Terrain Type

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(Volcano - see end of Book 1)
(Known Terrain Types)
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*[[Mountains]]
*[[Mountains]]
**[[High Mountains]]
**[[High Mountains]]
 +
**[[Impassable Mountains]]
**[[Volcano]]
**[[Volcano]]
*[[Hills]]
*[[Hills]]

Revision as of 09:22, 21 September 2009

Proposed Canon

Terrain is the type of geography that defines a Hex. There are many types of Terrain, each with unique rules governing them. For instance, some Terrain Types incur a penalty to movement by some types of Units, while other types of terrain cannot be entered except by Units with a particular Natural Ability.

Known Terrain Types

The following are known terrain types. For details on each type of terrain, follow the corresponding link:

Speculation

Each Zone might be its own terrain type.

Heavy Forest and Road may be a terrain type.

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