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		<updated>2013-05-18T13:27:53Z</updated>
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	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_50</id>
		<title>LIAB 50</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_50"/>
				<updated>2010-12-31T22:29:28Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
Lol Tolhurst, Michael Dempsey, and Robert Smith are all members of The Cure. Combined with the Red Cross on the scroll knobs, this proves that Jack Snipe is holding a Healamancy Scroll.&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/LIAB_50</id>
		<title>LIAB 50</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/LIAB_50"/>
				<updated>2010-12-31T22:22:12Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Created page with '==Notes== Lol Tolhurst, Michael Dempsey, and Robert Smith are all members of The Cure, which implies that Jack Snipe is holding a Healamancy Scroll.'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notes==&lt;br /&gt;
Lol Tolhurst, Michael Dempsey, and Robert Smith are all members of The Cure, which implies that Jack Snipe is holding a Healamancy Scroll.&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Talk:Retconjuration</id>
		<title>Talk:Retconjuration</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Talk:Retconjuration"/>
				<updated>2009-08-20T18:50:09Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: /* Speculation from the page */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Retconjuration==&lt;br /&gt;
Per Rob on August 19th, 2009:&lt;br /&gt;
&lt;br /&gt;
I am going to make a more drastic change. A change to the magic table. If you now look at Klog 2, you will see that the branch of magic I called &amp;quot;Deletionism&amp;quot; is no longer there. It has been deleted.&lt;br /&gt;
&lt;br /&gt;
In its place is a new branch of magic: &amp;quot;Retconjuration.&amp;quot; (The name was also Rich's idea.) This is a theoretical branch of magic, like an undiscovered element on the periodical table. No ordinary caster can practice it; there are no Retconjurers in Erfworld. It is reserved for the Titans. And I can tell you, they don't like it much and use it as seldom as possible. I apologize for invoking it now, especially to the wiki editors.&lt;br /&gt;
&lt;br /&gt;
So, any differences you notice between the printed book and the old archives you can chalk up to Retconjuration, the ultimate form of Naughtymancy.{{WoT|8/19/2009}}&lt;br /&gt;
&lt;br /&gt;
==Speculation and Discussion==&lt;br /&gt;
Taken from the Magical Speculation thread in the forums:&lt;br /&gt;
&lt;br /&gt;
*negates bonuses, units, or stats&lt;br /&gt;
*possibly disintegration.&lt;br /&gt;
&lt;br /&gt;
==Speculation from the page==&lt;br /&gt;
*A style of magic that specializes in nullifying or diminishing opposing unit stats, bonuses, or special abilities.&lt;br /&gt;
*May be a reference to the Dungeons and Dragons spell 'Disintegrate,' suggesting that it specializes in purely destructive magics.&lt;br /&gt;
*May be a reference to &amp;quot;Chainfire,&amp;quot; from the Sword of Truth series by Terry Goodkind. &amp;quot;Chainfire&amp;quot; is a mental magic that changes people's memories to accommodate for the fact that Main Female Character Who Is a Major Political Figure's actions never happened, as that person never existed, even to themselves. Of course, this has the unfortunate effect of wiping out various sections of memory for varying people, bringing about The End of the World, unless Main Male Character does something. Also, balefire from the Wheel of Time series by Robert Jordan.--[[User:BarGamer|BarGamer]] 18:37, 20 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Element and Axis==&lt;br /&gt;
Deletionism is Naughtymancy, the magic of Motion and Matter, and the abscence of Life. It is aligned to the axis of Numbers. How Deletionism manifests is as yet unclear, but it could be the Deletion of Life, or of Numbers, or the use of moving matter to &amp;quot;delete&amp;quot; life. [[User:Commander I. Heartly Noah|Commander I. Heartly Noah]] June 3 2009&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Talk:Retconjuration</id>
		<title>Talk:Retconjuration</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Talk:Retconjuration"/>
				<updated>2009-08-20T18:37:01Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: /* Speculation from the page */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Retconjuration==&lt;br /&gt;
Per Rob on August 19th, 2009:&lt;br /&gt;
&lt;br /&gt;
I am going to make a more drastic change. A change to the magic table. If you now look at Klog 2, you will see that the branch of magic I called &amp;quot;Deletionism&amp;quot; is no longer there. It has been deleted.&lt;br /&gt;
&lt;br /&gt;
In its place is a new branch of magic: &amp;quot;Retconjuration.&amp;quot; (The name was also Rich's idea.) This is a theoretical branch of magic, like an undiscovered element on the periodical table. No ordinary caster can practice it; there are no Retconjurers in Erfworld. It is reserved for the Titans. And I can tell you, they don't like it much and use it as seldom as possible. I apologize for invoking it now, especially to the wiki editors.&lt;br /&gt;
&lt;br /&gt;
So, any differences you notice between the printed book and the old archives you can chalk up to Retconjuration, the ultimate form of Naughtymancy.{{WoT|8/19/2009}}&lt;br /&gt;
&lt;br /&gt;
==Speculation and Discussion==&lt;br /&gt;
Taken from the Magical Speculation thread in the forums:&lt;br /&gt;
&lt;br /&gt;
*negates bonuses, units, or stats&lt;br /&gt;
*possibly disintegration.&lt;br /&gt;
&lt;br /&gt;
==Speculation from the page==&lt;br /&gt;
*A style of magic that specializes in nullifying or diminishing opposing unit stats, bonuses, or special abilities.&lt;br /&gt;
*May be a reference to the Dungeons and Dragons spell 'Disintegrate,' suggesting that it specializes in purely destructive magics.&lt;br /&gt;
*May be a reference to &amp;quot;Chainfire,&amp;quot; from the Sword of Truth series by Terry Goodkind. &amp;quot;Chainfire&amp;quot; is a mental magic that changes people's memories to accommodate for the fact that Main Female Character Who Is a Major Political Figure's actions never happened, as that person never existed, even to themselves. Of course, this has the unfortunate effect of wiping out various sections of memory for varying people, bringing about The End of the World, unless Main Male Character does something.--[[User:BarGamer|BarGamer]] 18:37, 20 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Element and Axis==&lt;br /&gt;
Deletionism is Naughtymancy, the magic of Motion and Matter, and the abscence of Life. It is aligned to the axis of Numbers. How Deletionism manifests is as yet unclear, but it could be the Deletion of Life, or of Numbers, or the use of moving matter to &amp;quot;delete&amp;quot; life. [[User:Commander I. Heartly Noah|Commander I. Heartly Noah]] June 3 2009&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Epileptic_Twees</id>
		<title>Epileptic Twees</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Epileptic_Twees"/>
				<updated>2009-08-20T18:27:10Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: /* Serious */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for [[Speculation|speculative theories]] that aren't tied to a particular unit or concept, but&lt;br /&gt;
to the comic as a whole. Add a new theory under its own subheader.&lt;br /&gt;
Any theories, relying on [[Style_Guidelines#Spoilers|spoilers]] should be kept under the {{tl|Spoiler}} template.&lt;br /&gt;
Also can you please sign your theories with your wiki id, as it makes it easier to identify people.&lt;br /&gt;
&lt;br /&gt;
Some Theories may be also found at the [http://tvtropes.org/pmwiki/pmwiki.php/WMG/Erfworld WMG page of TV Tropes]&lt;br /&gt;
&lt;br /&gt;
==Serious==&lt;br /&gt;
&lt;br /&gt;
===Dancefight is a sign of unusual ambition===&lt;br /&gt;
&lt;br /&gt;
Dancefight is not an inherent ability, but something that must be learnt. But because that means to admit that they are not perfect, most royals don't bother to learn. Stanley, Wanda, Vinny, Charley or Jillian don't have such sentiments. This willingness to improve themselves is also a prerequisite to attune to an arkentool. &amp;lt;br&amp;gt;&lt;br /&gt;
Stanley put effort into learning dancefight when he was infantry and was so successful that he was promoted to warlord.&lt;br /&gt;
: Ansom knows how to Dancefight (or, rather, Dance, Dance, Revolution! Fight) and was unable to attune to the Arkenpliers.  I don't think dancefighting shows a &amp;quot;willingness to improve oneself&amp;quot; that distinguishes those who can attune from those who cannot.--[[User:Wrecan|Wrecan]] 21:10, 25 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Unusual exuberance, you mean.''' Wanda learned to dance-fight in Faq. But because there was no fighting before Jillian, and Faq was such a bubble kingdom, there was only one dance they learned... [http://www.youtube.com/watch?v=rW6M8D41ZWU The YATTA! Dance.] (Warning: The link should not be watched by the weak of stomach, or in the act of drinking.)--[[User:BarGamer|BarGamer]] 21:18, 15 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Decrypted and Upkeep===&lt;br /&gt;
Decrypted &amp;quot;steal&amp;quot; upkeep from their original side. Thus, Ansom has no upkeep. However, if Wanda decrypts a Gobwin Knob unit, it has normal upkeep. Only the wielder of the ArkenPliers can disband Decrypted, making a Decrypted unit part of an economic warfare initiative.--[[User:BarGamer|BarGamer]] 18:24, 20 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Silly==&lt;br /&gt;
&lt;br /&gt;
===Bad Acid===&lt;br /&gt;
Ashna spiked Parson's Peeps with some bad acid. Parson's Klog #1 was RIGHT, this IS all a bad hallucinatory dream, a modern-day 'Wizard of Oz' or the more apt 'Alice in Wonderland,' complete with political commentary and bad puns. The trouble is, Parson doesn't get to escape and come back again before Book 2 comes out, because his RL body overdosed on it, or perhaps his immune system is just that weak, and he's in a permanent coma. (Or however long Jamie and Rob can ride this GravyTrain. XD)--[[User:BarGamer|BarGamer]] 21:18, 15 May 2009 (UTC)&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
====Dreamscale time====&lt;br /&gt;
To build on that, the entirety of book 1 might take place only within a few minutes of real time. Parson dreams very quickly.&lt;br /&gt;
====Seems the other gamers also had some====&lt;br /&gt;
One general problem with that theory is that the narrative regularly cuts away from Hamster, showing stuff he doesn't know about. For events within Erf, this could perhaps be explained away as the workings of his subconscious mental gamemaster; but in the last three panels of {{erf|1|016}}, set entirely in Stupidworld, the gaming group witnesses and comments on Parson's disappearance.&lt;br /&gt;
&lt;br /&gt;
===Rejected Uncroaked Ansom===&lt;br /&gt;
The authors have really let something slip, here. The Arkenplier's creature focus is not Uncroaked... But the entire Side of Transylvito, which Ansom clearly resembled with his glowing red eyes, black motif, and unhealthy-looking skin. In fact, that was one of the reasons why Vinny and, by association, Transylvito joined the Coalition: Even when not attuned, the bearer of the ArkenPliers can inspire feelings of Loyalty, Obedience, and Duty (LOaD) in Transylvito units. This is proved by {{erf|1|042|Panel 9: 'I hereby revoke your permission to ask me difficult questions.'}}--[[User:BarGamer|BarGamer]] 21:18, 15 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I mean, Uncroaked are alright, but thinking, active Sides in your Alliance are something else, as proved by the Archon's similar LOaD to Charlie. In addition to being able to be popped like normal units, Transylvito units can also 'convert' others to their Side like Caesar Borgata threatened to do to Jillian in the last comic that he was featured in, by drinking the victim's blood, and making them drink Transylvito blood. If a unit is not Uncroaked, and another Transylvito unit is not nearby to assist in this, the ArkenPliers can do this directly by physically (Ansom's probable favored tactic)or Magically (Wanda's probable favored tactic) pulling on the victim's canines, making them longer.--[[User:BarGamer|BarGamer]] 21:18, 15 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Jillian and Stanley screwed up with fate===&lt;br /&gt;
&lt;br /&gt;
It was destined to collect all the arkentools in [[Faq]]. [[Jillian]] was the supposed wielder of the arkenhammer, and [[Stanley]] no more than a tool to bring it to her. Later she was supposed to find the arkenpliers and bring them to [[Wanda]]. The arkendish was supposed to go to [[Jack]]. A fourth known arkentool was reserved for the unnamed predictamancer of Faq. &lt;br /&gt;
&lt;br /&gt;
Unfortunately Jillian was naughty and ignored an order to come home in the right time, thus condeming Faq and the predictamancer to obliteration. The arkenhammer felt that, became bored and choose Stanley as its wielder. --[[User:Welf von Ehrwald|Welf von Ehrwald]] 16:32, 25 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Analysis]]&lt;br /&gt;
[[Category:Speculation]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Epileptic_Twees</id>
		<title>Epileptic Twees</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Epileptic_Twees"/>
				<updated>2009-08-20T18:24:27Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: /* Serious */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for [[Speculation|speculative theories]] that aren't tied to a particular unit or concept, but&lt;br /&gt;
to the comic as a whole. Add a new theory under its own subheader.&lt;br /&gt;
Any theories, relying on [[Style_Guidelines#Spoilers|spoilers]] should be kept under the {{tl|Spoiler}} template.&lt;br /&gt;
Also can you please sign your theories with your wiki id, as it makes it easier to identify people.&lt;br /&gt;
&lt;br /&gt;
Some Theories may be also found at the [http://tvtropes.org/pmwiki/pmwiki.php/WMG/Erfworld WMG page of TV Tropes]&lt;br /&gt;
&lt;br /&gt;
==Serious==&lt;br /&gt;
&lt;br /&gt;
===Dancefight is a sign of unusual ambition===&lt;br /&gt;
&lt;br /&gt;
Dancefight is not an inherent ability, but something that must be learnt. But because that means to admit that they are not perfect, most royals don't bother to learn. Stanley, Wanda, Vinny, Charley or Jillian don't have such sentiments. This willingness to improve themselves is also a prerequisite to attune to an arkentool. &amp;lt;br&amp;gt;&lt;br /&gt;
Stanley put effort into learning dancefight when he was infantry and was so successful that he was promoted to warlord.&lt;br /&gt;
: Ansom knows how to Dancefight (or, rather, Dance, Dance, Revolution! Fight) and was unable to attune to the Arkenpliers.  I don't think dancefighting shows a &amp;quot;willingness to improve oneself&amp;quot; that distinguishes those who can attune from those who cannot.--[[User:Wrecan|Wrecan]] 21:10, 25 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Unusual exuberance, you mean.''' Wanda learned to dance-fight in Faq. But because there was no fighting before Jillian, and Faq was such a bubble kingdom, there was only one dance they learned... [http://www.youtube.com/watch?v=rW6M8D41ZWU The YATTA! Dance.] (Warning: The link should not be watched by the weak of stomach, or in the act of drinking.)--[[User:BarGamer|BarGamer]] 21:18, 15 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Decrypted &amp;quot;steal&amp;quot; upkeep from their original side. Thus, Ansom has no upkeep. However, if Wanda decrypts a Gobwin Knob unit, it has normal upkeep.--[[User:BarGamer|BarGamer]] 18:24, 20 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Silly==&lt;br /&gt;
&lt;br /&gt;
===Bad Acid===&lt;br /&gt;
Ashna spiked Parson's Peeps with some bad acid. Parson's Klog #1 was RIGHT, this IS all a bad hallucinatory dream, a modern-day 'Wizard of Oz' or the more apt 'Alice in Wonderland,' complete with political commentary and bad puns. The trouble is, Parson doesn't get to escape and come back again before Book 2 comes out, because his RL body overdosed on it, or perhaps his immune system is just that weak, and he's in a permanent coma. (Or however long Jamie and Rob can ride this GravyTrain. XD)--[[User:BarGamer|BarGamer]] 21:18, 15 May 2009 (UTC)&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
