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		<id>http://www.erfworld.com/wiki/index.php?title=Special:Contributions/Esarion&amp;feed=atom&amp;limit=50&amp;target=Esarion&amp;year=&amp;month=</id>
		<title>ErfWiki - User contributions [en]</title>
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		<updated>2013-05-22T06:52:28Z</updated>
		<subtitle>From ErfWiki</subtitle>
		<generator>MediaWiki 1.16.5</generator>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Dusted</id>
		<title>Dusted</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Dusted"/>
				<updated>2013-01-09T23:30:06Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Being '''Dusted''' appears to mean being destroyed after you have been [[Decrypt]]ed or [[Uncroaked]], where the [[Unit]] leaves no body behind, even until the end of the [[Turn]], instantly turning into Dust.  &lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Dusted&amp;quot; [[Unit]], because it leaves no remains like a [[Croak]]ed [[Unit]] it cannot be [[Uncroaked]] or [[Decrypted]], resulting in a permanent Croaking of the said Unit.&lt;br /&gt;
&lt;br /&gt;
[[Category:Erfworld Mechanics]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Dusted</id>
		<title>Dusted</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Dusted"/>
				<updated>2013-01-09T23:29:50Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
Being '''Dusted''' appears to mean being destroyed after you have been [[Decrypt]]ed or [[Uncroaked]], where the [[Unit]] leaves no body behind, even until the end of the [[Turn]], instantly turning into Dust.  &lt;br /&gt;
&lt;br /&gt;
A &amp;quot;Dusted&amp;quot; [[Unit]], because it leaves no remains like a [[Croak:Croaked]] [[Unit]] it cannot be [[Uncroaked]] or [[Decrypted]], resulting in a permanent Croaking of the said Unit.&lt;br /&gt;
&lt;br /&gt;
[[Category:Erfworld Mechanics]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Tame</id>
		<title>Tame</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Tame"/>
				<updated>2013-01-09T23:19:26Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Canon=&lt;br /&gt;
Taming is an action that can be used to Turn a feral [[Unit]] to your side, even if you cannot normally produce that Unit type.&lt;br /&gt;
&lt;br /&gt;
The [[Arkenhammer]] has the power to Tame wild [[Dwagon]]s and is often used by [[Stanley]] for that purpose.&lt;br /&gt;
&lt;br /&gt;
A [[Unit]] can also be tamed without [[Magic Item]] or [[Artifacts]], as [[Jillian]] did in IPSF45 for the [[Yellow Dwagon]] she later named [[Crapsack]] through giving the feral Dwagon several [[High Elves]] to eat. &lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&amp;quot;Taming&amp;quot; may be some form of Natural Turnamancy that any [[Unit]] may attempt, and can be given various modifiers including using Food and [[Magic]].&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
Tame appears to be similar to the real world action of taming or domesticating wild animals.&lt;br /&gt;
&lt;br /&gt;
[[Category:Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Tame</id>
		<title>Tame</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Tame"/>
				<updated>2013-01-09T23:18:49Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: Created page with &amp;quot;=Canon= Taming is an action that can be used to Turn a feral Unit to your side, even if you cannot normally produce that Unit type.  The Arkenhammer has the power to Tame...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Canon=&lt;br /&gt;
Taming is an action that can be used to Turn a feral [[Unit]] to your side, even if you cannot normally produce that Unit type.&lt;br /&gt;
&lt;br /&gt;
The [[Arkenhammer]] has the power to Tame wild [[Dwagon]]s and is often used by [[Stanley]] for that purpose.&lt;br /&gt;
&lt;br /&gt;
A [[Unit]] can also be tamed without [[Magic Items]] or [[Artifacts]], as [[Jillian]] did in [[IPSF45]] for the [[Yellow Dwagon]] she later named [[Crapsack]] through giving the feral Dwagon several [[High Elves]] to eat. &lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&amp;quot;Taming&amp;quot; may be some form of Natural Turnamancy that any [[Unit]] may attempt, and can be given various modifiers including using [[Food]] and [[Magic]].&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
Tame appears to be similar to the real world action of taming or domesticating wild animals.&lt;br /&gt;
&lt;br /&gt;
[[Category:Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/The_Principles_of_Peace</id>
		<title>The Principles of Peace</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/The_Principles_of_Peace"/>
				<updated>2013-01-09T23:02:11Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Canon=&lt;br /&gt;
A book (or a set of books or writings) authored by [[King Banhammer]] of [[Faq]] first mentioned in [[IPSF 58]]&lt;br /&gt;
&lt;br /&gt;
The work lays forth a series of Principles and a Hierarchy of Good, likely among other ideas. &lt;br /&gt;
&lt;br /&gt;
The Principles shown include:&lt;br /&gt;
*Principle of Mutual Benefit - presumably about working in two parties best interests simultaneously&lt;br /&gt;
&lt;br /&gt;
*Principle of Generosity - presumably about free giving between parties to encourage peace&lt;br /&gt;
&lt;br /&gt;
The Hierarchy of Good appears to be about weighing different values of [[Erfworld]] by important to the greater good.  The Service of Wisdom ranks higher than the Services of Life, Love, Harmony, and others.&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
Likely a reference to the Five Principles of Peaceful Coexistance (or the Panchsheel Treaty) that originated in India which feature five principles for peaceful relationships with their neighbor China. This oriental reference fits with the known Canon, art, and feel of [[Faq]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Canon]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/The_Principles_of_Peace</id>
		<title>The Principles of Peace</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/The_Principles_of_Peace"/>
				<updated>2013-01-09T23:01:54Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: Created page with &amp;quot;=Canon= A book (or a set of books or writings) authored by King Banhammer of Faq first mentioned in IPSF 58  The work lays forth a series of Principles and a Hierarch...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Canon=&lt;br /&gt;
A book (or a set of books or writings) authored by [[King Banhammer]] of [[Faq]] first mentioned in [[IPSF 58]]&lt;br /&gt;
&lt;br /&gt;
The work lays forth a series of Principles and a Hierarchy of Good, likely among other ideas. &lt;br /&gt;
&lt;br /&gt;
The Principles shown include:&lt;br /&gt;
*Principle of Mutual Benefit - presumably about working in two parties best interests simultaneously&lt;br /&gt;
&lt;br /&gt;
*Principle of Generosity - presumably about free giving between parties to encourage peace&lt;br /&gt;
&lt;br /&gt;
The Hierarchy of Good appears to be about weighing different values of [[Erfworld]] by important to the greater good.  The Service of Wisdom ranks higher than the Services of Life, Love, Harmony, and others.&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
Likely a reference to the Five Principles of Peaceful Coexistance (or the Panchsheel Treaty) that originated in India which feature five principles for peaceful relationships with their neighbor China. This oriental reference fits with the known Canon, art, and feel of [[Faq]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Canon]]&lt;br /&gt;
[[Category:Real World Reference]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Category:Arkentool</id>
		<title>Category:Arkentool</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Category:Arkentool"/>
				<updated>2013-01-09T22:39:39Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Arkentools=&lt;br /&gt;
There are three known Arkentools: The Arkenhammer, Arkendish, and Arkenpliers.  Four Arkentools are said to exist.  Each Arkentools are reported by many [[Sides]] to have originated as a tool of the [[Titans]], divine Elvis like beings who originally created Erfworld presumably using Arkentools.  Whether the Arkentools were left on purpose or by accident by the Titans is unknown, however, Toolists believe the Titans left them on purpose.  Both the origins of the Arkentools and the Titan themselves are reported as if from legend.  There are no known first hand accounts or documents of the legends.&lt;br /&gt;
==Attunement==&lt;br /&gt;
It appears that individuals may attune to a given Arkentool and unleash latent Titanic powers.  In this sense, attunement means that upon physical contact between the Arkentool and the individual Titanic abilities are unleashed that would otherwise be latent.  It is unknown if different individuals upon attunement to a given arkentool release different Titanic powers or if multiple individuals can even attune to the same Arkentool, though to date it appears only one individual is ever attuned to a given Arkentool at one time.  &lt;br /&gt;
&lt;br /&gt;
Attunement itself is noted as extremely rare and not easily predicted, but such predictions as an aspect of [[Fate]] axiomatic [[Predictamancy]] are possible as in the case of the [[Arkenpliers]] and [[Wanda Firebaugh]].  It appears that either the Titanic powers unleashed by attunement may be an amalgam of the attuned person's personality/powers and the Arkentool or that only a person predisposed to a required personality and powers would be able to attune to a given Arkentool. (See Toolist below for third Theory).  Arkentools can be used by those un-attuned to them for superior but relatively mundane purposes without Titanic powers.  The mundane powers appear to also be related to the Titanic powers as such was the case of [[Prince Ansom]] and the [[Arkenpliers]] as he could destroy [[Uncroaked]] units with them, but [[Wanda Firebaugh]], a [[Naughtymancer]] was able to unleash Titanic [[Uncroaked]] powers with the [[Arkenpliers]] upon attunement.&lt;br /&gt;
&lt;br /&gt;
==Toolists and Fate Perspective on Arkentools==&lt;br /&gt;
Some individuals, notably [[Stanley the Tool|Stanley the Plaid]], ascribe to a belief in Toolism.  That the Arkentools represent the will of the [[Titans]] themselves.  As such, the claim attunement to an Arkentool surpasses [[Royal|Royalty]] in declaring a legitimate right to rule.  Others, notably [[Wanda Firebaugh]], see the Arkentools as players aligned to timeless [[Fate]] itself with attunement and the Arkentools as simply players in [[Fate]].&lt;br /&gt;
&lt;br /&gt;
==The Arkenhammer==&lt;br /&gt;
[[File:Arkenhammer.png|right]]&lt;br /&gt;
&lt;br /&gt;
The Arkenhammer is currently attuned to and held by [[Stanley the Tool|Stanley the Plaid]], Overlord of the side Gobwin Knob.  Stanley is attuned to the Arkenhammer and thus can cause it to express certain Titanic abilities that would otherwise be latent.  The Arkenhammer can be used to &lt;br /&gt;
*&amp;quot;Rock Out&amp;quot;.  Rock music being the highest form of music on Erfworld, per Stanley, the Arkenhammer in his hands can be used as a faux guitar and cause a full heavy metal rock music sound to be created at tremendously loud volumes.  Rocking Out may convey combat advantages and perhaps be used in Dance Fighting as well.&lt;br /&gt;
*Transmute walnuts into pigeons, (and [[Orlies]] into walnuts)&lt;br /&gt;
*Command Dwagons&lt;br /&gt;
*Turn Dwagons to the owner's Side&lt;br /&gt;
&lt;br /&gt;
==The Arkendish==&lt;br /&gt;
[[File:Arkendish_1.png|right]]&lt;br /&gt;
&lt;br /&gt;
The Arkendish is currently attuned to and held by [[Charlie]], Overlord of [[Charlescomm]].  Unlike the other Arkentools, the Arkendish does not appear portable and appears to be installed in the Capital City of [[Charlescomm]].  Most the specific Titanic powers granted to the amalgam attunement of [[Charlie]] and the Arkendish are unknown, however, it is known they they allow [[Charlie]] Titanic [[Thinkamancy]] powers or powers to work with [[Grandiocosmic Strings]] that mimic [[Thinkamancy]].  This has allowed Charlie to be the &amp;quot;telecom giant of Erfworld&amp;quot; and this is the main thing [[Charlie]] used the Arkendish for http://www.erfworld.com/2009/10/summer-updates-%E2%80%93-046/  These powers are so great they even threaten the [[Thinkamancy]] organization of [[Great Minds That Think Alike]].http://www.erfworld.com/book-2-archive/?px=/2011-01-07.png  Part of the reason that the actual powers of [[Charlie]] and the Arkendish are not known is that some of [[Charlescomm]] abilities may stem from [[Archon]] Thinkamancy abilities or Charlie's own abilities inferred to be a benefit stemming from the Arkendish and [[Charlie]] has never confirmed any of this.  &lt;br /&gt;
*Grant caster like [[Thinkamancy]] [[Caster link|Links]] {{blog|2010|03|book-2-–-text-updates-018}}&lt;br /&gt;
&lt;br /&gt;
*Grant the ability to Locate and Link to any commander in the world if the subject concentrates hard enough and long enough http://www.erfworld.com/2009/10/summer-updates-%E2%80%93-046/&lt;br /&gt;
&lt;br /&gt;
*Grant and handle an unlimited number of Thinkagrams http://www.erfworld.com/2009/10/summer-updates-%E2%80%93-046/&lt;br /&gt;
&lt;br /&gt;
*Grant the ability to black out all received communications {{blog|2010|03|book-2-–-text-updates-018}}&lt;br /&gt;
&lt;br /&gt;
*Allow [[Charlie]] to limit contact between himself and everyone else to [[Thinkamancy]] only via the Arkendish (even his own units) http://www.erfworld.com/2009/10/summer-updates-%E2%80%93-046/&lt;br /&gt;
&lt;br /&gt;
*Be the greatest instrument of observation there could ever be http://www.erfworld.com/2011/02/book-2-%e2%80%93-text-updates-040/ as reported by [[Isaac]], Headmaster of the [[Great Minds That Think Alike]] [[Thinkamancy]] organization&lt;br /&gt;
&lt;br /&gt;
*Grant [[Side]] units a pleasant emotional reaction http://www.erfworld.com/2009/10/summer-updates-%E2%80%93-046/ {{blog|2010|03|book-2-–-text-updates-018}}&lt;br /&gt;
&lt;br /&gt;
*Grant some abilities to be extended to Archons in the Archendish Tower http://www.erfworld.com/2009/10/summer-updates-%E2%80%93-046/&lt;br /&gt;
&lt;br /&gt;
==The Arkenpliers==&lt;br /&gt;
