured from Faq)&lt;br /&gt;
**[[Maggie]]&lt;br /&gt;
**[[Misty]] (deceased)&lt;br /&gt;
**[[Sizemore_Rockwell|Sizemore Rockwell]]&lt;br /&gt;
**[[Wanda_Firebaugh|Wanda Firebaugh]] (Captured from Faq)&lt;br /&gt;
&lt;br /&gt;
*Warlords:&lt;br /&gt;
**[[Parson_Gotti|Parson Gotti]] (Chief Warlord) (Summoned)&lt;br /&gt;
**[[Prince_Ansom|Prince Ansom]] (former Chief Warlord) (deceased, Decrypted, originally from Jetstone, captured by Faq)&lt;br /&gt;
**[[Archduke_Ferdinand|Archduke Ferdinand]] (deceased, uncroaked, presumed destroyed)&lt;br /&gt;
**[[Sir_Leeroy_Jenkins|Sir Leeroy Jenkins]] (deceased, uncroaked, destroyed)&lt;br /&gt;
**[[Manpower_the_Temporary|Manpower the Temporary]] (former Chief Warlord) (deceased, uncroaked, destroyed)&lt;br /&gt;
**[[Lady_Phat-Singh|Lady Phat-Singh]] (deceased, uncroaked, destroyed)&lt;br /&gt;
**[[Ensign Toast|Ensign Toast]] (deceased, uncroaked, presumed destroyed)&lt;br /&gt;
**[[K.C.]] (former Chief Warlord of Unaroyal, deceased, Decrypted by Gobwin Knob)&lt;br /&gt;
**[[Princess Cruz]] (former Heir of Unaroyal, deceased, Decrypted by Gobwin Knob, destroyed)&lt;br /&gt;
**[[Prince Ossomer]] (former Chief Warlord of Jetstone, deceased, Decrypted by Gobwin Knob)&lt;br /&gt;
**[[Lady Sylvia Lazarus]] (formerly of Unaroyal, deceased, Decrypted by Gobwin Knob)&lt;br /&gt;
&lt;br /&gt;
*Troops:&lt;br /&gt;
**[[Dwagon]]s:&lt;br /&gt;
***[[Banana]]&lt;br /&gt;
**[[Twoll]]s&lt;br /&gt;
***[[Bogroll]] (Former Henchman, lackey to Parson Gotti) (Deceased)&lt;br /&gt;
***[[Zhopa]]&lt;br /&gt;
**[[Hobgobwin]]s:&lt;br /&gt;
***[[Mung]] (henchman) (presumed deceased, possibly decrypted)&lt;br /&gt;
***[[Vurp]] (Knight-Class)&lt;br /&gt;
&lt;br /&gt;
===[[Jetstone]]===&lt;br /&gt;
*Ruler:&lt;br /&gt;
**[[King Slately]]&lt;br /&gt;
*Warlords:&lt;br /&gt;
**[[Dora]] (deceased; uncroaked by Gobwin Knob, destroyed)&lt;br /&gt;
**[[Prince Ansom]] (former Chief Warlord) (deceased; decrypted by Gobwin Knob)&lt;br /&gt;
**[[Prince]] [[Ossomer]] (former Chief Warlord) (deceased; decrypted by Gobwin Knob)&lt;br /&gt;
**[[Sir Webinar]] (deceased; uncroaked by Gobwin Knob, destroyed)&lt;br /&gt;
*Diplomat&lt;br /&gt;
**[[Prince]] [[Tramennis]]&lt;br /&gt;
*Casters:&lt;br /&gt;
**a [[Healomancer]]&lt;br /&gt;
**a [[Dollamancer]]&lt;br /&gt;
**a [[Dittomancer]]&lt;br /&gt;
**[[Cubbins]] (possibly a [[Hat Magic|Hat Magician]])&lt;br /&gt;
&lt;br /&gt;
===[[Magic Kingdom]]===&lt;br /&gt;
&lt;br /&gt;
*Casters:&lt;br /&gt;
**[[Janis]] ([[Hippiemancer]])&lt;br /&gt;
**[[Ken]] ([[Dollamancer]])&lt;br /&gt;
**[[Vanna]] ([[Turnamancer]], formerly of Unaroyal)&lt;br /&gt;
**[[Jeftichew]] ([[Carnymancer]], formerly of Unaroyal)&lt;br /&gt;
**[[Bowie]] ([[Changemancer]], formerly of Unaroyal)&lt;br /&gt;
**[[Spenser]] ([[Findamancer]], formerly of Unaroyal)&lt;br /&gt;
&lt;br /&gt;
===[[Sofa King]]===&lt;br /&gt;
&lt;br /&gt;
*Warlords:&lt;br /&gt;
**[[Duke Nozzle]] (Deceased, presumably Decrypted by Gobwin Knob)&lt;br /&gt;
&lt;br /&gt;
===[[Transylvito]]===&lt;br /&gt;
&lt;br /&gt;
*Ruler:&lt;br /&gt;
**[[King County]] (deceased)&lt;br /&gt;
**[[Don_King|Don King]]&lt;br /&gt;
&lt;br /&gt;
*Casters:&lt;br /&gt;
**[[Bunny]] ([[Thinkamancer]])&lt;br /&gt;
&lt;br /&gt;
*Warlords:&lt;br /&gt;
**[[Al Frappacino|Al Frappacino]]&lt;br /&gt;
**[[Caesar_Borgata|Caesar Borgata]] (Chief Warlord, Heir Designate)&lt;br /&gt;
**[[Dewy_Tulips|Dewy Tulips]]&lt;br /&gt;
**[[Leather_Valese|Leather Valese]]&lt;br /&gt;
**[[Vinny_Doombats|Vinny Doombats]]&lt;br /&gt;
**[[Broadway Tony]] (deceased)&lt;br /&gt;
&lt;br /&gt;
*Other:&lt;br /&gt;
** [[Benjamin]]: Presumed to be a Moneymancer or Mathamancer&lt;br /&gt;
&lt;br /&gt;
===[[Unaroyal]]===&lt;br /&gt;
*Ruler:&lt;br /&gt;
**[[Queen Bea]] (Deceased)&lt;br /&gt;
&lt;br /&gt;
*Casters:&lt;br /&gt;
**[[Vanna]] ([[Turnamancer]], now serving [[Faq]])&lt;br /&gt;
**[[Jeftichew]] ([[Carnymancer]], residing in the Magic Kingdom)&lt;br /&gt;
**[[Bowie]] ([[Changemancer]], residing in the Magic Kingdom)&lt;br /&gt;
**[[Spenser]] ([[Findamancer]], residing in the Magic Kingdom)&lt;br /&gt;
**A [[Thinkamancer]] whose name and fate are unknown.&lt;br /&gt;
&lt;br /&gt;
*Warlords:&lt;br /&gt;
**[[Princess Cruz]] (former Heir, deceased, Decrypted by Gobwin Knob, destroyed)&lt;br /&gt;
**[[K.C.]] (former Chief Warlord, deceased, Decrypted by Gobwin Knob)&lt;br /&gt;
**[[Lady Sylvia Lazarus]] (deceased, Decrypted by Gobwin Knob)&lt;br /&gt;
&lt;br /&gt;
*Troops&lt;br /&gt;
**[[Stabber]]&lt;br /&gt;
***[[Wrigley]] (deceased, presumably Decrypted by Gobwin Knob)&lt;br /&gt;
&lt;br /&gt;
==By Occupation==&lt;br /&gt;
&lt;br /&gt;
===[[Caster]]===&lt;br /&gt;
&lt;br /&gt;
*[[Bowie]]&lt;br /&gt;
*[[Bunny]]&lt;br /&gt;
*[[Jack_Snipe|Jack Snipe]]&lt;br /&gt;
*[[Janis]]&lt;br /&gt;
*[[Jeftichew]]&lt;br /&gt;
*[[Maggie]]&lt;br /&gt;
*[[Misty]]&lt;br /&gt;
*[[Ken]]&lt;br /&gt;
*[[Sizemore_Rockwell|Sizemore Rockwell]]&lt;br /&gt;
*[[Wanda_Firebaugh|Wanda Firebaugh]]&lt;br /&gt;
*[[Spenser]]&lt;br /&gt;
*[[Vanna]]&lt;br /&gt;
&lt;br /&gt;
===[[Ruler]]===&lt;br /&gt;
&lt;br /&gt;
*[[King_Banhammer|King Banhammer]] (Croaked)&lt;br /&gt;
*[[Queen Bea]] (Croaked)&lt;br /&gt;
*[[King County]] (Croaked)&lt;br /&gt;
*[[Charlie]]&lt;br /&gt;
*[[King Dickie]]&lt;br /&gt;
*[[Don_King|Don King]]&lt;br /&gt;
*[[Jillian Zamussels]]&lt;br /&gt;
*[[King Saline IV]] (Croaked)&lt;br /&gt;
*[[King_Slately|King Slately]]&lt;br /&gt;
*[[Stanley_the_Tool|Stanley the Tool]]&lt;br /&gt;
&lt;br /&gt;
===[[Warlord]]===&lt;br /&gt;
&lt;br /&gt;
*[[Al Frappacino|Al Frappacino]]&lt;br /&gt;
*[[Dewy_Tulips|Dewy Tulips]]&lt;br /&gt;
*[[Dora]]&lt;br /&gt;
*[[Duncan Scone]]&lt;br /&gt;
*[[Archduke_Ferdinand|Archduke Ferdinand]]&lt;br /&gt;
*[[Jillian Zamussels]] (former)&lt;br /&gt;
*[[Leather_Valese|Leather Valese]]&lt;br /&gt;
*[[Sir_Leeroy_Jenkins|Sir Leeroy Jenkins]]&lt;br /&gt;
*[[Manpower_the_Temporary|Manpower the Temporary]]&lt;br /&gt;
*[[Parson_Gotti|Parson Gotti]]&lt;br /&gt;
*[[Lady_Phat-Singh|Lady Phat-Singh]]&lt;br /&gt;
*[[Tarfu]]&lt;br /&gt;
*[[Ensign Toast|Ensign Toast]]&lt;br /&gt;
*[[Vinny_Doombats|Vinny Doombats]]&lt;br /&gt;
*[[Sir_Webinar|Sir Webinar]]&lt;br /&gt;
&lt;br /&gt;
===[[Chief Warlord]]===&lt;br /&gt;
&lt;br /&gt;
*[[Prince Ansom]] (both for Jetstone and Gobwin Knob)&lt;br /&gt;
*[[Caesar Borgata]]&lt;br /&gt;
*[[K.C.]]&lt;br /&gt;
*[[Manpower the Temporary]] (before Croaking)&lt;br /&gt;
*[[Prince Ossomer]]&lt;br /&gt;
*[[Parson Gotti]] (before and after Ansom)&lt;br /&gt;
*[[Stanley_the_Tool|Stanley the Plaid]] (before becoming a Ruler)&lt;br /&gt;
&lt;br /&gt;
==Auto-generated content==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Erfworld]]&lt;br /&gt;
[[Category:Unit]]&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/WandaJillian</id>
		<title>WandaJillian</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/WandaJillian"/>
				<updated>2010-06-05T08:36:17Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Vaguely recall, can't find it at the moment (Was a text intermission)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wanda and Jillian have an odd, complex relationship.  They possibly were friends before [[Faq]] fell. Wanda believes their two [[Fate]]s are linked. Jillian remained concerned for Wanda even after breaking free of Wanda's spell.&lt;br /&gt;
&lt;br /&gt;
It is implied in Book 2 – Text Updates 010 that before the fall of FAQ Jillian and Wanda were romantically involved. They appear to still have had a romantic and very intimate relationship during the times when [[Jillian]] was captured by [[Gobwin Knob]], but it's unclear how much of that is genuine, how much was the spell of control [[Wanda]] cast on [[Jillian]], and whether there might be other factors involved. This relationship is implied to have existed in Faq during a flashback.&lt;br /&gt;
&lt;br /&gt;
When Jillian breaks free from [[Wanda]]'s [[Suggestion Spell]], Wanda absorbs the full damage from the spell's abrupt termination. It's possible that she absorbed this damage deliberately, in order to avoid harming Jillian. She asked [[Parson]] not to croak Jillian, immediately after the spell broke.&lt;br /&gt;
&lt;br /&gt;
[[Jillian]] has repeatedly attempted to persuade [[Wanda]] to leave [[Stanley]]'s [[side]], once while being held captive at Gobwin Knob, again during a fly-by visit to [[Gobwin Knob]] before the [[Royal Crown Coalition|Coalition]] attack, and yet again when they [[parley]]ed at [[Jetstone]]. Her attempts to influence [[Wanda]] was hindered by the fact that she didn't know certain critical facts about Wanda. Jillian did not know about Wanda's role in the [[First Battle of Faq]] or the prediction that Wanda would someday gain an [[Arkentool]]. Wanda did mention the [[Summon Perfect Warlord Spell]] in passing after she interrogated [[Jillian]] at [[Gobwin Knob]], but Jillian still doesn't know many critical facts about [[Wanda]]'s relationship with [[Parson]]. &lt;br /&gt;
&lt;br /&gt;
While Wanda benefited during the [[Battle for Gobwin Knob]] from having secrets that Jillian didn't know, Jillian has secrets unknown to Wanda. Wanda probably did not know that Jillian had rebuilt [[Faq]] and become a [[King|Queen]], until she [[decrypted]] [[Ossomer]]. She still doesn't know that [[Jillian]]'s [[Royal]] [[Heir]] will [[pop]] fairly soon, or that [[Jillian]] has formed separate alliances with the [[Royal Crown Coalition]], the [[Western Giants]], and [[Charlie]].&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Wanda Firebaugh]] : [[Jillian Zamussels]]&lt;br /&gt;
[[Category:Relationships]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Real-Time_Combat</id>
		<title>Real-Time Combat</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Real-Time_Combat"/>
				<updated>2010-06-03T05:51:37Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: This article seemed a bit dodgy, I've rewritten it but I'm not an expert so it'd be nice if someone who is could review it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In a real-time combat system, all participants in combat can deal damage simultaneously; this model is built to more closely resemble reality. It is generally easier to implement in video games than board or table-top games that are typically turn based. In general, when combat is simultaneous, damage is dealt to the enemy at a rate determined by the equipment and skills of the participating combatants (eg. a short sword in a real-time RPG may swing faster than a long sword causing less damage but the attack lands twice as fast/often assuming a close to 100% accuracy stat, the weapons are often measured in &amp;quot;damage per minute&amp;quot; or &amp;quot;per 10 seconds&amp;quot; for relative effectiveness).&lt;br /&gt;
&lt;br /&gt;
The alternative to this is [[Turn-Based Movement | Turn-Based Movement and Combat]]. These systems are typically fairer and more practical for board games and such as there is typically no impartial moderator ensuring correctness of the players actions; there may also be confusion as to what is happening with several players and the physical size of the game could also cause a scrum for the game pieces if they are to be used simultaneously. In this type of system, the participants each receive a ''turn'' in which to attack, move, use an item, etc., the order can be determined using a concept of &amp;quot;initiative&amp;quot; (e.g. the character's speed/dexterity plus a die roll) or can just be completely arbitrary. In these systems, if the player having their turn attacks another character, the attacked character enters a &amp;quot;defence&amp;quot; mode. Depending on the system, the attacker deals damage to the defender, assuming the defender fails their &amp;quot;block&amp;quot; (if any) and the attacker doesn't fail their &amp;quot;hit or miss&amp;quot; (if any), some systems may also give the defender the opportunity of a counter-attack under some circumstances (e.g. attack of opportunity); the damage is then inflicted on the enemy and pieces removed. Once the first player runs out of turn (uses up their &amp;quot;action power&amp;quot; or just ends turn), the next player in the initiative sequence takes their actions. Some systems may hold off applying the damage until every participant has taken their turn then apply the damage all at once to all the characters at the end of the rotation.&lt;br /&gt;
&lt;br /&gt;
Hybrid combinations of these are also possible, such as using Turn-Based movement to move pieces around a strategic perspective and real-time combat once a group of attacking pieces enter a hostile tile [This seems to be the model used in [[Erfworld]]].&lt;br /&gt;
&lt;br /&gt;
===Examples of Real-Time Combat Systems===&lt;br /&gt;
*Warcraft and Starcraft series&lt;br /&gt;
*Star Fleet Battles&lt;br /&gt;
*Command &amp;amp;amp; Conquer series &lt;br /&gt;
&lt;br /&gt;
===Examples of Turn-Based Combat Systems===&lt;br /&gt;
*Masters of Orion series&lt;br /&gt;
*Warhammer&lt;br /&gt;
*Dungeons and Dragons&lt;br /&gt;
&lt;br /&gt;
[[Category:Erfworld Mechanics]]&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Stats</id>
		<title>Stats</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Stats"/>
				<updated>2010-05-31T15:12:25Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Undo revision 37295 by Paper Golem (Talk) Er, what's the point of adding a close parenthesis without an open one?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
A unit's stats(also called statistics or points) are a set of whole numbers that describe it's abilities. Each unit has five knowable stats and at least two hidden stats. It is unknown if units with special abilities may also have additional stats.&lt;br /&gt;
&lt;br /&gt;
==Visible Stats==&lt;br /&gt;
These can be seen by every [[Commander]] naturally{{Erf|1|040a}}.&lt;br /&gt;
&lt;br /&gt;
'''''[[Move]]''''':&lt;br /&gt;
A measure of a [[unit]]'s ability to travel across the hex grid. Units have their move reset to its full value at the beginning of their side's turn; unused move reverts to zero at the end of the turn.&lt;br /&gt;
&lt;br /&gt;
'''''[[Hits]]''''':&lt;br /&gt;
A measure of the amount of damage the [[unit]] can sustain before it is croaked. Units regain all lost hits at the beginning of their [[side]]'s [[turn]].&lt;br /&gt;
&lt;br /&gt;
'''''[[Combat_(stat)|Combat]]''''':&lt;br /&gt;
Not explicitly described; apparently a measure of the [[unit]]'s ability to inflict damage. (It is transcribed as &amp;quot;Attack&amp;quot; in one of Parson's Klog entries.)&lt;br /&gt;
&lt;br /&gt;
'''''[[Defense]]''''':&lt;br /&gt;
Not explicitly described; apparently a measure of the [[unit]]'s ability to minimize or avoid damage from an attack.&lt;br /&gt;
&lt;br /&gt;
==Knowable==&lt;br /&gt;
These can be known, but are not instantly known by all and make take some reasoning.&lt;br /&gt;
&lt;br /&gt;
'''''[[Level]]''''':&lt;br /&gt;
A measure of a [[Unit]]'s relative power vs. other Units of the same type. [[Level]] is a statistic that increases, thanks to [[Experience]] gains. As Level increases, new abilities may become available.&lt;br /&gt;
&lt;br /&gt;
'''''[[Upkeep]]''''':&lt;br /&gt;
Upkeep is a cost paid by [[Ruler]]s to maintain [[Unit]]s.{{erf|1|039}} Certain units, such as [[Decrypted]], have no upkeep.{{erf|1|145}} Upkeep has not been described as a stat, but it is a value that all Units have, even if zero.&lt;br /&gt;
&lt;br /&gt;
==Unknowable==&lt;br /&gt;
'''''[[Loyalty]]''''':&lt;br /&gt;
Although the result of [[Natural Thinkamancy]], Loyalty is expressed as a unit statistic. However, the value any unit has is unknown. That value can be altered by [[Thinkamancy]] such as a [[Suggestion Spell]].  It is probable that loyalty is subjective and is different if different sides are involved.&lt;br /&gt;
&lt;br /&gt;
'''''[[Experience]]''''':&lt;br /&gt;
Experience is a statistic theorized to exist that explains why units level. A measure of the amount of combat a [[Unit]] has participated in. This statistic increases as the Unit [[Croaking|croaks]] enemies. The value of this statistic is hidden from other units and even from the Unit itself.&lt;br /&gt;
&lt;br /&gt;
'''''[[Score]]''''':&lt;br /&gt;
Determines one's fate in the afterlife. Also a measure of one's accomplishments in life.  Score is a debated matter of conjecture in [[Erfworld]], akin to a theological argument. (Although it's existence as a matter of conjecture in [[Erfworld]] is quite certain to the readership.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
==Possible Stats==&lt;br /&gt;
It is possible that [[Unit]]s have other non-visible stats or stats that are only relevant with certain special abilities.&lt;br /&gt;
&lt;br /&gt;
'''''[[Leadership]]''''':&lt;br /&gt;
A [[Warlord]] unit may have a leadership stat that determines what bonus they provide, or the bonus may be a function of level.&lt;br /&gt;
&lt;br /&gt;
'''''[[Magic]]''''':&lt;br /&gt;
All [[Caster]]s of the same discipline and level may not be equal.  For instance [[Wanda]] is said to be better outside of her discipline than [[Sizemore]].{{erf|1|013}}&lt;br /&gt;
&lt;br /&gt;
'''''[[Juice]]''''':&lt;br /&gt;
How many spells a Caster can throw in a Turn without resorting to [[Scroll]]s.&lt;br /&gt;
&lt;br /&gt;
'''''Intelligence''''':&lt;br /&gt;
Obviously not everyone has equal mental abilities.  It's also possible that people's mental abilities are more quantifiable on ErfWorld than Earth.&lt;br /&gt;
&lt;br /&gt;
'''''[[Luckamancy|Luck]]''''':&lt;br /&gt;
Random events may be biased in favor if those with higher luck stats.&lt;br /&gt;
&lt;br /&gt;
'''''Weight''''':&lt;br /&gt;
Resistance to force and gravitational pull. The only implications we've seen are the ability (or lack thereof) to mount another unit.&lt;br /&gt;
&lt;br /&gt;
'''''[[Fate]]''''': &lt;br /&gt;
Some Units may have a greater propensity for attaining certain specific goals. [[Wanda]]'s Fate score might be very high.&lt;br /&gt;
&lt;br /&gt;
'''''Sovereignty''''':&lt;br /&gt;
Some Rulers may have a greater degree of control over what sort of units their sides produce than others. [[Royal]]s may have an advantage over [[Overlord]]s here.&lt;br /&gt;
&lt;br /&gt;
'''''Immortality''''':&lt;br /&gt;
If the Titans do allow some Units to have a life after death in the [[City of Heroes]], there must be a Stat which measures how much progress a Unit has made towards being admitted to the City. One of the other stats, like Level or Experience, might be used to determine this, but it may have a separate stat, if winning isn't everything. Some Units, like [[Wrigley]], never achieve level or experience, but still hope for immortality.  &lt;br /&gt;
&lt;br /&gt;
[[Category:Stats]][[Category:Proposed Canon]][[Category:Speculation]]&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Decrypted</id>
		<title>Decrypted</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Decrypted"/>
				<updated>2010-05-29T07:50:50Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Undo revision 37293 by 66.66.130.40 (Talk) You just made that not make sense, &amp;quot;decrypted&amp;quot; is the past tense form of &amp;quot;decrypt&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|430|&lt;br /&gt;
[[File:Wandas_army.JPG|thumb|right|400px|Wanda decrypts an RCC army]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Decrypted&amp;quot; is the term given to the upgraded [[uncroaked]] (or &amp;quot;popped again&amp;quot;) [[Wanda Firebaugh|Wanda]] creates after attuning to the [[Arkenpliers]]. Decrypt is used as a verb (he was decrypted), an adjective (a decrypted unit), and a noun (decrypted retain their stats), similar to the usage of [[uncroaked]]. Decrypted superficially appear to be alive, lacking the physical evidence of the trauma that [[croaked]] them.&lt;br /&gt;
&lt;br /&gt;
Unlike uncroaked units, decrypted units do not decay.{{erf|1|145}}&lt;br /&gt;
&lt;br /&gt;
Decrypted are loyal to the tool wielder, regardless of past allegiances, but still remember their past loyalties, any information they knew in the past, and loves. {{blog|2009|09|summer-updates-033}} They are also immune or resistant to [[Turnamancy]].{{erf|2|29}}&lt;br /&gt;
&lt;br /&gt;
Many [[unit]]s that could not be uncroaked are [[decryptable]]. (For example, [[Wiener Rammers]] can be decrypted.){{erf|1|146}}&lt;br /&gt;
&lt;br /&gt;
Decrypted units have zero upkeep cost and retain more of their pre-death strength, if not full strength, than uncroaked.{{erf|1|145}}&lt;br /&gt;
&lt;br /&gt;
When destroyed, Decrypted turn to dust like the [[Uncroaked]].  Units cannot be Decrypted more than once.{{blog|2009|10|summer-updates-043}}&lt;br /&gt;
&lt;br /&gt;
Decrypted [[Natural Allies]] are units of the side of the wielder of the Arkempliers, and don't count as a separate [[tribe]], so if all members of a Natural Allies tribe are croaked, not even Decrypting them can allow to build more units of their former tribe.{{blog|2009|10|summer-updates-045}}&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
The unit is enslaved to [[Wanda]] and may suffer a major mental attitude adjustment (e.g. &amp;quot;You were correct, of course. Royalty is obsolete.&amp;quot;{{Erf|1|145}}) possibly due to a change in its Natural [[Thinkamancy]] or a choice made by [[Wanda]] at the time of decryption; otherwise, the Unit retains all of its previous [[Unit#Statistics|stats]], [[Unit#Natural Abilities|abilities]], and [[Level|levels]], but it may suffer a demotion if it was of a high rank and that position is already occupied by another [[Unit]]. &lt;br /&gt;
&lt;br /&gt;
As with [[Uncroaked|uncroaking]], uniforms and insignia are changed when the uncroaked join their new side.  Decrypted seem to gain Wanda's insignia {{erf|1|144}} rather than the insignia of their chief warlord {{erf|1|116}}, but this is [[Wanda]]'s choice for units she creates {{blog|2009|08|summer-updates-026}} rather than a feature of decryption itself.  Units like [[Wiener-Rammers]] with no uniform may suffer a change of color in skin or fur.{{erf|1|146}}&lt;br /&gt;
&lt;br /&gt;
Wanda may be able to see through her units eyes, and if not, they will tell her anything relevant that happened to them. {{blog|2009|10|summer-updates-044}}&lt;br /&gt;
&lt;br /&gt;
Decrypted still are able to gain [[experience]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As they have zero upkeep, it is unlikely that any food pops for them, and thus unlikely that they need to eat and drink.  It is unclear whether they can eat and drink.&lt;br /&gt;
&lt;br /&gt;
It is unknown as of yet exactly how the Arkentools do what they do.  It seems that they give Wanda an advanced form of Croakamancy, but it is a theory that it makes a combo-caster.  Allowing Wanda to use a Croakamancy/Healomancy/Turnamancy spell to make the decrypted. Another possibility: could it be a form of [[Retconjuration]], allowing Wanda to remake the croaked unit as she sees fit?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Being &amp;quot;popped again&amp;quot; is certainly a joking reference to the Christian concept of being [http://en.wikipedia.org/wiki/Born_again_(Christianity) born again], as being popped is the Erfworlders' version of being born, and [[Ansom]], the one who coined the phrase, converted to Toolism upon being popped again and proceeded to evangelize his new faith more than anyone else.&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
&lt;br /&gt;
Decryption, in the real world, is used as the opposite of encryption, that is protecting data by turning it into a seemingly random sequence of symbols by means of a cypher and a key. Decryption is the opposite process, which takes useless gibberish and turns it into useful information, paralleling the process of taking a useless corpse and turning it into a useful creature. The same term is sometimes also used for removing desired content from protected sources (such as DVDs, music files and books). In this case, Wanda might have gained the ability to effectively remove the &amp;quot;DRM&amp;quot; from enemy units, allowing her to raise them without penalties and under her control.  Alternately, the process of updating the MMORPG [http://en.wikipedia.org/wiki/Dungeons_%26_Dragons_Online DDO] contains a decrypting step, possibly suggesting the process is just an update to the units rules.&lt;br /&gt;
