Warlord
From ErfWiki
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==Origin== | ==Origin== | ||
| - | Infantry units can be promoted to warlord in the capital (although at a high cost) | + | Infantry units can be promoted to warlord in the capital (although at a high cost){{erf|1|043a|Parson's Klog #5}} or popped. |
=Speculation= | =Speculation= | ||
| + | [[Chief Warlord]] is not a separate class, but is a subclass of Warlord. A Chief Warlord provides bonuses that other Warlords do not. | ||
| - | + | [[Ruler]] seems to be a separate class of Unit (Rulers grant units in their stack a bonus{{erf|1|115}}, but it is not clear whether that bonus comes from Leadership ability or as a result of some special rule). | |
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[[Category:Proposed Canon]] | [[Category:Proposed Canon]] | ||
Revision as of 12:43, 13 May 2009
Contents |
Proposed Canon
Warlord is a unit that has Leadership abilityErf-b1-p040aErf-b1-p084a
. That special (or natural) ability allows Warlords to lead other units in combat and grant a bonus to units under their command.
Commanders
On some occasions terms Warlord and Commander are used interchangeably.Erf-b1-p040a
However, Commander is a more general term since Casters are Commanders tooErf-b1-p084a, but they do not have Leadership ability.
Origin
Infantry units can be promoted to warlord in the capital (although at a high cost)Erf-b1-p043a or popped.
Speculation
Chief Warlord is not a separate class, but is a subclass of Warlord. A Chief Warlord provides bonuses that other Warlords do not.
Ruler seems to be a separate class of Unit (Rulers grant units in their stack a bonusErf-b1-p115, but it is not clear whether that bonus comes from Leadership ability or as a result of some special rule).