The [[Arkenpliers]] are currently attuned to [[Wanda Firebaugh]] of [[Gobwin Knob]] though they were previously held by [[Ansom]] of [[Jetstone]] and have at least been briefly in possession of [[Ossomer]] and [[Lady Sylvia Lazarus]], for varying reasons.  All the specific powers of the [[Arkenpliers]] are unknown, though the following have been seen:&lt;br /&gt;
*Grant the ability to [[Decrypt]] croaked Units, restoring them to a semblance of [[Life]] with full abilities, memories, and personalities and zero upkeep cost.&lt;br /&gt;
&lt;br /&gt;
*Ability to dust [[Uncroaked]] with ease&lt;br /&gt;
&lt;br /&gt;
It also functions fully as a melee weapon.&lt;br /&gt;
&lt;br /&gt;
[[Category:Artifacts]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Category:Golem</id>
		<title>Category:Golem</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Category:Golem"/>
				<updated>2013-01-09T22:25:48Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Golem's are artificially created [[Units]] by [[Casters]] such as Dirtamancers and Dollamancers.&lt;br /&gt;
[[Category:Unit]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Category:Golem</id>
		<title>Category:Golem</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Category:Golem"/>
				<updated>2013-01-09T22:25:35Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: Created page with &amp;quot;Golem's are artificially created Units by Casters such as Dirtamancers and Dollamancers. Category:Units&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Golem's are artificially created [[Units]] by [[Casters]] such as Dirtamancers and Dollamancers.&lt;br /&gt;
[[Category:Units]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Category:Livery</id>
		<title>Category:Livery</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Category:Livery"/>
				<updated>2013-01-09T22:22:52Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: Created page with &amp;quot;'Livery' is an emblem used to denote a particular Side and to represent one's holding and loyalties. Category:Erfworld Culture&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'Livery' is an emblem used to denote a particular [[Side]] and to represent one's holding and loyalties.&lt;br /&gt;
[[Category:Erfworld Culture]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Category:Map</id>
		<title>Category:Map</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Category:Map"/>
				<updated>2013-01-09T22:19:17Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: Created page with &amp;quot;Maps of Erfworld, that show hexes relative distribution to one another. Category:Terrain&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Maps of [[Erfworld]], that show hexes relative distribution to one another.&lt;br /&gt;
[[Category:Terrain]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Lady_Sylvia_Lazarus</id>
		<title>Lady Sylvia Lazarus</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Lady_Sylvia_Lazarus"/>
				<updated>2013-01-09T22:14:12Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|240|&lt;br /&gt;
{{crop|40|580|120|700|TBFGK_117.jpg}}{{Stats&lt;br /&gt;
 |name= Lady Sylvia Lazarus&lt;br /&gt;
 |race= [[Decrypted]], ([[Men]])&lt;br /&gt;
 |class= [[Warlord]]&lt;br /&gt;
 |level= 6&lt;br /&gt;
 |faction= [[Gobwin Knob]], (formerly [[Unaroyal]])&lt;br /&gt;
 |special= [[Leadership]]&lt;br /&gt;
 }}&lt;br /&gt;
}}&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
''&amp;quot;He's mad... we'll see his body fall at any moment.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Leadership, Combat&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Psychological Issues&lt;br /&gt;
&lt;br /&gt;
'''First Appearance:''' [[TBFGK 49]]&lt;br /&gt;
&lt;br /&gt;
'''Lady Sylvia Lazarus''', nicknamed '''Scarlet''' by the readership before she had an official name, was a [[Unaroyal]] [[Warlord]].&lt;br /&gt;
&lt;br /&gt;
She appeared again in the Battle of Expository Bridge, now [[decrypt|decrypted]] and serving [[Gobwin Knob]]. {{ref| [[LIAB 7:4]]}} She kills the captured Prince [[Ossomer]] under orders from Wanda. {{ref| [[LIAB_10:7]]}}&lt;br /&gt;
&lt;br /&gt;
She seems to have a preoccupation with fire, commenting at one point that she &amp;quot;rather hopes [[Parson Gotti]] will burn down the whole world.&amp;quot;  In addition, she seems to believe herself to be in an ongoing competition with death, and has proven herself to be willing and, in fact, eager to push her luck even against overwhelming odds in order to further Gobwin Knob's cause.  It's unknown whether she had these attitudes in life.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
Sylvia was the highest ranking Warlord in Unaroyal's contingent in the [[Royal Crown Coalition]]. She served as an advisor to [[Prince Ansom]] and was the voice for her side as a member of the [[Royal Crown Coalition War Council]]. She was one of only four warlords at Ansom's table on the penultimate night of the siege; {{erf|1|101}} - the others being [[Duke Nozzle]], the [[Blue Warlord]], and the [[Superfluous Warlord]].&lt;br /&gt;
&lt;br /&gt;
She retrieved the [[Arkenpliers]] from [[Ansom]]'s body when he was [[croaked]]{{erf|1|132}} and was in possession of them for a short while{{erf|1|137}} before she croaked along with the rest of the [[Royal Crown Coalition]] in the eruption of the volcano.&lt;br /&gt;
&lt;br /&gt;
Before she had been officially named, Rob Balder commented that 'Scarlet&amp;quot; is the Jek Tono Porkins{{Ref|JekTono}} of Erfworld.'{{WoT|6085467}}, in reference to Sylvia's apparent death by fire in [[TBFGK 137]].&lt;br /&gt;
&lt;br /&gt;
It is possible that she is noble, but not definitely stated, as she might be royal.  The [[LIAB Text 29]] document, written by [[Balder]] clearly calls her &amp;quot;Lady Sylvia&amp;quot; several times.&lt;br /&gt;
&lt;br /&gt;
As of [[LIAB 86]], it's be revealed that Sylvia was popped as a stabber; whether this precludes her from being a noble or royal is unclear.&lt;br /&gt;
&lt;br /&gt;
Sylvia's internal monologue in [[LIAB Text 52]] clearly identifies herself as a former Royal, &amp;quot;As funny as this game was in many ways, inside her there was a former Royal who had been there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Its possible that the bargain Jojo made to rig the rules in her favor are at the expense of other units, so that they are killed so that she is allowed to live.&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
Lady Sylvia Lazarus is a reference to [[wikipedia:Sylvia Plath|Sylvia Plath]], who wrote a poem entitled &amp;quot;[[wikipedia:Lady Lazarus|Lady Lazarus]]&amp;quot;. The poem in {{ref| [[LIAB Text 8]]}} is a direct allusion to it, imitating it closely with just minor alterations to adapt it to the Erfly context.&lt;br /&gt;
&lt;br /&gt;
Sylvia Plath herself used the name &amp;quot;Lazarus&amp;quot; as a reference to [[wikipedia:Lazarus of Bethany|Lazarus of Bethany]], from the Gospel of John.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
#{{Note|JekTono}}[http://starwars.wikia.com/wiki/Jek_Tono_Porkins Jek Tono Porkins on Wookieepedia]&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Warlord]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]] &lt;br /&gt;
[[Category:Fan Named]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Carnymancy</id>
		<title>Carnymancy</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Carnymancy"/>
				<updated>2013-01-03T23:27:17Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: /* Known Carnymancers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|290|{{crop|310|40|590|330|LIAB_66.jpg}}}}&lt;br /&gt;
&lt;br /&gt;
==Canon==&lt;br /&gt;
{{MagicSchool&lt;br /&gt;
 |Stagemancy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
==Information==&lt;br /&gt;
Carnymancy is one of the three disciplines of the [[Magic]] class [[Stagemancy]]; it is aligned with the axis of [[Fate]] and composed of all three [[Magic_Elements|element]]s of [[Life]], [[Motion]] and [[Matter]].{{erf|1|038a|Parson's Klog #2}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Carnymancy is described by an apparent carnymancer as a magic to fight Fate and [succeed], or in the words of [[Parson]] validated by [[Jeftichew]], a carnymancer, &amp;quot;the magic of rigging the game.&amp;quot; [http://www.erfworld.com/2011/06/book-2-%e2%80%93-page-63/]&lt;br /&gt;
*Can rig rules in a unit's favor.  It appears that the Carnymancer makes a 'deal' to do this, at least for some of these events, though the exact nature of this bargain is unclear.  It is also possible that the unit affected by the deal may then owe a debt to Fate (or whomever), which may have to be paid back in some fashion.  It would however seem that Carnymancy spells, rather than modifying unit specials or other stats, might affect the actual rules upon which Erfworld operates.  &lt;br /&gt;
&lt;br /&gt;
What is clear is that the effects of Carnymancy must somehow be distinct from the effects of Luckamancy, as they each occupy a separate magical axis, and Luckamancy so far seems less permanent than Carnymancy (one 'borrows' to produce its effects, the other makes a 'deal'; one operates within the 'rules', the other changes them).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As indicated by the [[Predictamancer]] [[Marie Lavraie]], like a carnival carny it may be that carnymancers take non-carnies as stooges or suckers to be played. It is possible that carnymancers lie to these suckers as required to manipulate or alter Fate.  After all, who but a master cheat would claim to be able to cheat Fate itself?&lt;br /&gt;
*Similarly, Carnymancers may also be related to modern day con artists for their tendency to trick 'marks' into participating in their scams.&lt;br /&gt;
*Alternatively, Carnymancers may adhere to a 'trickster' archetype, where their actions are not explicitly meant to harm or inconvenience an individual, but may also help or instruct.&lt;br /&gt;
*Both above considerations would fit in with the 'rule-altering' nature of Carnymancy, as it could serve to alter the 'rules' (or morals) which a unit 'plays' by. To keep this distinct from Hippiemancy (which alters a target's ''perception'' and might 'suggest' a course of action a unit would already be open to under a given circumstance), Carnymancy might instead ''influence'' that unit, to change what they consider to be an acceptable course of action in a given situation. As it is a form of Stagemancy, along this line of thinking it would also not be unreasonable for Carnymancy to be used to 'teach' a unit a new 'trick' (e.g., 'teach' them a new Special such as Archery).&lt;br /&gt;
&lt;br /&gt;
==Known Carnymancers==&lt;br /&gt;
[[Jeftichew]], aka Jojo, formerly in service to [[Unaroyal]], now residing in the [[Magic Kingdom]]. {{ref|1 [[First Intermission 43]]}}&lt;br /&gt;
&lt;br /&gt;
[[Sean]], a Carnymancer that is part of the group of Carnymancers that oppose [[Parson|Parson's]] passage through the [[Spacerock]] portal. Apparently resides in the [[Magic Kingdom]].&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
*Possibly the [[Fate]] magic behind the [[Arkenhammer]]. &lt;br /&gt;
*May reduce enemy abilities, similar to how carnival games are 'fixed' to be disproportionately difficult.&lt;br /&gt;
*May have minor abilities of other schools, which would explain why the Arkenhammer has so many different and wild abilities.&lt;br /&gt;
*May involve taming of wild units, which would correspond to the [[Arkenhammer]], like in a circus carnival.&lt;br /&gt;
*May involve mesmerizing the enemy with flashy production values, if Carnymancy was the extra element in the [[Vanna]] &amp;quot;Wheel of Fortune&amp;quot; linked [[Turnamancy]] spell. Since carnivals involve fooling the &amp;quot;townies&amp;quot;, are there links to [[Foolamancy]]?&lt;br /&gt;
*Being in the [[Fate]] axis, could involve the alteration of cause and effect, totally redefining the show.&lt;br /&gt;
*As it is said to alter rules, Carnymancy might be capable of such feats as modifying archery attacks so that they could hit targets across hexes off-turn instead of hanging in midair, or preventing a specific unit from being injured or incapacitated by falls, and so on.&lt;br /&gt;
*It may provide a means to dispel or cancel other magic, as Jojo claims that he has a spell that can send [[Parson]] (who was summoned by magic) back to [[Stupidworld]].&lt;br /&gt;
*Alternately, its effects might operate further outside the rules, as [[Sylvia]] suspects that, when they both served Unaroyal, Jojo might have made a deal that would prevent her from ever being permanently croaked.&lt;br /&gt;
&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Magic]][[Category:Proposed Canon]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Carnymancy</id>
		<title>Carnymancy</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Carnymancy"/>
				<updated>2013-01-03T23:24:36Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: /* Known Carnymancers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|290|{{crop|310|40|590|330|LIAB_66.jpg}}}}&lt;br /&gt;
&lt;br /&gt;
==Canon==&lt;br /&gt;
{{MagicSchool&lt;br /&gt;
 |Stagemancy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
==Information==&lt;br /&gt;
Carnymancy is one of the three disciplines of the [[Magic]] class [[Stagemancy]]; it is aligned with the axis of [[Fate]] and composed of all three [[Magic_Elements|element]]s of [[Life]], [[Motion]] and [[Matter]].{{erf|1|038a|Parson's Klog #2}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Carnymancy is described by an apparent carnymancer as a magic to fight Fate and [succeed], or in the words of [[Parson]] validated by [[Jeftichew]], a carnymancer, &amp;quot;the magic of rigging the game.&amp;quot; [http://www.erfworld.com/2011/06/book-2-%e2%80%93-page-63/]&lt;br /&gt;
*Can rig rules in a unit's favor.  It appears that the Carnymancer makes a 'deal' to do this, at least for some of these events, though the exact nature of this bargain is unclear.  It is also possible that the unit affected by the deal may then owe a debt to Fate (or whomever), which may have to be paid back in some fashion.  It would however seem that Carnymancy spells, rather than modifying unit specials or other stats, might affect the actual rules upon which Erfworld operates.  &lt;br /&gt;
&lt;br /&gt;