&lt;br /&gt;
This makes the term a double pun, the 1st one being on &amp;quot;getting the unit out of a crypt&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Real World References]]&lt;br /&gt;
[[Category:Unit]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Quotes:_Transylvito</id>
		<title>Quotes: Transylvito</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Quotes:_Transylvito"/>
				<updated>2010-05-23T05:06:08Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: /* Warlords */ Misquoted&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Quotes of Various members of the side [[Transylvito]]&lt;br /&gt;
&lt;br /&gt;
==Overlord==&lt;br /&gt;
===[[Don King]]===&lt;br /&gt;
*&amp;quot;You know me to be a simple man, Vinny.&amp;quot; {{Erf|1|099}}&lt;br /&gt;
==Warlords==&lt;br /&gt;
&amp;quot;When you're a bat, you're a bat all the way! From your first startin' stat, til the turn you decay! Da DOO da-doo-dooooo... Da DOO da-doo-doo doo DOOooooo...&amp;quot; {{Erf|1|111}}&lt;br /&gt;
====Chief Warlord [[Caesar Borgata]]====&lt;br /&gt;
&lt;br /&gt;
====Warlord [[Vinny Doombats]]====&lt;br /&gt;
&lt;br /&gt;
==Casters==&lt;br /&gt;
====[[Bunny]]====&lt;br /&gt;
&lt;br /&gt;
[[Category:Quotes]]&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Talk:Bunny</id>
		<title>Talk:Bunny</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Talk:Bunny"/>
				<updated>2010-05-23T05:03:52Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Use heading for sections, that's what they are for&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:Is the Thinkamancer seen in {{erf|1|099}} intended to be Bunny (though seems like a woman's name), or perhaps Don King has more than 1 Thinkamancer?  Also, maybe Bunny is Chief Thinkamancer, as Vinny calls her &amp;quot;our Thinkamancer&amp;quot; in {{erf|1|138}} --[[User:Raphfrk|Raphfrk]] 10:24, 5 May 2009 (UTC)&lt;br /&gt;
::Do you think that the displayed Thinkamancer is a guy? I think that's a girl. Besides, casters are apparently very expensive in terms of upkeep. Any reason to keep 2 casters of the same kind? -- [[User:Muzzafar|Muzzafar]] 12:01, 5 May 2009 (UTC)&lt;br /&gt;
::: Well, I would say guy at first glance, but now that you mention it, the hair style is more feminine, now that I look at it more closely.  Also, the zoomed out view in the 2nd last panel.  As for 2 casters, I think that in a lot of cases two is better than 1.  Two Dirtamancers gives twice as many golems created per turn and the potential for 2 uber stacks.  Croakamancers are less valuable as they would have to share any croaked.  However, again you could have 2 uber uncroaked stacks (and also you could send them to work on two separate fronts.  Thinkamancers are possibly the least valuable to stack.  Two of them would mean you could make more communications per turn.  Also, you could use one for a linkup and one for general purposes.  (though the Eyemancer Table link-up also provides Thinkamancy functions anyway). --[[User:Raphfrk|Raphfrk]] 12:28, 5 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Bunny's Picture==&lt;br /&gt;
Would it be better to use one of the Summer Update appearances? 19 or 20, perhaps? The current pic doesn't offer much detail, is all. - No one in particular&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Template:Erf/pagelookup</id>
		<title>Template:Erf/pagelookup</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Template:Erf/pagelookup"/>
				<updated>2010-05-22T17:56:35Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: added last 3 pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{{#switch: {{{1}}}&lt;br /&gt;
| 1 = {{{2}}}&lt;br /&gt;
| 2 = {{#switch: {{{2}}}&lt;br /&gt;
  | 1  = 2009-10-29 &lt;br /&gt;
  | 2  = 2009-10-31&lt;br /&gt;
  | 3  = 2009-11-04&lt;br /&gt;
  | 4  = 2009-11-07&lt;br /&gt;
  | 5  = 2009-11-11&lt;br /&gt;
  | 6  = 2009-11-14&lt;br /&gt;
  | 7  = 2009-11-18&lt;br /&gt;
  | 8  = 2009-11-23&lt;br /&gt;
  | 9  = 2009-11-28&lt;br /&gt;
  | 10 = 2009-12-03&lt;br /&gt;
  | 11 = 2009-12-08&lt;br /&gt;
  | 12 = 2009-12-18&lt;br /&gt;
  | 13 = 2009-12-24&lt;br /&gt;
  | 14 = 2009-12-31&lt;br /&gt;
  | 15 = 2010-01-06&lt;br /&gt;
  | 16 = 2010-01-14&lt;br /&gt;
  | 17 = 2010-01-21&lt;br /&gt;
  | 18 = 2010-01-27&lt;br /&gt;
  | 19 = 2010-02-03&lt;br /&gt;
  | 20 = 2010-02-10&lt;br /&gt;
  | 21 = 2010-02-17&lt;br /&gt;
  | 22 = 2010-02-24&lt;br /&gt;
  | 23 = 2010-03-07&lt;br /&gt;
  | 24 = 2010-03-15&lt;br /&gt;
  | 25 = 2010-03-22&lt;br /&gt;
  | 26 = 2010-03-29&lt;br /&gt;
  | 27 = 2010-04-07&lt;br /&gt;
  | 28 = 2010-04-13&lt;br /&gt;
  | 29 = 2010-04-21&lt;br /&gt;
  | 30 = 2010-04-29&lt;br /&gt;
  | 31 = 2010-05-06&lt;br /&gt;
  | 32 = 2010-05-14&lt;br /&gt;
  |     ] image name not found [[Template:Erf/pagelookup|Please Add to Template]] }}&lt;br /&gt;
| ] image name not found [[Template:Erf/pagelookup|Please Add to Template]]&lt;br /&gt;
}}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{{{PAGENAME}}/doc}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Parson_Gotti</id>
		<title>Parson Gotti</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Parson_Gotti"/>
				<updated>2010-05-22T10:41:37Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: /* Parson the Natural Caster or perhaps his *Special* is Un-disband-able */ Changed the title to be more sensible. This section is very &amp;quot;train of thought&amp;quot;, it should be reduced to key points.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|240|&lt;br /&gt;
[[File:Parson.png|center]]&lt;br /&gt;
{{Stats&lt;br /&gt;
 |name= Parson Gotti&lt;br /&gt;
 |race= [[Parson's World|Earth human]]&lt;br /&gt;
 |faction= [[Gobwin Knob]]&lt;br /&gt;
 |tribe= &lt;br /&gt;
 |class= [[Chief Warlord]]&lt;br /&gt;
 |level= 2&lt;br /&gt;
 |move= 0 ([[Garrison Ability|Garrison]])&lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= [[Leadership]], [[Unit#Natural_Abilities|Heavy]], [[Summon Perfect Warlord Spell|Special]],&lt;br /&gt;
 |eyebook= LordHamster&lt;br /&gt;
 |booksound= Eep?&lt;br /&gt;
 }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Canon=&lt;br /&gt;
&lt;br /&gt;
'''Parson A. Gotti''', (born December 7, 1982 in Indianapolis, Indiana), or '''Lord Hamster''', is a human gamer, and author of the webcomic [http://hamstard.com/ Hamstard]. Originally from Earth, resident of the city of Columbus, Ohio{{erf|1|037a}}, he was summoned to [[Erfworld]] by [[Wanda Firebaugh]] in 3 [[AW]], and appointed [[Chief Warlord]] under [[Stanley the Tool]] of [[Gobwin Knob]]. He was demoted to [[Warlord]] in 10 [[AW]], and re-promoted to a [[Chief Warlord]] again in Book 2, Page 32.&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
''&amp;quot;I have no problem with that, Tool.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Ultimate Strategy, Logic, Abstract Thinking&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Stupid Name, Low Leadership, High Upkeep, Stairs&lt;br /&gt;
&lt;br /&gt;
'''First Appearance:''' [[TBFGK 14]]&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
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When first seen, Parson is going through a normal day.{{erf|1|014}} Later that evening he discusses [[Gwiffon|marshmallow peeps]] and [[marbit]]s with [[Ross]].{{erf|1|015}} After the arrival of three other friends  -- [[Ashna]], [[Carl]], and [[Takashi]] -- Parson introduces them to his latest game.{{erf|1|016}} As he does so, he is transported{{erf|1|016}} to [[Gobwin Knob]], which bears a strong resemblance to the game board he had created.{{erf|1|024}}&lt;br /&gt;
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Upon arrival, Parson is greeted by [[Stanley the Tool|Stanley the Plaid]] and [[Wanda Firebaugh]], quickly discovering Erfworld's [[Boop|built-in censorship]] prevents him from cursing{{erf|1|018}}. Parson is interviewed by Stanley, who wants to determine his competence. During this conversation, Parson discovers he can lie by telling Stanley that calling someone a Tool is a form of respect, and Staney likes it so much, he orders everyone to use that title{{erf|1|020}}. Stanley then shows him around [[Gobwin Knob]], his [[capital]] [[city]]. Parson is ordered to laugh at Stanley's jokes, and discovers the order cannot be disobeyed, but it can be manipulated by laughing inappropriately, which inspires Stanely to end that order. Parson also learns that Stanley might be able to disband him at whim thanks to the spell that [[Summon Perfect Warlord Spell|summoned]] him. During the tour, Parson realizes that he has joined a [[Side]] that most would consider evil, and says as much{{erf|1|031}}. Stanley's anger is raised, and he demonstrates his power while explaining his destiny. Parson is ordered not to speak until ordered otherwise. He is also given an important piece of equipment, his [[Eyebook]]. With this, he merely thinks what he wants to write and it appears on the page, and moments later discovers that it connects to Eyebooks held by other inhabitants of the city. [[Sizemore Rockwell]] comes to Parson's rescue that evening, helping him learn a lot about the &amp;quot;rules&amp;quot; of Erfworld, and ordering him to speak -- Stanley's order had not indicated only he could break the silence. Parson's lackey, [[Bogroll]], provides him with a metal breastplate for armor, and helps him get to bed.&lt;br /&gt;
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The next morning, Parson appears before [[Stanley the Tool|Stanley]] and their [[ration]]s [[pop]]{{erf|1|039}}. On the side of the [[Stupid Meal]], Parson learns a rule about the [[combat]] [[Erfworld Mechanics|mechanics]] of [[Erfworld]], but it is something that all natives know. This stuns Stanley, and makes him worry that Parson is incompetent. [[Wanda Firebaugh|Wanda]] shows up and is told about this, and a mistake the Tool had just made. Parson defends himself, and Wanda comes to his rescue by presenting new knowledge -- [[Prince Ansom]]'s entire battle plan for the upcoming invasion. The details of the spell that affects [[Jillian Zamussels]], Wanda's quasi-unwitting spy, gives Parson the idea for setting a trap for Ansom. Since Jillian can only move on her captor's [[turn]], he suggests placing her a long way from [[Prince Ansom|Ansom]], expecting him to come to her rescue and having to stay there until the next day, when a large force of [[dwagon]]s would destroy him. This plan fails when Count [[Vinny Doombats]], Ansom's closest aide, convinces him to send someone else -- [[Sir Webinar]], some other [[Jetstone]] forces, and [[Charlescomm]] mercenary [[Archon]]s. Parson becomes frustrated that he was not informed of a potential ally -- [[Charlie]] of [[Charlescomm]] -- but Wanda indicates that Charlie is hated by Stanley, so it could never have worked. Charlie bears many similarities to Stanley -- [[Overlord]], [[Arkentool]], non-[[Royal]] -- which may explain the dislike. Parson is taken to the library to study, intending to pull an all-nighter.&lt;br /&gt;
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When Parson does have an idea, he proceeds back to the [[Situation Room]] where the [[Eyemancer Table]] stays, and finds the controller, [[Misty]]. He asks her many questions, and though she kills half of his plan, she stays to help Parson. In the morning, Parson is lambasted by Wanda for involving Misty personally, and learns the the Table is a unique artifact that only Stanley possesses. He has had a [[Thinkamancer]] ([[Maggie]]) link Misty the [[Lookamancer]] with their [[Foolamancer]] ([[Jack Snipe]]) to create the Table, Eyebooks, and other powerful magics, but the link is dangerous to the participants because they lose their individuality. Trying to talk to one by name could break the [[spell]], potentially [[croaking]] the [[caster]]s. Parson realizes this assists his plan, since [[Prince Ansom|Ansom]] can't see hidden [[hex]]es. Wanda gives Parson time to implement his plan by distracting Stanley sexually, while Parson puts the [[dwagon]]s and their [[uncroaked]] [[warlord]]s to work{{erf|1|048}}. Dwagons invade the [[Royal Crown Coalition]] column, destroying only [[siege engine]]s and withdrawing. He then places the spent dwagons over a nearby lake, and surrounds a forest hex with a circle of fresh dwagons. The [[Royal Crown Coalition]]'s [[flying unit]]s are all with [[Jillian]], so too far to really help. This is intended to entice Ansom into thinking the wounded dwagons are inside the circle.&lt;br /&gt;
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At this point, [[Stanley the Tool|Stanley]] arrives and asks what they were going to do this [[turn]], and discovers Parson had already moved. Initially, he is happy with the plan and when [[Prince Ansom|Ansom]] begins [[turn]], all goes well. He discovers the [[dwagon]] trap and tries to break inside, discovering the [[hex]] is empty. He is too short of [[Move]] to get back to his lines except by smashing through a heavily defended hex. Ansom decides to send [[Jillian Zamussels|Jillian]] out to hunt the wounded [[dwagon]]s, instead of calling her to help him punch out of the trap. She does find the dwagons, and becomes conflicted -- the [[Suggestion Spell]] cast by [[Wanda Firebaugh|Wanda]] is trying to stop her from attacking them, while she wants to attack them, both out of [[loyalty]] to Ansom and her own violent tendencies. She attacks, and Ansom comes to help the fight, leaving the [[forest]] [[unit]]s inside the trap. They annihilate the dwagons and expect to be attacked in the morning. Stanley is enraged by the loss of so many of his beloved dwagons, and orders Parson, [[Sizemore Rockwell|Sizemore]], and Wanda out of his sight. He orders the [[Eyemancy|Eyemancer]]s to break their link, and takes the [[Foolamancer]] with him{{erf|1|072}}. [[Wanda]] was mentally damaged by the breaking of her [[spell]], becoming almost catatonic, so she is escorted to her room by the other two.&lt;br /&gt;
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Parson wants to try to convince [[Stanley the Tool|Stanley]] not to abandon them in the morning, but he awakens after Stanley, and finds Stanley already choosing three [[hobgobwin]] [[Knights in Stanley's Service]] to accompany him, and they leave{{erf|1|076}}. Stanley has also prevented Parson from doing anything significant this [[turn]] by ordering all troops back to [[Gobwin Knob]] and taking all the [[dwagon]]s with him. Parson settles in to lick his wounds and prepare the defense of the [[city]]. Parson first discovers [[Misty]] is dead from the broken link. He also learns the history of [[Stanley the Tool]], how he rose to power from basic [[infantry]]. Stanley was initially promoted to [[Warlord]], found the [[Arkenhammer]], used that and the [[dwagon]]s he could now tame to win battles, becoming [[Chief Warlord]], and finally [[Heir]] Designate. Stanley then took a number of [[caster]]s on a &amp;quot;special mission&amp;quot;, while their [[gobwin]] allies broke [[alliance]] and attacked [[Gobwin Knob]], executing [[King Saline IV]], making Stanley the new [[Overlord]]. He then retook the [[city]] easily with his dwagons and [[Arkentool]]. Parson also finds [[Maggie]], the [[Thinkamancer]], is perfectly fine. He correctly determines that she intentionally caused the breaking of the link to redirect damage intended for her back towards the other two [[caster]]s, croaking [[Misty]] and crippling the [[Foolamancer]].&lt;br /&gt;
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Meanwhile, [[Jillian Zamussels|Jillian]] has determined that [[Stanley the Tool|Stanley]] is headed for her old [[kingdom of Faq]], a place that was nearly inaccessible. [[Prince Ansom|Ansom]] creates a plan that will cut [[Stanley the Tool|Stanley]] off and hopefully [[croak]] him. He has [[Vinny Doombats|Vinny]] and Jillian take all of their [[flying unit|air forces]] to a choke point in the mountains, where they will be met by more forces from [[Transylvito]]. [[Marbit]]s from the [[Royal Crown Coalition]] reach [[Gobwin Knob]] and enter the [[Tunnels]], beginning the invasion of the [[city]].&lt;br /&gt;
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In the morning, Parson orders [[Sizemore Rockwell|Sizemore]] to crush the leading [[scout]]ing stack of [[Marbits]] in the [[Tunnels]], in order to suggest that they reached a garrison stack and the tunnels are undefended{{erf|1|087}}. Parson next tries to break up the Coalition by convincing [[Charlie]] to abandon his contract with the Royal Crown Coalition. Charlie declines, but his interest in Parson is piqued{{erf|1|090}}. From now on, Charlie will try to find ways to get Parson to join his side, willingly or not. Parson then decides to use his [[Thinkamancer]]'s limited [[juice]] to throw [[Ansom]] into a tizzy, by poking at the conviction of his superiority. [[Prince Ansom|Ansom]] becomes enraged, ranting, but before Parson can deliver his masterstroke, [[Stanley the Tool|Stanley]] interrupts{{erf|1|092}}. The insanity of his [[Foolamancer]] is making him useless, and Stanley was hoping [[Maggie]] knew a way to heal him, but she does not. She does theorize that calling him by his true name will help; however neither she nor Stanley know it. Stanley is expecting trouble getting to Faq, and without the Foolamancer, he suspects he won't make it.&lt;br /&gt;
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[[Jillian Zamussels|Jillian]] and [[Vinny Doombats|Vinny]] proceed with the plan, but make a stop at [[Gobwin Knob]] in order to try to capture [[Wanda Firebaugh|Wanda]]; instead, Jillian learns that Wanda is allied with Stanley by choice, not forced by some spell, and watches as the air defenses of the city smashes a significant portion of her contingent{{erf|1|095}}. Jillian heads towards Faq defeated. &lt;br /&gt;
Meanwhile [[Sir Webinar]] and [[Dora]] take [[Jetstone]] [[troops]] into the [[Tunnels]].&lt;br /&gt;
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In the evening, Parson realizes that [[Wanda Firebaugh|Wanda]] is intending to abandon the city and rescue [[Stanley the Tool|Stanley]] from the trap. He stops her by revealing that he has made a deal with [[Charlie]], where the mercenary will make his price tag to [[Transylvito]] too expensive, and remain neutral the next [[Turn]], weakening the trap enough to allow [[Stanley the Tool|Stanley]] to survive{{erf|1|103}}.&lt;br /&gt;
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The next morning, [[Jillian Zamussels|Jillian]] and company hook up with [[Transylvito]]'s [[Chief Warlord]], eight additional [[Warlord]]s, and hundreds of [[doombat]]s. They set the trap for Stanley. [[Charlie]] does as advertised, and invades [[Gobwin Knob]]'s [[Airspace]] with thirty or more [[Archon]]s, theoretically enough to capture the [[city]]. Parson convinces him to sit back and wait, by telling him that his chances of holding the city is significant{{erf|1|105}}. &lt;br /&gt;
Charlie, interested in seeing the abilities of someone he wants recruit, holds off to watch the fight.&lt;br /&gt;
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[[Stanley the Tool|Stanley]] slams into the trap, and tries to fight his way through. In the midst of the battle, [[Jillian Zamussels|Jillian]] calls the [[Foolamancer]] by name, [[Jack Snipe|Jack]], and breaks his madness{{erf|1|113}}. Jack, in turn, uses his [[Foolamancy]] to save Stanley. With only six [[dwagon]]s and a single [[Knights In Stanley's Service|Knight]], they retreat back in the direction of [[Gobwin Knob]].&lt;br /&gt;
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[[Sizemore Rockwell|Sizemore]] engages the [[Royal Crown Coalition|RCC]] forces in the [[Tunnels]], croaking their [[Warlord|leadership]] and eventually the entire expedition force. [[Wanda Firebaugh|Wanda]] [[uncroaked|uncroaks]] the entire [[Jetstone]] complement, placing them on the [[Outer Walls]] to defend against a potential attack{{erf|1|116}}. The presence of former friends enrages [[Prince Ansom|Ansom]], and he orders the [[RCC]] to begin the attack immediately. [[Ansom]] begins the attack personally, turning former [[Jetstone]] [[troops]] to dust, but Wanda takes her [[flying unit|air forces]] and crosses [[Archon]] held territory to dismount Ansom and separate him from the [[Arkenpliers]]{{erf|1|119}}. Wanda chased the pliers while she sent her air forces after Ansom, but Ansom allies with [[Charlescomm]]. [[Archon]]s enter the battle, cutting down Wanda and her contingent{{erf|1|121}}. Ansom approaches Wanda with intent to [[croak]], but Wanda appears to want to be touched by the Arkenpliers, so he retreats instead, and Sizemore arrives to take her away. &lt;br /&gt;
Using [[scroll]]s from Wanda's secret stash, she is healed. The Outer Walls are breached, so Parson pull his forces back to the [[garrison]] walls. There he sets up Wanda with her uncroaked to form a defensive line with as high a bonus as possible, including his own presence and [[Dance-Fighting]]{{erf|1|127}}. &lt;br /&gt;
This does not last long, as he discovers that the [[Archon]]s above can instruct normal troops in dance-fighting through an effect similar to the game Dance Dance Revolution. Parson falls back into the dungeon, collapsing the garrison on top of the invaders. Unfortunately, not enough were croaked. The [[Royal Crown Coalition|RCC]] is swarming the remaining defenders, and Parson pulls back again to the Portal room, so that at least the [[caster]]s can retreat to the [[Magic Kingdom]] and become [[barbarian]]s instead of being forced to join RCC [[Side]]s. When all looks lost, Parson tells the [[caster]]s they can retreat through the portal, but they do not go, realizing it was not an order{{erf|1|134}}. Parson is forced to reveal his final plan -- link the [[Dirtamancer]] and [[Croakamancer]] and awaken the volcano. This is done, and Parson orders them out of the [[city]]. As the city collapses around him, Parson runs into the Portal himself, hoping it would return him to Earth{{erf|1|136}}. &lt;br /&gt;
The RCC is engulfed in a massive volcanic eruption.&lt;br /&gt;
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Parson finds himself in the [[Magic Kingdom]]{{erf|1|140}}. He is not accepted, however, and is knocked unconscious while the [[caster]]s find [[Thinkamancer]]s to undo the link joining [[Maggie]], [[Wanda Firebaugh|Wanda]], and [[Sizemore Rockwell|Sizemore]]. Later, he awakens and is taken back through the portal to [[Gobwin Knob]]. There he finds that Sizemore has already crossed through, and found that a bit of his handiwork had succeeded. Deep in the mountain were unmined [[gem]]s, which Sizemore tried to uncover with the volcanic eruption. Wanda begins searching and finds the [[Arkenpliers]], attuning immediately{{erf|1|142}}. She discovers [[Prince Ansom|Ansom]]'s corpse and [[uncroaked|uncroaks]] it, discovering that the pliers have enhanced her [[Croakamancy]]{{erf|1|144}}. She calls the new Ansom [[decrypt]]ed: he is intelligent, retains much of his former memory, all of his abilities, and appears like a living creature, but his mind is now aligned with the goals of [[Gobwin Knob]]. Wanda continues and begins creating an army to replace the one previously lost.&lt;br /&gt;
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Parson reveals to [[Maggie]] that he almost ordered the link broken and for her to take the full backlash of the broken spell. She does not disagree that maybe she deserved it. He has become worried about the effect of [[Natural Thinkamancy]] on his decision making, and Maggie informs him that some part of him wanted to cause all the damage that he did. Parson wanders off and finds a lava flow. &lt;br /&gt;
There he talks to whatever force brought him to [[Erfworld]]. He asks whether he did this deed, or if it was [[Erfworld]] itself. He gets no answers. He takes out his sword, which confers upon him ruthlessness, and flings it into the lava, where it melts{{erf|1|150}}. Parson insists that he is not a game piece, but a player, and proves this by finally screaming a true swear word that doesn't get censored into a &amp;quot;boop.&amp;quot; &lt;br /&gt;