====Dreamscale time====&lt;br /&gt;
To build on that, the entirety of book 1 might take place only within a few minutes of real time. Parson dreams very quickly.&lt;br /&gt;
====Seems the other gamers also had some====&lt;br /&gt;
One general problem with that theory is that the narrative regularly cuts away from Hamster, showing stuff he doesn't know about. For events within Erf, this could perhaps be explained away as the workings of his subconscious mental gamemaster; but in the last three panels of {{erf|1|016}}, set entirely in Stupidworld, the gaming group witnesses and comments on Parson's disappearance.&lt;br /&gt;
&lt;br /&gt;
===Rejected Uncroaked Ansom===&lt;br /&gt;
The authors have really let something slip, here. The Arkenplier's creature focus is not Uncroaked... But the entire Side of Transylvito, which Ansom clearly resembled with his glowing red eyes, black motif, and unhealthy-looking skin. In fact, that was one of the reasons why Vinny and, by association, Transylvito joined the Coalition: Even when not attuned, the bearer of the ArkenPliers can inspire feelings of Loyalty, Obedience, and Duty (LOaD) in Transylvito units. This is proved by {{erf|1|042|Panel 9: 'I hereby revoke your permission to ask me difficult questions.'}}--[[User:BarGamer|BarGamer]] 21:18, 15 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I mean, Uncroaked are alright, but thinking, active Sides in your Alliance are something else, as proved by the Archon's similar LOaD to Charlie. In addition to being able to be popped like normal units, Transylvito units can also 'convert' others to their Side like Caesar Borgata threatened to do to Jillian in the last comic that he was featured in, by drinking the victim's blood, and making them drink Transylvito blood. If a unit is not Uncroaked, and another Transylvito unit is not nearby to assist in this, the ArkenPliers can do this directly by physically (Ansom's probable favored tactic)or Magically (Wanda's probable favored tactic) pulling on the victim's canines, making them longer.--[[User:BarGamer|BarGamer]] 21:18, 15 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Jillian and Stanley screwed up with fate===&lt;br /&gt;
&lt;br /&gt;
It was destined to collect all the arkentools in [[Faq]]. [[Jillian]] was the supposed wielder of the arkenhammer, and [[Stanley]] no more than a tool to bring it to her. Later she was supposed to find the arkenpliers and bring them to [[Wanda]]. The arkendish was supposed to go to [[Jack]]. A fourth known arkentool was reserved for the unnamed predictamancer of Faq. &lt;br /&gt;
&lt;br /&gt;
Unfortunately Jillian was naughty and ignored an order to come home in the right time, thus condeming Faq and the predictamancer to obliteration. The arkenhammer felt that, became bored and choose Stanley as its wielder. --[[User:Welf von Ehrwald|Welf von Ehrwald]] 16:32, 25 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Analysis]]&lt;br /&gt;
[[Category:Speculation]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Caesar_Borgata</id>
		<title>Caesar Borgata</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Caesar_Borgata"/>
				<updated>2009-08-14T18:19:30Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: /* Speculation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|240|&lt;br /&gt;
{{crop|510|800|615|940|TBFGK_138.jpg}}{{Stats&lt;br /&gt;
 |name= Caesar Borgata&lt;br /&gt;
 |race= [[Transylvito Vampire]]&lt;br /&gt;
 |tribe= &lt;br /&gt;
 |faction= [[Transylvito]]&lt;br /&gt;
 |class= [[Warlord]]&lt;br /&gt;
 |level= &lt;br /&gt;
 |move= &lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= [[Leadership]], [[Flying unit|Flight]]&lt;br /&gt;
 |eyebook= &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Canon==&lt;br /&gt;
===Information===&lt;br /&gt;
Caesar Borgata is the [[Chief Warlord]] to [[Transylvito]].&lt;br /&gt;
&lt;br /&gt;
==Proposed Cannon==&lt;br /&gt;
&lt;br /&gt;
Ceasar is also [[Heir Designate]] of [[Transylvito]]. He got promoted because of his merits and is respected by the units of Transylvito. He was originally the Viscount of [[Vitalis]], and thus a very low ranking noble.&lt;br /&gt;
&lt;br /&gt;
==Speculation==&lt;br /&gt;
He is probably at least level 8, as he was quite unfazed by Jillian's dagger-attack. (She's level 9).&lt;br /&gt;
&lt;br /&gt;
As a Viscount, he was lower in rank than a Count like [[Vinny Doombats]].&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
*His name is probably a reference to [http://en.wikipedia.org/wiki/Cesare_Borgia Cesare Borgia]&lt;br /&gt;
*[http://en.wikipedia.org/wiki/Caesars_Palace Caesars Palace] and [http://en.wikipedia.org/wiki/Borgata Borgata] are famous casinos. Given the thug/mafia appearance of many characters from Transylvito, Caesar Borgata may be named for the casinos. This would also slyly imply a mafia connection to the casinos&lt;br /&gt;
*His appearance based on [http://en.wikipedia.org/wiki/Kiefer_Sutherland Kiefer Sutherland]'s vampire character, David, from [http://en.wikipedia.org/wiki/The_Lost_Boys The Lost Boys], or on the vampire character Spike from Buffy the Vampire Slayer and Angel.&lt;br /&gt;
&lt;br /&gt;
[[Category:Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Warlord]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Talk:Faq</id>
		<title>Talk:Faq</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Talk:Faq"/>
				<updated>2009-08-11T11:56:10Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: /* I just got the OTHER pun on FAQ. */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I cleaned up the &amp;quot;fall of Faq&amp;quot; section and separated facts and speculation. --[[User:Welf von Ehrwald|Welf von Ehrwald]] 22:48, 23 April 2009 (UTC)&lt;br /&gt;
: Good job! -- [[User:Muzzafar|Muzzafar]] 04:25, 24 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
If we want to structure the page according to canon and speculation, we need to make some changes. There are a lot of facts in speculation part; the reliance on magic and the first paragraph on the fall of Faq are definitely canon or proposed canon, because they are directly from the comic and the source (Jilian) is in that cases very reliable. --[[User:Welf von Ehrwald|Welf von Ehrwald]] 10:39, 30 April 2009 (UTC)&lt;br /&gt;
: I agree. But I think we need to provide references to actual comic pages. (Not for Rob and Jamie - I am pretty sure they know it, but rather to readers.)&lt;br /&gt;
: Some things are ambiguous though. Banhammer's reliance on magic is beyond doubt. And we know that there were a Foolamancer (Jack), a Predictamancer (unnamed), and Wanda (but it was never mentioned that she was a Croakamancer while in Faq). Some suggested that Wanda ''was'' the Predictamancer. A pretty bold theory, but saying that Wanda was Croakamancer in Faq is a speculation since it has not been confirmed by the comic so far. -- [[User:Muzzafar|Muzzafar]] 11:06, 30 April 2009 (UTC)&lt;br /&gt;
::I tried to work that in and make the article neutral without losing information . But it's not easy. --[[User:Welf von Ehrwald|Welf von Ehrwald]] 17:59, 30 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
New idea about the Fall of Faq - Jetstone destroyed it, after Stanley flew in the city to hide. Stanley fought off the attackers, but was unable to prevent the city from being destroyed (due to his inept tactics) and took a few of the survivors with him, back to Gobwin Knob. --[[Special:Contributions/121.217.166.203|121.217.166.203]] 04:20, 9 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
removed debunked speculation^[[User:Xewleer|Xewleer]] 03:59, 16 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I just got the OTHER pun on FAQ. ==&lt;br /&gt;
&lt;br /&gt;
I think I startled my other family members when I suddenly laughed out loud for no apparent reason. ^^; --[[User:BarGamer|BarGamer]] 11:56, 11 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Epileptic_Twees</id>
		<title>Epileptic Twees</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Epileptic_Twees"/>
				<updated>2009-05-15T21:18:44Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for [[Speculation|speculative theories]] that aren't tied to a particular unit or concept, but&lt;br /&gt;
to the comic as a whole. Add a new theory under its own subheader.&lt;br /&gt;
Any theories, relying on [[Style_Guidelines#Spoilers|spoilers]] should be kept under the {{tl|Spoiler}} template.&lt;br /&gt;
Also can you please sign your theories with either your forum, or your wiki id, as it makes it easier to identify people.&lt;br /&gt;
&lt;br /&gt;
Some Theories may be also found at the [http://tvtropes.org/pmwiki/pmwiki.php/WMG/Erfworld WMG page of TV Tropes]&lt;br /&gt;
&lt;br /&gt;
==Serious==&lt;br /&gt;
&lt;br /&gt;
===Dancefight is a sign of unusual ambition===&lt;br /&gt;
&lt;br /&gt;
Dancefight is not an inherent ability, but something that must be learnt. But because that means to admit that they are not perfect, most royals don't bother to learn. Stanley, Wanda, Vinny, Charley or Jillian don't have such sentiments. This willingness to improve themselves is also a prerequisite to attune to an arkentool. &amp;lt;br&amp;gt;&lt;br /&gt;
Stanley put effort into learning dancefight when he was infantry and was so successful that he was promoted to warlord.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Unusual exuberance, you mean.''' Wanda learned to dance-fight in Faq. But because there was no fighting before Jillian, and Faq was such a bubble kingdom, there was only one dance they learned... [http://www.youtube.com/watch?v=rW6M8D41ZWU The YATTA! Dance.] (Warning: The link should not be watched by the weak of stomach, or in the act of drinking.)--[[User:BarGamer|BarGamer]] 21:18, 15 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Silly==&lt;br /&gt;
&lt;br /&gt;
===Bad Acid===&lt;br /&gt;
Ashna spiked Parson's Peeps with some bad acid. Parson's Klog #1 was RIGHT, this IS all a bad hallucinatory dream, a modern-day 'Wizard of Oz' or the more apt 'Alice in Wonderland,' complete with political commentary and bad puns. The trouble is, Parson doesn't get to escape and come back again before Book 2 comes out, because his RL body overdosed on it, or perhaps his immune system is just that weak, and he's in a permanent coma. (Or however long Jamie and Rob can ride this GravyTrain. XD)--[[User:BarGamer|BarGamer]] 21:18, 15 May 2009 (UTC)&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
====Dreamscale time====&lt;br /&gt;
To build on that, the entirety of book 1 might take place only within a few minutes of real time. Parson dreams very quickly.&lt;br /&gt;
====Seems the other gamers also had some====&lt;br /&gt;
One general problem with that theory is that the narrative regularly cuts away from Hamster, showing stuff he doesn't know about. For events within Erf, this could perhaps be explained away as the workings of his subconscious mental gamemaster; but in the last three panels of {{erf|1|016}}, set entirely in Stupidworld, the gaming group witnesses and comments on Parson's disappearance.&lt;br /&gt;
&lt;br /&gt;
===Rejected Uncroaked Ansom===&lt;br /&gt;
The authors have really let something slip, here. The Arkenplier's creature focus is not Uncroaked... But the entire Side of Transylvito, which Ansom clearly resembled with his glowing red eyes, black motif, and unhealthy-looking skin. In fact, that was one of the reasons why Vinny and, by association, Transylvito joined the Coalition: Even when not attuned, the bearer of the ArkenPliers can inspire feelings of Loyalty, Obedience, and Duty (LOaD) in Transylvito units. This is proved by {{erf|1|042|Panel 9: 'I hereby revoke your permission to ask me difficult questions.'}}--[[User:BarGamer|BarGamer]] 21:18, 15 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I mean, Uncroaked are alright, but thinking, active Sides in your Alliance are something else, as proved by the Archon's similar LOaD to Charlie. In addition to being able to be popped like normal units, Transylvito units can also 'convert' others to their Side like Caesar Borgata threatened to do to Jillian in the last comic that he was featured in, by drinking the victim's blood, and making them drink Transylvito blood. If a unit is not Uncroaked, and another Transylvito unit is not nearby to assist in this, the ArkenPliers can do this directly by physically (Ansom's probable favored tactic)or Magically (Wanda's probable favored tactic) pulling on the victim's canines, making them longer.--[[User:BarGamer|BarGamer]] 21:18, 15 May 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Faq</id>
		<title>Faq</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Faq"/>
				<updated>2009-05-14T18:53:55Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: /* Wanda, the Predictamacer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
Kingdom of Faq was a [[side]] in [[Erfworld]]. Faq was a home [[side]] for [[Jillian Zamussels]].&lt;br /&gt;
&lt;br /&gt;
Faq consisted of a capital (apparently of the same name) and two subordinate cities. It was surrounded with mountains on all sides and accessible only by air and tunnel.{{erf|1|082}}&lt;br /&gt;
&lt;br /&gt;
[[King Banhammer]] was the last [[Ruler]] of Faq prior to its fall. [[Jillian Zamussels]] was his daughter and a [[heir]] to the throne.&lt;br /&gt;
&lt;br /&gt;
==Mercenary Work==&lt;br /&gt;
&lt;br /&gt;
Although the kingdom had mines and farms it also sent its units to do [[mercenary]] work with [[gwiffon]] squads to boost the treasury.{{erf|1|082}} Apparently [[Jillian]] assumed command over them after she popped up and was able to reach a relatively high level as a result of her combat experience.&lt;br /&gt;
&lt;br /&gt;
==Reliance on Magic==&lt;br /&gt;
&lt;br /&gt;
[[King Banhammer]] relied heavily on the use of [[magic]] and had multiple [[Caster|Casters]], including a [[Predictamancy|Predictamancer]]{{erf|1|082}}, a [[Croakamancer]] ([[Wanda Firebaugh]]), and a [[Foolamancy|Foolamancer]] ([[Jack Snipe]]){{erf|1|107}}.&lt;br /&gt;
&lt;br /&gt;
When enemy units appeared nearby, [[Foolamancer]] was able to veil one city at a time (as determined by [[Predictamancer]]{{erf|1|107}}) and thus managed to keep the location of Faq hidden for a long time. That, however, has not saved Faq from destruction.&lt;br /&gt;
&lt;br /&gt;
The [[Predictamancy|Predictamancer]] foretold the eventual fall of the kingdom (which led King Banhammer to order an [[heir]] popped that happened to be [[Jillian]]).&lt;br /&gt;
&lt;br /&gt;
==Fall of Faq==&lt;br /&gt;
&lt;br /&gt;
[[Jillian Zamussels]] received a &amp;quot;frantic message about about a large overflight of dwagons&amp;quot;. The next day she became a barbarian{{erf|1|083}}. &lt;br /&gt;
Jillian never returned to Faq since. According to her the cities of Faq were never claimed. Potentially it can be rebuilt by Jillian to restore her side and become an [[Ruler]] and a Queen.{{erf|1|083}}&amp;lt;br/&amp;gt;&lt;br /&gt;
[[Wanda Firebaugh]] later tells [[Parson]] of her role in the fall of Faq{{erf|1|147}}. She lured [[Stanley]] to Faq, hoping that he would be defeated and she could take the [[Arkenhammer]] from him. However, Stanley ultimately won the battle, and Wanda and Faq's [[Foolamancer]] [[Jack Snipe]] joined his side.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
==Wanda, the Predictamacer==&lt;br /&gt;
&lt;br /&gt;
([[Wanda Firebaugh]]), a master-class [[Croakamancy|Croakamancer]] originally from Faq{{erf|1|083}}. &amp;lt;strike&amp;gt;It is speculated that Wanda originally served as the predictamancer of Faq. This theory is supported by the fact that Faq did not participate in any wars and therefore had no use for a croakamancer, nor any croaked bodies for her magic practice. Wanda is also known to be very adept in other classes of magic{{erf|1|013}}. &amp;lt;br&amp;gt;&lt;br /&gt;
Except for these indirect derivations there is no further support for this theory. Wanda also has never practiced predictamancy in the strip.&amp;lt;/strike&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Fall of Faq==&lt;br /&gt;
&lt;br /&gt;