What is clear is that the effects of Carnymancy must somehow be distinct from the effects of Luckamancy, as they each occupy a separate magical axis, and Luckamancy so far seems less permanent than Carnymancy (one 'borrows' to produce its effects, the other makes a 'deal'; one operates within the 'rules', the other changes them).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As indicated by the [[Predictamancer]] [[Marie Lavraie]], like a carnival carny it may be that carnymancers take non-carnies as stooges or suckers to be played. It is possible that carnymancers lie to these suckers as required to manipulate or alter Fate.  After all, who but a master cheat would claim to be able to cheat Fate itself?&lt;br /&gt;
*Similarly, Carnymancers may also be related to modern day con artists for their tendency to trick 'marks' into participating in their scams.&lt;br /&gt;
*Alternatively, Carnymancers may adhere to a 'trickster' archetype, where their actions are not explicitly meant to harm or inconvenience an individual, but may also help or instruct.&lt;br /&gt;
*Both above considerations would fit in with the 'rule-altering' nature of Carnymancy, as it could serve to alter the 'rules' (or morals) which a unit 'plays' by. To keep this distinct from Hippiemancy (which alters a target's ''perception'' and might 'suggest' a course of action a unit would already be open to under a given circumstance), Carnymancy might instead ''influence'' that unit, to change what they consider to be an acceptable course of action in a given situation. As it is a form of Stagemancy, along this line of thinking it would also not be unreasonable for Carnymancy to be used to 'teach' a unit a new 'trick' (e.g., 'teach' them a new Special such as Archery).&lt;br /&gt;
&lt;br /&gt;
==Known Carnymancers==&lt;br /&gt;
[[Jeftichew]], aka Jojo, formerly in service to [[Unaroyal]], now residing in the [[Magic Kingdom]]. {{ref|1 [[First Intermission 43]]}}&lt;br /&gt;
[[Sean]] a Carnymancer that is part of the group of Carnymancers that oppose [[Parson's|Parson]] passage through the [[Spacerock]] portal.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
*Possibly the [[Fate]] magic behind the [[Arkenhammer]]. &lt;br /&gt;
*May reduce enemy abilities, similar to how carnival games are 'fixed' to be disproportionately difficult.&lt;br /&gt;
*May have minor abilities of other schools, which would explain why the Arkenhammer has so many different and wild abilities.&lt;br /&gt;
*May involve taming of wild units, which would correspond to the [[Arkenhammer]], like in a circus carnival.&lt;br /&gt;
*May involve mesmerizing the enemy with flashy production values, if Carnymancy was the extra element in the [[Vanna]] &amp;quot;Wheel of Fortune&amp;quot; linked [[Turnamancy]] spell. Since carnivals involve fooling the &amp;quot;townies&amp;quot;, are there links to [[Foolamancy]]?&lt;br /&gt;
*Being in the [[Fate]] axis, could involve the alteration of cause and effect, totally redefining the show.&lt;br /&gt;
*As it is said to alter rules, Carnymancy might be capable of such feats as modifying archery attacks so that they could hit targets across hexes off-turn instead of hanging in midair, or preventing a specific unit from being injured or incapacitated by falls, and so on.&lt;br /&gt;
*It may provide a means to dispel or cancel other magic, as Jojo claims that he has a spell that can send [[Parson]] (who was summoned by magic) back to [[Stupidworld]].&lt;br /&gt;
*Alternately, its effects might operate further outside the rules, as [[Sylvia]] suspects that, when they both served Unaroyal, Jojo might have made a deal that would prevent her from ever being permanently croaked.&lt;br /&gt;
&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Magic]][[Category:Proposed Canon]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Carnymancy</id>
		<title>Carnymancy</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Carnymancy"/>
				<updated>2013-01-03T23:21:14Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|290|{{crop|310|40|590|330|LIAB_66.jpg}}}}&lt;br /&gt;
&lt;br /&gt;
==Canon==&lt;br /&gt;
{{MagicSchool&lt;br /&gt;
 |Stagemancy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
==Information==&lt;br /&gt;
Carnymancy is one of the three disciplines of the [[Magic]] class [[Stagemancy]]; it is aligned with the axis of [[Fate]] and composed of all three [[Magic_Elements|element]]s of [[Life]], [[Motion]] and [[Matter]].{{erf|1|038a|Parson's Klog #2}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Carnymancy is described by an apparent carnymancer as a magic to fight Fate and [succeed], or in the words of [[Parson]] validated by [[Jeftichew]], a carnymancer, &amp;quot;the magic of rigging the game.&amp;quot; [http://www.erfworld.com/2011/06/book-2-%e2%80%93-page-63/]&lt;br /&gt;
*Can rig rules in a unit's favor.  It appears that the Carnymancer makes a 'deal' to do this, at least for some of these events, though the exact nature of this bargain is unclear.  It is also possible that the unit affected by the deal may then owe a debt to Fate (or whomever), which may have to be paid back in some fashion.  It would however seem that Carnymancy spells, rather than modifying unit specials or other stats, might affect the actual rules upon which Erfworld operates.  &lt;br /&gt;
&lt;br /&gt;
What is clear is that the effects of Carnymancy must somehow be distinct from the effects of Luckamancy, as they each occupy a separate magical axis, and Luckamancy so far seems less permanent than Carnymancy (one 'borrows' to produce its effects, the other makes a 'deal'; one operates within the 'rules', the other changes them).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As indicated by the [[Predictamancer]] [[Marie Lavraie]], like a carnival carny it may be that carnymancers take non-carnies as stooges or suckers to be played. It is possible that carnymancers lie to these suckers as required to manipulate or alter Fate.  After all, who but a master cheat would claim to be able to cheat Fate itself?&lt;br /&gt;
*Similarly, Carnymancers may also be related to modern day con artists for their tendency to trick 'marks' into participating in their scams.&lt;br /&gt;
*Alternatively, Carnymancers may adhere to a 'trickster' archetype, where their actions are not explicitly meant to harm or inconvenience an individual, but may also help or instruct.&lt;br /&gt;
*Both above considerations would fit in with the 'rule-altering' nature of Carnymancy, as it could serve to alter the 'rules' (or morals) which a unit 'plays' by. To keep this distinct from Hippiemancy (which alters a target's ''perception'' and might 'suggest' a course of action a unit would already be open to under a given circumstance), Carnymancy might instead ''influence'' that unit, to change what they consider to be an acceptable course of action in a given situation. As it is a form of Stagemancy, along this line of thinking it would also not be unreasonable for Carnymancy to be used to 'teach' a unit a new 'trick' (e.g., 'teach' them a new Special such as Archery).&lt;br /&gt;
&lt;br /&gt;
==Known Carnymancers==&lt;br /&gt;
[[Jeftichew]], aka Jojo, formerly in service to [[Unaroyal]], now residing in the [[Magic Kingdom]]. {{ref|1 [[First Intermission 43]]}}&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
*Possibly the [[Fate]] magic behind the [[Arkenhammer]]. &lt;br /&gt;
*May reduce enemy abilities, similar to how carnival games are 'fixed' to be disproportionately difficult.&lt;br /&gt;
*May have minor abilities of other schools, which would explain why the Arkenhammer has so many different and wild abilities.&lt;br /&gt;
*May involve taming of wild units, which would correspond to the [[Arkenhammer]], like in a circus carnival.&lt;br /&gt;
*May involve mesmerizing the enemy with flashy production values, if Carnymancy was the extra element in the [[Vanna]] &amp;quot;Wheel of Fortune&amp;quot; linked [[Turnamancy]] spell. Since carnivals involve fooling the &amp;quot;townies&amp;quot;, are there links to [[Foolamancy]]?&lt;br /&gt;
*Being in the [[Fate]] axis, could involve the alteration of cause and effect, totally redefining the show.&lt;br /&gt;
*As it is said to alter rules, Carnymancy might be capable of such feats as modifying archery attacks so that they could hit targets across hexes off-turn instead of hanging in midair, or preventing a specific unit from being injured or incapacitated by falls, and so on.&lt;br /&gt;
*It may provide a means to dispel or cancel other magic, as Jojo claims that he has a spell that can send [[Parson]] (who was summoned by magic) back to [[Stupidworld]].&lt;br /&gt;
*Alternately, its effects might operate further outside the rules, as [[Sylvia]] suspects that, when they both served Unaroyal, Jojo might have made a deal that would prevent her from ever being permanently croaked.&lt;br /&gt;
&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Magic]][[Category:Proposed Canon]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Rhyme-o-mancy</id>
		<title>Rhyme-o-mancy</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Rhyme-o-mancy"/>
				<updated>2013-01-03T23:19:39Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: /* Speculation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Canon==&lt;br /&gt;
{{MagicSchool&lt;br /&gt;
 |Stagemancy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
==Information==&lt;br /&gt;
Rhyme-o-mancy is one of the three disciplines of the [[Magic]] class [[Stagemancy]]; it is aligned with the axis of [[Numbers]] and composed of all three [[Magic_Elements|element]]s of [[Life]], [[Motion]] and [[Matter]].{{erf|1|038a|Parson's Klog #2}}&lt;br /&gt;
&lt;br /&gt;
*[[Tramennis]] has stated a relationship between Rhyme-o-mancy and [[music]], which might imply a link to [[dance fighting]].&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
*As yet unknown.&lt;br /&gt;
&lt;br /&gt;
==Known Rhyme-o-mancers==&lt;br /&gt;
As of yet, no known Rhyme-o-mancer has been introduced. &lt;br /&gt;
&lt;br /&gt;
==Speculation==&lt;br /&gt;
We have so far seen one apparent example of direct Rhyme-o-mancy, a short but complex poem on the subject of [[Transylvito]], [[Don King]], and [[Queen]] [[Jillian]].{{blog|2010|10|book-2-–-text-updates-034}} It describes the side's current situation, and casts the Don's recent actions negatively. But the final lines seem to indicate that the poem is actually a spell: &amp;quot;Perchance he enchants, he incants, he cancels the antsy with a rant in Rhyme-o-mancy.&amp;quot; Based on that wording, we may speculate that this spell is intended to allay the fears of the Don's followers. If it &amp;quot;cancels the antsy&amp;quot; it may improve [[loyalty]] and [[morale]], or at least stop negative gossip.&lt;br /&gt;
&lt;br /&gt;
The poem is accompanied by a picture of [[Benjamin]] in the court of [[Transylvito]], standing somewhat apart from the Don and his warlords. Benjamin is most likely a [[Moneymancer]] who has the ability to cast outside his discipline.  It should be noted that Benjamin Franklin, whom Erfworld Benjamin physically resembles, was a noted polymath.  His Rhyme-o-mancy abilities may partly explain why Transylvitian forces are generally good at [[dance fighting]].&lt;br /&gt;
&lt;br /&gt;
Another possible example of Rhyme-o-mancy may be the rhyming that troops do during [[dance fighting]]. Dance fighting may be some form of Natural [[Stagemancy]].&lt;br /&gt;
&lt;br /&gt;
There are three other times in the comic where rhyming takes place, although these neither of these has obvious magical effects. The first example occurs the night before the final battle for [[Gobwin Knob]], when the troops in the courtyard sing a song insulting [[Jetstone]] and [[Transylvito]].{{erf|1|101}}  Its only effect seems to be angering [[Prince Ansom]] and many other [[RCC|coalition]] members. &lt;br /&gt;
&lt;br /&gt;
The second time is when [[Wanda]] attacks [[Ansom]] when he is alone on top of the wall. {{erf|1|119}} She seems to be speaking mostly to herself--a personal call to arms, perhaps--but it may also be a form of intimidation, as the last line finishes just as she attacks Ansom.&lt;br /&gt;
&lt;br /&gt;
The third, more recent time is when [[Ace Hardware]] attacks the [[Decrypted]] [[Archons]] above Jetstone with a magic item he created for the purpose of capturing them. {{erf|2|80}}  Like Wanda, he seems mostly to be speaking to himself, and since he appears to be fighting alone, he's likely trying to give himself some sort of edge so that he can go up against the numerically superior foe and successfully capture one of them.&lt;br /&gt;
&lt;br /&gt;
* There is a fourth and fifth instance.   In Inner Peace (Through Superior Firepower), when Wanda attempts to use Rhyme-a-Mancy when uncroaking Tommy Firebaugh.  This may have helped to extend the amount of time before Tommy decayed.  The fifth time occurs when Olive Branch uses a song as part of the spell to turn the city into a no combat zone.  Both of these may constitute uses of Rhyme-a-Mancy to bolster other spells.&lt;br /&gt;
&lt;br /&gt;
*If [[dance-fighting]] and [[music]] ARE related, then possible applications could be allowing [[Warlord]]s to be popped/promoted with dance-fighting as an ability, making magic items that grant it, leading a dance fight themselves (possibly for a whole army or side while under a [[Thinkamancy]] link?).  They might also be able to &amp;quot;[[Rock]]&amp;quot; as [[Stanley]] called it, though that would probably show up at higher levels of [[caster]].&lt;br /&gt;
&lt;br /&gt;
*It is possible that Rhyme-o-mancy can be used to boost the effectiveness of other spells, either by directly boosting their power or indirectly by providing a mental framework through which a caster can concentrate better and be more likely to cast a desired spell. &lt;br /&gt;
&lt;br /&gt;
Due to its position on the [[Numbers]] Axis, and its association with [[Life]], [[Motion]], and [[Matter]] simultaneously, Rhyme-o-mancy could be an attempt to life up the underlying [[Numbers]] of Erfworld in a way that helps the Rhyme-o-mancer effect [[Life]], [[Motion]], and [[Matter]] in Erfworld.  This would support how non-Rhyme-o-mancers try to use simple Rhymes (possibly a form of natural Rhyme-o-mancy) to positively affect their actions, through a proper alignment of the [[Numbers]] to create the desired effect on either [[Life]], [[Motion]], or [[Matter]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Magic]][[Category:Proposed Canon]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Judy_Gale</id>