The [[Battle for Gobwin Knob]] is over.&lt;br /&gt;
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==[[Inventory]]==&lt;br /&gt;
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*[[Eyebook]]&lt;br /&gt;
*[[3D_Glasses|3D Glasses]]&lt;br /&gt;
*[[Mathamancy_Bracer|Mathamancy Bracer]]&lt;br /&gt;
*[[Calculator Watch|Calculator Watch]]&lt;br /&gt;
*[[Parson's_Sword|Parson's Sword]] (destroyed)&lt;br /&gt;
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=Speculation=&lt;br /&gt;
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==Relationships==&lt;br /&gt;
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===[[Sizemore Rockwell]]===&lt;br /&gt;
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{{:Parson-Sizemore Relationship}}&lt;br /&gt;
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===[[Wanda Firebaugh]]===&lt;br /&gt;
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{{:Parson-Wanda Relationship}}&lt;br /&gt;
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===[[Stanley the Tool]]===&lt;br /&gt;
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{{:Parson-Stanley Relationship}}&lt;br /&gt;
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===[[Maggie]]===&lt;br /&gt;
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{{:Parson-Maggie Relationship}}&lt;br /&gt;
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===[[Jack Snipe]]===&lt;br /&gt;
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{{:Parson-Jack Relationship}}&lt;br /&gt;
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===[[Bogroll]]===&lt;br /&gt;
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{{:ParsonBogroll}}&lt;br /&gt;
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===[[Charlie]]===&lt;br /&gt;
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{{:Parson-Charlie Relationship}}&lt;br /&gt;
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==Notes==&lt;br /&gt;
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Apparently Parson is a [[Heavy Unit]] and cannot ride a [[Mount]].{{blog|2009|09|summer-updates-032}} Being both a Heavy and a Garrison Unit, he's incapable of leaving Gobwin Knob on foot or mounted.&lt;br /&gt;
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Parson was able to pass through the portal to the [[Magic Kingdom]], something that as a Warlord should have resulted in his immediate disbanding. Once there he is identified as a [[Hippiemancer]] by a Grand Abbie{{Erf|1|140|8}}.  Whether this suggests he has additional abilities he is unaware of, reflects his unique and anomalous properties in Erfworld, was a lie by the Grand Abbie used to defuse a tense situation, or something else entirely remains to be seen. However, Parson has had street signs put up in Gobwin Knob. {{blog|2009|09|summer-updates-044}} Since [[Signamancy]] is a form of [[Hippiemancy]], this may be significant. &lt;br /&gt;
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Theoretically he could use the Magic Kingdom to move between cities much as a Garrison Caster would, but the casters in the Kingdom are leery of having a Warlord in their land.&lt;br /&gt;
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At the end of Book 1{{Erf|1|150}}, Parson destroyed his sword and successfully cursed. &lt;br /&gt;
Since then, he has also considered croaking [[Stanley]], though perhaps only as a thought experiment. This could indicate many possibilities including:&amp;lt;br&amp;gt;&lt;br /&gt;
:1. He is no longer subject to the effects of the [[Summon Perfect Warlord Spell|Summon Spell]] (or at least the [[Thinkamancy|Thinkamantic]] portions of it).&amp;lt;br&amp;gt;&lt;br /&gt;
:2. [[Erfworld]] has rewarded him for services rendered.&amp;lt;br&amp;gt;&lt;br /&gt;
:3. He can use willpower to fight [[Natural Thinkamancy]].&amp;lt;br&amp;gt;&lt;br /&gt;
:4. He can now curse at will. (This item, at least, seems to be confirmed by casual profanity during the Summer Updates.  {{blog|2009|06|summer-updates-009}})&lt;br /&gt;
:4.a. Parsons inability to curse may be a convention adopted by the authors because the giantitp website does not appear to indulge in cursing.  Unlike OOTS which simply doesn't curse, the authors made it part of the coercive storyline of Erfworld's mind control. A one time final curse word at the end of the series being a concession to the authors of Erfworld for the finale.  Now on their own website, the authors are free to have their main character realistically curse as many gamers from our world would.&lt;br /&gt;
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Having presided over the destruction of the entire alliance army, Parson may have leveled; however, he has only croaked one thing directly himself (a [[Wiener-Rammer]]), and has directly presided only over battles from which he retreated, which would prevent him from leveling. This includes the [[Volcano Uncroaking]] event, in which all of the actual dying by [[Royal Crown Coalition]] occurred while Parson was in the [[Magic Kingdom]].  It is further made unclear because aside from the stats listed in his stupid meal his stats can't be viewed as other unit's stats can be.&lt;br /&gt;
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At present, Parson is a Garrison Warlord and would have to be promoted to a Field Warlord by Stanley (who is not inclined to do so at present) in order to gain the ability to move between hexes.{{blog|2009|06|summer-updates-009}}&lt;br /&gt;
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===Parson the Signamancer===&lt;br /&gt;
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It has been speculated that [[Parson Gotti]] may be a [[Signamancer]], based on a variety of factors: Signamancy being Fate-aligned Hippiemancy, [[Janis]]'s claim that he is a Hippiemancer, and perhaps the nature of Signamancy itself{{blog|2009|9|summer-updates-037}} which meshes very well with Parson's ''ability'' to coming up with new powerful (described as 'disturbing') game-changing strategies in Erfworld's reality.  It is possible that [[Janis]]'s claim is based on Parson's true nature, that is he is a gamer as opposed to and in addition to a playing piece in a world bound by game like rules.  Paradoxically as both an outsider and an expert, the ''significance'' of many aspects of Erfworld are quite clear to Parson in that he ''naturally'' looks to what everything in Erfworld ''signifies'' not what they &amp;quot;are&amp;quot;.  Parson appears to conduct many signamancy experiments.  These are countless, but examples are fun: When intoxicated, he decides to take a short flight across Gobwin Knob's quad.  If a powerful signamancer, he is deciding to risk his life in a signamancy experiment to see what happens when a flying unit that is mountable, a dwagon, is ridden by a large, non-flying garrison unit with zero move.[http://www.erfworld.com/summer-update-2009-archive/?px=%2FE032_EugeneConniff_Banana.jpg]  He has conducted and continues to conduct what appear to be signamancy experiments, such as what happens when you leave a hex with zero move [http://www.erfworld.com/summer-update-2009-archive/?px=/E027_PatJacobs_ParsonHex.jpg], attempt ranged attacks with no unit special ranged attack (bracer scenario) [http://www.erfworld.com/summer-update-2009-archive/?px=/E006_ParsonPonders_600.jpg] , blowing up Gobwin Knob [http://www.erfworld.com/book-1-archive/?px=/134.jpg] , etc.  With each experiment, he has proven his perception of the underlying game rules via Signamancy are real and can be taken advantage of. For example, he set up chains of ranged fliers to cross hundred of hexes 'pony express style' in a single turn, defeated an entire army by uncroaking a volcano, and even disobeyed a direct order from Stanley without disbanding [http://www.erfworld.com/page/22/] (this last one is very special for reasons we won't go into here, but do below in &amp;quot;Parson the Natural Caster&amp;quot;).  And in case you missed the italics (above), it is also important to note that like archons and all such special units, Parson's power appears to be ''natural'' [[http://www.erfworld.com/wiki/index.php/Natural_Thinkamancy]], that is he appears to be a natural signamancer.  As such, [[Janis]]'s claim that he is a Hippiemancer seems sound and more to the point, he appears to be an extremely powerful natural signamancer.  This is perhaps often missed by fans of Erfworld for two reasons. First, because Erfworld fans share Parson's powerful ''natural signamancy'' with regard to how they interpret Erfworld.  Because after all, signamancy is all about interpretation of ''signs'' as ''signals'' to seeing the reality that underlies what is taken for granted, aka in''signifi''cant, by others, perhaps much like Enlightenment [http://en.wikipedia.org/wiki/Enlightenment_in_Buddhism] in our reality.  (This also might explain why its called ''Hippiemancy'' for obvious allusions.)  Second, because Signamancy mechanics do not appear to change Erfworld the way other magics operate.  For example Croakamancy directly makes croaked units into uncroaked units, rather Signamancy appears to give in''sig''hts (see the signals) into how the existing Erfworld works that later can then be exploited by &amp;quot;non-magical&amp;quot; actions (perhaps not unlike Enlightenment).&lt;br /&gt;
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For example, it has been noted by fans that Parson created in Gobwin Knob a set of street signs based on characters from the Simpsons and his favorite foods and if Parson is a Signamancer, then (the thought goes) that these signs may begin to affect the streets on which they are located.  (In a strange turn of pun, this type of mechanic is actually known as magical thinking [http://en.wikipedia.org/wiki/Magical_thinking]).  In terms of Erfworld mechanics, it will be interesting to see if ''signamancy magic'' works to directly change the content of Erworld's reality like other magics (as the assumption above appears to imply), or perhaps like Enlightenment, it simply impacts Parson's view (perspective) of reality which then allows him to take extremely powerful &amp;quot;non-magical&amp;quot; actions that no one else would suspect are possible because of what they've taken for granted as ''insignificant''.  (So far the mechanic appears to be the latter case.)&lt;br /&gt;
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Perhaps part of Parson's apparent Signamancy ability is that he can also expertly parse ''signs'' (Perhaps a pun on his name ''Parson''.)  That is to say his ability to determine &amp;quot;the relative importance or prominence of a piece of a ''sign''&amp;quot;[http://en.wikipedia.org/wiki/Salience_%28semiotics%29] in the great mix of signs everyone sees everyday.  This is perhaps best demonstrated when as the &amp;quot;Perfect Warlord&amp;quot;, or equally plausibly as a natural signamancer/warlord, in Book I page 124 [http://www.erfworld.com/book-1-archive/?px=%2F124.jpg] speaks to how he parses what he sees for war to win back the trust of his fellow(?) casters.&lt;br /&gt;
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Finally, this perhaps explains many of Parsons relationships.  He appears most comfortable in relationships with casters, Bogroll a notable exception.  For example, his two closest companions in Erfworld are both casters; Maggie, who repeatedly notes he is a very different sort of warlord, and Sizemore, who stated very early on that he had a deep interest in all kinds of magic. It is possible that Sizemore's interest in Parson could be a subconscious reflection of this. Parson's comfort with them appeared most significant during a drunken Signamantic(?) conversation about the nature of time in Erfworld. [http://www.erfworld.com/summer-update-2009-archive/?px=%2FE029_JoeZuniga_DrunkTime.jpg] Last but not least, Signamancy would explain why he understands much of Jack's, the Foolamancer's, ''cloaked'' speech. As a Signamancer he would ''naturally'' be able to see clearly to a Foolamancer's ''cloaked'' meaning.&lt;br /&gt;
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===How was Parson able to get into the Magic Kingdom?===&lt;br /&gt;
&lt;br /&gt;
If he is a [[Signamancer]], Parson may be a natural caster. The key evidence for this is that we don't know if natural caster's disband when passing through the portal to the [[Magic Kingdom]], but we know non-casters do disband.  Why is this fact important?  If it were that clear cut and only casters can get through the Portal to the Magic Kingdom and not be disbanded, as [[Queen Bea]] used it to commit suicide, why did the casters in the Magic Kingdom get so upset about Parson getting 'in' in the first place?  If it were cut and dried that only casters can get through the portal, then just by passing through the portal would be analogous to the right credentials.  The fuss of the other casters in the Magic Kingdom to Parson's presence, gives appearance to a gray area between a regular caster, like Maggie, and a non-caster, like Queen Bea. Something that the reality of the portal admits, but from which regular casters draw a mental (social) distinction. The only thing known that fits that gray area is a natural caster, like an [[Archon]], which if you think about it is both a caster (to the Portal) and not a caster caster (perhaps to regular Casters) at the same time.  The other options are that 2) Parson is simply unique. He is noted as '''Special''' in which case perhaps he is immune to disbanding by the portal just as he was immune to disbanding for failing to follow Stanley's expressed orders (noted in &amp;quot;Parson the Signamancer&amp;quot; above.) or 3) Casters can innately and with absolute certainty (magically) recognize other casters and if Parson made it through the portal, but did not register to their innate and certain senses, then he's an interloper despite the Portal's acquiescence.  The only question on this final option is then for what reason would have the angry casters believed [[Janis]] when she claimed Parson as a member of her tribe of casters?  They agreed to what she said, but since Maggie thought Parson best leave immediately upon regaining consciousness it would appear Parson is either immune to disbanding, a gray area-possibly natural caster...or perhaps both.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*Parson is named after his grandfather: whether this is his maternal or paternal grandfather is unknown.&lt;br /&gt;
*&amp;quot;Parson A. Gotti&amp;quot; is an anagram of &amp;quot;A protagonist&amp;quot;.&lt;br /&gt;
*His upkeep is over 1000 Shmuckers a turn.  By comparison, the strongest [[Archon]] unit has an upkeep around 500 Shmuckers a turn.&lt;br /&gt;
*Parson's birthday is the day (25 years to the day) that Erfworld was originally launched on Giant in the Playground.&lt;br /&gt;
*Parson appears to enjoy listening to Beck (&amp;quot;Loser&amp;quot; is the song that plays as his alarm) and Jonathan Coulton (&amp;quot;Re Your Brains&amp;quot; is the song playing in his car on the way to Kinko's).&lt;br /&gt;
&lt;br /&gt;
*Parson is a comic character who wrote a web comic, and designed a chit-game. He is summoned into a chit-game as a warlord character who attempts to overcome the paradigm of the chit-game, but remains unaware of the web comic paradigm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Chief Warlord]] of [[Gobwin Knob]]&lt;br /&gt;
| Previous=[[Manpower the Temporary]]&lt;br /&gt;
| Next=[[Prince Ansom]]&lt;br /&gt;
}}&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Chief Warlord]] of [[Gobwin Knob]]&lt;br /&gt;
| Previous=[[Prince Ansom]]&lt;br /&gt;
| Next=''None, incumbent''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Warlord]]&lt;br /&gt;
[[Category:Parson's World]]&lt;br /&gt;
[[Category:Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Template_talk:Erf</id>
		<title>Template talk:Erf</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Template_talk:Erf"/>
				<updated>2010-05-22T10:32:33Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: /* Link to Annotations? */ Template redesign proposal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I think there is to much info displayed in this template.&lt;br /&gt;
&lt;br /&gt;
The previous [&amp;lt;number&amp;gt;] version wasn't unreasonable.  &lt;br /&gt;
&lt;br /&gt;
I have reduced the amount of text and added [ ] brackets.&lt;br /&gt;
--[[User:Raphfrk|Raphfrk]] 12:20, 4 May 2009 (UTC)&lt;br /&gt;
:That non-blued close-bracket bothers me. Please fix--[[User:BarGamer|BarGamer]] 14:49, 4 May 2009 (UTC)&lt;br /&gt;
::... So you've replaced erf- with &amp;quot;&amp;quot;&amp;quot;&amp;quot;? Ew, dude.--[[User:BarGamer|BarGamer]] 15:32, 4 May 2009 (UTC)&lt;br /&gt;
:::Was just temporary. Btw, is there a way to get 'preview' to actually work with the templates?  I had to make the edit and then click on a random other page to get it to update.  --[[User:Raphfrk|Raphfrk]] 15:49, 4 May 2009 (UTC)&lt;br /&gt;
::::Yay, it fixed! It looks so beautiful now! ^_^--[[User:BarGamer|BarGamer]] 16:06, 4 May 2009 (UTC)&lt;br /&gt;
:When editting, I found it helpful to have Copy-ed &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{erf|1|&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, mouse-select everything up to the page number, and just Paste. Tack on the last two brackets, and I'm done.--[[User:BarGamer|BarGamer]] 15:32, 4 May 2009 (UTC)&lt;br /&gt;
::I just realized that I just [[Mung]]-ed up all the addresses for all these links I'm doing. Jamie and Rob have the Klogs in the archives as a different numbering system, so any link above comic 37(Klog#1) is wrong. BOOP! What should I do now? Ok, ok, here's what I'll do. I'll just keep doing what I'm doing, and whoever wants to come along behind me and do Panel# and notes, can fix it. Subtract the number of Klogs, or something. That way, at least I'm making the same mistake consistently. What do you think?--[[User:BarGamer|BarGamer]] 17:13, 4 May 2009 (UTC)&lt;br /&gt;
:::The problem is we won't know which ones were included by you and which weren't, making it potluck --[[User:Doran|Doran]] 17:45, 4 May 2009 (UTC)&lt;br /&gt;
::::Yeah, true. I'll just work off of my Contribs page, and go back through them in order. BOOP me in the BOOP! I'll use the GITP archive page numbers as a resource. (Subtract the number of Klogs, HAHAHA, what was I thinking?) That'll teach me to play on a wiki when I should be sleeping...--[[User:BarGamer|BarGamer]] 17:55, 4 May 2009 (UTC)&lt;br /&gt;
:::::OK! I finally fixed all of my erroneous links. I'm never making THAT mistake again.--[[User:BarGamer|BarGamer]] 02:32, 5 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Issues with certain characters in comment ==&lt;br /&gt;
&lt;br /&gt;
''From &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.erfworld.com/wiki/index.php?title=Talk:Style_Guidelines&amp;amp;diff=prev&amp;amp;oldid=2348 Talk:Style Guidelines]:&amp;lt;/span&amp;gt;''&lt;br /&gt;
:Stumbled onto a bug in the Erf template. If you do 'erf|1|0xx|whatever [something] whatever' and then hit &amp;quot;Preview&amp;quot;, clicking on the edit window will send you to the comic 0xx. Freaky. Just a heads up... don't put [ ] into the hovers. --[[User:Kreistor|Kreistor]] 20:25, 4 May 2009 (UTC)&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; characters are used to create [[Wikipedia:Wikipedia:How to edit a page#Links and URLs|external links]] by the wiki software, so if you use want to use the literal characters you need to wrap them in &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; tags. Failure to do so can have unforeseen consequences, as you discovered. I might adjust the template to do that automatically for the title. —[[User:Revenant|Revenant]]&amp;lt;sup&amp;gt;[[User talk:Revenant|Talk]]&amp;lt;/sup&amp;gt; 04:45, 5 May 2009 (UTC)&lt;br /&gt;
:Wait, no, can't. Guess I'd better update the documentation. —[[User:Revenant|Revenant]]&amp;lt;sup&amp;gt;[[User talk:Revenant|Talk]]&amp;lt;/sup&amp;gt; 04:49, 5 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== More wikification ==&lt;br /&gt;
This is a cool template, but IMO it should link to wiki information, not just to an outside URL, at least as an option. I wonder if we could set up a way to link to the annotation for a page, or to a  specific panel in the page itself, given that eventually every panel of the comic will be wikied. This might be best as a longer-term goal, since currently barely more than 10% of the comic is wikified. I'm not certain the best way to do that yet, just tossing around thoughts. --&amp;gt; '''[[User:Erk|ERK!]]'''|[[User_talk:Erk|eyeBook me]] 21:37, 7 May 2009 (UTC)&lt;br /&gt;
:We should be able to do this pretty easily, as long as the annotation pages are rationally named. —[[User:Revenant|Revenant]]&amp;lt;sup&amp;gt;[[User talk:Revenant|Talk]]&amp;lt;/sup&amp;gt; 02:28, 11 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ArchiveLink template ==&lt;br /&gt;
I've changed around the code a little to support a [[Template:ArchiveLink|new template]] I came up with.  It's based heavily off of the [[Template:TBFGK_page_info|TBFGK page info]] template and will allow us to refer to story sections better than the former Erf template.  See the [[Template:ArchiveLink/doc|documentation]] of the new template for more information.--[[User:Ichthus|Ichthus]] ([[User talk:Ichthus|eyeBook]]) 23:22, 6 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Footnote Length ==&lt;br /&gt;
The visible footnotes generated by the template are a bit lengthy, IMO disrupting the readability of the text (especially when a sentence has more than one erf-template links). I'd suggest condensing the displayed footnote to a shorter text (e.g. &amp;quot;erf&amp;quot;), perhaps with a mouseover display of the full info. [[User:SteveMB|SteveMB]] 21:22, 24 June 2009 (UTC)&lt;br /&gt;
== Link to Annotations? ==&lt;br /&gt;
I'd find it more useful if the link was to the wiki Annotations page, rather than the archive page.  Anyone else think so?&amp;amp;ndash;[[User:Dan Hoey|Dan Hoey]]&amp;lt;sup&amp;gt;[[User_talk:Dan Hoey|talk]]&amp;lt;/sup&amp;gt; 03:37, 8 December 2009 (UTC)&lt;br /&gt;
:Agreed. I think it would be best if the link went to the archive page inside the Wiki with an external link at the end, eg. &amp;lt;sup&amp;gt;[[TBFGK_2:9| Erf-TBfGK-002-p9]] [{{ArchiveLink|1}}?px=%2F{{Erf/pagelookup|1|002}}.jpg]&amp;lt;/sup&amp;gt;. I also think this template should be redesigned to include the text updates, both the summer intermissions and book 2 text updates, eg. &amp;lt;nowiki&amp;gt;{{erf|2|Text|5}} and {{erf|summer|6}}&amp;lt;/nowiki&amp;gt; for example. I can make these changes myself but it's significant work and a large change (existing uses of the Erf template shouldn't need to be changed but it will render [[Template:Blog]] redundant), what does anyone else think? [[Special:Contributions/60.240.3.70|60.240.3.70]] 10:32, 22 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Template:Erf</id>
		<title>Template:Erf</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Template:Erf"/>
				<updated>2010-05-22T10:08:26Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Experiment to eliminate ifdef recursive template (http://www.mediawiki.org/wiki/Help:Parser_functions_in_templates)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;lt;sup class=&amp;quot;plainlinks&amp;quot;&amp;gt;[{{ArchiveLink|{{{1}}}}}?px=%2F{{Erf/pagelookup|{{{1}}}|{{{2}}}}}.jpg &amp;lt;span title=&amp;quot;Erfworld, Book {{{1}}}, Page {{{2}}}{{#if: {{{3|}}}|{{ #iferror: {{#expr: {{{3}}} + 2 }}|: {{{3}}}|, Panel {{{3}}}}}}}{{#if: {{{4|}}} |: {{{4}}}}}&amp;quot;&amp;gt;Erf-b{{{1}}}-p{{{2}}}{{#iferror:{{#expr:{{{3}}}+2}}||-p{{{3}}}}}&amp;lt;/span&amp;gt;]&amp;lt;/sup&amp;gt;&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{{{PAGENAME}}/doc}}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Summon_Perfect_Warlord_Spell</id>
		<title>Summon Perfect Warlord Spell</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Summon_Perfect_Warlord_Spell"/>