Readers are led to believe that Faq has fallen in a quick attack from [[Stanley the Plaid]]. Yet this was never definitely confirmed in the strip. &amp;lt;br&amp;gt;&lt;br /&gt;
A popular theory claims that this happened because Wanda betrayed her kingdom in order to get the [[Arkenpliers]]. Often the presumptive attack is thought to be the &amp;quot;special mission&amp;quot; during which the revolt of the gobwins in [[Gobwin Knob]] happened and [[King Saline IV]] was croaked. &amp;lt;br&amp;gt;&lt;br /&gt;
Another - unlikely - theory claims that Faq was destroyed by [[Jetstone]]. This theory assumes that Wanda once possed the Arkenpliers and [[Ansom]] stole them, based on their talk when they met{{erf|1|121}}.&lt;br /&gt;
A third theory states that Faq was never destroyed and [[King Banhammer]] just got rid of Jillian. &amp;lt;br&amp;gt;&lt;br /&gt;
Yet there is much room for further speculation.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
&lt;br /&gt;
Faq seems to be located in the vicinity of the Kingdom of [[Transylvito]] as [[Transylvito]] units passed by Faq (although not seeing it) from time to time.{{erf|1|138}}&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
The name is a pun on [http://en.wikipedia.org/wiki/FAQ FAQ].&lt;br /&gt;
&lt;br /&gt;
[[Category:Locations of Erfworld]]&lt;br /&gt;
[[Category:Side]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Epileptic_Twees</id>
		<title>Epileptic Twees</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Epileptic_Twees"/>
				<updated>2009-05-07T02:03:44Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: /* Rejected Uncroaked Ansom */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for [[Speculation|speculative theories]] that aren't tied to a particular unit or concept, but&lt;br /&gt;
to the comic as a whole. Add a new theory under its own subheader.&lt;br /&gt;
Any theories, relying on [[Style_Guidelines#Spoilers|spoilers]] should be kept under the {{tl|Spoiler}} template.&lt;br /&gt;
&lt;br /&gt;
Some Theories may be also found at the [http://tvtropes.org/pmwiki/pmwiki.php/WMG/Erfworld WMG page of TV Tropes]&lt;br /&gt;
&lt;br /&gt;
==Serious==&lt;br /&gt;
&lt;br /&gt;
===Dancefight is a sign of unusual ambition===&lt;br /&gt;
&lt;br /&gt;
Dancefight is not an inherent ability, but something that must be learnt. But because that means to admit that they are not perfect, most royals don't bother to learn. Stanley, Wanda, Vinny, Charley or Jillian don't have such sentiments. This willingness to improve themselves is also a prerequisite to attune to an arkentool. &amp;lt;br&amp;gt;&lt;br /&gt;
Stanley put effort into learning dancefight when he was infantry and was so successful that he was promoted to warlord.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Unusual exuberance, you mean.''' Wanda learned to dance-fight in Faq. But because there was no fighting before Jillian, and Faq was such a bubble kingdom, there was only one dance they learned... [http://www.youtube.com/watch?v=rW6M8D41ZWU The YATTA! Dance.] (Warning: The link should not be watched by the weak of stomach, or in the act of drinking.)&lt;br /&gt;
&lt;br /&gt;
==Silly==&lt;br /&gt;
&lt;br /&gt;
===Bad Acid===&lt;br /&gt;
Ashna spiked Parson's Peeps with some bad acid. Parson's Klog #1 was RIGHT, this IS all a bad hallucinatory dream, a modern-day 'Wizard of Oz' or the more apt 'Alice in Wonderland,' complete with political commentary and bad puns. The trouble is, Parson doesn't get to escape and come back again before Book 2 comes out, because his RL body overdosed on it, or perhaps his immune system is just that weak, and he's in a permanent coma. (Or however long Jamie and Rob can ride this GravyTrain. XD)&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
====Dreamscale time====&lt;br /&gt;
To build on that, the entirety of book 1 might take place only within a few minutes of real time. Parson dreams very quickly.&lt;br /&gt;
====Seems the other gamers also had some====&lt;br /&gt;
One general problem with that theory is that the narrative regularly cuts away from Hamster, showing stuff he doesn't know about. For events within Erf, this could perhaps be explained away as the workings of his subconscious mental gamemaster; but in the last three panels of {{erf|1|016}}, set entirely in Stupidworld, the gaming group witnesses and comments on Parson's disappearance.&lt;br /&gt;
&lt;br /&gt;
===Rejected Uncroaked Ansom===&lt;br /&gt;
The authors have really let something slip, here. The Arkenplier's creature focus is not Uncroaked... But the entire Side of Transylvito, which Ansom clearly resembled with his glowing red eyes, black motif, and unhealthy-looking skin. In fact, that was one of the reasons why Vinny and, by association, Transylvito joined the Coalition: Even when not attuned, the bearer of the ArkenPliers can inspire feelings of Loyalty, Obedience, and Duty (LOaD) in Transylvito units. This is proved by {{erf|1|042|Panel 9: 'I hereby revoke your permission to ask me difficult questions.'}}&lt;br /&gt;
&lt;br /&gt;
I mean, Uncroaked are alright, but thinking, active Sides in your Alliance are something else, as proved by the Archon's similar LOaD to Charlie. In addition to being able to be popped like normal units, Transylvito units can also 'convert' others to their Side like Caesar Borgata threatened to do to Jillian in the last comic that he was featured in, by drinking the victim's blood, and making them drink Transylvito blood. If a unit is not Uncroaked, and another Transylvito unit is not nearby to assist in this, the ArkenPliers can do this directly by physically (Ansom's probable favored tactic)or Magically (Wanda's probable favored tactic) pulling on the victim's canines, making them longer.&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Epileptic_Twees</id>
		<title>Epileptic Twees</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Epileptic_Twees"/>
				<updated>2009-05-07T02:01:08Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: /* Silly */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for [[Speculation|speculative theories]] that aren't tied to a particular unit or concept, but&lt;br /&gt;
to the comic as a whole. Add a new theory under its own subheader.&lt;br /&gt;
Any theories, relying on [[Style_Guidelines#Spoilers|spoilers]] should be kept under the {{tl|Spoiler}} template.&lt;br /&gt;
&lt;br /&gt;
Some Theories may be also found at the [http://tvtropes.org/pmwiki/pmwiki.php/WMG/Erfworld WMG page of TV Tropes]&lt;br /&gt;
&lt;br /&gt;
==Serious==&lt;br /&gt;
&lt;br /&gt;
===Dancefight is a sign of unusual ambition===&lt;br /&gt;
&lt;br /&gt;
Dancefight is not an inherent ability, but something that must be learnt. But because that means to admit that they are not perfect, most royals don't bother to learn. Stanley, Wanda, Vinny, Charley or Jillian don't have such sentiments. This willingness to improve themselves is also a prerequisite to attune to an arkentool. &amp;lt;br&amp;gt;&lt;br /&gt;
Stanley put effort into learning dancefight when he was infantry and was so successful that he was promoted to warlord.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Unusual exuberance, you mean.''' Wanda learned to dance-fight in Faq. But because there was no fighting before Jillian, and Faq was such a bubble kingdom, there was only one dance they learned... [http://www.youtube.com/watch?v=rW6M8D41ZWU The YATTA! Dance.] (Warning: The link should not be watched by the weak of stomach, or in the act of drinking.)&lt;br /&gt;
&lt;br /&gt;
==Silly==&lt;br /&gt;
&lt;br /&gt;
===Bad Acid===&lt;br /&gt;
Ashna spiked Parson's Peeps with some bad acid. Parson's Klog #1 was RIGHT, this IS all a bad hallucinatory dream, a modern-day 'Wizard of Oz' or the more apt 'Alice in Wonderland,' complete with political commentary and bad puns. The trouble is, Parson doesn't get to escape and come back again before Book 2 comes out, because his RL body overdosed on it, or perhaps his immune system is just that weak, and he's in a permanent coma. (Or however long Jamie and Rob can ride this GravyTrain. XD)&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
====Dreamscale time====&lt;br /&gt;
To build on that, the entirety of book 1 might take place only within a few minutes of real time. Parson dreams very quickly.&lt;br /&gt;
====Seems the other gamers also had some====&lt;br /&gt;
One general problem with that theory is that the narrative regularly cuts away from Hamster, showing stuff he doesn't know about. For events within Erf, this could perhaps be explained away as the workings of his subconscious mental gamemaster; but in the last three panels of {{erf|1|016}}, set entirely in Stupidworld, the gaming group witnesses and comments on Parson's disappearance.&lt;br /&gt;
&lt;br /&gt;
===Rejected Uncroaked Ansom===&lt;br /&gt;
The authors have really let something slip, here. The Arkenplier's creature focus is not Uncroaked... But the entire Side of Transylvito, which Ansom clearly resembled with his glowing red eyes, black motif, and unhealthy-looking skin. In fact, that was one of the reasons why Vinny and, by association, Transylvito joined the Coalition: Even when not attuned, the bearer of the ArkenPliers can inspire feelings of Loyalty, Obedience, and Duty (LOaD) in Transylvito units. This is proved by [url=http://www.erfworld.com/book-1-archive/?px=%2F042.jpg]Panel 9 of Page 42.[/url]&lt;br /&gt;
&lt;br /&gt;
I mean, Uncroaked are alright, but thinking, active Sides in your Alliance are something else, as proved by the Archon's similar LOaD to Charlie. In addition to being able to be popped like normal units, Transylvito units can also 'convert' others to their Side like Caesar Borgata threatened to do to Jillian in the last comic that he was featured in, by drinking the victim's blood, and making them drink Transylvito blood. If a unit is not Uncroaked, and another Transylvito unit is not nearby to assist in this, the ArkenPliers can do this directly by physically (Ansom's probable favored tactic)or Magically (Wanda's probable favored tactic) pulling on the victim's canines, making them longer.&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Epileptic_Twees</id>
		<title>Epileptic Twees</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Epileptic_Twees"/>
				<updated>2009-05-05T20:22:15Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: /* Dancefight is a sign of unusual ambition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for [[Speculation|speculative theories]] that aren't tied to a particular unit or concept, but&lt;br /&gt;
to the comic as a whole. Add a new theory under its own subheader.&lt;br /&gt;
Any theories, relying on [[Style_Guidelines#Spoilers|spoilers]] should be kept under the {{tl|Spoiler}} template.&lt;br /&gt;
&lt;br /&gt;
Some Theories may be also found at the [http://tvtropes.org/pmwiki/pmwiki.php/WMG/Erfworld WMG page of TV Tropes]&lt;br /&gt;
&lt;br /&gt;
==Serious==&lt;br /&gt;
&lt;br /&gt;
===Dancefight is a sign of unusual ambition===&lt;br /&gt;
&lt;br /&gt;
Dancefight is not an inherent ability, but something that must be learnt. But because that means to admit that they are not perfect, most royals don't bother to learn. Stanley, Wanda, Vinny, Charley or Jillian don't have such sentiments. This willingness to improve themselves is also a prerequisite to attune to an arkentool. &amp;lt;br&amp;gt;&lt;br /&gt;
Stanley put effort into learning dancefight when he was infantry and was so successful that he was promoted to warlord.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Unusual exuberance, you mean.''' Wanda learned to dance-fight in Faq. But because there was no fighting before Jillian, and Faq was such a bubble kingdom, there was only one dance they learned... [http://www.youtube.com/watch?v=rW6M8D41ZWU The YATTA! Dance.] (Warning: The link should not be watched by the weak of stomach, or in the act of drinking.)&lt;br /&gt;
&lt;br /&gt;
==Silly==&lt;br /&gt;
&lt;br /&gt;
===Bad Acid===&lt;br /&gt;
Ashna spiked Parson's Peeps with some bad acid. Parson's Klog #1 was RIGHT, this IS all a bad hallucinatory dream, a modern-day 'Wizard of Oz' or the more apt 'Alice in Wonderland,' complete with political commentary and bad puns. The trouble is, Parson doesn't get to escape and come back again before Book 2 comes out, because his RL body overdosed on it, or perhaps his immune system is just that weak, and he's in a permanent coma. (Or however long Jamie and Rob can ride this GravyTrain. XD)&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
====Dreamscale time====&lt;br /&gt;
To build on that, the entirety of book 1 might take place only within a few minutes of real time. Parson dreams very quickly.&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Magic</id>
		<title>Magic</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Magic"/>
				<updated>2009-05-05T06:50:02Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: /* Casters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
==Basics of Magic==&lt;br /&gt;
Magic is divided up into eight Classes. Each class uses some combination of elements -- Motion, Matter and Life. (Ie. The class [[Eyemancy]] uses Life and Motion, but not Matter.)  Each Class has three Disciplines. Each of these Disciplines uses one of the three Magical Axes -- Erf, Fate, or Numbers. (Ie. [[Thinkamancy]], a Discipline of [[Eyemancy]], is aligned to Fate.)  Each Discipline has a limited number of spells.{{Erf|1|038a}}&lt;br /&gt;
&lt;br /&gt;
===Casters===&lt;br /&gt;
[[Casters]] cast magic spells, which alter the world around the Caster in some way, gather information, or otherwise provide a result that would be considered extraordinary or supernatural on Earth. Each Caster has one Discipline of specialization.&lt;br /&gt;
&lt;br /&gt;
Casters are titled after their Discipline of specialization.  For instance, a Caster that specializes in [[Lookamancy]] is known as a [[Lookamancer]].&lt;br /&gt;
&lt;br /&gt;
One or two Casters can also [[Link]] with a Thinkamancer to cast even more powerful spells. However, there are risks.&lt;br /&gt;
&lt;br /&gt;
===Casting Spells===&lt;br /&gt;
Spells require the [[Caster]] to speak a phrase.{{Erf|1|133}}&lt;br /&gt;
&lt;br /&gt;
Physical movements are not necessary, except where the spell is a projected ray. In this case, the effect typically projects from an index finger pointed at the desired target.{{Erf|1|069}}&lt;br /&gt;
&lt;br /&gt;
Material components have not appeared in the comic.  Some spells manipulate matter (often from the Classes that use the Matter Element), which must be present because it is the target of the spell.  These materials are not consumed in the casting of the spell. (Ie. A [[Golem|Crap Golem]] is made out of crap, which [[Sizemore]] obtains from the cesspit.{{Erf|1|053}})&lt;br /&gt;
&lt;br /&gt;
==Types of Magic==&lt;br /&gt;
===Classes===&lt;br /&gt;
{| style=&amp;quot;background:gray; color:white; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; | [[Life]] || style=&amp;quot;width:60px&amp;quot; | [[Motion]] || style=&amp;quot;width:60px&amp;quot; | [[Matter]] || style=&amp;quot;background:white; color:black; text-align:left&amp;quot; | &amp;lt;sup&amp;gt;Element&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;Class&amp;lt;/sub&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
| x ||   ||   || style=&amp;quot;background:darkgray; text-align:left&amp;quot; | [[Hocus Pocus]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|   || x ||   || style=&amp;quot;background:darkgray; text-align:left&amp;quot; | [[Spookism]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|   ||   || x || style=&amp;quot;background:darkgray; text-align:left&amp;quot; | [[Stuffamancy]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
| x || x ||   || style=&amp;quot;background:darkgray; text-align:left&amp;quot; | [[Eyemancy]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
| x ||   || x || style=&amp;quot;background:darkgray; text-align:left&amp;quot; | [[Hippiemancy]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|   || x || x || style=&amp;quot;background:darkgray; text-align:left&amp;quot; | [[Naughtymancy]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