		<title>Judy Gale</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Judy_Gale"/>
				<updated>2013-01-03T15:52:06Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|225|&lt;br /&gt;
{{crop|345|45|550|495|IPTSF_Text_51.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Proposed Canon==&lt;br /&gt;
'''First Appearance''': [[IPTSF Text 50]]&lt;br /&gt;
&lt;br /&gt;
Judy Gale was [[Overlord]] of [[Haffaton]]. She was kept in a drugged stupor at the end of a yellow brick road and close to an emerald [[City]].&lt;br /&gt;
&lt;br /&gt;
She is described as a ghostly looking woman wearing a blue gingham dress and a long silk scarf, with her short white hair streaked with black and adorned with a dirt-covered diamond tiara. Her [[signamancy]] indicated personal decay; she is thin, skeletal to the point of weighing nothing at all; her teeth are rotten or missing; she seems to be missing her eyebrows, but marks had been drawn on her skin above her deep brown eyes which sort of resembled them.&lt;br /&gt;
&lt;br /&gt;
She uses walking stick that appears to be broom with the straw burnt mostly off; it is implied to be magical, and capable of [[Flight]]. Around one ankle she wears some kind of [[Magic Item]] in the shape of an ankle bracelet.&lt;br /&gt;
&lt;br /&gt;
In [[IPTSF Text 51]], Judy Gale uses the word 'kill' instead of '[[croak]]' while speaking to Jillian, but there is no explanation yet as to why she would use this term.&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
She is named for the actress (''Judy'' Garland) and main character (Dorothy ''Gale'') from the Wizard of Oz.&lt;br /&gt;
&lt;br /&gt;
Her gingham blue dress is a reference to the blue gingham dress worn by Judy Garland when portraying Dorothy Gale in the Wizard of Oz movie.&lt;br /&gt;
&lt;br /&gt;
The magic ankle bracelet may be a shackle, but from it artwork it appears far more to resemble an electronic curfew tag.&lt;br /&gt;
&lt;br /&gt;
==Speculation==&lt;br /&gt;
&lt;br /&gt;
Judy could be a native of Earth, and brought to [[Erfworld]] for some currently unknown purpose, much like [[Parson]] has been.  This would be in keeping with the Wizard of Oz references that this character seems to be heavily involved in.  &lt;br /&gt;
&lt;br /&gt;
==Special Note==&lt;br /&gt;
Judy is one of the few characters to have been a subject of [[Retconjuration]]; originally named Dorothy, Rob decided she was a more complex character, and Retconned her name to reflect that. {{WoT|11/15/2012}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Ruler]] of [[Haffaton]]&lt;br /&gt;
| Previous=''Unknown''&lt;br /&gt;
| Next=''Unknown''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Barton</id>
		<title>Barton</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Barton"/>
				<updated>2013-01-03T15:45:44Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Canon=&lt;br /&gt;
'''First Mentioned:''' [[IPTSF Text 54]]&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
Barton was a [[Dollamancer]] in service to the [[Side]] of [[Haffaton]]. Barton [[croaked|fell]] long ago.&lt;br /&gt;
&lt;br /&gt;
According to [[IPTSF Text 56]], along with [[Maxwell]], Barton created a scarecrow, tin golem, and cloth golem that had personality and appeared to have extended [[Matter]] to the [[Life]] axis to accompany [[Judy Gale]], which &amp;quot;annoyed Olive to no end&amp;quot; given her theory of [[Life]] as the only dominant axis.  The special units reverted to their normal state when [[Maxwell]] [[croaked]].&lt;br /&gt;
&lt;br /&gt;
He taught Wanda an alternative path regarding [[Fate]]; what, specifically, has yet to be revealed.&amp;lt;sup&amp;gt;[[IPTSF Text 54]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Caster]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Barton</id>
		<title>Barton</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Barton"/>
				<updated>2013-01-03T15:44:35Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Canon=&lt;br /&gt;
'''First Mentioned:''' [[IPTSF Text 54]]&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
Barton was a [[Dollamancer]] in service to the [[Side]] of [[Haffaton]]. Barton [[croaked|fell]] long ago.&lt;br /&gt;
&lt;br /&gt;
According to [[IPTSF Text 56]], along with [[Maxwell]] created a scarecrow, tin golem, and cloth golem that had personality and appeared to have extended [[Matter]] to the [[Life]] axis, which &amp;quot;annoyed Olive to no end&amp;quot; given her theory of [[Life]] as the only dominant axis.  The special units reverted to their normal state when [[Maxwell]] [[croaked]].&lt;br /&gt;
&lt;br /&gt;
He taught Wanda an alternative path regarding [[Fate]]; what, specifically, has yet to be revealed.&amp;lt;sup&amp;gt;[[IPTSF Text 54]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Caster]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Jitterati</id>
		<title>Jitterati</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Jitterati"/>
				<updated>2013-01-03T15:30:30Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: /* Cities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Proposed Canon=&lt;br /&gt;
A non-[[Royal]] [[side]] in Erfworld. It is located northwest of the former kingdom of [[Faq]], near [[Transylvito]].{{blog|2009|08|352}}&lt;br /&gt;
&lt;br /&gt;
Like [[Carpool]], they have so far ignored the threat of [[Gobwin Knob]] in order to attack [[Transylvito]]. They suffered major damage when their former [[Natural Allies]] the [[Western Giants]] unexpectedly chose to break alliance, and switch their  allegiance to [[Faq]].&lt;br /&gt;
&lt;br /&gt;
Their livery is white with a circular green crest.&lt;br /&gt;
&lt;br /&gt;
==Cities==&lt;br /&gt;
[[Kona]], level 3 (captured and razed by Faq)&lt;br /&gt;
&lt;br /&gt;
[[Valdez]], level 2 (captured and razed by Faq)&lt;br /&gt;
&lt;br /&gt;
[[White Castle]], outpost (formely [[Transylvito|Transylvitian]])&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
&amp;quot;Jitters&amp;quot; are a term to describe the rush or buzz a person experiences from caffeine, such as that one gets from espresso.&lt;br /&gt;
&lt;br /&gt;
Jitterati is itself a term satirizing the &amp;quot;digerati&amp;quot; and their dependence on caffeine.&lt;br /&gt;
Also &amp;quot;literati&amp;quot; - a snide reference to the literary/intellectual &amp;quot;elite.&amp;quot; Perhaps this makes Jitterati a neologism for the clichéd caffeine-fueled web-genius community.&lt;br /&gt;
&lt;br /&gt;
Jitterati's side is full of coffee themed puns, with [[Kona]] being a brand of [http://en.wikipedia.org/wiki/Kona_coffee Hawaiian coffee], [[Valdez]] being a reference to [http://en.wikipedia.org/wiki/Juan_Valdez Juan Valdez], [[Duncan Scone]] being a play on [http://en.wikipedia.org/wiki/Dunkin'_Donuts Dunkin' Donuts] (a scone is a similar breakfast pastry), and their crest being similar to the symbol of [http://en.wikipedia.org/wiki/Starbucks Starbucks], a circular green design on a white field.&lt;br /&gt;
&lt;br /&gt;
The popular coffee chain [http://en.wikipedia.org/wiki/Starbucks Starbucks] was founded in Seattle, located in America's northwest.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
From the comments of Faq's Chief Warlord, previously from Jitterati, it could be assumed Jitterati is non-royal.&lt;br /&gt;
&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Real World References]]&lt;br /&gt;
[[Category:Side]]&lt;br /&gt;
[[Category:Capital Side]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Faq_(side)</id>
		<title>Faq (side)</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Faq_(side)"/>
				<updated>2013-01-03T15:27:19Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: /* Faqian Philosophy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:faq crest.png|thumb|right|400px|[[Raiment|Livery]] of the Kingdom of Faq]]&lt;br /&gt;
''Faq redirects here. For other uses, see [[Faq (disambiguation)]]''&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
{{ImageStackRight|460|&lt;br /&gt;
{{crop|20|25|460|260|TBFGK_82.jpg}}&lt;br /&gt;
}}&lt;br /&gt;
The Kingdom of Faq is a [[Capital Side]] in [[Erfworld]]. It was [[sack]]ed by [[Stanley]], but has been [[rebuild|rebuilt]] by Queen [[Jillian]] using funds provided by [[Transylvito]].{{blog|2009|09|summer-updates-037}} It is now a member of the [[Royal Crown Coalition]] II. [[Vinny Doombats|Count Vinny Doombats]] is the liaison between Faq and [[Transylvito]]; he has since become Jillian's lover. Jillian has formed a secret alliance with [[Charlie]] who helped arrange for the [[Western Giants]] to become Faq's [[Natural Allies]]. Since the fall of [[Unaroyal]], [[Don King]] has been sending substantial resources to Faq at the cost of his own Kingdom, leaving its own borders vulnerable and repeatedly invaded against the objections of his [[Chief Warlord]] [[Caesar Borgata]].&lt;br /&gt;
&lt;br /&gt;
Faq consists of a [[Capital]] of the [[City of Faq|same name]] with two subordinate cities. It also has significant natural resources available as [[farm]]s and [[mine]]s. Faq's cities can produce [[Royal]]s, [[Noble]] [[Warlords]], [[Knight]]s, [[Infantry]], [[Gwiffon]]s and [[Megalogwiff]]s. The rate at which new [[units]] are being produced has been substantially increased by [[Vanna]].&lt;br /&gt;
&lt;br /&gt;
Faq is surrounded with [[mountain]]s on all sides.{{erf|1|082}} Some [[tunnels]] pass through these mountains. Much of the mountain [[Terrain Type|terrain]] is of the &amp;quot;Impassable Mountain&amp;quot; variety which provides a small number of choke points; this makes it much easier to defend Faq against a numerically superior army. There is at least one pass through the mountains, called the [[Faq Gap]]. A [[Water#Known Types of Water Hexes|river]] flows through the Kingdom of Faq. &lt;br /&gt;
&lt;br /&gt;
[[King Banhammer]] was the last [[Ruler]] of Faq prior to its fall. [[Jillian Zamussels]] was his [[lineage|daughter]] and a [[heir]] to the throne.&lt;br /&gt;
&lt;br /&gt;
==Former Inhabitants==&lt;br /&gt;
&lt;br /&gt;
* [[King Banhammer]] -- [[Royal]] [[Ruler]], Deceased&lt;br /&gt;
* [[noble|Lady]] [[Wanda Firebaugh]] -- [[Croakamancer]], currently employed by Lord [[Stanley the Tool]]&lt;br /&gt;
* [[Earl]] [[Chip Tunage]] -- Warlord, Earl of [[Otoh]], 2nd level, Deceased&lt;br /&gt;
* [[Countess]] [[Hedda Splode]] -- Warlord, 6th level, Deceased&lt;br /&gt;
* [[Viscount]] [[Bart Lightrail]], Viscount of [[Kibo]], 1st level, Deceased&lt;br /&gt;
* [[Jack Snipe]] -- [[Foolamancer]], currently employed by [[Stanley the Tool]]&lt;br /&gt;
* [[Marie Lavraie]] -- [[Predictamancer]], living in the [[Magic Kingdom]]&lt;br /&gt;
* Brother [[Orwell]] -- [[Chief Caster|Chief]] [[Lookamancer]], whereabouts unknown&lt;br /&gt;
* [[Adderall Hawk]] -- [[Mathamancer]] with [[Flight]] ability&lt;br /&gt;
* Sister [[Betsy Murgatroyd]] --[[Healomancer]]&lt;br /&gt;
* Brother [[Labeler]] -- [[Signamancer]]&lt;br /&gt;
* [[Moothfott]] -- [[Moneymancer]]&lt;br /&gt;
* [[Rusty Trombone]] -- [[Shockmancer]]&lt;br /&gt;
* [[Countess]] [[Marika Neagle]] -- Warlord, 5th level, Deceased&lt;br /&gt;
&lt;br /&gt;
==Current Inhabitants==&lt;br /&gt;
&lt;br /&gt;
* [[King|Queen]] [[Jillian Zamussels]] -- former [[Royal]] [[Warlord]] and [[Heir]], former [[Barbarian]] [[mercenary]], current [[Ruler]]&lt;br /&gt;
* [[Vinny Doombats]], Count of [[Duckula]], [[Transylvito]] Liaison to [[Faq]], lover of [[Queen]] [[Jillian]]. &lt;br /&gt;
* [[Chief Warlord]] [[Duncan Scone]] -- [[Level]] 6, Formerly [[Jitterati]]. [[Captured]] by [[Faq]] in 51 [[AW]].&lt;br /&gt;
* [[Vanna]] -- [[Turnamancer]] Formerly employed by [[Unaroyal]]. Joins [[Faq]] in 41 [[AW]].&lt;br /&gt;
* [[Bobtail]] -- [[Warlord]] [[Level]] 2.   &lt;br /&gt;
* [[Belzon]] -- [[Warlord]]&lt;br /&gt;
* [[DeTrop]] -- [[Warlord]] [[Level]] 1&lt;br /&gt;
* Two other newly created [[Noble]] [[Warlord]]s, one of which is [[level]] 2, possibly named Danny or Dave.&lt;br /&gt;
* [[Royal]] [[Heir]] likely to be popped in 81 [[AW]].&lt;br /&gt;
* [[Western Giants]]&lt;br /&gt;
&lt;br /&gt;
==Known Units==&lt;br /&gt;
&lt;br /&gt;
===Old Faq===&lt;br /&gt;
*[[Flying unit]]s&lt;br /&gt;
**[[Gwiffon]]s&lt;br /&gt;
**[[Megalogwiff]]s&lt;br /&gt;
**[[Yellow dwagon]]s, ([[tame]]d)&lt;br /&gt;
*[[Infantry]]&lt;br /&gt;
**[[Stabber]]s&lt;br /&gt;
**[[Archer]]s&lt;br /&gt;
*[[Commander]]s&lt;br /&gt;
**[[Warlord]]s&lt;br /&gt;
**[[Caster]]s&lt;br /&gt;
**[[Courtier]]s&lt;br /&gt;
&lt;br /&gt;
===New Faq===&lt;br /&gt;
*[[Flying unit]]s&lt;br /&gt;
**[[Gwiffon]]s&lt;br /&gt;
**[[Megalogwiff]]s&lt;br /&gt;
*[[Infantry]]&lt;br /&gt;
**[[Knight]]s&lt;br /&gt;
**[[Stabber]]s&lt;br /&gt;
**[[Archer]]s&lt;br /&gt;
*[[Commander]]s&lt;br /&gt;
**[[Warlord]]s&lt;br /&gt;
**[[Caster]]s&lt;br /&gt;
*[[Natural Allies]]&lt;br /&gt;
**[[Western Giants]]&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
:''Main article: [[Erfworld Geography]]''&lt;br /&gt;
&lt;br /&gt;
Faq is located in the vicinity of the Kingdom of [[Transylvito]] and (in times past) near the Kingdom of [[Haffaton]] . [[Unit]]s of both of these [[Side]]s passed by Faq (although not seeing it) periodically.{{erf|1|138}} &amp;lt;sup&amp;gt;and&amp;lt;/sup&amp;gt; {{ref|[[IPTSF Text 28]]}} It is located deep within the High Mountains, nearly impassible except for fliers and tunnelers.{{erf|1|099}}&lt;br /&gt;
&lt;br /&gt;
It is northeast of [[Carport]] of the [[Carpudlian]] [[side]].&lt;br /&gt;
&lt;br /&gt;
[[Transylvito]] is to the south of Faq,{{blog|2012|3|inner-peace-through-superior-firepower-–-episode-028}} with [[Jitterati]] to the northwest and [[Gobwin Knob]] to the east.&lt;br /&gt;
&lt;br /&gt;
==Cities== &lt;br /&gt;
(In 27 [[AW]])&lt;br /&gt;
&lt;br /&gt;
*[[City of Faq|Faq]] -- Level 4, Capital. The city of Faq has unusual defenses, which seem specifically designed to defend against [[Dwagon]] attacks.  &lt;br /&gt;
*[[Otoh]] -- Level 2, farming&lt;br /&gt;
*[[Kibo]] -- Level 2, farming&lt;br /&gt;
&lt;br /&gt;
===City of Faq===&lt;br /&gt;
:''Main Article: ''[[City of Faq]]''&lt;br /&gt;
&lt;br /&gt;
From {{blog|2009|09|summer-updates-037|inline=yes}}:&lt;br /&gt;