				<updated>2010-05-22T09:49:51Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: I don't remember Stanley asking for that, if he did then put it back with a citation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
The Summon Perfect Warlord Spell is what summoned [[Parson Gotti]] to [[Erfworld]]. [[Wanda]] informed [[Stanley ]] that it was a combined [[Findamancy]]/[[Predictamancy]] spell, although she later described it to [[Jillian]] as a [[Findamancy]]/[[Lookamancy]] spell{{erf|1|036}}.&lt;br /&gt;
The original [[Spell]] package, including both spell and casting, cost 500,000 shmuckers. &lt;br /&gt;
Stanley, finding that the spell alone would cost 350,000 shmuckers, decided to disregard the support plan consisting of a Findamancer casting worth 150,000 shmuckers; he instead ordered [[Wanda Firebaugh]] to cast the spell.{{erf|1|013}} &lt;br /&gt;
It was cast by [[Wanda Firebaugh]] with interference by [[Stanley the Plaid]]{{erf|1|017}}.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
The majority of qualities that [[Stanley]] demanded for his Perfect Warlord may have been received:&lt;br /&gt;
*'''Big''' - Parson is large compared to ErfWorlders.&lt;br /&gt;
*'''Powerful''' - Due to his size, Parson is capable of carrying much larger and heavier things than native [[men]]. This might also have been added through the &amp;quot;Combat&amp;quot; in the sword, which has been destroyed.&lt;br /&gt;
*'''Dashing''' - Energetic/spirited; Parson gets like that when he's winning.&lt;br /&gt;
*'''Handsome''' - [[Wanda]] may have an odd sense of what is good-looking, or bypasses the &amp;quot;dashing&amp;quot; and &amp;quot;handsome&amp;quot; requirements when Stanley asks to &amp;quot;just make him big&amp;quot;.&lt;br /&gt;
*'''Heroic''' - May have been added through the &amp;quot;Ruthlessness&amp;quot; quality of the sword. He is willing to risk his own presence on the battlefield at the most vital junctures at the end where he was needed. He stands up to Erfworld itself at the end of the [[Battle for Gobwin Knob]], declaring his opposition to what just occurred.&lt;br /&gt;
*'''Inspiring''' - May have been added via the &amp;quot;Leadership&amp;quot; quality of his sword.&lt;br /&gt;
*'''Perfect military mind''' - Enhanced by the [[Mathamancy Bracer]], if not already present.&lt;br /&gt;
*'''Strategic genius''' - Erfworlders are traditionalists. Parson's novel strategies tend to succeed against native Erfworld warlords due to his knowledge of  (and enthusiasm for) less traditional warfare.&lt;br /&gt;
*'''Strategic genius and/or Natural Signamancer''' - Erfworlders are traditionalists. Parson sees the world in a way they never will due to how he views the world as a warlord and a natural signamancer.&amp;lt;br /&amp;gt; See [[Parson_Gotti#Parson_the_Signamancer|Parson being a Signamancer]].&lt;br /&gt;
*'''Obsessed with war''' - Considers the military uses of everything he sees.&lt;br /&gt;
*'''Eats marbits and gwiffons''' - [[Marbit]]s are marshmallow bits in breakfast cereal. Gwiffons are shaped like [[peep]]s.{{erf|1|017}}&lt;br /&gt;
&lt;br /&gt;
Looks like they got what they paid for.&lt;br /&gt;
&lt;br /&gt;
==Compensating==&lt;br /&gt;
&lt;br /&gt;
The spell's results were more than unusual. After pulling Parson, the spell created a number of magical items on the following days to equip him and transform him into the true Perfect Warlord:&lt;br /&gt;
&lt;br /&gt;
* A pair of [[3D_Glasses|3D Glasses]] that gives him the Erfworlder's natural ability to see other units' stats;&lt;br /&gt;
* A [[Mathamancy_Bracer|strange bracer]] that attaches to his [[Calculator Watch|calculator watch]], allowing computation of combat probabilities;&lt;br /&gt;
* And finally, a [[Parson's_Sword|three-piece sword]], with the enchantments of &amp;quot;Leadership&amp;quot;, &amp;quot;Combat ability&amp;quot; and &amp;quot;Ruthlessness&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
The spell cause the casting chamber to resemble that of the Master Program from Tron.&lt;br /&gt;
&lt;br /&gt;
[[Category:Magic]]&lt;br /&gt;
[[Category:Magic Items]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Parson_Gotti</id>
		<title>Parson Gotti</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Parson_Gotti"/>
				<updated>2010-05-21T19:35:16Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Links, Janis not Maggie. This page is a wall of text, someone needs to break stuff down into shorter paragraphs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|240|&lt;br /&gt;
[[File:Parson.png|center]]&lt;br /&gt;
{{Stats&lt;br /&gt;
 |name= Parson Gotti&lt;br /&gt;
 |race= [[Parson's World|Earth human]]&lt;br /&gt;
 |faction= [[Gobwin Knob]]&lt;br /&gt;
 |tribe= &lt;br /&gt;
 |class= [[Chief Warlord]]&lt;br /&gt;
 |level= 2&lt;br /&gt;
 |move= 0 ([[Garrison Ability|Garrison]])&lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= [[Leadership]], [[Unit#Natural_Abilities|Heavy]], [[Summon Perfect Warlord Spell|Special]],&lt;br /&gt;
 |eyebook= LordHamster&lt;br /&gt;
 |booksound= Eep?&lt;br /&gt;
 }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Canon=&lt;br /&gt;
&lt;br /&gt;
'''Parson A. Gotti''', (born December 7, 1982 in Indianapolis, Indiana), or '''Lord Hamster''', is a human gamer, and author of the webcomic [http://hamstard.com/ Hamstard]. Originally from Earth, resident of the city of Columbus, Ohio{{erf|1|037a}}, he was summoned to [[Erfworld]] by [[Wanda Firebaugh]] in 3 [[AW]], and appointed [[Chief Warlord]] under [[Stanley the Tool]] of [[Gobwin Knob]]. He was demoted to [[Warlord]] in 10 [[AW]], and re-promoted to a [[Chief Warlord]] again in Book 2, Page 32.&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
''&amp;quot;I have no problem with that, Tool.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Ultimate Strategy, Logic, Abstract Thinking&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Stupid Name, Low Leadership, High Upkeep, Stairs&lt;br /&gt;
&lt;br /&gt;
'''First Appearance:''' [[TBFGK 14]]&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
&lt;br /&gt;
When first seen, Parson is going through a normal day.{{erf|1|014}} Later that evening he discusses [[Gwiffon|marshmallow peeps]] and [[marbit]]s with [[Ross]].{{erf|1|015}} After the arrival of three other friends  -- [[Ashna]], [[Carl]], and [[Takashi]] -- Parson introduces them to his latest game.{{erf|1|016}} As he does so, he is transported{{erf|1|016}} to [[Gobwin Knob]], which bears a strong resemblance to the game board he had created.{{erf|1|024}}&lt;br /&gt;
&lt;br /&gt;
Upon arrival, Parson is greeted by [[Stanley the Tool|Stanley the Plaid]] and [[Wanda Firebaugh]], quickly discovering Erfworld's [[Boop|built-in censorship]] prevents him from cursing{{erf|1|018}}. Parson is interviewed by Stanley, who wants to determine his competence. During this conversation, Parson discovers he can lie by telling Stanley that calling someone a Tool is a form of respect, and Staney likes it so much, he orders everyone to use that title{{erf|1|020}}. Stanley then shows him around [[Gobwin Knob]], his [[capital]] [[city]]. Parson is ordered to laugh at Stanley's jokes, and discovers the order cannot be disobeyed, but it can be manipulated by laughing inappropriately, which inspires Stanely to end that order. Parson also learns that Stanley might be able to disband him at whim thanks to the spell that [[Summon Perfect Warlord Spell|summoned]] him. During the tour, Parson realizes that he has joined a [[Side]] that most would consider evil, and says as much{{erf|1|031}}. Stanley's anger is raised, and he demonstrates his power while explaining his destiny. Parson is ordered not to speak until ordered otherwise. He is also given an important piece of equipment, his [[Eyebook]]. With this, he merely thinks what he wants to write and it appears on the page, and moments later discovers that it connects to Eyebooks held by other inhabitants of the city. [[Sizemore Rockwell]] comes to Parson's rescue that evening, helping him learn a lot about the &amp;quot;rules&amp;quot; of Erfworld, and ordering him to speak -- Stanley's order had not indicated only he could break the silence. Parson's lackey, [[Bogroll]], provides him with a metal breastplate for armor, and helps him get to bed.&lt;br /&gt;
&lt;br /&gt;
The next morning, Parson appears before [[Stanley the Tool|Stanley]] and their [[ration]]s [[pop]]{{erf|1|039}}. On the side of the [[Stupid Meal]], Parson learns a rule about the [[combat]] [[Erfworld Mechanics|mechanics]] of [[Erfworld]], but it is something that all natives know. This stuns Stanley, and makes him worry that Parson is incompetent. [[Wanda Firebaugh|Wanda]] shows up and is told about this, and a mistake the Tool had just made. Parson defends himself, and Wanda comes to his rescue by presenting new knowledge -- [[Prince Ansom]]'s entire battle plan for the upcoming invasion. The details of the spell that affects [[Jillian Zamussels]], Wanda's quasi-unwitting spy, gives Parson the idea for setting a trap for Ansom. Since Jillian can only move on her captor's [[turn]], he suggests placing her a long way from [[Prince Ansom|Ansom]], expecting him to come to her rescue and having to stay there until the next day, when a large force of [[dwagon]]s would destroy him. This plan fails when Count [[Vinny Doombats]], Ansom's closest aide, convinces him to send someone else -- [[Sir Webinar]], some other [[Jetstone]] forces, and [[Charlescomm]] mercenary [[Archon]]s. Parson becomes frustrated that he was not informed of a potential ally -- [[Charlie]] of [[Charlescomm]] -- but Wanda indicates that Charlie is hated by Stanley, so it could never have worked. Charlie bears many similarities to Stanley -- [[Overlord]], [[Arkentool]], non-[[Royal]] -- which may explain the dislike. Parson is taken to the library to study, intending to pull an all-nighter.&lt;br /&gt;
&lt;br /&gt;
When Parson does have an idea, he proceeds back to the [[Situation Room]] where the [[Eyemancer Table]] stays, and finds the controller, [[Misty]]. He asks her many questions, and though she kills half of his plan, she stays to help Parson. In the morning, Parson is lambasted by Wanda for involving Misty personally, and learns the the Table is a unique artifact that only Stanley possesses. He has had a [[Thinkamancer]] ([[Maggie]]) link Misty the [[Lookamancer]] with their [[Foolamancer]] ([[Jack Snipe]]) to create the Table, Eyebooks, and other powerful magics, but the link is dangerous to the participants because they lose their individuality. Trying to talk to one by name could break the [[spell]], potentially [[croaking]] the [[caster]]s. Parson realizes this assists his plan, since [[Prince Ansom|Ansom]] can't see hidden [[hex]]es. Wanda gives Parson time to implement his plan by distracting Stanley sexually, while Parson puts the [[dwagon]]s and their [[uncroaked]] [[warlord]]s to work{{erf|1|048}}. Dwagons invade the [[Royal Crown Coalition]] column, destroying only [[siege engine]]s and withdrawing. He then places the spent dwagons over a nearby lake, and surrounds a forest hex with a circle of fresh dwagons. The [[Royal Crown Coalition]]'s [[flying unit]]s are all with [[Jillian]], so too far to really help. This is intended to entice Ansom into thinking the wounded dwagons are inside the circle.&lt;br /&gt;
&lt;br /&gt;
At this point, [[Stanley the Tool|Stanley]] arrives and asks what they were going to do this [[turn]], and discovers Parson had already moved. Initially, he is happy with the plan and when [[Prince Ansom|Ansom]] begins [[turn]], all goes well. He discovers the [[dwagon]] trap and tries to break inside, discovering the [[hex]] is empty. He is too short of [[Move]] to get back to his lines except by smashing through a heavily defended hex. Ansom decides to send [[Jillian Zamussels|Jillian]] out to hunt the wounded [[dwagon]]s, instead of calling her to help him punch out of the trap. She does find the dwagons, and becomes conflicted -- the [[Suggestion Spell]] cast by [[Wanda Firebaugh|Wanda]] is trying to stop her from attacking them, while she wants to attack them, both out of [[loyalty]] to Ansom and her own violent tendencies. She attacks, and Ansom comes to help the fight, leaving the [[forest]] [[unit]]s inside the trap. They annihilate the dwagons and expect to be attacked in the morning. Stanley is enraged by the loss of so many of his beloved dwagons, and orders Parson, [[Sizemore Rockwell|Sizemore]], and Wanda out of his sight. He orders the [[Eyemancy|Eyemancer]]s to break their link, and takes the [[Foolamancer]] with him{{erf|1|072}}. [[Wanda]] was mentally damaged by the breaking of her [[spell]], becoming almost catatonic, so she is escorted to her room by the other two.&lt;br /&gt;
&lt;br /&gt;
Parson wants to try to convince [[Stanley the Tool|Stanley]] not to abandon them in the morning, but he awakens after Stanley, and finds Stanley already choosing three [[hobgobwin]] [[Knights in Stanley's Service]] to accompany him, and they leave{{erf|1|076}}. Stanley has also prevented Parson from doing anything significant this [[turn]] by ordering all troops back to [[Gobwin Knob]] and taking all the [[dwagon]]s with him. Parson settles in to lick his wounds and prepare the defense of the [[city]]. Parson first discovers [[Misty]] is dead from the broken link. He also learns the history of [[Stanley the Tool]], how he rose to power from basic [[infantry]]. Stanley was initially promoted to [[Warlord]], found the [[Arkenhammer]], used that and the [[dwagon]]s he could now tame to win battles, becoming [[Chief Warlord]], and finally [[Heir]] Designate. Stanley then took a number of [[caster]]s on a &amp;quot;special mission&amp;quot;, while their [[gobwin]] allies broke [[alliance]] and attacked [[Gobwin Knob]], executing [[King Saline IV]], making Stanley the new [[Overlord]]. He then retook the [[city]] easily with his dwagons and [[Arkentool]]. Parson also finds [[Maggie]], the [[Thinkamancer]], is perfectly fine. He correctly determines that she intentionally caused the breaking of the link to redirect damage intended for her back towards the other two [[caster]]s, croaking [[Misty]] and crippling the [[Foolamancer]].&lt;br /&gt;
&lt;br /&gt;
Meanwhile, [[Jillian Zamussels|Jillian]] has determined that [[Stanley the Tool|Stanley]] is headed for her old [[kingdom of Faq]], a place that was nearly inaccessible. [[Prince Ansom|Ansom]] creates a plan that will cut [[Stanley the Tool|Stanley]] off and hopefully [[croak]] him. He has [[Vinny Doombats|Vinny]] and Jillian take all of their [[flying unit|air forces]] to a choke point in the mountains, where they will be met by more forces from [[Transylvito]]. [[Marbit]]s from the [[Royal Crown Coalition]] reach [[Gobwin Knob]] and enter the [[Tunnels]], beginning the invasion of the [[city]].&lt;br /&gt;
&lt;br /&gt;
In the morning, Parson orders [[Sizemore Rockwell|Sizemore]] to crush the leading [[scout]]ing stack of [[Marbits]] in the [[Tunnels]], in order to suggest that they reached a garrison stack and the tunnels are undefended{{erf|1|087}}. Parson next tries to break up the Coalition by convincing [[Charlie]] to abandon his contract with the Royal Crown Coalition. Charlie declines, but his interest in Parson is piqued{{erf|1|090}}. From now on, Charlie will try to find ways to get Parson to join his side, willingly or not. Parson then decides to use his [[Thinkamancer]]'s limited [[juice]] to throw [[Ansom]] into a tizzy, by poking at the conviction of his superiority. [[Prince Ansom|Ansom]] becomes enraged, ranting, but before Parson can deliver his masterstroke, [[Stanley the Tool|Stanley]] interrupts{{erf|1|092}}. The insanity of his [[Foolamancer]] is making him useless, and Stanley was hoping [[Maggie]] knew a way to heal him, but she does not. She does theorize that calling him by his true name will help; however neither she nor Stanley know it. Stanley is expecting trouble getting to Faq, and without the Foolamancer, he suspects he won't make it.&lt;br /&gt;
&lt;br /&gt;
[[Jillian Zamussels|Jillian]] and [[Vinny Doombats|Vinny]] proceed with the plan, but make a stop at [[Gobwin Knob]] in order to try to capture [[Wanda Firebaugh|Wanda]]; instead, Jillian learns that Wanda is allied with Stanley by choice, not forced by some spell, and watches as the air defenses of the city smashes a significant portion of her contingent{{erf|1|095}}. Jillian heads towards Faq defeated. &lt;br /&gt;
Meanwhile [[Sir Webinar]] and [[Dora]] take [[Jetstone]] [[troops]] into the [[Tunnels]].&lt;br /&gt;
&lt;br /&gt;
In the evening, Parson realizes that [[Wanda Firebaugh|Wanda]] is intending to abandon the city and rescue [[Stanley the Tool|Stanley]] from the trap. He stops her by revealing that he has made a deal with [[Charlie]], where the mercenary will make his price tag to [[Transylvito]] too expensive, and remain neutral the next [[Turn]], weakening the trap enough to allow [[Stanley the Tool|Stanley]] to survive{{erf|1|103}}.&lt;br /&gt;
&lt;br /&gt;
The next morning, [[Jillian Zamussels|Jillian]] and company hook up with [[Transylvito]]'s [[Chief Warlord]], eight additional [[Warlord]]s, and hundreds of [[doombat]]s. They set the trap for Stanley. [[Charlie]] does as advertised, and invades [[Gobwin Knob]]'s [[Airspace]] with thirty or more [[Archon]]s, theoretically enough to capture the [[city]]. Parson convinces him to sit back and wait, by telling him that his chances of holding the city is significant{{erf|1|105}}. &lt;br /&gt;
Charlie, interested in seeing the abilities of someone he wants recruit, holds off to watch the fight.&lt;br /&gt;
&lt;br /&gt;
[[Stanley the Tool|Stanley]] slams into the trap, and tries to fight his way through. In the midst of the battle, [[Jillian Zamussels|Jillian]] calls the [[Foolamancer]] by name, [[Jack Snipe|Jack]], and breaks his madness{{erf|1|113}}. Jack, in turn, uses his [[Foolamancy]] to save Stanley. With only six [[dwagon]]s and a single [[Knights In Stanley's Service|Knight]], they retreat back in the direction of [[Gobwin Knob]].&lt;br /&gt;
&lt;br /&gt;
[[Sizemore Rockwell|Sizemore]] engages the [[Royal Crown Coalition|RCC]] forces in the [[Tunnels]], croaking their [[Warlord|leadership]] and eventually the entire expedition force. [[Wanda Firebaugh|Wanda]] [[uncroaked|uncroaks]] the entire [[Jetstone]] complement, placing them on the [[Outer Walls]] to defend against a potential attack{{erf|1|116}}. The presence of former friends enrages [[Prince Ansom|Ansom]], and he orders the [[RCC]] to begin the attack immediately. [[Ansom]] begins the attack personally, turning former [[Jetstone]] [[troops]] to dust, but Wanda takes her [[flying unit|air forces]] and crosses [[Archon]] held territory to dismount Ansom and separate him from the [[Arkenpliers]]{{erf|1|119}}. Wanda chased the pliers while she sent her air forces after Ansom, but Ansom allies with [[Charlescomm]]. [[Archon]]s enter the battle, cutting down Wanda and her contingent{{erf|1|121}}. Ansom approaches Wanda with intent to [[croak]], but Wanda appears to want to be touched by the Arkenpliers, so he retreats instead, and Sizemore arrives to take her away. &lt;br /&gt;
Using [[scroll]]s from Wanda's secret stash, she is healed. The Outer Walls are breached, so Parson pull his forces back to the [[garrison]] walls. There he sets up Wanda with her uncroaked to form a defensive line with as high a bonus as possible, including his own presence and [[Dance-Fighting]]{{erf|1|127}}. &lt;br /&gt;
This does not last long, as he discovers that the [[Archon]]s above can instruct normal troops in dance-fighting through an effect similar to the game Dance Dance Revolution. Parson falls back into the dungeon, collapsing the garrison on top of the invaders. Unfortunately, not enough were croaked. The [[Royal Crown Coalition|RCC]] is swarming the remaining defenders, and Parson pulls back again to the Portal room, so that at least the [[caster]]s can retreat to the [[Magic Kingdom]] and become [[barbarian]]s instead of being forced to join RCC [[Side]]s. When all looks lost, Parson tells the [[caster]]s they can retreat through the portal, but they do not go, realizing it was not an order{{erf|1|134}}. Parson is forced to reveal his final plan -- link the [[Dirtamancer]] and [[Croakamancer]] and awaken the volcano. This is done, and Parson orders them out of the [[city]]. As the city collapses around him, Parson runs into the Portal himself, hoping it would return him to Earth{{erf|1|136}}. &lt;br /&gt;
The RCC is engulfed in a massive volcanic eruption.&lt;br /&gt;
&lt;br /&gt;
Parson finds himself in the [[Magic Kingdom]]{{erf|1|140}}. He is not accepted, however, and is knocked unconscious while the [[caster]]s find [[Thinkamancer]]s to undo the link joining [[Maggie]], [[Wanda Firebaugh|Wanda]], and [[Sizemore Rockwell|Sizemore]]. Later, he awakens and is taken back through the portal to [[Gobwin Knob]]. There he finds that Sizemore has already crossed through, and found that a bit of his handiwork had succeeded. Deep in the mountain were unmined [[gem]]s, which Sizemore tried to uncover with the volcanic eruption. Wanda begins searching and finds the [[Arkenpliers]], attuning immediately{{erf|1|142}}. She discovers [[Prince Ansom|Ansom]]'s corpse and [[uncroaked|uncroaks]] it, discovering that the pliers have enhanced her [[Croakamancy]]{{erf|1|144}}. She calls the new Ansom [[decrypt]]ed: he is intelligent, retains much of his former memory, all of his abilities, and appears like a living creature, but his mind is now aligned with the goals of [[Gobwin Knob]]. Wanda continues and begins creating an army to replace the one previously lost.&lt;br /&gt;
&lt;br /&gt;
Parson reveals to [[Maggie]] that he almost ordered the link broken and for her to take the full backlash of the broken spell. She does not disagree that maybe she deserved it. He has become worried about the effect of [[Natural Thinkamancy]] on his decision making, and Maggie informs him that some part of him wanted to cause all the damage that he did. Parson wanders off and finds a lava flow. &lt;br /&gt;
There he talks to whatever force brought him to [[Erfworld]]. He asks whether he did this deed, or if it was [[Erfworld]] itself. He gets no answers. He takes out his sword, which confers upon him ruthlessness, and flings it into the lava, where it melts{{erf|1|150}}. Parson insists that he is not a game piece, but a player, and proves this by finally screaming a true swear word that doesn't get censored into a &amp;quot;boop.&amp;quot; &lt;br /&gt;
The [[Battle for Gobwin Knob]] is over.&lt;br /&gt;
&lt;br /&gt;
==[[Inventory]]==&lt;br /&gt;
&lt;br /&gt;
*[[Eyebook]]&lt;br /&gt;
*[[3D_Glasses|3D Glasses]]&lt;br /&gt;
*[[Mathamancy_Bracer|Mathamancy Bracer]]&lt;br /&gt;
*[[Calculator Watch|Calculator Watch]]&lt;br /&gt;
*[[Parson's_Sword|Parson's Sword]] (destroyed)&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===[[Sizemore Rockwell]]===&lt;br /&gt;
&lt;br /&gt;
{{:Parson-Sizemore Relationship}}&lt;br /&gt;
&lt;br /&gt;
===[[Wanda Firebaugh]]===&lt;br /&gt;
&lt;br /&gt;
{{:Parson-Wanda Relationship}}&lt;br /&gt;
&lt;br /&gt;
===[[Stanley the Tool]]===&lt;br /&gt;
&lt;br /&gt;
{{:Parson-Stanley Relationship}}&lt;br /&gt;
&lt;br /&gt;
===[[Maggie]]===&lt;br /&gt;
&lt;br /&gt;
{{:Parson-Maggie Relationship}}&lt;br /&gt;
&lt;br /&gt;
===[[Jack Snipe]]===&lt;br /&gt;
&lt;br /&gt;
{{:Parson-Jack Relationship}}&lt;br /&gt;
&lt;br /&gt;
===[[Bogroll]]===&lt;br /&gt;
&lt;br /&gt;
{{:ParsonBogroll}}&lt;br /&gt;
&lt;br /&gt;
===[[Charlie]]===&lt;br /&gt;
&lt;br /&gt;
{{:Parson-Charlie Relationship}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
Apparently Parson is a [[Heavy Unit]] and cannot ride a [[Mount]].{{blog|2009|09|summer-updates-032}} Being both a Heavy and a Garrison Unit, he's incapable of leaving Gobwin Knob on foot or mounted.&lt;br /&gt;
&lt;br /&gt;
Parson was able to pass through the portal to the [[Magic Kingdom]], something that as a Warlord should have resulted in his immediate disbanding. Once there he is identified as a [[Hippiemancer]] by a Grand Abbie{{Erf|1|140|8}}.  Whether this suggests he has additional abilities he is unaware of, reflects his unique and anomalous properties in Erfworld, was a lie by the Grand Abbie used to defuse a tense situation, or something else entirely remains to be seen. However, Parson has had street signs put up in Gobwin Knob. {{blog|2009|09|summer-updates-044}} Since [[Signamancy]] is a form of [[Hippiemancy]], this may be significant. &lt;br /&gt;
