Tunnels

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(Updating.... Damn, this wiki could use a whole lot o work. I think I might have to make an account for all this D:)
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=Proposed Canon=
=Proposed Canon=
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Tunnels can only be entered by [[Unit#Natural_Abilities|light]] [[Unit]]s or units with a natural ability allowing them to enter tunnels, like [[Spidew]]s and [[Sourmander]]s. Tunnels can attack, or be attacked by, the dungeon zone of the [[Garrison]] [[City#City_Zones|Zone]].<br>
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Tunnels can only be entered by [[Unit#Natural_Abilities|light]] [[Unit]]s or units with a [[Unit#Natural_Abilities|natural ability]] allowing them to enter tunnels, like [[Spidew]]s and [[Sourmander]]s. Tunnels can attack, or be attacked by, the dungeon zone of the [[Garrison]] [[City#City_Zones|Zone]].<br>
=Speculation=
=Speculation=

Revision as of 01:10, 30 October 2009

Tunnels are a City Zone bordering the Dungeon zone of a city. Tunnels are also a Terrain Type

Proposed Canon

Tunnels can only be entered by light Units or units with a natural ability allowing them to enter tunnels, like Spidews and Sourmanders. Tunnels can attack, or be attacked by, the dungeon zone of the Garrison Zone.

Speculation

Tower may be a zone in other cities, or even other terrain, as well. Each system of tunnels may have unique rules based on its own construction. The restriction that only light Units can enter Tunnels may hold for all tunnels.

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