Trap

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A Trap is a device or physical effect which can be triggered under certain circumstance, usually by a [[unit]] coming into physical contact with a certain part of the trap.
A Trap is a device or physical effect which can be triggered under certain circumstance, usually by a [[unit]] coming into physical contact with a certain part of the trap.
Thus far, the only context in which traps have been mentioned is in the form of a [[Dirtamancy]] trap [[spell]].
Thus far, the only context in which traps have been mentioned is in the form of a [[Dirtamancy]] trap [[spell]].
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Traps can be made to only trigger for units of a certain type, as evidenced by Sizemore's Heavy-Only trap door in Portal Park.
==Examples of Traps==
==Examples of Traps==

Revision as of 01:15, 29 September 2012

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Lacks references, need help with that, especially for examples


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Proposed Cannon

A Trap is a device or physical effect which can be triggered under certain circumstance, usually by a unit coming into physical contact with a certain part of the trap. Thus far, the only context in which traps have been mentioned is in the form of a Dirtamancy trap spell.

Traps can be made to only trigger for units of a certain type, as evidenced by Sizemore's Heavy-Only trap door in Portal Park.

Examples of Traps

Speculation

The Volcano Uncroaking as been referred to as a trap. Whether this is simply a mistaken assumption by the sides who do not know the actual magic behind the act is unclear. The fact that characters specifically say "Dirtamancy Trap" suggests that other kinds of traps may exist, perhaps created by Dollamancy, Shockamancy, and/or Fabrication

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