&lt;br /&gt;
Theoretically he could use the Magic Kingdom to move between cities much as a Garrison Caster would, but the casters in the Kingdom are leery of having a Warlord in their land.&lt;br /&gt;
&lt;br /&gt;
At the end of Book 1{{Erf|1|150}}, Parson destroyed his sword and successfully cursed. &lt;br /&gt;
Since then, he has also considered croaking [[Stanley]], though perhaps only as a thought experiment. This could indicate many possibilities including:&amp;lt;br&amp;gt;&lt;br /&gt;
:1. He is no longer subject to the effects of the [[Summon Perfect Warlord Spell|Summon Spell]] (or at least the [[Thinkamancy|Thinkamantic]] portions of it).&amp;lt;br&amp;gt;&lt;br /&gt;
:2. [[Erfworld]] has rewarded him for services rendered.&amp;lt;br&amp;gt;&lt;br /&gt;
:3. He can use willpower to fight [[Natural Thinkamancy]].&amp;lt;br&amp;gt;&lt;br /&gt;
:4. He can now curse at will. (This item, at least, seems to be confirmed by casual profanity during the Summer Updates.  {{blog|2009|06|summer-updates-009}})&lt;br /&gt;
:4.a. Parsons inability to curse may be a convention adopted by the authors because the giantitp website does not appear to indulge in cursing.  Unlike OOTS which simply doesn't curse, the authors made it part of the coercive storyline of Erfworld's mind control. A one time final curse word at the end of the series being a concession to the authors of Erfworld for the finale.  Now on their own website, the authors are free to have their main character realistically curse as many gamers from our world would.&lt;br /&gt;
&lt;br /&gt;
Having presided over the destruction of the entire alliance army, Parson may have leveled; however, he has only croaked one thing directly himself (a [[Wiener-Rammer]]), and has directly presided only over battles from which he retreated, which would prevent him from leveling. This includes the [[Volcano Uncroaking]] event, in which all of the actual dying by [[Royal Crown Coalition]] occurred while Parson was in the [[Magic Kingdom]].  It is further made unclear because aside from the stats listed in his stupid meal his stats can't be viewed as other unit's stats can be.&lt;br /&gt;
&lt;br /&gt;
At present, Parson is a Garrison Warlord and would have to be promoted to a Field Warlord by Stanley (who is not inclined to do so at present) in order to gain the ability to move between hexes.{{blog|2009|06|summer-updates-009}}&lt;br /&gt;
&lt;br /&gt;
===Parson the Signamancer===&lt;br /&gt;
&lt;br /&gt;
It has been speculated that [[Parson Gotti]] may be a [[Signamancer]], based on a variety of factors: Signamancy being Fate-aligned Hippiemancy, [[Janis]]'s claim that he is a Hippiemancer, and perhaps the nature of Signamancy itself{{blog|2009|9|summer-updates-037}} which meshes very well with Parson's ''ability'' to coming up with new powerful (described as 'disturbing') game-changing strategies in Erfworld's reality.  It is possible that [[Janis]]'s claim is based on Parson's true nature, that is he is a gamer as opposed to and in addition to a playing piece in a world bound by game like rules.  Paradoxically as both an outsider and an expert, the ''significance'' of many aspects of Erfworld are quite clear to Parson in that he ''naturally'' looks to what everything in Erfworld ''signifies'' not what they &amp;quot;are&amp;quot;.  Parson appears to conduct many signamancy experiments.  These are countless, but examples are fun: When intoxicated, he decides to take a short flight across Gobwin Knob's quad.  If a powerful signamancer, he is deciding to risk his life in a signamancy experiment to see what happens when a flying unit that is mountable, a dwagon, is ridden by a large, non-flying garrison unit with zero move.[http://www.erfworld.com/summer-update-2009-archive/?px=%2FE032_EugeneConniff_Banana.jpg]  He has conducted and continues to conduct what appear to be signamancy experiments, such as what happens when you leave a hex with zero move [http://www.erfworld.com/summer-update-2009-archive/?px=/E027_PatJacobs_ParsonHex.jpg], attempt ranged attacks with no unit special ranged attack (bracer scenario) [http://www.erfworld.com/summer-update-2009-archive/?px=/E006_ParsonPonders_600.jpg] , blowing up Gobwin Knob [http://www.erfworld.com/book-1-archive/?px=/134.jpg] , etc.  With each experiment, he has proven his perception of the underlying game rules via Signamancy are real and can be taken advantage of. For example, he set up chains of ranged fliers to cross hundred of hexes 'pony express style' in a single turn, defeated an entire army by uncroaking a volcano, and even disobeyed a direct order from Stanley without disbanding [http://www.erfworld.com/page/22/] (this last one is very special for reasons we won't go into here, but do below in &amp;quot;Parson the Natural Caster&amp;quot;).  And in case you missed the italics (above), it is also important to note that like archons and all such special units, Parson's power appears to be ''natural'' [[http://www.erfworld.com/wiki/index.php/Natural_Thinkamancy]], that is he appears to be a natural signamancer.  As such, [[Janis]]'s claim that he is a Hippiemancer seems sound and more to the point, he appears to be an extremely powerful natural signamancer.  This is perhaps often missed by fans of Erfworld for two reasons. First, because Erfworld fans share Parson's powerful ''natural signamancy'' with regard to how they interpret Erfworld.  Because after all, signamancy is all about interpretation of ''signs'' as ''signals'' to seeing the reality that underlies what is taken for granted, aka in''signifi''cant, by others, perhaps much like Enlightenment [http://en.wikipedia.org/wiki/Enlightenment_in_Buddhism] in our reality.  (This also might explain why its called ''Hippiemancy'' for obvious allusions.)  Second, because Signamancy mechanics do not appear to change Erfworld the way other magics operate.  For example Croakamancy directly makes croaked units into uncroaked units, rather Signamancy appears to give in''sig''hts (see the signals) into how the existing Erfworld works that later can then be exploited by &amp;quot;non-magical&amp;quot; actions (perhaps not unlike Enlightenment).&lt;br /&gt;
&lt;br /&gt;
For example, it has been noted by fans that Parson created in Gobwin Knob a set of street signs based on characters from the Simpsons and his favorite foods and if Parson is a Signamancer, then (the thought goes) that these signs may begin to affect the streets on which they are located.  (In a strange turn of pun, this type of mechanic is actually known as magical thinking [http://en.wikipedia.org/wiki/Magical_thinking]).  In terms of Erfworld mechanics, it will be interesting to see if ''signamancy magic'' works to directly change the content of Erworld's reality like other magics (as the assumption above appears to imply), or perhaps like Enlightenment, it simply impacts Parson's view (perspective) of reality which then allows him to take extremely powerful &amp;quot;non-magical&amp;quot; actions that no one else would suspect are possible because of what they've taken for granted as ''insignificant''.  (So far the mechanic appears to be the latter case.)&lt;br /&gt;
&lt;br /&gt;
Perhaps part of Parson's apparent Signamancy ability is that he can also expertly parse ''signs'' (Perhaps a pun on his name ''Parson''.)  That is to say his ability to determine &amp;quot;the relative importance or prominence of a piece of a ''sign''&amp;quot;[http://en.wikipedia.org/wiki/Salience_%28semiotics%29] in the great mix of signs everyone sees everyday.  This is perhaps best demonstrated when as the &amp;quot;Perfect Warlord&amp;quot;, or equally plausibly as a natural signamancer/warlord, in Book I page 124 [http://www.erfworld.com/book-1-archive/?px=%2F124.jpg] speaks to how he parses what he sees for war to win back the trust of his fellow(?) casters.&lt;br /&gt;
&lt;br /&gt;
Finally, this perhaps explains many of Parsons relationships.  He appears most comfortable in relationships with casters, Bogroll a notable exception.  For example, his two closest companions in Erfworld are both casters; Maggie, who repeatedly notes he is a very different sort of warlord, and Sizemore, who stated very early on that he had a deep interest in all kinds of magic. It is possible that Sizemore's interest in Parson could be a subconscious reflection of this. Parson's comfort with them appeared most significant during a drunken Signamantic(?) conversation about the nature of time in Erfworld. [http://www.erfworld.com/summer-update-2009-archive/?px=%2FE029_JoeZuniga_DrunkTime.jpg] Last but not least, Signamancy would explain why he understands much of Jack's, the Foolamancer's, ''cloaked'' speech. As a Signamancer he would ''naturally'' be able to see clearly to a Foolamancer's ''cloaked'' meaning.&lt;br /&gt;
&lt;br /&gt;
===Parson the Natural Caster ===&lt;br /&gt;
&lt;br /&gt;
If a [[Signamancer]], Parson may be a natural caster. The key evidence for this is that we don't know if natural caster's disband when passing through the portal to the [[Magic Kingdom]], but we know non-casters do disband.  Why is this fact important?  Here's the proposition:  If it were that clear cut and only casters can get through the portal to the Magic Kingdom and not be obliterated, as [[Queen Bea]] used it to commit suicide, why did the casters in the Magic Kingdom get so upset about Parson getting 'in' in the first place?  If it were cut and dried that only casters can get through the portal, then just by passing through the portal would be analogous to the right credentials.  The fuss of the other casters in the Magic Kingdom to Parson's presence, gives appearance to a gray area between a regular caster, like Maggie, and a non-caster, like Queen Bea. Something that the reality of the portal admits, but from which regular casters draw a mental (social) distinction. The only thing known that fits that gray area is a natural caster, like an [[Archon]], which if you think about it is both a caster and not a caster caster at the same time.  The other options are that 2) Parson is simply unique. He is noted as '''Special'''. in which case perhaps he is immune to disbanding by the portal just as he was immune to disbanding for failing to follow Stanley's expressed orders (noted in &amp;quot;Parson the Signamancer&amp;quot; above.) or 3) Casters innately and with absolute certainty (magically) recognize other casters and if Parson made it through the portal, but did not register to their innate and certain sense, then he's an interloper.  The only issue this final option is, then for what reason would have the angry casters believed [[Janis]] when she claimed Parson as a member of her tribe of casters?  Clearly, there are many open questions to be answered.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*Parson is named after his grandfather: whether this is his maternal or paternal grandfather is unknown.&lt;br /&gt;
*&amp;quot;Parson A. Gotti&amp;quot; is an anagram of &amp;quot;A protagonist&amp;quot;.&lt;br /&gt;
*His upkeep is over 1000 Shmuckers a turn.  By comparison, the strongest [[Archon]] unit has an upkeep around 500 Shmuckers a turn.&lt;br /&gt;
*Parson's birthday is the day (25 years to the day) that Erfworld was originally launched on Giant in the Playground.&lt;br /&gt;
*Parson appears to enjoy listening to Beck (&amp;quot;Loser&amp;quot; is the song that plays as his alarm) and Jonathan Coulton (&amp;quot;Re Your Brains&amp;quot; is the song playing in his car on the way to Kinko's).&lt;br /&gt;
&lt;br /&gt;
*Parson is a comic character who wrote a web comic, and designed a chit-game. He is summoned into a chit-game as a warlord character who attempts to overcome the paradigm of the chit-game, but remains unaware of the web comic paradigm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Chief Warlord]] of [[Gobwin Knob]]&lt;br /&gt;
| Previous=[[Manpower the Temporary]]&lt;br /&gt;
| Next=[[Prince Ansom]]&lt;br /&gt;
}}&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Chief Warlord]] of [[Gobwin Knob]]&lt;br /&gt;
| Previous=[[Prince Ansom]]&lt;br /&gt;
| Next=''None, incumbent''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Warlord]]&lt;br /&gt;
[[Category:Parson's World]]&lt;br /&gt;
[[Category:Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Glade_of_the_Hippiemancers</id>
		<title>Glade of the Hippiemancers</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Glade_of_the_Hippiemancers"/>
				<updated>2010-05-21T07:37:46Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: /* Speculation */ Bad spelling and grammar, redundant&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
The Glade of the Hippiemancers is a location in the [[Magic Kingdom]] under the purview of [[Hippiemancer]]s.&lt;br /&gt;
&lt;br /&gt;
It has a gazebo.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
This could be the name of their entire 8th of the kingdom, or just a certain location (or locations) within that domain.&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Locations of Erfworld]]&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Stanley_the_Tool</id>
		<title>Stanley the Tool</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Stanley_the_Tool"/>
				<updated>2010-05-18T10:03:42Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: /* Proposed Canon */ Stanley also &amp;quot;appears&amp;quot; in 2.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|240|&lt;br /&gt;
[[File:Stanley.png|center]]&lt;br /&gt;
{{Stats&lt;br /&gt;
 |name= Stanley the Tool&lt;br /&gt;
 |race= [[Men]]&lt;br /&gt;
 |faction= [[Gobwin Knob]]&lt;br /&gt;
 |tribe= [[Plaid Tribe|The (nearly-lost) Plaid Tribe]]&lt;br /&gt;
 |class= [[Ruler]] ([[Overlord]])&lt;br /&gt;
 |move= &lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= [[Leadership]], [[Arkenhammer]],[[Dance-Fighting]]&lt;br /&gt;
 |eyebook= OverLord1&lt;br /&gt;
 |booksound= Quack&lt;br /&gt;
 }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Canon=&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Yeah, I hear you. We've had some setbacks. But the thing about a quest for the ultimate power in the world is that it's bound to turn out well.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Giving Orders, Taming Dwagons, Knowing What He Wants&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Strategy, Critical Thinking, Human Resource Management&lt;br /&gt;
&lt;br /&gt;
'''First Appearance:''' [[TBFGK 2]] (Eyebook), [[TBFGK 4]] (in person)&lt;br /&gt;
&lt;br /&gt;
Stanley the Tool (originally &amp;quot;Stanley the Plaid&amp;quot;) is the [[Ruler]] of the [[Gobwin Knob|Plaid tribe]]. Also referred to by his enemies as Stanley the Worm. He is the founder of the ideology of [[Toolism]].&lt;br /&gt;
&lt;br /&gt;
[[Toolism]] is the belief that [[Royal|Royals]] are clinging to a dead mandate and the true plan of the Titans is for the possessors of the [[Arkentools]]. Specifically, Stanley argues that the Titans have a plan for ''him'', and maybe for the rest of the world too, who cares. His worldview is rather shaken when he discovers himself to be in command of a second Arkentool holder, [[Wanda]].&lt;br /&gt;
&lt;br /&gt;
==Pop and early turns==&lt;br /&gt;
Stanley is a nearly perfect example of the Peter Principle. Before the story started, Stanley started out as a [[Piker|piker-class]] infantry under the command of [[King Saline IV]] of the Plaid. He was probably a truly great [[Piker]], because Saline promoted him to the rank of [[Warlord]]. He was probably an adequate Warlord, until he found the [[Arkenhammer]], tamed [[Dwagons]], and became an exceptional Warlord. He would probably have failed as a [[Chief Warlord]], without the advice and support he received from [[Wanda]], but with her aid he eventually became [[Heir Designate]] to Saline.{{erf|1|079}} &lt;br /&gt;
&lt;br /&gt;
[[Wanda]] contacted Stanley after hearing he found the [[Arkenhammer]]. Together they planned to attack Wanda's [[kingdom of Faq]]. Wanda had intended for Stanley to lose the battle so she could claim the Arkenhammer herself, but Stanley ultimately won and sacked the kingdom. &lt;br /&gt;
Wanda and Faq's [[Foolamancer]], [[Jack Snipe]] joined Stanley's side.{{erf|1|147}}&lt;br /&gt;
&lt;br /&gt;
At one point, Stanley took a number of the Plaid's casters, [[Sizemore Rockwell]] among them, on a special mission of undisclosed purpose; when Stanley's group returned to [[Gobwin Knob]], they found that it had fallen to an attack from the [[Gobwins]] breaking their alliance. &lt;br /&gt;
With the dwagons, casters, and the bonus from the Arkenhammer, Stanley easily retook the city and became the [[Ruler]] of [[Gobwin Knob]].{{erf|1|079}} [[Ansom]] believed that [[Stanley]] orchestrated this rebellion to come to power.{{erf|1|034}} &lt;br /&gt;
&lt;br /&gt;
Despite having the [[Arkenhammer]] and the assistance of [[Wanda]], Stanley failed utterly as an [[Overlord]], until [[Wanda]] eventually managed to [[Summon Perfect Warlord Spell|summon]] [[Parson]].&lt;br /&gt;
&lt;br /&gt;
===Recent turns===&lt;br /&gt;
With Wanda's encouragement, Stanley decided to start a quest for the other [[Arkentools]].{{erf|1|147}} The exact intention and course of this campaign is unknown, although it is mentioned that he attacked [[Transylvito]] faction, [[Elves]] and wiped out the [[Milquetoast|Milquetoast Clan]].{{erf|1|034}} He had at least one skirmish with [[Jetstone]]. &lt;br /&gt;
As a result of the campaign Stanley lost 10 of his 11 cities and all of his [[leadership]] corps.{{erf|1|005}}&amp;lt;br&amp;gt;&lt;br /&gt;
During the quest, an alliance formed with the aim to defeat Stanley, known as the [[Royal Crown Coalition]].&lt;br /&gt;
&lt;br /&gt;
===Story: Chapter 1===&lt;br /&gt;
Due to the croaking of [[Manpower the Temporary]] Stanley needed to choose a new chief warlord. His adviser, [[Wanda Firebaugh]] convinced him to [[Summon Perfect Warlord Spell‎|summon the perfect warlord]]{{erf|1|005}}, who turned out to be [[Parson Gotti]]{{erf|1|017}}.&lt;br /&gt;
&lt;br /&gt;
==Achievements==&lt;br /&gt;
&lt;br /&gt;
*Stanley managed to make his way from common infantry to [[Overlord]], a very rare career advancement&lt;br /&gt;
*He found one of the [[Arkentools]], the [[Arkenhammer]], and was attuned to it&lt;br /&gt;
*He used the Arkenhammer to tame [[dwagon|dwagons]] (and crack nuts, which sometimes turned into pigeons)&lt;br /&gt;
*Since the events in Chapter 1, he has begun to rebuild his [[Dwagon]] army.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===[[Sizemore Rockwell]]===&lt;br /&gt;
&lt;br /&gt;
{{:StanleySizemore}}&lt;br /&gt;
&lt;br /&gt;
===[[Wanda Firebaugh]]===&lt;br /&gt;
&lt;br /&gt;
{{:StanleyWanda}}&lt;br /&gt;
&lt;br /&gt;
===[[Parson Gotti]]===&lt;br /&gt;
&lt;br /&gt;
{{:ParsonStanley}}&lt;br /&gt;
&lt;br /&gt;
===[[Jack Snipe]]===&lt;br /&gt;
&lt;br /&gt;
{{:StanleyJack}}&lt;br /&gt;
&lt;br /&gt;
===[[The warlord formerly known as Prince]]===&lt;br /&gt;
&lt;br /&gt;
{{:StanleyAnsom}}&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
The name of the Plaid tribe seems to be purposefully homophonic to &amp;quot;played&amp;quot;, which would make Stanley's (and his tribe) original name an indicator of how much of a ''tool'' he really is.&lt;br /&gt;
&lt;br /&gt;
The background behind Stanley's rise to power is unclear.  At some point, he was appointed heir designate by [[King Saline IV]].  Some time after that Stanley left on a special mission taking some casters with him and [[King Saline IV]] was croaked by a [[Gobwin]] rebellion.  The question is why did the [[Gobwins]] rebel?  Either Stanley orchestrated the rebellion himself or it was planned by someone else.  Stanley's lack of strategic thinking make it less likely he worked alone.  It is possible that [[Wanda]] desired a more easily manipulated ruler and placed Stanley on the throne, perhaps acting in concert with [[Jack]].  It is possible that Stanley is actually innocent and had nothing to do with [[King Saline IV]]'s death.  This is admittedly just speculation and we will have to wait for more details to emerge.&lt;br /&gt;
&lt;br /&gt;
==Battle style==&lt;br /&gt;
&lt;br /&gt;
Stanley's preferred style is [[Rock|Rocking Out]]. He has for this purpose an order of knights who also can dance fight, the [[Knights in Stanley's Service]], who wear makeup and armor reminiscent of real life band [KISS], and so far the only song they have been seen rocking out to is indeed a KISS song. This is a well known fact even in the alliance, and the forces of [[Transylvito]] prepared themselves for this tactic when they planned the trap in the choke point to FAQ, donning costumes reminiscent of the musical West Side Story and dance fighting to a modified version of the Jet theme song and the song &amp;quot;Cool&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Stanley's attunement to the [[Arkenhammer]] is what allows him to [[Rock|Rock Out]], a style considered [[Titan|Titanic]] and superior to mere [[Dance-Fighting]].  Before he became Overlord, Stanley won many battles for King Saline IV and is likely a powerful warlord.  He defeated Caesar and his stack with a single swing of the Arkenhammer.&lt;br /&gt;
&lt;br /&gt;
== Possible Character Development ==&lt;br /&gt;
&lt;br /&gt;
Stanley has shown some instances of character growth through the story.  He may have been humbled somewhat by the events of Book One.  His series of defeats and nearly being killed himself seem to have shaken him.  Upon his return to [[Gobwin Knob]], Stanley mentioned that he was trying to get better with names.  He even acknowledged [[Sizemore]] which he had never done before apparently.  Stanley surprised Parson when he uncharacteristically apologized and admitted that he had been wrong to flee with the [[dwagons]].&lt;br /&gt;
&lt;br /&gt;
Stanley became very insecure after the [[Battle for Gobwin Knob]].  He seemed suspicious and jealous of [[Wanda]] and her new [[decrypted]] army.  He seemed to miss the days when he could lead armies, fight battles and tame [[dwagons]] but now he was stuck in the [[capital]] while he watched the action from the sidelines.&lt;br /&gt;
&lt;br /&gt;
When [[Wanda]] suggested [[croaking]] and [[decrypt]]ing [[Jack]] in order to conserve the remaining [[healomancy]] [[scroll]]s, Stanley decided to turn her down.  He has begun to feel that [[Wanda]] is a little bit out of control and perhaps killing his own troops and decrypting them is a bit heartless.  Also he actually admitted to liking [[Jack]], probably for his saving Stanley's life.&lt;br /&gt;
&lt;br /&gt;
Stanley appears to be an ideal case of the &amp;quot;Peter Principle&amp;quot; where an individual is promoted to their point of incompetency.  He was a very effective [[warlord]] but not so effective a strategist or [[Overlord]].&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
&lt;br /&gt;
[http://www.stanleytools.com Stanley Hand Tools] are a fairly widely known company of toolmakers ... albeit better known for knives than hammers...&lt;br /&gt;
&lt;br /&gt;
A tie-in is made with Paul Stanley, singer/guitarist of KISS, whose make-up he wears for rocking-out with the Arkenhammer.&lt;br /&gt;
&lt;br /&gt;
In the &amp;quot;Dead Poets' Society&amp;quot;, Keating mentions &amp;quot;Stanley 'The Tool' Wilson&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Ruler]] of [[Gobwin Knob]]&lt;br /&gt;
| Previous=[[King Saline IV]]&lt;br /&gt;
| Next=''None''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Chief Warlord]] of [[Gobwin Knob]]&lt;br /&gt;
| Next=''presumedly''&amp;lt;br&amp;gt;[[Ensign Toast]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Canon]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_32:3/Description</id>
		<title>LIAB 32:3/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_32:3/Description"/>
