TBFGK 15
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#{{note|Marbit}}The [[Erfworld]] [[marbit|marbits]] [[TBFGK 1:3|we've seen]] do look a bit like [[Parson's World|real-world]] cereal marshmallows.... | #{{note|Marbit}}The [[Erfworld]] [[marbit|marbits]] [[TBFGK 1:3|we've seen]] do look a bit like [[Parson's World|real-world]] cereal marshmallows.... | ||
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Latest revision as of 20:43, 18 June 2009
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| A closeup on the same face, staring intently at a yellow marshmallow peep held before it in two pudgy fingers. | [edit] |
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Parson Gotti: A marshmallow peep. One of the great seasonal treats of this time of year. | [edit] |
| A much smaller man, with a scraggly goatee, short brown hair, and square framed glasses, faces his friend who is holding the peep. He looks slightly perplexed, and is raising an eyebrow. | [edit] |
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Parson Gotti: Exactly. Peeps are one of the small number of foods which are better stale. They start to get crispy in a few days. By July, they're solidly crunchy. | [edit] |
| Parson bites the head off the peep,[2] his heavy lips flapping back from his teeth. | [edit] |
| Sound: SNAP | [edit] |
| Parson and his bearded friend continue their banter. | [edit] |
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Ross: Ah. Like the "marshmallows" in Lucky Charms...I never realized they're crunchy because they're stale. Parson Gotti: Technically, those are called "marbits,[3]" short for "marshmallow bits." You're behind on your scientific literature. | [edit] |
| Parson and his bearded friend continue their banter. The view pulls up to show them at the gaming table in Parson's apartment, where Parson has a GM screen and some empty Chinese food containers in front of him. Parson's friend is wearing a yellow yarmulke. | [edit] |
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But... When you leave out a box and those go stale, they get soft. What is that? Parson Gotti: Quantum staleness. They're working on a supercomputer. Instead of bits, or qbits? It uses marbits. | [edit] |
| A closeup of Parson's gaming table, with the corner of the playing board and its volcanic centerpiece just visible, followed by the empty chinese takeout box. | [edit] |
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Sound: DING-CLUNK Ross: They're here. Parson Gotti: Showtime. | [edit] |
| We see Parson from behind as he faces four of his friends across the table. Furthest on the left is an Asian man with an orange shirt depicting a monkey. He has a small goatee. Beside him, standing, is an attractive Indian woman wearing a yellow and green t-shirt. To her right is a fit-looking man wearing a black baseball cap with the international "on/off" 1/0 symbol on it, and a plain black t-shirt. Beside him is the bearded friend Parson was bantering with earlier. | [edit] |
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Parson Gotti: Gentlemen. Ashna. Let's do the thing. Tonight we begin the first beta test of a turn-based strategy game I have been preparing for five solid months. | [edit] |
| For the first time we get a good look at Parson Gotti. He's extremely overweight, with cheeks that pouch out like a chipmunk's, and feminine-looking smooth skin. His hair is short, brown, and greasy. He is wearing a stained Hamstard t-shirt, and on the wall behind him is a poster with the same character on it. | [edit] |
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Parson Gotti: You are about to command armies in a desperate final struggle for survival... between all that is noble and decent... and all that is vile and unholy, not to mention unspeakable. Parson's Friend: Unspeakable? Parson Gotti: I said not to mention unspeakable. Parson's Friend: Damn, Parson... | [edit] |
[edit] Notes
- ^ The speech of other characters in the "real world" scene is also rendered in Maiandra GD.
- ^ Note the echo of the dwagon biting off the gwiffon's head earlier.
- ^ The Erfworld marbits we've seen do look a bit like real-world cereal marshmallows....