| x || x || x || style=&amp;quot;background:darkgray; text-align:left&amp;quot; | [[Stagemancy]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|   ||   ||   || style=&amp;quot;background:darkgray; text-align:left&amp;quot; | [[Clevermancy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Disciplines===&lt;br /&gt;
{| style=&amp;quot;text-align:center; background:gray&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:white; width:120px&amp;quot; | '''&amp;lt;sub&amp;gt;Class&amp;lt;/sub&amp;gt;\&amp;lt;sup&amp;gt;Axis&amp;lt;/sup&amp;gt;'''|| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border:1px solid darkgray; background:darkgray; color:white&amp;quot; | '''Magical Axis'''&lt;br /&gt;
|- style=&amp;quot;background:gray; color:white&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; | '''[[Erf]]''' &lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; | '''[[Fate]]'''&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; | '''[[Numbers]]'''&lt;br /&gt;
|- style=&amp;quot;background:white&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:darkgray; text-align:right&amp;quot; | '''[[Hocus Pocus]]'''&lt;br /&gt;
| [[Findamancy]]&lt;br /&gt;
| [[Predictamancy]]&lt;br /&gt;
| [[Mathamancy]]&lt;br /&gt;
|- style=&amp;quot;background:white&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:darkgray; text-align:right&amp;quot; | '''[[Spookism]]'''&lt;br /&gt;
| [[Turnamancy]]&lt;br /&gt;
| [[Dollamancy]]&lt;br /&gt;
| [[Weirdomancy]]&lt;br /&gt;
|- style=&amp;quot;background:white&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:darkgray; text-align:right&amp;quot; | '''[[Stuffamancy]]'''&lt;br /&gt;
| [[Dirtamancy]]&lt;br /&gt;
| [[Changemancy]]&lt;br /&gt;
| [[Dittomancy]]&lt;br /&gt;
|- style=&amp;quot;background:white&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:darkgray; text-align:right&amp;quot; | '''[[Eyemancy]]'''&lt;br /&gt;
| [[Lookamancy]]&lt;br /&gt;
| [[Thinkamancy]]&lt;br /&gt;
| [[Foolamancy]]&lt;br /&gt;
|- style=&amp;quot;background:white&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:darkgray; text-align:right&amp;quot; | '''[[Hippiemancy]]'''&lt;br /&gt;
| [[Flower Power]]&lt;br /&gt;
| [[Signamancy]]&lt;br /&gt;
| [[Date-a-mancy]]&lt;br /&gt;
|- style=&amp;quot;background:white&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:darkgray; text-align:right&amp;quot; | '''[[Naughtymancy]]'''&lt;br /&gt;
| [[Shockmancy]]&lt;br /&gt;
| [[Croakamancy]]&lt;br /&gt;
| [[Deletionism]]&lt;br /&gt;
|- style=&amp;quot;background:white&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:darkgray; text-align:right&amp;quot; | '''[[Stagemancy]]'''&lt;br /&gt;
| [[Hat Magic]]&lt;br /&gt;
| [[Carnymancy]]&lt;br /&gt;
| [[Rhyme-o-mancy]]&lt;br /&gt;
|- style=&amp;quot;background:white&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:darkgray; text-align:right&amp;quot; | '''[[Clevermancy]]'''&lt;br /&gt;
| [[Luckamancy]]&lt;br /&gt;
| [[Healomancy]]&lt;br /&gt;
| [[Moneymancy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Magic Items and Artifacts==&lt;br /&gt;
[[Magic Item]] is an item that is both magical and made by a mortal.  An item with magical powers created by the [[Titans]] is called an [[Artifact]].{{Erf|1|035}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
Through some unknown process, a caster can create and use [[scrolls]]. This has the advantage of not using up caster &amp;quot;juice&amp;quot; or energy, and the scroll does not necessarily have to be of their discipline. They do not need to be of only one discipline{{erf|1|005}}{{erf|1|036}} either: such a [[Summoning Scroll]] was used at the beginning of the comic to summon Parson Gotti to Erfworld. Whether this scroll was created by [[Link]]ed casters or simple cooperation is unknown.&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Erfworld Mechanics]]&lt;br /&gt;
[[Category:Magic]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Magic</id>
		<title>Magic</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Magic"/>
				<updated>2009-05-05T06:46:19Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: /* Speculation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
==Basics of Magic==&lt;br /&gt;
Magic is divided up into eight Classes. Each class uses some combination of elements -- Motion, Matter and Life. (Ie. The class [[Eyemancy]] uses Life and Motion, but not Matter.)  Each Class has three Disciplines. Each of these Disciplines uses one of the three Magical Axes -- Erf, Fate, or Numbers. (Ie. [[Thinkamancy]], a Discipline of [[Eyemancy]], is aligned to Fate.)  Each Discipline has a limited number of spells.{{Erf|1|038a}}&lt;br /&gt;
&lt;br /&gt;
===Casters===&lt;br /&gt;
[[Casters]] cast magic spells, which alter the world around the Caster in some way, gather information, or otherwise provide a result that would be considered extraordinary or supernatural on Earth. Each Caster has one Discipline of specialization.&lt;br /&gt;
&lt;br /&gt;
Casters are titled after their Discipline of specialization.  For instance, a Caster that specializes in [[Lookamancy]] is known as a [[Lookamancer]].&lt;br /&gt;
&lt;br /&gt;
===Casting Spells===&lt;br /&gt;
Spells require the [[Caster]] to speak a phrase.{{Erf|1|133}}&lt;br /&gt;
&lt;br /&gt;
Physical movements are not necessary, except where the spell is a projected ray. In this case, the effect typically projects from an index finger pointed at the desired target.{{Erf|1|069}}&lt;br /&gt;
&lt;br /&gt;
Material components have not appeared in the comic.  Some spells manipulate matter (often from the Classes that use the Matter Element), which must be present because it is the target of the spell.  These materials are not consumed in the casting of the spell. (Ie. A [[Golem|Crap Golem]] is made out of crap, which [[Sizemore]] obtains from the cesspit.{{Erf|1|053}})&lt;br /&gt;
&lt;br /&gt;
==Types of Magic==&lt;br /&gt;
===Classes===&lt;br /&gt;
{| style=&amp;quot;background:gray; color:white; text-align:center&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:60px&amp;quot; | [[Life]] || style=&amp;quot;width:60px&amp;quot; | [[Motion]] || style=&amp;quot;width:60px&amp;quot; | [[Matter]] || style=&amp;quot;background:white; color:black; text-align:left&amp;quot; | &amp;lt;sup&amp;gt;Element&amp;lt;/sup&amp;gt;/&amp;lt;sub&amp;gt;Class&amp;lt;/sub&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
| x ||   ||   || style=&amp;quot;background:darkgray; text-align:left&amp;quot; | [[Hocus Pocus]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|   || x ||   || style=&amp;quot;background:darkgray; text-align:left&amp;quot; | [[Spookism]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|   ||   || x || style=&amp;quot;background:darkgray; text-align:left&amp;quot; | [[Stuffamancy]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
| x || x ||   || style=&amp;quot;background:darkgray; text-align:left&amp;quot; | [[Eyemancy]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
| x ||   || x || style=&amp;quot;background:darkgray; text-align:left&amp;quot; | [[Hippiemancy]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|   || x || x || style=&amp;quot;background:darkgray; text-align:left&amp;quot; | [[Naughtymancy]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
| x || x || x || style=&amp;quot;background:darkgray; text-align:left&amp;quot; | [[Stagemancy]]&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|   ||   ||   || style=&amp;quot;background:darkgray; text-align:left&amp;quot; | [[Clevermancy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Disciplines===&lt;br /&gt;
{| style=&amp;quot;text-align:center; background:gray&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:white; width:120px&amp;quot; | '''&amp;lt;sub&amp;gt;Class&amp;lt;/sub&amp;gt;\&amp;lt;sup&amp;gt;Axis&amp;lt;/sup&amp;gt;'''|| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border:1px solid darkgray; background:darkgray; color:white&amp;quot; | '''Magical Axis'''&lt;br /&gt;
|- style=&amp;quot;background:gray; color:white&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; | '''[[Erf]]''' &lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; | '''[[Fate]]'''&lt;br /&gt;
| style=&amp;quot;width:120px&amp;quot; | '''[[Numbers]]'''&lt;br /&gt;
|- style=&amp;quot;background:white&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:darkgray; text-align:right&amp;quot; | '''[[Hocus Pocus]]'''&lt;br /&gt;
| [[Findamancy]]&lt;br /&gt;
| [[Predictamancy]]&lt;br /&gt;
| [[Mathamancy]]&lt;br /&gt;
|- style=&amp;quot;background:white&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:darkgray; text-align:right&amp;quot; | '''[[Spookism]]'''&lt;br /&gt;
| [[Turnamancy]]&lt;br /&gt;
| [[Dollamancy]]&lt;br /&gt;
| [[Weirdomancy]]&lt;br /&gt;
|- style=&amp;quot;background:white&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:darkgray; text-align:right&amp;quot; | '''[[Stuffamancy]]'''&lt;br /&gt;
| [[Dirtamancy]]&lt;br /&gt;
| [[Changemancy]]&lt;br /&gt;
| [[Dittomancy]]&lt;br /&gt;
|- style=&amp;quot;background:white&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:darkgray; text-align:right&amp;quot; | '''[[Eyemancy]]'''&lt;br /&gt;
| [[Lookamancy]]&lt;br /&gt;
| [[Thinkamancy]]&lt;br /&gt;
| [[Foolamancy]]&lt;br /&gt;
|- style=&amp;quot;background:white&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:darkgray; text-align:right&amp;quot; | '''[[Hippiemancy]]'''&lt;br /&gt;
| [[Flower Power]]&lt;br /&gt;
| [[Signamancy]]&lt;br /&gt;
| [[Date-a-mancy]]&lt;br /&gt;
|- style=&amp;quot;background:white&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:darkgray; text-align:right&amp;quot; | '''[[Naughtymancy]]'''&lt;br /&gt;
| [[Shockmancy]]&lt;br /&gt;
| [[Croakamancy]]&lt;br /&gt;
| [[Deletionism]]&lt;br /&gt;
|- style=&amp;quot;background:white&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:darkgray; text-align:right&amp;quot; | '''[[Stagemancy]]'''&lt;br /&gt;
| [[Hat Magic]]&lt;br /&gt;
| [[Carnymancy]]&lt;br /&gt;
| [[Rhyme-o-mancy]]&lt;br /&gt;
|- style=&amp;quot;background:white&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:darkgray; text-align:right&amp;quot; | '''[[Clevermancy]]'''&lt;br /&gt;
| [[Luckamancy]]&lt;br /&gt;
| [[Healomancy]]&lt;br /&gt;
| [[Moneymancy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Magic Items and Artifacts==&lt;br /&gt;
[[Magic Item]] is an item that is both magical and made by a mortal.  An item with magical powers created by the [[Titans]] is called an [[Artifact]].{{Erf|1|035}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
Through some unknown process, a caster can create and use [[scrolls]]. This has the advantage of not using up caster &amp;quot;juice&amp;quot; or energy, and the scroll does not necessarily have to be of their discipline. They do not need to be of only one discipline{{erf|1|005}}{{erf|1|036}} either: such a [[Summoning Scroll]] was used at the beginning of the comic to summon Parson Gotti to Erfworld. Whether this scroll was created by [[Link]]ed casters or simple cooperation is unknown.&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Erfworld Mechanics]]&lt;br /&gt;
[[Category:Magic]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Rob_Balder</id>
		<title>Rob Balder</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Rob_Balder"/>
				<updated>2009-05-05T05:01:32Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Broken link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rob Balder is the author of [[Erfworld]].  He is a full-time professional cartoonist, singer/songwriter, game designer and web entrepreneur.&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
&lt;br /&gt;
Rob writes and sings comedy songs, and has recorded two CDs. The title track from Rob's first CD, &amp;quot;Rich Fantasy Lives&amp;quot; was co-written with Filk Hall of Famer [http://erfworld.com/wiki/index.php Tom Smith]. It won the Pegasus award for Best Filk Song of 2007. Rob's songs have often been heard on the syndicated [http://www.doctordemento.com Doctor Demento Show]. In January 2006, he and six other comedy music performers founded [http://www.TheFuMP.com The Funny Music Project].&lt;br /&gt;
&lt;br /&gt;
== Comics ==&lt;br /&gt;
&lt;br /&gt;
In addition to Erfworld, Rob the creator of the clip-art comic strip [[PartiallyClips]], a clip-art comic strip started in 2001, which has appeared in more than two dozen newspapers and magazines.  A book collection of the strip, &amp;quot;[[Suffering for my Clip Art]]: the Best of PartiallyClips, volume 1&amp;quot; was published in 2005.&lt;br /&gt;
&lt;br /&gt;
== Zines and Small Press ==&lt;br /&gt;
&lt;br /&gt;
He is the Associate Editor of [[Nth Degree]], a popular fanzine covering genre fiction, gaming, comics, fandom and more. He writes science fiction and fantasy, including one unpublished novel and many short stories and poems. &lt;br /&gt;
&lt;br /&gt;
== Game Design ==&lt;br /&gt;
&lt;br /&gt;
Rob also teamed up with Pete Abrams of the webcomic [http://www.sluggy.com Sluggy Freelance] to create &amp;quot;[[Get Nifty]],&amp;quot; a stand-alone card game themed around Pete's comic. Get Nifty debuted in stores in 2006, through [http://www.blood-and-cardstock.com Blood &amp;amp; Cardstock Games].&lt;br /&gt;
[[Category:Comic]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Talk:Arkendish</id>
		<title>Talk:Arkendish</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Talk:Arkendish"/>
				<updated>2009-05-05T04:57:47Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Typo FAIL&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The reason that the Archons are good with Thinkamancy might be due to them being the Arkendish special unit (assuming that they are).  Charlie hasn't been seen to use any other unit type.&lt;br /&gt;
&lt;br /&gt;
In any case, I don't think their mastery of Thinkamancy is evidence that the dish gives Thinkamancy power to all of his units.&lt;br /&gt;
--[[User:Raphfrk|Raphfrk]] 03:13, 2 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
(&lt;br /&gt;
I am of the opinion that the Archons are warlords (give or take) or casters (if they aren't warlords) So, given that they have a great deal of communication with Charlie... I wouldn't consider it far-fetched if they received abilities like we receive satillite internet. I mean, Maggie has nothing on them (I would assume she is a decent level). They are definitely flying units. HOWEVER, due to less knowledge about the variety of caster and warlord than we would like (i.e. can we have a warlord dwagon?), we cannot assume that they are because we must assume that they are never 'leading' stacks. When Wanda 'aggros' only Jaclyn, who is extremely close to Jillian and may or may not be her level, is croaked among Charlies Archons. When uncroaked, she acts like a flyer, with meelee. Warlords, when uncroaked, are still warlords (depending on how the uncroaking occurred, I would assume). Casters act like basic infantry when uncroaked. SO! Archons, except for maybe the blond one, may not be warlords, but are casters.&lt;br /&gt;
&lt;br /&gt;
Conversely, they could be like... level 20 and super units. But Charlie wouldn't send super powerful units to this engagement, as, after all, Gobwin Knob MUST be known for it's Croakamancy, all it would take is one of his super-Archons being uncroaked (with a good deal of time spent on it) to tip the favor, severely, for his enemies. Charlie is not the sort of person to allow himself to be put in a corner like that. (level 20 flyers would be BAD news, especially since his base looks 'flyer only' accessible) He would not 'sell' his super-units to Jetstone, like he does the Archons we know. HOWEVER! Jillian mentions that ('You'll level' http://www.erfworld.com/book-1-archive/?px=%2F065.jpg, 10th frame) at least one of the Archons will level (Jaclyn?) debunks my own theory.&lt;br /&gt;
&lt;br /&gt;
SO: Because Charlie will not commit super units for anything, and the Archons may level after croaking some wounded dwagons. Taking all their super-thinkamancy skills into account. We must assume that they are enhanced by the arkendish in some way. &lt;br /&gt;
) &lt;br /&gt;
Xewleer. Apologies for the length.&lt;br /&gt;
&lt;br /&gt;
== Balder Canonizes ArkenDish as Thinkamancy! ==&lt;br /&gt;
&lt;br /&gt;
That is all.&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Epileptic_Twees</id>
		<title>Epileptic Twees</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Epileptic_Twees"/>