				<updated>2010-05-17T04:12:41Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Stanley's right acutally&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
The scene shifts to the [[Gobwin Knob]] Situation Room. [[Stanley the Tool]] is in the foreground facing partially toward the right of panel, wearing a resigned or disappointed expression. [[Maggie]] is behind him facing toward the viewer with a similar expression.&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_32:1/Description</id>
		<title>LIAB 32:1/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_32:1/Description"/>
				<updated>2010-05-17T04:10:16Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
A large group of [[Jetstone]] [[Golem#Cloth_Golems|cloth golems]] is charging the [[decrypted]] enemy forces. In the foreground, a large multicolored LFN with a rider is about to stomp Captain [[Ford]], who has a severed leg under the LFN's rear foot. Two [[Battle Bear]]s and a G-RAF are also visible; one Battle Bear is being skewered by pikers while preparing to crush them with a thrown boulder.&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_32:11/Description</id>
		<title>LIAB 32:11/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_32:11/Description"/>
				<updated>2010-05-16T04:29:45Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Maggie]] and [[Parson Gotti|Parson]] are seen in profile at medium range looking across the strategy table at [[Stanley]] as he walks towards the doors at the other end of the room, apparently whistling and absently juggling the [[Arkenhammer]]. Parson's right hand is squeezing the spine of his book closed as it drops to his side.&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_32:8/Description</id>
		<title>LIAB 32:8/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_32:8/Description"/>
				<updated>2010-05-16T04:23:57Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
The scene shifts to the right. [[Parson Gotti|Parson]] is staring at [[Stanley]]'s face, apparently stunned and concerned; he's still holding the book in front of him. The dust continues to sparkle and swirl around Stanley's eyes as he looks vacantly at Parson's face.&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Wanda%27s_Wardrobe</id>
		<title>Wanda's Wardrobe</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Wanda%27s_Wardrobe"/>
				<updated>2010-05-16T04:16:19Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: grammar, corrections, changes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Wanda]] has made frequent costume changes throughout the series, and has in fact had more costumes than any other two characters combined. The only constant is the white-red-black color set, and her personal skull insignia.&lt;br /&gt;
&lt;br /&gt;
{|style=&amp;quot;width:600px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
==Turn 1 and 2==&lt;br /&gt;
[[Image:Wanda_pose.jpg|150px|left]]&lt;br /&gt;
A Black, white, and red robe, with red pointed toed strapped boots, red bracers, and a white skull on a band in her hair.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
==Turn 3==&lt;br /&gt;
[[Image:Wanda_White.JPG|150px|left]]&lt;br /&gt;
A small white leather bustier and leather pants with red laces. Red boots and white gloves. Worn at the beginning of a torture session with [[Jillian]].&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Turn 4==&lt;br /&gt;
[[Image:Wanda_Gray_Halter.JPG|150px|left]]&lt;br /&gt;
A gray halter top and pants, worn while relaxing after a torture session with [[Jillian]] and again later with [[Parson]] in the library at night. It appears again on Turn 8, in the war council after [[RCC]] seizes the [[Outer Walls]].&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Image:Wanda_Red_Tie.JPG|150px|left]]&lt;br /&gt;
A white shirt and red tie, with black bodice and red pants. Red riding gloves. White cap with skull motif.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Turn 5==&lt;br /&gt;
[[Image:Wanda_Red_Black_Dress.JPG|150px|left]]&lt;br /&gt;
A red and black backless dress that reveals ample cleavage.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Image:Wanda_White_Robe.JPG|150px|left]]&lt;br /&gt;
Worn with the intent of fast removal, this is a short white robe with red blotches that intentionally resemble blood stains. On the left breast, the red blots form into a pink skull with red eyes (click on image for higher-resolution version which makes the pink skull much clearer). The robe is closed by a red sash.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Turn 6==&lt;br /&gt;
[[Image:Wanda_Gi.JPG|150px|left]]&lt;br /&gt;
This Gi is worn during a philosophy lesson held by [[King Banhammer]]; also with the [[Predictamancer]], and finally with [[Stanley]] after the fall of [[Faq]]. It is a simple, two-piece, greenish suit with a skull adornment in the hair.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Image:Wanda_White_Red_One_Piece.JPG|150px|left]]&lt;br /&gt;
Actually worn either early in the fighting with the [[RCC]] before the comic starts, or as far back as [[Faq]]'s era, this is a white and red one piece, worn with thigh length red boots and a skull adornment in her hair.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Turn 7==&lt;br /&gt;
[[Image:Wanda_Black_Red_One_Piece.JPG|150px|left]]&lt;br /&gt;
Initially, this outfit appears to merely be a black, hooded robe, but once the energies of her casting come into play, the robe flies back to become a cloak, revealing a Red and black one-piece. A skull-topped staff accessory completes the ensemble.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Turn 8==&lt;br /&gt;
[[Image:Wanda_Black_Red_Battle_Gear.JPG|150px|left]]&lt;br /&gt;
For the [[Croakamancer]] on the go, this simple... cha right... Its red and black armor with a skulled helm and goat's head topped staff.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Image:Wanda_Dance_Fight.JPG|150px|left]]&lt;br /&gt;
A homage to Michael Jackson in his Thriller video, this red and black suit is made for dancing.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Turn 9==&lt;br /&gt;
[[Image:Wanda_Red_Black_Two_Piece.JPG|150px|left]]&lt;br /&gt;
This ensemble appears after [[Wanda]] finds and attunes to the [[Arkenpliers]]. It is a black and red... Uhm... something. I really dunno what this is technically called. Oh, right, yes I do. It is '''BLATANT PANDERING.'''&lt;br /&gt;
&lt;br /&gt;
You may also notice the 'teeth' that would make her belly a 'mouth', much like some classic comic book and Anime villains.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Turn 13==&lt;br /&gt;
[[Image:Wanda_Warchalking.jpg|150px|left]]&lt;br /&gt;
Wanda on her way to recapture [[Warchalking]]. Looks like red leather with black studs and a white skull highlight - with black skull helmet, pauldrons and bracers.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Image:Wanda_Warchalking2.jpg|150px|left]]&lt;br /&gt;
This is likely the same [[raiment]] - now drawn by [[Xin Ye]] - shown in a flashback.&lt;br /&gt;
&lt;br /&gt;
Complete with 'spikes of villainy'.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
==Turn 75==&lt;br /&gt;
[[Image:Wanda_Expository.jpg|150px|left]]&lt;br /&gt;
Wanda's outfit at the [[Expository Bridge]], intended for dance fighting.&lt;br /&gt;
The &amp;quot;Bride of Frankenstein&amp;quot;-hair is actually a headgear.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=General themes and thoughts=&lt;br /&gt;
&lt;br /&gt;
*Classic evil overlord (red/black, spikes of villainy, decorative skull, the teeth-on-costume, etc)&lt;br /&gt;
*Undead related (micheal jackson zombies dancing, bride-of-Frankenstein hairstyle, skulls and representation thereof)&lt;br /&gt;
*'Evil is sexy' trope.&lt;br /&gt;
*She is shown in flashbacks with livery (skull with a flower), themed after croakamancy obviously. The flower looks somewhat out of place, it gives a strange juxtaposition of either femininity or life against a looming symbol of death.&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
&lt;br /&gt;
*The teeth-on-costume relate to several tacky villains, one of them being from the 'Quest' series.&lt;br /&gt;
*Wanda's dance-fighting costume from Turn 8 is an homage to [http://en.wikipedia.org/wiki/Michael_Jackson Michael Jackson] in his [http://en.wikipedia.org/wiki/Thriller_(music_video) Thriller video].&lt;br /&gt;
*Her hooded robe and skull-topped staff from Turn 7 may be a homage to [http://en.wikipedia.org/wiki/Skeletor Skeletor] from [http://en.wikipedia.org/wiki/Masters_of_the_Universe Masters of the Universe]. The flares on the shaft of the staff are strikingly similar to Skeletor's &amp;quot;Havoc Staff.&amp;quot;&lt;br /&gt;
*Leading Gobwin Knob forces at the Expository Bridge, Wanda wears an outfit and hairstyle nearly identical to those the Rocky Horror Picture Show character Magenta wears in the final scenes. &lt;br /&gt;
&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Battle_of_the_Expository_Bridge</id>
		<title>Battle of the Expository Bridge</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Battle_of_the_Expository_Bridge"/>
				<updated>2010-05-16T03:59:25Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Bringing up to date, not really in the mood to be thorough though&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Current events}}&lt;br /&gt;
&lt;br /&gt;
{{StanleysWars}}&lt;br /&gt;
{{AssaultJetstone}}&lt;br /&gt;
{{battle&lt;br /&gt;
|prev= [[Battle of Chocula]]&lt;br /&gt;
|conc= ''None''&lt;br /&gt;
|next= ''None''&lt;br /&gt;
|name= The Battle of the Expository Bridge&lt;br /&gt;
|image=&lt;br /&gt;
|conflict= [[Wars of Stanley the Tool]], [[Assault on Jetstone]]&lt;br /&gt;
|date= 66 [[turn]]s after the [[Battle for Gobwin Knob]], 75 [[AW]]&lt;br /&gt;
|place= [[Expository Bridge]]&lt;br /&gt;
|result= ''Undetermined'', Gobwin Knob backfooted&lt;br /&gt;
|side1= [[Gobwin Knob]]&lt;br /&gt;
|side2= [[Jetstone]], [[Faq]], [[Haggar]]&lt;br /&gt;
|commanders1= *[[Chief Warlord]] [[Ansom]]&lt;br /&gt;
*[[Croakamancer]] [[Wanda Firebaugh]]&lt;br /&gt;
*[[Foolamancer]] [[Jack Snipe]]&lt;br /&gt;
*[[Lady Sylvia Lazarus]]&lt;br /&gt;
*[[Ossomer|Prince Ossomer]] ([[Decrypted]])&lt;br /&gt;
*[[K.C.]]&lt;br /&gt;
*[[Ford|Captain Ford]]&lt;br /&gt;
*[[Twenty|Captain Twenty]]&lt;br /&gt;
*''Possibly Others''&lt;br /&gt;
|commanders2= &amp;lt;big&amp;gt;Jetstone&amp;lt;/big&amp;gt;&lt;br /&gt;
*[[Chief Warlord]] [[Ossomer|Prince Ossomer]]&lt;br /&gt;
*[[Chief Warlord]] [[Tramennis|Prince Tramennis]]&lt;br /&gt;
*Duke [[Adam Antium]] ([[Warlord]])&lt;br /&gt;
*''Other Warlords''&lt;br /&gt;
*[[Healomancer]]&lt;br /&gt;
*[[Dollamancer]]&lt;br /&gt;
*[[Dittomancer]]&lt;br /&gt;
&amp;lt;big&amp;gt;Faq&amp;lt;/big&amp;gt;&lt;br /&gt;
*[[Queen]] [[Jillian Zamussels]]&lt;br /&gt;
* [[Chief Warlord]] [[Duncan Scone]]&lt;br /&gt;
* 2 Faq Warlords&lt;br /&gt;
*[[Turnamancer]] [[Vanna]]&lt;br /&gt;
&amp;lt;big&amp;gt;Haggar&amp;lt;/big&amp;gt;&lt;br /&gt;
*[[Chief Warlord]] [[Prince]] [[Sammy]]&lt;br /&gt;
*''Other Warlords''&lt;br /&gt;
&amp;lt;big&amp;gt;Other Allied Sides&amp;lt;/big&amp;gt;&lt;br /&gt;
*[[Transylvito]]&lt;br /&gt;
*[[Charlescomm]]&lt;br /&gt;
|forces1= &lt;br /&gt;
*[[Dwagons]]&lt;br /&gt;
**[[Red dwagon|Red]]&lt;br /&gt;
**[[Blue dwagon|Blue]]&lt;br /&gt;
**[[Green dwagon|Green]]&lt;br /&gt;
**[[Brown dwagon|Brown]]&lt;br /&gt;
**[[Yellow dwagon|Yellow]]&lt;br /&gt;
**[[Pink dwagon|Pink]]&lt;br /&gt;
**[[Purple dwagon|Purple]]&lt;br /&gt;
*[[Decrypted]] [[Archons]]&lt;br /&gt;
*1 [[Spidew]]&lt;br /&gt;
*Piker and Stabber [[decrypted]] infantry&lt;br /&gt;
*[[Twolls]]&lt;br /&gt;
*''Possibly Others''&lt;br /&gt;
|forces2= &amp;lt;big&amp;gt;Jetstone&amp;lt;/big&amp;gt;&lt;br /&gt;
*[[Golem#Cloth Golem|Cloth Golems]]&lt;br /&gt;
*[[Stabber]]-class [[Infantry]]&lt;br /&gt;
**Swordsmen&lt;br /&gt;
*[[Archer]]-class [[Infantry]]&lt;br /&gt;
* 9 [[Unipegataur]]&lt;br /&gt;
* Unknown [[Orlies]]&lt;br /&gt;
*''Possibly Others''&lt;br /&gt;
&amp;lt;big&amp;gt;Transylvito&amp;lt;/big&amp;gt;:&lt;br /&gt;
*A few spy [[Doombat|bats]] (non-combatants)&lt;br /&gt;
&amp;lt;big&amp;gt;Faq&amp;lt;/big&amp;gt;:&lt;br /&gt;
*26 [[Gwiffons]]&lt;br /&gt;
*10 [[Megalogwiffs]]&lt;br /&gt;
*''Unknown mounted riders, possibly Knights''&lt;br /&gt;
&amp;lt;big&amp;gt;Haggar&amp;lt;/big&amp;gt;&lt;br /&gt;
*[[Piker]] and Stabber class infantry&lt;br /&gt;
&amp;lt;big&amp;gt;Charlescomm&amp;lt;/big&amp;gt;&lt;br /&gt;
*At least 6 [[Archons]], &amp;quot;significant forces&amp;quot;&lt;br /&gt;
|casual1= *1 [[Archon]] (destroyed)&lt;br /&gt;
*1 [[Spidew]]&lt;br /&gt;
* Various Twolls and most high level decrypted infantry&lt;br /&gt;
*[[Prince Ansom]] (captured)&lt;br /&gt;
*[[Ford|Captain Ford]] (destroyed)&lt;br /&gt;
*[[Twenty|Captain Twenty]] (presumed destroyed)&lt;br /&gt;
*''Possibly Others''&lt;br /&gt;
&lt;br /&gt;
|casual2= *[[Ossomer|Prince Ossomer]], [[croaked]] and [[decrypted]]&lt;br /&gt;
* 3 Charlescomm Archons&lt;br /&gt;
* [[Prince]] [[Sammy]]&lt;br /&gt;
* Various Haggar infantry&lt;br /&gt;
* At least 1 Faq rider&lt;br /&gt;
* At least 1 [[Tchotchke]]&lt;br /&gt;
*''Possibly Others''&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
After the [[Destruction of Unaroyal|Destruction of Unaroyal]] the Battle of the Expository Bridge (75 AW) is the next campaign move of Stanley the Tool in his quest for the [[Arkentools]]. Stanley has sent his forces towards [[Jetstone]] under the (supposed) command of the [[Decrypt|decrypted]] [[Prince Ansom]]. Jetstone's capital, [[Spacerock]], had been exposed by the new border with Gobwin Knob after [[Unaroyal]] was destroyed making it his next logical target given Stanley's history with Jetstone and the [[Royal Crown Coalition]]. However, Jetstone was prepared for the coming battle (though quietly nervous about their chances), massing its forces at the nearest choke-point, a bridge Stanley's forces must cross to reach Spacerock, [[Expository Bridge]].&lt;br /&gt;
&lt;br /&gt;
==Jetstone Preparation==&lt;br /&gt;
&lt;br /&gt;
The Jetstone king has allowed the use of some of his precious casters in the battle.&amp;lt;br /&amp;gt;&lt;br /&gt;
Faq has allied itself with Jetstone and brought the largest air armada it could muster in the short preparation time (3 [[Warlord|Warlords]], 26 [[Gwiffons]], 6 [[Megalogwiffs]] (Nb: this Is stated in {{erf|2|010}} but later on it seems clear  that the number is actually higher, 10 appear in {{erf|2|016}}) and hired [[Turnamancer]] [[Vanna]]) to [[Spacerock]] as part of the garrison to compliment the forces of Jetstone. Jetstone seems to lack an air force of its own, making them dependent on Faq for protection against [[Dwagons]].&lt;br /&gt;
&lt;br /&gt;
==First turn==&lt;br /&gt;
&lt;br /&gt;
An initial manoeuvre by [[Wanda]] and [[Prince Ansom]] to capture [[Prince Ossomer]] was successful but led to a skirmish in which the [[Foolamancer]], [[Jack Snipe]], and [[Prince Ansom]] were injured. Interrogating the turned Ossomer revealed information about hidden reinforcement columns prompting [[Wanda]] to lead an assault against Spacerock's garrison from the air with the intention of croaking [[King Slately]]; this would [[disband]] or convert Jetstone (since Ossomer was heir). Faq leader [[Jillian Zamussels]] then moved to intercept and parley with Wanda. Jillian &amp;quot;agreed&amp;quot; to leave without a fight but instead of telling [[Vanna]] to go into the Magic Kingdom as she had claimed, ordered her to cast a spell arranged by [[Charlie]]. This [[Caster link]] enhanced spell forced Gobwin Knob to immediately end turn leaving Wanda stranded in Spacerock's air space and the infantry column without any air or caster support.&lt;br /&gt;
&lt;br /&gt;
==Second turn==&lt;br /&gt;
&lt;br /&gt;
After the forced turn ending, Sammy captured one of [[Hilary|Charlie's Archons]] (and croaked 3 others). He interrogated her believing he had the upper hand but Charlie resumed Thinkagram communication and &amp;quot;negotiated&amp;quot; with him. Charlie successfully blackmailed Sammy into leading his column across Expository Bridge and softening up the Gobwin Knob column with the &amp;quot;main&amp;quot; objective of destroying Ansom. Jillian's objection to this strategy proved to be a sufficient distraction for Ansom to best Sammy in combat.&lt;br /&gt;
&lt;br /&gt;
Jillian directed Haggar's forces to withdraw and took advantage of the damage caused by their assault to surgically strike Ansom and capture him using her Megalogwiff to 'absorb' him. She appears to have sustained some casualties and significant damage to her Megalogwiffs from having her other fliers crush Ansom's pikers in order to expose him. She then withdrew with the goal of destroying several of Gobwin Knob's cities on her way back to Faq.&lt;br /&gt;
&lt;br /&gt;
[[Ford|Captain Ford]] rallied the remaining Gobwin Knob infantry with the unorthodox tactic of primarily attacking only units that can harm fliers; however, Tramennis assaulted the remaining forces in the head of Gobwin Knob's column using only his [[Heavy Unit|heavies]] and a stabber/piker advance, wiping out Ford and the remaining forces.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
*[[Janis]] has predicted this battle will end poorly for Gobwin Knob.&lt;br /&gt;
*[[Charlie]] is indirectly involved in the battle, he was directly [[Caster link|linked]] to [[Vanna]] as part of the Forced End Turn Spell and was spying on [[Sammy]] before blackmailing him into actually participating in the battle. As of yet, it is not clear if Charlie is acting of his own accord or has a contract with someone. He has an &amp;quot;arrangement&amp;quot; with Faq that is different from his usual contracts (she doesn't seem to need to pay him, at least in the present, despite his ongoing assistance) which makes his motive unclear.&lt;br /&gt;
&lt;br /&gt;
[[Category:Battles]]&lt;br /&gt;
[[Category:Events]]&lt;br /&gt;
[[Category:Gobwin Knob Campaign]]&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_32:6/Text</id>
		<title>LIAB 32:6/Text</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_32:6/Text"/>
				<updated>2010-05-16T02:43:54Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: remove period&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
'''Sound:''' FOOF&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_32:4/Text</id>
		<title>LIAB 32:4/Text</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_32:4/Text"/>
				<updated>2010-05-16T02:21:05Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
'''[[Parson Gotti]]:''' Okay, your real options for [[Chief Warlord]] are [[Ossomer]], [[K.C.|KC]] and [[Lady Sylvia Lazarus|Sylvia]].&lt;br /&gt;
&lt;br /&gt;
'''[[Parson Gotti]]:''' I can see arguments for each...&lt;br /&gt;
&lt;br /&gt;
'''[[Stanley the Tool]]:''' Hm.&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_32:7/Description</id>
		<title>LIAB 32:7/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_32:7/Description"/>
				<updated>2010-05-16T02:15:51Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
The scene is from the center of the strategy table. [[Maggie]] is standing in profile on [[Stanley]]'s right who is half facing toward the viewer. Maggie is holding her left hand next to Stanley's head, her right hand is pointing towards [[Parson Gotti|Parson]] off the side of the panel. The mind altering dust sparkles and swirls around Stanley's eyes as he stares vacantly into space.&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Prince_Ansom</id>
		<title>Prince Ansom</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Prince_Ansom"/>
				<updated>2010-05-16T02:13:05Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: /* Real World References */ Update the office holder template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|240|&lt;br /&gt;
{{crop|68|418|318|628|LIAB_3.jpg}}&lt;br /&gt;
{{Stats&lt;br /&gt;
 |name= Ansom (Current)&lt;br /&gt;
 |race= [[Decrypted]] ([[Men]])&lt;br /&gt;
 |tribe= Jetstone&lt;br /&gt;
 |faction= [[Gobwin Knob]]&lt;br /&gt;
 |class= [[Chief Warlord]]&lt;br /&gt;
 |level= 10&lt;br /&gt;
 |move= &lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= [[Leadership]], [[Royal]]&lt;br /&gt;
 |eyebook= &lt;br /&gt;
 }}&lt;br /&gt;
[[File:Ansom.png|center]]&lt;br /&gt;
{{Stats&lt;br /&gt;
 |name= Prince Ansom ([[Battle for Gobwin Knob|BfGK]])&lt;br /&gt;
 |race= [[Men]]&lt;br /&gt;
 |tribe= Jetstone&lt;br /&gt;
 |faction= [[Jetstone]]&lt;br /&gt;
 |class= [[Chief Warlord]]&lt;br /&gt;
 |level= 10&lt;br /&gt;
 |move= &lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= [[Leadership]], [[Royal]]&lt;br /&gt;
 |eyebook= &lt;br /&gt;
 }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;If the plan does not plan for problems outside the plan, then it isn't a plan at all.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Leadership, Planning, Coalition Building&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Caution, Humility, Ability to Seal the Deal&lt;br /&gt;
&lt;br /&gt;
'''First Appearance:''' [[TBFGK 7]]&lt;br /&gt;
&lt;br /&gt;
Ansom is the son of [[King Slately]], and the older brother of Prince [[Ossomer]] and Prince [[Tramennis]]. He was formerly the [[Chief Warlord]] to [[King Slately]] of [[Jetstone]] and the leader of the first [[Royal Crown Coalition]] against [[Stanley the Tool|Lord Stanley]]. He [[croaking|croaked]] at the hands of [[Bogroll]] and was later [[decrypted]] by Wanda while using the [[Arkenpliers]]. He is currently [[Chief Warlord]] of [[Gobwin Knob]].&lt;br /&gt;
&lt;br /&gt;
Before being [[decrypt]]ed, Ansom believed that [[Royal]]s had a [[Titan]]ic mandate to rule. He was also very loyal to [[Jetstone]] and to his father and brothers. Since he was [[decrypt]]ed, or &amp;quot;[[pop]]ped again&amp;quot;, his ultimate loyalty has been to [[Wanda]]. But he hopes to reconcile his loyalties to [[Wanda]] and to [[Jetstone]] by persuading [[Jetstone]] to form an [[alliance]] with [[Gobwin Knob]]. &lt;br /&gt;
&lt;br /&gt;
===Personal Equipment===&lt;br /&gt;
&lt;br /&gt;
* [[Arkenpliers]] (During Book 1)&lt;br /&gt;
* [[Magic_Item|Magic Carpet]] &lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===[[Wanda Firebaugh]]===&lt;br /&gt;
&lt;br /&gt;
{{:WandaAnsom}}&lt;br /&gt;
&lt;br /&gt;
===[[Stanley the Tool]]===&lt;br /&gt;
&lt;br /&gt;
{{:StanleyAnsom}}&lt;br /&gt;
&lt;br /&gt;
===[[Jillian Zamussels]]===&lt;br /&gt;
&lt;br /&gt;
{{:Ansom-Jillian Relationship}}&lt;br /&gt;
&lt;br /&gt;
===[[Vinny Doombats]]===&lt;br /&gt;
&lt;br /&gt;
{{:Ansom-Vinny Relationship}}&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
Ansom's reanimation brought him back to a very close semblance of life, possibly with some missing memories, but with his skill set intact. While he still feels love for [[Jetstone]] and [[Jillian]], these emotions are entirely overwhelmed by the love and devotion he feels for his &amp;quot;Mistress&amp;quot; [[Wanda]].&lt;br /&gt;
&lt;br /&gt;
As of Summer Update 33, his attack strength appears to be 15 without Leadership bonuses, unless he has some as-yet unmentioned bonuses or his own Leadership doesn't apply to himself.  If his own Leadership applies, his basic attack strength is 25.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
Prince Ansom's coalition forces included several sides including his own Jetstone tribe, other Royal-ruled tribes, various allied tribes of [[Elves]], and [[Marbits]], as well as a small [[barbarian]] force, chiefly [[Jillian Zamussels]], and, at times, some [[Charlescomm]] forces, in a mercenary capacity. His goal was to conquer Stanley's last remaining city and put an end to him. As the story began, he anticipated an easy victory, given the massive numerical superiority of his forces and Stanley's history of inept [[leadership]].&lt;br /&gt;
&lt;br /&gt;
His publicly declared reason for leading the fight was to rid the world of Stanley's &amp;quot;great evil&amp;quot; (several of the other coalition members have been attacked by Stanley, though Jetstone itself has suffered only minor skirmishes with him prior to the current war according to Vinny). However, [[Vinny Doombats]] suspected that his real motivation is that he disliked how Stanley's rose from common infantry unit to [[Ruler]]. Ansom would deflect the question rather than answer it, giving the impression that the suspicion was correct.&lt;br /&gt;