:&amp;quot;It was circular, sharp, and shining.&lt;br /&gt;
&lt;br /&gt;
:The outer &amp;quot;walls&amp;quot; were useless against siege, even worse than Transylvito's. They consisted of a ring of stone teeth with a reflective coating of tin, inward-curving towers that terminated in spoon-like roosts for gwiffons and megalogwiffs. There was no gate. Vinny simply flew between these pillars and entered the city. A horn somewhere announced him as an arriving allied unit.&lt;br /&gt;
&lt;br /&gt;
:The garrison was a set of six more teeth, much taller, fortified with solid walls that joined them like webbing. Three of these walls had gated archways, adorned with Gothic patterns in wrought iron and stone.&lt;br /&gt;
&lt;br /&gt;
:At the center of the garrison rose a tower constructed with all the ferocity of Jillian's imagination. It was shaped something like a white marble palm tree. The trunk was a twist of six massive columns, tapering slightly as they reached straight upward. The top of the tower was a miniature fortress, a bristle of glass and hard spikes, with ledges and platforms where many dozens of flyers could land, or hundreds of defenders could lurk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Brief Additions===&lt;br /&gt;
Faq has briefly held a handful of other cities since Queen Jillian retook the throne.  All of these acquisitions have been sacked.  &lt;br /&gt;
&lt;br /&gt;
* [[Kona]] -- formerly a [[Jitterati]] level 3, sacked in 51 [[AW]]&lt;br /&gt;
* [[Valdez]] -- formerly a [[Jitterati]] level 2, presumably sacked in 51 [[AW]]&lt;br /&gt;
* [[Progrock]] -- formerly a [[Gobwin Knob]] level 4, sacked in 75 [[AW]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===The Peaceful Kingdom===&lt;br /&gt;
For over a thousand turns, [[King Banhammer]] sought a peaceful, non-violent existence for his Kingdom, and so avoided combat that put his nation at risk.  His strategy was hide the existence and location of Faq from possible aggressors. At one point in Faq's history, prior to the establishment of [[Gobwin Knob]] and [[Jitterati]], Faq was almost entirely surrounded by [[Haffaton]], except for it's southern border with [[Transylvito]]. Fortunately for Faq, neither Haffaton or Transylvito was aware of the existence of Faq at that time. [[King Banhammer]] relied heavily on the use of [[magic]] and in the later turns of his reign had multiple [[Caster|Casters]], including a [[Chief]] [[Lookamancer]], Brother [[Orwell]], a [[Predictamancy|Predictamancer]] ([[Marie Lavraie]]){{erf|1|082}}, a [[Croakamancer]] ([[Wanda Firebaugh]]), a [[Foolamancy|Foolamancer]] ([[Jack Snipe]]){{erf|1|107}},  a [[Mathamancer]] with [[Flight]] ability, [[Adderall Hawk]], a [[Healomancer]], Sister [[Betsy Murgatroyd]], a [[Signamancer]], Brother [[Labeler]], a [[Moneymancer]], [[Moothfott]], and a [[Shockmancer]], [[Rusty Trombone]].&lt;br /&gt;
&lt;br /&gt;
When enemy [[unit]]s appeared nearby (usually passing through his territory unaware a nation existed there), [[Marie Lavraie]] was able to lay out the route the force would follow, allowing [[Jack Snipe|Jack]] to [[Veil]] one [[City]] at a time; thus, he managed to keep the location of Faq hidden until [[Wanda Firebaugh|Wanda]] revealed the existence of [[Faq]] to [[Stanley]].&lt;br /&gt;
When [[King Banhammer]] was informed by [[Marie Lavraie]] that [[Faq]] would someday fall, his response was to [[pop]] his [[heir]], Princess [[Jillian]]. [[Jillian]] was [[pop]]ped sometime before 625 [[BW]].&lt;br /&gt;
&lt;br /&gt;
===Mercenary Work===&lt;br /&gt;
&lt;br /&gt;
Although the kingdom had [[mine]]s and [[farm]]s, [[King Banhammer]] found it necessary to send its [[unit]]s to do [[mercenary]] work, in order to supplement the [[treasury]].{{erf|1|082}} [[Jillian]] assumed command over these mercenaries after she had problems with [[King Banhammer]]. Her employment as a mercenary provided her with combat experience that helped her become a 7th [[level]] [[Chief Warlord]]. At least some of those mercernaries of Faq met newly [[pop]]ped units at [[Mount Pilot]].&lt;br /&gt;
&lt;br /&gt;
===Fall of Faq===&lt;br /&gt;
&lt;br /&gt;
[[Marie Lavraie]] gave [[Wanda]] a second [[Predictamancy|Prediction]]: that she would one day attune to an [[Arkentool]]. This would lead her to desperate measures in finding her destiny. She eventually learned of [[Stanley the Plaid]], a [[Warlord]] in the service of [[King Saline IV]] at the time, who had attuned to the [[Arkenhammer]]. Thinking to take this [[Arkentool]] from him, she conspired with Stanley to bring him to Faq. Her intent was to see Stanley die in the attack on her side.{{erf|1|147}} Her plan failed because [[Stanley]] unexpectedly acquired a large number of [[Dwagon]]s during his journey from [[Gobwin Knob]] to Faq.{{erf|2|T27}} Because he had a far larger force than he'd originally planned to use, Stanley succeeded in destroying and pillaging Faq, ending the side. [[Wanda]] and [[Jack]] survived this disaster by agreeing to serve under [[Stanley]], while [[Marie Lavraie]] became a [[Barbarian]] caster in the [[Magic Kingdom]]. At the time of [[Stanley]]'s attack, [[Jillian]] and at least some of her mercenaries were in the field. Faq's fall turned [[Jillian]] and the troops with her into a [[Barbarian]] force.{{erf|1|83}} Jillian's troops were later killed in battle with [[Witches]]{{erf|1.5|41}} and Jillian remains the only known former Faq Unit that is not a [[caster]].&lt;br /&gt;
&lt;br /&gt;
===The New Kingdom===&lt;br /&gt;
&lt;br /&gt;
The restored Kingdom of Faq has been profoundly influenced by each of the three main survivors on the Royal Side of the Battle of Gobwin Knob: [[Jillian]], [[Charlie]], and [[Vinny]]. Without [[Vinny]]'s efforts to encourage cooperation between [[Jillian]] and [[Don King]], it is unlikely that [[Transylvito]] would have provided the resources needed to first rebuild Faq and than rapidly expand its forces. Without the advice and financial support provided to [[Jillian]] by both [[Charlie]] and [[Transylvito]], Faq could not have developed as it has. &lt;br /&gt;
Between the three of them, these architects of Faq have a far better understanding of the personalities and abilities of the leaders of [[Gobwin Knob]] than anyone else on the [[Royal]] [[side]]. No one besides [[Charlie]] even begins to understand what [[Parson]] is capable of, and no one has the length of experience with both [[Wanda]] and [[Jack]] that [[Jillian]] has.  &lt;br /&gt;
As the magnitude of the threat posed by [[Gobwin Knob]] grows ever more apparent, the question of how [[Gobwin Knob]] can be stopped will be asked with greater and greater frequency. Natural [[Signamancy]] suggests that the answer will be found in Faq.&lt;br /&gt;
&lt;br /&gt;
===War in [[Jetstone]]===&lt;br /&gt;
&lt;br /&gt;
When a [[Gobwin Knob]] army led by [[Wanda]] and [[Ansom]] invades [[Jetstone]] in 75 [[AW]], [[Jillian]] leads a Faqian force in [[Jetstone]]'s defense. According to Ossomer,{{ref| LIAB 10}} Jillian's force includes:&lt;br /&gt;
&lt;br /&gt;
* 26 [[Gwiffon]]s&lt;br /&gt;
* 6 [[Megalogwiff]]s (on [[LIAB 24]], however, it appears that there are at least 10 Megalogwiffs, suggesting that Ossomer might have been wrong, or that Jillian upgraded at least four (if that's possible))&lt;br /&gt;
* 1 [[Chief Warlord]] [[Duncan Scone]]&lt;br /&gt;
* 1 [[Warlord]] [[Bobtail]]&lt;br /&gt;
* 1 [[Warlord]] [[Belzon]]&lt;br /&gt;
* 1 [[Warlord]] [[DeTrop]]&lt;br /&gt;
* 1 [[Caster]] [[Vanna]]&lt;br /&gt;
&lt;br /&gt;
Jillian's forces are significantly less powerful than [[Wanda]]'s flying force of Dwagons and Archons. Instead of entering into a direct conflict with Wanda, Jillian changed the tactical situation in Jetstone's favor by having Vanna (while linked to [[Charlie]]), end [[Gobwin Knob]]'s [[turn]] before [[Wanda]] could take advantage of her superior strength and position. Jillian then captured [[Ansom]], (which made it easier for Jetstone to destroy Gobwin Knob's ground troops), before leaving to attack the cities held by Gobwin Knob which lay between Jetstone and Faq. She [[sack]]ed [[Progrock]], and thereby gained 40,000 [[Shmucker]]s, after [[capturing]] [[Stanley]]'s living [[unit]]s and [[croaking]] [[Wanda]]'s [[decrypt]]ed.&lt;br /&gt;
&lt;br /&gt;
==Livery==&lt;br /&gt;
&lt;br /&gt;
                                                          &lt;br /&gt;
Under Banhammer, the livery of Faq was green, Far Eastern styled clothing.&lt;br /&gt;
&lt;br /&gt;
Under Jillian, the livery is now silver and white.&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
[[Charlie]] gave [[Jillian]] the idea of making a deal between Faq and the [[Western Giants]], who were allied with [[Jitterati]]. During Jillian's attack on [[Valdez]], under the cover of a [[Parley]], the Giants switched sides to Faq.&lt;br /&gt;
&lt;br /&gt;
Given their willingness to change [[sides]], Jillian may want to be careful, as this could cause problems later, since [[Parson]] or [[Charlie]] could offer them a new contract.&lt;br /&gt;
&lt;br /&gt;
Western Giants are a perfect natural ally for Faq, as though they are [[heavy Unit|heavies]], they are mountain-capable, and may be able to cross through the [[Faq Gap|gap]] on their own.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
Faq currently produces the same types of [[units]] which it formerly produced under [[King Banhammer]]. However, if [[Stanley]] rather than [[Jillian]] had [[rebuild|rebuilt]] Faq, it would probably have produced the same [[units]] which were produced by [[Gobwin Knob]]. If [[Caesar]] had rebuilt Faq, it would probably have produced the same units as [[Transylvito]].  &lt;br /&gt;
&lt;br /&gt;
Because Faq's terrain makes it well suited for defense, it may be that Don envisions Faq becoming a defensive fortress where he or his [[Royal]] [[Heir]] can survive, even if Stanley destroys [[Transylvito]]. &lt;br /&gt;
Jillian and Don are still unaware that [[Stanley the Tool]] has a growing army of fliers that includes [[Dwagons]] and [[Archons]] that could threaten [[Transylvito]]. But since [[Stanley]] has attacked [[Transylvito]] in the past, [[Don King]] may believe he will attack again soon. If he decides that [[Transylvito]] is about to fall to [[Stanley]], Don could conceivably adopt Stanley's escape plan, and send  his  [[Heir]], with the remaining flying [[Transylvito Vampire|Vampire]]s, [[Goyles]],  and [[Doombats]] to Faq. Once there, they would become [[Barbarian|Mercenaries]], whom Jillian could hire.&lt;br /&gt;
&lt;br /&gt;
==Faqian Philosophy==&lt;br /&gt;
&lt;br /&gt;
Under [[King Banhammer]], Faq was devoted to the study of philosophy. {{erf|1|082}}&lt;br /&gt;
There may have been a correlation between the names of the towns and the style of philosophy practiced there. Philosophers in the capital sought to answer Frequently Asked Questions. Philosophers in Kibo were very critical of other philosopher's reasoning, deriding it as Knowledge In, Boop Out. Philosophers in Otoh, On The Other Hand, saw value on the arguments of both Faq and Kibo. &lt;br /&gt;
&lt;br /&gt;
In the future, Faqian philosophy may develop in directions pleasing to Queen [[Jillian]]. For example, both the institution of [[Royal]]ty and the [[Arkentools]] were created by the [[Titans]]. This suggests they may both have a role to play in the Titan's Plan. According to this line of reasoning, [[Stanley]]'s great crime is to attempt to use one aspect of the Titan's Plan, the Arkentools, to destroy another aspect, Royalty. The rejection of the Arkentools by the members of the [[Royal Crown Coalition]] is equally objectionable. Jillian's efforts to combine the powers of Royalty and the Arkentools, by allying with [[Charlie]], and possibly by attempting to persuade [[Wanda]] to return to Faq with the [[Arkenpliers]], could represent the true will of the [[Titans]].&lt;br /&gt;
&lt;br /&gt;
==Natural Allies==&lt;br /&gt;
&lt;br /&gt;
Faq could be attacked by ground units through a system of [[Tunnels]]. They would benefit from a force of tunnel fighters. Two possible types of unit which could fill these roles are [[Marbit]]s and [[Gobwin]]s. Given the problems [[Stanley]] is having finding [[Gobwin]]s, it's possible that [[Charlie]] has helped [[Jillian]] forge an alliance with the [[Gobwins]]. There has been no reference to such an arrangement as yet, however. [[Parson]] has noted an unusual number of [[Marbits]] in the absence of the Gobwins which may indicate that Charlie has employed Marbit's as his own Natural Allies and is using them to wipe out the randomly popping Gobwin tribes before [[Gobwin Knob]] can find and recruit them. Whether he would be doing that to help Faq or just to undermine Gobwin Knob is purely speculative.&lt;br /&gt;
&lt;br /&gt;
==The Royal Heir==&lt;br /&gt;
&lt;br /&gt;
Since 41 [[AW]], the production capability of the City of [[Faq]] has been used to create a new [[Royal]] [[Heir]]. What might that Heir be like? &lt;br /&gt;
&lt;br /&gt;
# Caster-Royal: New [[sides]] normally produce at least one new [[Caster]] instead of a [[Warlord]], but [[Faq]] has not done so. And the Heir may be affected by the way in which [[Turnamancer]] [[Vanna]] is using her magic to accelerate the Heir's development. Can a [[Royal]] also be a Caster? If so, he might be a [[Healomancer]], given that &amp;quot;Castor Oil&amp;quot; is a medicinal drug.  Given Castor Oil's use as a laxative, [[Dirtamancer]] is also possible, and very useful given Faq's mountainous surroundings.&lt;br /&gt;
# Philosopher-Prince: Faq has a tradition of philosophy. Might [[Jillian]]'s child be like her Father in this way?&lt;br /&gt;
# Warrior Princess: She's just like her Mom.&lt;br /&gt;
# Transylvito Princess: [[Vinny]] is [[Jillian]]'s lover. Does that make him the Princess' father?&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
&lt;br /&gt;
* The name is a pun on [http://en.wikipedia.org/wiki/FAQ FAQ]. &lt;br /&gt;
There are a lot of [[Frequently Asked Questions]] about Erfworld; fortunately, there have been many answers, or the name wouldn't work out too well. &lt;br /&gt;
&lt;br /&gt;
* Faq is also a pun on &amp;quot;The Eternal Questions,&amp;quot; such as 'Who am I?', 'What do I want?', 'What is my purpose for being?', 'Is there an afterlife?', 'What is my role in society?', etc.&lt;br /&gt;