				<updated>2009-05-05T02:43:47Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: /* Silly */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for [[Speculation|speculative theories]] that aren't tied to a particular unit or concept, but&lt;br /&gt;
to the comic as a whole. Add a new theory under its own subheader.&lt;br /&gt;
Any theories, relying on [[Style_Guidelines#Spoilers|spoilers]] should be kept under the {{tl|Spoiler}} template.&lt;br /&gt;
&lt;br /&gt;
Some Theories may be also found at the [http://tvtropes.org/pmwiki/pmwiki.php/WMG/Erfworld WMG page of TV Tropes]&lt;br /&gt;
&lt;br /&gt;
==Serious==&lt;br /&gt;
&lt;br /&gt;
===Dancefight is a sign of unusual ambition===&lt;br /&gt;
&lt;br /&gt;
Dancefight is not an inherent ability, but something that must be learnt. But because that means to admit that they are not perfect, most royals don't bother to learn. Stanley, Wanda, Vinny, Charley or Jillian don't have such sentiments. This willingness to improve themselves is also a prerequisite to attune to an arkentool. &amp;lt;br&amp;gt;&lt;br /&gt;
Stanley put effort into learning dancefight when he was infantry and was so successful that he was promoted to warlord. &lt;br /&gt;
&lt;br /&gt;
==Silly==&lt;br /&gt;
&lt;br /&gt;
====Bad Acid====&lt;br /&gt;
Ashna spiked Parson's Peeps with some bad acid. Parson's Klog #1 was RIGHT, this IS all a bad hallucinatory dream, a modern-day 'Wizard of Oz' or the more apt 'Alice in Wonderland,' complete with political commentary and bad puns. The trouble is, Parson doesn't get to escape and come back again before Book 2 comes out, because his RL body overdosed on it, or perhaps his immune system is just that weak, and he's in a permanent coma. (Or however long Jamie and Rob can ride this GravyTrain. XD)&lt;br /&gt;
[[Category:Speculation]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Epileptic_Twees</id>
		<title>Epileptic Twees</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Epileptic_Twees"/>
				<updated>2009-05-05T02:42:50Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: /* Silly */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a page for [[Speculation|speculative theories]] that aren't tied to a particular unit or concept, but&lt;br /&gt;
to the comic as a whole. Add a new theory under its own subheader.&lt;br /&gt;
Any theories, relying on [[Style_Guidelines#Spoilers|spoilers]] should be kept under the {{tl|Spoiler}} template.&lt;br /&gt;
&lt;br /&gt;
Some Theories may be also found at the [http://tvtropes.org/pmwiki/pmwiki.php/WMG/Erfworld WMG page of TV Tropes]&lt;br /&gt;
&lt;br /&gt;
==Serious==&lt;br /&gt;
&lt;br /&gt;
===Dancefight is a sign of unusual ambition===&lt;br /&gt;
&lt;br /&gt;
Dancefight is not an inherent ability, but something that must be learnt. But because that means to admit that they are not perfect, most royals don't bother to learn. Stanley, Wanda, Vinny, Charley or Jillian don't have such sentiments. This willingness to improve themselves is also a prerequisite to attune to an arkentool. &amp;lt;br&amp;gt;&lt;br /&gt;
Stanley put effort into learning dancefight when he was infantry and was so successful that he was promoted to warlord. &lt;br /&gt;
&lt;br /&gt;
==Silly==&lt;br /&gt;
Ashna spiked Parson's Peeps with some bad acid. Parson's Klog #1 was RIGHT, this IS all a bad hallucinatory dream, a modern-day 'Wizard of Oz' or the more apt 'Alice in Wonderland,' complete with political commentary and bad puns. The trouble is, Parson doesn't get to escape and come back again before Book 2 comes out, because his RL body overdosed on it, or perhaps his immune system is just that weak, and he's in a permanent coma. (Or however long Jamie and Rob can ride this GravyTrain. XD)&lt;br /&gt;
[[Category:Speculation]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Template_talk:Erf</id>
		<title>Template talk:Erf</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Template_talk:Erf"/>
				<updated>2009-05-05T02:32:59Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I think there is to much info displayed in this template.&lt;br /&gt;
&lt;br /&gt;
The previous [&amp;lt;number&amp;gt;] version wasn't unreasonable.  &lt;br /&gt;
&lt;br /&gt;
I have reduced the amount of text and added [ ] brackets.&lt;br /&gt;
--[[User:Raphfrk|Raphfrk]] 12:20, 4 May 2009 (UTC)&lt;br /&gt;
:That non-blued close-bracket bothers me. Please fix--[[User:BarGamer|BarGamer]] 14:49, 4 May 2009 (UTC)&lt;br /&gt;
::... So you've replaced erf- with &amp;quot;&amp;quot;&amp;quot;&amp;quot;? Ew, dude.--[[User:BarGamer|BarGamer]] 15:32, 4 May 2009 (UTC)&lt;br /&gt;
:::Was just temporary. Btw, is there a way to get 'preview' to actually work with the templates?  I had to make the edit and then click on a random other page to get it to update.  --[[User:Raphfrk|Raphfrk]] 15:49, 4 May 2009 (UTC)&lt;br /&gt;
::::Yay, it fixed! It looks so beautiful now! ^_^--[[User:BarGamer|BarGamer]] 16:06, 4 May 2009 (UTC)&lt;br /&gt;
:When editting, I found it helpful to have Copy-ed &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{erf|1|&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, mouse-select everything up to the page number, and just Paste. Tack on the last two brackets, and I'm done.--[[User:BarGamer|BarGamer]] 15:32, 4 May 2009 (UTC)&lt;br /&gt;
::I just realized that I just [[Mung]]-ed up all the addresses for all these links I'm doing. Jamie and Rob have the Klogs in the archives as a different numbering system, so any link above comic 37(Klog#1) is wrong. BOOP! What should I do now? Ok, ok, here's what I'll do. I'll just keep doing what I'm doing, and whoever wants to come along behind me and do Panel# and notes, can fix it. Subtract the number of Klogs, or something. That way, at least I'm making the same mistake consistently. What do you think?--[[User:BarGamer|BarGamer]] 17:13, 4 May 2009 (UTC)&lt;br /&gt;
:::The problem is we won't know which ones were included by you and which weren't, making it potluck --[[User:Doran|Doran]] 17:45, 4 May 2009 (UTC)&lt;br /&gt;
::::Yeah, true. I'll just work off of my Contribs page, and go back through them in order. BOOP me in the BOOP! I'll use the GITP archive page numbers as a resource. (Subtract the number of Klogs, HAHAHA, what was I thinking?) That'll teach me to play on a wiki when I should be sleeping...--[[User:BarGamer|BarGamer]] 17:55, 4 May 2009 (UTC)&lt;br /&gt;
:::::OK! I finally fixed all of my erroneous links. I'm never making THAT mistake again.--[[User:BarGamer|BarGamer]] 02:32, 5 May 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Onomatopoeia</id>
		<title>Onomatopoeia</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Onomatopoeia"/>
				<updated>2009-05-05T02:29:54Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Cooking up some fixings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Onomatopoeia is a word or a grouping of words that imitates the sound it is describing, suggesting its source object, such as &amp;quot;click&amp;quot;, &amp;quot;bunk&amp;quot;, &amp;quot;clang&amp;quot;, &amp;quot;buzz&amp;quot;, &amp;quot;bang&amp;quot;, or animal noises such as &amp;quot;oink&amp;quot;, &amp;quot;moo&amp;quot;, or &amp;quot;meow&amp;quot;.&amp;lt;sup&amp;gt;[http://www.reference.com/search?q=Onomatopia ]&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Erfworld]] follows a long tradition of comics in using onomatopoeia to help describe actions, usually in humorous ways.&amp;lt;br&amp;gt;&lt;br /&gt;
In fact some of the funniest moments in [[Erfworld]] are due to the authors' use of onomatopoeia, in clever or even historical ways.&lt;br /&gt;
&lt;br /&gt;
== Humorous Appearances ==&lt;br /&gt;
*Nom Nom Nom{{erf|1|050}}&lt;br /&gt;
*Shwoop{{erf|1|073}}&lt;br /&gt;
*De-spoof{{erf|1|086}}&lt;br /&gt;
*Blort?, Gorglb, Poit, Smirtch, Slurk, Ooweze, Wa-shing, Gölem, Nwobhn{{erf|1|087}}&lt;br /&gt;
*FR-Doom{{erf|1|097}}&lt;br /&gt;
*Redox{{erf|1|108}}&lt;br /&gt;
*IKEA{{erf|1|109}}&lt;br /&gt;
*PK{{erf|1|112}}&lt;br /&gt;
*Compos{{erf|1|113}}&lt;br /&gt;
*Lol-wut?, G2G DED, Stabbity{{erf|1|114}}&lt;br /&gt;
*Parch, Tesh, Wuffchup{{erf|1|118}}&lt;br /&gt;
*Ka-Boss, Crown{{erf|1|120}}&lt;br /&gt;
*Dieppe{{erf|1|121}}&lt;br /&gt;
*Yoink, MOSH{{erf|1|122}}&lt;br /&gt;
*STHU{{erf|1|124}}&lt;br /&gt;
*YTMND, NSFW, 4-Chan{{erf|1|126}}&lt;br /&gt;
*Woh-Pah, Hissssssssss{{erf|1|127}}&lt;br /&gt;
*Uhn Tiss, Step{{erf|1|128}}&lt;br /&gt;
*Dweep, Doopa, Doop &amp;amp; Funkenstein{{erf|1|129}}&lt;br /&gt;
*Ki, Hack, Quern{{erf|1|133}}&lt;br /&gt;
*Pinch{{erf|1|140}}&lt;br /&gt;
[[Category:Onomatopoeia]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Mercenary</id>
		<title>Mercenary</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Mercenary"/>
				<updated>2009-05-05T02:23:11Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Cooking up some fixings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mercenaries in [[Erfworld]] are [[sides]] or [[Barbarians]] that [[alliance|ally]] with other sides and fight for them in return for [[Shmucker]]s.&lt;br /&gt;
&lt;br /&gt;
Known mercenaries are [[Charlescomm]] and [[Jillian Zamussels]]. [[Faq]] did mercenary work to boost its treasury.{{erf|1|082}}&lt;br /&gt;
[[Category:Unit]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Mathamancy_Bracer</id>
		<title>Mathamancy Bracer</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Mathamancy_Bracer"/>
				<updated>2009-05-05T02:22:20Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Cooking up some fixings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
Mathamancy Bracer is a [[Magic Item]], possibly an [[Artifact]]{{erf|1|054}}, that [[Parson]] received in his second [[Stupid Meal]]{{erf|1|053}}.&lt;br /&gt;
&lt;br /&gt;
It looks like a sleeve of hard plastic, but has a spot into where Parson's calculator watch can snap.{{erf|1|054}}&lt;br /&gt;
&lt;br /&gt;
The bracer instantly and effortlessly does raw calculations necessary to analyze probabilities and predict outcomes of battles - that is, [[Mathamancy]].{{erf|1|054}}&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
The effects of the bracer virtually turns its user into a [[Mathamancer]].&lt;br /&gt;
&lt;br /&gt;
Apparently it is an item of great interest to [[Mathamancy]] dependent factions{{erf|1|060}} like [[Charlescomm]]{{erf|1|103}}{{erf|1|105}}.&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Magic Items]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Master-class</id>
		<title>Master-class</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Master-class"/>
				<updated>2009-05-05T02:20:20Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Cooking up some fixings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Master-class is a rating of the power level of a [[Caster]].{{erf|1|127}}&lt;br /&gt;
&lt;br /&gt;
==Speculation==&lt;br /&gt;
The term suggests that a certain [[level]] has been attained by the [[caster]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Magic]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Knights_in_Stanley%27s_Service</id>
		<title>Knights in Stanley's Service</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Knights_in_Stanley%27s_Service"/>
				<updated>2009-05-05T02:19:32Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Cooking up some fixings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
The &amp;quot;Knights in Stanley's Service&amp;quot; is a force of elite [[Hobgobwin]] warriors handpicked by [[Stanley the Tool]].{{erf|1|076}} These knights are known{{erf|1|090}} for their dance fight abilities{{erf|1|111}}. &lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
==Real World References==&lt;br /&gt;
The Knights are an obvious homage to a well known [http://en.wikipedia.org/wiki/Kiss_(band) band]. The warpaint worn by the Knights copies the stage paint that KISS wear during their live shows and music videos.&lt;br /&gt;
&lt;br /&gt;
The name &amp;quot;Knights in Stanley's Service&amp;quot; is based upon a common myth that KISS took their name as the acronym for the phrase &amp;quot;Knights in Satan's Service&amp;quot; - a rumor believed to be false and created by religious individuals with a hatred of rock.&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Hobgobwin</id>
		<title>Hobgobwin</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Hobgobwin"/>
				<updated>2009-05-05T02:17:35Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Cooking up some fixings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
An orange skinned [[humanoid]] [[unit]] similar in appearance to [[Gobwin]], but considerably bigger and with different skin color.&lt;br /&gt;
&lt;br /&gt;
===Notable Hobgobwins===&lt;br /&gt;
&lt;br /&gt;
*Henchman [[Mung]]&lt;br /&gt;
*The [[Knights in Stanley's Service]]&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
Thus far seen only in the service of [[Gobwin Knob]]. Apparently they are [[Natural Allies]] to [[Gobwin Knob]]. It is not clear whether Hobgobwins are a part of [[Gobwins]] faction or a separate [[side]].&lt;br /&gt;
&lt;br /&gt;
At some moment together with [[Gobwins]] they broke alliance with [[Gobwin Knob]] (which [[Sizemore]] considers very odd), captured the city and [[croaked]] King Saline IV.{{erf|1|079}} [[Stanley]] who was a [[Heir Designate]] recaptured the city and became an [[Overlord]]. [[Ansom]] believed that [[Stanley]] orchestrated this rebellion to come to power.{{erf|1|034}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Unit]]&lt;br /&gt;
[[Category:Humanoid]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Magic_Item</id>
		<title>Magic Item</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Magic_Item"/>
				<updated>2009-05-05T02:16:02Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Cooking up some fixings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
Magic Item is an item that is both magical and made by a mortal. An item with magical powers created by the [[Titans]] is called an [[Artifact]].{{erf|1|035}}&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
==Known Magic Items==&lt;br /&gt;
&lt;br /&gt;
===Eyebooks===&lt;br /&gt;
&lt;br /&gt;
[[Stanley the Tool]] and his main subordinates ([[Wanda Firebaugh]], [[Sizemore Rockwell]], and [[Parson Gotti]]) carry eyebooks. They resemble ordinary hardback books, of variable size (see below). They were created by Stanley's trio of linked casters, using the three disciplines of Eyemancy (Lookamancy, Thinkamancy, and Foolamancy). Once created, they function under their own power, and continued to do so after the trio was unlinked.&lt;br /&gt;
&lt;br /&gt;
An eyebook is able to transcribe messages from the user's thoughts and send them to another user's Eyebook. Parson also uses his to keep a journal (called a &amp;quot;Klog&amp;quot;, derived from &amp;quot;boo''k log''&amp;quot;, in the same way that a real-world term &amp;quot;blog&amp;quot; is derived from &amp;quot;we''b log''&amp;quot;). Eyebooks also have the ability to change size, conveniently shrinking to be easily carried and growing to a size suitable for Parson.&lt;br /&gt;
&lt;br /&gt;
The name is a pun on the iBook type of laptop computer.&lt;br /&gt;
&lt;br /&gt;
===Flying Carpet===&lt;br /&gt;
&lt;br /&gt;
[[Prince Ansom]] has a flying carpet. It resembles a conventional carpet, either rolled up (which is Ansom's usual style of riding) or spread out. The type of magic it uses has not been specified.&lt;br /&gt;
&lt;br /&gt;
The carpet is able to carry at least two riders.&lt;br /&gt;
&lt;br /&gt;
===Message Hats===&lt;br /&gt;
&lt;br /&gt;
Ansom has a pair of message hats. They resemble fancy-dress top hats. Presumably, they use Hat Magic, but this has not been specified.&lt;br /&gt;
&lt;br /&gt;
A written message may be placed into the sending hat and transmitted to the receiving hat (which rumbles to alert the owner). These particular hats only work in one direction; however, other hats capable of two-way communication may exist. (Upon being given the sending hat of the pair, [[Jillian Zamussels]] asked if it was &amp;quot;dual use&amp;quot; and was told that it was &amp;quot;abjuration only&amp;quot;. This appears to imply that the former term describes a two-way hat and the latter describes a one-way sending hat.)&lt;br /&gt;
&lt;br /&gt;
===3D Goggles===&lt;br /&gt;
&lt;br /&gt;
