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Proposed Canon

Warlord is a unit that has Leadership abilityErf-b1-p040aSame-site.PNGErf-b1-p084aSame-site.PNG. That special (or natural) ability allows Warlords to lead other units in combat and grant a bonus to units under their command.

Warlords also control their stacks in combat, allowing for directed attacks (or preventing combat, as opposed to an unled stack, which must auto-attack when in contact with non-allied units.Erf-b1-p040aSame-site.PNG


On some occasions terms Warlord and Commander are used interchangeably.Erf-b1-p040aSame-site.PNG

However, Commander is a more general term since Casters are Commanders tooErf-b1-p084aSame-site.PNG, but they do not have Leadership ability. An exception to this lack of leadership bonus comes when a caster leads a stack of units that have been created using their discipline of magic, such as when a Dirtamancer leads a stack of golems, or uncroaked are led by a Croakamancer.Erf-b1-p084aSame-site.PNG


Infantry units can be promoted to warlord in the capital (although at a high cost)Erf-b1-p043aSame-site.PNG or popped, either by a side in one of its cities, or, rarely, as a barbarian in the wild. WoT-6051503


Chief Warlord is not a separate class, but is a subclass of Warlord. A Chief Warlord provides bonuses that other Warlords do not.

Ruler seems to be a separate class of Unit (Rulers grant units in their stack a bonusErf-b1-p115Same-site.PNG, but it is not clear whether that bonus comes from Leadership ability or as a result of some special rule).

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