&lt;br /&gt;
* Western Giants seem to be based on the San Francisco Giants baseball team.&lt;br /&gt;
&lt;br /&gt;
* Faq's ensign is similar to that of Indonesia's national airline, Garuda Indonesia.&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
*[[Jillian Zamussels]]: Queen of Faq&lt;br /&gt;
*[[Transylvito]]: Allied side. Funded Jillian's reconstruction of Faq&lt;br /&gt;
*[[Charlescomm]]: Allied side. Funded recruitment of [[Vanna]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Capital Side]]&lt;br /&gt;
[[Category:Side]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Marika_Neagle</id>
		<title>Marika Neagle</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Marika_Neagle"/>
				<updated>2013-01-03T15:20:45Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stats&lt;br /&gt;
 |name= Marika Neagle&lt;br /&gt;
 |race= [[Men]]?&lt;br /&gt;
 |tribe=&lt;br /&gt;
 |faction= [[Faq]]&lt;br /&gt;
 |class= [[Warlord]]&lt;br /&gt;
 |level=&lt;br /&gt;
 |move= &lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special=[[Flying]]&lt;br /&gt;
 |eyebook=&lt;br /&gt;
 |booksound= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
Marika Neagle was a [[Warlord]] with [[flying]] [[special]] in service to [[Faq]], who worked with [[Jillian]].&amp;lt;sup&amp;gt;[[IPTSF Text 29]]&amp;lt;/sup&amp;gt; She was killed in action during one of Jillian's [[mercenary]] mission - over a hundred turns before the events described in '[[IPTSF Text 28|Inner Peace]]'. Jillian regretted losing Marika as they made an excellent fighting team.&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
Jillian confesses to having loved Marika to Wanda Firebaugh.&amp;lt;sup&amp;gt;[[IPTSF Text 43]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
Her name is probably a pun on 'American Eagle'.  Whether this is a reference to the American Airlines' American Eagle brand or to the [http://www.ae.com/ American Eagle Outfitters] is unknown.  &lt;br /&gt;
This may just be a simple reference as Marika Neagle is known to be a [[flying unit]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Warlord]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Prince_Ansom</id>
		<title>Prince Ansom</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Prince_Ansom"/>
				<updated>2013-01-03T03:13:16Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: /* Personal Equipment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|240|&lt;br /&gt;
{{crop|68|418|318|628|LIAB_3.jpg}}&lt;br /&gt;
{{Stats&lt;br /&gt;
 |name= Ansom (Current)&lt;br /&gt;
 |race= [[Decrypted]] ([[Men]])&lt;br /&gt;
 |tribe= [[Jetstone]]&lt;br /&gt;
 |faction= [[Gobwin Knob]]&lt;br /&gt;
 |class= [[Warlord]]&lt;br /&gt;
 |level= 10&lt;br /&gt;
 |move= &lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= [[Leadership]], [[Royal]]&lt;br /&gt;
 |eyebook= &lt;br /&gt;
 }}&lt;br /&gt;
[[File:Ansom.png|center]]&lt;br /&gt;
{{Stats&lt;br /&gt;
 |name= Prince Ansom ([[Battle for Gobwin Knob|BfGK]])&lt;br /&gt;
 |race= [[Men]]&lt;br /&gt;
 |tribe= [[Jetstone]]&lt;br /&gt;
 |faction= [[Jetstone]]&lt;br /&gt;
 |class= [[Chief Warlord]]&lt;br /&gt;
 |level= 10&lt;br /&gt;
 |move= &lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= [[Leadership]], [[Royal]]&lt;br /&gt;
 |eyebook= &lt;br /&gt;
 }}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;If the plan does not plan for problems outside the plan, then it isn't a plan at all.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Leadership, Planning, Coalition Building&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Caution, Humility, Ability to Seal the Deal&lt;br /&gt;
&lt;br /&gt;
'''First Appearance:''' [[TBFGK 7]]&lt;br /&gt;
&lt;br /&gt;
Ansom is the son of [[King Slately]], and the older brother of Prince [[Ossomer]] and Prince [[Tramennis]]. He was formerly the [[Chief Warlord]] to [[King Slately]] of [[Jetstone]] and the leader of the military forces of the first [[Royal Crown Coalition]] against [[Stanley the Tool|Lord Stanley]]. He [[croaking|croaked]] at the hands of [[Bogroll]] and was later [[decrypted]] by Wanda while using the [[Arkenpliers]]. He then served Lord [[Stanley]] as [[Chief Warlord]] of [[Gobwin Knob]] until he was captured by Queen [[Jillian]] of [[Faq]].&lt;br /&gt;
&lt;br /&gt;
Before being [[decrypt]]ed, Ansom believed that [[Royal]]s had a [[Titan]]ic mandate to rule. He was also very loyal to [[Jetstone]] and to his father and brothers. Since he was [[decrypt]]ed, or &amp;quot;[[pop]]ped again&amp;quot;, his ultimate loyalty has been to [[Wanda]]. But he hoped to reconcile his loyalties to [[Wanda]] and to [[Jetstone]] by persuading [[Jetstone]] to form an [[alliance]] with [[Gobwin Knob]]. &lt;br /&gt;
&lt;br /&gt;
===Personal Equipment===&lt;br /&gt;
&lt;br /&gt;
* [[Arkenpliers]] (During Book 1)&lt;br /&gt;
* [[Magic_Item|Magic Carpet]] (currently unaccounted for)&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===[[Wanda Firebaugh]]===&lt;br /&gt;
&lt;br /&gt;
{{:WandaAnsom}}&lt;br /&gt;
&lt;br /&gt;
===[[Stanley the Tool]]===&lt;br /&gt;
&lt;br /&gt;
{{:StanleyAnsom}}&lt;br /&gt;
&lt;br /&gt;
===[[Jillian Zamussels]]===&lt;br /&gt;
&lt;br /&gt;
{{:Ansom-Jillian Relationship}}&lt;br /&gt;
&lt;br /&gt;
===[[Vinny Doombats]]===&lt;br /&gt;
&lt;br /&gt;
{{:Ansom-Vinny Relationship}}&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
Ansom's reanimation brought him back to a very close semblance of life, possibly with some missing memories, but with his skill set intact. While he still feels love for [[Jetstone]] and [[Jillian]], these emotions are entirely overwhelmed by the love and devotion he feels for his &amp;quot;Mistress&amp;quot; [[Wanda]].&lt;br /&gt;
&lt;br /&gt;
As of Summer Update 33, his attack strength appears to be 25 without Leadership bonuses, unless he has some as-yet unmentioned bonuses or his own Leadership doesn't apply to himself.  If his own Leadership applies, his basic attack strength is 15.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
Prince Ansom's coalition forces included several sides including his own Jetstone tribe, other Royal-ruled tribes, various allied tribes of [[Elves]], and [[Marbits]], as well as a small [[barbarian]] force, chiefly [[Jillian Zamussels]], and, at times, some [[Charlescomm]] forces, in a mercenary capacity. His goal was to conquer Stanley's last remaining city and put an end to him. As the story began, he anticipated an easy victory, given the massive numerical superiority of his forces and Stanley's history of inept [[leadership]].&lt;br /&gt;
&lt;br /&gt;
His publicly declared reason for leading the fight was to rid the world of Stanley's &amp;quot;great evil&amp;quot; (several of the other coalition members have been attacked by Stanley, though Jetstone itself has suffered only minor skirmishes with him prior to the current war according to Vinny). However, [[Vinny Doombats]] suspected that his real motivation is that he disliked how Stanley's rose from common infantry unit to [[Ruler]]. Ansom would deflect the question rather than answer it, giving the impression that the suspicion was correct.&lt;br /&gt;
&lt;br /&gt;
Ansom strongly believed in the special status of royalty and nobility, considering it to be part of the right and proper order of things. This manifests as a strong sense of noblesse oblige and personal courage. On the other hand, it fed his tendency toward overconfidence and caused him to underestimate his &amp;quot;inferiors&amp;quot;. The latter aspect of Ansom's personality was exploited by Parson as part of his plan to lead him into [[Parson's_Siege_Raids|a trap]].&lt;br /&gt;
&lt;br /&gt;
He was in possession of, but was not attuned to, the [[Arkenpliers]]. Even unattuned, they have the ability to &amp;quot;turn most uncroaked to dust&amp;quot; but in his hands, showed no quirks like the Arkenhammer's ability to turn walnuts into birds and vice versa.&lt;br /&gt;
&lt;br /&gt;
Ansom was ambushed by  a [[veil|veiled]] [[Bogroll]], who was pretending to surrender as [[Parson]]. The [[twoll]] tackled him off of the [[Tower of Efdup]], and thus Ansom was [[Croaked|croaked]]. Bogroll died moments later, burned by the mob of enraged [[Royal Crown Coalition|RCC]] troops in the [[City#Known City Zones|Courtyard]].&lt;br /&gt;
&lt;br /&gt;
Following the [[Volcano Uncroaking]], Ansom's corpse came into the possession of [[Wanda Firebaugh]], who had recovered the [[Arkenpliers]] and attuned to them. She proceeded to [[decrypt|raise]] Ansom, but the result was very different than previous [[uncroaked|uncroakings]]. Ansom returned as a Level 10 [[Warlord]], with nearly intact memory, an unknown but large amount of independence and volition, no upkeep cost, and will not decay. His visual appearance was not significantly changed, although his personal symbol of radishes were replaced with skulls.  Superficially, he appears as a living [[Men|human]]. Mentally, however, he had changed greatly. Ansom was now loyal to his &amp;quot;Mistress&amp;quot; Wanda and has renounced his previous prejudices in favor of [[Royal|Royalty]]. Specifically, he agrees with [[Parson Gotti|Parson's]] statement declaring royalty to be &amp;quot;obsolete&amp;quot; -- a statement intended as an insult calculated to fluster and anger him into recklessness, but which Ansom now considers to be a sign that Parson spoke for the [[Titans]] themselves. Eventually he was elevated to replace [[Parson Gotti]] as the [[Chief Warlord]] of [[Gobwin Knob]], but after being captured by Jillian, Parson was promoted back to Chief Warlord. While in command Ansom desired to take over the world in order to demonstrate his value to Wanda, and hopefully gain her love.&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
Ansom's name is likely a play on the &amp;quot;Handsome Prince&amp;quot; and &amp;quot;[http://en.wikipedia.org/wiki/Prince_Charming Prince Charming]&amp;quot;, archetypal characters common in fairy tales.  The combination gives &amp;quot;Prince Handsome&amp;quot;. The three brothers Tramennis, Ossomer, and Ansom all use the same naming convention (slurred pronunciations of Tremendous, Awesomer, and Handsome respectively) in keeping with the pattern of related characters having related names.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When in battle Ansom dresses like real-world daredevil [http://en.wikipedia.org/wiki/Evel_Knievel Evel Knievel], particularly when he is performing stunts{{erf|1|062}}.&lt;br /&gt;
&lt;br /&gt;
Shortly after his decryption he asks to be referred to as &amp;quot;The warlord formerly known as Prince&amp;quot;.  This is a reference to [http://en.wikipedia.org/wiki/Prince_(musician) the artist formerly known as prince].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Chief Warlord]] of [[Jetstone]]&lt;br /&gt;
| Previous=Prince [[Forthewin]]?&lt;br /&gt;
| Next=[[Prince Ossomer]]&lt;br /&gt;
}}&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Chief Warlord]] of [[Gobwin Knob]]&lt;br /&gt;
| Previous=[[Parson Gotti]]&lt;br /&gt;
| Next=[[Parson Gotti]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Warlord]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Jack_Snipe</id>
		<title>Jack Snipe</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Jack_Snipe"/>
				<updated>2013-01-03T02:59:20Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: /* Proposed Canon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|260|&lt;br /&gt;
[[File:2010-03-07_Jack_Snipe.jpg‎|center]]{{Stats&lt;br /&gt;
 |name= Jack Snipe&lt;br /&gt;
 |race= [[Men]]&lt;br /&gt;
 |tribe= &lt;br /&gt;
 |faction= [[Gobwin Knob]]&lt;br /&gt;
 |class= [[Caster]] ([[Foolamancer]]){{erf|1|108}}&lt;br /&gt;
 |rank= Master (?)&lt;br /&gt;
 |move= 8&lt;br /&gt;
 |hits= 6&lt;br /&gt;
 |combat= 2&lt;br /&gt;
 |defense= 2&lt;br /&gt;
 |special= &lt;br /&gt;
 |eyebook= &lt;br /&gt;
 }}&lt;br /&gt;
}}&lt;br /&gt;
=Canon=&lt;br /&gt;
Jack Snipe is a [[Foolamancer]] in the service of [[Stanley the Tool]].&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
Jack is a [[unit]] of the former [[Kingdom of Faq]]. &lt;br /&gt;
[[Jillian Zamussels]] refers to him as a [[master-class]] [[Foolamancer]]&amp;lt;sup&amp;gt;[[TBFGK 107:6]]&amp;lt;/sup&amp;gt; and genius at distractions. She also mentions that Jack may have had a crush on her.&amp;lt;sup&amp;gt;[[TBFGK 107:8]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
His [[Foolamancy]] skills were such that he was capable of [[veil]]ing an entire settlement from observation. He was able to [[veil]] the cities of Faq one after another as determined by [[Marie Lavraie]] and thus kept the location of Faq hidden for a long time.{{erf|1|107}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
''&amp;quot;May not an ass know when the cart draws the horse?&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Understanding Others, Lateral Thinking&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Clarity of Speech&lt;br /&gt;
&lt;br /&gt;
'''First Appearance:''' [[TBFGK 24]]&lt;br /&gt;
&lt;br /&gt;
==Witticisms==&lt;br /&gt;
Jack frequently speaks strangely, often using metaphors or aphorisms to get his point across.&lt;br /&gt;
&lt;br /&gt;
*''A house unkept cannot be so distressing as a life unlived''{{ref | [[First Intermission 36]]}}&lt;br /&gt;
*''Fashions change, my good Lord, the taking of prisoners is passé. Skulls are the new shackles. But black still goes with anything.''{{ref | [[First Intermission 36]]}}&lt;br /&gt;
*''&amp;quot;To have talent is to be in demand. I well know.&amp;quot; '' ... ''The talent itself supplies the demand''{{ref | [[First Intermission 36]]}}&lt;br /&gt;
*''Names can be important, ... and fools, and triangles, too''{{ref | [[First Intermission 38]]}}&lt;br /&gt;
*''I'm afraid I don't understand, Lord. And also afraid that I do.''{{ref | [[First Intermission 38]]}}&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===[[Wanda]]===&lt;br /&gt;
&lt;br /&gt;
{{:Jack-Wanda Relationship}}&lt;br /&gt;
&lt;br /&gt;
===[[Stanley the Tool]]===&lt;br /&gt;
&lt;br /&gt;
{{:StanleyJack}}&lt;br /&gt;
&lt;br /&gt;
===[[Parson Gotti]]===&lt;br /&gt;
&lt;br /&gt;
{{:ParsonJack}}&lt;br /&gt;
&lt;br /&gt;
===[[Jillian Zamussels]]===&lt;br /&gt;
&lt;br /&gt;
{{:JillianJack}}&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