[[Parson|Parson's]] [[3D Glasses]] were discovered in his first [[Stupid Meal]]. They confer on him one of the abilities normally associated with [[Warlord|Warlords]] native to [[Erfworld]].  When worn, the glasses allow [[Parson]] to view the stats of a [[Unit]] such as [[Movement|Move]], Hit, Attack, and Defense, as well as any Natural Abilities of the [[Unit]], which is an innate ability of all [[Warlord|Warlords]] and [[Caster|Casters]] native to [[Erfworld]].{{erf|1|04oa|Parson's Klog #4}}.  They also allow [[Parson]] to see the name of a [[Unit]], which is not an innate ability of [[Warlord|Warlords]] and [[Casters]].&lt;br /&gt;
&lt;br /&gt;
===Mathamancy Bracer===&lt;br /&gt;
&lt;br /&gt;
A [[Mathamancy Bracer|plastic bracer]] that arrived in Parson's second [[Stupid Meal]].  With a neat little groove for his calculator watch to fit into. Apparently a powerful [[Mathamancy]] based item (or possibly an [[Artifacts|Artifact]]{{erf|1|054}}) of great interest to [[Mathamancy]] dependant factions like [[CharlesComm]]{{erf|1|103}}{{erf|1|105}}.&lt;br /&gt;
&lt;br /&gt;
===The Sword of Lord Hamster===&lt;br /&gt;
&lt;br /&gt;
[[Parson's Sword]] arrived in his [[Stupid Meal|Stupid Meals]] - one part per day for three consecutive days. According to the [[Luckamancy]] Charms cereal box{{erf|1|106}}, the sword is the final item necessary to turn [[Parson]] into the &amp;quot;Perfect Warlord&amp;quot; that the summoning spell intended him to be.  (The other items being his [[3D Glasses]] and [[Mathamancy Bracer]]). Stated abilities include Leadership, Combat and Ruthlessness.&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Magic]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Caesar_Borgata</id>
		<title>Caesar Borgata</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Caesar_Borgata"/>
				<updated>2009-05-05T02:13:01Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Honestly, I thought Caesar Borgata was a spaghetti dish... XD&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|240|&lt;br /&gt;
{{Stats&lt;br /&gt;
 |name= Caesar Borgata&lt;br /&gt;
 |race=&lt;br /&gt;
 |tribe= &lt;br /&gt;
 |faction= [[Transylvito]]&lt;br /&gt;
 |class= [[Warlord]]&lt;br /&gt;
 |level= &lt;br /&gt;
 |move= &lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= Leadership&lt;br /&gt;
 |eyebook= &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
=Canon=&lt;br /&gt;
==Information==&lt;br /&gt;
Caesar Borgata is a [[Chief Warlord]] to [[Transylvito]].&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
He is a vampire in appearance (as apparently are all characters in Transylvito).&lt;br /&gt;
&lt;br /&gt;
=Notes=&lt;br /&gt;
Caesar's Palace and Borgata are famous casinos.  Given the thug/mafia appearance of many characters from Transylvito, Caesar Borgata may be named for the casinos.  This would also slyly imply a mafia connection to the casinos.&lt;br /&gt;
&lt;br /&gt;
[[Category:Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Warlord]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/3D_Glasses</id>
		<title>3D Glasses</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/3D_Glasses"/>
				<updated>2009-05-05T02:10:03Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Cooking up some fixings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
[[Parson]] received a pair of 3D Glasses in his [[Stupid Meal]] on his first morning on [[Erfworld]].&lt;br /&gt;
&lt;br /&gt;
[[Parson]] does not have the inherent ability to see [[unit]] statistics, as do other [[Warlord]]s and [[Caster]]s.{{erf|1|040a|Parson's Klog #4}} When worn, these Glasses allow him to see those values.  The glasses can also see the unit's name, which no other known unit type can do.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Magic Items]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Arkendish</id>
		<title>Arkendish</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Arkendish"/>
				<updated>2009-05-05T02:08:49Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Cooking up some fixings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Arkendish.png|right]]&lt;br /&gt;
&lt;br /&gt;
=Canon=&lt;br /&gt;
One of the [[Arkentool]]s, currently possessed by and attuned to [[Charlie]] of [[Charlescomm]].{{erf|1|042}}{{erf|1|092}}&lt;br /&gt;
&lt;br /&gt;
Arkendish gives its user superior [[Thinkamancy]] abilities.{{erf|1|104}}&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
==Powers==&lt;br /&gt;
Another ability may be to interfere with other communication devices ([[Eyebook]], prime example).{{erf|1|100}}&lt;br /&gt;
&lt;br /&gt;
May give a decrease in Mathamancy (Charlie's deals with Parson). &lt;br /&gt;
&lt;br /&gt;
Might give enhanced Thinkamancy abilities to [[unit]]s under Charlie's control (Charlie's [[Archon]]s).&lt;br /&gt;
&lt;br /&gt;
Extreme speculation: Mind control/influence, especially when directly communicating. (Maggie is very worried when Parson asks her to contact Charlie.){{erf|1|088}}&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
It was pointed out that [http://www.dishnetwork.com/ Dish Network] formed by Charles W. &amp;quot;Charlie&amp;quot; Ergen provides satellite television service in the United States.&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Talk:Arkendish</id>
		<title>Talk:Arkendish</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Talk:Arkendish"/>
				<updated>2009-05-05T02:08:07Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: /* Balder Cononizes ArkenDish as Thinkamancy! */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The reason that the Archons are good with Thinkamancy might be due to them being the Arkendish special unit (assuming that they are).  Charlie hasn't been seen to use any other unit type.&lt;br /&gt;
&lt;br /&gt;
In any case, I don't think their mastery of Thinkamancy is evidence that the dish gives Thinkamancy power to all of his units.&lt;br /&gt;
--[[User:Raphfrk|Raphfrk]] 03:13, 2 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
(&lt;br /&gt;
I am of the opinion that the Archons are warlords (give or take) or casters (if they aren't warlords) So, given that they have a great deal of communication with Charlie... I wouldn't consider it far-fetched if they received abilities like we receive satillite internet. I mean, Maggie has nothing on them (I would assume she is a decent level). They are definitely flying units. HOWEVER, due to less knowledge about the variety of caster and warlord than we would like (i.e. can we have a warlord dwagon?), we cannot assume that they are because we must assume that they are never 'leading' stacks. When Wanda 'aggros' only Jaclyn, who is extremely close to Julian and may or may not be her level, is croaked among Charlies Archons. When uncroaked, she acts like a flyer, with meelee. Warlords, when uncroaked, are still warlords (depending on how the uncroaking occurred, I would assume). Casters act like basic infantry when uncroaked. SO! Archons, except for maybe the blond one, may not be warlords, but are casters.&lt;br /&gt;
&lt;br /&gt;
Conversely, they could be like... level 20 and super units. But Charlie wouldn't send super powerful units to this engagement, as, after all, Gobwin Knob MUST be known for it's Croakamancy, all it would take is one of his super-Archons being uncroaked (with a good deal of time spent on it) to tip the favor, severely, for his enemies. Charlie is not the sort of person to allow himself to be put in a corner like that. (level 20 flyers would be BAD news, especially since his base looks 'flyer only' accessible) He would not 'sell' his super-units to Jetstone, like he does the Archons we know. HOWEVER! Julian mentions that ('You'll level' http://www.erfworld.com/book-1-archive/?px=%2F065.jpg, 10th frame) at least one of the Archons will level (Jaclyn?) debunks my own theory.&lt;br /&gt;
&lt;br /&gt;
SO: Because Charlie will not commit super units for anything, and the Archons may level after croaking some wounded dwagons. Taking all their super-thinkamancy skills into account. We must assume that they are enhanced by the arkendish in some way. &lt;br /&gt;
) &lt;br /&gt;
Xewleer. Apologies for the length.&lt;br /&gt;
&lt;br /&gt;
== Balder Cononizes ArkenDish as Thinkamancy! ==&lt;br /&gt;
&lt;br /&gt;
That is all.&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Arkenpliers</id>
		<title>Arkenpliers</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Arkenpliers"/>
				<updated>2009-05-05T02:03:07Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Cooking up some fixings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Arkenpliers.png|right]]&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
One of the [[Arkentools]].&lt;br /&gt;
&lt;br /&gt;
Attunement to the Arkenpliers is governed by the [[Fate]] axis of [[magic]].{{erf|1|022}}&lt;br /&gt;
&lt;br /&gt;
Even unattuned the Arkenpliers are a powerful weapon, capable of instantly destroying most [[Uncroaked]] [[unit]]s on contact.{{erf|1|022}}{{erf|1|071}}{{erf|1|118}}&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The Arkenpliers belonged to [[Prince Ansom]] of [[Jetstone]] until his defeat at the [[Battle for Gobwin Knob]], but they were never attuned to him.{{erf|1|022}}&lt;br /&gt;
&lt;br /&gt;
[[Wanda Firebaugh]] recovered the Arkenpliers from the ruins of [[Gobwin Knob]] after the battle and attuned to them{{erf|1|142}} in what appears to be the culmination of a long quest{{erf|1|143}}.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
==Powers when Attuned==&lt;br /&gt;
Just what enormities can be expected of [[Wanda]] attuned to the Arkenpliers are unclear, but given her vocation for [[Croakamancy]], and given that that school is the aspect of [[Naughtymancy]] ruled by the aspect of [[Fate]], it would seem that a powerful artifact of fate in her hands is something to be feared.&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
It was pointed out that a company named [http://www.wanda-tools.com/ Zhejiang Wanda Tools Co. Ltd] specializes in making pliers.&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Arkenhammer</id>
		<title>Arkenhammer</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Arkenhammer"/>
				<updated>2009-05-05T02:00:30Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Cooking up some fixings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
One of the [[Arkentool]]s. It is currently attuned to [[Stanley the Tool]]. It has played a key part in his rise to power.{{erf|1|079}}&lt;br /&gt;
&lt;br /&gt;
Known properties include: &lt;br /&gt;
*flight{{erf|1|031}}{{erf|1|114}}&lt;br /&gt;
*summoning and control of [[dwagon]]s{{erf|1|031}}{{erf|1|079}}&lt;br /&gt;
*controlling lightning{{erf|1|113}}&lt;br /&gt;
*turning roughly every fifth walnut cracked with it into a pigeon{{erf|1|004}}&lt;br /&gt;
*sometimes turning birds [[croaked]] with it into a walnut{{erf|1|114}}&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
It should be noted that some of the pigeons thus created turn back into walnuts after being croaked (or once cooked, or perhaps simply contain walnuts somewhere inside).{{erf|1|037}} The exact effects of this tool striking living things are mostly unknown. So far in the comic, one [[Orly]] has been struck with the Arkenhammer in combat; it happened to turn into a walnut.{{erf|1|114}}&lt;br /&gt;
&lt;br /&gt;
It should be noted that both [[Thinkamancy]] (with which the [[Arkendish]] is associated{{erf|1|104}} and [[Croakamancy]] (with which the [[Arkenpliers]] are apparently associated] lie in the axis of [[Fate]]. It was also mentioned that attunement to an [[Arkentool]] is governed by [[Fate]] [[magic]]. {{erf|1|022}} So far it is unclear what discipline of [[Magic]] powers the Arkenhammer, but it would make perfect sense if that would be one of the Fate disciplines. &lt;br /&gt;
&lt;br /&gt;
Since turning one kind of things into a completely different kind of things is a popular trick of stage magicians it might be possible that Arkenhammer belongs to [[Stagemancy]] and [[Carnymancy]] in particular.&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
It was pointed out that a company named [http://www.stanleytools.com/ Stanley] manufactures hand tools.&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Shmucker</id>
		<title>Shmucker</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Shmucker"/>
				<updated>2009-05-05T01:56:24Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Cooking up some fixings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Shmucker''' is the primary currency of [[Erfworld]].  To date, the only other unit of currency that has been mentioned is the [[Rand]]; no exchange rate has been indicated, assuming one is even possible.&lt;br /&gt;
&lt;br /&gt;
==Value==&lt;br /&gt;
What follows is a list of prices and values that have been mentioned in the comic, ordered by value:&lt;br /&gt;
&lt;br /&gt;
* The spell to summon [[Parson]] cost a total of 500,000{{erf|1|005}} Shmuckers; 150,000 for the casting and support plan, 350,000 (which is all that [[Stanley]] would pay) for the spell itself.  Stanley considered this an outrageous sum, and the larger figure was literally Gobwin Knob's entire treasury{{erf|1|006}} at the start of the comic.&lt;br /&gt;
* [[Charlie]] tried to charge [[Don King]] 250,000 per turn to ally himself with [[Transylvito]] in order to ambush [[Stanley]] on his way to [[Faq]].{{erf|1|107}} The price was high, and designed to make Don King reluctant to pay.&lt;br /&gt;
* [[Jillian]] argues that 2,500 Shmuckers for [[Charlie]]'s [[Thinkagram]]{{erf|1|051}} service is far from a &amp;quot;nominal&amp;quot; fee as advertised by one of the [[Archon]]s. [[Webinar]] mentions that the fee is &amp;quot;for two-way&amp;quot;.  A presumably one-way Thinkagram to [[Ansom]] cost her 1700 Shmuckers, which was almost her entire purse.{{erf|1|083}}&lt;br /&gt;
* [[Parson|Parson's]] [[upkeep]] is &amp;quot;over 1,000 Shmuckers per turn&amp;quot;{{erf|1|038}}.  Stanley seems to regard this as annoyingly expensive, but not utterly outrageous.&lt;br /&gt;
[[Category:Currency]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Mount</id>
		<title>Mount</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Mount"/>
				<updated>2009-05-05T01:53:48Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Cooking up some fixings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A [[non-humanoid]] [[unit]] that can be ridden by a [[humanoid]] unit for increased mobility and apparently combat bonus or protection. Many mounts are also able combatants in their own right and some are [[flying unit|flying units]].&lt;br /&gt;
&lt;br /&gt;
Known mounts include:&lt;br /&gt;
&lt;br /&gt;
*[[Dwagon]]{{erf|1|003}}{{erf|1|006}}{{erf|1|031}}&lt;br /&gt;
*[[Gwiffon]]{{erf|1|007}}{{erf|1|009}}&lt;br /&gt;
*[[Sourmander]]{{erf|1|010}}{{erf|1|097}}&lt;br /&gt;
*[[Spidew]]{{erf|1|001}}{{erf|1|002}}{{erf|1|111}}{{erf|1|123}}{{erf|1|129}}&lt;br /&gt;
*[[Unipegataur]]{{erf|1|103}}{{erf|1|119}}{{erf|1|120}}(at least, when [[uncroaked]])&lt;br /&gt;
*[[Weiner-Rammer]]{{erf|1|133}}&lt;br /&gt;
*[[Tchotchke]]{{erf|1|025}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Unit]]&lt;br /&gt;
[[Category:Mount]]&lt;br /&gt;
[[Category:Non-humanoid]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Orly</id>
		<title>Orly</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Orly"/>
				<updated>2009-05-05T01:51:08Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Cooking up some fixings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|155|&lt;br /&gt;
[[Image:Orly.jpg]]&lt;br /&gt;
}}&lt;br /&gt;
A [[non-humanoid]] [[flying unit]] - specifically a bird, with a vague resemblance to a [http://en.wikipedia.org/wiki/Snowy_Owl snow owl].&lt;br /&gt;
Apparently a fairly weak unit, with limited combat capability. &lt;br /&gt;
&lt;br /&gt;
===Known users===&lt;br /&gt;
&lt;br /&gt;
[[Royal Crown Coalition]] - although it is not obvious which part of the coalition actually employs them.&lt;br /&gt;
&lt;br /&gt;
===Real World Reference===&lt;br /&gt;
&lt;br /&gt;
Apparently the name originates from a famous [http://en.wikipedia.org/wiki/ORLY Internet meme] of the same name. Orlies' [[Onomatopia|exclaimations]] primarily feature similar phrases.&lt;br /&gt;
&lt;br /&gt;
Known exclamations are:&lt;br /&gt;
*ORLY?{{erf|1|009}}&lt;br /&gt;
*YARLY?{{erf|1|010}}&lt;br /&gt;
*LOL{{erf|1|010}}&lt;br /&gt;