&lt;br /&gt;
Ansom strongly believed in the special status of royalty and nobility, considering it to be part of the right and proper order of things. This manifests as a strong sense of noblesse oblige and personal courage. On the other hand, it fed his tendency toward overconfidence and caused him to underestimate his &amp;quot;inferiors&amp;quot;. The latter aspect of Ansom's personality was exploited by Parson as part of his plan to lead him into [[Parson's_Siege_Raids|a trap]].&lt;br /&gt;
&lt;br /&gt;
He was in possession of, but was not attuned to, the [[Arkenpliers]]. Even unattuned, they have the ability to &amp;quot;turn most uncroaked to dust&amp;quot; but in his hands, showed no quirks like the Arkenhammer's ability to turn walnuts into birds and vice versa.&lt;br /&gt;
&lt;br /&gt;
Ansom was ambushed by  a [[veil|veiled]] [[Bogroll]], who was pretending to surrender as [[Parson]]. The [[twoll]] tackled him off of the [[Tower of Efdup]], and thus Ansom was [[Croaked|croaked]]. Bogroll died moments later, burned by the mob of enraged [[Royal Crown Coalition|RCC]] troops in the [[City#Known City Zones|Courtyard]].&lt;br /&gt;
&lt;br /&gt;
Following the [[Volcano Uncroaking]], Ansom's corpse came into the possession of [[Wanda Firebaugh]], who had recovered the [[Arkenpliers]] and attuned to them. She proceeded to [[decrypt|raise]] Ansom, but the result was very different than previous [[uncroaked|uncroakings]]. Ansom returned as a Level 10 [[Warlord]], with nearly intact memory, an unknown but large amount of independence and volition, no upkeep cost, and will not decay. His visual appearance was not significantly changed, although his personal symbol of radishes were replaced with skulls.  Superficially, he appears as a living [[Men|human]]. Mentally, however, he had changed greatly. Ansom was now loyal to his &amp;quot;Mistress&amp;quot; Wanda and has renounced his previous prejudices in favor of [[Royal|Royalty]]. Specifically, he agrees with [[Parson Gotti|Parson's]] statement declaring royalty to be &amp;quot;obsolete&amp;quot; -- a statement intended as an insult calculated to fluster and anger him into recklessness, but which Ansom now considers to be a sign that Parson spoke for the [[Titans]] themselves. Ansom is currently the [[Chief Warlord]] of [[Gobwin Knob]] and desires to take over the world in order to demonstrate his value to Wanda, and hopefully gain her love.&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
Ansom's name is likely a play on the &amp;quot;Handsome Prince&amp;quot; and &amp;quot;[http://en.wikipedia.org/wiki/Prince_Charming Prince Charming]&amp;quot;, archetypal characters common in fairy tales.  The combination gives &amp;quot;Prince Handsome&amp;quot;. The three brothers Tramennis, Ossomer, and Ansom all use the same naming convention (slurred pronunciations of Tremendous, Awesomer, and Handsome respectively) in keeping with the pattern of related characters having related names.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When in battle Ansom dresses like real-world daredevil [http://en.wikipedia.org/wiki/Evel_Knievel Evel Knievel], particularly when he is performing stunts{{erf|1|062}}.&lt;br /&gt;
&lt;br /&gt;
Shortly after his decryption he asks to be referred to as &amp;quot;The warlord formerly known as Prince&amp;quot;.  This is a reference to [http://en.wikipedia.org/wiki/Prince_(musician) the artist formerly known as prince].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Chief Warlord]] of [[Jetstone]]&lt;br /&gt;
| Previous=Unknown&lt;br /&gt;
| Next=[[Prince Ossomer]]&lt;br /&gt;
}}&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Chief Warlord]] of [[Gobwin Knob]]&lt;br /&gt;
| Previous=[[Parson Gotti]]&lt;br /&gt;
| Next=[[Parson Gotti]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Warlord]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Parson_Gotti</id>
		<title>Parson Gotti</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Parson_Gotti"/>
				<updated>2010-05-16T02:12:20Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: /* Trivia */ Add a new office holder template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|240|&lt;br /&gt;
[[File:Parson.png|center]]&lt;br /&gt;
{{Stats&lt;br /&gt;
 |name= Parson Gotti&lt;br /&gt;
 |race= [[Parson's World|Earth human]]&lt;br /&gt;
 |faction= [[Gobwin Knob]]&lt;br /&gt;
 |tribe= &lt;br /&gt;
 |class= [[Chief Warlord]]&lt;br /&gt;
 |level= 2&lt;br /&gt;
 |move= 0 ([[Garrison Ability|Garrison]])&lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= [[Leadership]], [[Unit#Natural_Abilities|Heavy]], [[Summon Perfect Warlord Spell|Special]],&lt;br /&gt;
 |eyebook= LordHamster&lt;br /&gt;
 |booksound= Eep?&lt;br /&gt;
 }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Canon=&lt;br /&gt;
&lt;br /&gt;
'''Parson A. Gotti''', (born December 7, 1982 in Indianapolis, Indiana), or '''Lord Hamster''', is a human gamer, and author of the webcomic [http://hamstard.com/ Hamstard]. Originally from Earth, resident of the city of Columbus, Ohio{{erf|1|037a}}, he was summoned to [[Erfworld]] by [[Wanda Firebaugh]] in 3 [[AW]], and appointed [[Chief Warlord]] under [[Stanley the Tool]] of [[Gobwin Knob]]. He was demoted to [[Warlord]] in 10 [[AW]], and re-promoted to a [[Chief Warlord]] again in Book 2, Page 32.&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
''&amp;quot;I have no problem with that, Tool.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Ultimate Strategy, Logic, Abstract Thinking&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Stupid Name, Low Leadership, High Upkeep, Stairs&lt;br /&gt;
&lt;br /&gt;
'''First Appearance:''' [[TBFGK 14]]&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
&lt;br /&gt;
When first seen, Parson is going through a normal day.{{erf|1|014}} Later that evening he discusses [[Gwiffon|marshmallow peeps]] and [[marbit]]s with [[Ross]].{{erf|1|015}} After the arrival of three other friends  -- [[Ashna]], [[Carl]], and [[Takashi]] -- Parson introduces them to his latest game.{{erf|1|016}} As he does so, he is transported{{erf|1|016}} to [[Gobwin Knob]], which bears a strong resemblance to the game board he had created.{{erf|1|024}}&lt;br /&gt;
&lt;br /&gt;
Upon arrival, Parson is greeted by [[Stanley the Tool|Stanley the Plaid]] and [[Wanda Firebaugh]], quickly discovering Erfworld's [[Boop|built-in censorship]] prevents him from cursing{{erf|1|018}}. Parson is interviewed by Stanley, who wants to determine his competence. During this conversation, Parson discovers he can lie by telling Stanley that calling someone a Tool is a form of respect, and Staney likes it so much, he orders everyone to use that title{{erf|1|020}}. Stanley then shows him around [[Gobwin Knob]], his [[capital]] [[city]]. Parson is ordered to laugh at Stanley's jokes, and discovers the order cannot be disobeyed, but it can be manipulated by laughing inappropriately, which inspires Stanely to end that order. Parson also learns that Stanley might be able to disband him at whim thanks to the spell that [[Summon Perfect Warlord Spell|summoned]] him. During the tour, Parson realizes that he has joined a [[Side]] that most would consider evil, and says as much{{erf|1|031}}. Stanley's anger is raised, and he demonstrates his power while explaining his destiny. Parson is ordered not to speak until ordered otherwise. He is also given an important piece of equipment, his [[Eyebook]]. With this, he merely thinks what he wants to write and it appears on the page, and moments later discovers that it connects to Eyebooks held by other inhabitants of the city. [[Sizemore Rockwell]] comes to Parson's rescue that evening, helping him learn a lot about the &amp;quot;rules&amp;quot; of Erfworld, and ordering him to speak -- Stanley's order had not indicated only he could break the silence. Parson's lackey, [[Bogroll]], provides him with a metal breastplate for armor, and helps him get to bed.&lt;br /&gt;
&lt;br /&gt;
The next morning, Parson appears before [[Stanley the Tool|Stanley]] and their [[ration]]s [[pop]]{{erf|1|039}}. On the side of the [[Stupid Meal]], Parson learns a rule about the [[combat]] [[Erfworld Mechanics|mechanics]] of [[Erfworld]], but it is something that all natives know. This stuns Stanley, and makes him worry that Parson is incompetent. [[Wanda Firebaugh|Wanda]] shows up and is told about this, and a mistake the Tool had just made. Parson defends himself, and Wanda comes to his rescue by presenting new knowledge -- [[Prince Ansom]]'s entire battle plan for the upcoming invasion. The details of the spell that affects [[Jillian Zamussels]], Wanda's quasi-unwitting spy, gives Parson the idea for setting a trap for Ansom. Since Jillian can only move on her captor's [[turn]], he suggests placing her a long way from [[Prince Ansom|Ansom]], expecting him to come to her rescue and having to stay there until the next day, when a large force of [[dwagon]]s would destroy him. This plan fails when Count [[Vinny Doombats]], Ansom's closest aide, convinces him to send someone else -- [[Sir Webinar]], some other [[Jetstone]] forces, and [[Charlescomm]] mercenary [[Archon]]s. Parson becomes frustrated that he was not informed of a potential ally -- [[Charlie]] of [[Charlescomm]] -- but Wanda indicates that Charlie is hated by Stanley, so it could never have worked. Charlie bears many similarities to Stanley -- [[Overlord]], [[Arkentool]], non-[[Royal]] -- which may explain the dislike. Parson is taken to the library to study, intending to pull an all-nighter.&lt;br /&gt;
&lt;br /&gt;
When Parson does have an idea, he proceeds back to the [[Situation Room]] where the [[Eyemancer Table]] stays, and finds the controller, [[Misty]]. He asks her many questions, and though she kills half of his plan, she stays to help Parson. In the morning, Parson is lambasted by Wanda for involving Misty personally, and learns the the Table is a unique artifact that only Stanley possesses. He has had a [[Thinkamancer]] ([[Maggie]]) link Misty the [[Lookamancer]] with their [[Foolamancer]] ([[Jack Snipe]]) to create the Table, Eyebooks, and other powerful magics, but the link is dangerous to the participants because they lose their individuality. Trying to talk to one by name could break the [[spell]], potentially [[croaking]] the [[caster]]s. Parson realizes this assists his plan, since [[Prince Ansom|Ansom]] can't see hidden [[hex]]es. Wanda gives Parson time to implement his plan by distracting Stanley sexually, while Parson puts the [[dwagon]]s and their [[uncroaked]] [[warlord]]s to work{{erf|1|048}}. Dwagons invade the [[Royal Crown Coalition]] column, destroying only [[siege engine]]s and withdrawing. He then places the spent dwagons over a nearby lake, and surrounds a forest hex with a circle of fresh dwagons. The [[Royal Crown Coalition]]'s [[flying unit]]s are all with [[Jillian]], so too far to really help. This is intended to entice Ansom into thinking the wounded dwagons are inside the circle.&lt;br /&gt;
&lt;br /&gt;
At this point, [[Stanley the Tool|Stanley]] arrives and asks what they were going to do this [[turn]], and discovers Parson had already moved. Initially, he is happy with the plan and when [[Prince Ansom|Ansom]] begins [[turn]], all goes well. He discovers the [[dwagon]] trap and tries to break inside, discovering the [[hex]] is empty. He is too short of [[Move]] to get back to his lines except by smashing through a heavily defended hex. Ansom decides to send [[Jillian Zamussels|Jillian]] out to hunt the wounded [[dwagon]]s, instead of calling her to help him punch out of the trap. She does find the dwagons, and becomes conflicted -- the [[Suggestion Spell]] cast by [[Wanda Firebaugh|Wanda]] is trying to stop her from attacking them, while she wants to attack them, both out of [[loyalty]] to Ansom and her own violent tendencies. She attacks, and Ansom comes to help the fight, leaving the [[forest]] [[unit]]s inside the trap. They annihilate the dwagons and expect to be attacked in the morning. Stanley is enraged by the loss of so many of his beloved dwagons, and orders Parson, [[Sizemore Rockwell|Sizemore]], and Wanda out of his sight. He orders the [[Eyemancy|Eyemancer]]s to break their link, and takes the [[Foolamancer]] with him{{erf|1|072}}. [[Wanda]] was mentally damaged by the breaking of her [[spell]], becoming almost catatonic, so she is escorted to her room by the other two.&lt;br /&gt;
&lt;br /&gt;
Parson wants to try to convince [[Stanley the Tool|Stanley]] not to abandon them in the morning, but he awakens after Stanley, and finds Stanley already choosing three [[hobgobwin]] [[Knights in Stanley's Service]] to accompany him, and they leave{{erf|1|076}}. Stanley has also prevented Parson from doing anything significant this [[turn]] by ordering all troops back to [[Gobwin Knob]] and taking all the [[dwagon]]s with him. Parson settles in to lick his wounds and prepare the defense of the [[city]]. Parson first discovers [[Misty]] is dead from the broken link. He also learns the history of [[Stanley the Tool]], how he rose to power from basic [[infantry]]. Stanley was initially promoted to [[Warlord]], found the [[Arkenhammer]], used that and the [[dwagon]]s he could now tame to win battles, becoming [[Chief Warlord]], and finally [[Heir]] Designate. Stanley then took a number of [[caster]]s on a &amp;quot;special mission&amp;quot;, while their [[gobwin]] allies broke [[alliance]] and attacked [[Gobwin Knob]], executing [[King Saline IV]], making Stanley the new [[Overlord]]. He then retook the [[city]] easily with his dwagons and [[Arkentool]]. Parson also finds [[Maggie]], the [[Thinkamancer]], is perfectly fine. He correctly determines that she intentionally caused the breaking of the link to redirect damage intended for her back towards the other two [[caster]]s, croaking [[Misty]] and crippling the [[Foolamancer]].&lt;br /&gt;
&lt;br /&gt;
Meanwhile, [[Jillian Zamussels|Jillian]] has determined that [[Stanley the Tool|Stanley]] is headed for her old [[kingdom of Faq]], a place that was nearly inaccessible. [[Prince Ansom|Ansom]] creates a plan that will cut [[Stanley the Tool|Stanley]] off and hopefully [[croak]] him. He has [[Vinny Doombats|Vinny]] and Jillian take all of their [[flying unit|air forces]] to a choke point in the mountains, where they will be met by more forces from [[Transylvito]]. [[Marbit]]s from the [[Royal Crown Coalition]] reach [[Gobwin Knob]] and enter the [[Tunnels]], beginning the invasion of the [[city]].&lt;br /&gt;
&lt;br /&gt;
In the morning, Parson orders [[Sizemore Rockwell|Sizemore]] to crush the leading [[scout]]ing stack of [[Marbits]] in the [[Tunnels]], in order to suggest that they reached a garrison stack and the tunnels are undefended{{erf|1|087}}. Parson next tries to break up the Coalition by convincing [[Charlie]] to abandon his contract with the Royal Crown Coalition. Charlie declines, but his interest in Parson is piqued{{erf|1|090}}. From now on, Charlie will try to find ways to get Parson to join his side, willingly or not. Parson then decides to use his [[Thinkamancer]]'s limited [[juice]] to throw [[Ansom]] into a tizzy, by poking at the conviction of his superiority. [[Prince Ansom|Ansom]] becomes enraged, ranting, but before Parson can deliver his masterstroke, [[Stanley the Tool|Stanley]] interrupts{{erf|1|092}}. The insanity of his [[Foolamancer]] is making him useless, and Stanley was hoping [[Maggie]] knew a way to heal him, but she does not. She does theorize that calling him by his true name will help; however neither she nor Stanley know it. Stanley is expecting trouble getting to Faq, and without the Foolamancer, he suspects he won't make it.&lt;br /&gt;
&lt;br /&gt;
[[Jillian Zamussels|Jillian]] and [[Vinny Doombats|Vinny]] proceed with the plan, but make a stop at [[Gobwin Knob]] in order to try to capture [[Wanda Firebaugh|Wanda]]; instead, Jillian learns that Wanda is allied with Stanley by choice, not forced by some spell, and watches as the air defenses of the city smashes a significant portion of her contingent{{erf|1|095}}. Jillian heads towards Faq defeated. &lt;br /&gt;
Meanwhile [[Sir Webinar]] and [[Dora]] take [[Jetstone]] [[troops]] into the [[Tunnels]].&lt;br /&gt;
&lt;br /&gt;
In the evening, Parson realizes that [[Wanda Firebaugh|Wanda]] is intending to abandon the city and rescue [[Stanley the Tool|Stanley]] from the trap. He stops her by revealing that he has made a deal with [[Charlie]], where the mercenary will make his price tag to [[Transylvito]] too expensive, and remain neutral the next [[Turn]], weakening the trap enough to allow [[Stanley the Tool|Stanley]] to survive{{erf|1|103}}.&lt;br /&gt;
&lt;br /&gt;
The next morning, [[Jillian Zamussels|Jillian]] and company hook up with [[Transylvito]]'s [[Chief Warlord]], eight additional [[Warlord]]s, and hundreds of [[doombat]]s. They set the trap for Stanley. [[Charlie]] does as advertised, and invades [[Gobwin Knob]]'s [[Airspace]] with thirty or more [[Archon]]s, theoretically enough to capture the [[city]]. Parson convinces him to sit back and wait, by telling him that his chances of holding the city is significant{{erf|1|105}}. &lt;br /&gt;
Charlie, interested in seeing the abilities of someone he wants recruit, holds off to watch the fight.&lt;br /&gt;
&lt;br /&gt;
[[Stanley the Tool|Stanley]] slams into the trap, and tries to fight his way through. In the midst of the battle, [[Jillian Zamussels|Jillian]] calls the [[Foolamancer]] by name, [[Jack Snipe|Jack]], and breaks his madness{{erf|1|113}}. Jack, in turn, uses his [[Foolamancy]] to save Stanley. With only six [[dwagon]]s and a single [[Knights In Stanley's Service|Knight]], they retreat back in the direction of [[Gobwin Knob]].&lt;br /&gt;
&lt;br /&gt;
[[Sizemore Rockwell|Sizemore]] engages the [[Royal Crown Coalition|RCC]] forces in the [[Tunnels]], croaking their [[Warlord|leadership]] and eventually the entire expedition force. [[Wanda Firebaugh|Wanda]] [[uncroaked|uncroaks]] the entire [[Jetstone]] complement, placing them on the [[Outer Walls]] to defend against a potential attack{{erf|1|116}}. The presence of former friends enrages [[Prince Ansom|Ansom]], and he orders the [[RCC]] to begin the attack immediately. [[Ansom]] begins the attack personally, turning former [[Jetstone]] [[troops]] to dust, but Wanda takes her [[flying unit|air forces]] and crosses [[Archon]] held territory to dismount Ansom and separate him from the [[Arkenpliers]]{{erf|1|119}}. Wanda chased the pliers while she sent her air forces after Ansom, but Ansom allies with [[Charlescomm]]. [[Archon]]s enter the battle, cutting down Wanda and her contingent{{erf|1|121}}. Ansom approaches Wanda with intent to [[croak]], but Wanda appears to want to be touched by the Arkenpliers, so he retreats instead, and Sizemore arrives to take her away. &lt;br /&gt;
Using [[scroll]]s from Wanda's secret stash, she is healed. The Outer Walls are breached, so Parson pull his forces back to the [[garrison]] walls. There he sets up Wanda with her uncroaked to form a defensive line with as high a bonus as possible, including his own presence and [[Dance-Fighting]]{{erf|1|127}}. &lt;br /&gt;
This does not last long, as he discovers that the [[Archon]]s above can instruct normal troops in dance-fighting through an effect similar to the game Dance Dance Revolution. Parson falls back into the dungeon, collapsing the garrison on top of the invaders. Unfortunately, not enough were croaked. The [[Royal Crown Coalition|RCC]] is swarming the remaining defenders, and Parson pulls back again to the Portal room, so that at least the [[caster]]s can retreat to the [[Magic Kingdom]] and become [[barbarian]]s instead of being forced to join RCC [[Side]]s. When all looks lost, Parson tells the [[caster]]s they can retreat through the portal, but they do not go, realizing it was not an order{{erf|1|134}}. Parson is forced to reveal his final plan -- link the [[Dirtamancer]] and [[Croakamancer]] and awaken the volcano. This is done, and Parson orders them out of the [[city]]. As the city collapses around him, Parson runs into the Portal himself, hoping it would return him to Earth{{erf|1|136}}. &lt;br /&gt;
The RCC is engulfed in a massive volcanic eruption.&lt;br /&gt;
&lt;br /&gt;
Parson finds himself in the [[Magic Kingdom]]{{erf|1|140}}. He is not accepted, however, and is knocked unconscious while the [[caster]]s find [[Thinkamancer]]s to undo the link joining [[Maggie]], [[Wanda Firebaugh|Wanda]], and [[Sizemore Rockwell|Sizemore]]. Later, he awakens and is taken back through the portal to [[Gobwin Knob]]. There he finds that Sizemore has already crossed through, and found that a bit of his handiwork had succeeded. Deep in the mountain were unmined [[gem]]s, which Sizemore tried to uncover with the volcanic eruption. Wanda begins searching and finds the [[Arkenpliers]], attuning immediately{{erf|1|142}}. She discovers [[Prince Ansom|Ansom]]'s corpse and [[uncroaked|uncroaks]] it, discovering that the pliers have enhanced her [[Croakamancy]]{{erf|1|144}}. She calls the new Ansom [[decrypt]]ed: he is intelligent, retains much of his former memory, all of his abilities, and appears like a living creature, but his mind is now aligned with the goals of [[Gobwin Knob]]. Wanda continues and begins creating an army to replace the one previously lost.&lt;br /&gt;
&lt;br /&gt;
Parson reveals to [[Maggie]] that he almost ordered the link broken and for her to take the full backlash of the broken spell. She does not disagree that maybe she deserved it. He has become worried about the effect of [[Natural Thinkamancy]] on his decision making, and Maggie informs him that some part of him wanted to cause all the damage that he did. Parson wanders off and finds a lava flow. &lt;br /&gt;
There he talks to whatever force brought him to [[Erfworld]]. He asks whether he did this deed, or if it was [[Erfworld]] itself. He gets no answers. He takes out his sword, which confers upon him ruthlessness, and flings it into the lava, where it melts{{erf|1|150}}. Parson insists that he is not a game piece, but a player, and proves this by finally screaming a true swear word that doesn't get censored into a &amp;quot;boop.&amp;quot; &lt;br /&gt;
The [[Battle for Gobwin Knob]] is over.&lt;br /&gt;
&lt;br /&gt;
==[[Inventory]]==&lt;br /&gt;
&lt;br /&gt;
*[[Eyebook]]&lt;br /&gt;
*[[3D_Glasses|3D Glasses]]&lt;br /&gt;
*[[Mathamancy_Bracer|Mathamancy Bracer]]&lt;br /&gt;
*[[Calculator Watch|Calculator Watch]]&lt;br /&gt;
*[[Parson's_Sword|Parson's Sword]] (destroyed)&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===[[Sizemore Rockwell]]===&lt;br /&gt;
&lt;br /&gt;
{{:Parson-Sizemore Relationship}}&lt;br /&gt;
&lt;br /&gt;
===[[Wanda Firebaugh]]===&lt;br /&gt;
&lt;br /&gt;
{{:Parson-Wanda Relationship}}&lt;br /&gt;
&lt;br /&gt;
===[[Stanley the Tool]]===&lt;br /&gt;
&lt;br /&gt;
{{:Parson-Stanley Relationship}}&lt;br /&gt;
&lt;br /&gt;
===[[Maggie]]===&lt;br /&gt;
&lt;br /&gt;
{{:Parson-Maggie Relationship}}&lt;br /&gt;
&lt;br /&gt;
===[[Jack Snipe]]===&lt;br /&gt;
&lt;br /&gt;
{{:Parson-Jack Relationship}}&lt;br /&gt;
&lt;br /&gt;
===[[Bogroll]]===&lt;br /&gt;
&lt;br /&gt;
{{:ParsonBogroll}}&lt;br /&gt;
&lt;br /&gt;
===[[Charlie]]===&lt;br /&gt;
&lt;br /&gt;
{{:Parson-Charlie Relationship}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
Apparently Parson is a [[Heavy Unit]] and cannot ride a [[Mount]].{{blog|2009|09|summer-updates-032}} Being both a Heavy and a Garrison Unit, he's incapable of leaving Gobwin Knob on foot or mounted.&lt;br /&gt;
&lt;br /&gt;
Parson was able to pass through the portal to the [[Magic Kingdom]], something that as a Warlord should have resulted in his immediate disbanding. Once there he is identified as a [[Hippiemancer]] by a Grand Abbie{{Erf|1|140|8}}.  Whether this suggests he has additional abilities he is unaware of, reflects his unique and anomalous properties in Erfworld, was a lie by the Grand Abbie used to defuse a tense situation, or something else entirely remains to be seen. However, Parson has had street signs put up in Gobwin Knob. {{blog|2009|09|summer-updates-044}} Since [[Signamancy]] is a form of [[Hippiemancy]], this may be significant. &lt;br /&gt;