His sanity was severely harmed either by being linked up with [[Misty]] and [[Maggie]] during [[Stanley the Tool]]'s experiments into [[Caster Link]]s or by [[Maggie]] severing the link and allowing the other two casters to take all the damage{{erf|1|084}}. He recovered after [[Jillian Zamussels|Jillian]] addressed him by name, despite the fact that being called by name by [[Parson]] had had little if any effect.{{erf|1|108}}{{erf|1|113}}&lt;br /&gt;
&lt;br /&gt;
Jack, like [[Wanda Firebaugh]], seems to be extremely loyal to Lord Stanley, although for him this may be due to loyalty spells.&lt;br /&gt;
&lt;br /&gt;
Jack's appearance, manner of speech, and frequent playing of the Fool as well as Foolamancer gives him a [http://en.wikipedia.org/wiki/Shakespearean Shakespearean] feel.&lt;br /&gt;
&lt;br /&gt;
Ironically Jill(ian) could arguably be the one who fixed Jack's 'crown' that is to say, she helped recompose his mind.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
Jack has been described as carrying a staff with a Magic Eight Ball on top. This is a reference to how this toy speaks cryptically. Also, the webcomic Order of the Stick, which has had a close relationship with Erfworld, has had its character Elan carrying a similar staff.&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
*Jack Snipe's crush on Jillian is possibly related to the nursery rhyme &amp;quot;Jack and Jill.&amp;quot;&lt;br /&gt;
*A snipe hunt is a fools errand inflicted on a gullible person - for example, the act of sending an industrial apprentice to look for a left handed spanner or a bag of half-inch holes. (Or headlight fluid and elbow grease.)(Or down to the Q-store for &amp;quot;a long weight&amp;quot;...)&lt;br /&gt;
*Jack's appearance and name may also be a reference to the actor Jack Nicholson.&lt;br /&gt;
*Jack's behavior and looks might also be a reference to &amp;quot;The Joker,&amp;quot; the comic book villain from the Batman universe.  The Joker was famously portrayed by Jack Nicholson (whose pre-Joker identity was named &amp;quot;Jack Napier&amp;quot; which is a pun on the word jackanape, meaning an impudent person, or a saucy and mischievous child). This connection is underlined in the first Summer Update &amp;lt;sup&amp;gt;[[First_Intermission_36]]&amp;lt;/sup&amp;gt; and in ''Love is a Battlefield'' {{erf|2|004}}, where Jack is revealed to be wearing a [[raiment]] very much akin to Nicholson's portrayal of the Joker.&lt;br /&gt;
*Jack's name and behavior is also said to be a reference to the Jack Snipe, a European migratory wading [http://en.wikipedia.org/wiki/Jack_Snipe bird].  The Jack Snipe is known for it's natural camouflage in it's natural environment, and the difficulty in spotting it without specific technique.&lt;br /&gt;
*While Jack is suffering from the mental effects of the breaking of the [[Link|link]], much of his dialogue is drawn from or inspired by the Fool in [http://www.gutenberg.org/dirs/etext97/1ws3310.txt King Lear], including such gems as &amp;quot;may not an ass know when the cart draws the horse&amp;quot; and referring to Stanley as &amp;quot;nuncle&amp;quot;.{{erf|1|081}}&lt;br /&gt;
**Jack makes frequent quotation of real world literature concerning clowns, fools, or related characters. In addition to the aforementioned references to the Fool from ''King Lear'' Jack is seen to quote Caliban from ''The Tempest'' and Pennywise from the Stephen King novel ''It''.&lt;br /&gt;
**Additionally, most of his dialogue while insane is quotes from Shakespeare's works, including &amp;quot;Tempt not a desperate man&amp;quot; from ''Romeo and Juliet'' and &amp;quot;Oh, Woe is me, to have seen what I have seen. See what I see!&amp;quot; from ''Hamlet''.&lt;br /&gt;
*A jacksnipe is a kind of [http://en.wikipedia.org/wiki/Jacksnipe boat].  How this relates to the character, if at all, is unclear.&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Caster]]&lt;br /&gt;
[[Category:Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Maggie</id>
		<title>Maggie</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Maggie"/>
				<updated>2013-01-03T02:56:51Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: /* Plot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ImageStackRight|260|&lt;br /&gt;
[[File:Maggie.png|center]]&lt;br /&gt;
{{Stats&lt;br /&gt;
 |name= Maggie&lt;br /&gt;
 |race= [[Men]]&lt;br /&gt;
 |tribe= &lt;br /&gt;
 |faction= [[Gobwin Knob]]&lt;br /&gt;
 |class= [[Caster]] ([[Thinkamancer]])&lt;br /&gt;
 |rank= Adept&lt;br /&gt;
 |level= &lt;br /&gt;
 |move= &lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= &lt;br /&gt;
 |eyebook= &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
=Canon=&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
''&amp;quot;May I give you a suggestion, Lord?&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' [[Thinkamancy]], Poker Face, [[Caster]] Links, Design, Psychology, Alliance with other [[Thinkamancers]]&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Emotions, Mercy, Respect for Others, Secret Loyalty&lt;br /&gt;
&lt;br /&gt;
'''First Appearance:''' [[TBFGK 24]]&lt;br /&gt;
&lt;br /&gt;
Maggie is an Adept-class [[Thinkamancer]], supposedly in the service of [[Stanley the Tool]]. However, she is a member of the Thinkamancer's conspiracy, and her real loyalty seems to be to the [[Great Minds that Think Alike]]. She used her magical powers against Stanley in order to compel him to make [[Parson]] [[Gobwin Knob]]'s [[Chief Warlord]], because she hopes to use Parson in the Thinkamancer's conflict with [[Charlie]].&lt;br /&gt;
Maggie initially seems very professional and self-controlled; Parson initially describes her as a &amp;quot;cold fish&amp;quot;. She loosens up a bit when Parson is demoted and interacts with her on a more social rather than hierarchical basis.&lt;br /&gt;
&lt;br /&gt;
Maggie was part of a group of three [[link]]ed casters, along with a [[Foolamancer]] ([[Jack Snipe]]) and a [[Lookamancer]] ([[Misty]]). This combination was used by Stanley as a command-and-control center: the Lookamancer determined the identities and positions of units on the battlefield, the Foolamancer presented this information in a readily understood display and the Thinkamancer relayed reports and orders.&lt;br /&gt;
Maggie also provided the necessary magic for the set-up; only a Thinkamancer can establish a link between casters.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
&lt;br /&gt;
After Stanley the Tool ordered the breaking of the link, only Maggie left the set-up without damage. It is heavily implied that she shielded herself from the 'whiplash' of breaking it causing the damage to be reflected at the other two casters. This resulted in Misty's death and a bout of insanity for [[Jack Snipe|Jack]] who continues to suffer from mild mental problems, though if this is a result of the broken link alone is unclear, due his being a Foolamancer and the tenuous grasp on reality that is apparently normal for the discipline.&lt;br /&gt;
&lt;br /&gt;
Since then she has served Parson as adviser and as an instrument in a lot of his plans (i.e. calling Charlie and the [[Royal Crown Coalition|coalition]] leaders). &lt;br /&gt;
&lt;br /&gt;
She was also part of the the short-lived tri-mancer link involved in the [[Volcano Uncroaking]]{{erf|1|135}}.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===[[Sizemore Rockwell]]===&lt;br /&gt;
&lt;br /&gt;
{{:SizemoreMaggie}}&lt;br /&gt;
&lt;br /&gt;
===[[Parson Gotti]]===&lt;br /&gt;
&lt;br /&gt;
{{:ParsonMaggie}}&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Maggie provided [[Parson Gotti|Parson]] with a lot of useful information about Thinkamancy. When she is being didactic, as in [[First_Intermission_29]], Parson sees her manner as resembling [http://en.wikipedia.org/wiki/Catwoman Catwoman]. Their working relationship progresses eventually, and she grows to develop such respect for his abilities that she questions Stanley's decision to replace Parson as chief warlord of Gobwin Knob.&lt;br /&gt;
&lt;br /&gt;
She finds a kindred spirit in [[Sizemore]] after the volcano link, and the two appear to have become quite friendly with each other.&lt;br /&gt;
&lt;br /&gt;
There are some indications that Maggie may have some romantic feelings toward Parson as well.&lt;br /&gt;
&lt;br /&gt;
==Real World References==&lt;br /&gt;
&lt;br /&gt;
Maggie is most likely a reference to [http://en.wikipedia.org/wiki/Margaret_Thatcher Margaret Thatcher], to whom she bears some resemblance.&lt;br /&gt;
&lt;br /&gt;
Her outfit, specifically the black blazer with white piping, is also surprisingly reminiscent of Number 6 from [http://en.wikipedia.org/wiki/The_Prisoner The Prisoner] - a rebellious former spy who refuses to bend to his captors' mind control techniques. (Given that this is a puzzling association for Maggie's character, this resemblance may be unintentional, or hint at an unrevealed backstory.) Maggie is one of the few Gobwin Knob units who does not wear medieval-inspired clothing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Caster]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

	<entry>
		<id>http://www.erfworld.com/wiki/index.php/Wanda_Firebaugh</id>
		<title>Wanda Firebaugh</title>
		<link rel="alternate" type="text/html" href="http://www.erfworld.com/wiki/index.php/Wanda_Firebaugh"/>
				<updated>2013-01-02T19:37:53Z</updated>
		
		<summary type="html">&lt;p&gt;Esarion: /* Wanda's Livery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Wanda_pose.jpg|150px|right]]&lt;br /&gt;
{{Stats&lt;br /&gt;
 |name= Wanda Firebaugh&lt;br /&gt;
 |race= [[Men]]&lt;br /&gt;
 |tribe= [[Croatan Tribe|Croatan]] (lost tribe)&lt;br /&gt;
 |faction= [[Gobwin Knob]], preceded by [[Faq]] and [[Haffaton]]; [[Pop|Popped]] in [[Goodminton]]&lt;br /&gt;
 |class= [[Caster]] ([[Croakamancer]])&lt;br /&gt;
 |level= 8&lt;br /&gt;
 |move= &lt;br /&gt;
 |hits= &lt;br /&gt;
 |combat= &lt;br /&gt;
 |defense= &lt;br /&gt;
 |special= [[Dance-Fighting]], [[Arkenpliers]], [[Heir]]&lt;br /&gt;
 |eyebook= Wanda&lt;br /&gt;
 |booksound= Ploip&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Proposed Canon=&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;I did not say it was a stupid idea, Lord. But the strategic advantage of equipping infantry with scary hand puppets is lost on me.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
'''Strengths:''' Patience, Management, Fashion&lt;br /&gt;
&lt;br /&gt;
'''Weaknesses:''' Enthusiasm, Sense of Humor, Capacity for Hope&lt;br /&gt;
&lt;br /&gt;
'''First Appearance:''' [[TBFGK 2]]&lt;br /&gt;
&lt;br /&gt;
Lady Wanda Firebaugh is [[Chief Caster|Chief]] [[Croakamancer]] in the service of [[Stanley the Tool|Lord Stanley]]. Before entering Stanley's service, she was [[pop]]ped by the side of [[Goodminton]]. Her father was [[Overlord]] [[Firebaugh]] who promoted Wanda to [[Heir Designate]] moments before the destruction of Goodminton. After that, Wanda worked first for [[Haffaton]], and then later for the [[Kingdom of Faq]].&lt;br /&gt;
&lt;br /&gt;
She is capable of casting a wide variety of [[spell]]s, including the spell that [[Summon Perfect Warlord Spell|summoned]] [[Parson]], but claims to dislike casting spells which are not related to [[croakamancy]]. She has a talent and a taste for interrogation and is capable at it to the point she can break a [[Royal]]'s will. Wanda's ability to gain [[Jillian]]'s cooperation through torture suggests that Wanda has some talent for [[Turnamancy]], since it seems similar to the process [[Vanna]] used while [[turning]] [[Duncan Scone]]. [[Jillian]] thinks Wanda's technique is superior to [[Vanna]]'s. In the past, she has also been known to use [[Dirtamancy]] to create memorial stones in honor of the [[croaked]].&lt;br /&gt;
&lt;br /&gt;
Wanda sees herself (and Stanley) as &amp;quot;minor actors&amp;quot; serving a greater destiny. She believes she and the other individuals who are attuned to [[Arkentool]]s have a role to play in the [[Titan]]'s plans, and that no one (not even herself) can prevent this plan from happening. She does think that by supporting the Titan's plan, and not opposing it, she can reduce the amount of pain and suffering experienced by everyone involved.   &lt;br /&gt;
&lt;br /&gt;
Wanda is of average height for a human female from [[Erfworld]]. She has raven black hair that reach to her shoulder blades (but is frequently worn up) and white skin. Her [[eyes]] are light blue with a white sclera, but no pupil, and the eyebrows are trimmed thin. Like all [[Erfworld]] [[men|humans]], she has a somewhat childlike lower body with slender hips, adequate cleavage, and an overly large head (though this might just be due to artist drawing style). She dresses only in white, red, and black, and usually has some skull motif somewhere in her clothing or accessories.&lt;br /&gt;
&lt;br /&gt;
==The Maze of Fate==&lt;br /&gt;
&lt;br /&gt;
Wanda is absolutely convinced that [[Marie Lavraie]] revealed to her some predictions about the future of [[Erfworld]] that are certain to come true. She knew that she would one day attune to an [[Arkentool]], but did not know how this would come about. She also knew that it was the Fate of the Arkentools to be found and brought together. As a consequence, whenever she had to make a decision, she took the path which seemed to lead most directly towards the fulfilment of these Predictions. If a choice seemed likely to increase the probability that she would gain an Arkentool, she made that choice, even if it seemed horribly risky. So she conspired to bring [[Stanley]] to [[Faq]], because it was possible that he would die in the battle, allowing her to take the [[Arkenhammer]]. When that plan resulted in the destruction of [[Faq]], she encouraged [[Stanley]] to adopt the high risk strategy of questing for other [[Arkentools]], because it was possible that he might find one she could attune to. The quest for Arkentools nearly led to the destruction of [[Gobwin Knob]], so she persuaded [[Stanley]] to buy an untested, potentially dangerous, and highly expensive spell which might bring a &amp;quot;Perfect Warlord&amp;quot; to [[Erfworld]]. &lt;br /&gt;
