Stack

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(Proposed Canon)
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=Proposed Canon=
=Proposed Canon=
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A stack is a group of [[side|same-aligned]] [[unit|units]] in the same [[Movement|hex]]. A hex may contain multiple stacks.{{erf|1|049}}
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A stack is a group of [[unit]]s that fight together and share bonuses. To be stacked together, all units must be from the same [[side]] or its [[alliance|allies]]. A [[hex]] may contain multiple stacks.{{erf|1|049}}
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Groups of units get a stack bonus that maxes at eight.  This makes eight-man formations fairly common. Stacks without a leader are forced to auto-attack when in contact with units from non-allied capitals. With a [[Warlord]] the fight can be directed, or the group can choose not to initiate a fight.{{erf|1|040a}}
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Groups of units get a stack bonus that maxes at eight.  This makes eight-man formations fairly common. Any special bonuses apply to the entire stack.
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Stacks without a leader are forced to auto-attack when in contact with units from non-allied capitals. With a [[Warlord]] the fight can be directed, or the group can choose not to initiate a fight.{{erf|1|040a}}
[[Category:Erfworld Mechanics]]
[[Category:Erfworld Mechanics]]
[[Category:Proposed Canon]]
[[Category:Proposed Canon]]

Revision as of 18:15, 8 July 2009

Proposed Canon

A stack is a group of units that fight together and share bonuses. To be stacked together, all units must be from the same side or its allies. A hex may contain multiple stacks.Erf-b1-p049Same-site.PNG

Groups of units get a stack bonus that maxes at eight. This makes eight-man formations fairly common. Any special bonuses apply to the entire stack.

Stacks without a leader are forced to auto-attack when in contact with units from non-allied capitals. With a Warlord the fight can be directed, or the group can choose not to initiate a fight.Erf-b1-p040aSame-site.PNG

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