*OMGWTFBBQ!{{erf|1|012}}&lt;br /&gt;
*O HAI{{erf|1|094}}&lt;br /&gt;
*SRLSY{{erf|1|114}}&lt;br /&gt;
*LOLWUT?{{erf|1|114}}&lt;br /&gt;
*G2G DED!{{erf|1|114}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Unit]]&lt;br /&gt;
[[Category:Non-humanoid]]&lt;br /&gt;
[[Category:Flying Unit]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Doombat</id>
		<title>Doombat</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Doombat"/>
				<updated>2009-05-05T01:49:39Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Cooking up some fixings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|250|&lt;br /&gt;
{{Stats&lt;br /&gt;
 |name= Doombat&lt;br /&gt;
 |move= 22&lt;br /&gt;
 |special= Flight, Natural Thinkamancy (Remote Visual Link)&lt;br /&gt;
 }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Canon=&lt;br /&gt;
A [[non-humanoid]] [[flying unit]] in the shape of a bat.&lt;br /&gt;
&lt;br /&gt;
Doombats are scouts and have the natural [[magic]] ability to send back intelligence information.{{erf|1|049}}{{erf|1|084a|Parson's Klog #10}}&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
==Known Users==&lt;br /&gt;
&lt;br /&gt;
[[Transylvito]] who seem to have a talent for employing them{{erf|1|113}} and may be a sole user.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Doombats, under the command of Count [[Vinny Doombats]], are one type of flying unit included in [[Prince Ansom]]'s [[Royal Crown Coalition|coalition]] against [[Stanley the Tool|Stanley]]. Individually, Doombats are relatively weak in combat.{{erf|1|113}} However, they are very useful for scouting: Vinny can remotely look through the eyes of his doombats.{{erf|1|049}} It appears to cause Vinny distress to &amp;quot;watch&amp;quot; while one of the bats is croaked in combat (or he is just sorry to lose his units).{{erf|1|056}}&lt;br /&gt;
&lt;br /&gt;
Whether a [[warlord]] has to be a properly &amp;quot;attuned&amp;quot; to receive intelligence information from a scouting doombat is not clear.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
&lt;br /&gt;
A scouting bat discovered the incoming raids against Ansom's siege units, and additional bats mapped out a ring of dwagons that had apparently been deployed as a defensive formation for the wounded raiders. In each case, the bat was lost after encountering the enemy, being no match for a dwagon.&lt;br /&gt;
&lt;br /&gt;
After a force of forest units led by Ansom broke into the dwagon ring, a bat was sent into the protected center hex of the ring, and found it to be empty. Ansom did not consider this finding to be final, and went to see for himself. [[Wanda Firebaugh]] speculated that he believed that the center hex contained [[veil|veiled]] units. These events indicate one limitation on doombats' scouting ability (they are apparently more susceptible to deception by [[veil|veiling]] than a high-level warlord such as Ansom).&lt;br /&gt;
&lt;br /&gt;
[[Category:Unit]]&lt;br /&gt;
[[Category:Non-humanoid]]&lt;br /&gt;
[[Category:Flying Unit]]&lt;br /&gt;
[[Category:Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Wiener-Rammer</id>
		<title>Wiener-Rammer</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Wiener-Rammer"/>
				<updated>2009-05-05T01:44:00Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Cooking up some fixings&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A [[non-humanoid]] [[mount]] [[unit]] with [[Siege engine|siege]] capabilities.&lt;br /&gt;
&lt;br /&gt;
Carries resemblance to an elongated dachshund ('weiner dog') with ram's horns. Used to breach gates{{erf|1|126}}{{erf|1|127}} and thinner walls{{erf|1|133}}. &lt;br /&gt;
&lt;br /&gt;
Probably a pun on the 'Weimaraner' breed of dog.&lt;br /&gt;
&lt;br /&gt;
===Known Users:===&lt;br /&gt;
&lt;br /&gt;
[[Royal Crown Coalition]] - apparently provided by [[FoxMUD]] since a Weiner-Rammer is used as a [[mount]] by a [[FoxMUD]] unit (apparently a [[Warlord]]).{{erf|1|133}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Unit]]&lt;br /&gt;
[[Category:Mount]]&lt;br /&gt;
[[Category:Siege]]&lt;br /&gt;
[[Category:Non-humanoid]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Spidew</id>
		<title>Spidew</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Spidew"/>
				<updated>2009-05-05T01:41:41Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Fixed my own fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
A [[non-humanoid]] [[mount]] [[unit]] - eight legs, poisonous bite, spins webs... suffers from the same pwoblem{{erf|1|026}} as the [[dwagon]]s.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
===Known Users===&lt;br /&gt;
&lt;br /&gt;
[[Gobwin Knob]] - apparently their main source of non-flying mounts{{erf|1|001}}{{erf|1|002}}{{erf|1|123}} and the common steeds of the [[Knights in Stanley's Service]]{{erf|1|111}}{{erf|1|129}}. &lt;br /&gt;
&lt;br /&gt;
Can also be used on their own, without a rider.{{erf|1|025}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Unit]]&lt;br /&gt;
[[Category:Mount]]&lt;br /&gt;
[[Category:Non-humanoid]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Tchotchke</id>
		<title>Tchotchke</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Tchotchke"/>
				<updated>2009-05-05T01:39:46Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
Tchotchke is a [[non-humanoid]] [[unit]] resembling a transparent glass animal.{{erf|1|009}}{{erf|1|010}}&lt;br /&gt;
&lt;br /&gt;
Known varieties include unicorns, cats{{erf|1|010}}{{erf|1|025}},  and giraffes{{erf|1|097}}.&lt;br /&gt;
&lt;br /&gt;
Tchotchkes (at least of unicorn variety) can be used as a [[mount]].{{erf|1|025}}&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
==Known Users==&lt;br /&gt;
&lt;br /&gt;
[[Royal Crown Coalition]] - probably [[Jetstone]] since tchotchkes are present in the attack on the [[Gobwin Knob]] tunnels, in which only [[Jetstone]] and [[Marbit]] forces were supposed to take part.{{erf|1|097}}. A tchotchke was also used as a [[mount]] by [[Webinar]] on one occasion.{{erf|1|025}}&lt;br /&gt;
&lt;br /&gt;
==Real World Reference==&lt;br /&gt;
[http://en.wikipedia.org/wiki/Tcotchke Tcotchke] is a word in Yiddish (of Slavic origin) meaning &amp;quot;trinket&amp;quot; or &amp;quot;toy&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Unit]]&lt;br /&gt;
[[Category:Mount]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Caster</id>
		<title>Caster</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Caster"/>
				<updated>2009-05-05T01:36:28Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Fixed my own fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Caster is the only [[unit]] class in [[Erfworld]] that can cast [[Magic|spells]]. Casters are also [[Commander|Commanders]] and can lead [[units]] in combat.{{erf|1|084a|Parson's Klog #10}}&lt;br /&gt;
&lt;br /&gt;
==Use of Magic==&lt;br /&gt;
&lt;br /&gt;
Every caster belongs to a school of [[Magic]] (e.g. [[Thinkamancy]] or [[Croakamancy]]) and can cast spells from that school. Casting spells uses a Caster's energy or &amp;quot;juice&amp;quot;{{erf|1|104}} so there is a limit on the amount of magic a Caster can perform during one turn {{erf|1|090}}. &lt;br /&gt;
&lt;br /&gt;
Casters are also able to cast spells (in form of scrolls) from other schools of Magic (apparently with varying efficiency){{erf|1|006}}{{erf|1|013}} as well as their own school{{erf|1|125}}. Apparently casting spells from scrolls does not spend Caster's &amp;quot;juice&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Commander==&lt;br /&gt;
&lt;br /&gt;
Casters are [[Commander|Commanders]] and can lead units in combat.{{erf|1|084a|Parson's Klog #10}}&lt;br /&gt;
&lt;br /&gt;
However, they almost never do so since they are too rare and valuable to risk. Moreover, they do not have Leadership ability and thus give no Leadership bonus to units under their direct command. In some special cases they do give a bonus to the lead troops: known examples are [[Golems]] led by a [[Dirtamancer]] and [[uncroaked]] led by a [[Croakamancer]]).{{erf|1|084a|Parson's Klog #10}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Unit]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Warlord</id>
		<title>Warlord</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Warlord"/>
				<updated>2009-05-05T01:33:50Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Fixed my own fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
Warlord is a [[unit]] that has Leadership ability{{erf|1|040a|Parson's Klog #4}}{{erf|1|084a|Parson's Klog #10}}. That special (or natural) ability allows Warlords to lead other units in combat and grant a bonus to units under their command.&lt;br /&gt;
&lt;br /&gt;
==Commanders==&lt;br /&gt;
On some occasions terms Warlord and [[Commander]] are used interchangeably.{{erf|1|040a|Parson's Klog #4}}&lt;br /&gt;
&lt;br /&gt;
However, [[Commander]] is a more general term since [[Caster]]s are Commanders too{{erf|1|084a|Parson's Klog #10}}, but they do not have Leadership ability.&lt;br /&gt;
&lt;br /&gt;
==Origin==&lt;br /&gt;
Infantry units can be promoted to warlord in the capital (although at a high cost).&amp;lt;sup&amp;gt;{{erf|1|043a|Parson's Klog #5}}&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
Apparently, warlords can be trained in cities.&lt;br /&gt;
&lt;br /&gt;
Apparently, [[Chief Warlord]] is not a separate class, but rather a subclass of Warlord. [[Overlord]] seems to be a separate class of units (Overlords grant units in their stack a bonus{{erf|1|115}}, but it is not clear whether that bonus comes from Leadership ability or as a result of some special rule).&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Unit]]&lt;br /&gt;
[[Category:Warlord]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Sourmander</id>
		<title>Sourmander</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Sourmander"/>
				<updated>2009-05-05T01:27:53Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Fixed my own fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sourmander.JPG|thumb|left|A sourmander ridden by [[Jetstone]] [[Warlord]] [[Dora]] in battle against [[Spidews]].]]&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
A [[non-humanoid]] [[mount]] [[unit]] in the shape of a large pink lizard with a puckered mouth - a sour faced salamander perhaps. Seems to be able to spit acid at enemy units.{{erf|1|025}}&lt;br /&gt;
&lt;br /&gt;
Used as a [[mount]] by [[Jetstone]].{{erf|1|010}}{{erf|1|097}}{{erf|1|109}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Unit]]&lt;br /&gt;
[[Category:Mount]]&lt;br /&gt;
[[Category:Non-humanoid]]&lt;br /&gt;
[[Category:Speculation]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/User_talk:BarGamer</id>
		<title>User talk:BarGamer</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/User_talk:BarGamer"/>
				<updated>2009-05-04T23:49:49Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just something to watch out for, the page numbering is different between the giantip.com site and the erfworld.com site.&lt;br /&gt;
&lt;br /&gt;
For example,&lt;br /&gt;
&lt;br /&gt;
http://www.giantitp.com/comics/erf0100.html&lt;br /&gt;
&lt;br /&gt;
is not the same as&lt;br /&gt;
&lt;br /&gt;
{{erf|1|100}}&lt;br /&gt;
&lt;br /&gt;
or&lt;br /&gt;
&lt;br /&gt;
http://www.erfworld.com/book-1-archive/?px=%2F100.jpg&lt;br /&gt;
&lt;br /&gt;
The changes you made in:&lt;br /&gt;
&lt;br /&gt;
http://www.erfworld.com/wiki/index.php?title=Knights_in_Stanley%27s_Service&amp;amp;diff=2236&amp;amp;oldid=1390&lt;br /&gt;
&lt;br /&gt;
mean that the links point to the wrong pages.&lt;br /&gt;
&lt;br /&gt;
--[[User:Raphfrk|Raphfrk]] 17:23, 4 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, it's not just the KISS page... It's all of the ones I've done up to now. I realized it about 10 minutes before you posted this. What should I do now? Go back and fix all the wrong links, or wait for someone to go back and fix the page, add Panel#, notes, and such?&lt;br /&gt;
:See kids, this is what happens when you play on a wiki at midnight when you should be sleeping.&lt;br /&gt;
&lt;br /&gt;
I'm fixing Unit now. If you can remember the names of any you altered, note it on the Discussion page.&lt;br /&gt;
--[[User:Kreistor|Kreistor]] 18:58, 4 May 2009 (UTC)&lt;br /&gt;
: I'm going back and fixing my own mistakes as I go, using my Contribs page, the GITP archive, and Page Histories. Bleh.--[[User:BarGamer|BarGamer]] 19:02, 4 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I just hit a bug you need to be made aware of. 'erf|1|0xx|whatever [something] whatever' will cause a link to hang out of the reference. Not your fault, and it only seemed to slap me when I clicked on the edit box after a Preview. Just a heads up. --[[User:Kreistor|Kreistor]] 20:23, 4 May 2009 (UTC)&lt;br /&gt;
:Yeah, I saw it happen when someone tried to link Ansom in their Panel comment, and the wiki didn't like it. I guess they'll have to be happy with the Erf Pages themselves.&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Unit</id>
		<title>Unit</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Unit"/>
				<updated>2009-05-04T20:21:42Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: On Parson's Klog #4 and page 104, we do not see levels for Bogroll or Jack. The only time we get a mention of a level number, as opposed to a leadership bonus, are 145, and possibly page 50.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|220|&lt;br /&gt;
[[Image:Dwagon-model.jpg]]&lt;br /&gt;
}}&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
Everything that fights is a Unit.{{erf|1|040a}} Units may be grouped into [[stack|stacks]].&lt;br /&gt;
&lt;br /&gt;
==Classes==&lt;br /&gt;
Units come in classes. Classes determine unit abilities and limitations. Known classes include:&lt;br /&gt;
*[[Stabber]]&lt;br /&gt;
*[[Piker]]&lt;br /&gt;
*[[Archer]]&lt;br /&gt;
*[[Knight]]&lt;br /&gt;
&lt;br /&gt;
There are classes of special significance:&lt;br /&gt;
*[[Caster]]&lt;br /&gt;
*[[Warlord]]&lt;br /&gt;
*[[Overlord]]&lt;br /&gt;
&lt;br /&gt;
==Unit Stats and Abilities==&lt;br /&gt;
Statistics are numerical values that are used by the [[Combat]], [[Magic]], or other systems of the [[Erfworld]] universe. Generally, the higher the number is, the better the Unit is. As these values increase, power increases linearly. {{Ref|1|1}}&lt;br /&gt;
&lt;br /&gt;
Every [[Unit]] has four statistics (stats) visible to Units with [[Warlord|Leadership]]{{erf|1|040a}}:&lt;br /&gt;
*[[Move]] - Distance a Unit can [[Movement]] during its [[Turn]]&lt;br /&gt;
*[[Hits]] - Amount of damage a Unit can take before [[croaking]]&lt;br /&gt;
*[[Combat_(stat)|Combat]] - Offensive [[combat]] value. Sometimes referred to as Attack.&lt;br /&gt;
*[[Defense]] - Defensive combat value.&lt;br /&gt;
&lt;br /&gt;
[[Units]] may also have a fifth visible statistic:{{Erf|1|050}}{{Erf|1|145}}&lt;br /&gt;
*[[Level]] - Relative strength of the Unit. Level is affected by [[Experience]].&lt;br /&gt;
&lt;br /&gt;
Units also have two hidden statistics:&lt;br /&gt;
*[[Thinkamancy#Natural_Thinkamancy|Loyalty]] - how strongly a Unit is aligned with its [[Overlord]]{{Erf|1|084a}}&lt;br /&gt;
*[[Experience]] - How far a Unit has progressed towards gaining its next [[Level]].{{Ref|2|2}} Experience is (usually) gained by [[croaking]] enemies.&lt;br /&gt;
&lt;br /&gt;
[[Units]] may also have one or more Natural (or Special) Abilities.&lt;br /&gt;
&lt;br /&gt;
===Natural Abilities===&lt;br /&gt;
Some units have abilities that can achieve unconventional results, and can be used when not on [[Turn]].{{Ref|1|1}} These abilities are named Natural Abilities{{erf|1|040a}} and are sometimes referred to as Special Abilities.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:gray; color:black; text-align:left&amp;quot;&lt;br /&gt;
! nowrap |Ability&lt;br /&gt;
! nowrap |Description&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|| Flight{{erf|1|040a}}&lt;br /&gt;
|| Flying units can [[Movement|Move]] through the air without falling.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|| Water&lt;br /&gt;
|| Water units can [[Movement|Move]] through the water without drowning.{{erf|1|060}}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|| Forest{{erf|1|062}}&lt;br /&gt;
|| Forest units can attack in forests.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|| Dance Fighting{{erf|1|127}}&lt;br /&gt;