This spell ultimately did lead to Wanda attuning to the [[Arkenpliers]], which reinforced Wanda's conviction that [[Marie Lavraie]]'s Predictions had been true, and that her method of trying to push history in the &amp;quot;correct&amp;quot; direction does produce results.  After she had obtained the [[Arkenpliers]], Wanda made some comments to [[Parson]] which indicate that she thinks she knows some things about his future as well. &lt;br /&gt;
&lt;br /&gt;
Now that [[Gobwin Knob]]'s campaign to conquer [[Jetstone]] has begun, Wanda has once again started to make very dangerous choices, such as her decision to deviate from the battle plans proposed by both [[Ansom]] and [[Parson]], and her decision to personally lead the attack on [[Spacerock]]. Given Wanda's past history, this apparent recklessness may represent an attempt to fulfill another of [[Marie Lavraie]]'s Predictions.  Jack Snipe has suggested that it in fact may have more to do with Queen Jillian.&lt;br /&gt;
&lt;br /&gt;
==A Question of Loyalties==&lt;br /&gt;
&lt;br /&gt;
After Wanda gained the [[Arkenpliers]], she believed she'd found the most direct pathway to the achievement of her [[Fate]]. However, the sudden shift in her fortunes after she turned down [[Jillian]]'s offer of an alliance has persuaded her that she has somehow deviated from the correct path, though she doesn't yet understand precisely how. &lt;br /&gt;
She will need to decide whether her error was her failure to immediately [[croak]] Jillian, her failure to [[alliance|ally]] with Jillian, or if it was simply her resistance to letting Jillian see Ansom. She continued to serve Stanley after she gained an Arkentool because she believes it is the destiny of the [[Arkentools]] to come together. But the restoration of Faq means that Wanda could theoretically choose to rejoin her former [[side]], if she decided that doing so was consistent with her [[Fate]]. &lt;br /&gt;
&lt;br /&gt;
[[Jillian]] has told Wanda that it is possible for her to rejoin [[Faq]] while still fulfilling her destiny, but has not yet explained precisely how or why this is the case. (It seems likely this is related to [[Charlie]]'s patronage of Faq at the time--Wanda could have turned while still following her destiny, as Charlie bears the [[Arkendish]].) In light of her new-found uncertainly about her correct path, Wanda may try to reopen negotiations with Jillian at the first opportunity, in order to explore this option more fully.&lt;br /&gt;
&lt;br /&gt;
==Wanda's Wardrobe==&lt;br /&gt;
[[File:Wanda_livery.png|thumb|Wanda's livery]]&lt;br /&gt;
One of Wanda's listed strengths is Fashion, so it's not surprising that she changes her [[raiment]] much more frequently than any other character. At present, Wanda wears an &amp;quot;outfit&amp;quot; comprised of ripped bandages from her Fall into the Spacerock Atrium. For a catalog of her costume, visit [[Wanda's Wardrobe]]. Note that this page is image heavy.&lt;br /&gt;
&lt;br /&gt;
===Wanda's Livery===&lt;br /&gt;
Wanda's [[livery]] is a Grey, flowered skull on a black field.&lt;br /&gt;
&lt;br /&gt;
The flower is not dissimilar to the ones Dame Olive Branch used to subdue Jillian and Overlady Judy Gale of Haffaton.  Based on conversation between Dame Branch and Wanda, and Wanda's emaciated appearance, it can be assumed that Wanda was also subject to the effects of the flowers at some point between the fall of Goodminton and her appearance in the memory garden.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
Wanda was popped as the third caster for [[Goodminton]]. [[Lord Firebaugh]] had been falsely led to believe by Goodminton's Chief [[Predictamancer]], [[Delphie Temple]], that Wanda would pop as a [[Warlord]]. He was initially disgusted by her school of magic and wary of magic as a whole, but came to be more open-minded as Wanda showed her incredible value.&lt;br /&gt;
&lt;br /&gt;
At the time she popped, Goodminton was in a desperate situation fighting a losing battle against multiple sides at once. With the obvious tactical applications of her magic, and her open-minded curiosity, Wanda began to turn the tide of the war to her side's benefit.&lt;br /&gt;
&lt;br /&gt;
Delphi has told Wanda several predictions, which Wanda has done her best to defy (thus far, successfully). Chief among these is the prediction that [[Olive Branch]] will become her Chief Caster, and that her [[Fate]] is entwined with Olive's.&lt;br /&gt;
&lt;br /&gt;
At some later point, Wanda becomes affiliated with [[King Banhammer]] of the [[Kingdom of Faq]]. The circumstances leading up to this change of sides is as of yet uncertain, but Wanda met [[Marie Lavraie]] and [[Jack Snipe]] in the [[Magic Kingdom]] shortly after her success with the Air Conflict over Goodminton city, when she was level 4 (presumably).&lt;br /&gt;
&lt;br /&gt;
Following [[Stanley the Plaid]]'s discovery of the [[Arkenhammer]], she attempted to acquire the Arkenhammer by arranging for Stanley to attack Faq. She claims she expected Stanley to be croaked, but her plan failed when Stanley destroyed Faq. She then changed sides, and encouraged Stanley to seek the other Arkentools. {{erf|1|147}}&lt;br /&gt;
Since the fall of Faq. Wanda has behaved in a way that suggests she is loyal to Stanley. She obeys his commands and serves his side without being under any loyalty spells. However, this may have been only to preserve his power as a tool to aid her getting an Arkentool to attune to.&lt;br /&gt;
&lt;br /&gt;
During the events described in Book One, Wanda supplemented [[Gobwin Knob]]'s rather meager forces by using [[Croakamancy]] to animate fallen troops as [[uncroaked]]. In particular, all of Stanley's remaining [[warlord]]s (after the death of [[Manpower the Temporary|Lord Manpower the Temporary]]), were uncroaked. &lt;br /&gt;
&lt;br /&gt;
Wanda served as Stanley's chief adviser, being both highly intelligent and adept at persuading him to adopt her suggestions and think they were his idea all along. Most notably, she persuaded Stanley to spend the bulk of the treasury on a spell to summon a &amp;quot;Perfect Warlord&amp;quot; with the military genius to salvage Gobwin Knob's untenable situation, the casting of which summoned [[Parson Gotti]] to [[Erfworld]].&lt;br /&gt;
&lt;br /&gt;
Wanda contributions to [[Stanley the Plaid]]'s war effort during this period included the practice of her &amp;quot;hobbies&amp;quot; -- torture and interrogation. After [[Jillian Zamussels]] was captured and brought to Gobwin Knob, she was subjected to torture and a magic spell (presumably some sort of [[Thinkamancy]]) and persuaded to reveal [[Prince Ansom]]'s battle plans.  (There is also a heavily implied sadomasochistic relationship between Wanda and Jillian, which indicates Jillian may not have been totally unwilling.) Wanda also demonstrated that she was capable of handling a wide variety of other [[Magic]], but professed to lack real interest in any besides Croakamancy.&lt;br /&gt;
&lt;br /&gt;
Wanda has recently come into ownership of the [[Arkenpliers]] and was able to 'attune' to them. According to her, it was [[Predictamancy|Predicted]] in Faq &amp;quot;long ago&amp;quot; that this would come to pass, and that she has &amp;quot;wrecked and ruined&amp;quot; more than Parson (who, for perspective, had at the time of this comment just recently brought about the destruction of the entire Royal Coalition present at or near Gobwin Knob as well as all but a few soldiers on his own side) to ensure this would come to pass.&lt;br /&gt;
&lt;br /&gt;
Wanda was able to utilize the [[Arkenpliers]] to acquire control of a large army in a single turn because she had the remarkable good fortune to attune to the Arkenpliers immediately after an army of thousands were croaked and before the bodies vanished. The fact that she acquired an Arkentool at the exact time and place where her new tool could provide her with vast power suggests that her belief that she was 'fated' to gain an [[Arkentool]] is correct.&lt;br /&gt;
&lt;br /&gt;
Since she acquired the [[Arkenpliers]], Wanda and her [[Decrypted]] [[Chief Warlord]] [[Ansom]] have defeated [[Unaroyal]] in the name of Lord [[Stanley]]. Their next target is [[Jetstone]].&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
===[[Marie Lavraie]]===&lt;br /&gt;
&lt;br /&gt;
Wanda and Marie both served [[King Banhammer]] as [[Caster]]s in [[Faq]]. Marie has profoundly affected Wanda, first by [[Predictamancer|Predict]]ing that she would someday acquire an [[Arkentool]], and later by arranging for Wanda, and [[Gobwin Knob]], to be the recipient of the [[Summon Perfect Warlord Spell|Perfect Warlord]] spell which summoned [[Parson]]. Marie chose to give the spell to Wanda, despite the objections of [[Janis]], who strongly disapproves of Wanda. The fact that she survived the fall of [[Faq]] suggests that Marie may have known of Wanda's plan to lure [[Stanley]] to [[Faq]], either because Wanda told her about the plan in advance, or because she [[Predictamancer|Predict]]ed it herself.&lt;br /&gt;
&lt;br /&gt;
===[[Sizemore Rockwell]]===&lt;br /&gt;
&lt;br /&gt;
{{:WandaSizemore}}&lt;br /&gt;
&lt;br /&gt;
===[[Jack Snipe]]===&lt;br /&gt;
&lt;br /&gt;
{{:Jack-Wanda Relationship}}&lt;br /&gt;
&lt;br /&gt;
===[[Jillian Zamussels]]===&lt;br /&gt;
{{:WandaJillian}}&lt;br /&gt;
&lt;br /&gt;
===[[Stanley the Tool]]===&lt;br /&gt;
&lt;br /&gt;
{{:StanleyWanda}}&lt;br /&gt;
&lt;br /&gt;
===[[Charlie]]===&lt;br /&gt;
&lt;br /&gt;
Wanda may be the single greatest threat to [[Charlie]]'s survival, because Wanda is trying to start an ideological war. As long as [[combat|War]] is simply a matter of different [[sides]] competing for economic resources, then most [[Royal]]s will not hesitate to hire a non-[[Royal]] [[Mercenary]] like Charlie, if it seems profitable to do so. But by spreading the idea that there is an inherent ideological conflict between [[Royal]]s and [[Units]] [[attuned]] to the [[Arkentool]]s, [[Wanda]] is damaging [[Charlie]]'s ability to persuade [[Royal]]s to hire him.&lt;br /&gt;
&lt;br /&gt;
===[[Parson Gotti]]===&lt;br /&gt;
&lt;br /&gt;
{{:ParsonWanda}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Prince Ansom]]===&lt;br /&gt;
&lt;br /&gt;
{{:WandaAnsom}}&lt;br /&gt;
&lt;br /&gt;
=Speculation=&lt;br /&gt;
&lt;br /&gt;
==Wanda's [[Fate]]==&lt;br /&gt;
&lt;br /&gt;
Wanda does not know her ultimate Fate, though she believes she must gather  together all of the [[Arkentool]]s. But if the [[Titan]]s believe that their creation has outlived its usefulness, then it may be Wanda's Fate to perform the ultimate act of [[Naughtymancy]] by destroying [[Erfworld]]. Given that all of the [[Arkentools]] were used to create [[Erfworld]], it may be that all of them are needed to destroy it as well. It may be that [[Marie]] understands Wanda's Fate, but believes, as a [[Predictamancer]], that it is not her place to try and stop the Titan's will. It may be that Marie arranged for the Ultimate Warlord to come to Erfworld so that he might unknowingly insure that Wanda achieved her [[Fate]].If this is the case, then she has mislead [[Janis]] by persuading her that summoning [[Parson]] will result in the end of War on [[Erfworld]]. Of course, the end of [[Erfworld]] would also mean the end of war on [[Erfworld]], so perhaps she has not explicitly lied to [[Janis]].&lt;br /&gt;
&lt;br /&gt;
==Other Speculation==&lt;br /&gt;
&lt;br /&gt;
Wanda informed [[Parson]] after the Battle of Gobwin Knob that her real loyalty is not to [[Stanley]], but to [[Fate]]. The question is, what does she believe it is her fate to do? &lt;br /&gt;
&lt;br /&gt;
Wanda knew that she was fated to one day [[attune]] to an [[Arkentool]], but did not know which Tool it would be, or exactly how this would be accomplished. This suggests she has not been in direct contact with [[Marie Lavraie]]. However, now that at least part of her Prediction has been achieved, she may try to seek out further contact with her. &lt;br /&gt;
&lt;br /&gt;
Her willingness to continue working with [[Stanley]], even though she now has an [[Arkentool]] of her own, suggests her future goals require at least two Arkentools. It's possible that she will try to acquire other Arkentools for other members of her [[side]], such as [[Sizemore]], [[Jack]], or [[Maggie]].&lt;br /&gt;
&lt;br /&gt;
Many believe that Wanda looks eerily similar to [[Ashna]].&lt;br /&gt;
&lt;br /&gt;
=Real World References=&lt;br /&gt;
&lt;br /&gt;
Her name is a pun on &amp;quot;wand of fireball&amp;quot;, a fairly common magic item in &amp;quot;Dungeons &amp;amp; Dragons&amp;quot; and other fantasy games.&lt;br /&gt;
&lt;br /&gt;
Depending on pronunciation, her last name also becomes &amp;quot;firebug&amp;quot;, a slang term meaning someone who relishes causing destruction, especially through the usage of fire. &lt;br /&gt;
A very prophetic last name indeed, given the pivotal role she plays in the [[Volcano Uncroaking]].&lt;br /&gt;
&lt;br /&gt;
Croatan tribe that Wanda hails from really [http://en.wikipedia.org/wiki/Croatan existed] and is really lost.&lt;br /&gt;
&lt;br /&gt;
It was pointed out that a company named [http://www.wanda-tools.net/ Zhejiang Wanda Tools Co. Ltd] specializes in making pliers.&lt;br /&gt;
&lt;br /&gt;
Her name has been used as a reference to the film, ''A Fish Called Wanda''; however, there are no obvious parallels between the movie (the fish Wanda or the character Wanda Gershwitz) and Wanda Firebaugh. &lt;br /&gt;
Some have speculated that the death of the fish called Wanda at the hands of [[Jillian Zamussels]] may be foreshadowing a similar fate for Wanda.&lt;br /&gt;
&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Chief Caster]] of [[Gobwin Knob]]&lt;br /&gt;
| Previous=''Unknown''&lt;br /&gt;
| Next=''None, incumbent&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Chief Caster]] of [[Goodminton]]&lt;br /&gt;
| Previous=[[Lord|Lady]] [[Delphie Temple]]&lt;br /&gt;
| Next=''None, [[Side]] destroyed''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Office Holder&lt;br /&gt;
| Office=[[Ruler]] of [[Goodminton]]&lt;br /&gt;
| Previous=[[Overlord]] [[Firebaugh]]&lt;br /&gt;
| Next=''None, [[Side]] destroyed''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Caster]]&lt;br /&gt;
[[Category:Proposed Canon]]&lt;br /&gt;
[[Category:Speculation]]&lt;br /&gt;
[[Category:Real World References]]&lt;/div&gt;</summary>
		<author><name>Esarion</name></author>	</entry>

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