Terrain Type

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(Created page with '==Proposed Canon== Terrain is the type of geography that defines a Hex. There are many types of Terrain, each with unique rules governing them. For instance, some Terrain Typ...')
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*[[Forest]]
*[[Forest]]
*[[Ruins]]
*[[Ruins]]
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*[[Lava Lake]]
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*[[Lava lake]]
*[[City]]
*[[City]]
**[[Zone]]
**[[Zone]]

Revision as of 15:29, 11 July 2009

Proposed Canon

Terrain is the type of geography that defines a Hex. There are many types of Terrain, each with unique rules governing them. For instance, some Terrain Types incur a penalty to movement by some types of Units, while other types of terrain cannot be entered except by Units with a particular Natural Ability.

Known Terrain Types

The following are known terrain types. For details on each type of terrain, follow the corresponding link:

Speculation

Each Zone might be its own terrain type.

Heavy Forest and Road may be a terrain type.

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