|| Dance fighting units sing and dance while fighting.{{erf|1|111}}&lt;br /&gt;
Units that are Dance Fighting gain a bonus while in combat.{{erf|1|125}}&lt;br /&gt;
Units without Dance Fighting can be led through [[Magic]]{{erf|1|128}} or innate ability{{erf|1|127}} of the leader.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|| Light&lt;br /&gt;
|| Light units can enter tunnels.{{erf|1|098a}}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|| Heavy{{erf|1|077a}}&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|| Siege{{erf|1|046a}}&lt;br /&gt;
|| The ability to breach walls.{{erf|1|126}}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|| Regeneration{{erf|1|040a}}&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|| Poison{{erf|1|040a}}&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|| Fire{{erf|1|040a}}&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|| Healing{{erf|1|022}}&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|| [[Warlord|Leadership]]{{erf|1|040a}}&lt;br /&gt;
|| A Unit with Leadership:&lt;br /&gt;
*can lead stacks by giving them instructions.{{erf|1|040a}}&lt;br /&gt;
*confers a bonus to units under their command, if of [[Warlord]] level or higher (not [[Warlord|Commanders]]).{{erf|1|040a}}&lt;br /&gt;
*prevents Units it is leading from auto-attacking [[Alliance|non-allies]].{{erf|1|040a}}&lt;br /&gt;
*is subject to the [[Thinkamancy#Natural_Thinkamancy|Natural Thinkamancy]] Duty{{erf|1|084a}}&lt;br /&gt;
*can see Unit stats.{{erf|1|040a}}&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:white; color:black&amp;quot;&lt;br /&gt;
|| [[Caster]]{{erf|1|084a}}&lt;br /&gt;
|| A [[Caster]]:&lt;br /&gt;
*can cast [[Magic]] spells.&lt;br /&gt;
*lead stacks by giving them instructions.{{erf|1|040a}}&lt;br /&gt;
*confers a bonus only to units with an association to their type of [[Magic]].{{erf|1|040a}}&lt;br /&gt;
*prevents Units it is leading from auto-attacking [[Alliance|non-allies]].{{erf|1|040a}}&lt;br /&gt;
*is subject ot the [[Thinkamancy#Natural_Thinkamancy|Natural Thinkamancy]] Duty{{erf|1|084a}}&lt;br /&gt;
*can see some Unit stats.{{erf|1|040a}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Royal and Noble Units==&lt;br /&gt;
Royal and Noble [[Units]] have slightly stronger stats and [[Level]] faster than normal Units.{{erf|1|079a}} [[City|Cities]] ruled by Royals may pop Nobles and more Royals.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=References=&lt;br /&gt;
:1. {{Note|1}}[[Word of the Titans]] 6012585&lt;br /&gt;
:2. {{Note|2}}Ibid.&lt;br /&gt;
:3. {{Note|3}}[[Word of the Titans]] 5931853&lt;br /&gt;
&lt;br /&gt;
[[Category:Unit]]&lt;br /&gt;
[[Category:Erfworld Mechanics]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Dwagon</id>
		<title>Dwagon</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Dwagon"/>
				<updated>2009-05-04T19:42:21Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Fixed my own fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|240|&lt;br /&gt;
[[File:Dwagons_SpecialAttacks.png|right]]&lt;br /&gt;
}}&lt;br /&gt;
A dwagon is a [[non-humanoid]] [[flying unit|flying]] [[Unit]] with a strong melee [[combat]] capacity as well as a ranged projectile (typically a breath weapon) which can also be [[mount]]ed by a rider.{{erf|1|003}}{{erf|1|006}}{{erf|1|031}} They are described as &amp;quot;big, scaly, flying lizards with lots of teeth and a bad attitude&amp;quot;.{{erf|1|026}} They are only known to be popped at Gobwin knob, but they also occur as a &amp;quot;wild&amp;quot; unit. A presumably wild dragon can be seen flying in the distance on the very first page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Proposed Canon==&lt;br /&gt;
Gobwin Knob can Pop most types of dwagons.&amp;lt;sup&amp;gt;[http://www.giantitp.com/forums/showpost.php?p=6051503&amp;amp;postcount=10]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Known Dwagon Users===&lt;br /&gt;
So far the only faction known to use Dwagons is the [[Gobwin Knob]] faction (formerly the [[Plaid Tribe]]) led by [[Stanley the Tool]]. &lt;br /&gt;
It is repeatedly stated that he controls them through the use of the [[Arkenhammer]] and it may be they are not normally a faction unit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Speculation==&lt;br /&gt;
===Dwagon Types===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:gray; color:black; text-align:left&amp;quot;&lt;br /&gt;
! nowrap |Color&lt;br /&gt;
! nowrap |Strength&lt;br /&gt;
! nowrap |Breath Weapon&lt;br /&gt;
|- style=&amp;quot;background:red; color:black&amp;quot;&lt;br /&gt;
|| Red		|| style=&amp;quot;background:white&amp;quot; |  	|| style=&amp;quot;background:white&amp;quot; | Fire{{erf|1|012}}{{erf|1|031}}{{erf|1|050}}&lt;br /&gt;
|- style=&amp;quot;background:aqua; color:black&amp;quot;&lt;br /&gt;
||Blue		|| style=&amp;quot;background:white&amp;quot; |  	|| style=&amp;quot;background:white&amp;quot; | Electricity{{erf|1|031}}&lt;br /&gt;
|- style=&amp;quot;background:brown; color:black&amp;quot;&lt;br /&gt;
||Brown		|| style=&amp;quot;background:white; color:black&amp;quot; |  	|| style=&amp;quot;background:white; color:black&amp;quot; | Smoke or gas{{erf|1|031}}&lt;br /&gt;
|- style=&amp;quot;background:green; color:black&amp;quot;&lt;br /&gt;
||Green		|| style=&amp;quot;background:white&amp;quot; | 	|| style=&amp;quot;background:white&amp;quot; | Gas cloud{{erf|1|050}}&lt;br /&gt;
|- style=&amp;quot;background:pink; color:black&amp;quot;&lt;br /&gt;
||[[Pink dwagons|Pink]]	|| style=&amp;quot;background:white&amp;quot; | Weaker type{{erf|1|056}}{{erf|1|058}}	|| style=&amp;quot;background:white&amp;quot; | Pink bubblegum{{erf|1|031}}{{erf|1|050}}{{erf|1|057}}&lt;br /&gt;
|- style=&amp;quot;background:purple; color:black&amp;quot;&lt;br /&gt;
||Purple	|| style=&amp;quot;background:white&amp;quot; | Weaker type{{erf|1|056}}{{erf|1|058}}	|| style=&amp;quot;background:white&amp;quot; | Possibly Sonic{{erf|1|079}}&lt;br /&gt;
|- style=&amp;quot;background:yellow; color:black&amp;quot;&lt;br /&gt;
||Yellow	|| style=&amp;quot;background:white&amp;quot; | Weaker type{{erf|1|056}}{{erf|1|058}}	|| style=&amp;quot;background:white&amp;quot; | Possibly Defecation {{erf|1|006}}{{erf|1|031}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Unit]]&lt;br /&gt;
[[Category:Non-humanoid]]&lt;br /&gt;
[[Category:Mount]]&lt;br /&gt;
[[Category:Flying Unit]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Gwiffon</id>
		<title>Gwiffon</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Gwiffon"/>
				<updated>2009-05-04T19:37:51Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Fixed my own fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A [[non-humanoid]] [[flying unit|flying]] [[Unit]] roughly the shape of a bird. It is fast moving and a capable combatant. They are used by [[Jillian]] as [[mount|mounts]].{{erf|1|007}}{{erf|1|009}} Gwiffons emit a 'peep!' [[Onomatopoeia|sound effect]].{{erf|1|050}} [[Jillian]] refers to them as 'gummy beasts', suggesting there is a class of creatures of that type.{{erf|1|050}}&lt;br /&gt;
&lt;br /&gt;
===Known users===&lt;br /&gt;
*[[Royal Crown Coalition]] - specifically [[Jillian Zamussels]].&lt;br /&gt;
*[[Faq]] - an extinct [[side]], to which [[Jillian Zamussels]] was once [[heir]], which raised [[shmucker|shmuckers]] by hiring out Gwiffon riding [[mercenary|mercenaries]] (including Jillian) to other [[sides]].{{erf|1|082}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Interesting Side Notes==&lt;br /&gt;
When [[Wanda]] is summoning [[Parson]], [[Stanley]] asks for someone who (among other things) snacks on gwiffons and eats [[marbits|Marbit]] for breakfast.&amp;lt;sup&amp;gt;[http://www.giantitp.com/comics/erf0017.html]&amp;lt;/sup&amp;gt; Sometimes, [[Stanley]] actually gets what he asks for.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Real World Reference==&lt;br /&gt;
Gwiffons appear to be based on the [http://en.wikipedia.org/wiki/Marshmallow_Peeps Marshmallow Peep], a favorite snack food of [[Parson|Parson's]].{{erf|1|015}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Unit]]&lt;br /&gt;
[[Category:Non-humanoid]]&lt;br /&gt;
[[Category:Mount]]&lt;br /&gt;
[[Category:Flying Unit]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Commander</id>
		<title>Commander</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Commander"/>
				<updated>2009-05-04T19:35:28Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Fixed my own fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Commander is a [[unit]] with an ability to lead other units in combat. [[Warlord|Warlords]] (including [[Chief Warlord|Chief Warlords]]) and [[Caster|Casters]] are Commanders.&lt;br /&gt;
&lt;br /&gt;
==Contradiction in Terminology== &lt;br /&gt;
&lt;br /&gt;
[[Parson]] states at one point that &amp;quot;any unit with leadership ability is called a ''Commander'' or ''Warlord''&amp;quot; and &amp;quot;these units give a bonus to units under their command&amp;quot;{{erf|1|040a|Parson's Klog #4}}.&lt;br /&gt;
&lt;br /&gt;
That contradicts with other statements that &amp;quot;only warlords have Leadership&amp;quot; {{erf|1|084a|Parson's Klog #10}} and that [[Caster|Casters]] are Commanders too{{erf|1|084a|Parson's Klog #10}}, but with no Leadership ability.&lt;br /&gt;
&lt;br /&gt;
It seems that &amp;quot;Commander&amp;quot; is a more general term - Commanders have an ability to lead other units in combat (not necessarily deriving from Leadership natural ability) while [[Warlord|Warlords]] are Commanders who have Leadership ability and thus give units under their command a Leadership bonus. It should be noted that in some special cases [[Caster|Casters]] can give a bonus to ''certain'' units under their command (known examples are [[Golems]] led by a [[Dirtamancer]] and [[uncroaked]] led by a [[Croakamancer]]){{erf|1|084a|Parson's Klog #10}}.&lt;br /&gt;
&lt;br /&gt;
Therefore, every [[Warlord]] is a Commander, but not every Commander is a [[Warlord]].&lt;br /&gt;
&lt;br /&gt;
==Duty==&lt;br /&gt;
Duty is one of the three effects of Natural [[Thinkamancy]] (besides Obedience and Loyalty) that an Overlord exerts on all his subjects.&lt;br /&gt;
&lt;br /&gt;
Duty affects Commanders only. Has Higher effect on Warlords, highest on [[Chief Warlord]]. Duty requires Commanders to use their own initiative in the service of the Ruler. Another effect of Duty is that Commanders cannot withhold information and cannot conspire against the Ruler.{{erf|1|084a|Parson's Klog #10}}&lt;br /&gt;
&lt;br /&gt;
==Use as a Title==&lt;br /&gt;
Word &amp;quot;Commander&amp;quot; is used as a title to address [[Warlord|Warlords]] and, occasionally, [[Caster|Casters]]. In this sense words &amp;quot;[[Warlord]]&amp;quot; and &amp;quot;Commander&amp;quot; seem to be used interchangeably, although Commander seems to express more respect.&lt;br /&gt;
&lt;br /&gt;
[[Stanley]] addresses [[Wanda]] as Commander{{erf|1|017}}, [[Wanda]] addresses [[Parson]] as Commander {{erf|1|019}}, [[Jillian]] addresses [[Webinar]] as Commander{{erf|1|050}}, [[Webinar]] addresses [[Jillian]] as Warlord{{erf|1|050}}, [[Ansom]] addresses [[Jillian]] almost exclusively as Commander{{erf|1|056}}{{erf|1|056}}{{erf|1|073}}{{erf|1|080}}, [[Jaclyn]] addresses [[Jillian]] as Commander {{erf|1|066}}, another [[archon]] addresses [[Jillian]] as Warlord{{erf|1|069}}.&lt;br /&gt;
&lt;br /&gt;
[[Category:Unit]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Vinny_Doombats</id>
		<title>Vinny Doombats</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Vinny_Doombats"/>
				<updated>2009-05-04T19:24:39Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Fixed my own fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|240|&lt;br /&gt;
[[File:VinnyDoombats.png|center]]&lt;br /&gt;
{{Stats&lt;br /&gt;
 |name= Vinny Doombats&lt;br /&gt;
 |faction= [[Transylvito]]&lt;br /&gt;
 |class= [[Warlord]]&lt;br /&gt;
 |special= Leadership, Royal&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
A [[Warlord]] and [[Royal|Count]]{{erf|1|034}} in the [[Transylvito]] [[faction]].&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
Vinny looks like a vampire (as apparently all characters in Transylvito) and sleeps in a coffin{{erf|1|044}}. However, he does not seem to be affected by sunlight.{{erf|1|042}}&lt;br /&gt;
&lt;br /&gt;
Vinny seems to be a friend and confidant to [[Prince Ansom]].&lt;br /&gt;
&lt;br /&gt;
He was deployed along with his [[Doombat|Doombats]] as [[Transylvito|Tryansylvito's]] part of the [[Royal Crown Coalition|alliance]].&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
His name is a reference to Vinny Goombatz, a fictional character created by stand-up comedian [http://en.wikipedia.org/wiki/Rodney_Dangerfield Rodney Dangerfield].&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Warlord]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Tarfu</id>
		<title>Tarfu</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Tarfu"/>
				<updated>2009-05-04T19:23:36Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Fixed my own fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
Tarfu is a [[Warlord]] for Woodsy [[Elves]].{{erf|1|058}}&lt;br /&gt;
=Speculation=&lt;br /&gt;
It is implied that he might be relatively high level.{{erf|1|062}}&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
&lt;br /&gt;
T.A.R.F.U. is an abbreviation of supposedly military origin, akin to [http://en.wikipedia.org/wiki/SNAFU S.N.A.F.U.].&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Warlord]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Maggie</id>
		<title>Maggie</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Maggie"/>
				<updated>2009-05-04T19:21:52Z</updated>
		
		<summary type="html">&lt;p&gt;BarGamer: Fixed my own fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Maggie.png|right]]&lt;br /&gt;
{{Stats&lt;br /&gt;
 |name= Maggie&lt;br /&gt;
 |race= [[Men]]&lt;br /&gt;
 |tribe= &lt;br /&gt;
 |faction= [[Gobwin Knob]]&lt;br /&gt;
 |class= [[Caster]] ([[Thinkamancer]])&lt;br /&gt;
 |level= &lt;br /&gt;
 |move= &lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= &lt;br /&gt;
 |eyebook= &lt;br /&gt;
}}&lt;br /&gt;
=Canon=&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
=Speculation=&lt;br /&gt;
Maggie is a [[Thinkamancy|Thinkamancer]] in the service of [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Maggie the [[Thinkamancy|Thinkamancer]] was part of a group of three linked casters, along with a [[Foolamancy|Foolamancer]] ([[Jack Snipe]]) and a [[Lookamancy|Lookamancer]] ([[Misty]]). This combination was used by Stanley as an command-and-control centre: The [[Lookamancy|Lookamancer]] determined the identities and positions of units on the battlefield; the [[Foolamancy|Foolamancer]] presented this information in a readily understood display; and the [[Thinkamancy|Thinkamancer]] relayed reports and orders. &amp;lt;br&amp;gt;&lt;br /&gt;
Maggie also provided the necessary magic for the set-up; only a [[Thinkamancy|Thinkamancer]] can establish a link between casters. &amp;lt;br&amp;gt;&lt;br /&gt;
She is described as a &amp;quot;cold fish&amp;quot; by Parson. She is quite effective and provided [[Parson Gotti|Parson]] with a lot of useful information about thinkamacy. &lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
&lt;br /&gt;
After Lord Stanley ordered the breaking of the link, only Maggie left the set-up without damage. It is heavily implied that she shielded herself and channeled the damage to the other two casters. Therefore [[Misty]] died and [[Jack Snipe|Jack]] suffered since then from mental problems.&lt;br /&gt;
&lt;br /&gt;
Since then she served [[Parson]] as adviser and as an instrument in a lot of his plans (i.e. calling [[Charlie]] and the [[Royal Crown Coalition|coalition]] leaders). &lt;br /&gt;
&lt;br /&gt;
She was also part of the the short-lived tri-mancer link involved in the [[Volcano Uncroaking]]{{erf|1|135}}.&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
&lt;br /&gt;
Maggie is most likely a reference to [http://en.wikipedia.org/wiki/Margaret_Thatcher Margaret Thatcher], to whom she bears some resemblance.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Caster]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>BarGamer</name></author>	</entry>

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