&lt;br /&gt;
Theoretically he could use the Magic Kingdom to move between cities much as a Garrison Caster would, but the casters in the Kingdom are leery of having a Warlord in their land.&lt;br /&gt;
&lt;br /&gt;
At the end of Book 1{{Erf|1|150}}, Parson destroyed his sword and successfully cursed. &lt;br /&gt;
Since then, he has also considered croaking [[Stanley]], though perhaps only as a thought experiment. This could indicate many possibilities including:&amp;lt;br&amp;gt;&lt;br /&gt;
:1. He is no longer subject to the effects of the [[Summon Perfect Warlord Spell|Summon Spell]] (or at least the [[Thinkamancy|Thinkamantic]] portions of it).&amp;lt;br&amp;gt;&lt;br /&gt;
:2. [[Erfworld]] has rewarded him for services rendered.&amp;lt;br&amp;gt;&lt;br /&gt;
:3. He can use willpower to fight [[Natural Thinkamancy]].&amp;lt;br&amp;gt;&lt;br /&gt;
:4. He can now curse at will. (This item, at least, seems to be confirmed by casual profanity during the Summer Updates.  {{blog|2009|06|summer-updates-009}})&lt;br /&gt;
:4.a. Parsons inability to curse may be a convention adopted by the authors because the giantitp website does not appear to indulge in cursing.  Unlike OOTS which simply doesn't curse, the authors made it part of the coercive storyline of Erfworld's mind control. A one time final curse word at the end of the series being a concession to the authors of Erfworld for the finale.  Now on their own website, the authors are free to have their main character realistically curse as many gamers from our world would.&lt;br /&gt;
&lt;br /&gt;
Having presided over the destruction of the entire alliance army, Parson may have leveled; however, he has only croaked one thing directly himself (a [[Wiener-Rammer]]), and has directly presided only over battles from which he retreated, which would prevent him from leveling. This includes the [[Volcano Uncroaking]] event, in which all of the actual dying by [[Royal Crown Coalition]] occurred while Parson was in the [[Magic Kingdom]].  It is further made unclear because aside from the stats listed in his stupid meal his stats can't be viewed as other unit's stats can be.&lt;br /&gt;
&lt;br /&gt;
At present, Parson is a Garrison Warlord and would have to be promoted to a Field Warlord by Stanley (who is not inclined to do so at present) in order to gain the ability to move between hexes.{{blog|2009|06|summer-updates-009}}&lt;br /&gt;
&lt;br /&gt;
===Parson the Signamancer===&lt;br /&gt;
&lt;br /&gt;
It has been speculated that [[Parson Gotti]] may be a [[Signamancer]], based on a variety of factors: Signamancy being Fate-aligned Hippiemancy, [[Janis]]'s claim that he is a Hippiemancer, and perhaps the nature of Signamancy itself{{blog|2009|9|summer-updates-037}} which meshes very well with Parson's ''ability'' to coming up with new powerful (described as 'disturbing') game-changing strategies in Erfworld's reality.  It is possible that [[Janis]]'s claim is based on Parson's true nature, that is he is a gamer as opposed to and in addition to a playing piece in a world bound by game like rules.  Paradoxically as both an outsider and an expert, the ''significance'' of many aspects of Erfworld are quite clear to Parson in that he ''naturally'' looks to what everything in Erfworld ''signifies'' not what they &amp;quot;are&amp;quot;.  Parson appears to conduct many signamancy experiments.  These are countless, but examples are fun: When intoxicated, he decides to take a short flight across Gobwin Knob's quad.  If a powerful signamancer, he is deciding to risk his life in a signamancy experiment to see what happens when a flying unit that is mountable, a dwagon, is ridden by a large, non-flying garrison unit with zero move.[http://www.erfworld.com/summer-update-2009-archive/?px=%2FE032_EugeneConniff_Banana.jpg]  He has conducted and continues to conduct what appear to be signamancy experiments, such as what happens when you leave a hex with zero move [http://www.erfworld.com/summer-update-2009-archive/?px=/E027_PatJacobs_ParsonHex.jpg], attempt ranged attacks with no unit special ranged attack (bracer scenario) [http://www.erfworld.com/summer-update-2009-archive/?px=/E006_ParsonPonders_600.jpg] , blowing up Gobwin Knob [http://www.erfworld.com/book-1-archive/?px=/134.jpg] , etc.  With each experiment, he has proven his perception of the underlying game rules via Signamancy are real and can be taken advantage of. For example, he set up chains of ranged fliers to cross hundred of hexes 'pony express style' in a single turn, defeated an entire army by uncroaking a volcano, and even disobeyed a direct order from Stanley without disbanding [http://www.erfworld.com/page/22/] (this last one is very special for reasons we won't go into here).  And in case you missed the italics (above), it is also important to note that like archons and all such special units, Parson's power appears to be ''natural'' [[http://www.erfworld.com/wiki/index.php/Natural_Thinkamancy]], that is he appears to be a natural signamancer.  As such, [[Janis]]'s claim that he is a Hippiemancer seems sound and more to the point, he appears to be an extremely powerful natural signamancer.  This is perhaps often missed by fans of Erfworld for two reasons. First, because Erfworld fans share Parson's powerful ''natural signamancy'' with regard to how they interpret Erfworld.  Because after all, signamancy is all about interpretation of ''signs'' as ''signals'' to seeing the reality that underlies what is taken for granted, aka in''signifi''cant, by others, perhaps much like Enlightenment [http://en.wikipedia.org/wiki/Enlightenment_in_Buddhism] in our reality.  (This also might explain why its called ''Hippiemancy'' for obvious allusions.)  Second, because Signamancy mechanics do not appear to change Erfworld the way other magics operate.  For example Croakamancy directly makes croaked units into uncroaked units, rather Signamancy appears to give in''sig''hts (see the signals) into how the existing Erfworld works that later can then be exploited by &amp;quot;non-magical&amp;quot; actions (perhaps not unlike Enlightenment).&lt;br /&gt;
&lt;br /&gt;
For example, it has been noted by fans that Parson created in Gobwin Knob a set of street signs based on characters from the Simpsons and his favorite foods and if Parson is a Signamancer, then (the thought goes) that these signs may begin to affect the streets on which they are located.  (In a strange turn of pun, this type of mechanic is actually known as magical thinking [http://en.wikipedia.org/wiki/Magical_thinking]).  In terms of Erfworld mechanics, it will be interesting to see if ''signamancy magic'' works to directly change the content of Erworld's reality like other magics (as the assumption above appears to imply), or perhaps like Enlightenment, it simply impacts Parson's view (perspective) of reality which then allows him to take extremely powerful &amp;quot;non-magical&amp;quot; actions that no one else would suspect are possible because of what they've taken for granted as ''insignificant''.  (So far the mechanic appears to be the latter case.)&lt;br /&gt;
&lt;br /&gt;
Perhaps part of Parson's apparent Signamancy ability is that he can also expertly parse ''signs'' (Perhaps a pun on his name ''Parson''.)  That is to say his ability to determine &amp;quot;the relative importance or prominence of a piece of a ''sign''&amp;quot;[http://en.wikipedia.org/wiki/Salience_%28semiotics%29] in the great mix of signs everyone sees everyday.  This is perhaps best demonstrated when as the &amp;quot;Perfect Warlord&amp;quot;, or equally plausibly as a natural signamancer/warlord, in Book I page 124 [http://www.erfworld.com/book-1-archive/?px=%2F124.jpg] speaks to how he parses what he sees for war to win back the trust of his fellow(?) casters.&lt;br /&gt;
&lt;br /&gt;
Finally, this perhaps explains many of Parsons relationships.  He appears most comfortable in relationships with casters, Bogroll a notable exception.  For example, his two closest companions in Erfworld are both casters; Maggie, who repeatedly notes he is a very different sort of warlord, and Sizemore, who stated very early on that he had a deep interest in all kinds of magic. It is possible that Sizemore's interest in Parson could be a subconscious reflection of this. Parson's comfort with them appeared most significant during a drunken Signamantic(?) conversation about the nature of time in Erfworld. [http://www.erfworld.com/summer-update-2009-archive/?px=%2FE029_JoeZuniga_DrunkTime.jpg] Last but not least, Signamancy would explain why he understands much of Jack's, the Foolamancer's, ''cloaked'' speech. As a Signamancer he would ''naturally'' be able to see clearly to a Foolamancer's ''cloaked'' meaning.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*Parson is named after his grandfather: whether this is his maternal or paternal grandfather is unknown.&lt;br /&gt;
*&amp;quot;Parson A. Gotti&amp;quot; is an anagram of &amp;quot;A protagonist&amp;quot;.&lt;br /&gt;
*His upkeep is over 1000 Shmuckers a turn.  By comparison, the strongest [[Archon]] unit has an upkeep around 500 Shmuckers a turn.&lt;br /&gt;
*Parson's birthday is the day (25 years to the day) that Erfworld was originally launched on Giant in the Playground.&lt;br /&gt;
*Parson appears to enjoy listening to Beck (&amp;quot;Loser&amp;quot; is the song that plays as his alarm) and Jonathan Coulton (&amp;quot;Re Your Brains&amp;quot; is the song playing in his car on the way to Kinko's).&lt;br /&gt;
&lt;br /&gt;
*Parson is a comic character who wrote a web comic, and designed a chit-game. He is summoned into a chit-game as a warlord character who attempts to overcome the paradigm of the chit-game, but remains unaware of the web comic paradigm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Chief Warlord]] of [[Gobwin Knob]]&lt;br /&gt;
| Previous=[[Manpower the Temporary]]&lt;br /&gt;
| Next=[[Prince Ansom]]&lt;br /&gt;
}}&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Chief Warlord]] of [[Gobwin Knob]]&lt;br /&gt;
| Previous=[[Prince Ansom]]&lt;br /&gt;
| Next=''None''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Warlord]]&lt;br /&gt;
[[Category:Parson's World]]&lt;br /&gt;
[[Category:Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_32:2/Description</id>
		<title>LIAB 32:2/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_32:2/Description"/>
				<updated>2010-05-15T14:10:15Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Created page with '&amp;lt;noinclude&amp;gt;{{subpage}}Category:Frame Contents&amp;lt;/noinclude&amp;gt;  The panel is set from a bird's eye view down on the column's hex as the battle rages below. The squashed Spidew...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The panel is set from a bird's eye view down on the column's hex as the battle rages below. The squashed [[Spidew]] is in the center of the panel with a few [[Decrypted]] spread around it. A mass of Decrypted is visible to the left with a larger mass of [[Jetstone]] units approaching from the right. Some of the decrypted have broken ranks and are fleeing to the top of the panel as Jetstone's [[Heavy Unit|heavy]] [[golem]]s and infantry surge across.&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_32:10/Description</id>
		<title>LIAB 32:10/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_32:10/Description"/>
				<updated>2010-05-15T14:00:52Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Created page with '&amp;lt;noinclude&amp;gt;{{subpage}}Category:Frame Contents&amp;lt;/noinclude&amp;gt;  The panel is set to Parson's right, slightly behind him. Parson is still holding his book but his ...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The panel is set to [[Parson Gotti|Parson]]'s right, slightly behind him. Parson is still holding his book but his arms have drooped. [[Stanley]] has lightly jumped off his box and is disinterestedly gesturing towards Parson with his right arm without looking at him, he's also seized the handle of the [[Arkenhammer]] in his left. [[Maggie]]'s left arm is by her side but otherwise hasn't moved; she is watching Stanley with an annoyed expression.&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_32:12/Description</id>
		<title>LIAB 32:12/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_32:12/Description"/>
				<updated>2010-05-15T13:53:29Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Created page with '&amp;lt;noinclude&amp;gt;{{subpage}}Category:Frame Contents&amp;lt;/noinclude&amp;gt;  Maggie and Parson are still in profile, now facing each other. Parson still appears stunned an...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Maggie]] and [[Parson Gotti|Parson]] are still in profile, now facing each other. Parson still appears stunned and Maggie looks vaguely smug. [[Stanley]] has reached the far end of the room and is apparently waving the [[Arkenhammer]] to draw attention to himself.&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_32:11/Description</id>
		<title>LIAB 32:11/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_32:11/Description"/>
				<updated>2010-05-15T13:49:24Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Created page with '&amp;lt;noinclude&amp;gt;{{subpage}}Category:Frame Contents&amp;lt;/noinclude&amp;gt;  Maggie and Parson are seen in profile at medium range looking across the strategy table at [[S...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Maggie]] and [[Parson Gotti|Parson]] are seen in profile at medium range looking across the strategy table at [[Stanley]] as he walks towards the doors at the other end of the room, apparently whistling and absently juggling the [[Arkenhammer]].&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_32:9/Description</id>
		<title>LIAB 32:9/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_32:9/Description"/>
				<updated>2010-05-15T13:45:13Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Created page with '&amp;lt;noinclude&amp;gt;{{subpage}}Category:Frame Contents&amp;lt;/noinclude&amp;gt;  The panel is set in close-up on Stanley's face from Parson's perspective. Stanley is weari...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The panel is set in close-up on [[Stanley]]'s face from [[Parson Gotti|Parson's]] perspective. [[Stanley]] is wearing an angry snarl. [[Maggie]] is visible behind him holding her bag closed in front of her.&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_32:8/Description</id>
		<title>LIAB 32:8/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_32:8/Description"/>
				<updated>2010-05-15T13:40:48Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Created page with '&amp;lt;noinclude&amp;gt;{{subpage}}Category:Frame Contents&amp;lt;/noinclude&amp;gt;  The scene shifts to the right. Parson is staring at Stanley's face, apparently stunned and con...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The scene shifts to the right. [[Parson Gotti|Parson]] is staring at [[Stanley]]'s face, apparently stunned and concerned; he's still holding the book in front of him. The dust continues to sparkle and swirl around Stanley's eyes as looks vacantly at Parson's face.&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_32:7/Description</id>
		<title>LIAB 32:7/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_32:7/Description"/>
				<updated>2010-05-15T13:38:16Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Created page with '&amp;lt;noinclude&amp;gt;{{subpage}}Category:Frame Contents&amp;lt;/noinclude&amp;gt;  The scene is from the center of the strategy table. Maggie is standing in profile on Stanley's right who is...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The scene is from the center of the strategy table. [[Maggie]] is standing in profile on [[Stanley]]'s right who is facing toward the viewer. Maggie is holding her left hand next to Stanley's head, her right hand is pointing towards [[Parson Gotti|Parson]] off the side the panel. The mind altering dust sparkles and swirls around Stanley's eyes and he continues to look vacant.&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_32:6/Description</id>
		<title>LIAB 32:6/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_32:6/Description"/>
				<updated>2010-05-15T13:34:10Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Created page with '&amp;lt;noinclude&amp;gt;{{subpage}}Category:Frame Contents&amp;lt;/noinclude&amp;gt;  The scene shifts to above Maggie who is making a throwing motion with her left arm, releasing the mind dust int...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The scene shifts to above [[Maggie]] who is making a throwing motion with her left arm, releasing the mind dust into [[Stanley]]'s eyes. [[Stanley]] appears dumbstruck. [[Parson Gotti|Parson]] is still holding the book next to Stanley.&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_32:5/Description</id>
		<title>LIAB 32:5/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_32:5/Description"/>
				<updated>2010-05-15T13:31:26Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Created page with '&amp;lt;noinclude&amp;gt;{{subpage}}Category:Frame Contents&amp;lt;/noinclude&amp;gt;  The scene has shifted to Stanley's right. Parson is still holding the book for him. Maggie...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The scene has shifted to [[Stanley]]'s right. [[Parson Gotti|Parson]] is still holding the book for him. [[Maggie]] has moved back behind [[Stanley]], holding her bag open which is full of the golden mind altering dust Wanda used in Book 1 &amp;lt;!-- Is there an article for this stuff? --&amp;gt;; her left hand is inside grabbing a handful. [[Stanley]] is making a vague 'whatever' gesture with his right arm.&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_32:4/Description</id>
		<title>LIAB 32:4/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_32:4/Description"/>
				<updated>2010-05-15T13:22:40Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Created page with '&amp;lt;noinclude&amp;gt;{{subpage}}Category:Frame Contents&amp;lt;/noinclude&amp;gt;  Parson is seen from the side, above and behind next to the strategy table holding what appears to ...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Parson Gotti|Parson]] is seen from the side, above and behind next to the strategy table holding what appears to be his [[Eyebook]] for [[Stanley]] to read. [[Maggie]] is some distance behind them pulling her handbag out from under the table. [[Stanley]] appears pensive.&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_32:3/Description</id>
		<title>LIAB 32:3/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_32:3/Description"/>
				<updated>2010-05-15T13:18:54Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Created page with '&amp;lt;noinclude&amp;gt;{{subpage}}Category:Frame Contents&amp;lt;/noinclude&amp;gt;  Stanley the Tool is in the foreground rotated to the left wearing a resigned or disappointed expression. [[Magg...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Stanley the Tool]] is in the foreground rotated to the left wearing a resigned or disappointed expression. [[Maggie]] is behind him facing toward the viewer with a similar expression. The [[Gobwin Knob]] [[Situation Room]] is visible in the background.&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_31:7/Description</id>
		<title>LIAB 31:7/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_31:7/Description"/>
				<updated>2010-05-15T13:11:38Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Created page with '&amp;lt;noinclude&amp;gt;{{subpage}}Category:Frame Contents&amp;lt;/noinclude&amp;gt;  Jillian is seen in mid/close-range from the front, left and slightly below. She's holding her...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Jillian Zamussels|Jillian]] is seen in mid/close-range from the front, left and slightly below. She's holding her apple core in her left hand outstretched towards the viewer. Her mouth is full and she is trying to talk around it.&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_31:3/Description</id>
		<title>LIAB 31:3/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_31:3/Description"/>
				<updated>2010-05-15T13:08:27Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Created page with '&amp;lt;noinclude&amp;gt;{{subpage}}Category:Frame Contents&amp;lt;/noinclude&amp;gt;  The scene is set above and behind Jillian mounted on her Megalogwiff in medium range, loo...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The scene is set above and behind [[Jillian Zamussels|Jillian]] mounted on her [[Megalogwiff]] in medium range, looking down on her back with [[Tramennis]] and [[Adam Antium]] below her. Tramennis has both arms raised in a half-shrug gesture. Jillian's Megalogwiff makes up most of the foreground with the infantry group filling the background.&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_31:1/Description</id>
		<title>LIAB 31:1/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_31:1/Description"/>
				<updated>2010-05-15T13:03:21Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Created page with '&amp;lt;noinclude&amp;gt;{{subpage}}Category:Frame Contents&amp;lt;/noinclude&amp;gt; Prince Tramennis is in the center bottom of the panel, seen from his right. He has his right arm raised in a...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
[[Prince]] [[Tramennis]] is in the center bottom of the panel, seen from his right. He has his right arm raised in a speaking gesture. Duke [[Adam Antium]] stands slightly behind at his shoulder. The horde of [[Jetstone]] and [[Haggar]] infantry is visible behind them with two [[Megalogwiff]]s at the very back.&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_31:8/Description</id>
		<title>LIAB 31:8/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_31:8/Description"/>
				<updated>2010-05-15T13:00:12Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Created page with '&amp;lt;noinclude&amp;gt;{{subpage}}Category:Frame Contents&amp;lt;/noinclude&amp;gt;  Jillian is seen from her front and left in medium shot. The core of the apple is visible at t...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Jillian Zamussels|Jillian]] is seen from her front and left in medium shot. The core of the apple is visible at the center bottom of the panel. She is looking off at the bottom right corner of the panel. Her [[Megalogwiff]] takes up most the space with a mounted [[Gwiffon]] and tent visible behind.&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_31:9/Description</id>
		<title>LIAB 31:9/Description</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_31:9/Description"/>
				<updated>2010-05-15T12:56:34Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: Created page with '&amp;lt;noinclude&amp;gt;{{subpage}}Category:Frame Contents&amp;lt;/noinclude&amp;gt;  The scene is from behind Jillian as she leans over the side of her Megalogwiff looking at...'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The scene is from behind [[Jillian Zamussels|Jillian]] as she leans over the side of her [[Megalogwiff]] looking at [[Tramennis]] as she apparently rises up into the air. She's holding the apple core in her left hand. The infantry force is immediately behind Tramennis and co. and everyone seems to be looking up at Jillian.&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_31:10/Text</id>
		<title>LIAB 31:10/Text</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_31:10/Text"/>
				<updated>2010-05-15T12:52:57Z</updated>
		
		<summary type="html">&lt;p&gt;60.240.3.70: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;{{subpage}}[[Category:Frame Contents]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''[[Duncan Scone]]:''' All units, move out!&lt;br /&gt;
&lt;br /&gt;
'''Sound:''' *toss*&lt;br /&gt;
&lt;br /&gt;
'''[[Jillian Zamussels]]:''' Happy hunting, Prince!&lt;/div&gt;</summary>
		<author><name>60.240.3.70</name></author>	</entry>

	</feed>