Trap

From ErfWiki

(Difference between revisions)
Jump to: navigation, search
(Trap Speculation)
Line 11: Line 11:
*[[Tunnel]] Traps laid during the [[Battle for Gobwin Knob]]
*[[Tunnel]] Traps laid during the [[Battle for Gobwin Knob]]
*The trap door at the entrance of [[Sizemore Rockwell|Sizemore's]] tunnel from [[Gobwin Knob|Gobwin Knob's]] [[portal]] to [[Spacerock|Spacerock's]]. {{Erf|2|58}}
*The trap door at the entrance of [[Sizemore Rockwell|Sizemore's]] tunnel from [[Gobwin Knob|Gobwin Knob's]] [[portal]] to [[Spacerock|Spacerock's]]. {{Erf|2|58}}
 +
*The [[portcullis]] that lies at a city gate. It can be [[order]]ed to close. If a unit happens to be under it, it can even be used as an attack.
=Speculation=
=Speculation=

Revision as of 17:39, 23 August 2013

Nobby erfwiki.png Oh dear, it seems this article isn't up to scratch and could use some improvement. You can help Erfwiki by improving it.

Lacks references, need help with that, especially for examples


{{{6}}}

Proposed Cannon

A Trap is a device or physical effect which can be triggered under certain circumstance, usually by a unit coming into physical contact with a certain part of the trap. Thus far, the only context in which traps have been mentioned is in the form of a Dirtamancy trap spell.

Traps can be made to only trigger for units of a certain type, as evidenced by Sizemore's Heavy-Only trap door in Portal Park.

Examples of Traps

Speculation

The Volcano Uncroaking as been referred to as a trap. Whether this is simply a mistaken assumption by the sides who do not know the actual magic behind the act is unclear. The fact that characters specifically say "Dirtamancy Trap" suggests that other kinds of traps may exist, perhaps created by Dollamancy, Shockamancy, and/or Fabrication

It's seems likely that the Marbits used a trap against a crap golemErf-b1-p087Same-site.PNG, but whether it was a dirtamancy, natural dirtamancy, or non-magical trap is unclear.

Go To:
Personal tools