Tunnels
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| - | Tunnels are a [[City#City_Zones|Zone]] | + | Tunnels are a [[City#City_Zones|City Zone]] bordering the [[Dungeon]] zone of a [[city]]. Tunnels are also a [[Terrain Type]] |
=Proposed Canon= | =Proposed Canon= | ||
| - | Tunnels can only be entered by [[Unit#Natural_Abilities|light]] [[Unit]]s or units with a natural ability allowing them to enter tunnels, like [[Spidew]]s and [[Sourmander]]s. Tunnels can attack, or be attacked by, the | + | Tunnels can only be entered by [[Unit#Natural_Abilities|light]] [[Unit]]s or units with a natural ability allowing them to enter tunnels, like [[Spidew]]s and [[Sourmander]]s. Tunnels can attack, or be attacked by, the dungeon zone of the [[Garrison]] [[City#City_Zones|Zone]].<br> |
=Speculation= | =Speculation= | ||
Revision as of 00:25, 30 October 2009
Tunnels are a City Zone bordering the Dungeon zone of a city. Tunnels are also a Terrain Type
Proposed Canon
Tunnels can only be entered by light Units or units with a natural ability allowing them to enter tunnels, like Spidews and Sourmanders. Tunnels can attack, or be attacked by, the dungeon zone of the Garrison Zone.
Speculation
Tower may be a zone in other cities, or even other terrain, as well. Each system of tunnels may have unique rules based on its own construction. The restriction that only light Units can enter Tunnels may hold for all tunnels.